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  • External classes positions don't work?

    - by SystemNetworks
    I have an external class which reads the user's mouse clicks. I gave a position where the user have to click, and when the user clicks on that position, it would turn my boolean "mouse" to true. But when I connect that to my game(state based) class, it does not work. Here's the code: External class public void UI(Input input, GameContainer gc, float posX, float posY) { int x = Mouse.getX(); int y = Mouse.getY(); if(posX<=100 && posY<=100) { if(Mouse.isButtonDown(1)) { mouse = true; } } } Game class(main) public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { int x = Mouse.getX(); int y = Mouse.getY(); civ.UI(input, gc, x,y); } The problem is when I click my mouse at posX<=100 && posY<=100. It does not work.

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  • Somes importants shorcuts of Blender does not work on Ubuntu

    - by Linko
    In Ubuntu (and Mint) some important shortcuts for Blender does not work. Alt + right click to select an edge loop (heavily used on all 3D softwares) doesn't work, a useless menu of Ubuntu pop up to ask if the application must be closed or minimize. Ctrl + Alt + 0 to define the current view as the view of the camera minimize the application. This shortcut of Ubuntu is useless, it's faster to click on the minimize icon. Ctrl + number to apply a subdivision surface level do nothing on Blender, it's one of the most used shortcut of Blender. For the moment I stay on Windows 7 just to use these 3 shortcuts.

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  • Collaborative work (small team) - Best practices

    - by LEM01
    I'm currently working in a very small team of programmers (2-3) and I'm looking for advices/best practices on how to organise our work. We're all working on the same application using PHP. Today we're kind of all working on our way. Today situation: List item that have to be worked on by each dev 1/week. What has to be done is defined at a high functional level (ex: Build the search engine for this product..) Commit / merge our individual branches (git) every week before the next meeting No real dev rules, no code review No test written (aouutch) Problems faced: Code quality issue: discovering someone else code is sometime tough (inline, variable+function+class names, spaces, comments..) Changes in already existing classes (impact on someone else work) Responsibility of each dev unclear: after getting someone else code and discover something messy, should I make the change? Should he make the change? How to plan those things,... What I'm looking for: Basically I'm looking into structuring the way we develop things in order to avoid frustration and improve overall quality. How to define coding standards (naming convention, code rules...)? Do you you any validation script to make sure code is valid before committing? Do you think that defining an architect role in the team is needed? Someone that would actually define what has to be developed during the next phase. By defining interfaces or class descriptions that have to be written. (Does it make sense in such a small team?) Today we're losing time into understanding what others did or tried to do, we're also losing time in discussion like "you should have done it that way! Why is this class doing that and not that..? Shouldn't we have a embedded class rather that this set of data...". I'm looking into a work process, maybe with more defined responsibilities and process in order to improve our performance. If you have experience, advices, best practices or anything to share that we could benefit from it will be much appreciated! Thanks a lot for your time!

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  • Using gerrit (or similar tool) on a team where multiple devs work on a single feature

    - by Bacon
    We have a team of roughly ~8 devs who regularly work on the same feature over the course of a 3 week sprint. It isn't quite pair programming, but in our current workflow devs regularly push up incomplete code for a colleague to complete. This worked fine before we introduced Gerrit, but now our commits need to represent chunks of test-passing, complete, logical functionality, and so the model breaks. My only idea is to have everybody push up to a separate, untracked branch up until the functionality is ready for review, then squash everything into commits that make sense and push up. Is there another Gerrit-ized workflow that could work? I know this is a widely discussed topic on Google Groups, and that there has recently been some discussion of Gerrit topic reviews, but I wanted to see if there is anybody out there using Gerrit in this way, and what the suggested workflow would be.

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  • ctrl + a doesn't work in browsers

    - by protos87
    The combination for select all (ctrl+a) doesn't work in a browser (either if we speak about firefox or chromium). It doesn't work if I try to clik in to the adress bar nor if I try to use it to select what I've written in google search bar at google.com. When I press ctrl + a it simply takes the cursor before the first letter. This doesn't happen when I use a text editor software like Libre Office. There the shortcut does what's supposed to do, selecting all the text. What could be the problem?

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  • Skype webcam won't work

    - by user291917
    I am a very new Ubuntu 12.04 user and would like to install Skype. It used to be available from Ubuntu Software Centre but it is no longer available from there. So I downloaded it and installed same. The Ubuntu SC Installed section does not list it But Ubuntu Tweak does. Skype works for sound only but no webcam = Logitec QuickCam Express 046d:0928. Could you please help to make it work. According what I read it should work out of the box BUT it does not. Your advise/help by email to [email protected] would be most appreciated. Kindest regards Bela Yorke

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  • GitHub OS project how to have a good version and a work in progress version

    - by Para
    I have started my own OS application, I am hosting it on GitHub. My problem is that I push changes to the repository from more than one location so sometimes I want to work on it and sometimes I can't always finish something in time but I would still like to push it anyway so I can fetch it later from my other location. I'd like to be able to somehow have a stable version and have the master branch be a 'work in progress'. How do I do this? Is there some button I can push that will take the code from my master branch and make it into a zip file in my downloads tab and call it a version or should I do this by hand? Would it be better to have the master branch be nice and neat and have a separate branch to play with and then merge the two when the time is right? Would this not cause more problems in the merging phase?

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  • 12.10 nautilus on dell xps 12 does not work

    - by user108664
    I have installed 12.10 on a new Dell XPS 12 ultrabook. Everything seems to work properly right now, including the touch screen, except for nautilus. The left pane works properly, I can select an item on the left and the contents will show up on the right, but when I go to do anything with the contents on the right nothing happens, I can't double click to open, I can't right click to bring up a menu. I can however hold down the left button and to draw a box to select more than one item, but I can't do anything with the selected items. I did not have these problems when I tried 12.04, but unfortunately the touchscreen does not work out of the box on 12.04 and 12.10 seemed to be the faster way go. Any ideas? How can I log what is happening when I try to do anything in nautilus?

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  • Help my graphists sharing their work

    - by Andy M
    As a developer I'm used to Subversion for source control and I think it's great for sharing source code between developers. Now thinking about my graphists and game designers, they need to have a slightly different approach I think. They need to share binary files They need to be able to have a thumbnail and preview of their work I don't want to include their binaries into my game repository (would be much too heavy for developer when updating) I've seen that some graphists uses personally created website to share their work but I was wondering if some "standard" application existed in order to provide my graphists a cool way of working together. Is there a common way of dealing with this? Is the way I want to do (only final sprites on my game repo) correct? How do you guys do this as game developers?

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  • How to structure "work packages" [closed]

    - by azerIO
    Could someone give me the information about how one structures the s.c. "work packages"? I have never done this before but that's my task now. I need to describe use-cases, perliminary definitions, example workflows of the application, goals, i/o of the application, requirements etc. Does someone have a sample doc. with "work packages" or a link to some corresponding resource in the net? Thx. PS. Initial term "(ger.) Arbeitspaket".

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  • Sudden Breakthroughs (Miracles at work)

    - by MobileDev123
    Lot of things has been discussed that can be taken as negative things about programmers work. Lets discuss about something good and unexpected things that happen to programmers. Example: (After R&D of two days and a lot of disappointments) You just spend an hour with your PM to explain that some feature due to some problem you are unable to release this module in today's beta... after a lot of arguments you are given an hour to make your app work without this module. You sit on your workstation to make a release and all of a sudden you find what turns out to be a silly little problem.... (you solve it and prepare a desired build) did you face miracle (= sudden, positive surprises?) in your life?? what was your reaction in case you have come through such experience?? (N.B. I know my English is not that good and that's why I'm open to every linguistic mistakes needed to be corrected)

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  • Right click doesn't work on HP mini 210 touchpad

    - by user4041
    Need help in getting the right mouse click to work on a HP mini 210-1015TU when using the touchpad. If I plug in a USB mouse, both left click and right click function as normal. Using the touchpad however I can only get the left click to work. Attempting to right click gives the result expected from a left click. As per some comments on a forum I added a file 11-touchpad.conf to /usr/share/X11/xorg.conf.d. I can provide further details if required. This made touchpad operation noticeably smoother but the problem with the right mouse click remains. Not a hardware problem as right clicked worked with 10.04 and still works with Windows 7 starter. 10.10 installed using wubi.

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  • Why doesn't MoveBy work in this example?

    - by ufo
    I'd like to run an action on a sprite using the MoveBy action. After lots of attempts, I can't achieve the goal... I have issues with the MoveBy in 2 different projects, so maybe I'm missing something in the setup... But I can't figure what! The instruction is like this: this.platform1Sprite.runAction(cc.MoveBy.create(1, cc.p(200, 0))); I don't get any error, simply it doesn't work. platform1Sprite is a Sprite. But even with a LabelTTF it doesn't work: var MoveToAction = cc.MoveTo.create(2.5, cc.p(size.width / 2, size.height / 2)); this.creditLabel.runAction(MoveToAction); For this last snippet, you can view my complete code here: http://pastebin.com/fGbW4LLH

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  • Force Gnome 3 to work

    - by nkg5
    I have Ubuntu 12.10 on dual-boot with windows XP. My PC specifications are AMD Sempron 2800+ 1,6GHz with 512 MB ram and ATI Radeon 9250 graphic card with 128 MB memory. As Unity works slow and I don't like it's look, I installed gnome-shell. But as you know, Gnome 3 won't work on it. But gnome classic without effects works great. Thing is, when I turn off windows (by holding the power button or pressing restart button) my resolution on Linux is changed to 1024x768, and I can only change it by turning off the PC and turning off it's power source. But it is not the problem. The problem is that it runs Gnome 3 after one restart, it also runs better than Unity. My question is: Can I somehow force gnome 3 to work always and disable some of it's effects so it can run better?

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  • XCOPY to remote server

    - by Max
    In order to improve the deployment / build process of my ASP.NET app, I would like to make a .bat that builds the current solution in release mode xcopy the files to a remote server Creating a release build via command line is easy. But how can I xcopy the files to the remote server? I think I have to map the remote destination to a network drive (?). However I could not connect to the remote server, although I have enabled file sharing for the folder on the server. Maybe the firewall is blocking the request? Which port should I open? Or is there another solution? EDIT Thanks for all the answers so far, but I probably need a step by step guide on how to set up the folder sharing on the server. I shared the folder, I opened up port 445 so that I can connect to the server but still, I cant connect from my local machine to the server in order to map the network path to a system drive.

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  • GIT: clone works, remote push doesn't. Remote repository over copssh.

    - by Rui
    Hi all, I've "setup-a-msysgit-server-with-copssh-on-windows", following Tim Davis' guide and I was now learning how to use the git commands, following Jason Meridth's guide, and I have managed to get everything working fine, but now I can't pass the push command. I have set the server and the client on the same machine (for now), win7-x64. Here is some info of how things are set up: CopSSH Folder : C:/SSH/ Local Home Folder : C:/Users/rvc/ Remote Home Folder: C:/SSH/home/rvc/ # aka /cygdrive/c/SSH/home/rvc/ git remote rep : C:/SSH/home/rvc/myapp.git # empty rep At '/SSH/home/rvc/.bashrc' and 'Users/rvc/.bashrc': export HOME=/cygdrive/c/SSH/home/rvc gitpath='/cygdrive/c/Program Files (x86)/Git/bin' gitcorepath='/cygdrive/c/Program Files (x86)/Git/libexec/git-core' PATH=${gitpath}:${gitcorepath}:${PATH} So, cloning works (everything bellow is done via "Git Bash here" :P): rvc@RVC-DESKTOP /c/code $ git clone ssh://[email protected]:5858/SSH/home/rvc/myapp.git Initialized empty Git repository in C:/code/myapp/.git/ warning: You appear to have cloned an empty repository. rvc@RVC-DESKTOP /c/code $ cd myapp rvc@RVC-DESKTOP /c/code/myapp (master) $ git remote -v origin ssh://[email protected]:5858/SSH/home/rvc/myapp.git (fetch) origin ssh://[email protected]:5858/SSH/home/rvc/myapp.git (push) Then I create a file: rvc@RVC-DESKTOP /c/code/myapp (master) $ touch test.file rvc@RVC-DESKTOP /c/code/myapp (master) $ ls test.file Try to push it and get this error: rvc@RVC-DESKTOP /c/code/myapp (master) $ git add test.file rvc@RVC-DESKTOP /c/code/myapp (master) $ GIT_TRACE=1 git push origin master trace: built-in: git 'push' 'origin' 'master' trace: run_command: 'C:\Users\rvc\bin\plink.exe' '-batch' '-P' '5858' '[email protected] 68.1.65' 'git-receive-pack '\''/SSH/home/rvc/myapp.git'\''' git: '/SSH/home/rvc/myapp.git' is not a git command. See 'git --help'. fatal: The remote end hung up unexpectedly "git: '/SSH/home/rvc/myapp.git' is not a git command. See 'git --help'." .. what?! So, can anybody help? If you need any aditional information that I've missed, just ask. Thanks in advanced. EDIT: RAAAGE!! I'm having the same problem again, but now with ssh: rvc@RVC-DESKTOP /c/code/myapp (master) $ GIT_TRACE=1 git push trace: built-in: git 'push' trace: run_command: 'ssh' '-p' '5885' '[email protected]' 'git-receive-pack '\''/ SSH/home/rvc/myapp.git'\''' git: '/SSH/home/rvc/myapp.git' is not a git command. See 'git --help'. fatal: The remote end hung up unexpectedly I've tried GUI push, and shows the same message. git: '/SSH/home/rvc/myapp.git' is not a git command. See 'git --help'. Pushing to ssh://[email protected]:5885/SSH/home/rvc/myapp.git fatal: The remote end hung up unexpectedly Here's the currents .bashrc: C:\Users\rvc.bashrc (I think this is used only by cygwin/git bash): export HOME=/c/SSH/home/rvc gitpath='/c/Program Files (x86)/Git/bin' gitcorepath='/c/Program Files (x86)/Git/libexec/git-core' export GIT_EXEC_PATH=${gitcorepath} PATH=${gitpath}:${gitcorepath}:${PATH} C:\SSH\home\rvc.bashrc (.. and this is used when git connects via ssh to the "remote" server): export HOME=/c/SSH/home/rvc gitpath='/cygdrive/c/Program Files (x86)/Git/bin' gitcorepath='/cygdrive/c/Program Files (x86)/Git/libexec/git-core' export GIT_EXEC_PATH=${gitcorepath} PATH=${gitpath}:${gitcorepath}:${PATH}

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  • TIBRV: Remote vs Local RVD

    - by jsw
    When connected to a local RVD a sending application is shielded from network interruptions and the send message methods will only block for the time it takes for the message to reach the local RVD process. With remote RVD the sending application is no longer shielded from network interruptions and the send message methods will block for the time it takes to hop across the network to reach the remote RVD process. Is my understanding correct? The documentation is vague regarding remote daemons. I'm mostly concerned with how reliable and performant the send message will be from the perspective of a sending application. Introducing unnecessary blocking on the client side due to sending a message (especially a network hop) is a big no-no in this application. The speed at which the messages reach the consumer is not of the utmost importance. With this in mind is a remote RVD out of the question?

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  • SSH Public Key Authentication only works if active session exists before

    - by Webx10
    I have a rather strange problem with my SSH configuration. I set up my server with the help of a Remote Access Card and configured everything with a KVM viewer. So while being logged into the server via the KVM Viewer I configured SSH with only pubkey and tried to login from my local laptop. It worked fine. If I quit the KVM Session (or logout with the user in the KVM session) I cannot login via ssh anymore (pubkey denied). SSH login only works as long as the user is somewhere still logged in. Any hints what the problem might be? Console output for a failed login (all personal data exchanged): OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 debug1: Reading configuration data /Users/mylocaluser/.ssh/config debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 103: Applying options for * debug1: Connecting to 100.100.100.100 [100.100.100.100] port 12345. debug1: Connection established. debug1: identity file /Users/mylocaluser/.ssh/id_rsa type 1 debug1: identity file /Users/mylocaluser/.ssh/id_rsa-cert type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa-cert type -1 debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.2 debug1: Remote protocol version 2.0, remote software version OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 debug1: match: OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 pat OpenSSH* debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr [email protected] none debug1: kex: client->server aes128-ctr [email protected] none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ab:12:23:34:45:56:67:78:89:90:12:23:34:45:56:67 debug1: Host '[100.100.100.100]:12345' is known and matches the RSA host key. debug1: Found key in /Users/mylocaluser/.ssh/known_hosts:36 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa debug1: Authentications that can continue: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa2 debug1: Authentications that can continue: publickey debug1: Trying private key: /Users/mylocaluser/.ssh/id_dsa debug1: No more authentication methods to try. Permission denied (publickey). Console output for a successfull login (only possible while "active session" exists): OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 debug1: Reading configuration data /Users/mylocaluser/.ssh/config debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 103: Applying options for * debug1: Connecting to 100.100.100.100 [100.100.100.100] port 12345. debug1: Connection established. debug1: identity file /Users/mylocaluser/.ssh/id_rsa type 1 debug1: identity file /Users/mylocaluser/.ssh/id_rsa-cert type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa type -1 debug1: identity file /Users/mylocaluser/.ssh/id_dsa-cert type -1 debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.2 debug1: Remote protocol version 2.0, remote software version OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 debug1: match: OpenSSH_6.6.1p1 Ubuntu-2ubuntu2 pat OpenSSH* debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr [email protected] none debug1: kex: client->server aes128-ctr [email protected] none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ab:12:23:34:45:56:67:78:89:90:12:23:34:45:56:67 debug1: Host '[100.100.100.100]:12345' is known and matches the RSA host key. debug1: Found key in /Users/mylocaluser/.ssh/known_hosts:36 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /Users/mylocaluser/.ssh/id_rsa debug1: Server accepts key: pkalg ssh-rsa blen 279 debug1: Authentication succeeded (publickey). Authenticated to 100.100.100.100 ([100.100.100.100]:12345). debug1: channel 0: new [client-session] debug1: Requesting [email protected] debug1: Entering interactive session. debug1: Sending environment. debug1: Sending env LANG = de_DE.UTF-8 Welcome to Ubuntu 14.04.1 LTS

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  • DirectShow Filter Graph Editor doesn't show remote graphs

    - by vucetica
    I have a problem with connecting to remote graph from DirectShow Filter Graph Editor. When I run application that creates a direct show graph, on my Windows XP machine graph is shown in the list of remote graphs, but on the Windows 7 (x64) machine list of remote graphs is empty. I have registered proppage.dll and also registered directshowspy.dll ... but still no results. Any ideas?

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  • Is Eclipse Remote System Explorer broken on Windows?

    - by Kev
    I have the following setup on Windows 7 Ultimate x64: Eclipse Indigo 2.7.2 (Build: M20120208-0800) Remote System Explorer 3.3.2 (see screenshot) (Oracle/Sun) Java 1.6 Update 31 (x86) Despite all my best efforts I am unable to connect to a remote system (a Centos 5.6 server on my local LAN) using a Remote System Explorer SSH connection - I've tried both password authentication and using my SSH private key. Here is a screenshot of both the Eclipse error dialogue and what is logged in my /var/log/secure log file: /var/log/secure: Apr 1 12:00:21 nagios sshd[6176]: Received disconnect from 172.16.3.88: 3: com.jcraft.jsch.JSchException: Auth fail When I connect for the first time I do get prompted to verify the authenticity of the remote host and the RSA key fingerprint. But that's as far as things go. Performing the same operation with the same credentials on my Fedora Core 16 box (also running the same version of Eclipse and Java) to the same server is successful. This leads me to believe that RSE SSH support on Windows is either broken or there's some piece of the SSH-on-Windows puzzle I'm missing. Is this the case?

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  • Remote Service Vs. Local Service

    - by Nguyen Dai Son
    Dear All, I am a newbiew to Android. I had read a lot of articles about Android Service but I am not clearly understanding what defferent between Local Service and Remote Service (except for "Local Service run in the same process as the lunching activity; remote services run in their own process" - The Busy Coder's Guide to Android Development - Mark L. Murphy ). Please shows me what different between Local Service and Remote Service. What's the advantage/disadvantage of using Local Service. What's the advantage/disadvantage of using Remote Service. Thanks & best regards Dai Son

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  • Git: how do you merge with remote repo?

    - by Marco
    Please help me understand how git works. I clone my remote repository on two different machines. I edit the same file on both machines. I successfully commit and push the update from the first machine to the remote repository. I then try to push the update on the second machine, but get an error: ! [rejected] master -> master (non-fast-forward) I understand why I received the error. How can I merge my changes into the remote repo? Do I need to pull the remote repo first?

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  • how to mysqldump remote db from local machine

    - by Mauritz Hansen
    Hi folks, I need to do a mysqldump of a database on a remote server, but the server does not have mysqldump installed. I would like to use the mysqldump on my machine to connect to the remote database and do the dump on my machine. I have tried to create an ssh tunnel and then do the dump, but this does not seem to work. I tried: ssh -f -L3310:remote.server:3306 [email protected] -N The tunnel is created with success. If I do telnet localhost 3310 I get some blurb which shows the correct server mysql version. However, doing the following seems to try to connect locally mysqldump -P 3310 -h localhost -u mysql_user -p database_name table_name Can someone assist me? Thanks, Mauritz

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