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  • OpenGL ES Loading

    - by kuroutadori
    I want to know what is the norm of loading rendering code. Take a button. When the application is loaded, a texture is loaded which has the image of the button on it. When the button is tapped, it then adds a loader into a queue, which is loaded on render thread. It then loads up an array buffer with vertexes and tex coords when render is called. It then adds to a render tree. Then it renders. the render function looks like this void render() { update(); mBaseRenderer->render(); } update() is when the queue is checked to see if anything needs loading. mBaseRenderer->render() is the render tree. What I am asking then is, should I even have the update() there at all and instead have everything preloaded before it renders? If I can have it loaded when need, for instance when there is tap, then how can it be done (My current code causes an dequeueing buffer error (Unknown error: -75) which I assume is to do with OpenGL ES and the context)?

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  • print jobs are held until the VirtualBox guest OS is reboot

    - by broiyan
    Here is the setup: VirtualBox 4.1.20 (which the Help window describes as 4.1.12_Ubuntu) Extension Pack 4.1.20 (for USB support) Windows 7 Home Premium as a guest operating system on VirtualBox Ubuntu 12.04 with dist-upgrade's to September 2012 as the host operating system. Fuji Xerox DocuPrint P205b, which I believe is a GDI printer, connected via USB. The problem is that often print jobs will sit in the print queue and nothing comes out of the printer. The printer status for the first item in the queue will be Printing even though nothing happens. Then upon rebooting Windows, the print jobs get printed, seemingly simultaneous to the rebooting process; that is as Windows reloads. One way to avoid this problem is to reboot Windows with the printer cable attached, and then submit the print jobs. The print jobs get printed in a timely manner. Perhaps VirtualBox has a problem with USB being plug-n-play and hot pluggable. It's not convenient to have the printer plugged in when Windows boots because: One, this is a laptop, and Two, I may be boot Windows for a purpose other than printing and not anticipate needing to print. Are there any recommendable fixes for this problem?

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  • How should I host our scalable worker processes?

    - by Pieter Breed
    We are designing a new architecture for an enterprise business. The principles we've followed so far is not to develop what you can (possible buy and) deploy, ie, don't reinvent any wheels. In this way we've decided on CQRS, RabbitMQ, Riak and a bunch of other things. We still need to write /some/ business code though and these will be in the form of worker processes, which will consume commands from a message queue and after any side-effects, produce events onto another message queue. The idea behind this is that via the competing-consumers design we will have a scalable design right out of the box. One option is of writing a management infrastructure that will know how to: deploy code instantiate processes kill processes update configuration etc IE provide fault tolerance and scalability. Also, this is exactly what something like GAE and Heroku does for you, but in a public setting and in our organization, public is bad. My question is, is there an out-of-the-box solution that we can use to host our consumers in? Like a private cloud or private platform-as-a-service. Private Heroku or GAE. Is there some kind of software or software product with which we can do all of these things and thereby get scalability and fault tolerance over our consumers?

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  • #altnetseattle - Kanban

    - by GeekAgilistMercenary
    The two main concepts of Kanban is to keep the queues minimum and to maintain visibility. Management/leadership needs to make sure the Kanban Queue doesn’t get starved.  This is key and also very challenging, being the queue needs to be minimal but also can’t get too small during the course of work.  This is to maintain maximum velocity. Phases of the Kanban need to be kept flowing too, bottlenecks need removed ASAP when brought up. Victory Wall – I dig that idea.  Somewhere to look to see the success of the team. The POs work in Rally or other tools for some client management, but it causes issues with the lack of "visibility" – a key fundamental ideal & part of Kanban. One of the big issues is fitting things into a sprint, when Kanban is used with Scrum, but longer sprints are wasteful. Kanban work sizes are of a set size. At this point I got a bit side tracked by the actual conversation and missed out on note taking.  Overall, people doing Kanban and Lean Style Software Development I would say are some of the happiest coders around.  The clean focus, good velocity, sizing, and other approaches that are inferred by Kanban help developers be the rock stars and succeed. This is definitely a topic I will be commenting on a lot more in the near future.

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  • What determines which Javascript functions are blocking vs non-blocking?

    - by Sean
    I have been doing web-based Javascript (vanilla JS, jQuery, Backbone, etc.) for a few years now, and recently I've been doing some work with Node.js. It took me a while to get the hang of "non-blocking" programming, but I've now gotten used to using callbacks for IO operations and whatnot. I understand that Javascript is single-threaded by nature. I understand the concept of the Node "event queue". What I DON'T understand is what determines whether an individual javascript operation is "blocking" vs. "non-blocking". How do I know which operations I can depend on to produce an output synchronously for me to use in later code, and which ones I'll need to pass callbacks to so I can process the output after the initial operation has completed? Is there a list of Javascript functions somewhere that are asynchronous/non-blocking, and a list of ones that are synchronous/blocking? What is preventing my Javascript app from being one giant race condition? I know that operations that take a long time, like IO operations in Node and AJAX operations on the web, require them to be asynchronous and therefore use callbacks - but who is determining what qualifies as "a long time"? Is there some sort of trigger within these operations that removes them from the normal "event queue"? If not, what makes them different from simple operations like assigning values to variables or looping through arrays, which it seems we can depend on to finish in a synchronous manner? Perhaps I'm not even thinking of this correctly - hoping someone can set me straight. Thanks!

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  • unable to send mail from postfix on Ubuntu 12.04

    - by gilmad
    I'm trying to send an email through Google from my localhost. (via PHP5.3) But Google keeps on blocking my requests. I tried to follow the solutions given to a few similar questions, but for some reason they do not work. I followed these instructions to configure it - http://www.dnsexit.com/support/mailrelay/postfix.html Now for the config data: my main.cf file looks like that: relayhost = [smtp.gmail.com]:587 smtp_fallback_relay = [relay.google.com] smtp_sasl_auth_enable = yes smtp_sasl_password_maps = hash:/etc/postfix/sasl_passwd smtp_sasl_security_options = my sasl_passwd looks like that: [smtp.gmail.com]:587 [email protected]:password and that is how the mail.log rows look like: Dec 14 10:24:50 COMP-NAME postfix/pickup[5185]: 1C3987E0EDD: uid=33 from= Dec 14 10:24:50 COMP-NAME postfix/cleanup[5499]: 1C3987E0EDD: message-id=<[email protected] Dec 14 10:24:50 COMP-NAME postfix/qmgr[5186]: 1C3987E0EDD: from=, size=483, nrcpt=1 (queue active) Dec 14 10:24:50 COMP-NAME postfix/smtp[5501]: 1C3987E0EDD: to=, relay=smtp.gmail.com[173.194.70.109]:587, delay=0.61, delays=0.19/0/0.32/0.1, dsn=5.7.0, status=bounced (host smtp.gmail.com[173.194.70.109] said: 530 5.7.0 Must issue a STARTTLS command first. w3sm8024250eel.17 (in reply to MAIL FROM command)) Dec 14 10:24:50 COMP-NAME postfix/cleanup[5499]: C20677E0EDE: message-id=<[email protected] Dec 14 10:24:50 COMP-NAME postfix/bounce[5502]: 1C3987E0EDD: sender non-delivery notification: C20677E0EDE Dec 14 10:24:50 COMP-NAME postfix/qmgr[5186]: C20677E0EDE: from=<, size=2532, nrcpt=1 (queue active) Dec 14 10:24:50 COMP-NAME postfix/qmgr[5186]: 1C3987E0EDD: removed

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  • Which Ubuntu linux kernel tree matches my installed kernel?

    - by Rmano
    Answering a recent question, and before that, trying to see if a patch which is fundamental for my machine had been included in a kernel release, I have found the following problem: How can I match the kernel version I have for my kernel, which is [:~] % uname -a Linux samsung-romano 3.13.0-29-generic #53-Ubuntu SMP Wed Jun 4 21:00:20 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux with the exact kernel source, which I suppose should be stored in http://kernel.ubuntu.com/git?p=ubuntu/linux.git;a=summary? In that page there are quite a lot of tags, for example: But none of them correspond to 3.13.0-29 which is my running kernel right now. The mapping should be in https://wiki.ubuntu.com/Kernel/Dev/ExtendedStable, where it is said that the 3.13 Ubuntu kernel is based on 3.13.11 --- I think. But from there to finding the tree I have installed is not straightforward. Notice: I know I can install the kernel source corresponding with my installed kernel. But I do not want to install them; I would like ti have a pointer to the git tree to be able to browse it online (and check for commits, patches, etc.). The best options seems to go to linux3.13-y.review or linux3.13-y.queue, but I am unable to find where this tree are marked for the release - if I understand well the policy, in -review the patches are accumulated for testing, and in -queue accumulated for the next minor release/update --- but I am unable to find the exact release tree. I mean, a tag equivalent to 3.13.0-29 was cut here.

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  • Android 2D terrain scrolling

    - by Nikola Ninkovic
    I want to make infinite 2D terrain based on my algorithm.Then I want to move it along Y axis (to the left) This is how I did it : public class Terrain { Queue<Integer> _bottom; Paint _paint; Bitmap _texture; Point _screen; int _numberOfColumns = 100; int _columnWidth = 20; public Terrain(int screenWidth, int screenHeight, Bitmap texture) { _bottom = new LinkedList<Integer>(); _screen = new Point(screenWidth, screenHeight); _numberOfColumns = screenWidth / 6; _columnWidth = screenWidth / _numberOfColumns; for(int i=0;i<=_numberOfColumns;i++) { // Generate terrain point and put it into _bottom queue } _paint = new Paint(); _paint.setStyle(Paint.Style.FILL); _paint.setShader(new BitmapShader(texture, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT)); } public void update() { _bottom.remove(); // Algorithm calculates next point _bottom.add(nextPoint); } public void draw(Canvas canvas) { Iterator<Integer> i = _bottom.iterator(); int counter = 0; Path path = new Path(); path.moveTo(0, _screen.y); while (i.hasNext()) { path.lineTo(counter, _screen.y-i.next()); counter += _columnWidth; } path.lineTo(_screen.x, _screen.y); path.lineTo(0, _screen.y); canvas.drawPath(path2, _paint); } } The problem is that the game is too 'fast', so I tried with pausing thread with Thread.sleep(50); in run() method of my game thread but then it looks too torn. Well, is there any way to slow down drawing of my terrain ?

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  • multi-thread in mmorpg server

    - by jean
    For MMORPG, there is a tick function to update every object's state in a map. The function was triggered by a timer in fixed interval. So each map's update can be dispatch to different thread. At other side, server handle player incoming package have its own threads also: I/O threads. Generally, the handler of the corresponding incoming package run in I/O threads. So there is a problem: thread synchronization. I have consider two methods: Synchronize with mutex. I/O thread lock a mutex before execute handler function and map thread lock same mutex before it execute map's update. Execute all handler functions in map's thread, I/O thread only queue the incoming handler and let map thread to pop the queue then call handler function. These two have a disadvantage: delay. For method 1, if the map's tick function is running, then all clients' request need to waiting the lock release. For method 2, if map's tick function is running, all clients' request need to waiting for next tick to be handle. Of course, there is another method: add lock to functions that use data which will be accessed both in I/O thread & map thread. But this is hard to maintain and easy to goes incorrect. It needs carefully check all variables whether or not accessed by both two kinds thread. My problem is: is there better way to do this? Notice that I said map is logic concept means no interactions can happen between two map except transport. I/O thread means thread in 3rd part network lib which used to handle client request.

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  • &ldquo;Why do transactional messages all have the same priority?&rdquo;

    - by John Breakwell
    I answered this question on the MSMQ forum on MSDN and thought it worth sharing here. The poster wanted to know why all transactional messages have a fixed priority of zero (instead of 0 through 7). They wanted the guaranteed delivery of messages to a queue but wanted to assign different levels of priority. Some aspects of MSMQ were defined way back in the last century and this is one of them. If I remember right, the reason was to avoid the following scenario: You have a single transaction of 3 messages (a, b and c) with priorities 5, 3 and 4 respectively. The messages are sent in order a,b,c The messages arrive in the queue and are arranged in order a,c,b to reflect priority order This breaks the guaranteed order part of the transaction.  I know that very few people send more than one message in a transaction but that is a scenario that MSMQ has to be able to handle; for the majority, including yourself, this scenario is irrelevant which is why you are surprised by the absence of transactional priorities. The options, therefore, available to the Microsoft developers were to: Implement code that allowed you to send messages with variable priority as long as any messages within the same transaction were the same priority, or Define a set priority for all transactional messages As you can understand, option 1 would be a complicated arrangement with all the necessary enforcement, error handling, user education and documentation, etc. Sure, it would have been possible to implement option 1 but I expect the product group decided to invest the development time in some other aspect of MSMQ. Now, with five versions out there, it would be confusing to change how the product operates, in addition to potentially breaking exisiting systems that have been working fine for years. So, balancing cost and risk against customer demand, I would not expect this feature to ever change.

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  • Cannot see the variable In my own JQuery plugin's function.

    - by qinHaiXiang
    I am writing one of my own JQuery plugin. And I got some strange which make me confused. I am using JQuery UI datepicker with my plugin. ;(function($){ var newMW = 1, mwZIndex = 0; // IgtoMW contructor Igtomw = function(elem , options){ var activePanel, lastPanel, daysWithRecords, sliding; // used to check the animation below is executed to the end. // used to access the plugin's default configuration this.opts = $.extend({}, $.fn.igtomw.defaults, options); // intial the model window this.intialMW(); }; $.extend(Igtomw.prototype, { // intial model window intialMW : function(){ this.sliding = false; //this.daysWithRecords = []; this.igtoMW = $('<div />',{'id':'igto'+newMW,'class':'igtoMW',}) .css({'z-index':mwZIndex}) // make it in front of all exist model window; .appendTo('body') .draggable({ containment: 'parent' , handle: '.dragHandle' , distance: 5 }); //var igtoWrapper = igtoMW.append($('<div />',{'class':'igtoWrapper'})); this.igtoWrapper = $('<div />',{'class':'igtoWrapper'}).appendTo(this.igtoMW); this.igtoOpacityBody = $('<div />',{'class':'igtoOpacityBody'}).appendTo(this.igtoMW); //var igtoHeaderInfo = igtoWrapper.append($('<div />',{'class':'igtoHeaderInfo dragHandle'})); this.igtoHeaderInfo = $('<div />',{'class':'igtoHeaderInfo dragHandle'}) .appendTo(this.igtoWrapper); this.igtoQuickNavigation = $('<div />',{'class':'igtoQuickNavigation'}) .css({'color':'#fff'}) .appendTo(this.igtoWrapper); this.igtoContentSlider = $('<div />',{'class':'igtoContentSlider'}) .appendTo(this.igtoWrapper); this.igtoQuickMenu = $('<div />',{'class':'igtoQuickMenu'}) .appendTo(this.igtoWrapper); this.igtoFooter = $('<div />',{'class':'igtoFooter dragHandle'}) .appendTo(this.igtoWrapper); // append to igtoHeaderInfo this.headTitle = this.igtoHeaderInfo.append($('<div />',{'class':'headTitle'})); // append to igtoQuickNavigation this.igQuickNav = $('<div />', {'class':'igQuickNav'}) .html('??') .appendTo(this.igtoQuickNavigation); // append to igtoContentSlider this.igInnerPanelTopMenu = $('<div />',{'class':'igInnerPanelTopMenu'}) .appendTo(this.igtoContentSlider); this.igInnerPanelTopMenu.append('<div class="igInnerPanelButtonPreWrapper"><a href="" class="igInnerPanelButton Pre" action="" style="background-image:url(images/igto/igInnerPanelTopMenu.bt.bg.png);"></a></div>'); this.igInnerPanelTopMenu.append('<div class="igInnerPanelSearch"><input type="text" name="igInnerSearch" /><a href="" class="igInnerSearch">??</a></div>' ); this.igInnerPanelTopMenu.append('<div class="igInnerPanelButtonNextWrapper"><a href="" class="igInnerPanelButton Next" action="sm" style="background-image:url(images/igto/igInnerPanelTopMenu.bt.bg.png); background-position:-272px"></a></div>' ); this.igInnerPanelBottomMenu = $('<div />',{'class':'igInnerPanelBottomMenu'}) .appendTo(this.igtoContentSlider); this.icWrapper = $('<div />',{'class':'icWrapper','id':'igto'+newMW+'Panel'}) .appendTo(this.igtoContentSlider); this.icWrapperCotentPre = $('<div class="slider pre"></div>').appendTo(this.icWrapper); this.icWrapperCotentShow = $('<div class="slider firstShow "></div>').appendTo(this.icWrapper); this.icWrapperCotentnext = $('<div class="slider next"></div>').appendTo(this.icWrapper); this.initialPanel(); this.initialQuickMenus(); console.log(this.leftPad(9)); newMW++; mwZIndex++; this.igtoMW.bind('mousedown',function(){ var $this = $(this); //alert($this.css('z-index') + ' '+mwZIndex); if( parseInt($this.css('z-index')) === (mwZIndex-1) ) return; $this.css({'z-index':mwZIndex}); mwZIndex++; //alert(mwZIndex); }); }, initialPanel : function(){ this.defaultPanelNum = this.opts.initialPanel; this.activePanel = this.defaultPanelNum; this.lastPanel = this.defaultPanelNum; this.defaultPanel = this.loadPanelContents(this.defaultPanelNum); $(this.defaultPanel).appendTo(this.icWrapperCotentShow); }, initialQuickMenus : function(){ // store the current element var obj = this; var defaultQM = this.opts.initialQuickMenu; var strMenu = ''; var marginFirstEle = '8'; $.each(defaultQM,function(key,value){ //alert(key+':'+value); if(marginFirstEle === '8'){ strMenu += '<a href="" class="btPanel" panel="'+key+'" style="margin-left: 8px;" >'+value+'</a>'; marginFirstEle = '4'; } else{ strMenu += '<a href="" class="btPanel" panel="'+key+'" style="margin-left: 4px;" >'+value+'</a>'; } }); // append to igtoQuickMenu this.igtoQMenu = $(strMenu).appendTo(this.igtoQuickMenu); this.igtoQMenu.bind('click',function(event){ event.preventDefault(); var element = $(this); if(element.is('.active')){ return; } else{ $(obj.igtoQMenu).removeClass('active'); element.addClass('active'); } var d = new Date(); var year = d.getFullYear(); var month = obj.leftPad( d.getMonth() ); var inst = null; if( obj.sliding === false){ console.log(obj.lastPanel); var currentPanelNum = parseInt(element.attr('panel')); obj.checkAvailability(); obj.getDays(year,month,inst,currentPanelNum); obj.slidePanel(currentPanelNum); obj.activePanel = currentPanelNum; console.log(obj.activePanel); obj.lastPanel = obj.activePanel; obj.icWrapper.find('input').val(obj.activePanel); } }); }, initialLoginPanel : function(){ var obj = this; this.igPanelLogin = $('<div />',{'class':"igPanelLogin"}); this.igEnterName = $('<div />',{'class':"igEnterName"}).appendTo(this.igPanelLogin); this.igInput = $('<input type="text" name="name" value="???" />').appendTo(this.igEnterName); this.igtoLoginBtWrap = $('<div />',{'class':"igButtons"}).appendTo(this.igPanelLogin); this.igtoLoginBt = $('<a href="" class="igtoLoginBt" action="OK" >??</a>\ <a href="" class="igtoLoginBt" action="CANCEL" >??</a>\ <a href="" class="igtoLoginBt" action="ADD" >????</a>').appendTo(this.igtoLoginBtWrap); this.igtoLoginBt.bind('click',function(event){ event.preventDefault(); var elem = $(this); var action = elem.attr('action'); var userName = obj.igInput.val(); obj.loadRootMenu(); }); return this.igPanelLogin; }, initialWatchHistory : function(){ var obj = this; // for thirt part plugin used if(this.sliding === false){ this.watchHistory = $('<div />',{'class':'igInnerPanelSlider'}).append($('<div />',{'class':'igInnerPanel_pre'}).addClass('igInnerPanel')) .append($('<div />',{'class':'igInnerPanel'}).datepicker({ dateFormat: 'yy-mm-dd',defaultDate: '2010-12-01' ,showWeek: true,firstDay: 1, //beforeShow:setDateStatistics(), onChangeMonthYear:function(year, month, inst) { var panelNum = 1; month = obj.leftPad(month); obj.getDays(year,month,inst,panelNum); } , beforeShowDay: obj.checkAvailability, onSelect: function(dateText, inst) { obj.checkAvailability(); } }).append($('<div />',{'class':'extraMenu'})) ) .append($('<div />',{'class':'igInnerPanel_next'}).addClass('igInnerPanel')); return this.watchHistory; } }, loadPanelContents : function(panelNum){ switch(panelNum){ case 1: alert('inside loadPanelContents') return this.initialWatchHistory(); break; case 2: return this.initialWatchHistory(); break; case 3: return this.initialWatchHistory(); break; case 4: return this.initialWatchHistory(); break; case 5: return this.initialLoginPanel(); break; } }, loadRootMenu : function(){ var obj = this; var mainMenuPanel = $('<div />',{'class':'igRootMenu'}); var currentMWId = this.igtoMW.attr('id'); this.activePanel = 0; $('#'+currentMWId+'Panel .pre'). queue(function(next){ $(this). html(mainMenuPanel). addClass('panelShow'). removeClass('pre'). attr('panelNum',0); next(); }). queue(function(next){ $('<div style="width:0;" class="slider pre"></div>'). prependTo('#'+currentMWId+'Panel').animate({width:348}, function(){ $('#'+currentMWId+'Panel .slider:last').remove() $('#'+currentMWId+'Panel .slider:last').replaceWith('<div class="slider next"></div>'); $('.btMenu').remove(); // remove bottom quick menu obj.sliding = false; $(this).removeAttr('style'); }); $('.igtoQuickMenu .active').removeClass('active'); next(); }); }, slidePanel : function(currentPanelNum){ var currentMWId = this.igtoMW.attr('id'); var obj = this; //alert(obj.loadPanelContents(currentPanelNum)); if( this.activePanel > currentPanelNum){ $('#'+currentMWId+'Panel .pre'). queue(function(next){ alert('inside slidePanel') //var initialDate = getPanelDateStatus(panelNum); //console.log('intial day in bigger panel '+initialDate) $(this). html(obj.loadPanelContents(currentPanelNum)). addClass('panelShow'). removeClass('pre'). attr('panelNum',currentPanelNum); $('#'+currentMWId+'Panel .next').remove(); next(); }). queue(function(next){ $('<div style="width:0;" class="slider pre"></div>'). prependTo('#'+currentMWId+'Panel').animate({width:348}, function(){ //$('#igto1Panel .slider:last').find(setPanel(currentPanelNum)).datepicker('destroy'); $('#'+currentMWId+'Panel .slider:last').empty().removeClass('panelShow').addClass('next').removeAttr('panelNum'); $('#'+currentMWId+'Panel .slider:last').replaceWith('<div class="slider next"></div>') obj.sliding = false;console.log('inuse inside animation: '+obj.sliding); $(this).removeAttr('style'); }); next(); }); } else{ ///// current panel num smaller than next $('#'+currentMWId+'Panel .next'). queue(function(next){ $(this). html(obj.loadPanelContents(currentPanelNum)). addClass('panelShow'). removeClass('next'). attr('panelNum',currentPanelNum); $('<div class="slider next">empty</div>').appendTo('#'+currentMWId+'Panel'); next(); }). queue(function(next){ $('#'+currentMWId+'Panel .pre').animate({width:0}, function(){ $(this).remove(); //$('#igto1Panel .slider:first').find(setPanel(currentPanelNum)).datepicker('destroy'); $('#'+currentMWId+'Panel .slider:first').empty().removeClass('panelShow').addClass('pre').removeAttr('panelNum').removeAttr('style'); $('#'+currentMWId+'Panel .slider:first').replaceWith('<div class="slider pre"></div>') obj.sliding = false; console.log('inuse inside animation: '+obj.sliding); }); next(); }); } }, getDays : function(year,month,inst,panelNum){ var obj = this; // depand on the mysql qurey condition var table_of_record = 'moviewh';//getTable(panelNum); var date_of_record = 'watching_date';//getTableDateCol(panelNum); var date_to_find = year+'-'+month; var node_of_xml_date_list = 'whDateRecords';//getXMLDateNode(panelNum); var user_id = '1';//getLoginUserId(); //var daysWithRecords = []; // empty array before asigning this.daysWithRecords.length = 0; $.ajax({ type: "GET", url: "include/get.date.list.process.php", data:({ table_of_record : table_of_record,date_of_record:date_of_record,date_to_find:date_to_find,user_id:user_id,node_of_xml_date_list:node_of_xml_date_list }), dataType: "json", cache: false, // force broser don't cache the xml file async: false, // using this option to prevent datepicker refresh ??NO success:function(data){ // had no date records if(data === null) return; obj.daysWithRecords = data; } }); //setPanelDateStatus(year,month,panelNum); console.log('call from getdays() ' + this.daysWithRecords); }, checkAvailability : function(availableDays) { // var i; var checkdate = $.datepicker.formatDate('yy-mm-dd', availableDays); //console.log( checkdate); // for(var i = 0; i < this.daysWithRecords.length; i++) { // // if(this.daysWithRecords[i] == checkdate){ // // return [true, "available"]; // } // } //console.log('inside check availablility '+ this.daysWithRecords); //return [true, "available"]; console.log(typeof this.daysWithRecords) for(i in this.daysWithRecords){ //if(this.daysWithRecords[i] == checkdate){ console.log(typeof this.daysWithRecords[i]); //return [true, "available"]; //} } return [true, "available"]; //return [false, ""]; }, leftPad : function(num) { return (num < 10) ? '0' + num : num; } }); $.fn.igtomw = function(options){ // Merge options passed in with global defaults var opt = $.extend({}, $.fn.igtomw.defaults , options); return this.each(function() { new Igtomw(this,opt); }); }; $.fn.igtomw.defaults = { // 0:mainMenu 1:whatchHistor 2:requestHistory 3:userManager // 4:shoppingCart 5:loginPanel initialPanel : 5, // default panel is LoginPanel initialQuickMenu : {'1':'whatchHIstory','2':'????','3':'????','4':'????'} // defalut quick menu }; })(jQuery); usage: $('.openMW').click(function(event){ event.preventDefault(); $('<div class="">').igtomw(); }) HTML code: <div id="taskBarAndStartMenu"> <div class="taskBarAndStartMenuM"> <a href="" class="openMW" >??IGTO</a> </div> <div class="taskBarAndStartMenuO"></div> </div> In my work flow: when I click the "whatchHistory" button, my plugin would load a panel with JQuery UI datepicker applied which days had been set to be availabled or not. I am using the function "getDays()" to get the available days list and stored the data inside daysWithRecords, and final the UI datepicker's function "beforeShowDay()" called the function "checkAvailability()" to set the days. the variable "daysWithRecords" was declared inside Igtomw = function(elem , options) and was initialized inside the function getDays() I am using the function "initialWatchHistory()" to initialization and render the JQuery UI datepicker in the web. My problem is the function "checkAvailability()" cannot see the variable "daysWithRecords".The firebug prompts me that "daysWithRecords" is "undefined". this is the first time I write my first plugin. So .... Thank you very much for any help!!

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  • SQL SERVER – Signal Wait Time Introduction with Simple Example – Wait Type – Day 2 of 28

    - by pinaldave
    In this post, let’s delve a bit more in depth regarding wait stats. The very first question: when do the wait stats occur? Here is the simple answer. When SQL Server is executing any task, and if for any reason it has to wait for resources to execute the task, this wait is recorded by SQL Server with the reason for the delay. Later on we can analyze these wait stats to understand the reason the task was delayed and maybe we can eliminate the wait for SQL Server. It is not always possible to remove the wait type 100%, but there are few suggestions that can help. Before we continue learning about wait types and wait stats, we need to understand three important milestones of the query life-cycle. Running - a query which is being executed on a CPU is called a running query. This query is responsible for CPU time. Runnable – a query which is ready to execute and waiting for its turn to run is called a runnable query. This query is responsible for Signal Wait time. (In other words, the query is ready to run but CPU is servicing another query). Suspended – a query which is waiting due to any reason (to know the reason, we are learning wait stats) to be converted to runnable is suspended query. This query is responsible for wait time. (In other words, this is the time we are trying to reduce). In simple words, query execution time is a summation of the query Executing CPU Time (Running) + Query Wait Time (Suspended) + Query Signal Wait Time (Runnable). Again, it may be possible a query goes to all these stats multiple times. Let us try to understand the whole thing with a simple analogy of a taxi and a passenger. Two friends, Tom and Danny, go to the mall together. When they leave the mall, they decide to take a taxi. Tom and Danny both stand in the line waiting for their turn to get into the taxi. This is the Signal Wait Time as they are ready to get into the taxi but the taxis are currently serving other customer and they have to wait for their turn. In other word they are in a runnable state. Now when it is their turn to get into the taxi, the taxi driver informs them he does not take credit cards and only cash is accepted. Neither Tom nor Danny have enough cash, they both cannot get into the vehicle. Tom waits outside in the queue and Danny goes to ATM to fetch the cash. During this time the taxi cannot wait, they have to let other passengers get into the taxi. As Tom and Danny both are outside in the queue, this is the Query Wait Time and they are in the suspended state. They cannot do anything till they get the cash. Once Danny gets the cash, they are both standing in the line again, creating one more Signal Wait Time. This time when their turn comes they can pay the taxi driver in cash and reach their destination. The time taken for the taxi to get from the mall to the destination is running time (CPU time) and the taxi is running. I hope this analogy is bit clear with the wait stats. You can check the Signalwait stats using following query of Glenn Berry. -- Signal Waits for instance SELECT CAST(100.0 * SUM(signal_wait_time_ms) / SUM (wait_time_ms) AS NUMERIC(20,2)) AS [%signal (cpu) waits], CAST(100.0 * SUM(wait_time_ms - signal_wait_time_ms) / SUM (wait_time_ms) AS NUMERIC(20,2)) AS [%resource waits] FROM sys.dm_os_wait_stats OPTION (RECOMPILE); Higher the Signal wait stats are not good for the system. Very high value indicates CPU pressure. In my experience, when systems are running smooth and without any glitch the Signal wait stat is lower than 20%. Again, this number can be debated (and it is from my experience and is not documented anywhere). In other words, lower is better and higher is not good for the system. In future articles we will discuss in detail the various wait types and wait stats and their resolution. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL DMV, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • SQL SERVER – Single Wait Time Introduction with Simple Example – Wait Type – Day 2 of 28

    - by pinaldave
    In this post, let’s delve a bit more in depth regarding wait stats. The very first question: when do the wait stats occur? Here is the simple answer. When SQL Server is executing any task, and if for any reason it has to wait for resources to execute the task, this wait is recorded by SQL Server with the reason for the delay. Later on we can analyze these wait stats to understand the reason the task was delayed and maybe we can eliminate the wait for SQL Server. It is not always possible to remove the wait type 100%, but there are few suggestions that can help. Before we continue learning about wait types and wait stats, we need to understand three important milestones of the query life-cycle. Running - a query which is being executed on a CPU is called a running query. This query is responsible for CPU time. Runnable – a query which is ready to execute and waiting for its turn to run is called a runnable query. This query is responsible for Single Wait time. (In other words, the query is ready to run but CPU is servicing another query). Suspended – a query which is waiting due to any reason (to know the reason, we are learning wait stats) to be converted to runnable is suspended query. This query is responsible for wait time. (In other words, this is the time we are trying to reduce). In simple words, query execution time is a summation of the query Executing CPU Time (Running) + Query Wait Time (Suspended) + Query Single Wait Time (Runnable). Again, it may be possible a query goes to all these stats multiple times. Let us try to understand the whole thing with a simple analogy of a taxi and a passenger. Two friends, Tom and Danny, go to the mall together. When they leave the mall, they decide to take a taxi. Tom and Danny both stand in the line waiting for their turn to get into the taxi. This is the Signal Wait Time as they are ready to get into the taxi but the taxis are currently serving other customer and they have to wait for their turn. In other word they are in a runnable state. Now when it is their turn to get into the taxi, the taxi driver informs them he does not take credit cards and only cash is accepted. Neither Tom nor Danny have enough cash, they both cannot get into the vehicle. Tom waits outside in the queue and Danny goes to ATM to fetch the cash. During this time the taxi cannot wait, they have to let other passengers get into the taxi. As Tom and Danny both are outside in the queue, this is the Query Wait Time and they are in the suspended state. They cannot do anything till they get the cash. Once Danny gets the cash, they are both standing in the line again, creating one more Single Wait Time. This time when their turn comes they can pay the taxi driver in cash and reach their destination. The time taken for the taxi to get from the mall to the destination is running time (CPU time) and the taxi is running. I hope this analogy is bit clear with the wait stats. You can check the single wait stats using following query of Glenn Berry. -- Signal Waits for instance SELECT CAST(100.0 * SUM(signal_wait_time_ms) / SUM (wait_time_ms) AS NUMERIC(20,2)) AS [%signal (cpu) waits], CAST(100.0 * SUM(wait_time_ms - signal_wait_time_ms) / SUM (wait_time_ms) AS NUMERIC(20,2)) AS [%resource waits] FROM sys.dm_os_wait_stats OPTION (RECOMPILE); Higher the single wait stats are not good for the system. Very high value indicates CPU pressure. In my experience, when systems are running smooth and without any glitch the single wait stat is lower than 20%. Again, this number can be debated (and it is from my experience and is not documented anywhere). In other words, lower is better and higher is not good for the system. In future articles we will discuss in detail the various wait types and wait stats and their resolution. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL DMV, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Compress Large Video Files with DivX / Xvid and AutoGK

    - by DigitalGeekery
    Have you ever recorded home video on a camcorder only to find the video size is enormous? What if you wanted to share a video clip on YouTube or another video sharing site, but the file size was bigger than the maximum upload size? Today we’ll look at a way to compress certain video files, such as MPEG and AVI, with Auto Gordian Knot (AutoGK). AutoGK is a free application that runs on Windows. It supports Mpeg1, Mpeg2, Transport Streams, Vobs, and virtually any codec used for an .AVI file. AutoGK will accept as input the following file types: MPG, MPEG, VOB, VRO, M2V, DAT, IFO, TS, TP, TRP, M2T, and AVI. Files are output as .AVI files and are converted using the DivX or XviD codecs. Installing and Using AutoGK Download and install AutoGK (link below) Open the AutoGK. You’ll need to navigate a few wizard screens, but you can just accept the defaults.   Choose your video file by clicking on the folder to the right of the Input file text box.   Browse for and select your video file and click “Open.”   For this example, we’ll be working with an .AVI file that’s 167MB in size.   The output file is copied into the same directory as the input file by default, but you can change this if you choose. If the input file is also .AVI, AutoGK will append an _agk to the output file so that the original is not overwritten. Next, you’ll see any audio tracks listed. You can unselect the check box if you’d like to remove the audio track. You can choose one of the Predefined size options… Or, select a Custom size in MB or Target Quality in percentage. For our example, we’ll be compressing our 167MB file to 35MB. Click on Advanced Settings. Here you can choose your codec, if you have a preference, as well as output resolution and output audio. If you’d like to use the DivX codec, you’ll need to download and install it separately. (See link below) Typically you’ll want to keep the defaults. Click “OK.” Now you’re ready to add your file conversion job to the Job queue. Click Add Job to add it to the queue. You can add multiple files conversions to the job queue and  convert them in one batch. Click Start to begin the conversion process. The process will begin. You’ll be able to see the progress in the Log window on the bottom left. When the conversion is complete you’ll see a “Job finished” and the total time in the log window.   Check your output file to see it’s compressed size. Test your video just to make sure the output quality is satisfactory.   Note:  Conversion times can vary greatly depending on the size of the file and your computer hardware. Files that are several GBs in size may take several hours to compress. AutoGK is no longer being actively developed but is still a wonderful DivX/XviD conversion tool. It can also be used to compress and convert non-copy protected DVDs. Downloads AutoGordianKnot DivX (optional) Similar Articles Productive Geek Tips Use Your Mac Mini as a Media Server Part 2Make Disk Cleanup Compress Older(or Newer) Files on XPMysticgeek Blog: Exclusive Look Inside Vreel – Including Interview With Vreel Founder!Friday Fun: Watch HD Video Content with MeevidConvert a DVD Movie Directly to AVI with FairUse Wizard 2.9 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Penolo Lets You Share Sketches On Twitter Visit Woolyss.com for Old School Games, Music and Videos Add a Custom Title in IE using Spybot or Spyware Blaster When You Need to Hail a Taxi in NYC Live Map of Marine Traffic NoSquint Remembers Site Specific Zoom Levels (Firefox)

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  • BizTalk host throttling &ndash; Singleton pattern and High database size

    - by S.E.R.
    Originally posted on: http://geekswithblogs.net/SERivas/archive/2013/06/30/biztalk-host-throttling-ndash-singleton-pattern-and-high-database-size.aspxI have worked for some days around the singleton pattern (for those unfamiliar with it, read this post by Victor Fehlberg) and have come across a few very interesting posts, among which one dealt with performance issues (here, also by Victor Fehlberg). Simply put: if you have an orchestration which implements the singleton pattern, then performances will continuously decrease as the orchestration receives and consumes messages, and that behavior is more obvious when the orchestration never ends (ie : it keeps looping and never terminates or completes). As I experienced the same kind of problem (actually I was alerted by SCOM, which told me that the host was being throttled because of High database size), I thought it would be a good idea to dig a little bit a see what happens deep inside BizTalk and thus understand the reasons for this behavior. NOTE: in this article, I will focus on this High database size throttling condition. I will try and work on the other conditions in some not too distant future… Test conditions The singleton orchestration For the purpose of this study, I have created the following orchestration, which is a very basic implementation of a singleton that piles up incoming messages, then does something else when a certain timeout has been reached without receiving another message: Throttling settings I have two distinct hosts : one that hosts the receive port (basic FILE port) : Ports_ReceiveHostone that hosts the orchestration : ProcessingHost In order to emphasize the throttling mechanism, I have modified the throttling settings for each of these hosts are as follows (all other parameters are set to the default value): [Throttling thresholds] Message count in database: 500 (default value : 50000) Evolution of performance counters when submitting messages Since we are investigating the High database size throttling condition, here are the performance counter that we should take a look at (all of them are in the BizTalk:Message Agent performance object): Database sizeHigh database sizeMessage delivery throttling stateMessage publishing throttling stateMessage delivery delay (ms)Message publishing delay (ms)Message delivery throttling state durationMessage publishing throttling state duration (If you are not used to Perfmon, I strongly recommend that you start using it right now: it is a wonderful tool that allows you to open the hood and see what is going on inside BizTalk – and other systems) Database size It is quite obvious that we will start by watching the database size and high database size counters, just to see when the first reaches the configured threshold (500) and when the second rings the alarm. NOTE : During this test I submitted 600 messages, one message at a time every 10ms to see the evolution of the counters we have previously selected. It might not show very well on this screenshot, but here is what happened: From 15:46:50 to 15:47:50, the database size for the Ports_ReceiveHost host (blue line) kept growing until it reached a maximum of 504.At 15:47:50, the high database size alert fires At first I was surprised by this result: why is it the database size of the receiving host that keeps growing since it is the processing host that piles up messages? Actually, it makes total sense. This counter measures the size of the database queue that is being filled by the host, not consumed. Therefore, the high database size alert is raised on the host that fills the queue: Ports_ReceiveHost. More information is available on the Public MPWiki page. Now, looking at the Message publishing throttling state for the receiving host (green line), we can see that a throttling condition has been reached at 15:47:50: We can also see that the Message publishing delay(ms) (blue line) has begun growing slowly from this point. All of this explains why performances keep decreasing when a singleton keeps processing new messages: the database size grows and when it has exceeded the Message count in database threshold, the host is throttled and the publishing delay keeps increasing. Digging further So, what happens to the database queue then? Is it flushed some day or does it keep growing and growing indefinitely? The real question being: will the host be throttled forever because of this singleton? To answer this question, I set the Message count in database threshold to 20 (this value is very low in order not to wait for too long, otherwise I certainly would have fallen asleep in front of my screen) and I submitted 30 messages. The test was started at 18:26. At 18:56 (ie : exactly 30min later) the throttling was stopped and the database size was divided by 2. 30 min later again, the database size had dropped to almost zero: I guess I’ll have to find some documentation and do some more testing before I sort this out! My guess is that some maintenance job is at work here, though I cannot tell which one Digging even further If we take a look at the Message delivery throttling state counter for the processing host, we can see that this host was also throttled during the submission of the 600 documents: The value for the counter was 1, meaning that Message delivery incoming rate for the host instance exceeds the Message delivery outgoing rate * the specified Rate overdrive factor (percent) value. We will see this another day… :) A last word Let’s end this article with a warning: DO NOT CHANGE THE THROTTLING SETTINGS LIGHTLY! The temptation can be great to just bypass throttling by setting very high values for each parameter (or zero in some cases, which simply disables throttling). Nevertheless, always keep in mind that this mechanism is here for a very good reason: prevent your BizTalk infrastructure from exploding!! So whatever you do with those settings, do a lot of testing and benchmarking!

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  • The ugly evolution of running a background operation in the context of an ASP.NET app

    - by Jeff
    If you’re one of the two people who has followed my blog for many years, you know that I’ve been going at POP Forums now for over almost 15 years. Publishing it as an open source app has been a big help because it helps me understand how people want to use it, and having it translated to six languages is pretty sweet. Despite this warm and fuzzy group hug, there has been an ugly hack hiding in there for years. One of the things we find ourselves wanting to do is hide some kind of regular process inside of an ASP.NET application that runs periodically. The motivation for this has always been that a lot of people simply don’t have a choice, because they’re running the app on shared hosting, or don’t otherwise have access to a box that can run some kind of regular background service. In POP Forums, I “solved” this problem years ago by hiding some static timers in an HttpModule. Truthfully, this works well as long as you don’t run multiple instances of the app, which in the cloud world, is always a possibility. With the arrival of WebJobs in Azure, I’m going to solve this problem. This post isn’t about that. The other little hacky problem that I “solved” was spawning a background thread to queue emails to subscribed users of the forum. This evolved quite a bit over the years, starting with a long running page to mail users in real-time, when I had only a few hundred. By the time it got into the thousands, or tens of thousands, I needed a better way. What I did is launched a new thread that read all of the user data in, then wrote a queued email to the database (as in, the entire body of the email, every time), with the properly formatted opt-out link. It was super inefficient, but it worked. Then I moved my biggest site using it, CoasterBuzz, to an Azure Website, and it stopped working. So let’s start with the first stupid thing I was doing. The new thread was simply created with delegate code inline. As best I can tell, Azure Websites are more aggressive about garbage collection, because that thread didn’t queue even one message. When the calling server response went out of scope, so went the magic background thread. Duh, all I had to do was move the thread to a private static variable in the class. That’s the way I was able to keep stuff running from the HttpModule. (And yes, I know this is still prone to failure, particularly if the app recycles. For as infrequently as it’s used, I have not, however, experienced this.) It was still failing, but this time I wasn’t sure why. It would queue a few dozen messages, then die. Running in Azure, I had to turn on the application logging and FTP in to see what was going on. That led me to a helper method I was using as delegate to build the unsubscribe links. The idea here is that I didn’t want yet another config entry to describe the base URL, appended with the right path that would match the routing table. No, I wanted the app to figure it out for you, so I came up with this little thing: public static string FullUrlHelper(this Controller controller, string actionName, string controllerName, object routeValues = null) { var helper = new UrlHelper(controller.Request.RequestContext); var requestUrl = controller.Request.Url; if (requestUrl == null) return String.Empty; var url = requestUrl.Scheme + "://"; url += requestUrl.Host; url += (requestUrl.Port != 80 ? ":" + requestUrl.Port : ""); url += helper.Action(actionName, controllerName, routeValues); return url; } And yes, that should have been done with a string builder. This is useful for sending out the email verification messages, too. As clever as I thought I was with this, I was using a delegate in the admin controller to format these unsubscribe links for tens of thousands of users. I passed that delegate into a service class that did the email work: Func<User, string> unsubscribeLinkGenerator = user => this.FullUrlHelper("Unsubscribe", AccountController.Name, new { id = user.UserID, key = _profileService.GetUnsubscribeHash(user) }); _mailingListService.MailUsers(subject, body, htmlBody, unsubscribeLinkGenerator); Cool, right? Actually, not so much. If you look back at the helper, this delegate then will depend on the controller context to learn the routing and format for the URL. As you might have guessed, those things were turning null after a few dozen formatted links, when the original request to the admin controller went away. That this wasn’t already happening on my dedicated server is surprising, but again, I understand why the Azure environment might be eager to reclaim a thread after servicing the request. It’s already inefficient that I’m building the entire email for every user, but going back to check the routing table for the right link every time isn’t a win either. I put together a little hack to look up one generic URL, and use that as the basis for a string format. If you’re wondering why I didn’t just use the curly braces up front, it’s because they get URL formatted: var baseString = this.FullUrlHelper("Unsubscribe", AccountController.Name, new { id = "--id--", key = "--key--" }); baseString = baseString.Replace("--id--", "{0}").Replace("--key--", "{1}"); Func unsubscribeLinkGenerator = user => String.Format(baseString, user.UserID, _profileService.GetUnsubscribeHash(user)); _mailingListService.MailUsers(subject, body, htmlBody, unsubscribeLinkGenerator); And wouldn’t you know it, the new solution works just fine. It’s still kind of hacky and inefficient, but it will work until this somehow breaks too.

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  • Autoscaling in a modern world&hellip;. Part 2

    - by Steve Loethen
    When we last left off, we had a web application spinning away in the cloud, and a local console application watching it and reacting to changes in demand.  Reactions that were specified by a set of rules.  Let’s talk about those rules. Constraints.  The first set of rules this application answered to were the constraints. Here is what they looked like: <constraintRules> <rule name="default" enabled="true" rank="1" description="The default constraint rule"> <actions> <range min="1" max="4" target="AutoscalingApplicationRole"/> </actions> </rule> </constraintRules> Pretty basic.  We have one role, the “AutoscalingApplicationRole”, and we have decided to have it live within a range of 1 to 4.  This rule does not adjust, but instead, set’s limits on what other rules can do.  It has a rank, so you can have you can specify other sets of constraints, perhaps based on time or date, to allow for deviations from this set.  But for now, let’s keep it simple.  In the real world, you would probably use the minimum to set a lower end SLA.  A common value might be a 2, to prevent the reactive rules from ever taking you down to 1 role.  The maximum is often used to keep a rule from driving the cost up, setting an upper limit to prevent you waking up one morning and find a bill for hundreds of instances you didn’t expect.  So, here we have the range we want our application to live inside.  This is good for our investigation and testing.  Next, let’s take a look at the reactive rules.  These rules are what you use to react (hence reactive rules) to changing demands on your application.  The HOL has two simple rules.  One that looks at a queue depth, and one that looks at a performance counter that reports cpu utilization.  the XML in the rules file looks like this: <reactiveRules> <rule name="ScaleUp" rank="10" description="Scale Up the web role" enabled="true"> <when> <any> <greaterOrEqual operand="Length_05_holqueue" than="10"/> <greaterOrEqual operand="CPU_05_holwebrole" than="65"/> </any> </when> <actions> <scale target="AutoscalingApplicationRole" by="1"/> </actions> </rule> <rule name="ScaleDown" rank="10" description="Scale down the web role" enabled="true"> <when> <all> <less operand="Length_05_holqueue" than="5"/> <less operand="CPU_05_holwebrole" than="40"/> </all> </when> <actions> <scale target="AutoscalingApplicationRole" by="-1"/> </actions> </rule> </reactiveRules> <operands> <performanceCounter alias="CPU_05_holwebrole" performanceCounterName="\Processor(_Total)\% Processor Time" source="AutoscalingApplicationRole" timespan="00:05:00" aggregate="Average" /> <queueLength alias="Length_05_holqueue" queue="hol-queue" timespan="00:05:00" aggregate="Average"/> </operands> These rules are currently contained in a file called rules.xml, that is in the root of the console application.  The console app, starts up, grabs the rules and starts watching the 2 operands.  When it detects a rule has been satisfied, it performs the desired action.  (here, scale up or down my 1). But I want to host the autoscaler  in the cloud.  For my first trick, I will move the rules (and another file called services.xml) to azure blob storage.  Look for part 3.

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  • C# async and actors

    - by Alex.Davies
    If you read my last post about async, you might be wondering what drove me to write such odd code in the first place. The short answer is that .NET Demon is written using NAct Actors. Actors are an old idea, which I believe deserve a renaissance under C# 5. The idea is to isolate each stateful object so that only one thread has access to its state at any point in time. That much should be familiar, it's equivalent to traditional lock-based synchronization. The different part is that actors pass "messages" to each other rather than calling a method and waiting for it to return. By doing that, each thread can only ever be holding one lock. This completely eliminates deadlocks, my least favourite concurrency problem. Most people who use actors take this quite literally, and there are plenty of frameworks which help you to create message classes and loops which can receive the messages, inspect what type of message they are, and process them accordingly. But I write C# for a reason. Do I really have to choose between using actors and everything I love about object orientation in C#? Type safety Interfaces Inheritance Generics As it turns out, no. You don't need to choose between messages and method calls. A method call makes a perfectly good message, as long as you don't wait for it to return. This is where asynchonous methods come in. I have used NAct for a while to wrap my objects in a proxy layer. As long as I followed the rule that methods must always return void, NAct queued up the call for later, and immediately released my thread. When I needed to get information out of other actors, I could use EventHandlers and callbacks (continuation passing style, for any CS geeks reading), and NAct would call me back in my isolated thread without blocking the actor that raised the event. Using callbacks looks horrible though. To remind you: m_BuildControl.FilterEnabledForBuilding(    projects,    enabledProjects = m_OutOfDateProjectFinder.FilterNeedsBuilding(        enabledProjects,             newDirtyProjects =             {                 ....... Which is why I'm really happy that NAct now supports async methods. Now, methods are allowed to return Task rather than just void. I can await those methods, and C# 5 will turn the rest of my method into a continuation for me. NAct will run the other method in the other actor's context, but will make sure that when my method resumes, we're back in my context. Neither actor was ever blocked waiting for the other one. Apart from when they were actually busy doing something, they were responsive to concurrent messages from other sources. To be fair, you could use async methods with lock statements to achieve exactly the same thing, but it's ugly. Here's a realistic example of an object that has a queue of data that gets passed to another object to be processed: class QueueProcessor {    private readonly ItemProcessor m_ItemProcessor = ...     private readonly object m_Sync = new object();    private Queue<object> m_DataQueue = ...    private List<object> m_Results = ...     public async Task ProcessOne() {         object data = null;         lock (m_Sync)         {             data = m_DataQueue.Dequeue();         }         var processedData = await m_ItemProcessor.ProcessData(data); lock (m_Sync)         {             m_Results.Add(processedData);         }     } } We needed to write two lock blocks, one to get the data to process, one to store the result. The worrying part is how easily we could have forgotten one of the locks. Compare that to the version using NAct: class QueueProcessorActor : IActor { private readonly ItemProcessor m_ItemProcessor = ... private Queue<object> m_DataQueue = ... private List<object> m_Results = ... public async Task ProcessOne()     {         // We are an actor, it's always thread-safe to access our private fields         var data = m_DataQueue.Dequeue();         var processedData = await m_ItemProcessor.ProcessData(data);         m_Results.Add(processedData);     } } You don't have to explicitly lock anywhere, NAct ensures that your code will only ever run on one thread, because it's an actor. Either way, async is definitely better than traditional synchronous code. Here's a diagram of what a typical synchronous implementation might do: The left side shows what is running on the thread that has the lock required to access the QueueProcessor's data. The red section is where that lock is held, but doesn't need to be. Contrast that with the async version we wrote above: Here, the lock is released in the middle. The QueueProcessor is free to do something else. Most importantly, even if the ItemProcessor sometimes calls the QueueProcessor, they can never deadlock waiting for each other. So I thoroughly recommend you use async for all code that has to wait a while for things. And if you find yourself writing lots of lock statements, think about using actors as well. Using actors and async together really takes the misery out of concurrent programming.

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  • How to break out of if statement

    - by TheBroodian
    I'm not sure if the title is exactly an accurate representation of what I'm actually trying to ask, but that was the best I could think of. I am experiencing an issue with my character class. I have developed a system so that he can perform chain attacks, and something that was important to me was that 1)button presses during the process of an attack wouldn't interrupt the character, and 2) at the same time, button presses should be stored so that the player can smoothly queue up chain attacks in the middle of one so that gameplay doesn't feel rigid or unresponsive. This all begins when the player presses the punch button. Upon pressing the punch button, the game checks the state of the dpad at the moment of the button press, and then translates the resulting combined buttons into an int which I use as an enumerator relating to a punch method for the character. The enumerator is placed into a List so that the next time the character's Update() method is called, it will execute the next punch in the list. It only executes the next punch if my character is flagged with acceptInput as true. All attacks flag acceptInput as false, to prevent the interruption of attacks, and then at the end of an attack, acceptInput is set back to true. While accepting input, all other actions are polled for, i.e. jumping, running, etc. In runtime, if I attack, and then queue up another attack behind it (by pressing forward+punch) I can see the second attack visibly execute, which should flag acceptInput as false, yet it gets interrupted and my character will stop punching and start running if I am still holding down the dpad. Included is some code for context. This is the input region for my character. //Placed this outside the if (acceptInput) tree because I want it //to be taken into account whether we are accepting input or not. //This will queue up attacks, which will only be executed if we are accepting input. //This creates a desired effect that helps control the character in a // smoother fashion for the player. if (Input.justPressed(buttonManager.Punch)) { int dpadPressed = Input.DpadState(0); if (attackBuffer.Count() < 1) { attackBuffer.Add(CheckPunch(dpadPressed)); } else { attackBuffer.Clear(); attackBuffer.Add(CheckPunch(dpadPressed)); } } if (acceptInput) { if (attackBuffer.Count() > 0) { ExecutePunch(attackBuffer[0]); attackBuffer.RemoveAt(0); } //If D-Pad left is being held down. if (Input.DpadDirectionHeld(0, buttonManager.Left)) { flipped = false; if (onGround) { newAnimation = "run"; } velocity = new Vector2(velocity.X - acceleration, velocity.Y); if (walking == true && velocity.X <= -walkSpeed) { velocity.X = -walkSpeed; } else if (walking == false && velocity.X <= -maxSpeed) { velocity.X = -maxSpeed; } } //If D-Pad right is being held down. if (Input.DpadDirectionHeld(0, buttonManager.Right)) { flipped = true; if (onGround) { newAnimation = "run"; } velocity = new Vector2(velocity.X + acceleration, velocity.Y); if (walking == true && velocity.X >= walkSpeed) { velocity.X = walkSpeed; } else if (walking == false && velocity.X >= maxSpeed) { velocity.X = maxSpeed; } } //If jump/accept button is pressed. if (Input.justPressed(buttonManager.JumpAccept)) { if (onGround) { Jump(); } } //If toggle element next button is pressed. if (Input.justPressed(buttonManager.ToggleElementNext)) { if (elements.Count != 0) { elementInUse++; if (elementInUse >= elements.Count) { elementInUse = 0; } } } //If toggle element last button is pressed. if (Input.justPressed(buttonManager.ToggleElementLast)) { if (elements.Count != 0) { elementInUse--; if (elementInUse < 0) { elementInUse = Convert.ToSByte(elements.Count() - 1); } } } //If character is in the process of jumping. if (jumping == true) { if (Input.heldDown(buttonManager.JumpAccept)) { velocity.Y -= fallSpeed.Y; maxJumpTime -= elapsed; } if (Input.justReleased(buttonManager.JumpAccept) || maxJumpTime <= 0) { jumping = false; maxJumpTime = 0; } } //Won't execute abilities if input isn't being accepted. foreach (PlayerAbility ability in playerAbilities) { if (buffer.Matches(ability)) { if (onGround) { ability.Activate(); } if (!onGround && ability.UsableInAir) { ability.Activate(); } else if (!onGround && !ability.UsableInAir) { buffer.Clear(); } } } } When the attackBuffer calls ExecutePunch(int) method, ExecutePunch() will call one of the following methods: private void NeutralPunch1() //0 { acceptInput = false; busy = true; newAnimation = "punch1"; numberOfAttacks++; timeSinceLastAttack = 0; } private void ForwardPunch2(bool toLeft) //true == 7, false == 4 { forwardPunch2Timer = 0f; acceptInput = false; busy = true; newAnimation = "punch2begin"; numberOfAttacks++; timeSinceLastAttack = 0; if (toLeft) { velocity.X -= 800; } if (!toLeft) { velocity.X += 800; } } I assume the attack is being interrupted due to the fact that ExecutePunch() is in the same if statement as running, but I haven't been able to find a suitable way to stop this happening. Thank you ahead of time for reading this, I apologize for it having become so long winded.

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  • WD MBWE II (White Strip Light) 2TB - unable to access data

    - by user210477
    I have a WD MBWE II (White Strip Light) 2TB - (WD20000H2NC-00) Was working fine until a few days ago. I guess there was a power failure and after that I am unable to access the 'Public' or the 'Download' folder anymore. I have been searching for answers everywhere but came up empty handed. Web GUI still works, SSH works. I hooked up both the drives on my PC and UFS Explorer sees the drive. But so far I am unable to retrieve any of my data. I do not remember what RAID setting I used when I first got the drive. I can see from GUI that it is set as "Stripe". The drive contains 10 years of family pictures which I really do not want to loose. Sadly and stupidly, I didn't even keep a backup of this drive. Can somebody please help or point me in the right direction. Thank you in advance for your help. Disk Utility on Ubuntu reports 1405 bad sectors on one drive. How can I retrieve my data? Please help. Logs below: ~ # mdadm --detail /dev/md[012345678] /dev/md0: Version : 0.90 Creation Time : Wed Jul 15 08:36:17 2009 Raid Level : raid1 Array Size : 1959872 (1914.26 MiB 2006.91 MB) Used Dev Size : 1959872 (1914.26 MiB 2006.91 MB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Fri Nov 1 13:53:29 2013 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : 04f7a661:98983b3b:26b29e4f:9b646adb Events : 0.266 Number Major Minor RaidDevice State 0 8 1 0 active sync /dev/sda1 1 8 17 1 active sync /dev/sdb1 /dev/md1: Version : 0.90 Creation Time : Wed Jul 15 08:36:18 2009 Raid Level : raid1 Array Size : 256896 (250.92 MiB 263.06 MB) Used Dev Size : 256896 (250.92 MiB 263.06 MB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 1 Persistence : Superblock is persistent Update Time : Wed Oct 30 22:08:21 2013 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : aaa7b859:c475312d:efc5a766:6526b867 Events : 0.10 Number Major Minor RaidDevice State 0 8 2 0 active sync /dev/sda2 1 8 18 1 active sync /dev/sdb2 /dev/md2: Version : 0.90 Creation Time : Sat Sep 25 10:01:26 2010 Raid Level : raid0 Array Size : 1947045760 (1856.85 GiB 1993.77 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 2 Persistence : Superblock is persistent Update Time : Fri Nov 1 13:30:53 2013 State : active Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 Chunk Size : 64K UUID : 01dae60a:6831077b:77f74530:8680c183 Events : 0.97 Number Major Minor RaidDevice State 0 8 4 0 active sync /dev/sda4 1 8 20 1 active sync /dev/sdb4 /dev/md3: Version : 0.90 Creation Time : Wed Jul 15 08:36:18 2009 Raid Level : raid1 Array Size : 987904 (964.91 MiB 1011.61 MB) Used Dev Size : 987904 (964.91 MiB 1011.61 MB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 3 Persistence : Superblock is persistent Update Time : Fri Nov 1 13:26:33 2013 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : 3f4099f2:72e6171b:5ba962fd:48464a62 Events : 0.54 Number Major Minor RaidDevice State 0 8 3 0 active sync /dev/sda3 1 8 19 1 active sync /dev/sdb3 mdadm: md device /dev/md4 does not appear to be active. mdadm: md device /dev/md5 does not appear to be active. mdadm: md device /dev/md6 does not appear to be active. mdadm: md device /dev/md7 does not appear to be active. mdadm: md device /dev/md8 does not appear to be active. ~ # cat /etc/mtab securityfs /sys/kernel/security securityfs rw 0 0 /dev/md2 /DataVolume xfs rw,usrquota 0 0 /dev/md4 /ExtendVolume xfs rw,usrquota 0 0 ~ # df -k Filesystem 1k-blocks Used Available Use% Mounted on /dev/md0 1929044 145092 1685960 8% / /dev/md3 972344 123452 799500 13% /var /dev/ram0 63412 20 63392 0% /mnt/ram ~ # mdadm -D /dev/md2 /dev/md2: Version : 0.90 Creation Time : Sat Sep 25 10:01:26 2010 Raid Level : raid0 Array Size : 1947045760 (1856.85 GiB 1993.77 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 2 Persistence : Superblock is persistent Update Time : Fri Nov 1 13:30:53 2013 State : active Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 Chunk Size : 64K UUID : 01dae60a:6831077b:77f74530:8680c183 Events : 0.97 Number Major Minor RaidDevice State 0 8 4 0 active sync /dev/sda4 1 8 20 1 active sync /dev/sdb4 ~ # mdadm -D /dev/md4 mdadm: md device /dev/md4 does not appear to be active. ~ # mount /dev/root on / type ext3 (rw,noatime,data=ordered) proc on /proc type proc (rw) sys on /sys type sysfs (rw) /dev/pts on /dev/pts type devpts (rw) securityfs on /sys/kernel/security type securityfs (rw) /dev/md3 on /var type ext3 (rw,noatime,data=ordered) /dev/ram0 on /mnt/ram type tmpfs (rw) ~ # cat /var/log/messages Oct 29 18:04:50 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 29 18:04:59 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 29 18:04:59 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 29 18:17:45 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 29 18:17:53 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 29 18:17:53 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 00:50:11 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 30 00:50:19 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 00:50:19 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 16:29:47 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 30 16:30:00 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 16:30:00 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 18:27:22 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 30 18:27:30 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 18:27:30 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 19:06:03 shmotashNAS daemon.warn wixEvent[3462]: Network Link - NIC 1 link is down. Oct 30 19:06:10 shmotashNAS daemon.info wixEvent[3462]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 19:06:10 shmotashNAS daemon.info wixEvent[3462]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 19:14:58 shmotashNAS daemon.warn wixEvent[3462]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 30 19:20:05 shmotashNAS daemon.alert wixEvent[3462]: Thermal Alarm - System temperature exceeded threshold.(66 degrees) Oct 30 19:58:29 shmotashNAS daemon.alert wixEvent[3462]: HDD SMART - HDD 1 SMART Health Status: Failed. Oct 30 22:05:39 shmotashNAS daemon.info init: Starting pid 13043, console /dev/null: '/usr/bin/killall' Oct 30 22:05:39 shmotashNAS syslog.info System log daemon exiting. Oct 30 22:08:09 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Oct 30 22:08:09 shmotashNAS daemon.warn wixEvent[3557]: Network Link - NIC 1 link is down. Oct 30 22:08:19 shmotashNAS daemon.info wixEvent[3557]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:08:25 shmotashNAS daemon.warn wixEvent[3557]: Network Link - NIC 1 link is down. Oct 30 22:08:37 shmotashNAS daemon.info wixEvent[3557]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:08:44 shmotashNAS daemon.warn wixEvent[3557]: Network Link - NIC 1 link is down. Oct 30 22:08:46 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:10:30 - 22:08:46 [Version 01.09.00.96] ++++++++++++++ Oct 30 22:08:46 shmotashNAS syslog.info miocrawler: mc_db_init ... Oct 30 22:08:46 shmotashNAS syslog.info miocrawler: ****** database does not exist. ret = -1, creating path Oct 30 22:08:49 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Oct 30 22:08:50 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Oct 30 22:08:51 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Oct 30 22:08:51 shmotashNAS syslog.info miocrawler: === inotify init done. Oct 30 22:08:51 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Oct 30 22:08:52 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Oct 30 22:08:52 shmotashNAS syslog.info miocrawler: === Walking directory done. Oct 30 22:08:57 shmotashNAS daemon.info wixEvent[3557]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:08:57 shmotashNAS daemon.info wixEvent[3557]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:08:57 shmotashNAS daemon.info wixEvent[3557]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:08:57 shmotashNAS daemon.info wixEvent[3557]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:09:10 shmotashNAS daemon.info init: Starting pid 4605, console /dev/null: '/bin/touch' Oct 30 22:09:10 shmotashNAS daemon.info init: Starting pid 4607, console /dev/ttyS0: '/sbin/getty' Oct 30 22:09:10 shmotashNAS daemon.info wixEvent[3557]: System Startup - System startup. Oct 30 22:09:16 shmotashNAS daemon.warn wixEvent[3557]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 30 22:14:14 shmotashNAS daemon.warn wixEvent[3557]: Network Link - NIC 1 link is down. Oct 30 22:14:21 shmotashNAS daemon.info wixEvent[3557]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:14:21 shmotashNAS daemon.info wixEvent[3557]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:29:36 shmotashNAS daemon.warn wixEvent[3557]: System Reboot - System will reboot. Oct 30 22:29:40 shmotashNAS daemon.info init: Starting pid 5974, console /dev/null: '/usr/bin/killall' Oct 30 22:29:40 shmotashNAS syslog.info System log daemon exiting. Oct 30 22:47:56 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Oct 30 22:47:56 shmotashNAS daemon.warn wixEvent[3461]: Network Link - NIC 1 link is down. Oct 30 22:48:02 shmotashNAS daemon.info wixEvent[3461]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 22:48:02 shmotashNAS daemon.info wixEvent[3461]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 22:48:09 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:10:30 - 22:48:09 [Version 01.09.00.96] ++++++++++++++ Oct 30 22:48:09 shmotashNAS syslog.info miocrawler: mc_db_init ... Oct 30 22:48:09 shmotashNAS syslog.info miocrawler: ++++++++ database exists: ret = 0 Oct 30 22:48:10 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Oct 30 22:48:10 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: === inotify init done. Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Oct 30 22:48:11 shmotashNAS syslog.info miocrawler: === Walking directory done. Oct 30 22:48:27 shmotashNAS daemon.info init: Starting pid 4079, console /dev/null: '/bin/touch' Oct 30 22:48:27 shmotashNAS daemon.info init: Starting pid 4080, console /dev/ttyS0: '/sbin/getty' Oct 30 22:48:28 shmotashNAS daemon.info wixEvent[3461]: System Startup - System startup. Oct 30 22:49:01 shmotashNAS daemon.warn wixEvent[3461]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 30 23:51:11 shmotashNAS daemon.warn wixEvent[3461]: System Reboot - System will reboot. Oct 30 23:51:16 shmotashNAS daemon.info init: Starting pid 6498, console /dev/null: '/usr/bin/killall' Oct 30 23:51:16 shmotashNAS syslog.info System log daemon exiting. Oct 30 23:54:19 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Oct 30 23:55:37 shmotashNAS daemon.info wixEvent[3476]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 30 23:55:37 shmotashNAS daemon.info wixEvent[3476]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 30 23:55:44 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:10:30 - 23:55:44 [Version 01.09.00.96] ++++++++++++++ Oct 30 23:55:44 shmotashNAS syslog.info miocrawler: mc_db_init ... Oct 30 23:55:44 shmotashNAS syslog.info miocrawler: ++++++++ database exists: ret = 0 Oct 30 23:55:45 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Oct 30 23:55:45 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: === inotify init done. Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Oct 30 23:55:46 shmotashNAS syslog.info miocrawler: === Walking directory done. Oct 30 23:55:58 shmotashNAS daemon.info init: Starting pid 4115, console /dev/null: '/bin/touch' Oct 30 23:55:58 shmotashNAS daemon.info init: Starting pid 4116, console /dev/ttyS0: '/sbin/getty' Oct 30 23:55:58 shmotashNAS daemon.info wixEvent[3476]: System Startup - System startup. Oct 30 23:56:33 shmotashNAS daemon.warn wixEvent[3476]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 31 00:29:14 shmotashNAS auth.info sshd[5409]: Server listening on 0.0.0.0 port 22. Oct 31 00:31:25 shmotashNAS auth.info sshd[5486]: Accepted password for root from 192.168.1.100 port 50785 ssh2 Oct 31 00:33:44 shmotashNAS auth.info sshd[5565]: Accepted password for root from 192.168.1.100 port 50817 ssh2 Oct 31 00:36:39 shmotashNAS daemon.info init: Starting pid 5680, console /dev/null: '/usr/bin/killall' Oct 31 00:36:39 shmotashNAS syslog.info System log daemon exiting. Oct 31 00:40:44 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Oct 31 00:40:51 shmotashNAS daemon.info wixEvent[3464]: Network Link - NIC 1 link is up 100 Mbps full duplex. Oct 31 00:40:51 shmotashNAS daemon.info wixEvent[3464]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Oct 31 00:41:00 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:10:31 - 00:41:00 [Version 01.09.00.96] ++++++++++++++ Oct 31 00:41:00 shmotashNAS syslog.info miocrawler: mc_db_init ... Oct 31 00:41:00 shmotashNAS syslog.info miocrawler: ++++++++ database exists: ret = 0 Oct 31 00:41:00 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Oct 31 00:41:01 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: === inotify init done. Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Oct 31 00:41:02 shmotashNAS syslog.info miocrawler: === Walking directory done. Oct 31 00:41:14 shmotashNAS daemon.info init: Starting pid 4101, console /dev/null: '/bin/touch' Oct 31 00:41:14 shmotashNAS daemon.info init: Starting pid 4102, console /dev/ttyS0: '/sbin/getty' Oct 31 00:41:15 shmotashNAS daemon.info wixEvent[3464]: System Startup - System startup. Oct 31 00:41:47 shmotashNAS daemon.warn wixEvent[3464]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Oct 31 01:13:19 shmotashNAS daemon.info init: Starting pid 5385, console /dev/null: '/usr/bin/killall' Oct 31 01:13:19 shmotashNAS syslog.info System log daemon exiting. Nov 1 13:26:25 shmotashNAS syslog.info syslogd started: BusyBox v1.1.1 Nov 1 13:26:32 shmotashNAS daemon.info wixEvent[3471]: Network Link - NIC 1 link is up 100 Mbps full duplex. Nov 1 13:26:32 shmotashNAS daemon.info wixEvent[3471]: Network IP Address - NIC 1 use static IP address 192.168.1.102 Nov 1 13:26:38 shmotashNAS syslog.info miocrawler: +++++++++++++++ START OF ./miocrawler at 2013:11:01 - 13:26:38 [Version 01.09.00.96] ++++++++++++++ Nov 1 13:26:38 shmotashNAS syslog.info miocrawler: mc_db_init ... Nov 1 13:26:38 shmotashNAS syslog.info miocrawler: ++++++++ database exists: ret = 0 Nov 1 13:26:39 shmotashNAS syslog.info miocrawler: === mc_db_init ...Done. Nov 1 13:26:39 shmotashNAS syslog.info miocrawler: mcUtilsInit() Creating free queue pool Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: === mcUtilsInit() Done. Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: === inotify init done. Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: mc_trans_updater_init() ... Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: === mc_trans_updater_init() ...Done. Nov 1 13:26:40 shmotashNAS syslog.info miocrawler: === Walking directory done. Nov 1 13:26:52 shmotashNAS daemon.info init: Starting pid 4078, console /dev/null: '/bin/touch' Nov 1 13:26:52 shmotashNAS daemon.info init: Starting pid 4079, console /dev/ttyS0: '/sbin/getty' Nov 1 13:26:52 shmotashNAS daemon.info wixEvent[3471]: System Startup - System startup. Nov 1 13:27:28 shmotashNAS daemon.warn wixEvent[3471]: Media Server - Media Server cannot find the path to one or more of the default folders: /Public/Shared Music, /Public/Shared Pictures or /Public/Shared Videos. Please verify that these folders have not been removed or that the names have not been changed. Nov 1 13:44:48 shmotashNAS auth.info sshd[5375]: Accepted password for root from 192.168.1.103 port 50217 ssh2 Nov 1 13:51:08 shmotashNAS auth.info sshd[5894]: Accepted password for root from 192.168.1.103 port 50380 ssh2

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  • Azure WNS to Win8 - Push Notifications for Metro Apps

    - by JoshReuben
    Background The Windows Azure Toolkit for Windows 8 allows you to build a Windows Azure Cloud Service that can send Push Notifications to registered Metro apps via Windows Notification Service (WNS). Some configuration is required - you need to: Register the Metro app for Windows Live Application Management Provide Package SID & Client Secret to WNS Modify the Azure Cloud App cscfg file and the Metro app package.appxmanifest file to contain matching Metro package name, SID and client secret. The Mechanism: These notifications take the form of XAML Tile, Toast, Raw or Badge UI notifications. The core engine is provided via the WNS nuget recipe, which exposes an API for constructing payloads and posting notifications to WNS. An application receives push notifications by requesting a notification channel from WNS, which returns a channel URI that the application then registers with a cloud service. In the cloud service, A WnsAccessTokenProvider authenticates with WNS by providing its credentials, the package SID and secret key, and receives in return an access token that the provider caches and can reuse for multiple notification requests. The cloud service constructs a notification request by filling out a template class that contains the information that will be sent with the notification, including text and image references. Using the channel URI of a registered client, the cloud service can then send a notification whenever it has an update for the user. The package contains the NotificationSendUtils class for submitting notifications. The Windows Azure Toolkit for Windows 8 (WAT) provides the PNWorker sample pair of solutions - The Azure server side contains a WebRole & a WorkerRole. The WebRole allows submission of new push notifications into an Azure Queue which the WorkerRole extracts and processes. Further background resources: http://watwindows8.codeplex.com/ - Windows Azure Toolkit for Windows 8 http://watwindows8.codeplex.com/wikipage?title=Push%20Notification%20Worker%20Sample - WAT WNS sample setup http://watwindows8.codeplex.com/wikipage?title=Using%20the%20Windows%208%20Cloud%20Application%20Services%20Application – using Windows 8 with Cloud Application Services A bit of Configuration Register the Metro apps for Windows Live Application Management From the current app manifest of your metro app Publish tab, copy the Package Display Name and the Publisher From: https://manage.dev.live.com/Build/ Package name: <-- we need to change this Client secret: keep this Package Security Identifier (SID): keep this Verify the app here: https://manage.dev.live.com/Applications/Index - so this step is done "If you wish to send push notifications in your application, provide your Package Security Identifier (SID) and client secret to WNS." Provide Package SID & Client Secret to WNS http://msdn.microsoft.com/en-us/library/windows/apps/hh465407.aspx - How to authenticate with WNS https://appdev.microsoft.com/StorePortals/en-us/Account/Signup/PurchaseSubscription - register app with dashboard - need registration code or register a new account & pay $170 shekels http://msdn.microsoft.com/en-us/library/windows/apps/hh868184.aspx - Registering for a Windows Store developer account http://msdn.microsoft.com/en-us/library/windows/apps/hh868187.aspx - Picking a Microsoft account for the Windows Store The WNS Nuget Recipe The WNS Recipe is a nuget package that provides an API for authenticating against WNS, constructing payloads and posting notifications to WNS. After installing this package, a WnsRecipe assembly is added to project references. To send notifications using WNS, first register the application at the Windows Push Notifications & Live Connect portal to obtain Package Security Identifier (SID) and a secret key that your cloud service uses to authenticate with WNS. An application receives push notifications by requesting a notification channel from WNS, which returns a channel URI that the application then registers with a cloud service. In the cloud service, the WnsAccessTokenProvider authenticates with WNS by providing its credentials, the package SID and secret key, and receives in return an access token that the provider caches and can reuse for multiple notification requests. The cloud service constructs a notification request by filling out a template class that contains the information that will be sent with the notification, including text and image references.Using the channel URI of a registered client, the cloud service can then send a notification whenever it has an update for the user. var provider = new WnsAccessTokenProvider(clientId, clientSecret); var notification = new ToastNotification(provider) {     ToastType = ToastType.ToastText02,     Text = new List<string> { "blah"} }; notification.Send(channelUri); the WNS Recipe is instrumented to write trace information via a trace listener – configuratively or programmatically from Application_Start(): WnsDiagnostics.Enable(); WnsDiagnostics.TraceSource.Listeners.Add(new DiagnosticMonitorTraceListener()); WnsDiagnostics.TraceSource.Switch.Level = SourceLevels.Verbose; The WAT PNWorker Sample The Azure server side contains a WebRole & a WorkerRole. The WebRole allows submission of new push notifications into an Azure Queue which the WorkerRole extracts and processes. Overview of Push Notification Worker Sample The toolkit includes a sample application based on the same solution structure as the one created by theWindows 8 Cloud Application Services project template. The sample demonstrates how to off-load the job of sending Windows Push Notifications using a Windows Azure worker role. You can find the source code in theSamples\PNWorker folder. This folder contains a full version of the sample application showing how to use Windows Push Notifications using ASP.NET Membership as the authentication mechanism. The sample contains two different solution files: WATWindows.Azure.sln: This solution must be opened with Visual Studio 2010 and contains the projects related to the Windows Azure web and worker roles. WATWindows.Client.sln: This solution must be opened with Visual Studio 11 and contains the Windows Metro style application project. Only Visual Studio 2010 supports Windows Azure cloud projects so you currently need to use this edition to launch the server application. This will change in a future release of the Windows Azure tools when support for Visual Studio 11 is enabled. Important: Setting up the PNWorker Sample Before running the PNWorker sample, you need to register the application and configure it: 1. Register the app: To register your application, go to the Windows Live Application Management site for Metro style apps at https://manage.dev.live.com/build and sign in with your Windows Live ID. In the Windows Push Notifications & Live Connect page, enter the following information. Package Display Name PNWorker.Sample Publisher CN=127.0.0.1, O=TESTING ONLY, OU=Windows Azure DevFabric 2. 3. Once you register the application, make a note of the values shown in the portal for Client Secret,Package Name and Package SID. 4. Configure the app - double-click the SetupSample.cmd file located inside the Samples\PNWorker folder to launch a tool that will guide you through the process of configuring the sample. setup runs a PowerShell script that requires running with administration privileges to allow the scripts to execute in your machine. When prompted, enter the Client Secret, Package Name, and Package Security Identifier you obtained previously and wait until the tool finishes configuring your sample. Running the PNWorker Sample To run this sample, you must run both the client and the server application projects. 1. Open Visual Studio 2010 as an administrator. Open the WATWindows.Azure.sln solution. Set the start-up project of the solution as the cloud project. Run the app in the dev fabric to test. 2. Open Visual Studio 11 and open the WATWindows.Client.sln solution. Run the Metro client application. In the client application, click Reopen channel and send to server. à the application opens the channel and registers it with the cloud application, & the Output area shows the channel URI. 3. Refresh the WebRole's Push Notifications page to see the UI list the newly registered client. 4. Send notifications to the client application by clicking the Send Notification button. Setup 3 command files + 1 powershell script: SetupSample.cmd –> SetupWPNS.vbs –> SetupWPNS.cmd –> SetupWPNS.UpdateWPNSCredentialsInServiceConfiguration.ps1 appears to set PackageName – from manifest Client Id package security id (SID) – from registration Client Secret – from registration The following configs are modified: WATWindows\ServiceConfiguration.Cloud.cscfg WATWindows\ServiceConfiguration.Local.cscfg WATWindows.Client\package.appxmanifest WatWindows.Notifications A class library – it references the following WNS DLL: C:\WorkDev\CountdownValue\AzureToolkits\WATWindows8\Samples\PNWorker\packages\WnsRecipe.0.0.3.0\lib\net40\WnsRecipe.dll NotificationJobRequest A DataContract for triggering notifications:     using System.Runtime.Serialization; using Microsoft.Windows.Samples.Notifications;     [DataContract]     [KnownType(typeof(WnsAccessTokenProvider))] public class NotificationJobRequest     {               [DataMember] public bool ProcessAsync { get; set; }          [DataMember] public string Payload { get; set; }         [DataMember] public string ChannelUrl { get; set; }         [DataMember] public NotificationType NotificationType { get; set; }         [DataMember] public IAccessTokenProvider AccessTokenProvider { get; set; }         [DataMember] public NotificationSendOptions NotificationSendOptions{ get; set; }     } Investigated these types: WnsAccessTokenProvider – a DataContract that contains the client Id and client secret NotificationType – an enum that can be: Tile, Toast, badge, Raw IAccessTokenProvider – get or reset the access token NotificationSendOptions – SecondsTTL, NotificationPriority (enum), isCache, isRequestForStatus, Tag   There is also a NotificationJobSerializer class which basically wraps a DataContractSerializer serialization / deserialization of NotificationJobRequest The WNSNotificationJobProcessor class This class wraps the NotificationSendUtils API – it periodically extracts any NotificationJobRequest objects from a CloudQueue and submits them to WNS. The ProcessJobMessageRequest method – this is the punchline: it will deserialize a CloudQueueMessage into a NotificationJobRequest & send pass its contents to NotificationUtils to SendAsynchronously / SendSynchronously, (and then dequeue the message).     public override void ProcessJobMessageRequest(CloudQueueMessage notificationJobMessageRequest)         { Trace.WriteLine("Processing a new Notification Job Request", "Information"); NotificationJobRequest pushNotificationJob =                 NotificationJobSerializer.Deserialize(notificationJobMessageRequest.AsString); if (pushNotificationJob != null)             { if (pushNotificationJob.ProcessAsync)                 { Trace.WriteLine("Sending the notification asynchronously", "Information"); NotificationSendUtils.SendAsynchronously( new Uri(pushNotificationJob.ChannelUrl),                         pushNotificationJob.AccessTokenProvider,                         pushNotificationJob.Payload,                         result => this.ProcessSendResult(pushNotificationJob, result),                         result => this.ProcessSendResultError(pushNotificationJob, result),                         pushNotificationJob.NotificationType,                         pushNotificationJob.NotificationSendOptions);                 } else                 { Trace.WriteLine("Sending the notification synchronously", "Information"); NotificationSendResult result = NotificationSendUtils.Send( new Uri(pushNotificationJob.ChannelUrl),                         pushNotificationJob.AccessTokenProvider,                         pushNotificationJob.Payload,                         pushNotificationJob.NotificationType,                         pushNotificationJob.NotificationSendOptions); this.ProcessSendResult(pushNotificationJob, result);                 }             } else             { Trace.WriteLine("Could not deserialize the notification job", "Error");             } this.queue.DeleteMessage(notificationJobMessageRequest);         } Investigation of NotificationSendUtils class - This is the engine – it exposes Send and a SendAsyncronously overloads that take the following params from the NotificationJobRequest: Channel Uri AccessTokenProvider Payload NotificationType NotificationSendOptions WebRole WebRole is a large MVC project – it references WatWindows.Notifications as well as the following WNS DLL: \AzureToolkits\WATWindows8\Samples\PNWorker\packages\WnsRecipe.0.0.3.0\lib\net40\NotificationsExtensions.dll Controllers\PushNotificationController.cs Notification related namespaces:     using Notifications;     using NotificationsExtensions;     using NotificationsExtensions.BadgeContent;     using NotificationsExtensions.RawContent;     using NotificationsExtensions.TileContent;     using NotificationsExtensions.ToastContent;     using Windows.Samples.Notifications; TokenProvider – initialized from the Azure RoleEnvironment:   IAccessTokenProvider tokenProvider = new WnsAccessTokenProvider(         RoleEnvironment.GetConfigurationSettingValue("WNSPackageSID"),         RoleEnvironment.GetConfigurationSettingValue("WNSClientSecret")); SendNotification method – calls QueuePushMessage method to create and serialize a NotificationJobRequest and enqueue it in a CloudQueue [HttpPost]         public ActionResult SendNotification(             [ModelBinder(typeof(NotificationTemplateModelBinder))] INotificationContent notification,             string channelUrl,             NotificationPriority priority = NotificationPriority.Normal)         {             var payload = notification.GetContent();             var options = new NotificationSendOptions()             {                 Priority = priority             };             var notificationType =                 notification is IBadgeNotificationContent ? NotificationType.Badge :                 notification is IRawNotificationContent ? NotificationType.Raw :                 notification is ITileNotificationContent ? NotificationType.Tile :                 NotificationType.Toast;             this.QueuePushMessage(payload, channelUrl, notificationType, options);             object response = new             {                 Status = "Queued for delivery to WNS"             };             return this.Json(response);         } GetSendTemplate method: Create the cshtml partial rendering based on the notification type     [HttpPost]         public ActionResult GetSendTemplate(NotificationTemplateViewModel templateOptions)         {             PartialViewResult result = null;             switch (templateOptions.NotificationType)             {                 case "Badge":                     templateOptions.BadgeGlyphValueContent = Enum.GetNames(typeof( GlyphValue));                     ViewBag.ViewData = templateOptions;                     result = PartialView("_" + templateOptions.NotificationTemplateType);                     break;                 case "Raw":                     ViewBag.ViewData = templateOptions;                     result = PartialView("_Raw");                     break;                 case "Toast":                     templateOptions.TileImages = this.blobClient.GetAllBlobsInContainer(ConfigReader.GetConfigValue("TileImagesContainer")).OrderBy(i => i.FileName).ToList();                     templateOptions.ToastAudioContent = Enum.GetNames(typeof( ToastAudioContent));                     templateOptions.Priorities = Enum.GetNames(typeof( NotificationPriority));                     ViewBag.ViewData = templateOptions;                     result = PartialView("_" + templateOptions.NotificationTemplateType);                     break;                 case "Tile":                     templateOptions.TileImages = this.blobClient.GetAllBlobsInContainer(ConfigReader.GetConfigValue("TileImagesContainer")).OrderBy(i => i.FileName).ToList();                     ViewBag.ViewData = templateOptions;                     result = PartialView("_" + templateOptions.NotificationTemplateType);                     break;             }             return result;         } Investigated these types: ToastAudioContent – an enum of different Win8 sound effects for toast notifications GlyphValue – an enum of different Win8 icons for badge notifications · Infrastructure\NotificationTemplateModelBinder.cs WNS Namespace references     using NotificationsExtensions.BadgeContent;     using NotificationsExtensions.RawContent;     using NotificationsExtensions.TileContent;     using NotificationsExtensions.ToastContent; Various NotificationFactory derived types can server as bindable models in MVC for creating INotificationContent types. Default values are also set for IWideTileNotificationContent & IToastNotificationContent. Type factoryType = null;             switch (notificationType)             {                 case "Badge":                     factoryType = typeof(BadgeContentFactory);                     break;                 case "Tile":                     factoryType = typeof(TileContentFactory);                     break;                 case "Toast":                     factoryType = typeof(ToastContentFactory);                     break;                 case "Raw":                     factoryType = typeof(RawContentFactory);                     break;             } Investigated these types: BadgeContentFactory – CreateBadgeGlyph, CreateBadgeNumeric (???) TileContentFactory – many notification content creation methods , apparently one for every tile layout type ToastContentFactory – many notification content creation methods , apparently one for every toast layout type RawContentFactory – passing strings WorkerRole WNS Namespace references using Notifications; using Notifications.WNS; using Windows.Samples.Notifications; OnStart() Method – on Worker Role startup, initialize the NotificationJobSerializer, the CloudQueue, and the WNSNotificationJobProcessor _notificationJobSerializer = new NotificationJobSerializer(); _cloudQueueClient = this.account.CreateCloudQueueClient(); _pushNotificationRequestsQueue = _cloudQueueClient.GetQueueReference(ConfigReader.GetConfigValue("RequestQueueName")); _processor = new WNSNotificationJobProcessor(_notificationJobSerializer, _pushNotificationRequestsQueue); Run() Method – poll the Azure Queue for NotificationJobRequest messages & process them:   while (true)             { Trace.WriteLine("Checking for Messages", "Information"); try                 { Parallel.ForEach( this.pushNotificationRequestsQueue.GetMessages(this.batchSize), this.processor.ProcessJobMessageRequest);                 } catch (Exception e)                 { Trace.WriteLine(e.ToString(), "Error");                 } Trace.WriteLine(string.Format("Sleeping for {0} seconds", this.pollIntervalMiliseconds / 1000)); Thread.Sleep(this.pollIntervalMiliseconds);                                            } How I learned to appreciate Win8 There is really only one application architecture for Windows 8 apps: Metro client side and Azure backend – and that is a good thing. With WNS, tier integration is so automated that you don’t even have to leverage a HTTP push API such as SignalR. This is a pretty powerful development paradigm, and has changed the way I look at Windows 8 for RAD business apps. When I originally looked at Win8 and the WinRT API, my first opinion on Win8 dev was as follows – GOOD:WinRT, WRL, C++/CX, WinJS, XAML (& ease of Direct3D integration); BAD: low projected market penetration,.NET lobotomized (Only 8% of .NET 4.5 classes can be used in Win8 non-desktop apps - http://bit.ly/HRuJr7); UGLY:Metro pascal tiles! Perhaps my 80s teenage years gave me a punk reactionary sense of revulsion towards the Partridge Family 70s style that Metro UX seems to have appropriated: On second thought though, it simplifies UI dev to a single paradigm (although UX guys will need to change career) – you will not find an easier app dev environment. Speculation: If LightSwitch is going to support HTML5 client app generation, then its a safe guess to say that vnext will support Win8 Metro XAML - a much easier port from Silverlight XAML. Given the VS2012 LightSwitch integration as a thumbs up from the powers that be at MS, and given that Win8 C#/XAML Metro apps tend towards a streamlined 'golden straight-jacket' cookie cutter app dev style with an Azure back-end supporting Win8 push notifications... --> its easy to extrapolate than LightSwitch vnext could well be the Win8 Metro XAML to Azure RAD tool of choice! The hook is already there - :) Why else have the space next to the HTML Client box? This high level of application development abstraction will facilitate rapid app cookie-cutter architecture-infrastructure frameworks for wrapping any app. This will allow me to avoid too much XAML code-monkeying around & focus on my area of interest: Technical Computing.

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  • How do i mount my SD Card? I am using ubuntu 10.04

    - by shobhit
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BCM2046B1 USB 2.0 Hub (part of BCM2046 Bluetooth) Bus 001 Device 002: ID 8087:0020 Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub root@shobhit:/home/shobhit/scripts/internalUtilities# sudo lspci -v -nn 00:1a.0 USB Controller [0c03]: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller [8086:3b3c] (rev 06) (prog-if 20) Subsystem: Dell Device [1028:0441] Flags: bus master, medium devsel, latency 0, IRQ 16 Memory at fbc08000 (32-bit, non-prefetchable) [size=1K] Capabilities: [50] Power Management version 2 Capabilities: [58] Debug port: BAR=1 offset=00a0 Capabilities: [98] PCIe advanced features <?> Kernel driver in use: ehci_hcd 00:1d.0 USB Controller [0c03]: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller [8086:3b34] (rev 06) (prog-if 20) Subsystem: Dell Device [1028:0441] Flags: bus master, medium devsel, latency 0, IRQ 23 Memory at fbc07000 (32-bit, non-prefetchable) [size=1K] Capabilities: [50] Power Management version 2 Capabilities: [58] Debug port: BAR=1 offset=00a0 Capabilities: [98] PCIe advanced features <?> Kernel driver in use: ehci_hcd 00:1e.0 PCI bridge [0604]: Intel Corporation 82801 Mobile PCI Bridge [8086:2448] (rev a6) (prog-if 01) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=20, subordinate=20, sec-latency=32 Capabilities: [50] Subsystem: Dell Device [1028:0441] 00:1f.0 ISA bridge [0601]: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller [8086:3b0b] (rev 06) Subsystem: Dell Device [1028:0441] Flags: bus master, medium devsel, latency 0 Capabilities: [e0] Vendor Specific Information <?> Kernel modules: iTCO_wdt 00:1f.2 SATA controller [0106]: Intel Corporation 5 Series/3400 Series Chipset 6 port SATA AHCI Controller [8086:3b2f] (rev 06) (prog-if 01) Subsystem: Dell Device [1028:0441] Flags: bus master, 66MHz, medium devsel, latency 0, IRQ 29 I/O ports at f070 [size=8] I/O ports at f060 [size=4] I/O ports at f050 [size=8] I/O ports at f040 [size=4] I/O ports at f020 [size=32] Memory at fbc06000 (32-bit, non-prefetchable) [size=2K] Capabilities: [80] Message Signalled Interrupts: Mask- 64bit- Queue=0/0 Enable+ Capabilities: [70] Power Management version 3 Capabilities: [a8] SATA HBA <?> Capabilities: [b0] PCIe advanced features <?> Kernel driver in use: ahci Kernel modules: ahci 00:1f.3 SMBus [0c05]: Intel Corporation 5 Series/3400 Series Chipset SMBus Controller [8086:3b30] (rev 06) Subsystem: Dell Device [1028:0441] Flags: medium devsel, IRQ 3 Memory at fbc05000 (64-bit, non-prefetchable) [size=256] I/O ports at f000 [size=32] Kernel modules: i2c-i801 00:1f.6 Signal processing controller [1180]: Intel Corporation 5 Series/3400 Series Chipset Thermal Subsystem [8086:3b32] (rev 06) Subsystem: Dell Device [1028:0441] Flags: bus master, fast devsel, latency 0, IRQ 3 Memory at fbc04000 (64-bit, non-prefetchable) [size=4K] Capabilities: [50] Power Management version 3 Capabilities: [80] Message Signalled Interrupts: Mask- 64bit- Queue=0/0 Enable- 12:00.0 Network controller [0280]: Broadcom Corporation Device [14e4:4727] (rev 01) Subsystem: Dell Device [1028:0010] Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at fbb00000 (64-bit, non-prefetchable) [size=16K] Capabilities: [40] Power Management version 3 Capabilities: [58] Vendor Specific Information <?> Capabilities: [48] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0 Enable- Capabilities: [d0] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting <?> Capabilities: [13c] Virtual Channel <?> Capabilities: [160] Device Serial Number cb-c0-8b-ff-ff-38-00-00 Capabilities: [16c] Power Budgeting <?> Kernel driver in use: wl Kernel modules: wl 13:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller [10ec:8168] (rev 03) Subsystem: Dell Device [1028:0441] Flags: bus master, fast devsel, latency 0, IRQ 28 I/O ports at e000 [size=256] Memory at d0b04000 (64-bit, prefetchable) [size=4K] Memory at d0b00000 (64-bit, prefetchable) [size=16K] Expansion ROM at fba00000 [disabled] [size=128K] Capabilities: [40] Power Management version 3 Capabilities: [50] Message Signalled Interrupts: Mask- 64bit+ Queue=0/0 Enable+ Capabilities: [70] Express Endpoint, MSI 01 Capabilities: [ac] MSI-X: Enable- Mask- TabSize=4 Capabilities: [cc] Vital Product Data <?> Capabilities: [100] Advanced Error Reporting <?> Capabilities: [140] Virtual Channel <?> Capabilities: [160] Device Serial Number 00-e0-4c-68-00-00-00-03 Kernel driver in use: r8169 Kernel modules: r8169 root@shobhit:/home/shobhit/scripts/internalUtilities# sudo lshw shobhit description: Portable Computer product: Vostro 3500 vendor: Dell Inc. version: A10 serial: FV1L3N1 width: 32 bits capabilities: smbios-2.6 dmi-2.6 smp-1.4 smp configuration: boot=normal chassis=portable cpus=2 uuid=44454C4C-5600-1031-804C-C6C04F334E31 *-core description: Motherboard product: 0G2R51 vendor: Dell Inc. physical id: 0 version: A10 serial: .FV1L3N1.CN7016612H00PW. slot: To Be Filled By O.E.M. *-cpu:0 description: CPU product: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: 6.5.5 serial: 0002-0655-0000-0000-0000-0000 slot: CPU 1 size: 1197MHz capacity: 2926MHz width: 64 bits clock: 533MHz capabilities: boot fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx rdtscp x86-64 constant_tsc arch_perfmon pebs bts xtopology nonstop_tsc aperfmperf pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm sse4_1 sse4_2 popcnt lahf_lm ida arat tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: id=4 *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 64KiB capacity: 64KiB capabilities: internal write-back unified *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 512KiB capacity: 512KiB capabilities: internal varies unified *-cache:2 description: L3 cache physical id: 7 slot: L3-Cache size: 3MiB capacity: 3MiB capabilities: internal varies unified *-logicalcpu:0 description: Logical CPU physical id: 4.1 width: 64 bits capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 4.2 width: 64 bits capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 4.3 width: 64 bits capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 4.4 width: 64 bits capabilities: logical *-logicalcpu:4 description: Logical CPU physical id: 4.5 width: 64 bits capabilities: logical *-logicalcpu:5 description: Logical CPU physical id: 4.6 width: 64 bits capabilities: logical *-logicalcpu:6 description: Logical CPU physical id: 4.7 width: 64 bits capabilities: logical *-logicalcpu:7 description: Logical CPU physical id: 4.8 width: 64 bits capabilities: logical *-logicalcpu:8 description: Logical CPU physical id: 4.9 width: 64 bits capabilities: logical *-logicalcpu:9 description: Logical CPU physical id: 4.a width: 64 bits capabilities: logical *-logicalcpu:10 description: Logical CPU physical id: 4.b width: 64 bits capabilities: logical *-logicalcpu:11 description: Logical CPU physical id: 4.c width: 64 bits capabilities: logical *-logicalcpu:12 description: Logical CPU physical id: 4.d width: 64 bits capabilities: logical *-logicalcpu:13 description: Logical CPU physical id: 4.e width: 64 bits capabilities: logical *-logicalcpu:14 description: Logical CPU physical id: 4.f width: 64 bits capabilities: logical *-logicalcpu:15 description: Logical CPU physical id: 4.10 width: 64 bits capabilities: logical *-memory description: System Memory physical id: 1d slot: System board or motherboard size: 3GiB *-bank:0 description: DIMM Synchronous 1333 MHz (0.8 ns) product: HMT112S6TFR8C-H9 vendor: AD80 physical id: 0 serial: 5525C935 slot: DIMM_A size: 1GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: DIMM Synchronous 1333 MHz (0.8 ns) product: HMT125S6TFR8C-H9 vendor: AD80 physical id: 1 serial: 3441D6CA slot: DIMM_B size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-firmware description: BIOS vendor: Dell Inc. physical id: 0 version: A10 (10/25/2010) size: 64KiB capacity: 1984KiB capabilities: mca pci upgrade shadowing escd cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer int10video acpi usb zipboot biosbootspecification *-cpu:1 physical id: 1 bus info: cpu@1 version: 6.5.5 serial: 0002-0655-0000-0000-0000-0000 size: 1197MHz capacity: 1197MHz capabilities: vmx ht cpufreq configuration: id=4 *-logicalcpu:0 description: Logical CPU physical id: 4.1 capabilities: logical *-logicalcpu:1 description: Logical CPU physical id: 4.2 capabilities: logical *-logicalcpu:2 description: Logical CPU physical id: 4.3 capabilities: logical *-logicalcpu:3 description: Logical CPU physical id: 4.4 capabilities: logical *-logicalcpu:4 description: Logical CPU physical id: 4.5 capabilities: logical *-logicalcpu:5 description: Logical CPU physical id: 4.6 capabilities: logical *-logicalcpu:6 description: Logical CPU physical id: 4.7 capabilities: logical *-logicalcpu:7 description: Logical CPU physical id: 4.8 capabilities: logical *-logicalcpu:8 description: Logical CPU physical id: 4.9 capabilities: logical *-logicalcpu:9 description: Logical CPU physical id: 4.a capabilities: logical *-logicalcpu:10 description: Logical CPU physical id: 4.b capabilities: logical *-logicalcpu:11 description: Logical CPU physical id: 4.c capabilities: logical *-logicalcpu:12 description: Logical CPU physical id: 4.d capabilities: logical *-logicalcpu:13 description: Logical CPU physical id: 4.e capabilities: logical *-logicalcpu:14 description: Logical CPU physical id: 4.f capabilities: logical *-logicalcpu:15 description: Logical CPU physical id: 4.10 capabilities: logical *-pci description: Host bridge product: Core Processor DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 18 width: 32 bits clock: 33MHz configuration: driver=agpgart-intel resources: irq:0 *-display description: VGA compatible controller product: Core Processor Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 18 width: 64 bits clock: 33MHz capabilities: msi pm bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:30 memory:fac00000-faffffff memory:c0000000-cfffffff(prefetchable) ioport:f080(size=8) *-communication UNCLAIMED description: Communication controller product: 5 Series/3400 Series Chipset HECI Controller vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 06 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: latency=0 resources: memory:fbc09000-fbc0900f *-usb:0 description: USB Controller product: 5 Series/3400 Series Chipset USB2 Enhanced Host Controller vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 06 width: 32 bits clock: 33MHz capabilities: pm debug bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:16 memory:fbc08000-fbc083ff *-multimedia description: Audio device product: 5 Series/3400 Series Chipset High Definition Audio vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 06 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=HDA Intel latency=0 resources: irq:22 memory:fbc00000-fbc03fff *-pci:0 description: PCI bridge product: 5 Series/3400 Series Chipset PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: 06 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm bus_master cap_list configuration: driver=pcieport resources: irq:24 ioport:2000(size=4096) memory:bc000000-bc1fffff memory:bc200000-bc3fffff(prefetchable) *-pci:1 description: PCI bridge product: 5 Series/3400 Series Chipset PCI Express Root Port 2 vendor: Intel Corporation physical id: 1c.1 bus info: pci@0000:00:1c.1 version: 06 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm bus_master cap_list configuration: driver=pcieport resources: irq:25 ioport:3000(size=4096) memory:fbb00000-fbbfffff memory:bc400000-bc5fffff(prefetchable) *-network description: Wireless interface product: Broadcom Corporation vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:12:00.0 logical name: eth1 version: 01 serial: c0:cb:38:8b:aa:d8 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.60.48.36 ip=10.0.1.50 latency=0 multicast=yes wireless=IEEE 802.11 resources: irq:17 memory:fbb00000-fbb03fff *-pci:2 description: PCI bridge product: 5 Series/3400 Series Chipset PCI Express Root Port 3 vendor: Intel Corporation physical id: 1c.2 bus info: pci@0000:00:1c.2 version: 06 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm bus_master cap_list configuration: driver=pcieport resources: irq:26 ioport:e000(size=4096) memory:fba00000-fbafffff ioport:d0b00000(size=1048576) *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:13:00.0 logical name: eth0 version: 03 serial: 78:2b:cb:cc:0e:2a size: 10MB/s capacity: 1GB/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10MB/s resources: irq:28 ioport:e000(size=256) memory:d0b04000-d0b04fff(prefetchable) memory:d0b00000-d0b03fff(prefetchable) memory:fba00000-fba1ffff(prefetchable) *-pci:3 description: PCI bridge product: 5 Series/3400 Series Chipset PCI Express Root Port 5 vendor: Intel Corporation physical id: 1c.4 bus info: pci@0000:00:1c.4 version: 06 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm bus_master cap_list configuration: driver=pcieport resources: irq:27 ioport:d000(size=4096) memory:fb000000-fb9fffff ioport:d0000000(size=10485760) *-usb:1 description: USB Controller product: 5 Series/3400 Series Chipset USB2 Enhanced Host Controller vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 06 width: 32 bits clock: 33MHz capabilities: pm debug bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:fbc07000-fbc073ff *-pci:4 description: PCI bridge product: 82801 Mobile PCI Bridge vendor: Intel Corporation physical id: 1e bus info: pci@0000:00:1e.0 version: a6 width: 32 bits clock: 33MHz capabilities: pci bus_master cap_list *-isa description: ISA bridge product: Mobile 5 Series Chipset LPC Interface Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 06 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: 5 Series/3400 Series Chipset 6 port SATA AHCI Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 logical name: scsi0 logical name: scsi1 version: 06 width: 32 bits clock: 66MHz capabilities: storage msi pm bus_master cap_list emulated configuration: driver=ahci latency=0 resources: irq:29 ioport:f070(size=8) ioport:f060(size=4) ioport:f050(size=8) ioport:f040(size=4) ioport:f020(size=32) memory:fbc06000-fbc067ff *-disk description: ATA Disk product: WDC WD3200BEKT-7 vendor: Western Digital physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 01.0 serial: WD-WX21AC0W1945 size: 298GiB (320GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=77e3ed41 *-volume:0 description: Windows NTFS volume physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: 3.1 serial: aa69-51c0 size: 98MiB capacity: 100MiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2012-04-03 02:00:15 filesystem=ntfs label=System Reserved state=clean *-volume:1 description: Windows NTFS volume physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 version: 3.1 serial: 9854ff5c-1dea-a147-84a6-624e758f44b8 size: 48GiB capacity: 48GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2012-04-10 13:55:31 filesystem=ntfs modified_by_chkdsk=true mounted_on_nt4=true resize_log_file=true state=dirty upgrade_on_mount=true *-volume:2 description: Extended partition physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 size: 48GiB capacity: 48GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume:0 description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 1952MiB capabilities: nofs *-logicalvolume:1 description: Linux filesystem partition physical id: 6 logical name: /dev/sda6 logical name: / capacity: 46GiB configuration: mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,barrier=1,data=ordered state=mounted *-volume:3 description: Windows NTFS volume physical id: 4 bus info: scsi@0:0.0.0,4 logical name: /dev/sda4 logical name: /media/56AA8094AA807273 version: 3.1 serial: 22a29e8d-56c7-9a4a-adea-528103948f6d size: 200GiB capacity: 200GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2012-04-02 20:17:15 filesystem=ntfs modified_by_chkdsk=true mount.fstype=fuseblk mount.options=rw,nosuid,nodev,relatime,user_id=0,group_id=0,default_permissions,allow_other,blksize=4096 mounted_on_nt4=true resize_log_file=true state=mounted upgrade_on_mount=true *-cdrom description: DVD-RAM writer product: DVD+-RW TS-L633J vendor: TSSTcorp physical id: 1 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/scd0 logical name: /dev/sr0 version: D200 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-serial UNCLAIMED description: SMBus product: 5 Series/3400 Series Chipset SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 06 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:fbc05000-fbc050ff ioport:f000(size=32) *-generic UNCLAIMED description: Signal processing controller product: 5 Series/3400 Series Chipset Thermal Subsystem vendor: Intel Corporation physical id: 1f.6 bus info: pci@0000:00:1f.6 version: 06 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: latency=0 resources: memory:fbc04000-fbc04fff *-scsi physical id: 2 bus info: usb@2:1.1 logical name: scsi15 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk description: SCSI Disk physical id: 0.0.0 bus info: scsi@15:0.0.0 logical name: /dev/sdb I have tried all options like fdisk /dev/sdb , pmount /dev/sdb but nothing is working .Pls guide me

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  • CodePlex Daily Summary for Friday, June 24, 2011

    CodePlex Daily Summary for Friday, June 24, 2011Popular ReleasesTerraria World Viewer: Version 1.5: Update June 24th Made compatible with the new tiles found in Terraria 1.0.5TerrariViewer: TerrariViewer v3.2 [BETA]: This is a quick release to allow people to use this program with characters that have been used in the current version of Terraria. You will not be able to add the new items to your inventory. I am currently working on that. Use at your own risk.NetOffice - The easiest way to use Office in .NET: NetOffice Release 0.9b: Changes: - fix critical issue 262334 (AccessViolationException while using events in a COMAddin) - remove x64 Assemblies (not necessary) Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:..............................................................COM Proxy Management, Events, etc. - Examples in C# and VB.Net:............................................................Excel, Word, Outlook, PowerPoint, Access - COMAddi...CuttingEdge.Conditions: CuttingEdge.Conditions v1.2: CuttingEdge.Conditions is a library that helps developers to write pre- and postcondition validations in their C# 3.0 and VB.NET 9 code base. Writing these validations is easy and it improves the readability and maintainability of code. This release adds IsNullOrWhiteSpace and IsNotNullOrWhiteSpace extension methods for string arguments and a adds a WithExceptionOnFailure<TException>() method on the Condition class which allows users to specify the type of exception that will be thrown. Fo...MiniTwitter: 1.70: MiniTwitter 1.70 ???? ?? ????? xAuth ?? OAuth ??????? 1.70 ??????????????????????????。 ???????????????? Twitter ? Web ??????????、PIN ????????????????????。??????????????????、???????????????????????????。Total Commander SkyDrive File System Plugin (.wfx): Total Commander SkyDrive File System Plugin 0.8.7b: Total Commander SkyDrive File System Plugin version 0.8.7b. Bug fixes: - BROKEN PLUGIN by upgrading SkyDriveServiceClient version 2.0.1b. Please do not forget to express your opinion of the plugin by rating it! Donate (EUR)Mini SQL Query: Mini SQL Query v1.0.0.59794: This release includes the following enhancements: Added a Most Recently Used file list Added Row counts to the query (per tab) and table view windows Added the Command Timeout option, only valid for MSSQL for now - see options If you have no idea what this thing is make sure you check out http://pksoftware.net/MiniSqlQuery/Help/MiniSqlQueryQuickStart.docx for an introduction. PK :-]HydroDesktop - CUAHSI Hydrologic Information System Desktop Application: 1.2.591 Beta Release: 1.2.591 Beta Releasepatterns & practices: Project Silk: Project Silk Community Drop 12 - June 22, 2011: Changes from previous drop: Minor code changes. New "Introduction" chapter. New "Modularity" chapter. Updated "Architecture" chapter. Updated "Server-Side Implementation" chapter. Updated "Client Data Management and Caching" chapter. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separate download for your convenience. Installation Overview To ins...DotNetNuke® Community Edition: 06.00.00 Beta: Beta 1 (Build 2300) includes many important enhancements to the user experience. The control panel has been updated for easier access to the most important features and additional forms have been adapted to the new pattern. This release also includes many bug fixes that make it more stable than previous CTP releases. Beta ForumsESRI ArcGIS Silverlight Toolkit: June 2011 - v2.2: ESRI ArcGIS Silverlight Toolkit v2.2 New controls added: Attribution Control ScaleLine Control GpsLayer (WinPhone only)AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta7: ??AcDown???????????????,?????????????????????。????????????????????,??Acfun、Bilibili、???、???、?????,???????????、???????。 AcDown???????????????????????????,???,???????????????????。 AcDown???????C#??,?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ??v3.0 Beta7 ????????????? ???? ?? ????????????????? "??????"?????"?...BlogEngine.NET: BlogEngine.NET 2.5 RC: BlogEngine.NET Hosting - Click Here! 3 Months FREE – BlogEngine.NET Hosting – Click Here! This is a Release Candidate version for BlogEngine.NET 2.5. The most current, stable version of BlogEngine.NET is version 2.0. Find out more about the BlogEngine.NET 2.5 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation. If you are upgrading from a previous version, please take a look at ...Microsoft All-In-One Code Framework - a centralized code sample library: All-In-One Code Framework 2011-06-19: Alternatively, you can install Sample Browser or Sample Browser VS extension, and download the code samples from Sample Browser. Improved and Newly Added Examples:For an up-to-date code sample index, please refer to All-In-One Code Framework Sample Catalog. NEW Samples for Windows Azure Sample Description Owner CSAzureStartupTask The sample demonstrates using the startup tasks to install the prerequisites or to modify configuration settings for your environment in Windows Azure Rafe Wu ...IronPython: 2.7.1 Beta 1: This is the first beta release of IronPython 2.7. Like IronPython 54498, this release requires .NET 4 or Silverlight 4. This release will replace any existing IronPython installation. The highlights of this release are: Updated the standard library to match CPython 2.7.2. Add the ast, csv, and unicodedata modules. Fixed several bugs. IronPython Tools for Visual Studio are disabled by default. See http://pytools.codeplex.com for the next generation of Python Visual Studio support. See...Facebook C# SDK: 5.0.40: This is a RTW release which adds new features to v5.0.26 RTW. Support for multiple FacebookMediaObjects in one request. Allow FacebookMediaObjects in batch requests. Removes support for Cassini WebServer (visual studio inbuilt web server). Better support for unit testing and mocking. updated SimpleJson to v0.6 Refer to CHANGES.txt for details. For more information about this release see the following blog posts: Facebook C# SDK - Multiple file uploads in Batch Requests Faceb...Candescent NUI: Candescent NUI (7774): This is the binary version of the source code in change set 7774.EffectControls-Silverlight controls with animation effects: EffectControls: EffectControlsMedia Companion: MC 3.408b weekly: Some minor fixes..... Fixed messagebox coming up during batch scrape Added <originaltitle></originaltitle> to movie nfo's - when a new movie is scraped, the original title will be set as the returned title. The end user can of course change the title in MC, however the original title will not change. The original title can be seen by hovering over the movie title in the right pane of the main movie tab. To update all of your current nfo's to add the original title the same as your current ...NLog - Advanced .NET Logging: NLog 2.0 Release Candidate: Release notes for NLog 2.0 RC can be found at http://nlog-project.org/nlog-2-rc-release-notesNew ProjectsAboutApprovalTests: About the open source testing library Approval Tests - pptx, sample demos and moreBBImageHandler - An image generator for DotNetNuke and ASP.NET: The BBImageHandler for DotNetNuke and ASP.NET gives users and module programmers the opportunity to use a handler that displays resized images, adds watermarks to images, creatse thumbnails of web pages or displays images stored in a database table without storing them to harddisk. Additionally it could be used to create a counter display. It's developed in C#.CheckBoxList: An ASP.net server control that databinds a list of items into a list of checkboxes. Supports AutoPostBack, WebControl styles, etc.CSLA Recursos .NET: Clases básicas de .NET Framework y desarrollo de aplicaciones Windows, para la Comunidad Hispana de CSLA.NET. Aquí encontrarás código de proyectos básicos de .NET Framework hasta los conceptos de CSLA.NET 3.8.x a 4.0. Siéntete libre de compartir código con nosotros. Visita la página web oficial de la Comunidad Hispana de CSLA.NET en http://www.cslanet.org/portalcsla/index.php DNN Task Manager: An open source Task Manager module for DotNetNuke, created during a series of free videos in the DotNetNuke Video Library.DTW Projects: DuckTapeWorks SW ProjectsDuAn1: Du an 1Element Overlay ASP.NET Extender Control: The Element Overlay ASP.NET extender control extends the Dynamic Populate Extender (from the Ajax Control Toolkit) to display dynamic content superimposed over a specified HTML page element with a wash-out effect similar in the Modal Popup extender.FWT: Fleet Tracking software for STM32Get TPB: .Hayabusa: Localisation app developp with my custom framework ITSP Event Receiver Config Utility: This SharePoint utility allows a SharePoint Admin to easily manage list and content type event receivers. The utility allows event receivers to be added/removed and listed for list and content type event receivers. The utility was created after trying other solutions which either did not work or only provided part of a solution. Its written in C#Joopk.com - Simple Asp.Net User Friendly CMS - Built in SEO and Url Rewriting: Joopk.com is a simple user friendly CMS for the end user. Too many CMS's are developed for the developer, not the end user. You need a book to understand how to use them. Joopk.com CMS is designed to allow the average internet user to create a url rewritten blog or website.Kinect Earth Move: KinectEarthMove, which use color image and skeleton from Kinect, needs Kinect for Windows SDK beta and was demonstrated on Kinect for Windows SDK beta launch at Channel 9 on June 17 2011. User in front of Kinect can rotate, translate and scale the earth between his hands.KinectNUI: Natural User Interface for Windows using the Microsoft Kinect SDKLightInject: An ultra lightweight zero config Inversion of Control Container Lottery: Lottery projectMotash - Monitoring Task Scheduler: Simple Windows service to monitor the results of tasks run by the Windows Task Scheduler. Sends an email notification if a task executed with an unexpected result.OjanPW: NET Framework 3.5Scout Training Manager: El objetivo de esta aplicación es ayudar a la gestión de los cursos que Scout de Argentina AC ofrece y a sus cursantes.Screenshot7: Windows Phone 7 screenshot tool for marketplace screenshots. Makes it easy to take emulator screenshots for your apps. It is developed in C# using WPF. Simple Recruitment solution for SharePoint 2010: Our Recruitment solution for SharePoint 2010 helps track open positions, candidates, and automate recruitment processes. Users can easily customize recruitment workflows right from the app without any advanced skills.Social.Facebook SDK: This Project was the result of a study made to the facebook API and the OAuth 2.0 Flow, resulting in a SDK to develop applications to Facebook platform and applications based on OAuth 2.0 Protocol Tibco Message Admin: Tibco Message Admin allows you to purge a queue, list messages in a queue, save a message from a queue to a file, edit the message in memory and send to another (or same) queue, load message from a file and send it to a queuetp - Asynchronous Pluggable Protocol test: tp - Asynchronous Pluggable Protocol testWCFRiaServicesBlogSeries: Varios post que estaré escribiendo referente al tema de WCF Ria Services v1.0 para Silvelight 4. Si bien el tema ha sido abordado en muchas páginas y blogs, la mayoría de ellos están en inglés, así que aquí una propuesta en español. Además de que trataré de hacerlo de manera...XMind API for C#: XMind API is a tool set for generating XMind workbook files from C#.

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  • How to solve conflicts with another programmer..

    - by Tio
    Hi all.. I've read this question, but I think it doesn't really applies in my case.. I started to work at new company about 2 months ago with the position of senior web developer, there was already one programmer there, my position is above his, but I'm not his boss.. I don't tell him what to do.. Since the day I started to work at the company, I managed to implement a kind of a test server which he refuses to use, implemented a project management tool which he refuses to use also, and I'm in the process of implementing version control using mercurial ( damn Mercurial that's giving me so much headaches ), which he is going to use.. He is a nice guy, but just the other day we had a big discussion about "best practices", and "coding standards".. for me it's absolutely necessary to have this two things, at the place I'm currently working... otherwise it's not going to work.. This discussion, basically revolved about using short tags and the echo shortcut, and how we shouldn't use it anymore ( because I sometimes use short tags ).. this went for about 15 minutes, until I finally dropped the subject because I had work to do.. and of course he didn't budge even a millimeter, he's continuing to use short tags, and the echo shortcut and he not even cares about what I think.. When I mentioned that we are a team, he told me: "We are not a team, you work on your projects and I work on mine".. Let's just say, that the switch in my brain flipped, I raised my voice, and I told him that he was going nuts.. this was the most improper way to deal it with, I know, but there are certain things that can't be said to me.. The question here, is how do I deal with this? I want, to implement more changes on our work workflow, and I know that it's going to be a pain, with him always complaining and saying things like this.. Our boss is going to intervene in a few days, I talked to him today, the other programmer send him an email the day we had the discussion complaining.. Just to clarify, when I talk about implementing changes, I just don't appear at work, the next day with a sheet of paper, and say: "This is our we are doing things from now on! And there is no discussion.." For example, when I was trying to implement the project management tool, I took the time to talk to everybody that was going to be involved in it, to see what they think about it.. everyone was positive except him, he responded that it was just a mean to control us even more.. Does anyone has any idea on how to deal with this? PS: Truth to be told, I didn't start the best way with him, in the 4º day of work at the company, I found a really bad piece of code on our custom CMS, one of those things that I only expect to find in code produced by a programmer that has only 1 month of training in programming, and I talked to my boss about it... he showed up at the time I saw that piece of code, he saw my face and asked about it, so I told him.. I know the worst thing that can be said to a programmer is saying that their code is awful, but I've already learned that my code isn't the best of the world, so I take criticism in a completely different way now.. maybe he doesn't..

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  • Weblogic 10 - JMS - This RJVM has already been shutdown

    - by Kumar225
    Any idea why the following errors comes up.This is happening when posting a JMS message to a queue deployed on Admin server from the application on managed server. 009-06-02 11:21:18,688 (com.xxx.util.servicelocator.ServiceLocator:612) ERROR - Error while loading Queue ProfilerNotify javax.naming.CommunicationException [Root exception is java.rmi.ConnectException: This RJVM has already been shutdown 3481854169479569584S:XX.XXX.X.XXX:[9200,9200,-1,-1,-1,-1,-1]:Production10:AdminServer] at weblogic.jndi.internal.ExceptionTranslator.toNamingException(ExceptionTranslator.java:64) at weblogic.jndi.internal.WLContextImpl.translateException(WLContextImpl.java:426) at weblogic.jndi.internal.WLContextImpl.lookup(WLContextImpl.java:382) at weblogic.jndi.internal.WLContextImpl.lookup(WLContextImpl.java:367) at javax.naming.InitialContext.lookup(InitialContext.java:351) at com.xxx.util.servicelocator.ServiceLocator.loadQueue(ServiceLocator.java:607) at com.xxx.util.servicelocator.ServiceLocator.getQueue(ServiceLocator.java:285)

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