Search Results

Search found 45316 results on 1813 pages for 'class literals'.

Page 622/1813 | < Previous Page | 618 619 620 621 622 623 624 625 626 627 628 629  | Next Page >

  • Is throwing an exception a healthy way to exit?

    - by ramaseshan
    I have a setup that looks like this. class Checker { // member data Results m_results; // see below public: bool Check(); private: bool Check1(); bool Check2(); // .. so on }; Checker is a class that performs lengthy check computations for engineering analysis. Each type of check has a resultant double that the checker stores. (see below) bool Checker::Check() { // initilisations etc. Check1(); Check2(); // ... so on } A typical Check function would look like this: bool Checker::Check1() { double result; // lots of code m_results.SetCheck1Result(result); } And the results class looks something like this: class Results { double m_check1Result; double m_check2Result; // ... public: void SetCheck1Result(double d); double GetOverallResult() { return max(m_check1Result, m_check2Result, ...); } }; Note: all code is oversimplified. The Checker and Result classes were initially written to perform all checks and return an overall double result. There is now a new requirement where I only need to know if any of the results exceeds 1. If it does, subsequent checks need not be carried out(it's an optimisation). To achieve this, I could either: Modify every CheckN function to keep check for result and return. The parent Check function would keep checking m_results. OR In the Results::SetCheckNResults(), throw an exception if the value exceeds 1 and catch it at the end of Checker::Check(). The first is tedious, error prone and sub-optimal because every CheckN function further branches out into sub-checks etc. The second is non-intrusive and quick. One disadvantage is I can think of is that the Checker code may not necessarily be exception-safe(although there is no other exception being thrown anywhere else). Is there anything else that's obvious that I'm overlooking? What about the cost of throwing exceptions and stack unwinding? Is there a better 3rd option?

    Read the article

  • printing the instance in Python

    - by kame
    Hello! With this code: class Complex: def __init__(self, realpart, imagpart): self.real = realpart self.imag = imagpart print self.real, self.imag class Circle: def __init__(self, radius): print "A circle wiht the radius", radius, "has the properties:" print "circumference =", 3.14*radius print "area =", 3.14*radius**2 I get this output: >>> Complex(3,2) 3 2 <__main__.Complex instance at 0x01412210> But why does he print the last line?

    Read the article

  • Unlock device, display a text, then lock again

    - by Waza_Be
    For the need of my application, I need to display a message on the screen even if the lockscreen is enabled, then wait 3 seconds, than I have to lock again the phone as I don't want it to make unwanted phone calls in your pockets. First part is easy: if (PreferenceManager.getDefaultSharedPreferences( getBaseContext()).getBoolean("wake", false)) { KeyguardManager kgm = (KeyguardManager) getSystemService(Context.KEYGUARD_SERVICE); boolean isKeyguardUp = kgm.inKeyguardRestrictedInputMode(); WakeLocker.acquire(ProtoBenService.this); Intent myIntent = new Intent(ProtoBenService.this,LockActivity.class); myIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); if (isKeyguardUp) { ProtoBenService.this.startActivity(myIntent); } else Toast.makeText(ProtoBenService.this.getBaseContext(), intention, Toast.LENGTH_LONG).show(); WakeLocker.release(); } With this class: public abstract class WakeLocker { private static PowerManager.WakeLock wakeLock; public static void acquire(Context ctx) { if (wakeLock != null) wakeLock.release(); PowerManager pm = (PowerManager) ctx.getSystemService(Context.POWER_SERVICE); wakeLock = pm.newWakeLock(PowerManager.FULL_WAKE_LOCK | PowerManager.ACQUIRE_CAUSES_WAKEUP | PowerManager.ON_AFTER_RELEASE, "CobeIm"); wakeLock.acquire(); } public static void release() { if (wakeLock != null) wakeLock.release(); wakeLock = null; } } And the Activity: public class LockActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Window window = getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); TextView tv = new TextView(this); tv.setText("This is working!"); tv.setTextSize(45); setContentView(tv); Runnable mRunnable; Handler mHandler = new Handler(); mRunnable = new Runnable() { @Override public void run() { LockActivity.this.finish(); } }; mHandler.postDelayed(mRunnable, 3 * 1000); } } So, this is nice, the phone can display my text! The only problem comes when I want to lock again the phone, it seems that locking the phone is protected by the system... Programmatically turning off the screen and locking the phone how to lock the android programatically I think that my users won't understand the Device Admin and won't be able to activate it. Is there any workaround to lock the screen without the Device Admin stuff?

    Read the article

  • IE8 ignores absolute positioning and margin:auto

    - by tuff
    I have a lightbox-style div with scrolling content that I am trying to restrict to a reasonable size within the viewport. I also want this div to be horizontally centered. This is all easy in Fx/Chrome/IE9. My problem is that IE8 ignores the absolute positioning which I use to size the content, and the rule margin: 0 auto which I use to horizontally center the lightbox. 1) Why? 2) What are my options for workarounds? EDIT: The centering issue is fixed by setting text-align:center on the parent element, but I have no idea why that works since the element I want to center is not inline. Still stuck on the absolute positioning stuff. HTML: <div class="bg"> <div class="a"> <div class="aa">titlebar</div> <div class="b"> <!-- many lines of content here --> </div> </div> </div> CSS: body { overflow: hidden; height: 100%; margin: 0; padding: 0; } /* IE8 needs ruleset above */ .bg { background: #333; position: fixed; top: 0; right: 0; bottom: 0; left: 0; height: 100%; /* needed in IE8 or the bg will only be as tall as the lightbox */ } .a { background: #eee; border: 3px solid #000; height: 80%; max-height: 800px; min-height: 200px; margin: 0 auto; position: relative; width: 80%; min-width: 200px; max-width: 800px; } .aa { background: lightblue; height: 28px; line-height: 28px; text-align: center; } .b { background: coral; overflow: auto; padding: 20px; position: absolute; top: 30px; right: 0; bottom: 0; left: 0; } Here's a demo of the problem: http://jsbin.com/urikoj/1/edit

    Read the article

  • How can I pass a C++ member function to a C API as a parameter

    - by michael
    Hi, In my C++ program, I need to call this c API: GConn* gnet_conn_new (const gchar *hostname, gint port, GConnFunc func); where GConnFunc is defined as: void (*GConnFunc) (GConn *conn); My question is if I have a C++ class and have a member function like Class A { public: A(); void my_func (GConn* conn); } In my A::A() Constructor, how can I pass this-myfunc to gnet_conn_new as the GConnFunc parameter? Thank you.

    Read the article

  • WebClient and Gzip compression is faster?

    - by Yozer
    I writting an application which is using WebClient class. Adding something like that: ExC.Headers.Add("Accept-Encoding: gzip, deflate"); where ExC is: class ExWebClient1 : WebClient { protected override WebRequest GetWebRequest(Uri address) { HttpWebRequest request = (HttpWebRequest)base.GetWebRequest(address); request.AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate; return request; } } It will be a diffrence in speed when i will be using encoded response?

    Read the article

  • When should I implement IDisposeable?

    - by Bobby
    What is the best practice for when to implement IDisposeable? Is the best rule of thumb to implement it if you have one managed object in the class, or does it depend if the object was created in the class or just passed in? Should I also do it for classes with no managed objects at all?

    Read the article

  • Get with the ajax data into a php file

    - by Max Torstensson
    I'm trying to build a login system with ajax and php. I use a log-view where I then save the data in ajax which brings into my doLogin.php (php file). My problem is that php file should never be any ajax data for when I build it into a class and a function VIEW: public function DoLoginBox() { //inloggning form-tagg... return '<p>&nbsp;</p> <div id="content"> <h1>Login Form</h1> <form id="form1" name="form1" action="Handler/doLogin.php" method="post"> <p> <label for="username">Username: </label> <input type="text" name="username" id="username" /> </p> <p> <label for="password">Password: </label> <input type="password" name="password" id="password" /> </p> <p> <input type="submit" id="login" name="login" /> </p> </form> <div id="message"></div> </div>'; } AJAX: <script type="text/javascript"> $(document).ready(function() { $("#login").click(function() { var action = $("#form1").attr('action'); var form_data = { username: $("#username").val(), password: $("#password").val(), is_ajax: 1 }; $.ajax({ type: "POST", url: action, data: form_data, success: function(response) { if(response == 'success') $("#form1").slideUp('slow', function() { $("#message").html("<p class='success'>You have logged in successfully!</p>"); }); else $("#message").html("<p class='error'>Invalid username and/or password.</p>"); } }); return false; }); }); </script PHP: <?php require_once ("UserHandler.php"); class DoLogingHandler{ public function Login (){ $is_ajax = !empty($_REQUEST['is_ajax']); if(isset($is_ajax) && $is_ajax) { $username = $_REQUEST['username']; $password = $_REQUEST['password']; $UserHandler = new UserHandler(); $UserHandler -> controllDB($username,$password); if($username == 'demo' && $password == 'demo') { echo "success"; } } } } ` $DoLogingHandler = new DoLogingHandler(); $DoLogingHandler-Login(); ?

    Read the article

  • How to cancel click event of container div trigger when click elements which inside container in JQuery!?

    - by qinHaiXiang
    E.g <div class="container"> <div class="inside">I am not fire when click me</div> </div> $('.container').click(function(){ // container do something here }); but,when I click the div inside it also trigger the container's click event because the div is inside the container, so , I need a way to prevent the container event trigger when I click on the inside div! Thank you very much!!

    Read the article

  • Java connecting to Http which method to use?

    - by jax
    I have been looking around at different ways to connect to URLs and there seem to be a few. My requirements are to do POST and GET queries on a URL and retrieve the result. I have seen URL class DefaultHttpClient class And there were some others in apache commons which method is best?

    Read the article

  • What's the Flash equivalent of FlexEvent.CREATION_COMPLETE

    - by John
    I'm moving some Flex classes to pure Flash/AS3 to be part of a shared library. I have an event listener on FlexEvent.CREATION_COMPLETE to create and add display-objects once things are running, but I don't know the right way to do this in Flash? edit: Maybe if my class subclasses Sprite rather than a Flex class, I can add children in the constructor, I don't need to wait for a "construction complete" event?

    Read the article

  • Difference in displaying inner div between IE and Chrome

    - by Gaara
    I have this code that has one "outerDIV" that contains an "innerDIV". On chrome the "innerDIV" size is 491px, whereas on IE it is 425px (same as outerDIV). Hence, on Chrome I can see the first two children of "innerdiv": "My test string #1" and "test2". But for IE I can only see the first child. I am not quite sure what the "right" behavior should be, as firefox does the same as IE. However I would like to have IE do the same as Chrome. I have been experimenting with some css styles (mainly overflow and display), but still can't make it right: IE will expand its height instead of its width to make the elements fit. Can you guys help me figure out a way to change the css so that IE will wraps the div elements inline? As a restriction though, I cannot change the width on the HTML. As a benefit, I am using a css that only loads for IE to patch these kind of IE inconsistencies. The same css will NOT load for chrome, so I don't need to worry about messing with chrome when changing the IE CSS. Thanks in advance! <html> <head> <style type="text/css"> <!-- body { font-family: helvetica; } .myContainer { overflow: hidden; border: 1px solid rgba(0, 0, 0, .5); font-size: 14pt; height: 49px; line-height: 49px; overflow: hidden; display: block; } .myContainer > DIV { float: left; white-space: nowrap; display: block; } .myContainer .item:first-child { padding-left: 10px; } .myContainer .item { float: left; padding-right: 32px; } --> </style> </head> <body> <div id="outerDIV" class="myContainer" style="display: block; width: 425px;"> <div id="innerDIV"> <div class="item"> --------My test string #1-------- </div> <div class="item"> ------test2------- </div> <div class="item"> test </div> </div> </div> </body> </html>

    Read the article

  • Why is my Type.GetFields(BindingFlags.Instance|BindingFlags.Public) not working?

    - by granadaCoder
    My code can see the non-public members, but not the public ones. Why? FieldInfo[] publicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.Public); is returning nothing. Note: I'm trying to get at the properties on the abstract class as well as the concrete class. (And read the attributes as well). The MSDN example works with the 2 flags (BindingFlags.Instance | BindingFlags.Public) but my mini inheritance example below does not. private void RunTest1() { try { textBox1.Text = string.Empty; Type t = typeof(MyInheritedClass); //Look at the BindingFlags *** NonPublic *** int fieldCount = 0; while (null != t) { fieldCount += t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic).Length; FieldInfo[] nonPublicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); foreach (FieldInfo field in nonPublicFieldInfos) { if (null != field) { Console.WriteLine(field.Name); } } t = t.BaseType; } Console.WriteLine("\n\r------------------\n\r"); //Look at the BindingFlags *** Public *** t = typeof(MyInheritedClass); FieldInfo[] publicFieldInfos = t.GetFields(BindingFlags.Instance | BindingFlags.Public); foreach (FieldInfo field in publicFieldInfos) { if (null != field) { Console.WriteLine(field.Name); object[] attributes = field.GetCustomAttributes(t, true); if (attributes != null && attributes.Length > 0) { foreach (Attribute att in attributes) { Console.WriteLine(att.GetType().Name); } } } } } catch (Exception ex) { ReportException(ex); } } private void ReportException(Exception ex) { Exception innerException = ex; while (innerException != null) { Console.WriteLine(innerException.Message + System.Environment.NewLine + innerException.StackTrace + System.Environment.NewLine + System.Environment.NewLine); innerException = innerException.InnerException; } } public abstract class MySuperType { public MySuperType(string st) { this.STString = st; } public string STString { get; set; } public abstract string MyAbstractString { get; set; } } public class MyInheritedClass : MySuperType { public MyInheritedClass(string ic) : base(ic) { this.ICString = ic; } [Description("This is an important property"), Category("HowImportant")] public string ICString { get; set; } private string _oldSchoolPropertyString = string.Empty; public string OldSchoolPropertyString { get { return _oldSchoolPropertyString; } set { _oldSchoolPropertyString = value; } } [Description("This is a not so importarnt property"), Category("HowImportant")] public override string MyAbstractString { get; set; } }

    Read the article

  • Calling super()

    - by Mike
    When do you call super() in Java? I see it in some constructors of the derived class, but isn't the constructors for each of the parent class called automatically? Why would you need to use super?

    Read the article

  • How to properly mix generics and inheritance to get the desired result?

    - by yamsha
    My question is not easy to explain using words, fortunately it's not too difficult to demonstrate. So, bear with me: public interface Command<R> { public R execute();//parameter R is the type of object that will be returned as the result of the execution of this command } public abstract class BasicCommand<R> { } public interface CommandProcessor<C extends Command<?>> { public <R> R process(C<R> command);//this is my question... it's illegal to do, but you understand the idea behind it, right? } //constrain BasicCommandProcessor to commands that subclass BasicCommand public class BasicCommandProcessor implements CommandProcessor<C extends BasicCommand<?>> { //here, only subclasses of BasicCommand should be allowed as arguments but these //BasicCommand object should be parameterized by R, like so: BasicCommand<R> //so the method signature should really be // public <R> R process(BasicCommand<R> command) //which would break the inheritance if the interface's method signature was instead: // public <R> R process(Command<R> command); //I really hope this fully illustrates my conundrum public <R> R process(C<R> command) { return command.execute(); } } public class CommandContext { public static void main(String... args) { BasicCommandProcessor bcp = new BasicCommandProcessor(); String textResult = bcp.execute(new BasicCommand<String>() { public String execute() { return "result"; } }); Long numericResult = bcp.execute(new BasicCommand<Long>() { public Long execute() { return 123L; } }); } } Basically, I want the generic "process" method to dictate the type of generic parameter of the Command object. The goal is to be able to restrict different implementations of CommandProcessor to certain classes that implement Command interface and at the same time to able to call the process method of any class that implements the CommandProcessor interface and have it return the object of type specified by the parametarized Command object. I'm not sure if my explanation is clear enough, so please let me know if further explanation is needed. I guess, the question is "Would this be possible to do, at all?" If the answer is "No" what would be the best work-around (I thought of a couple on my own, but I'd like some fresh ideas)

    Read the article

  • Make a table start on the same line as header

    - by ripper234
    I am trying to get a table of icons appear on the same line as the header. In the HTML below, the icons appear on a separate line. I tried using 'top' attribute to move the table, but this is not a good solution because then there's an ugly space between the icons table and the rest of the document. How can I fix this? <html> <head> <style type="text/css"> #action-icons { float:right; position:relative; border:0; } </style> </head> <body> <h1 class="edit">Bla bla</h1> <table id="action-icons"> <tbody> <tr> <td><img width="64" height="64"/></td> <td><img width="60" height="60"/></td> </tr> <tr> <td><img width="36" height="36"/></td> <td><img width="36" height="36"/></td> </tr> </tbody> </table> <table width="100%" class="tasksgrid"> <tbody> <tr> <th class='taskcell'>One</th> <th class='taskcell'>Two</th> </tr> </tbody> </table> </body> </html>

    Read the article

  • Passing data to overridden base method in C#

    - by UpTheCreek
    Bit of a dumb question, but I'm wondering what the accepted way of passing data from back to an overridden base method is in c#. e.g. I guess I could do: class A { int x; public virtual void DoStuff() { Console.WriteLine(x); } } class B : A { public override void DoStuff() { x = 1; base.DoStuff(); } } But is there a better method that for example doesn't require the use of a member variable?

    Read the article

  • Method-Object pairs in Java

    - by John Manak
    I'd like to create a list of method-object pairs. Each method is a function returning a boolean. Then: foreach(pair) { if method evaluates to true { do something with the object } } One way of modelling this that I can think of is to have a class Constraint with a method isValid() and for each constraint produce an anonymous class (overriding the isValid() method). I feel like there could be a nicer way. Can you think of any?

    Read the article

  • Error exposing event througt interface

    - by carlos
    I have this interface Interface IProDataSource Delegate Sub DstartingHandler(ByVal sender As Object, ByVal e As EventArgs) Event starting_Sinc As DstartingHandler End Interface Trying to use the intarce like this Public Class DataSource : Implements IProDataSource Public Event starting_Sinc As DstartingHandler Implements IProDataSource.starting_Sinc Public Delegate Sub DstartingHandler(ByVal sender As Object, ByVal e As EventArgs) End Class Gives me the next error Event 'starting_Sinc' cannot implement event 'starting_Sinc' on interface 'IProDataSource' because their delegate types 'DstartingHandler' and 'IProDataSource.DstartingHandler' do not match.

    Read the article

  • Are methods also serialized along with the data members in C#?

    - by Shaza
    Hey all, The title is obvious, I need to know if methods are serialized along with object instances in C#, I know that they don't in Java but I'm a little new to C#. If they don't, do I have to put the original class with the byte stream(serialized object) in one package when sending it to another PC? Can the original class be like a DLL file?

    Read the article

  • Java: "implements Runnable" vs. "extends Thread"

    - by goosefraba19
    From what time I've spent with threads in Java, I've found these two ways to write threads. public class ThreadA implements Runnable { public void run() { //Code } } //with a "new Thread(threadA).start()" call public class ThreadB extends Thread { public ThreadB() { super("ThreadB"); } public void run() { //Code } } //with a "threadB.start()" call Is there any significant difference in these two blocks of code?

    Read the article

  • Double variable argument list.

    - by Lukasz Lew
    I need something like this: class Node (left : Node*, right : Node*) I understand the ambiguity of this signature. Is there a way around it better than the following? class Node (left : Array[Node, right : Array[Node]) val n = new Node (Array(n1, n2), Array(n3)) Maybe some kind of separator like this? val n = new Node (n1, n2, Sep, n3)

    Read the article

  • XNA 2D/3D Drawing method?

    - by Adir
    What would be a better parctice, writing the drawing method inside the GameObject class or in the Game class? GameObject obj = new GameObject(); obj.Draw(); Or GameObject obj = new GameObject(); DrawGameObject(obj);

    Read the article

< Previous Page | 618 619 620 621 622 623 624 625 626 627 628 629  | Next Page >