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  • login to account reverts to login screen, guest login ok

    - by Emil Hansen
    When I get to the login screen, I put my password, and I only get a black screen for 2 seconds, then we're back at the login screen. When I log in to the guest account everything works perfectly. What I've tried; I deleted .Xauthority as per instructions from elsewhere. No luck I removed 2 lines I put in .profile. No change Installed Gnome, but Unity, Unity 2D, various vers of gnome, same thing. according to other q/a's, this could be caused by lack of disk space. I have 80 gigs free, so I would assume it's not that if I Ctrl+Alt+F2 at login, I can login in to my account in the "terminal" with no problem. I would really appreciate any help to restore my account, and thank you very much beforehand

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  • CodePlex Daily Summary for Saturday, October 29, 2011

    CodePlex Daily Summary for Saturday, October 29, 2011Popular Releasespatterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...Duckworth Lewis Professional Edition Calculator: DLcalc 3.0: DLcalc 3.0 can perform Duckworth/Lewis Professional Edition calculations 100% accurately. It also produces over-by-over and ball-by-ball PAR score tables.Folder Bookmarks: Folder Bookmarks 2.2.0.1: In this version: Custom Icons - now you can change the icons of the bookmarks. By default, whenever an image is added, the icon is automatically changed to a thumbnail of the picture. This can be turned off in the settings (Options... > Settings) Ability to remove items from the 'Recent' category Bugfixes - 'Choose' button in 'Edit Bookmark' now works Another bug fix: another problem in the 'Edit Bookmark' windowMedia Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.Image Converter: Image Converter 0.3: New Features: - English and German support Technical Improvements: - Microsoft All Rules using Code Analysis Planned Features for future release: 1. Unit testing 2. Command line interface 3. Automatic UpdatesAcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...DotNetNuke® Events: 05.02.01: This release fixes any know bugs from any previous version. Events 05.02.01 will work for any DNN version 5.5.0 and up. Full details on the changes can be found at http://dnnevents.codeplex.com/workitem/list/basic Please review and rate this release... (stars are welcome)BUG FIXESAdded validation around category cookie RSS feed was missing an explicit close of the file when writing. Fixed. Added extra security into detail view .ICS Files did not include correct line folding. Fixed Cha...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.33: Add JSParser.ParseExpression method to parse JavaScript expressions rather than source-elements. Add -strict switch (CodeSettings.StrictMode) to force input code to ECMA5 Strict-mode (extra error-checking, "use strict" at top). Fixed bug when MinifyCode setting was set to false but RemoveUnneededCode was left it's default value of true.Path Copy Copy: 8.0: New version that mostly adds lots of requested features: 11340 11339 11338 11337 This version also features a more elaborate Settings UI that has several tabs. I tried to add some notes to better explain the use and purpose of the various options. The Path Copy Copy documentation is also on the way, both to explain how to develop custom plugins and to explain how to pre-configure options if you're a network admin. Stay tuned.MVC Controls Toolkit: Mvc Controls Toolkit 1.5.0: Added: The new Client Blocks feaure of Views A new "move" js method for the TreeViews The NewHtmlCreated js event to the DataGrid Improved the ChoiceList structure that now allows also the selection list of a dropdown to be chosen with a lambda expression Improved the AcceptViewHintAttribute controller filter. Now a client can specify not only the name of a View or Partial View it prefers, but also to receive just the rough data in Json format. Fixed: Issue with partial thrust Cl...Free SharePoint Master Pages: Buried Alive (Halloween) Theme: Release Notes *Created for Halloween, you will find theme file, custom css file and images. *Created by Al Roome @AlstarRoome Features: Custom styling for web part Custom background *Screenshot https://s3.amazonaws.com/kkhipple/post/sharepoint-showcase-halloween.pngDevForce Application Framework: DevForce AF 2.0.3 RTW: PrerequisitesWPF 4.0 Silverlight 4.0 DevForce 2010 6.1.3.1 Download ContentsDebug and Release Assemblies API Documentation Source code License.txt Requirements.txt Release HighlightsNew: EventAggregator event forwarding New: EntityManagerInterceptor<T> to intercept EntityManger events New: IHarnessAware to allow for ViewModel setup when executed inside of the Development Harness New: Improved design time stability New: Support for add-in development New: CoroutineFns.To...NicAudio: NicAudio 2.0.5: Minor change to accept special DTS stereo modes (LtRt, AB,...)NDepend TFS 2010 integration: version 0.5.0 beta 1: Only the activity and the VS plugin are avalaible right now. They basically work. Data types that are logged into tfs reports are subject to change. This is no big deal since data is not yet sent into the warehouse.Windows Azure Toolkit for Windows Phone: Windows Azure Toolkit for Windows Phone v1.3.1: Upgraded Windows Azure projects to Windows Azure Tools for Microsoft Visual Studio 2010 1.5 – September 2011 Upgraded the tools tools to support the Windows Phone Developer Tools RTW Update SQL Azure only scenarios to use ASP.NET Universal Providers (through the System.Web.Providers v1.0.1 NuGet package) Changed Shared Access Signature service interface to support more operations Refactored Blobs API to have a similar interface and usage to that provided by the Windows Azure SDK Stor...DotNetNuke® FAQ: 05.00.00: FAQ (Frequently Asked Questions) 05.00.00 will work for any DNN version 5.6.1 and up. It is the first version which is rewritten in C#. The scope of this update is to fix all known issues and improve user interface. Please review and rate this release... (stars are welcome)BUG FIXESManage Categories button text was not localized Edit/Add FAQ Entry: button text was not localized ENHANCEMENTSAdded an option to select the control for category display: Listbox with checkboxes (flat category ...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.0.921.340): Added CodePlex and PayPal links New iconNew ProjectsAsynk: Asynk is a framework/application that allows existing applications to easily be extended with an offloaded asynchronous worker layer. Asynk is developed using C#.Blob Tower Defense: 3D tower defense game for Windows Phone 7. School project for Brno University of Technology, computer graphics class.Booz: Booz is... An extended version of the boo shell (booish2 to be precise). Offers additional commands like cd, md, ls etc. I hope this shell can be used to take the position of/surpass the native windows shell in the near future.CIMS: a sanction infomation system for sencience and technology of hustCrystalDot - Icon Collection / Pack (LGPL): .Net / Mono freundliche Varainte der Crystal-Icons von Everaldo Icon collection / pack for .NET and Mono designed by Everaldo - KDE style http://www.everaldo.com/crystal/dotetes: dotetes adalah teka teki silang tool dikembangkan dengan bahasa c#Emoe': This Project is a Windows Phone 7.1 application.Equation Inversion: Visual Studion 2008 Add-in for equation inversions.Exploring VMR Features on WEC7: This is the sample application helps you to do alpha blending the bitmap on camera streaming in Windows Embedded Compact 7 using Directshow video Renderer (VMR). It is a VS2008 based smart device project developed on C++. I have explained the sample application in the following blog link. http://www.e-consystems.com/blog/windowsce/?p=759 EzValidation: Custom validation extensions for ASP.NET MVC 3. Includes server and client side model based validation attributes for: -- Equal To -- Not Equal To -- Greater Than -- Greater Than or Equal To -- Less Than -- Less Than or Equal To Supports validating against: -- Another Model Field -- A Specific Value -- Current Date/Yesterday/Tomorrow (for Dates and Strings) Download & Install via NuGet "package-install ezvalidation"Flu.net: Flu.net is a tool that helps you creating your own fluent syntax for .NET Framework applications in a declarative fashion. It is aimed for infrastructures and other open-source projects use.For Chess Endgames: King vs. King Opposition Calculator: You must input the locations of 2 kings on a chessboard, and whose turn it is to move. The calculator will display which king has the opposition, and how it can be used or maintained.GameTrakXNA: This project aims to create a simple library to use the unique GameTrak controller within XNA and Flash.Google Speech Recognition Example: Google Speech Recognition contains a working example of application that uses google speech recognition API. App contains all necessary dlls to record, decode and send your voice request to google service and recieve a text representation of what you've said. It's developed in C#Interval Mandelbrot Explorer: Explore the Mandelbrot set using interval arithmetic.ISD training tasks: ISD training examples and tasksiTunesControlBar: The iTunesControlBar helps user control their iTunes Application while it is minimized. iTunesControlBar resides at the top of the screen, invisible when not used, and allows playback and volume control, library searches and media information without the need to bring up iTunes.iTurtle: A bunch of Powerscripts to automate server management in AD environment.M26WC - Mono 2.6 Wizard Control: Wizard which runs under Mono2.6 A fork of: http://aerowizard.codeplex.com/Microsoft Help Viewer 2: Help Viewer 2 is the help runtime for both Visual Studio 11 help and Windows 8 help. The code in this project will help you use and understand the HV2 runtime API.MONTRASEC: Monitoring Trafficking in human beings and Sexual Exploitation of Children: benchmarking for member state and EU reporting, turning the SIAMSECT templates into a user-friendly interface and reporting tool. MTF.NET Runtime: Managed Task Framework .NET Runtime The MTF.NET runtime software and resulting assemblies are required to run applications built using the Managed Task Framework.NET Professional (Visual Studio 2010 extension) software design editor. The MTF.NET team are committed to continuously improving the core MTF.NET runtime and ensuring it is always available free and fully transparent. Pandoras Box: A greenfield inversion of control project utilising the power and flexibility of expressions and preferring convention over configuration.Pass the Puzzle: Pass the Puzzle is a frantic word-guessing party game. The game displays a few letters, and the players must come up with words containing those letters. But beware: if the timer goes off, you lose! It is based on the folk party game Pass the Parcel and is written in C#.PerCiGal: Percigal is a project for the development of applications for managing your personal media library. It consists in - a windows application to use at home to catalog movies, TV series, cast and books, with the support of the Internet for information retrieval; - a web interface for viewing and cataloging everywhere your media; - an application for smartphones. Project Flying Carpet: Este jogo é um projeto para a cadeira Projeto de Jogos: Motores Jogos do curso de Jogos Digitais da Unisinos.proxy browser: sed leo Latin's Butterfly....Python Multiple Dispatch: Multiple dispatch (AKA multimethods) for Python 3 via a metaclass and type annotations.reDune: ?????????? ???? ? ????? «????????? ? ???????? ???????». ???????? ?? Dune2000 ?? Westwood ? Electronic Arts.Rereadable: Keep page from internet for read it latter.ServStop: ServStop is a .NET application that makes it easy to stop several system services at once. Now you don't have to change startup types or stop them one at a time. It has a simple list-based interface with the ability to save and load lists of user services to stop. Written in C#.SharePoint 2010 Audience Membership Workflow Activity (Full Trust): A simple SharePoint 2010 workflow activity / workflow condition to check whether the user initiating the workflow is a member of a specified audience. Farm-level .wsp solution, written in C#. Once installed, the workflow activity can be used in SharePoint Designer 2010 declarative workflows.SQL Server® to Firebird DB converter: Converts Microsoft SQL Server® database into Firebird database including entire structure and datastegitest: test projectSystem.Threading.Joins: The Joins project provides asynchronous concurrency semantics based on join calculus and modeled after the Microsoft Research C? (C Omega) project.TestAndroidGame: try dev a TestAndroidGametetribricks: block game Topographic Explorer: A project to import, convert, explore, manipulate, and save topographical maps. Looking to use C# and WPF.Trading: Under construction!!!Trombone: Trombone makes it easier for Windows Mobile Professional users to automate status reply through SMS. It's developed in Visual C# 2008.Tulsa SharePoint Interest Group: Repository for source code for the Tulsa SharePoint Interest Group's web site. The Tulsa SharePoint Interest Group is using the Community Kit for SharePoint. This project will house any modifications that are specific to our user group.World of Tanks RU tiny stats collection utilty.: Tiny utility to load players stats for World of Tanks RU server. Results saved to comma separated file.WS-Discovery Proxy: Attempt at creating general purpose WS-Discovery Proxy.Yamaha Tu?n Tr?c: This application is used to manage information for Yamaha Tu?n Tr?c

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  • How to stop Thunar being default file browser

    - by Charles Kane
    On a relatively new 11.04 installation Thunar has become the default file browser simply by using it! Whilst I can open Nautilus easily enough, I'd rather it remained as the default, especially when I choose to view files in dual pane. The only action that I can pinpoint that might have given over my files and folders to Thunar is making Nautilus into Nautilus-Elementary (oh and Unity carked it so I reverted rather unwillingly to Classic, glad I did it is so much more stable and this is my production machine and Unity acts as if it is early alpha as far as I can tell!)

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  • Extra buttons on Razer Anansi on Ubuntu 13.04

    - by jjpe
    I own a Razer Anansi keyboard and recently installed 13.04 after running 12.04 for over a year. On 12.04 I used xmodmap to map the thumb and macro keys to do useful stuff for me. This solution is based on keycodes which are triggered when a key is recognized. The problem is that on 13.04 this does not work for all keys anymore. The thumb keys T2, T3 and T4 (i.e. the middle 3 ones on the top of the 2 rows) in particular don't generate keycodes anymore while the rest still does. Now this is not completely surprising: pressing the affected keys in Unity generates notifications for what looks like Unity touchpad notifications. How can I shut that touchpad-subsystem up once and for all and give my keyboard keys back to my keyboard? Ideally I'd like to be able to use my .Xmodmap file again in 13.04 (and beyond) as that seems to me the most simple solution, but working alternatives are also welcome.

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  • Development platform for 2D web and mobile games

    - by Robert Vella
    Is there a game development platform -- similar to Torque, or Unity -- which can be used to deploy 2D games on the following platforms: Web iOs Android Xbox Live Arcade (Preferred but not required) And which has an integrated or mature physics engine? Perhaps, even a built in editor? I've looked at the following possibilities but I've found something missing in each one. Of course in each case I may be guilty of misconception. Corona SDK (No web deployment, no windows support) Torque 2D (No web deployment) Flash + Flash Punk or Flixel (No native android deployment, and I'm not sure if it is stable on mobile platforms) Unity + SpriteManager2 (Not really optimised for 2D games, and I haven't seen enough advanced 2D examples -- like say platformers -- to really have any confidence in using it for something like this) Has anyone had any luck with this?

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  • Nvidia G96 [GeForce 9400 GT] and application graphic issues

    - by Fabio
    I've got a quite old NVIDIA graphic card and I with installed restricted drivers from Settings panel (as also shown in this thread). ? ~ lspci 02:00.0 VGA compatible controller: NVIDIA Corporation G96 [GeForce 9400 GT] (rev a1) I tried a lot of them: version 173-update, current, beta, but the only one that can run unity-2d it's current-update. That's Ubuntu 12.04.1 LTS 64bit. However... Unity crashes, sometimes windows border disappear, Java Virtual Machine doesn't works, font rendering it's slow and so on. How can I solve this? Some suggestions? Thanks!

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  • How to get the Ubuntu look back after installing lubuntu-desktop

    - by Wauzl
    I have a fresh install of Ubuntu 13.10. I wanted to try out Lubuntu, so I installed the package lubuntu-desktop. Everthing worked fine, I can do Lubuntu sessions now, as well as normal Ubuntu sessions with unity. I realized that I liked unity better. Unfortunately, since I installed lubuntu-desktop my login screen and my notifications look different. How can I revert this and get my old Ubuntu look back? I already removed the package lubuntu-desktop, but it did’t help. Also, when I installed it, it came with a lot of packages that weren’t removed when I removed lubuntu-desktop

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  • 12.04 How do I disable the long press Super key from showing the shortcuts window?

    - by pt123
    Note this is the long press and not the one for the short press as mentioned here How do I disable the Super key? The super key has been a modifier long before Unity came, and I have used it on Compiz Zoom feature. So holding super down and moving the mouse scroll would zoom in and out the screen. But now in 12.04 the shortcut list screen pops up and it is irritating. I have also tried changing the keys to control +super + mouse scroll and a similar thing happens. Is there anyway to disable or change the long press super key for this, I have searched Compiz Unity plugin, the Systems Preferences - Keyboard shortcuts settings and haven't been able to find this.

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  • How to set multiple timezones in Gnome Classic?

    - by Serrano Pereira
    For some strange reason, additional timezones cannot be added to the clock using the date-time indicator in Gnome Classic (Ubuntu 12.04). I used Unity before I switched to Gnome Classic, and it was possible to add more timezones. Even in Gnome Classic I can see the other timezones in the menu of the date-time indicator which I added when I was still using Unity. When I go to System Settings Date and Time, there is no option for adding other timezones. How can I set additional timezones in Gnome Classic?

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  • problems updating system with apt-get

    - by Javier
    After to do apt-get update and try with apt-get upgrade I have the next error message: This is a coppy of my terminal (in spanish) root@LinuxJGP:/home/javiergp# apt-get upgrade Leyendo lista de paquetes... Hecho Creando árbol de dependencias Leyendo la información de estado... Hecho Se actualizarán los siguientes paquetes: apport apport-symptoms fonts-liberation gnome-icon-theme gnome-orca language-pack-en language-pack-en-base language-pack-es language-pack-es-base language-pack-gnome-en language-pack-gnome-en-base language-pack-gnome-es language-pack-gnome-es-base light-themes linux-firmware oneconf resolvconf sessioninstaller software-center ssl-cert tzdata ubuntu-docs ubuntu-keyring ubuntu-sso-client ubuntuone-control-panel ubuntuone-installer unity-lens-video unity-scope-video-remote xdiagnose 29 actualizados, 0 se instalarán, 0 para eliminar y 0 no actualizados. E: Los archivos de índice de paquetes están dañados. No existe un campo «Filename:» para el paquete ubuntu-keyring. How can resolve this problem?

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  • Cannot log in to the desktop on ubuntu 11.10?

    - by Jichao
    The problem is, I could log in under the terminal, i could ifup eth0, i could do anything I want in the terminal, but if I use ctrl+alt+f7 goto the gnome login screen, after I input the correct password, the system just send me back to same login screen again. I have created a new user, but it didn't work. I have change all the files under ~/ to jichao:jichao(which is my username) with chown -hR jichao:jichao /home/jichao, but it didn't work too. I searched the internet, somebody said I should see the logs under /var/log/gdm, but there is not a /var/log/gdm directory in my box. Here are the tail of files under /var/log/ tail X.org.log [ 3263.348] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so [ 3263.348] (**) Dell Dell USB Keyboard: always reports core events [ 3263.348] (**) Dell Dell USB Keyboard: Device: "/dev/input/event5" [ 3263.348] (--) Dell Dell USB Keyboard: Found keys [ 3263.348] (II) Dell Dell USB Keyboard: Configuring as keyboard [ 3263.348] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.4/2-1.4:1.0/input/input29/event5" [ 3263.348] (II) XINPUT: Adding extended input device "Dell Dell USB Keyboard" (type: KEYBOARD) [ 3263.348] (**) Option "xkb_rules" "evdev" [ 3263.348] (**) Option "xkb_model" "pc105" [ 3263.348] (**) Option "xkb_layout" "us" kern.log Mar 20 09:32:58 jichao-MS-730 kernel: [ 3182.701247] input: Dell Dell USB Keyboard as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.4/2-1.4:1.0/input/input27 Mar 20 09:32:58 jichao-MS-730 kernel: [ 3182.701392] generic-usb 0003:413C:2003.0018: input,hidraw1: USB HID v1.10 Keyboard [Dell Dell USB Keyboard] on usb-0000:00:1d.0-1.4/input0 Mar 20 09:33:02 jichao-MS-730 kernel: [ 3186.642572] usb 2-1.3: new low speed USB device number 17 using ehci_hcd Mar 20 09:33:02 jichao-MS-730 kernel: [ 3186.741892] input: Microsoft Microsoft 5-Button Mouse with IntelliEye(TM) as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.3/2-1.3:1.0/input/input28 Mar 20 09:33:02 jichao-MS-730 kernel: [ 3186.742080] generic-usb 0003:045E:0047.0019: input,hidraw2: USB HID v1.10 Mouse [Microsoft Microsoft 5-Button Mouse with IntelliEye(TM)] on usb-0000:00:1d.0-1.3/input0 Mar 20 09:33:27 jichao-MS-730 kernel: [ 3212.473901] usb 2-1.3: USB disconnect, device number 17 Mar 20 09:33:28 jichao-MS-730 kernel: [ 3212.702031] usb 2-1.4: USB disconnect, device number 16 Mar 20 09:34:08 jichao-MS-730 kernel: [ 3253.022655] usb 2-1.4: new low speed USB device number 18 using ehci_hcd Mar 20 09:34:08 jichao-MS-730 kernel: [ 3253.124278] input: Dell Dell USB Keyboard as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.4/2-1.4:1.0/input/input29 Mar 20 09:34:08 jichao-MS-730 kernel: [ 3253.124423] generic-usb 0003:413C:2003.001A: input,hidraw1: USB HID v1.10 Keyboard [Dell Dell USB Keyboard] on usb-0000:00:1d.0-1.4/input0 Mar 20 09:33:02 jichao-MS-730 kernel: [ 3186.741892] input: Microsoft Microsoft 5-Button Mouse with IntelliEye(TM) as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.3/2-1.3:1.0/input/input28 Mar 20 09:33:02 jichao-MS-730 kernel: [ 3186.742080] generic-usb 0003:045E:0047.0019: input,hidraw2: USB HID v1.10 Mouse [Microsoft Microsoft 5-Button Mouse with IntelliEye(TM)] on usb-0000:00:1d.0-1.3/input0 syslog Mar 20 09:33:02 jichao-MS-730 mtp-probe: bus: 2, device: 17 was not an MTP device Mar 20 09:33:27 jichao-MS-730 kernel: [ 3212.473901] usb 2-1.3: USB disconnect, device number 17 Mar 20 09:33:28 jichao-MS-730 kernel: [ 3212.702031] usb 2-1.4: USB disconnect, device number 16 Mar 20 09:34:08 jichao-MS-730 kernel: [ 3253.022655] usb 2-1.4: new low speed USB device number 18 using ehci_hcd Mar 20 09:34:08 jichao-MS-730 mtp-probe: checking bus 2, device 18: "/sys/devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.4" Mar 20 09:34:08 jichao-MS-730 mtp-probe: bus: 2, device: 18 was not an MTP device Mar 20 09:34:08 jichao-MS-730 kernel: [ 3253.124278] input: Dell Dell USB Keyboard as /devices/pci0000:00/0000:00:1d.0/usb2/2-1/2-1.4/2-1.4:1.0/input/input29 Mar 20 09:34:08 jichao-MS-730 kernel: [ 3253.124423] generic-usb 0003:413C:2003.001A: input,hidraw1: USB HID v1.10 Keyboard [Dell Dell USB Keyboard] on usb-0000:00:1d.0-1.4/input0 auth.log Mar 20 09:18:52 jichao-MS-730 lightdm: pam_ck_connector(lightdm-autologin:session): nox11 mode, ignoring PAM_TTY :0 Mar 20 09:18:53 jichao-MS-730 lightdm: pam_succeed_if(lightdm:auth): requirement "user ingroup nopasswdlogin" not met by user "jichao" Mar 20 09:18:53 jichao-MS-730 dbus[835]: [system] Rejected send message, 2 matched rules; type="method_call", sender=":1.240" (uid=104 pid=6457 comm="/usr/lib/indicator-datetime/indicator-datetime-ser") interface="org.freedesktop.DBus.Properties" member="GetAll" error name="(unset)" requested_reply="0" destination=":1.11" (uid=0 pid=1156 comm="/usr/sbin/console-kit-daemon --no-daemon ") Mar 20 09:19:38 jichao-MS-730 sudo: jichao : TTY=tty6 ; PWD=/home ; USER=root ; COMMAND=/bin/chown -hR jichao:jichao jicha Mar 20 09:19:39 jichao-MS-730 sudo: jichao : TTY=tty6 ; PWD=/home ; USER=root ; COMMAND=/bin/chown -hR jichao:jichao jichao Mar 20 09:20:10 jichao-MS-730 lightdm: pam_unix(lightdm-autologin:session): session closed for user lightdm Mar 20 09:20:11 jichao-MS-730 lightdm: pam_unix(lightdm-autologin:session): session opened for user lightdm by (uid=0) Mar 20 09:20:11 jichao-MS-730 lightdm: pam_ck_connector(lightdm-autologin:session): nox11 mode, ignoring PAM_TTY :0 Mar 20 09:20:12 jichao-MS-730 lightdm: pam_succeed_if(lightdm:auth): requirement "user ingroup nopasswdlogin" not met by user "jichao" Mar 20 09:20:12 jichao-MS-730 dbus[835]: [system] Rejected send message, 2 matched rules; type="method_call", sender=":1.247" (uid=104 pid=6572 comm="/usr/lib/indicator-datetime/indicator-datetime-ser") interface="org.freedesktop.DBus.Properties" member="GetAll" error name="(unset)" requested_reply="0" destination=":1.11" (uid=0 pid=1156 comm="/usr/sbin/console-kit-daemon --no-daemon ") It seems that my .xsession-errors does not grow since yesterday. Here is my .xsession-error: (gnome-settings-daemon:1550): Gdk-WARNING **: The program 'gnome-settings-daemon' received an X Window System error. This probably reflects a bug in the program. The error was 'BadWindow (invalid Window parameter)'. (Details: serial 26702 error_code 3 request_code 2 minor_code 0) (Note to programmers: normally, X errors are reported asynchronously; that is, you will receive the error a while after causing it. To debug your program, run it with the --sync command line option to change this behavior. You can then get a meaningful backtrace from your debugger if you break on the gdk_x_error() function.) (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed (nautilus:3106): GLib-GObject-CRITICAL **: g_value_get_object: assertion `G_VALUE_HOLDS_OBJECT (value)' failed WARN 2012-03-17 19:28:46 glib <unknown>:0 Unable to fetch children: Method "Children" with signature "" on interface "org.ayatana.bamf.view" doesn't exist WARN 2012-03-17 19:28:46 glib <unknown>:0 Unable to fetch children: Method "Children" with signature "" on interface "org.ayatana.bamf.view" doesn't exist (yunio:2430): Gtk-WARNING **: ??????????????:“pixmap”, (yunio:2430): Gtk-WARNING **: ??????????????:“pixmap”, (polkit-gnome-authentication-agent-1:1601): Gtk-WARNING **: ??????????????:“pixmap”, (yunio:2430): Gtk-WARNING **: ??????????????:“pixmap”, (yunio:2430): Gtk-WARNING **: ??????????????:“pixmap”, (polkit-gnome-authentication-agent-1:1601): Gtk-WARNING **: ??????????????:“pixmap”, (polkit-gnome-authentication-agent-1:1601): Gtk-WARNING **: ??????????????:“pixmap”, (polkit-gnome-authentication-agent-1:1601): Gtk-WARNING **: ??????????????:“pixmap”, /usr/share/system-config-printer/applet.py:336: GtkWarning: ??????????????:“pixmap”, self.loop.run () (unity-window-decorator:1652): Gtk-WARNING **: ??????????????:“pixmap”, (unity-window-decorator:1652): Gtk-WARNING **: ??????????????:“pixmap”, (unity-window-decorator:1652): Gtk-WARNING **: ??????????????:“pixmap”, (unity-window-decorator:1652): Gtk-WARNING **: ??????????????:“pixmap”, common-plugin-Message: checking whether we have a device for 4: yes common-plugin-Message: checking whether we have a device for 5: yes common-plugin-Message: checking whether we have a device for 6: yes common-plugin-Message: checking whether we have a device for 7: yes common-plugin-Message: checking whether we have a device for 10: yes common-plugin-Message: checking whether we have a device for 8: yes common-plugin-Message: checking whether we have a device for 9: yes (gnome-settings-daemon:13791): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed [1331983727,000,xklavier.c:xkl_engine_start_listen/] The backend does not require manual layout management - but it is provided by the application ** (gnome-fallback-mount-helper:1584): DEBUG: ConsoleKit session is active 0 (gnome-fallback-mount-helper:1584): Gdk-WARNING **: gnome-fallback-mount-helper: Fatal IO error 11 (???????) on X server :0. (gdu-notification-daemon:1708): Gdk-WARNING **: gdu-notification-daemon: Fatal IO error 11 (???????) on X server :0. unity-window-decorator: Fatal IO error 11 (???????) on X server :0.0. (bluetooth-applet:1583): Gdk-WARNING **: bluetooth-applet: Fatal IO error 11 (???????) on X server :0. (nm-applet:1596): Gdk-WARNING **: nm-applet: Fatal IO error 11 (???????) on X server :0. (nautilus:3106): IBUS-WARNING **: _connection_closed_cb: Underlying GIOStream returned 0 bytes on an async read (update-notifier:1821): Gdk-WARNING **: update-notifier: Fatal IO error 11 (???????) on X server :0. applet.py: Fatal IO error 11 (???????) on X server :0. (nautilus:3106): Gdk-WARNING **: nautilus: Fatal IO error 11 (???????) on X server :0. Could you help me, Thanks.

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  • Why did ctrl-f stop working in LibreOffice?

    - by amandabee
    I've basically settled into Unity, but one constant that is kind of giving me agita is that in LibreOffice Calc (and Writer) ctrl-f does nothing. I can go to edit > find ... and the edit menu even suggests ctrl-f as a keyboard shortcut, but actually typing it doesn't do anything. ctrl-alt-f works fine. The only thing that doesn't work is ctrl-f. I had a really hard time getting settled with Unity (mostly trying to get my old Gnome-do and Compiz settings back) so I spent a lot of time monkeying with the Compiz Settings Manager. But I can't figure out where I would have unset/ overrode this. Plus, it isn't like ctrl-f does something unexpected. It just does nothing.

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  • Gnome 3 after run has graphic problems

    - by Antonis
    I have 3d accelarator but gnome still doesn't work My pc enters gnome desktop bu there i have graphic problems! Graphic problems with the top taskbar and wherever i click it, my desktop transforms into gnome clasic desktop. I am using ati radeon 4800 hd and ubuntu 11.10 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes Similar report from @user26930 - ATI HD5770 graphics card - gnome-shell is affected but Unity works fine.

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  • How do I export physique animations without breaking them?

    - by Paul Ferris
    I've been trying to export a simple footstep animation that I made in 3ds Max, but its either failed to export or broken (imported into unity sans a few frames, or appearing to have imported but not playing) every single time. I've tried .fbx and .3ds, but neither works. I'd rather not use the Skin modifier, because it would require starting from scratch and learning a new system. Any ideas? EDIT: I found a workaround, here it is if you're curious: Create your biped, and make sure it lines up with your mesh. Animate it Export the mesh without Physique (or with Physique turned off), then delete it (the mesh) Export the biped Recombine in Unity (or whatever your game engine of choice is)

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  • Change login screen to gnome-shell login

    - by Dr_Bunsen
    I was just goofing around in a vm to test what would happen if I purgen unity: sudo apt-get remove --purge unity* I found that I get an startup error, but when I proceed, I got this awesome login screen: It has an sexy effect and is just the gnome style my whole pc has got. So can any one please tell me how I change the default login screen program without having to bother clicking "fix this error" on every boot? Thanks in advance. [edit] This is the error I get, and the only option that works is the, run in low settings for one session.

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  • Multiple problems using BOINC in Ubuntu 12.04

    - by Pablo Viollier
    I installed Berkeley's BOINC software in Windows and I loved it, however I'm having the following problems using it in Ubuntu 12.04: 1) The software doesn't appear in the systray, only in the Unity dock (left side) 2) I can minimize BOINC to the dock but when I open and close other program it maximizes again, wich is very annoying 3) The software can't be closed, it only minimizes to the Unity dock, and nothing happens using right click and close either 4) The software doesn't start at startup or as a startup application 5) It doesn't have a screensaver like in Windows I know it's a lot a problems, but I hope they can be fixed, because I love to use this software, and knowing it's open-software it would be a shame it didn't run on Ubuntu like it should.

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  • Ubuntu studio/xubuntu 12.04 instead of Ubuntu 12.04/12.10 for CAD/ arhcitectural workflow. Worth it?

    - by gabriel
    I am currently using Ubuntu 12.10. So, as described in the title I am planning to install Ubuntu studio. The programs i use are Blender, Maya 2013, NukeX, Bricscad, Sketchup (with wine) and also i am planning to install revit architecture through VirtualBox. Well, I am using a quad-core CPU and i want to have all the power of my system for rendering/modelling. So, i decided to try a more lightweight desktop than unity. Also, what made me to decide this, is that when i tried to install Bricscad v12 the program does not work. So, i thought that if i want something more professional for my work i should have only LTS versions of lightweight Ubuntu. So, my 2 questions are :1) Worth it? 2) Can i have global menu(close,minimize,maximize buttons, menu) like ubuntu/unity? Thanks

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  • Zoom out recursively for all the folders

    - by Chaitanya
    I want to reduce the icons size in all the folders. In ubuntu 11.10, version, there is an option to decrease icons size and I changed there, and all the icons size is reduced recursively. I am using 11.10 version now. Here, whichever folder I open every time I need to zoom out.(I want zoom out). If I have 20 recursive folders, I open each and every folder and right click there and zoom out. Do we have any global command or grapical tool to reduce the icons size in all the folders. I was told that unity will do this work but I am confused how to use it. If unity is the only solution, please guide me where to change the size. Thanks a ton, Thanks, Chaitanya.

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  • Asked to make a 2d platformer [on hold]

    - by Fendorio
    I've been tasked with creating a simple 2D platformer top be put on a webpage. The game is pretty much a simple Super Mario type game. I've been playing around with C# and C++ now for a couple years, so I'm aware that Unity offers a route to making a web game but for such a simplistic project i'm afraid that using unity would be overkill... i.e. slow, nobody wants to install the web player for a game with < 5 mins playtime. Html5 canvas/JS seems to jump out at me over flash, as that seems to be being pushed out. Any suggestions on a route to take would be greatly appreciated

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  • How to teach game programming at school ?

    - by jokoon
    I'm in this private school right now, and apart from my progressive stoppage of anti-depressants, I'm having an hard time focusing on what the school wants me to do. The school has a professional contract for a game we have to do with Unity. I don't really learn anything new while using unity, so I don't like using it. We recently learned how to use DirectX, and we have to do some sort of Gradius-precursor clone (Parsec) with directX, in 3D: this annoys me, and I'm currently learning to use Ogre3D by myself by making some game. The teacher is an engineer, and all of us won't be engineers. How would you teach game programming ?

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  • How to install Radeon Open Source Driver?

    - by Clintonio
    I have an MSI Radeon HD 7850 card. MSI provide no Linux support, and the AMD driver gives me an Unsupported Hardware watermark that does not show up in screenshots. I uninstalled the proprietary driver and found that Unity 3D no longer works, and I really only picked Ubuntu because of the excellent shortcuts provided in the recent versions. Trying to locate the open source driver has been a pain for me. According to the documentation I have read it is pre-included in Ubuntu 12.04, yet there is no Unity 3D support. I tried using the newest drivers from AMD's website, but that also had the watermark. Does anyone know how I can get the open source driver? If not, does anyone know how to remove the watermark. I'm on the verge of going back to Windows.

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  • There's no Sound Mixer menu, missing menu option in Sound Recorder

    - by AlexN
    I am using: -Ubuntu 11.10 -Skype -PS3 Eye Toy camera to input video and sound This setup has been properly working in former Ubuntu releases. To use the mic already built in on the PS3 Eye Toy camera I open de Sound Recorder app (notice: not inside Skype, from inside Skype it is not possible to do this) that is included in Gnome and then I go to FileSound Mixer, from this menu I can choose Gnome to get the input audio from the PS3 Eye Toy, instead of from the Audio-In of the computer. Now in Ubuntu 11.10 this Sound Mixer menu inside Sound Recorder is missing, Gnome says something like this: gnome-volume-control is not installed in the proper directory Note: I have tried this on Unity, Unity 2D, Gnome Classic, Gnome Classic 2D and Gnome Shell. In all of them the problem is the same. What can I do? Basically what I want to do is to be able to tell the computer to get the audio in from the PS3 Camera. Thanks in advance.

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  • 12.04 64 bit: Keybord not responding for about 20 seconds at startup/beginning of session

    - by Danilo
    I am running Ubuntu 12.04 64bit. When I get at the login screen and try to type the password for my user, I cannot type anything for about 20 seconds. After that, the keyboard starts responding and everything works fine. Mouse is responding normally as well as all buttons of the login interface (time/calendar, session selection (Unity/Unity 2D), etc.). What could be the reason for this behavior? How can I solve this temporary freeze of the keyboard so that I can type my password immediately without having to wait each time? Thanks for your time. EDIT: I tried auto login, but the problem is still there: the Desktop loads but even there, if I try to type something in the dash or anywhere else, I must wait about 20 seconds before I can actually start typing. Can the issue be related to some keyboard modules that get loaded little bit "too late"?

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  • ubuntu 12.04 returns to login screen on resume from suspend. Is there a fix?

    - by Chad
    When I resume from a suspend, Ubuntu 12.04 will come back ok for about 10 seconds, and then the screen blanks out. After about another second or so, it returns to the login screen for Unity 2d. It normally runs Unity 3d. How can I fix this? I've lost a lot of work from this problem. I sometimes get a error report window asking me to report a Compiz crash after rebooting. I think it may be Compiz or the Xorg server causing the problem. I'm not really sure. Thanks if you can provide help.

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  • Is component-based design an architectural pattern or design pattern?

    - by xEnOn
    When using the component-based paradigm in game development with engines like Unity, is component-based design an architectural pattern, or a design pattern? Can I even say that component-based design is my "main" architectural pattern for my game? I see architectural patterns as being more high-level than design pattern. The component-based design in game development's context (like with Unity engine) seems to fit as an architectural pattern to me. However, on some sites, I read that component-based design is a behavioural pattern, much like other behavioural design patterns, and not so much like an architectural pattern like MVC.

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