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  • Reminder: True WCF Asynchronous Operation

    - by Sean Feldman
    A true asynchronous service operation is not the one that returns void, but the one that is marked as IsOneWay=true. Without this, client will always wait for valid response from server, blocking execution. Possible work-around is to generate asynchronous methods and subscribe to Completed event, but then it’s a pseudo asynchronous. Real fire-and-forget is with one way operations.

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  • Networking- Wireless and Wired not working

    - by JJ White
    So everything in Ubuntu has been working great until networking stopped working. I've spent the better part of two days scouring for a fix with no luck. Here is my info...your help would so be appreciated. grep -i eth /var/log/syslog | tail Sep 25 16:31:59 jj-laptop NetworkManager[970]: <info> (eth0): cleaning up... Sep 25 16:31:59 jj-laptop NetworkManager[970]: <info> (eth0): taking down device. Sep 25 16:31:59 jj-laptop kernel: [23403.998837] sky2 0000:02:00.0: eth0: disabling interface Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): now managed Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): device state change: unmanaged -> unavailable (reason 'managed') [10 20 2] Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): bringing up device. Sep 25 16:35:54 jj-laptop kernel: [23413.629424] sky2 0000:02:00.0: eth0: enabling interface Sep 25 16:35:54 jj-laptop kernel: [23413.635703] ADDRCONF(NETDEV_UP): eth0: link is not ready Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): preparing device. Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): deactivating device (reason 'managed') [2] and then ifconfig -a eth0 Link encap:Ethernet HWaddr 00:17:42:14:e9:e1 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:4605 errors:0 dropped:0 overruns:0 frame:0 TX packets:287 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:315161 (315.1 KB) TX bytes:63680 (63.6 KB) Interrupt:16 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:13018 errors:0 dropped:0 overruns:0 frame:0 TX packets:13018 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:880484 (880.4 KB) TX bytes:880484 (880.4 KB) wlan0 Link encap:Ethernet HWaddr 00:13:02:d0:ee:13 BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) also iwconfig lo no wireless extensions. wlan0 IEEE 802.11abg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS thr:off Fragment thr:off Power Management:on eth0 no wireless extensions. and of course sudo lshw -C network *-network description: Ethernet interface product: 88E8055 PCI-E Gigabit Ethernet Controller vendor: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 12 serial: 00:17:42:14:e9:e1 size: 1Gbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full firmware=N/A latency=0 link=no multicast=yes port=twisted pair speed=1Gbit/s resources: irq:44 memory:f0000000-f0003fff ioport:2000(size=256) memory:c0a00000-c0a1ffff *-network DISABLED description: Wireless interface product: PRO/Wireless 3945ABG [Golan] Network Connection vendor: Intel Corporation physical id: 0 bus info: pci@0000:05:00.0 logical name: wlan0 version: 02 serial: 00:13:02:d0:ee:13 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwl3945 driverversion=3.2.0-31-generic firmware=15.32.2.9 latency=0 link=no multicast=yes wireless=IEEE 802.11abg resources: irq:45 memory:c0100000-c0100fff last but not least lsmod Module Size Used by nls_iso8859_1 12617 0 nls_cp437 12751 0 vfat 17308 0 fat 55605 1 vfat usb_storage 39646 0 uas 17828 0 dm_crypt 22528 0 rfcomm 38139 0 parport_pc 32114 0 bnep 17830 2 ppdev 12849 0 bluetooth 158438 10 rfcomm,bnep binfmt_misc 17292 1 snd_hda_codec_idt 60251 1 pcmcia 39791 0 joydev 17393 0 snd_hda_intel 32765 3 snd_hda_codec 109562 2 snd_hda_codec_idt,snd_hda_intel snd_hwdep 13276 1 snd_hda_codec snd_pcm 80845 2 snd_hda_intel,snd_hda_codec snd_seq_midi 13132 0 yenta_socket 27428 0 snd_rawmidi 25424 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51567 2 snd_seq_midi,snd_seq_midi_event pcmcia_rsrc 18367 1 yenta_socket wacom_w8001 12906 0 irda 185517 0 arc4 12473 2 iwl3945 73111 0 iwl_legacy 71134 1 iwl3945 mac80211 436455 2 iwl3945,iwl_legacy cfg80211 178679 3 iwl3945,iwl_legacy,mac80211 snd_timer 28931 2 snd_pcm,snd_seq snd_seq_device 14172 3 snd_seq_midi,snd_rawmidi,snd_seq dm_multipath 22710 0 pcmcia_core 21511 3 pcmcia,yenta_socket,pcmcia_rsrc psmouse 96619 0 apanel 12718 0 serport 12808 1 serio_raw 13027 0 crc_ccitt 12595 1 irda mac_hid 13077 0 snd 62064 15 snd_hda_codec_idt,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_t imer,snd_seq_device input_polldev 13648 1 apanel soundcore 14635 1 snd snd_page_alloc 14115 2 snd_hda_intel,snd_pcm lp 17455 0 fujitsu_laptop 18504 0 parport 40930 3 parport_pc,ppdev,lp dm_raid45 76451 0 xor 25987 1 dm_raid45 dm_mirror 21822 0 dm_region_hash 16065 1 dm_mirror dm_log 18193 3 dm_raid45,dm_mirror,dm_region_hash sdhci_pci 18324 0 sdhci 28241 1 sdhci_pci sky2 49545 0 i915 414939 3 drm_kms_helper 45466 1 i915 drm 197692 4 i915,drm_kms_helper i2c_algo_bit 13199 1 i915 video 19068 1 i915

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  • how do i fix this: the networking and wireless are enabled. but list of networks under wireless networks not available

    - by Ayesha Ahmad
    i started working with ubuntu 11.10 last year. i upgraded to 12.04 a week back. since then i have had all sorts of problems with network connection. first had to install the new driver. the hardware switch somehow got disabled then the above problem arrived. even tho the options are all enabled, the OS is not able to detect scan available network connections. also i have to bring to notice that once in a while it does get connected, can not explain how it happens. I want to fix this problem once and for all. please help. ifconfig: eth0 Link encap:Ethernet HWaddr f0:4d:a2:51:b3:c8 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:44 eth1 Link encap:Ethernet HWaddr 1c:65:9d:67:d5:e1 inet6 addr: fe80::1e65:9dff:fe67:d5e1/64 Scope:Link UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:170 TX packets:0 errors:27 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:17 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:344 errors:0 dropped:0 overruns:0 frame:0 TX packets:344 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:20336 (20.3 KB) TX bytes:20336 (20.3 KB) lshw -c network *-network description: Wireless interface product: BCM4313 802.11b/g/n Wireless LAN Controller vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: eth1 version: 01 serial: 1c:65:9d:67:d5:e1 width: 64 bits clock: 33MHz capabilities: bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 latency=0 multicast=yes wireless=IEEE 802.11 resources: irq:17 memory:f0500000-f0503fff *-network description: Ethernet interface product: AR8152 v1.1 Fast Ethernet vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:04:00.0 logical name: eth0 version: c1 serial: f0:4d:a2:51:b3:c8 capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=atl1c driverversion=1.0.1.0-NAPI firmware=N/A latency=0 multicast=yes port=twisted pair resources: irq:44 memory:f0400000-f043ffff ioport:2000(size=128) iwconfig lo no wireless extensions. eth1 IEEE 802.11 Access Point: Not-Associated Link Quality:5 Signal level:0 Noise level:196 Rx invalid nwid:0 invalid crypt:0 invalid misc:0 eth0 no wireless extensions. lspci 00:00.0 Host bridge: Intel Corporation Core Processor DRAM Controller (rev 18) 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) 00:16.0 Communication controller: Intel Corporation 5 Series/3400 Series Chipset HECI Controller (rev 06) 00:1a.0 USB controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 06) 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 06) 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 06) 00:1c.1 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 2 (rev 06) 00:1c.5 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 6 (rev 06) 00:1d.0 USB controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 06) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev a6) 00:1f.0 ISA bridge: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller (rev 06) 00:1f.2 SATA controller: Intel Corporation 5 Series/3400 Series Chipset 6 port SATA AHCI Controller (rev 06) 00:1f.3 SMBus: Intel Corporation 5 Series/3400 Series Chipset SMBus Controller (rev 06) 00:1f.6 Signal processing controller: Intel Corporation 5 Series/3400 Series Chipset Thermal Subsystem (rev 06) 03:00.0 Network controller: Broadcom Corporation BCM4313 802.11b/g/n Wireless LAN Controller (rev 01) 04:00.0 Ethernet controller: Atheros Communications Inc. AR8152 v1.1 Fast Ethernet (rev c1) ff:00.0 Host bridge: Intel Corporation Core Processor QuickPath Architecture Generic Non-core Registers (rev 05) ff:00.1 Host bridge: Intel Corporation Core Processor QuickPath Architecture System Address Decoder (rev 05) ff:02.0 Host bridge: Intel Corporation Core Processor QPI Link 0 (rev 05) ff:02.1 Host bridge: Intel Corporation Core Processor QPI Physical 0 (rev 05) ff:02.2 Host bridge: Intel Corporation Core Processor Reserved (rev 05) ff:02.3 Host bridge: Intel Corporation Core Processor Reserved (rev 05) I hope this information is of some help.

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  • Silverlight Cream for February 17, 2011 -- #1048

    - by Dave Campbell
    In this Issue: Oren Gal, Andrea Boschin(-2-), Kevin Hoffman, Rudi Grobler(-2-, -3-), Michael Crump, Yochay Kiriaty, Peter Kuhn, Loek van den Ouweland, Jeremy Likness, Jesse Liberty, and WindowsPhoneGeek. Above the Fold: Silverlight: "Multiple page printing in Silverlight4 - Part 2 - preview before printing" Oren Gal WP7: "Windows Phone 7 Tombstoning with MVVM and Sterling" Jeremy Likness XNA: "XNA for Silverlight developers: Part 4 - Animation (frame-based)" Peter Kuhn From SilverlightCream.com: Multiple page printing in Silverlight4 - Part 2 - preview before printing Oren Gal has part 2 of his Printing with Silverlight 4 series up, and this time he's putting up a preview... how cool is that? Inject ApplicationServices with MEF reloaded: supporting recomposition Andrea Boschin revisited his Inject ApplicationServices with MEF post because of feedback, and took it from the realm of an interesting example to a useful solution. Windows Phone 7 - Part #5: Panorama and Pivot controls Andrea Boschin also has part 5 of his WP7 series up at SilverlightShow... want a good demo of both the panorama and the pivot controls... here it is all in one tutorial WP7 for iPhone and Android Developers - Introduction to C# This should be good.. a 12-part series on SilverlightShow by Kevin Hoffman on porting your iPhone/Android app to WP7... this first part an intro to C# Balls of Steel Rudi Grobler discusses the upcoming (?) release of 'Duke Nukem Forever', and has a 'soundboard' for WP7 to celebrate the event... get your Duke Nukem on with these sounds! Moonlight 4 (Preview) is here Rudi Grobler also has a post up about the release of Moonlight by Novel for Silverlight 4!... explanation and links on his post. WP7 Podcasts Rudi Grobler highlights two WP7 Podcasts that are putting out good material... check them out if you haven't already. Having Fun with Coding4Fun’s Windows Phone 7 Controls Michael Crump takes a look at his WP7 app and uses the Coding4Fun project toolset while doing so... getting the tools, setting them up, and consuming them. Windows Phone Silverlight Application Faster Load Time Yochay Kiriaty has a good long discussion up about how to get faster load time out of your WP7 apps... good useful external links throughout. XNA for Silverlight developers: Part 4 - Animation (frame-based) Peter Kuhn's part 4 of his XNA for Silverlight devs is up at Silverlightshow and is a great tutorial on frame-based animation. Windows Phone SoundEffect clipping Loek van den Ouweland has some good information about soudn clips on WP7... the solutions aren't always code solutions.... good to know info. Windows Phone 7 Tombstoning with MVVM and Sterling Jeremy Likness is discussing Tombstoning via MVVM and Sterling... read on how Sterling gives you a leg up on the Tombstone express. Video: Reactive Phone Programming For Windows Phone 7 Fitting in nicely with his podcast on Reactive Programming, Jesse Liberty releases a video on Reactive Programming for WP7. Talking about Data Binding in WP7 | Coding4fun TextBoxBinding helper in depth WindowsPhoneGeek's latest post walks through WP7 databinding in detail with lots of good external links, then follows up with a discussion of the Coding4Fun Binding Helpers Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Converting from mp4 to Xvid avi using avconv?

    - by Ricardo Gladwell
    I normally use avidemux to convert mp4s to Xvid AVI for my Philips Streamium SLM5500. Normally I select MPEG-4 ASP (Xvid) at Two Pass with an average bitrate f 1500kb/s for video and AC3 (lav) audio and it converts correctly. However, I'm trying to using avconv so I can automate the process with a script, but when I do this the video stutters and stops playing part way through. I have a suspicion its something to do with a faulty audio conversion. The commands I'm using are as follows: avconv -y -i video.mp4 -pass 1 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi /dev/null avconv -y -i video.mp4 -pass 2 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi video.avi There is a bewildering array of arguments for avconv. Is there something I'm doing wrong? Is there a way I can script avidemux from a headless server? Please see command line output: $ avconv -y -i video.mp4 -pass 1 -vtag xvid -an -b:v 1500k -f avi /dev/null avconv version 0.8.5-6:0.8.5-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Jan 24 2013 14:49:20 with gcc 4.7.2 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'video.mp4': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 Duration: 00:44:09.16, start: 0.000000, bitrate: 669 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 720x404 [PAR 1:1 DAR 180:101], 538 kb/s, 25 fps, 25 tbr, 100 tbn, 50 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 2013-02-04 13:53:42 [buffer @ 0x7f4c40] w:720 h:404 pixfmt:yuv420p Output #0, avi, to '/dev/null': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 ISFT : Lavf53.21.1 Stream #0.0(und): Video: mpeg4, yuv420p, 720x404 [PAR 1:1 DAR 180:101], q=2-31, pass 1, 1500 kb/s, 25 tbn, 25 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream mapping: Stream #0:0 -> #0:0 (h264 -> mpeg4) Press ctrl-c to stop encoding frame=66227 fps=328 q=2.0 Lsize= 0kB time=2649.16 bitrate= 0.0kbits/s video:401602kB audio:0kB global headers:0kB muxing overhead -100.000000% $ avconv -y -i video.mp4 -pass 2 -vtag xvid -c:a ac3 -b:a 128k -b:v 1500k -f avi video.avi avconv version 0.8.5-6:0.8.5-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Jan 24 2013 14:49:20 with gcc 4.7.2 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'video.mp4': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 Duration: 00:44:09.16, start: 0.000000, bitrate: 669 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 720x404 [PAR 1:1 DAR 180:101], 538 kb/s, 25 fps, 25 tbr, 100 tbn, 50 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 2013-02-04 13:53:42 [buffer @ 0x12b4f00] w:720 h:404 pixfmt:yuv420p Incompatible sample format 's16' for codec 'ac3', auto-selecting format 'flt' [mpeg4 @ 0x12b3ec0] [lavc rc] Using all of requested bitrate is not necessary for this video with these parameters. Output #0, avi, to 'video.avi': Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 creation_time : 2013-02-04 13:53:38 ISFT : Lavf53.21.1 Stream #0.0(und): Video: mpeg4, yuv420p, 720x404 [PAR 1:1 DAR 180:101], q=2-31, pass 2, 1500 kb/s, 25 tbn, 25 tbc Metadata: creation_time : 2013-02-04 13:53:38 Stream #0.1(und): Audio: ac3, 44100 Hz, stereo, flt, 128 kb/s Metadata: creation_time : 2013-02-04 13:53:42 Stream mapping: Stream #0:0 -> #0:0 (h264 -> mpeg4) Stream #0:1 -> #0:1 (ac3 -> ac3) Press ctrl-c to stop encoding Input stream #0:1 frame changed from rate:44100 fmt:s16 ch:2 to rate:44100 fmt:flt ch:2 frame=66227 fps=284 q=2.2 Lsize= 458486kB time=2649.13 bitrate=1417.8kbits/s video:413716kB audio:41393kB global headers:0kB muxing overhead 0.741969%

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  • Impulsioned jumping

    - by Mutoh
    There's one thing that has been puzzling me, and that is how to implement a 'faux-impulsed' jump in a platformer. If you don't know what I'm talking about, then think of the jumps of Mario, Kirby, and Quote from Cave Story. What do they have in common? Well, the height of your jump is determined by how long you keep the jump button pressed. Knowing that these character's 'impulses' are built not before their jump, as in actual physics, but rather while in mid-air - that is, you can very well lift your finger midway of the max height and it will stop, even if with desacceleration between it and the full stop; which is why you can simply tap for a hop and hold it for a long jump -, I am mesmerized by how they keep their trajetories as arcs. My current implementation works as following: While the jump button is pressed, gravity is turned off and the avatar's Y coordenate is decremented by the constant value of the gravity. For example, if things fall at Z units per tick, it will rise Z units per tick. Once the button is released or the limit is reached, the avatar desaccelerates in an amount that would make it cover X units until its speed reaches 0; once it does, it accelerates up until its speed matches gravity - sticking to the example, I could say it accelerates from 0 to Z units/tick while still covering X units. This implementation, however, makes jumps too diagonal, and unless the avatar's speed is faster than the gravity, which would make it way too fast in my current project (it moves at about 4 pixels per tick and gravity is 10 pixels per tick, at a framerate of 40FPS), it also makes it more vertical than horizontal. Those familiar with platformers would notice that the character's arc'd jump almost always allows them to jump further even if they aren't as fast as the game's gravity, and when it doesn't, if not played right, would prove itself to be very counter-intuitive. I know this because I could attest that my implementation is very annoying. Has anyone ever attempted at similar mechanics, and maybe even succeeded? I'd like to know what's behind this kind of platformer jumping. If you haven't ever had any experience with this beforehand and want to give it a go, then please, don't try to correct or enhance my explained implementation, unless I was on the right way - try to make up your solution from scratch. I don't care if you use gravity, physics or whatnot, as long as it shows how these pseudo-impulses work, it does the job. Also, I'd like its presentation to avoid a language-specific coding; like, sharing us a C++ example, or Delphi... As much as I'm using the XNA framework for my project and wouldn't mind C# stuff, I don't have much patience to read other's code, and I'm certain game developers of other languages would be interested in what we achieve here, so don't mind sticking to pseudo-code. Thank you beforehand.

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  • Différence entre :before et ::before, les pseudos-element en CSS3 par Louis Lazaris, traduit par Jérôme Debray

    Lorsquevous faites une recherche sur les pseudo-éléments en CSS, vous pouvez constater différentes syntaxes pour :before et :after, précédés de deux-points doublés (::) ou non. Cela peut sembler un peu déroutant de prime abord mais il y a, en fait, une explication plutôt simple. J'avais supposé qu'il y avait une différence de fonctionnement entre les deux types de syntaxe, mais ce n'est pas le cas comme le montre, ci dessous, les explications courte et longue.

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  • Wireless is detected, but not connecting. Ethernet works. How to correct the wireless address?

    - by Lucas
    I am running Ubuntu 14.04 with cable internet, and my wireless is detected and connected, but I cannot connect to the internet. I know the problem is with my machine because other machines are connecting to the same router just fine. I can connect via ethernet just fine as well. Here are some notable tests: ping 192.168.0.105 works with 0% packet loss, but ping 192.168.0.1 has 100% packet loss. When I plug in my ethernet, ping 192.168.0.1 works with 0% packet loss. My wireless name is tg, and the router ip is 192.168.0.1 (where I can enter username and password). I suspect that I need to change my wireless address from 192.168.0.105 to 192.168.0.1. Any suggestions on how to proceed? extra info: [lucas@lucas-ThinkPad-W520]/home/lucas$ iwconfig eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11abgn ESSID:"tg" Mode:Managed Frequency:2.462 GHz Access Point: 00:02:6F:83:F8:F4 Bit Rate=1 Mb/s Tx-Power=15 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=62/70 Signal level=-48 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:52 Invalid misc:166 Missed beacon:0 [lucas@lucas-ThinkPad-W520]/home/lucas$ ifconfig eth0 Link encap:Ethernet HWaddr f0:de:f1:b2:53:53 inet addr:192.168.0.100 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::f2de:f1ff:feb2:5353/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:980003 errors:0 dropped:0 overruns:0 frame:0 TX packets:498384 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1320506168 (1.3 GB) TX bytes:59780591 (59.7 MB) Interrupt:20 Memory:f3a00000-f3a20000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:21927 errors:0 dropped:0 overruns:0 frame:0 TX packets:21927 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:1781719 (1.7 MB) TX bytes:1781719 (1.7 MB) wlan0 Link encap:Ethernet HWaddr 24:77:03:29:8f:dc inet addr:192.168.0.105 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::2677:3ff:fe29:8fdc/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11828 errors:0 dropped:0 overruns:0 frame:0 TX packets:15444 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:4855662 (4.8 MB) TX bytes:2250585 (2.2 MB) [lucas@lucas-ThinkPad-W520]/home/lucas$ lspci -nn | grep 0280 03:00.0 Network controller [0280]: Intel Corporation Centrino Ultimate-N 6300 [8086:4238] (rev 3e) [lucas@lucas-ThinkPad-W520]/home/lucas$ rfkill list 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: tpacpi_bluetooth_sw: Bluetooth Soft blocked: no Hard blocked: no 2: phy0: Wireless LAN Soft blocked: no Hard blocked: no with ethernet unplugged: [lucas@lucas-ThinkPad-W520]/home/lucas$ route -n | grep UG 0.0.0.0 192.168.0.1 0.0.0.0 UG 0 0 0 wlan0 with ethernet plugged in: [lucas@lucas-ThinkPad-W520]/home/lucas$ route -n | grep UG 0.0.0.0 192.168.0.1 0.0.0.0 UG 0 0 0 eth0 [lucas@lucas-ThinkPad-W520]/home/lucas$ nm-tool NetworkManager Tool State: connected (global) - Device: wlan0 [tg] ---------------------------------------------------------- Type: 802.11 WiFi Driver: iwlwifi State: connected Default: no HW Address: 24:77:03:29:8F:DC Capabilities: Speed: 52 Mb/s Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes Wireless Access Points (* = current AP) tatum: Infra, 40:8B:07:D8:A5:04, Freq 2437 MHz, Rate 54 Mb/s, Strength 42 W PA WPA2 ums: Infra, 00:20:A6:72:52:BF, Freq 2437 MHz, Rate 54 Mb/s, Strength 59 Alpha 40: Infra, 28:CF:E9:86:59:5D, Freq 5260 MHz, Rate 54 Mb/s, Strength 30 W PA WPA2 thepromiselan: Infra, 58:6D:8F:51:E5:54, Freq 2452 MHz, Rate 54 Mb/s, Strength 34 $ PA WPA2 xfinitywifi: Infra, 06:1D:D5:84:27:A0, Freq 2437 MHz, Rate 54 Mb/s, Strength 52 *tg: Infra, 00:02:6F:83:F8:F4, Freq 2462 MHz, Rate 54 Mb/s, Strength 73 W PA2 ums: Infra, 00:20:A6:A1:9F:25, Freq 2452 MHz, Rate 54 Mb/s, Strength 44 BRIAN-PC_Network:Infra, 20:AA:4B:DD:93:D6, Freq 2462 MHz, Rate 54 Mb/s, Strength 35 W PA2 HOME-C0F8: Infra, 44:32:C8:D2:C0:F8, Freq 2412 MHz, Rate 54 Mb/s, Strength 40 W PA WPA2 abcsexy: Infra, 28:28:5D:27:5D:85, Freq 2412 MHz, Rate 54 Mb/s, Strength 27 W PA WPA2 IPv4 Settings: Address: 192.168.0.105 Prefix: 24 (255.255.255.0) Gateway: 192.168.0.1 DNS: 192.168.0.1 - Device: eth0 [Wired connection 1] ------------------------------------------- Type: Wired Driver: e1000e State: connected Default: yes HW Address: F0:DE:F1:B2:53:53 Capabilities: Carrier Detect: yes Speed: 100 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.0.100 Prefix: 24 (255.255.255.0) Gateway: 192.168.0.1 DNS: 192.168.0.1

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  • Dites-moi quelle est votre adresse e-mail, je vous dirai votre niveau de connaissances en informatiq

    Dites-moi quelle est votre adresse e-mail, je vous dirai votre niveau de connaissances en informatique Que l'on soit ou non client chez un FAI, nous possédons presque tous au moins une adresse e-mail. Le blog satyrique The Oatmeal s'est ainsi lancé dans l'analyse de la personnalité d'un internaute en fonction de l'adresse e-mail qu'il s'est crée. Voici les traits de caractère supposés des propriétaires de boîtes à lettres électroniques : Si vous utilisez : - Votre propre domaine (par exemple [email protected] ou [email protected]) : Il y a de grandes chances que vous soyez très doué en informatique et comp...

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  • Réseau social du Club : optimisation de la barre de navigation du forum, pour une utilisation plus confortable

    Chers membres du Club Developpez.com,Nous avons apporté un changement au forum concernant la barre de navigation secondaire ; il s'agit de la barre en-dessous de la ligne "Bienvenue <pseudo> Notifications, Tableau de bord, Déconnexion". Le contenu de cette barre diffère en fonction de l'emplacement du forum (en particulier dans la recherche de messages et dans le système de bug reportiong). Le changement concerne ici la barre générale, disponible en mode connecté, dans la plupart...

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  • CodePlex Daily Summary for Monday, May 26, 2014

    CodePlex Daily Summary for Monday, May 26, 2014Popular ReleasesClosedXML - The easy way to OpenXML: ClosedXML 0.71.1: More performance improvements. It's faster and consumes less memory.Role Based Views in Microsoft Dynamics CRM 2011: Role Based Views in CRM 2011 and 2013 - 1.1.0.0: Issues fixed in this build: 1. Works for CRM 2013 2. Lookup view not getting blockedSimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesSimple Connect To Db: SimpleConnectToDb_v1: SimpleConnectToDb_v1CRM 2011 / CRM 2013 Form Helper: v2014.05.25: v2014.05.25 Added PhoneFormat & PhoneFormatAreaCode v2014.05.24 Initial ReleaseCreate Word documents without MS Word: Release 3.0: Add support for Sections, Sections Headers and Footers and right to left languages.Corporate News App for SharePoint 2013: CorporateNewsApp v1.6.2.0: Important note This version contains a major bug fix about the generic error "Request failed. Unexpected response data from server null" This error occurs on SharePoint Online only, following an update of the Javascript API after May 2014. If you have installed this application manually in your applications company catalog, you can download the CorporateNewsApp.app file in the zip archive and update it manually. If you have installed this application directly from the SharePoint Store, it ...DevOS: DevOS: Plugin-system added Including:DevOS.exe DevOS API.dll Files must be in the some folderTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"C64 Studio: 3.5: Add: BASIC renumber function Add: !PET pseudo op Add: elseif for !if, } else { pseudo op Add: !TRACE pseudo op Add: Watches are saved/restored with a solution Add: Ctrl-A works now in export assembly controls Add: Preliminary graphic import dialog (not fully functional yet) Add: range and block selection in sprite/charset editor (Shift-Click = range, Alt-Click = block) Fix: Expression evaluator could miscalculate when both division and multiplication were in an expression without parenthesisSEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...ConEmu - Windows console with tabs: ConEmu 140523 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" Aspose for Apache POI: Missing Features of Apache POI SL - v 1.1: Release contain the Missing Features in Apache POI SL SDK in Comparison with Aspose.Slides for dealing with Microsoft Power Point. What's New ?Following Examples: Managing Slide Transitions Manage Smart Art Adding Media Player Adding Audio Frame to Slide Feedback and Suggestions Many more examples are yet to come here. Keep visiting us. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...WordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.New ProjectsASP.Net MCV4 Simplified Code Samples: This project intended to simplify the same. In this project each task is implemented with minimum lines of code to reduces complicity.Calvin: net???CodeLatino by Latinosoft: A Modified version for codeShow -- Probably taking more than a month.freeasyBackup: A free and easy to use Backup Tool for everyone. Without any cloud restrictions. freeasyExplorer: A free and easy to use File Explorer for everyone.openPDFspeedreader: #spritz #pdfreader #speedreader PDF Editor to Edit PDF Files in your ASP.NET Applications: This sample application allows the users to edit PDF files online using Aspose.Pdf for .NET.SharePoint World Cup 2013: world cup 2014SSAS Long Running Query Performance Helper: This utility helps investigate long running multidimensional or mining queries in discovery, de-parameterization and re-parameterization back to source format.

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  • is Microsoft LC random generator patented?

    - by user396672
    I need a very simple pseudo random generator (no any specific quality requirements) and I found Microsoft's variant of LCG algorithm used for rand() C runtime library function fit my needs (gcc's one seems too complex). I found the algorithm here: http://rosettacode.org/wiki/Linear_congruential_generator#C However, I worry the algorithm (including its "magic numbers" i.e coefficients) may by patented or restricted for use in some another way. Is it allowed to use this algorithm without any licence or patent restrictions or not? I can't use library rand() because I need my results to be exactly reproducible on different platforms

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  • Wireless doesn't work on a Broadcom BCM4312

    - by Boderick
    As stated, I've just upgraded to 12.04 and my Dell Inspiron 1545 isn't recognising its wireless card and I was wondering if anybody could help? Edit: Okay, so I found the wireless card by using lspci -vvv and it returned this: 0c:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g LP-PHY (rev 01) Subsystem: Dell Wireless 1397 WLAN Mini-Card Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast TAbort- SERR- Kernel modules: ssb lsmod Module Size Used by dm_crypt 22528 0 joydev 17393 0 dell_wmi 12601 0 sparse_keymap 13658 1 dell_wmi dell_laptop 13671 0 dcdbas 14098 1 dell_laptop psmouse 72919 0 uvcvideo 67203 0 serio_raw 13027 0 videodev 86588 1 uvcvideo snd_hda_codec_idt 60251 1 mac_hid 13077 0 snd_hda_intel 32765 5 snd_hda_codec 109562 2 snd_hda_codec_idt,snd_hda_intel snd_hwdep 13276 1 snd_hda_codec parport_pc 32114 0 rfcomm 38139 0 bnep 17830 2 ppdev 12849 0 snd_pcm 80845 3 snd_hda_intel,snd_hda_codec bluetooth 158438 10 rfcomm,bnep snd_seq_midi 13132 0 snd_rawmidi 25424 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51567 2 snd_seq_midi,snd_seq_midi_event snd_timer 28931 2 snd_pcm,snd_seq snd_seq_device 14172 3 snd_seq_midi,snd_rawmidi,snd_seq binfmt_misc 17292 1 snd 62064 18 snd_hda_codec_idt,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device soundcore 14635 1 snd snd_page_alloc 14108 2 snd_hda_intel,snd_pcm lp 17455 0 parport 40930 3 parport_pc,ppdev,lp sky2 53628 0 ums_realtek 17920 0 uas 17699 0 i915 414603 3 wmi 18744 1 dell_wmi drm_kms_helper 45466 1 i915 drm 197692 4 i915,drm_kms_helper i2c_algo_bit 13199 1 i915 video 19068 1 i915 usb_storage 39646 1 ums_realtek ifconfig -a eth0 Link encap:Ethernet HWaddr 00:23:ae:24:71:45 inet addr:192.168.1.158 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::223:aeff:fe24:7145/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:14340 errors:0 dropped:0 overruns:0 frame:0 TX packets:10191 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:15403754 (15.4 MB) TX bytes:1262570 (1.2 MB) Interrupt:18 ham0 Link encap:Ethernet HWaddr 7a:79:05:2d:b0:f7 inet addr:5.45.176.247 Bcast:5.255.255.255 Mask:255.0.0.0 inet6 addr: fe80::7879:5ff:fe2d:b0f7/64 Scope:Link inet6 addr: 2620:9b::52d:b0f7/96 Scope:Global UP BROADCAST RUNNING MULTICAST MTU:1404 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:179 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:500 RX bytes:0 (0.0 B) TX bytes:27480 (27.4 KB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:433 errors:0 dropped:0 overruns:0 frame:0 TX packets:433 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:60051 (60.0 KB) TX bytes:60051 (60.0 KB) iwconfig lo no wireless extensions. ham0 no wireless extensions. eth0 no wireless extensions. the results for sudo lshw -class network *-network description: Wireless interface product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:0c:00.0 logical name: eth1 version: 01 serial: 00:22:5f:77:1f:e6 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 latency=0 multicast=yes wireless=IEEE 802.11bg resources: irq:17 memory:f69fc000-f69fffff *-network description: Ethernet interface product: 88E8040 PCI-E Fast Ethernet Controller vendor: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:09:00.0 logical name: eth0 version: 13 serial: 00:23:ae:24:71:45 size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full firmware=N/A ip=192.168.1.158 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:45 memory:f68fc000-f68fffff ioport:de00(size=256) *-network description: Ethernet interface physical id: 2 logical name: ham0 serial: 7a:79:05:2d:b0:f7 size: 10Mbit/s capabilities: ethernet physical configuration: autonegotiation=off broadcast=yes driver=tun driverversion=1.6 duplex=full firmware=N/A ip=5.45.176.247 link=yes multicast=yes port=twisted pair speed=10Mbit/s and the results of rfkill list all 0: brcmwl-0: Wireless LAN Soft blocked: yes Hard blocked: yes 1: dell-wifi: Wireless LAN Soft blocked: yes Hard blocked: yes

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  • Is it normal to think about a design problem for days with no code written? [closed]

    - by Kim Jong Woo
    Sometimes I stare blankly into space or sketch ideas and write some pseudo codes on paper. Then I scratch it out and start again, then when I think I have the correct solution for the problem I begin writing the code. Is it normal to think for days without writing any code? Is this a sign that I am approaching the problem entirely wrong? It makes me nervous to not getting any tangible code written in my IDE.

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  • Ubuntu 12.04 host – Virtualbox 4.1.12 Guest=Windows 7 – Network will not connect

    - by user287529
    Ubuntu 12.04 host – Virtualbox 4.1.12 Guest=Windows 7 – Network will not connect. I'm using Ubuntu 12.04 on an Acer Aspire 5742-7645 laptop with 4GB memory, Intel Core i3 processor, Intel HD Graphics, DVD drive, 802.1 b/g/n, and 500 GB HD. I connect to my router via a wireless connection. I have installed Virutalbox 4.1.12 from the Ubuntu Software Center and installed Guest additions 4.1.12 in the Windows 7 guest session. I have Windows XP and Windows 7 installed as guests in Virtual box The network settings are different for XP and 7 – see below. Network Settings XP guest = Adapter 1: PCnet-FAST III (NAT) - Network works perfectly and has worked well for several years. Network Settings Win 7 = Adapter 1: Intel PRO/1000 MT Desktop (Bridged adapter, eth1) Promiscuous Mode = allow all Cable connected = checked When I originally installed Windows 7, I tried NAT and the guest network would not connect. Once I changed the setting to the above (Bridged) the Network worked perfectly. However, what I believe is after updates (not sure if it was an Ubuntu or Windows update) the guest network stopped working and I can not get it to connect. Interfaces file content auto lo iface lo inet loopback Ifconfig yields lou@lou-Aspire-5742:~$ ifconfig eth0 Link encap:Ethernet HWaddr 1c:75:08:09:f6:5c UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:16 eth1 Link encap:Ethernet HWaddr 4c:0f:6e:7c:9f:01 inet addr:192.168.1.104 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::4e0f:6eff:fe7c:9f01/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:18095 errors:2 dropped:0 overruns:0 frame:24344 TX packets:9281 errors:47 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:5301926 (5.3 MB) TX bytes:1441885 (1.4 MB) Interrupt:17 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:3208 errors:0 dropped:0 overruns:0 frame:0 TX packets:3208 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:294088 (294.0 KB) TX bytes:294088 (294.0 KB) Ipconfig yields the following: Windows IP Configuration Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::38ba:dbca:a21d:c3d1%13 Autoconfiguration IPv4 Address. . : 169.254.195.209 Subnet Mask . . . . . . . . . . . : 255.255.0.0 Default Gateway . . . . . . . . . : Tunnel adapter isatap.{B292E440-679D-4FC5-8E34-77D6804669C8}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 11: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : I'm not sure what else to do. Can someone provide the troubleshooting steps to determine what the problem is and possible solution?

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  • Render angles of a 3D model into 2D images?

    - by Ricket
    Is there a tool out there that you can give a 3D model file, and it will output 2D renders of it from various angles? For example if you were making a 2D RPG but you want to make your character look nice, you might make the character in 3D and then just render the character from 8 or more angles into images which then are used by the 2D engine to give a pseudo-3D look. Does such a tool exist or will it need to be custom-written or done manually?

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  • Create a kind of Interface c++ [migrated]

    - by Liuka
    I'm writing a little 2d rendering framework with managers for input and resources like textures and meshes (for 2d geometry models, like quads) and they are all contained in a class "engine" that interacts with them and with a directX class. So each class have some public methods like init or update. They are called by the engine class to render the resources, create them, but a lot of them should not be called by the user: //in pseudo c++ //the textures manager class class TManager { private: vector textures; .... public: init(); update(); renderTexture(); //called by the "engine class" loadtexture(); gettexture(); //called by the user } class Engine { private: Tmanager texManager; public: Init() { //initialize all the managers } Render(){...} Update(){...} Tmanager* GetTManager(){return &texManager;} //to get a pointer to the manager //if i want to create or get textures } In this way the user, calling Engine::GetTmanager will have access to all the public methods of Tmanager, including init update and rendertexture, that must be called only by Engine inside its init, render and update functions. So, is it a good idea to implement a user interface in the following way? //in pseudo c++ //the textures manager class class TManager { private: vector textures; .... public: init(); update(); renderTexture(); //called by the "engine class" friend class Tmanager_UserInterface; operator Tmanager_UserInterface*(){return reinterpret_cast<Tmanager_UserInterface*>(this)} } class Tmanager_UserInterface : private Tmanager { //delete constructor //in this class there will be only methods like: loadtexture(); gettexture(); } class Engine { private: Tmanager texManager; public: Init() Render() Update() Tmanager_UserInterface* GetTManager(){return texManager;} } //in main function //i need to load a texture //i always have access to Engine class engine-GetTmanger()-LoadTexture(...) //i can just access load and get texture; In this way i can implement several interface for each object, keeping visible only the functions i (and the user) will need. There are better ways to do the same?? Or is it just useless(i dont hide the "framework private functions" and the user will learn to dont call them)? Before i have used this method: class manager { public: //engine functions userfunction(); } class engine { private: manager m; public: init(){//call manager init function} manageruserfunciton() { //call manager::userfunction() } } in this way i have no access to the manager class but it's a bad way because if i add a new feature to the manager i need to add a new method in the engine class and it takes a lot of time. sorry for the bad english.

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  • Wireless device bug on 13.10. BCM4313 registers as eth1 instead of wlan0 and no internet access

    - by user205691
    My Hotel wiFi requires me to login with a username & password after connecting to the hotspot. So, my browser would open a page with username & passwrd fields to login and then connect to internet. But unfortunately, firefox & chromium dont seem to work. i dont think it is browser related but a setting for the wifi router or driver which is creating this issue. using Broadcom 801.11 STA wireless driver (proprietary). tried open source as well but same result !! The image linked below shows my wifi connection setting & Chromium. The login page itself comes up after a long time and after entering the credentials, it keeps loading for ever !! it is the same case for every other browser.. so i dont think its browser issue but something to do with wifi setting or network manager stuff.. interestingly, i am able to connect to WiFi networks with WPA key without any issue. Adhoc hotspot is a problem and that is my regular home network :( .. I hope i can get some help solving this issue ! I have tried repeating the same hotspot after login from my android, by creating a virtual repeater with WPA key and it works. I can browse on ubuntu using this method.. but cant be doing this regularly ! I tried loading the same login page of the hotel wifi while browsing through my repeater wifi created on mobile and screen shot attached below. the page loads up quick and easy.. so this means something is wrong with the way network manager handles adhoc connectivity & login ?? i installed wicd0 but it crashes on startup and not helpful at all ! Screenshot of Chromium page Login page with repeated hotspot ifconfig in my terminal results: krishna@krishna-HP-ENVY-4-Notebook-PC:~$ ifconfig eth0 Link encap:Ethernet HWaddr 28:92:4a:1d:54:fa UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) eth1 Link encap:Ethernet HWaddr e0:06:e6:89:fa:49 inet addr:10.24.1.71 Bcast:10.24.1.255 Mask:255.255.255.0 inet6 addr: fe80::e206:e6ff:fe89:fa49/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:10940 errors:0 dropped:0 overruns:0 frame:348431 TX packets:6611 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:7669631 (7.6 MB) TX bytes:864195 (864.1 KB) Interrupt:17 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:2146 errors:0 dropped:0 overruns:0 frame:0 TX packets:2146 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:166120 (166.1 KB) TX bytes:166120 (166.1 KB) I wonder why is the wireless configured under eth1 ? I think this is a bug with earlier ubuntu versions, but is this normal in 13.10 or is there a wrong configuration here ? The wireless device in my pc is BCM4313 and i have installed the bcmwl-kernel-sources, wireless-tools to support the device. i also reinstalled the bcmwl-kernel as suggested on broadcom website, via synaptic package manager. Nothing has changed this situation ! I tried booting into liveUSB and then ifconfig results show wireless under wlan0. But then the wireless connects and loads the login page. So is the problem with the device configuration now ? i really want to get this fixed before i start configuring the other stuff like ATI graphics and such on the laptop for overheating.. lack of internet access is too bad a bug for me :P any help is appreciated!

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  • Wireless connection works but the internet is too slow to use in Ubuntu 11.04

    - by Garrin
    The internet is so slow as to be unusable. And I'm not being picky. Even after minutes I can't get my Google home page to load. I tried installing a package through apt-get and was getting rates between 0 and a few hundred bytes/s. That's bytes, not kilobytes! Mostly 0 however (no exaggeration, it spends large amounts of time stalled). And I would go to a speed test web site of some kind but I can't since nothing will load. Briefly put, the laptop I am using was connected to two wireless networks while using Ubuntu 11.04 without any issues before this. It was also connected to a wired network without any issues. It dual boats Windows 7 which has never had any issues, not even with the current wireless network. Just to be clear, on the current wi-fi network, Windows 7 encounters no issues (speedtest.net puts the network speed at 1mb/s) but my network connection in Ubuntu 11.04 is so slow as to literally be unusable. I am unfamiliar with the router except for the fact that it boasts a Rogers logo (that's a large ISP/cable provider in Canada for those not familiar with the land of igloos and polar bears). I am far from the router and some desktop widget I use tells me the signal strength is at 58% (it seems fairly reliable and this would appear to match up with the filled bars in the network icon). I should also mention I'm just renting a room in this house so I'm not the network administrator and while I can access the 192.168.0.1 router page, the password wasn't set to 'password' so it's not much use to me. Here are a bunch of commands I ran which don't tell me a whole lot but I thought might be more instructive to the wise around here: lspci (just showing my network card): 05:00.0 Network controller: Atheros Communications Inc. AR928X Wireless Network Adapter (PCI-Express) (rev 01) This one is self explanatory. PING www.googele.com (216.65.41.185) 56(84) bytes of data. 64 bytes from nnw.net (216.65.41.185): icmp_req=1 ttl=51 time=267 ms 64 bytes from nnw.net (216.65.41.185): icmp_req=2 ttl=51 time=190 ms 64 bytes from nnw.net (216.65.41.185): icmp_req=3 ttl=51 time=212 ms 64 bytes from nnw.net (216.65.41.185): icmp_req=4 ttl=51 time=207 ms 64 bytes from nnw.net (216.65.41.185): icmp_req=5 ttl=51 time=220 ms --- www.googele.com ping statistics --- 5 packets transmitted, 5 received, 0% packet loss, time 4003ms rtt min/avg/max/mdev = 190.079/219.699/267.963/26.121 ms ifconfig eth0 Link encap:Ethernet HWaddr 20:6a:8a:02:20:da UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:42 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:16 errors:0 dropped:0 overruns:0 frame:0 TX packets:16 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:960 (960.0 B) TX bytes:960 (960.0 B) wlan0 Link encap:Ethernet HWaddr 20:7c:8f:05:c6:bf inet addr:192.168.0.16 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::227c:8fff:fe05:c6bf/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:982 errors:0 dropped:0 overruns:0 frame:0 TX packets:658 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:497250 (497.2 KB) TX bytes:95076 (95.0 KB) Thank you

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  • "The connection has timed out" - Please help!

    - by gon
    I recently installed a fresh Ubuntu 12.04 LTS on a desktop, and the installation itself was successful (other than 'grub rescue' issue that I encountered but fixed) but this connection problem is really giving me a headache. Symptoms: 1. When I open the FireFox browser and try to connect to a website, it just hangs for a while saying "Connecting..." but eventually loads an error page "The connection has timed out". 2. It's not a browser problem (and I tried setting ipv6 thing to "true" at about:config) because running "sudo apt-get install [some-random-package]" at terminal fails ("E: Unable to locate package [package]") too. All other operations that need internet access are not working. 3. I certainly see a wired network (called "eth1") at the Network Manager, and it says "Connection Established" after disconnecting and then connecting again. I have tried almost everything that could be found from google search results still no luck. Their problems slightly differ from mine or the solutions just don't work. By the way it didn't have internet access when installing Ubuntu 12.04. (I ignored the message that I need internet to install Ubuntu) Could this be a problem? I'm sorry I don't remember if internet worked or not on the previous version of Ubuntu. :( I would really appreciate your help... I don't even know what more to do if this fails too.. Thanks!! Thanks for your comment. Here is the result of ifconfig: eth0 Link encap:Ethernet HWaddr 78:ac:c0:3d:b2:b9 inet addr:10.10.65.185 Bcast:10.10.65.255 Mask:255.255.255.0 inet6 addr: fe80::7aac:c0ff:fe3d:b2b9/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:3907 errors:0 dropped:0 overruns:0 frame:0 TX packets:771 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:393118 (393.1 KB) TX bytes:73472 (73.4 KB) Interrupt:16 eth1 Link encap:Ethernet HWaddr 78:ac:c0:3d:b2:b8 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:17 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:4 errors:0 dropped:0 overruns:0 frame:0 TX packets:4 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:204 (204.0 B) TX bytes:204 (204.0 B) route -n: Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 0.0.0.0 10.10.65.1 0.0.0.0 UG 0 0 0 eth0 10.10.65.0 0.0.0.0 255.255.255.0 U 1 0 0 eth0 169.254.0.0 0.0.0.0 255.255.0.0 U 1000 0 0 eth0 /etc/resolv.conf: # Dynamic resolv.conf(5) file for glibc resolver(3) generated by resolvconf(8) # DO NOT EDIT THIS FILE BY HAND -- YOUR CHANGES WILL BE OVERWRITTEN nameserver 8.8.8.8 nameserver 8.8.4.4 nameserver 10.81.1.8 nameserver 10.1.2.10 nameserver 127.0.0.1 search yamatake.local /etc/network/interfaces: auto lo iface lo inet loopback #auto eth0 #iface eth0 inet dhcp #auto eth1 #iface eth1 inet dhcp And I'll also include the result of 'sudo lshw -C network' in case it might help: *-network description: Ethernet interface product: NetXtreme BCM5764M Gigabit Ethernet PCIe vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 10 serial: 78:ac:c0:3d:b2:b9 size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.121 duplex=full firmware=5764m-v3.35 ip=10.10.65.185 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:93 memory:fc000000-fc00ffff *-network description: Ethernet interface product: NetXtreme BCM5764M Gigabit Ethernet PCIe vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:01:00.0 logical name: eth1 version: 10 serial: 78:ac:c0:3d:b2:b8 size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.121 duplex=full firmware=5764m-v3.35 latency=0 link=no multicast=yes port=twisted pair speed=100Mbit/s resources: irq:94 memory:fb000000-fb00ffff

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  • C Programming arrays, I dont understand how I would go about making this program, If anyone can just guide me through the basic outline please :) [on hold]

    - by Rashmi Kohli
    Problem The temperature of a car engine has been measured, from real-world experiments, as shown in the table and graph below: Time (min) Temperature (oC) 0 20 1 36 2 61 3 68 4 77 5 110 Use linear regression to find the engine’s temperature at 1.5 minutes, 4.3 minutes, and any other time specified by the user. Background In engineering, many times we measure several data points in an experiment, but then we need to predict a value that we have not measured which lies between two measured values, such as the problem statement above. If the relation between the measured parameters seems to be roughly linear, then we can use linear regression to find the relationship between those parameters. In the graph of the problem statement above, the relation seems to be roughly linear. Hence, we can apply linear regression to the above problem. Assuming y {y0, y1, …yn-1} has a linear relation with x {x0, x1, … xn-1}, we can say that: y = mx+b where m and b can be found with linear regression as follows: For the problem in this lab, using linear regression gives us the following line (in blue) compared to the measured curve (in red). As you can see, there is usually a difference between the measured values and the estimated (predicted) values. What linear regression does is to minimize those differences and still give us a straight line (blue). Other methods, such as non-linear regression, are also possible to achieve higher accuracy and better curve fitting. Requirements Your program should first print the table of the temperatures similar to the way it’s printed in the problem statement. It should then calculate the temperature at minute 1.5 and 4.3 and show the answers to the user. Next, it should prompt the user to enter a time in minutes (or -1 to quit), and after reading the user’s specified time it should give the value of the engine’s temperature at that time. It should then go back to the prompt. Hints •Use a one dimensional array to store the temperature values given in the problem statement. •Use functions to separate tasks such as calculating m, calculating b, calculating the temperature at a given time, printing the prompt, etc. You can then give your algorithm as well as you pseudo code per function, as opposed to one large algorithm diagram or one large sequence of pseudo code.

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  • DirectX particle system. ConstantBuffer

    - by Liuka
    I'm new in DirectX and I'm making a 2D game. I want to use a particle system to simulate a 3D starfield, so each star has to set its own constant buffer for the vertexshader es. to set it's world matrix. So if i have 500 stars (that move every frame) i need to call 500 times VSsetconstantbuffer, and map/unmap each buffer. with 500 stars i have an average of 220 fps and that's quite good. My bottelneck is Vs/PsSetconstantbuffer. If i dont call this function i have 400 fps(obliviously nothing is display, since i dont set the position of the stars). So is there a method to speed up the render of the particle system?? Ps. I'm using intel integrate graphic (hd 2000-3000). with a nvidia (or amd) gpu will i have the same bottleneck?? If, for example, i dont call setshaderresource i have 10-20 fps more (for 500 objcets), that is not 180.Why does SetConstantBuffer take so long?? LPVOID VSdataPtr = VSmappedResource.pData; memcpy(VSdataPtr, VSdata, CszVSdata); context->Unmap(VertexBuffer, 0); result = context->Map(PixelBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &PSmappedResource); if (FAILED(result)) { outputResult.OutputErrorMessage(TITLE, L"Cannot map the PixelBuffer", &result, OUTPUT_ERROR_FILE); return; } LPVOID PSdataPtr = PSmappedResource.pData; memcpy(PSdataPtr, PSdata, CszPSdata); context->Unmap(PixelBuffer, 0); context->VSSetConstantBuffers(0, 1, &VertexBuffer); context->PSSetConstantBuffers(0, 1, &PixelBuffer); this update and set the buffer. It's part of the render method of a sprite class that contains a the vertex buffer and the texture to apply to the quads(it's a 2d game) too. I have an array of 500 stars (sprite setup with a star texture). Every frame: clear back buffer; draw the array of stars; present the backbuffer; draw also call the function update( which calculate the position of the sprite on screen based on a "camera class") Ok, create a vertex buffer with the vertices of each quads(stars) seems to be good, since the stars don't change their "virtual" position; so.... In a particle system (where particles move) it's better to have all the object in only one vertices array, rather then an array of different sprite/object in order to update all the vertices' position with a single setbuffer call. In this case i have to use a dynamic vertex buffer with the vertices positions like this: verticesForQuad={{ XMFLOAT3((float)halfDImensions.x-1+pos.x, (float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(1.0f, 0.0f) }, { XMFLOAT3((float)halfDImensions.x-1+pos.x, -(float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(1.0f, 1.0f) }, { XMFLOAT3(-(float)halfDImensions.x-1+pos.x, (float)halfDImensions.y-1.pos.y, 1.0f), XMFLOAT2(0.0f, 0.0f) }, { XMFLOAT3(-(float)halfDImensions.x-1.pos.x, -(float)halfDImensions.y-1+pos.y, 1.0f), XMFLOAT2(0.0f, 1.0f) }, ....other quads} where halfDimensions is the halfsize in pixel of a texture and pos the virtual position of a star. than create an array of verticesForQuad and create the vertex buffer ZeroMemory(&vertexDesc, sizeof(vertexDesc)); vertexDesc.Usage = D3D11_USAGE_DEFAULT; vertexDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexDesc.ByteWidth = sizeof(VertexType)* 4*numStars; ZeroMemory(&resourceData, sizeof(resourceData)); resourceData.pSysMem = verticesForQuad; result = device->CreateBuffer(&vertexDesc, &resourceData, &CvertexBuffer); and call each frame Context->IASetVertexBuffers(0, 1, &CvertexBuffer, &stride, &offset); But if i want to add and remove obj i have to recreate the buffer each time, havent i?? There is a faster way? I think i can create a vertex buffer with a max size (es. 10000 objs) and when i update it set only the 250 position (for 250 onjs for example) and pass this number as the vertexCount to the draw function (numObjs*4), or i'm worng

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  • A* algorithm very slow

    - by Amaranth
    I have an programming a RTS game (I use XNA with C#). The pathfinding is working fine, except that when it has a lot of node to search in, there is a lag period of one or two seconds, it happens mainly when there is no path to the target destination, since it that situation there is more nodes to explore. I have the same problem when the path is shorter but selected more than 3 units (can't take the same path since the selected units can be in different part of the map). private List<NodeInfo> FindPath(Unit u, NodeInfo start, NodeInfo end) { Map map = GameInfo.GetInstance().GameMap; _nearestToTarget = start; start.MoveCost = 0; Vector2 endPosition = map.getTileByPos(end.X, end.Y).Position; //getTileByPos simply gets the tile in a 2D array with the X and Y indexes start.EstimatedRemainingCost = (int)(endPosition - map.getTileByPos(start.X, start.Y).Position).Length(); start.Parent = null; List<NodeInfo> openedNodes = new List<NodeInfo>(); ; List<NodeInfo> closedNodes = new List<NodeInfo>(); Point[] movements = GetMovements(u.UnitType); openedNodes.Add(start); while (!closedNodes.Contains(end) && openedNodes.Count > 0) { //Loop in nodes to find lowest cost NodeInfo currentNode = FindLowestCostOpenedNode(openedNodes); openedNodes.Remove(currentNode); closedNodes.Add(currentNode); Vector2 previousMouvement; if (currentNode.Parent == null) { previousMouvement = ConvertRotationToDirectionVector(u.Rotation); } else { previousMouvement = map.getTileByPos(currentNode.X, currentNode.Y).Position - map.getTileByPos(currentNode.Parent.X, currentNode.Parent.Y).Position; previousMouvement.Normalize(); } //For each neighbor foreach (Point movement in movements) { Point exploredGridPos = new Point(currentNode.X + movement.X, currentNode.Y + movement.Y); //Checks if valid move and checks if not if closed nodes list if (ValidNavigableNode(u.UnitType, new Point(currentNode.X, currentNode.Y), exploredGridPos) && !closedNodes.Contains(_gridMap[exploredGridPos.Y, exploredGridPos.X])) { NodeInfo exploredNode = _gridMap[exploredGridPos.Y, exploredGridPos.X]; Tile.TileType exploredTerrain = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).TerrainType; if(openedNodes.Contains(exploredNode)) { int newCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); if (newCost < exploredNode.MoveCost) { exploredNode.Parent = currentNode; exploredNode.MoveCost = newCost; //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); } } else { exploredNode.Parent = currentNode; exploredNode.MoveCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); Vector2 exploredNodeWorldPos = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).Position; exploredNode.EstimatedRemainingCost = (int)(endPosition - exploredNodeWorldPos).Length(); //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); openedNodes.Add(exploredNode); } } } } return closedNodes; } After that, I simply check if the end node is contained in the returned nodes. If so, I add the end node and each parent until I reach the start. If not, I add the nearestToTarget and each parent until I reach the start. I added a condition before calling FindPath so that only one unit can call a find path each frame (60 frame per second), but it makes no difference. I thought maybe I could solve this by allowing the find path to run in background while the game continues to run correctly, even if it takes a few frame (it is currently sequential sonce it is called in the update() of the unit if there's a target location but no path), but I don't really know how... I also though about sorting my opened nodes list by cost so I don't have to loop them, but I don't know if that would have an effect on the performance... Would there be other solutions? P.S. In the code, when I get the Move Cost, I check if the unit has to turn to perform the move, and the terrain type, nothing hard to do.

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  • Git autocomplete is asking for a password, not sure why

    - by Soldier.moth
    I'm running into an issue with autocomplete using git... I am using ubuntu 12.10 and when I perform the following keystrokes g i t Space Bar Tab I am presented with the error Pseudo-terminal will not be allocated because stdin is not a terminal. and prompted for a password. I am not clear how to go about troubleshooting this error, I have tried uninstalling and reinstalling git to no avail. Screenshot of terminal with error:

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  • ubuntu 10.04: wlan0 No such device

    - by AodhanOL
    I am using a Dell xps l702x and I am using ubuntu 10.04 because I need to use f77 (don't ask) and I wasn't able to get it working on later versions of ubuntu. I cannot use the wifi at all. I have tried to fix it and have had limited success (changed the output from rfkill list all from Hard blocked: yes, to hard blocked: no). Here is the output from rfkill list all aodhan@aodhan-laptop:~$ rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: dell-wifi: Wireless LAN Soft blocked: no Hard blocked: no 2: dell-bluetooth: Bluetooth Soft blocked: no Hard blocked: no Here is the output from iwconfig: aodhan@aodhan-laptop:~$ iwconfig lo no wireless extensions. eth0 no wireless extensions. pan0 no wireless extensions. And here is the output from ifconfig -a: aodhan@aodhan-laptop:~$ ifconfig -a eth0 Link encap:Ethernet HWaddr 5c:f9:dd:3d:f2:f7 inet addr:192.168.1.17 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::5ef9:ddff:fe3d:f2f7/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:3417 errors:0 dropped:0 overruns:0 frame:0 TX packets:2894 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3317567 (3.3 MB) TX bytes:505049 (505.0 KB) Interrupt:30 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:12 errors:0 dropped:0 overruns:0 frame:0 TX packets:12 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:720 (720.0 B) TX bytes:720 (720.0 B) pan0 Link encap:Ethernet HWaddr 7e:7e:e8:39:70:af BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) And finally, the output from lspci: 00:00.0 Host bridge: Intel Corporation Device 0104 (rev 09) 00:01.0 PCI bridge: Intel Corporation Sandy Bridge PCI Express Root Port (rev 09) 00:02.0 VGA compatible controller: Intel Corporation Device 0116 (rev 09) 00:16.0 Communication controller: Intel Corporation Cougar Point HECI Controller #1 (rev 04) 00:1a.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation Cougar Point High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 2 (rev b5) 00:1c.3 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 4 (rev b5) 00:1c.4 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 5 (rev b5) 00:1c.5 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 6 (rev b5) 00:1d.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation Device 1c4b (rev 05) 00:1f.2 SATA controller: Intel Corporation Cougar Point 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation Cougar Point SMBus Controller (rev 05) 01:00.0 VGA compatible controller: nVidia Corporation Device 1246 (rev a1) 03:00.0 Network controller: Intel Corporation Device 008a (rev 34) 04:00.0 USB Controller: NEC Corporation Device 0194 (rev 04) 0a:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) Please help me! Thank you in advance. Edit: Further info - this is a dual install with a windows 7 system as the other option. However, I can't access that until tomorrow (I won't have access to the windows 7 disc until then, and grub isn't letting me load it). Therefore, I can't be sure whether it still works on that or not. It used to, though.

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