Search Results

Search found 11621 results on 465 pages for 'html5 video'.

Page 62/465 | < Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >

  • Rendering videos slower

    - by asrijaal
    Hi there, I've got some movies which should be used for tutorial aspects. Problem: the shown stuff is too fast, I need to slow down the movies. Does anyone know a tool / programm which can do this? The movies are in mp4 format.

    Read the article

  • Using html5 localstorage to retrieve data from server, to allow editing of and appending to data sou

    - by Adam
    So, I'm creating a standard user-data collection form that will be used by standard web browsers, as well as the iPhone and iPad. The app will allow users to create new records, as well as edit and delete existing records. I've gotten the gist of using html5's 'localstorage' to create a client-side data source and am looking for direction for getting existing data from a server into a client-side data source, and then being able to edit or delete that data, or to append a new record to the existing data. Finally, being able to save the updated data back to the server. It sounds like a lot, I know. But I've been pouring through html5 tuts and can't seem to find exactly what I'm looking for.

    Read the article

  • Video loads but doesn't play with MPMoviePlayerController in iPad

    - by hgpc
    I'm using MPMoviePlayerController to play videos in an iPad app. Everything works well on the iPad simulator. On an actual device, the videos load but don't play, even if I press the play button. I can move the slider and see different frames of the video, but it never plays. I'm using the following code: moviePlayer = [[MPMoviePlayerController alloc] init]; moviePlayer.shouldAutoplay = YES; moviePlayer.contentURL = video.urlVideo; moviePlayer.view.frame = videoPlayerContainer.bounds; moviePlayer.view.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [videoPlayerContainer addSubview:moviePlayer.view]; moviePlayer.controlStyle = MPMovieControlStyleEmbedded; [moviePlayer play]; Help?

    Read the article

  • capture webcam stream and send it over network using DirectShow.net

    - by SR Dusad
    Hi all, I m working on a video conference project in vs2010 with c#. I m able to capture the snaps from web cam in picture box with the help of Directshownet samples available on SouceForge.But i can't find any proper solution for capturing the audio/video stream directly from web cam using Directshownet. If anybody know about this problem's solution, pls give me ur advise . Waitng for ur response ...

    Read the article

  • samsung HMX-H100P camcorder and video encoding with mencoder

    - by jskg
    Hi everyone, my background is totally not related to video stuff so pardon my newbie style. I own a samsung HMX-H100P camcorder and I'm trying to encode videos to be uploaded to Youtube and Vimeo. First problem: videos generated by the camera with no processing appear like this: http://www.youtube.com/watch?v=AANbl_DTuzE when I play them with Totem(Linux) or VideoLan. Second problem: When I try to encode the videos produced by the camera using mencoder I get the video at the resolution I chose but those ugly lines and lagging are still present. Here's the command I use: mencoder $inputFile -aspect 16:9 -of lavf -lavfopts format=psp -oac lavc -ovc lavc -lavcopts aglobal=1:vglobal=1:coder=0:vcodec=libx264:acodec=libfaac:vbitrate=4500:abitrate=128 -vf scale=1280:720 -ofps 25000/1001 -o $outputFile Any ideas? Thanks in advance

    Read the article

  • Can I do video communication with silverlight 4.0?

    - by tom greene
    With silverlight 4.0, it is possible to show a live video of the user on the screen: Here is the code VideoBrush videoBrush = new VideoBrush(); CaptureSource captureSource = new CaptureSource { VideoCaptureDevice = CaptureDeviceConfiguration.GetAvailableVideoCaptureDevices().First() }; bool b = CaptureDeviceConfiguration.RequestDeviceAccess(); videoBrush.SetSource(captureSource); captureSource.Start(); myrect.Fill = videoBrush; However, I am looking at a way to show the video to someone else - seeing oneself on screen is not that interesting. Is it possible? Do I need my own server? Can I use clowd services to do the communication? Are there performance issues?

    Read the article

  • Displaying Video using a Window Handle

    - by fergs
    I'm working on a C# wrapper for Dallmeier camera's and currently have a working wrapper. I can connect to a camera via passing the window handle (in my application its a picture box handle), this is used to send video and messages. Once connected I can then send the StartLiveView command and then a live stream video will be shown in the picture box. Can someone explain how this works by just giving the window handle? And how can I grab an Image from this stream when Picturebox1.Image is null?

    Read the article

  • Programmatically generate video or animated GIF in Python?

    - by FogleBird
    I have a series of images that I want to create a video from. Ideally I could specify a frame duration for each frame but a fixed frame rate would be fine too. I'm doing this in wxPython, so I can render to a wxDC or I can save the images to files, like PNG. Is there a Python library that will allow me to create either a video (AVI, MPG, etc) or an animated GIF from these frames? Edit: I've already tried PIL and it doesn't seem to work. Can someone correct me with this conclusion or suggest another toolkit? This link seems to backup my conclusion regarding PIL: http://www.somethinkodd.com/oddthinking/2005/12/06/python-imaging-library-pil-and-animated-gifs/

    Read the article

  • Live video streaming using progressive download (and not RTMP) in Flash

    - by bartekb
    Hi, Is it possible to use progressive download for near real-time playback of a live video stream recorded with a webcam? What I need is that a video stream is recorded on one end, uploaded in real-time to a server and downloaded with a short delay, but in real-time, using progressive download (i.e., HTTP streaming) on another end for playback. Is it possible or does it require the use of RTMP? If it's possible, then does it require that Flash Media Server runs on a server? Thanks!

    Read the article

  • Streaming webcam video in Flash using MP4 encoding

    - by Herms
    One of the features of the Flash app I'm working on is to be able to stream a webcam to others. We're just using the built-in webcam support in Flash and sending it through FMS. We've had some people ask for higher quality video, but we're already using the highest quality setting we can in Flash (setting quality to 100%). My understanding is that in the newer flash players they added support for MPEG-4 encoding for the videos. I created a simple test Flex app to try and compare the video quality of the MP4 vs FLV encodings. However, I can't seem to get MP4 to work at all. According to the Flex documentation the only thing I need to do to use MP4 instead of FLV is prepend "mp4:" to the name of the stream when calling publish: Specify the stream name as a string with the prefix mp4: with or without the filename extension. The prefix indicates to the server that the file contains H.264-encoded video and AAC-encoded audio within the MPEG-4 Part 14 container format. When I try this nothing happens. I don't get any events raised on the client side, no exceptions thrown, and my logging on the server side doesn't show any streams starting. Here's the relevant code: // These are all defined and created within the class. private var nc:NetConnection; private var sharing:Boolean; private var pubStream:NetStream; private var format:String; private var streamName:String; private var camera:Camera; // called when the user clicks the start button private function startSharing():void { if (!nc.connected) { return; } if (sharing) { return; } if(pubStream == null) { pubStream = new NetStream(nc); pubStream.attachCamera(camera); } startPublish(); sharing = true; } private function startPublish():void { var name:String; if (this.format == "mp4") { name = "mp4:" + streamName; } else { name = streamName; } //pubStream.publish(name, "live"); pubStream.publish(name, "record"); }

    Read the article

  • rails server side to upload file from jquery-html5-upload?

    - by Mr_Nizzle
    I'm trying to use this plugin: jquery-html5-upload http://plugins.jquery.com/project/jquery-html5-upload and it's working but i don't know how to get the file and save it on the server on the rails action. in my rails log i just get this: ... 7?\021\b\000\034\000%\003\001\021\000\002\021\001\003\021\001\377?\e\000\000\001\005\001\001\000\000\000\000\000\000\000\000\000\000\000\003\001\002\004\005\006\000\a\377?2\020\000\001\002\002\b\005\002\004\a\000\000\000\000\000\000\000\001\002\003\004\021\000\005\022\023\024!\"1\006\#$2A\aQ\026ar?3BCR\201\243\261\377?\030\001\001\001\001\001\001\000\000\000\000\000\000\000\000\000\000\000\000\002\001\004\005\377?!\021\001\000\001\003\003\005\001\000\000\000\000\000\000\000\000\000\000\021\001\002\ ... i don't really know how to get the file and save it on the server. thx.

    Read the article

  • BlackBerry - video player - FramePositioningControl is null

    - by sinu-mathews
    I'm developing a blackberry application that plays video from the server. I've used Player.start() and Player.stop() for playing and pausing a video. But I also need rewind, forward and seek bar controls in my application. I tried using FramePositioningControl for these controls. But the following code is returning null. FramePositioningControl framePositioningControl = (FramePositioningControl) player.getControl("FramePositioningControl"); I searched several forums and they say many players do not support FramePositioningControl. What players support FramePositioningControl? And what else should I do to add these controls in my application?

    Read the article

  • capturing video from ip camera

    - by Ruby
    I am trying to capture video from ip camera into my application , its giving exception com.sun.image.codec.jpeg.ImageFormatException: Not a JPEG file: starts with 0x0d 0x0a at sun.awt.image.codec.JPEGImageDecoderImpl.readJPEGStream(Native Method) at sun.awt.image.codec.JPEGImageDecoderImpl.decodeAsBufferedImage(Unknown Source) at test.AxisCamera1.readJPG(AxisCamera1.java:130) at test.AxisCamera1.readMJPGStream(AxisCamera1.java:121) at test.AxisCamera1.readStream(AxisCamera1.java:100) at test.AxisCamera1.run(AxisCamera1.java:171) at java.lang.Thread.run(Unknown Source) its giving exception at image = decoder.decodeAsBufferedImage(); Here is the code i am trying private static final long serialVersionUID = 1L; public boolean useMJPGStream = true; public String jpgURL = "http://ip here/video.cgi/jpg/image.cgi?resolution=640×480"; public String mjpgURL = "http://ip here /video.cgi/mjpg/video.cgi?resolution=640×480"; DataInputStream dis; private BufferedImage image = null; public Dimension imageSize = null; public boolean connected = false; private boolean initCompleted = false; HttpURLConnection huc = null; Component parent; /** Creates a new instance of AxisCamera */ public AxisCamera1(Component parent_) { parent = parent_; } public void connect() { try { URL u = new URL(useMJPGStream ? mjpgURL : jpgURL); huc = (HttpURLConnection) u.openConnection(); // System.out.println(huc.getContentType()); InputStream is = huc.getInputStream(); connected = true; BufferedInputStream bis = new BufferedInputStream(is); dis = new DataInputStream(bis); if (!initCompleted) initDisplay(); } catch (IOException e) { // incase no connection exists wait and try // again, instead of printing the error try { huc.disconnect(); Thread.sleep(60); } catch (InterruptedException ie) { huc.disconnect(); connect(); } connect(); } catch (Exception e) { ; } } public void initDisplay() { // setup the display if (useMJPGStream) readMJPGStream(); else { readJPG(); disconnect(); } imageSize = new Dimension(image.getWidth(this), image.getHeight(this)); setPreferredSize(imageSize); parent.setSize(imageSize); parent.validate(); initCompleted = true; } public void disconnect() { try { if (connected) { dis.close(); connected = false; } } catch (Exception e) { ; } } public void paint(Graphics g) { // used to set the image on the panel if (image != null) g.drawImage(image, 0, 0, this); } public void readStream() { // the basic method to continuously read the // stream try { if (useMJPGStream) { while (true) { readMJPGStream(); parent.repaint(); } } else { while (true) { connect(); readJPG(); parent.repaint(); disconnect(); } } } catch (Exception e) { ; } } public void readMJPGStream() { // preprocess the mjpg stream to remove the // mjpg encapsulation readLine(3, dis); // discard the first 3 lines readJPG(); readLine(2, dis); // discard the last two lines } public void readJPG() { // read the embedded jpeg image try { JPEGImageDecoder decoder = JPEGCodec.createJPEGDecoder(dis); image = decoder.decodeAsBufferedImage(); } catch (Exception e) { e.printStackTrace(); disconnect(); } } public void readLine(int n, DataInputStream dis) { // used to strip out the // header lines for (int i = 0; i < n; i++) { readLine(dis); } } public void readLine(DataInputStream dis) { try { boolean end = false; String lineEnd = "\n"; // assumes that the end of the line is marked // with this byte[] lineEndBytes = lineEnd.getBytes(); byte[] byteBuf = new byte[lineEndBytes.length]; while (!end) { dis.read(byteBuf, 0, lineEndBytes.length); String t = new String(byteBuf); System.out.print(t); // uncomment if you want to see what the // lines actually look like if (t.equals(lineEnd)) end = true; } } catch (Exception e) { e.printStackTrace(); } } public void run() { System.out.println("in Run..................."); connect(); readStream(); } @SuppressWarnings("deprecation") public static void main(String[] args) { JFrame jframe = new JFrame(); jframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); AxisCamera1 axPanel = new AxisCamera1(jframe); new Thread(axPanel).start(); jframe.getContentPane().add(axPanel); jframe.pack(); jframe.show(); } } Any suggestions what I am doing wrong here??

    Read the article

  • flv video flex core

    - by user153506
    i have a flv video file i loaded the binary data of this flv file to memory by using var myFile:File = File.documentsDirectory.resolvePath("AIR Test/video.flv"); var myFileStream:FileStream = new FileStream(); myFileStream.open(myFile, FileMode.READ); var bytes:ByteArray = new ByteArray(); myFileStream.readBytes(bytes); myFileStream.close(); now i like to change some header of this loaded flv in bytes memory variable. but after changing header, changed header was stored in bytes memory variable that is overwritten. now how can i play that flv file from this memory (bytes memory variable)

    Read the article

  • Retrieve default camera video extension from Windows Mobile

    - by kornelijepetak
    Is there any way to find out what is the default video extension for camera application? I am using CameraCaptureDialog to make the user use the camera and save the image to a specific file which then I consume in the application. However, there is a problem with the videos. Emulator gives .wmv video file while some devices I've been testing save to mp4 format. Is there any reliable way to find out what is the format in which the phone that is running the application saves the file?

    Read the article

  • How to stream video content in asp.net?

    - by Kon
    Hi, I have the following code which downloads video content: WebRequest wreq = (HttpWebRequest)WebRequest.Create(url); using (HttpWebResponse wresp = (HttpWebResponse)wreq.GetResponse()) using (Stream mystream = wresp.GetResponseStream()) { using (BinaryReader reader = new BinaryReader(mystream)) { int length = Convert.ToInt32(wresp.ContentLength); byte[] buffer = new byte[length]; buffer = reader.ReadBytes(length); Response.Clear(); Response.Buffer = false; Response.ContentType = "video/mp4"; //Response.BinaryWrite(buffer); Response.OutputStream.Write(buffer, 0, buffer.Length); Response.End(); } } But the problem is that the whole file downloads before being played. How can I make it stream and play as it's still downloading? Or is this up to the client/receiver application to manage?

    Read the article

  • Iphone video subtitles programmatic selection

    - by Marek
    I have some videos (mp4) with multiple language subtitles that can be read by an iphone. Users can select to view the subtitle and the language from the default iphone button in the video ui. I would like to be able to set a defalut programmatically, so that, for instance, an user can select a language just one time in the main screen and, from then on, all the videos will have that language subtitles on by default. I can't find anything in the official documentation. I tought about some workarounds like renaming srt files but i don't think it's possible witouht copying all the video files in the user documents dir (not an option).

    Read the article

  • How to read pixel values of a video?

    - by vikramtheone
    Hi Guys, I recently wrote C programs for image processing of BMP images, I had to read the pixel values and process them, it was very simple I followed the BMP header contents and I could get most of the information of the BMP image. Now the challenge is to process videos (Frame by Frame), how can I do it? How will I be able to read the headers of continuous streams of image frames in a video clip? Or else, is it like, for example, the mpeg format will also have universal header, upon reading which I can get the information about the entire video and after the header, all the data are only pixels. I hope I could convey. Has anyone got experience with processing videos? Any books or links to tutorials will be very helpful. Vikram

    Read the article

  • Regexp to extract sources from different video embeds

    - by Ben
    My SMF forum contains posts with video and I want to extract them to show on the Wordpress main page. My current regexp (thanks to SO!) extracts the url of the videos, which I embed using AutoEmbed. Everything works up until a post looks like this: <embed height="600" width="600" allowscriptaccess="never" quality="high" loop="true" play="true" src="http://mmavlog.net/embed/player.swf?file=http://video.ufc.tv/CSG/UFC113/20100507_ufc113_weigh_in_400k.flv" type="application/x-shockwave-flash"> Here is my current regexp: $regexp = "/\b(?:(?:https?|ftp):\/\/|www\.)[-a-z0-9+&@#\/%?=~_|!:,.;]*[-a-z0-9+&@#\/%=~_|]/i"; Since the posts can contain <embed> or <object> I realize that looking for the url by the "http" might be inaccurate. How can I use the regexp to look for "src=" for <embed> and "data=" for <object>?

    Read the article

  • jwplayer embedded with recent flash with html5 back end cant hide controls or add autoplay and loop

    - by Daniel Redwood
    Hey all, After the unfortunate realization that Firefox is just not going to play nice with an embedded HTML5 video with my server set up, I've decided to go the JW Player route, since it's compatible with iPads and iPhones. I can get the file to show up on my page, but it's big and heavy. I would like for it to be just the video, no controls. Autoplay and on loop. Can you help me out? Here's the code... <div id="container">Loading the player ...</div> jwplayer("container").setup({ flashplayer: "jwplayer/player.swf", file: "Video/fernando.m4v", height: 520, width: 780, }); <script type='text/javascript' src='swfobject.js'></script>

    Read the article

  • I want to embed my own video files in my page

    - by Vinu
    I used the following codes to embed my videos(swf and flv) in the following code with the player. But this is working fine in ie and not working in firefox. If anyone knows to correct this code for firefox too.. pls help me... <object type="application/x-shockwave-flash" width="400" height="350" wmode="transparent" data="flvplayer.swf?file=**video location**&autoStart=true"> <param name="movie" value="flvplayer.swf?file=**video location**&autoStart=true" /> <param name="wmode" value="transparent" /> </object>

    Read the article

< Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >