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  • Initialization problem

    - by zp26
    I have a problem. This is my code. When i try to use the IBAction SavePosition the "arrayPosition" isn't update. Else if i initialize the "arrayPosition" in "SavePosition" the value is stored in the array. Why this anomaly? #import <UIKit/UIKit.h> @interface AccelerometroViewController : UIViewController <UIAccelerometerDelegate, UITextFieldDelegate, UIAlertViewDelegate>{ //..... NSMutableArray *arrayPosizioni; NSMutableArray *arrayPosizioniCorrenti; NSString *nomePosizioneCorrente; } -(IBAction)salvaPosizione; //... @property (nonatomic, assign) NSMutableArray *arrayPosizioni; @property (nonatomic, assign) NSMutableArray *arrayPosizioniCorrenti; @property (nonatomic, assign) NSString *nomePosizioneCorrente; @end #import "AccelerometroViewController.h" #import "Position.h" @implementation AccelerometroViewController float actualX; float actualY; float actualZ; @synthesize arrayPosition; @synthesize arrayCurrentPosition; @synthesize nameCurrentPosition; -(id)init { self = [super init]; if (self != nil) { arrayPosition = [[NSMutableArray alloc]init]; arrayCurrentPosition = [[NSMutableArray alloc]init]; nameCurrentPosition = [NSString stringWithFormat:@"noPosition"]; actualX = 0; actualY = 0; actualZ = 0; } return self; } -(void)updateTextView:(NSString*)nomePosizione { NSString *string = [NSString stringWithFormat:@"%@", nameCurrentPosition]; textEvent.text = [textEvent.text stringByAppendingString:@"\n"]; textEvent.text = [textEvent.text stringByAppendingString:string]; } -(IBAction)savePosition{ Posizione *newPosition; newPosition = [[Position alloc]init]; if([newPosition setValue:(NSString*)fieldNomePosizione.text:(float)actualX:(float)actualY:(float)actualZ]){ //setValue is a method of Position. I'm sure that this method is correct UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Salvataggio Posizione" message:@"Posizione salvata con successo" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; [arrayPosition addObject:newPosition]; } else{ UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Salvataggio osizione" message:@"Errore nel salvataggio" delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; [alert show]; [alert release]; } }

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  • Does this have to be released?

    - by NextRev
    I've done a lot of research on when it's correct to release things, but it's all confusing to me. I think sometimes the Leaks program is off. Anyway... background is a UIImageView background.image = [UIImage imageNamed:@"greenbackground.png"]; Do I have to release background? I never alloced it and it's not set as a property, so I'm thinking no.

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  • Are CMAttitude and CATransform3D related by rotational matrices?

    - by Alex Stone
    I'm looking at the core motion class CMAttitude, it can express the device's orientation as a 3x3 rotational matrix. At the same time I've taken a look at the CATransform3D, which encapsulates the view's attitude, as well as scaling. The CATransform3D is a 4x4 matrix. I've seen that the OpenGL rotational matrix is 4x4 and is simply 0001 padded in the 4th row and column. I'm wandering if the CMAttitude's rotational matrix is related to CATransform's matrix? Can I use the device's rotation in space obtained via a rotational matrix to transform a UIView using CATransform3D? My intention is to let the user move the phone and apply the same transform to a UIView on the screen. Bonus question: if they are related, how do I transform a CMAttitude's rotational matrix to CATransform3D?

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  • NSTimer as a timeout mechanism

    - by alexantd
    I'm pretty sure this is really simple, and I'm just missing something obvious. I have an app that needs to download data from a web service for display in a UITableView, and I want to display a UIAlertView if the operation takes more than X seconds to complete. So this is what I've got (simplified for brevity): MyViewController.h @interface MyViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> { NSTimer *timer; } @property (nonatomic, retain) NSTimer *timer; MyViewController.m @implementation MyViewController @synthesize timer; - (void)viewDidLoad { timer = [NSTimer scheduledTimerWithTimeInterval:20 target:self selector:@selector(initializationTimedOut:) userInfo:nil repeats:NO]; [self doSomethingThatTakesALongTime]; [timer invalidate]; } - (void)doSomethingThatTakesALongTime { sleep(30); // for testing only // web service calls etc. go here } - (void)initializationTimedOut:(NSTimer *)theTimer { // show the alert view } My problem is that I'm expecting the [self doSomethingThatTakesALongTime] call to block while the timer keeps counting, and I'm thinking that if it finishes before the timer is done counting down, it will return control of the thread to viewDidLoad where [timer invalidate] will proceed to cancel the timer. Obviously my understanding of how timers/threads work is flawed here because the way the code is written, the timer never goes off. However, if I remove the [timer invalidate], it does.

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  • Confused about UIView frame property

    - by slowfungus
    I'm building a prototype iPad app that draws diagrams. I have the following view hierarchy: UIView UIScrollView DiagramView : UIView TabBar NavigationBar And a UIViewController subclass holding all that together. Before drawing the diagram the first time I calculate the dimensions of the diagram, and set the DiagramView frame to that size, and the content size of the scrollview as well. -(void)recalculateBounds { [renderer diagram:diagram shouldDraw:NO]; SQXRect diagramRect = SQXMakeRect(0.0,0.0,[diagram bounds].size.width,[diagram bounds].size.height); self.frame = diagramRect; [(UIScrollView*)[self superview] setContentSize:diagramRect.size]; } I should disclose that the frame is being set to about 1500 x 3500 which i know is ridiculous. I just want to focus on some other parts of the app before I get into optimizing the render code. This works beautifully, except that the rect being passed to drawRect is not the size that I set, and my drawing is getting clipped at the bottom. Its close the size i set, but bigger in width, and shorter in height. Also of note, is the fact that if I force the frame to be much bigger than what I know the diagram needs, then the drawRect:rect is big enough, and no clipping occurs. Of course this has me wondering if the frame size needs to take into account some other screen real estate like the toolbars but my reading of the docs tells me the frame is in superview coordinates, which would be the scrollview so I reckon I need to worry about such things. Any idea what is causing this discrepancy?

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  • Migrating from a single entity to an abstract parent entity with child entities, NSEntityMigrationPolicy not called.

    - by Jimmy Selgen Nielsen
    Hi. I'm trying to upgrade my current application to use an abstract parent entity, with specialized sub entities. I've created a custom NSEntityMigrationPolicy, and in the mapping model I've set the Custom Policy to the name of my class. I'm initializing my persistent store like this, which should be fairly standard : NSError *error=nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel: [self managedObjectModel]]; NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], NSMigratePersistentStoresAutomaticallyOption, nil]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:options error:&error]) { NSLog(@"Error adding persistent store : %@",[error description]); NSAssert(error==nil,[error localizedDescription]); } When i run the app i get the following error : Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'The operation couldn’t be completed. (Cocoa error 134140.)' [error userInfo] contains "reason=Can't find mapping model for migration" I've verified that version 1 of the data model will open, and if i set NSInferMappingModelAutomaticallyOption i get a migration, although my entities are not migrated correctly (as expected). I've verified that the mapping model (cdm) is in the application bundle, but somehow it refuses to find it. I've also set breakpoints and NSLog() statements in the custom migration policy, and none of it runs, with or without NSInferMappingModelAutomaticallyOption Any hints as to why it seems unable to find the mapping model ?

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  • capture image tag from multiple images

    - by Ruthy
    Hello, I have a .xib file containing 30 images and each image has a unique tag. How could I capture this tag in order to know which image has been touched when (void)touchesEnded??? How to define that images, on an array? Thanks for any idea to solve it!!

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  • Can't remove Default.png?

    - by Matt Winters
    Weird one... I had been fooling around with an initial splash screen but decided not to use it. But now, although I deleted Default.png from Resources, the splash screen still appears in the Simulator when I start the app. Default.png isn't in the project folder, I close and reopen Xcode, splash screen still there. Close ands reopen Simulator, splash screen still there. I remove the app from the Simulator, build, and the splash screen is still there Default.png. Any ideas?

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  • Will Apple reject my app if I do not do this?

    - by mystify
    From the documentation of UITableView / UITableViewController: If you decide to use a UIViewController subclass rather than a subclass of UITableViewController to manage a table view, you should perform a couple of the tasks mentioned above to conform to the human-interface guidelines. To clear any selection in the table view before it’s displayed, implement the viewWillAppear: method to clear the selected row (if any) by calling deselectRowAtIndexPath:animated:. After the table view has been displayed, you should flash the scroll view’s scroll indicators by sending a flashScrollIndicators message to the table view; you can do this in an override of the viewDidAppear: method of UIViewController. So lets say I do my custom stuff here and I do not flash the scroll indicator, and I do not reset the selection (which I think is wrong anyways, the user wants to know from where he came from). Will they reject it?

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  • iOS: click counter for row in tableview

    - by roger.arliner21
    I am developing and tableView in which in each row I have to display the click counter and row number.Each cell must have an initial click counter value of 0 when application is initialized. Then increment the click counter value within a cell whenever a user clicks on the cell. I have take 26 fixed rows. I have taken tableData.plist file as in the attached image. I am initializing the self.dataArray with the plist . Now I want to do implementation in the didSelectRowAtIndexPath delegate method,if any row is tapped that row's click counter should increment. - (void)viewDidLoad { [super viewDidLoad]; NSString *path = [[NSBundle mainBundle] pathForResource:@"tableData" ofType:@"plist"]; self.dataArray = [NSMutableArray arrayWithContentsOfFile:path];//array initialized with plist } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.dataArray count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *kCustomCellID = @"MyCellID"; UILabel *label1 = [[UILabel alloc] initWithFrame:CGRectMake(160.0f, 2.0f, 30.0f, 20.0f)]; UILabel *label2 = [[UILabel alloc] initWithFrame:CGRectMake(160.0f, 24.0f, 30.0f, 30.0f)]; label2.textColor = [UIColor grayColor]; UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:kCustomCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:kCustomCellID] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } if([self.dataArray count]>indexPath.row) { label1.text = [[self.dataArray objectAtIndex:indexPath.row] objectForKey:@"Lable1"]; label2.text =[[self.dataArray objectAtIndex:indexPath.row] objectForKey:@"Lable2"]; } else { label1.text = @""; label2.text =@""; } [cell.contentView addSubview:label1]; [cell.contentView addSubview:label2]; [label1 release]; [label2 release]; return cell; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //implementation for row counter incrementer. }

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  • Am I allowed to subclass UIWebView?

    - by Raja.Integrass
    I just want to clear this up once and for all, is it ok to subclass a UIWebView? Will I ever have to be nervous about apple rejecting the app because of a UIWebView subclass? The documentation states: Subclassing Notes The UIWebView class should not be subclassed. But at the same time Apple contradicts itself with this WWDC video: https://developer.apple.com/videos/wwdc/2011/?id=511#rich-text-editing-in-safari-on-ios In slide 41 they specifically talk about subclassing a UIWebView Thanks in advance!

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  • objective C convert NSString to unsigned

    - by user1501354
    I have changed my question. I want to convert an NSString to an unsigned int. Why? Because I want to do parallel payment in PayPal. Below I have given my coding in which I want to convert the NSString to an unsigned int. My query is: //optional, set shippingEnabled to TRUE if you want to display shipping //options to the user, default: TRUE [PayPal getPayPalInst].shippingEnabled = TRUE; //optional, set dynamicAmountUpdateEnabled to TRUE if you want to compute //shipping and tax based on the user's address choice, default: FALSE [PayPal getPayPalInst].dynamicAmountUpdateEnabled = TRUE; //optional, choose who pays the fee, default: FEEPAYER_EACHRECEIVER [PayPal getPayPalInst].feePayer = FEEPAYER_EACHRECEIVER; //for a payment with multiple recipients, use a PayPalAdvancedPayment object PayPalAdvancedPayment *payment = [[PayPalAdvancedPayment alloc] init]; payment.paymentCurrency = @"USD"; // A payment note applied to all recipients. payment.memo = @"A Note applied to all recipients"; //receiverPaymentDetails is a list of PPReceiverPaymentDetails objects payment.receiverPaymentDetails = [NSMutableArray array]; NSArray *emailArray = [NSArray arrayWithObjects:@"[email protected]",@"[email protected]", nil]; for (int i = 1; i <= 2; i++) { PayPalReceiverPaymentDetails *details = [[PayPalReceiverPaymentDetails alloc] init]; // Customize the payment notes for one of the three recipient. if (i == 2) { details.description = [NSString stringWithFormat:@"Component %d", i]; } details.recipient = [NSString stringWithFormat:@"%@",[emailArray objectAtIndex:i-1]]; unsigned order; if (i==1) { order = [[feeArray objectAtIndex:0] unsignedIntValue]; } if (i==2) { order = [[amountArray objectAtIndex:0] unsignedIntValue]; } //subtotal of all items for this recipient, without tax and shipping details.subTotal = [NSDecimalNumber decimalNumberWithMantissa:order exponent:-4 isNegative:FALSE]; //invoiceData is a PayPalInvoiceData object which contains tax, shipping, and a list of PayPalInvoiceItem objects details.invoiceData = [[PayPalInvoiceData alloc] init]; //invoiceItems is a list of PayPalInvoiceItem objects //NOTE: sum of totalPrice for all items must equal details.subTotal //NOTE: example only shows a single item, but you can have more than one details.invoiceData.invoiceItems = [NSMutableArray array]; PayPalInvoiceItem *item = [[PayPalInvoiceItem alloc] init]; item.totalPrice = details.subTotal; [details.invoiceData.invoiceItems addObject:item]; [payment.receiverPaymentDetails addObject:details]; } [[PayPal getPayPalInst] advancedCheckoutWithPayment:payment]; Can anybody tell me how to do this conversion? Thanks and regards in advance.

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  • Rotate rectangle around center

    - by ESoft
    I am playing with Brad Larsen's adaption of the trackball app. I have two views at a 60 degree angle to each other and was wondering how I get the rotation to be in the center of this (non-closed) rectangle? In the images below I would have liked the rotation to take place all within the blue lines. Code (modified to only rotate around x axis): #import "MyView.h" //===================================================== // Defines //===================================================== #define DEGREES_TO_RADIANS(degrees) \ (degrees * (M_PI / 180.0f)) //===================================================== // Public Interface //===================================================== @implementation MyView - (void)awakeFromNib { transformed = [CALayer layer]; transformed.anchorPoint = CGPointMake(0.5f, 0.5f); transformed.frame = self.bounds; [self.layer addSublayer:transformed]; CALayer *imageLayer = [CALayer layer]; imageLayer.frame = CGRectMake(10.0f, 4.0f, self.bounds.size.width / 2.0f, self.bounds.size.height / 2.0f); imageLayer.transform = CATransform3DMakeRotation(DEGREES_TO_RADIANS(60.0f), 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)[[UIImage imageNamed:@"IMG_0051.png"] CGImage]; imageLayer.borderColor = [UIColor yellowColor].CGColor; imageLayer.borderWidth = 2.0f; [transformed addSublayer:imageLayer]; imageLayer = [CALayer layer]; imageLayer.frame = CGRectMake(10.0f, 120.0f, self.bounds.size.width / 2.0f, self.bounds.size.height / 2.0f); imageLayer.transform = CATransform3DMakeRotation(DEGREES_TO_RADIANS(-60.0f), 1.0f, 0.0f, 0.0f); imageLayer.contents = (id)[[UIImage imageNamed:@"IMG_0089.png"] CGImage]; imageLayer.borderColor = [UIColor greenColor].CGColor; imageLayer.borderWidth = 2.0f; transformed.borderColor = [UIColor whiteColor].CGColor; transformed.borderWidth = 2.0f; [transformed addSublayer:imageLayer]; UIView *line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height / 2.0f, self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor redColor]]; [self addSubview:line]; line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height * (1.0f / 4.0f), self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor blueColor]]; [self addSubview:line]; line = [[UIView alloc] initWithFrame:CGRectMake(0, self.bounds.size.height * (3.0f / 4.0f), self.bounds.size.width, 2)]; [line setBackgroundColor:[UIColor blueColor]]; [self addSubview:line]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { previousLocation = [[touches anyObject] locationInView:self]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint location = [[touches anyObject] locationInView:self]; //location = CGPointMake(previousLocation.x, location.y); CATransform3D currentTransform = transformed.sublayerTransform; //CGFloat displacementInX = location.x - previousLocation.x; CGFloat displacementInX = previousLocation.x - location.x; CGFloat displacementInY = previousLocation.y - location.y; CGFloat totalRotation = sqrt((displacementInX * displacementInX) + (displacementInY * displacementInY)); CGFloat angle = DEGREES_TO_RADIANS(totalRotation); CGFloat x = ((displacementInX / totalRotation) * currentTransform.m12 + (displacementInY/totalRotation) * currentTransform.m11); CATransform3D rotationalTransform = CATransform3DRotate(currentTransform, angle, x, 0, 0); previousLocation = location; transformed.sublayerTransform = rotationalTransform; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)dealloc { [super dealloc]; } @end

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  • Implement delegates for Core Data's fetched results controller or not

    - by Spanky
    What advantage is there to implementing the four delegate methods: (void)controllerWillChangeContent:(NSFetchedResultsController *)controller (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id )sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath (void)controllerDidChangeContent:(NSFetchedResultsController *)controller rather than implement: (void)controllerDidChangeContent:(NSFetchedResultsController *)controller Any help appreciated // :)

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  • Using (void)awakeFromNib

    - by MN
    I am trying to run an action when the application starts. The action checkAtStart is supposed to display an alert if there is no text in field1 and hide startView if there is text in field1. checkAtStart works fine if assigned to a button, but when I try to run it using (void)awakeFromNib, the alert will display no matter what and startView will never hide. Its probably something really simple that I'm forgetting. Any help is appreciated! Here is my code: - (void)awakeFromNib { [self checkAtStart:self]; } - (IBAction)checkAtStart:(id)sender { if (field1.text == nil || [field1.text isEqualToString:@""]) { NSString *msg = nil; msg = nil; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Test Message" message:@"Test Message" delegate:self cancelButtonTitle:@"Close" otherButtonTitles: nil]; [alert show]; [alert release]; [msg release]; } else { startView.hidden = YES; } }

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  • data not reloading into tableview from core data on minor update

    - by Martin KS
    I've got a basic photo album application, on the first view a list of albums is displayed with a subtitle showing how many images are in each album. I've got everything working to add albums, and add images to albums. The problem is that the image count lines are accurate whenever the app loads, but I can't get them to update during execution. The following viewdidload correctly populates all lines of the tableview when the app loads: - (void)viewDidLoad { [super viewDidLoad]; // Set the title. self.title = @"Photo albums"; // Configure the add and edit buttons. self.navigationItem.leftBarButtonItem = self.editButtonItem; addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addAlbum)]; addButton.enabled = YES; self.navigationItem.rightBarButtonItem = addButton; /* Fetch existing albums. Create a fetch request; find the Album entity and assign it to the request; add a sort descriptor; then execute the fetch. */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; // Order the albums by name. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"albumName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } LocationsAppDelegate *mainDelegate = (LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; // Set master albums array to the mutable array, then clean up. [mainDelegate setAlbumsArray:mutableFetchResults]; [mutableFetchResults release]; [request release]; } But when I run similar code inside viewdidappear, nothing happens: { /* Fetch existing albums. Create a fetch request; find the Album entity and assign it to the request; add a sort descriptor; then execute the fetch. */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; // Order the albums by creation date, most recent first. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"albumName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } LocationsAppDelegate *mainDelegate = (LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; // Set master albums array to the mutable array, then clean up. [mainDelegate setAlbumsArray:mutableFetchResults]; [self.tableView reloadData]; [mutableFetchResults release]; [request release]; } Apologies if I've missed the answer to this question elsewhere, but what am I missing?

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  • Why can't I save changes to application settings with NSUserDefaults?

    - by Brennan
    I am using the following code to save values from a settings view that takes values from a UITextField and stores them with NSUserDefaults. The code below even calls synchronize yet it is not saving the changes. What am I doing wrong here? - (IBAction)save { NSLog(@"save"); NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; if (self.usernameTextField.text != nil) { NSLog(@"username: %@", self.usernameTextField.text); [defaults setObject:kTwitterUsernameKey forKey:self.usernameTextField.text]; } if (self.passwordTextField.text != nil) { NSLog(@"password: %@", self.passwordTextField.text); [defaults setObject:kTwitterPasswordKey forKey:self.passwordTextField.text]; } [defaults synchronize]; [self dismissModalViewControllerAnimated:TRUE]; }

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  • iOS - Passing variable to view controller

    - by gj15987
    I have a view with a view controller and when I show this view on screen, I want to be able to pass variables to it from the calling class, so that I can set the values of labels etc. First, I just tried creating a property for one of the labels, and calling that from the calling class. For example: SetTeamsViewController *vc = [[SetTeamsViewController alloc] init]; vc.myLabel.text = self.teamCount; [self presentModalViewController:vc animated:YES]; [vc release]; However, this didn't work. So I tried creating a convenience initializer. SetTeamsViewController *vc = [[SetTeamsViewController alloc] initWithTeamCount:self.teamCount]; And then in the SetTeamsViewController I had - (id)initWithTeamCount:(int)teamCount { self = [super initWithNibName:nil bundle:nil]; if (self) { // Custom initialization self.teamCountLabel.text = [NSString stringWithFormat:@"%d",teamCount]; } return self; } However, this didn't work either. It's just loading whatever value I've given the label in the nib file. I've littered the code with NSLog()s and it is passing the correct variable values around, it's just not setting the label. Any help would be greatly appreciated. EDIT: I've just tried setting an instance variable in my designated initializer, and then setting the label in viewDidLoad and that works! Is this the best way to do this? Also, when dismissing this modal view controller, I update the text of a button in the view of the calling ViewController too. However, if I press this button again (to show the modal view again) whilst the other view is animating on screen, the button temporarily has it's original value again (from the nib). Does anyone know why this is?

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  • What are some reasons that application:didFinishLaunchingWithOptions method could get skipped?

    - by BeachRunnerJoe
    My iPad app was working fine until I opened up IB and started editing the interface. Now, my application:didFinishLaunchingWithOptions isn't getting called. I understand it's an optional function and it gets skipped if it doesn't exist, but in my case it does. What are some reasons that application:didFinishLaunchingWithOptions method could get skipped? Thanks in advance for your help!

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  • problem with opening link through safari with webview

    - by Desmond
    hi i had encounter a problem opening a web link through safari. this is my code header #import <UIKit/UIKit.h> @interface qrcode_info : UIViewController <UIWebViewDelegate,UIAlertViewDelegate> { } @property (nonatomic, retain) IBOutlet UIWebView *Web; @end //main file #import "qrcode_info.h" @implementation qrcode_info @synthesize Web; -(BOOL)Web:(UIWebView *)Web shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType { if (navigationType == UIWebViewNavigationTypeLinkClicked) { [[UIApplication sharedApplication] openURL:[request URL]]; return NO; } return YES; } //[[UIApplication sharedApplication] openURL:[inRequest URL]]; //return NO; - (void)viewDidLoad { [super viewDidLoad]; [Web loadRequest:[NSURLRequest requestWithURL:[NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"help" ofType:@"html"] isDirectory:NO]]]; //self.wvTutorial = [[WebViewController alloc] initWithNibName:@”WebView” bundle:[NSBundle mainBundle]]; }

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