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  • changing command line arguments

    - by Shadi
    Hi, I am writing a C program. It takes its arguments from commandLine. I want to change the commandLine arguments in the code. As they are defined as "const char *", I can not change them using "strcpy", "memcpy", ... Also, you know, I can not just change their type from "const char *" to "char *". Is there any way to change them? Thank you so much in advance. Best regards, Shadi.

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  • How to progammatically extract audio mp3 from a youtube video using asp.net c#?

    - by Zap
    Does anyone have any sample asp.net C# code to extract the audio from a youtube video link and save it as a mp3 file. Someone recommended using wget and ffmpeg which I installed and am trying to shell a command, but get an exception below. Sample code is listed below. System.Diagnostics.Process proc = new System.Diagnostics.Process(); proc.EnableRaisingEvents = false; proc.StartInfo.FileName = "C:\\Program Files\\GnuWin32\\bin\\wget.exe http://www.youtube.com/get_video?video_id=... | ffmpeg -i - audio.mp3"; proc.Start();

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  • What is better for a student programming in C++ to learn for writing GUI: C# vs QT?

    - by flashnik
    I'm a teacher(instructor) of CS in the university. The course is based on Cormen and Knuth and students program algorithms in C++. But sometimes it is good to show how an algorithm works or just a result of task through GUI. Also in my opinion it's very imporant to be able to write full programs. They will have courses concerning GUI but a three years, later, in fact, before graduatuion. I think that they should be able to write simple GUI applications earlier. So I want to teach them it. How do you think, what is more useful for them to learn: programming GUI with QT or writing GUI in C# and calling unmanaged C++ library?

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  • How do I sign a HTTP request with a X.509 certificate in Java?

    - by Rune
    How do I perform an HTTP request and sign it with a X.509 certificate using Java? I usually program in C#. Now, what I would like to do is something similar to the following, only in Java: private HttpWebRequest CreateRequest(Uri uri, X509Certificate2 cert) { HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create(uri); request.ClientCertificates.Add(cert); /* ... */ return request; } In Java I have created a java.security.cert.X509Certificate instance but I cannot figure out how to associate it to a HTTP request. I can create a HTTP request using a java.net.URL instance, but I don't seem to be able to associate my certificate with that instance (and I'm not sure whether using java.net.URL is even appropriate).

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  • How do I prevent WIX CAQuietExec from logging the command line?

    - by Noel Abrahams
    In order to prevent command windows from popping up during installation I am using the WIX built-in custom action CAQuietExec. First I define the command line: <CustomAction Id="A01" Property="QtExecCmdLine" Value="&quot;MyExe.exe&quot; /password [PASSWORD]" /> NB: The PASSWORD property is defined as Hidden. This prevents the Windows installer from writing the property value to the log. Then I call into the embedded WIX extension: <CustomAction Id="A02" BinaryKey="WixCA" DllEntry="CAQuietExec" Execute="immediate" Return="ignore" /> This works fine. However, when I go to the temp folder and open up the MSI log I see the following entry: CAQuietExec: "C:\Program Files\MyExe.exe" /password INCLEARTEXT I.e. the password is displayed in clear text and not hidden. How do I prevent the CAQuietExec from logging the password in clear text?

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  • Xcode 5 new bug

    - by user2874675
    Since the recent IOS update last month I have been having issues with this new bug that has hampered my program. The bug is as follows: using a UIButton and I want to insert a value into it, only after my execution ends does a letter actually appear. But if I create a method during execution to tell me, using NSLog, what my properties contain then that letter I added never shows up. I'm thinking I need to find a way to refresh a property during execution instead in the end. For example: Let's say you want to insert the letter F into a UIButton. Immediately after writing F into that UIButton, look to see that F hasn't isn't in there. But it will only show up after that particular execution sequence finishes. Any help would be great. Thanks in advance.

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  • Microsoft chart

    - by user222820
    hi there i am writing a program in c# windows app and i use the microsoft chart component i have 100 string in an array and 100 double in an array and i wanna draw a chart with these arrays but i have a problem it draws chart with 5 or 6 column what shoud i do with this problem string[] dates = new string[100]; double[] values = new double[100]; for (int i = 0; i <= 99; i++) { dates[i] = "1/1/138" + i.ToString(); values[i] = i; } s.Series[0].Points.DataBindXY(dates, values);

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  • All Targets Not Being Called (nested Targets not being executed)

    - by obautista
    I am using a two TARGET files. On one TARGET file I call a TARGET that is inside the second TARGET file. This second TARGET then calls another TARGET that has 6 other TARGET calls, which do a number of different things (in addition to calling other nested TARGETS (but inside the same TARGET file)). The problem is that, on the TARGET where I call 6 TARGETS, only the first one is being executed. The program doesnt find its way to call the 2nd, 3rd, 4th, 5th, and 6th TARGET. Is there a limit to the number of nested TARGETS that can be called and run? Nothing is failing. The problem is the other TARGET calls are not running. Thanks for any help you can provide. Oscar Bautista

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  • C# Constructor & List Question

    - by ShonnaE
    Ohk, I am doing a c-sharp program, and I get everything but this, I just can't understand what it is asking. I know how to create a list.. and how to create a constructor.. but this is where i get confused.. its probably way simple but i am missing it. I created 2 lists .. now i should create a constructor here is one my lists List<Person> organize = new List<Person>(); THIS PART --- *The constructor should also initialize the two event lists to new empty lists. *

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  • Sqlite3 Database versus populating Arrays

    - by Kenoy
    hi, I am working on a program that requires me to input values for 12 objects, each with 4 arrays, each with 100 values. (4800) values. The 4 arrays represent possible outcomes based on 2 boolean values... i.e. YY, YN, NN, NY and the 100 values to the array are what I want to extract based on another inputted variable. I previously have all possible outcomes in a csv file, and have imported these into sqlite where I can query then for the value using sql. However, It has been suggested to me that sqlite database is not the way to go, and instead I should populate using arrays hardcoded. Which would be better during run time and for memory management?

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  • Why are framework dlls repeated in several places?

    - by Xose Lluis
    After installing .Net 4 and getting some questions that were already answered here I also realized how the Framework dlls are repeated in several places for the different Framework versions (this is not new, it happens with previous versions, but hadn't paid attention to it until now) 1 - GAC: %systemroot%\assembly 2- Framework installation directory: %systemroot%\Microsoft.NET\Framework\v... 3- and if you have the Windows SDK installed, also in: C:\Program Files\Microsoft SDKs\Windows\ I think the last ones are the so called "Reference Assemblies" and have extra metadata to aid Visual Studio, but what about location number 2? Why are assemblies repeated there?

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  • Getting started with microcontroller programming

    - by Trix
    I'm a fairly good programmer, knowledgeable in C, C++, Python, Ruby and PHP. I'd like to get started with microcontroller programming. I do know nothing about this topic. Microcontrollers are minimal computers on little circuit boards, right? I'm pretty new to electronics too, do I need to be an expert in it to do stuff with microcontrollers? What can I do with them? Would e.g.: A Pacman or Tetris game on an LCD be possible and not too hard? Where should I start? Basically I want to program something really small I can then take with me. This is my only real goal. Are microcontrollers the right thing for this, or are there better solutions? I'd like to do this for fun and as a hobby, I don't want to become a professional in it.

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  • How to structure a database with questions and answers?

    - by Andreas Johannessen
    Hi I am going to make a simple application that uses a database. I could need some guidance on how to structure it. I shall make question program. What I have in mind is. One table with questions One table with the difficulity of the question One table with the category of the question However, what do I do with the answers? Have them as seperate columns in the question-table? It sounds like a bad practice.(Also, where do I have the correct answer) Each question will have 5 answers where only one of them is correct.

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  • What coding standards do you follow?

    - by Mark Szymanski
    I was just curious what coding standards people followed. I for one use the following: Brackets ALWAYS go on the next line. For instance: int main() { //Blah... } I never use code folding. (Yes my IDE's do support it (Xcode and Eclipse). Put related functions/methods single-spaced, otherwise double space. Here is an example: int foo = 0; printf("%d",foo); those are related while these are not: printf("Hello, World!"); return(0); I don't put else statements on the same line as the closing bracket for the preceding if statement. Most of the time in Java if a program needs multiple try catch statements I will just put the whole thing in one try catch.

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  • Python: Why Does a Method Behave Differently with an Added Parameter?

    - by SteveStifler
    I have a method in a Pygame Sprite subclass, defined as such: def walk(self): """move across screen""" displacement = self.rect.move((self.move, 0)) if self.rect.left < self.area.left or self.rect.right > self.area.right: self.move = -self.move displacement = self.rect.move((self.move, 0)) self.rect = displacement I modified it, adding a parameter speed_x, and now the program is broken. def walk(self, speed_x): """move across screen""" displacement = self.rect.move((speed_x, 0)) if self.rect.left < self.area.left or self.rect.right > self.area.right: speed_x = -speed_x displacement = self.rect.move((speed_x, 0)) self.rect = displacement Before I called the method like this: def update(self): self.walk() Now I do: def update(self): self.walk(self.move) Why doesn't this work?

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  • Where are the static methods in gcc's dump file.c.135r.jump

    - by Customizer
    When I run gcc with the parameter -fdump-rtl-jump, I get a dump file with the name file.c.135r.jump, where I can read some information about the intermediate representation of the methods in my C or C++ file. I just recently discovered, that the static methods of a project are missing in this dump file. Do you know, why they are missing in that representation and if there is a possibility to include the static methods in this file, too. Update (some additional information): The test program, I'm using here, is the Hybrid OpenMP MPI Benchmark. Update2: I just reproduced the problem with a serial application, so it has nothing to do with parallel sections.

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  • PHPIniDir broken under windows 7?

    - by bobbyb
    I had a server running on a windows xp machine using apache2 with php and mysql. I've recently upgraded to windows 7 and have been having trouble getting it to work. Apache works fine and php works, but I can't seem to get it to work with a php.ini file. When I set PHPIniDir to a directory with a php.ini file, the Apache service does NOT start. When I set PHPIniDir to a directory with NO php.ini file, the Apache service does start. When I leave out PHPIniDir, the Apache service does not start. Has anyone found a fix for this problem? Thanks! EDIT: PHPIniDir "C:\Windows" #works (no php.ini file) PHPIniDir "C:\Program Files (x86)\php\" #does not work (contains php.ini file) i enable at most one at any given time.

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  • Flash crash on long JSON load time

    - by MooCow
    I have a Flex program that gets a JSON array from a PHP script. The PHP script doesn't contain just a simple JSON array but it grabs data from Activecollab and do some work on the data before encoding the data. The first test involve a small JSON array that took a short time to encode by PHP. However, when I try to scale up the test, the Flash movie will crash trying to load the JSON data from PHP. There's no code difference between the tests, just the amount of data and amount of time it takes PHP to encode. Am I looking at a memory problem or a time out problem?

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  • Genetic programming in c++, library suggestions?

    - by shuttle87
    I'm looking to add some genetic algorithms to an Operations research project I have been involved in. Currently we have a program that aids in optimizing some scheduling and we want to add in some heuristics in the form of genetic algorithms. Are there any good libraries for generic genetic programming/algorithms in c++? Or would you recommend I just code my own? I should add that while I am not new to c++ I am fairly new to doing this sort of mathematical optimization work in c++ as the group I worked with previously had tended to use a proprietary optimization package. We have a fitness function that is fairly computationally intensive to evaluate and we have a cluster to run this on so parallelized code is highly desirable. So is c++ a good language for this? If not please recommend some other ones as I am willing to learn another language if it makes life easier. thanks!

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • word ladder in python

    - by user365523
    I'm trying to create a word ladder program in python. I'd like to generate words that are similar to a given word. In c++ or java, I would go through each valid index in the original string, and replace it with each letter in the english alphabet, and see if the result is a valid word. for example (pseudocode) for (int i = 0; i < word.length(); i++) { for (every character c in the alphabet) { change the letter of word at index i to be c. if the result is a valid word, store it in a list of similar words } } . However, this doesn't seem like a very "python" way of doing things. How would I approach this problem in python?

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  • Google Analytics cookies

    - by wokena
    My problem: I erased all cookies from my computer. I sent Post request to the X server log and sent me a "normal" Set-Cookie with its parameters, but then somehow it will send request for Google Analytics (GA), in which the "strange" header (utma, utmac, utmcn ...). This happens when I send request in browser. But when I pass a request to login from my program (I programm in Ruby), so my server will return 302 Found, but no request to the GA sends. And I just need these headers ...

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  • Prolog term concatenation

    - by d0pe
    Hi, I'm trying to format a result from a program but getting an hard time. I wanted to give something like this as result: Res = do(paint(x) do(clean(a), do(repair(b) , initialState))) basically, I want to concatenate successive terms to initialState atom but, it doesn't work with atom_concat since the other terms to concatenate aren't atoms and also I wanted to add the ) everytime I pass through the "do" function. So it would be something like: Res = initialState. When do function was called, I would have a function like concatenateTerm(Pred, Res, Res). Pred beeing repair(b) for instance and obtain the result: res = do(repair(b), initialState). Is this possible to be done? Thanks

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  • Detect if camera is capturing in Flash

    - by Ben
    I'm having trouble with Camera.getCamera() in Flash AS3. If there are multiple camera drivers, it does not necessarily pick the correct one. If the default is the correct, the program works fine; however, if another driver is selected as the default then LED on the webcam does not come on and no video is captured. I can cycle through the available cams and select an arbitrary one. I don't, however, know how to determine if the selected camera is correct. It is not returning null. I considered using camera.currentFPS, but it's not clear when this gets updated. I'm really struggling to determine dynamically which camera will do the trick!

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  • How to obtain specific Excel object library without the corresponding Office version installed.

    - by james-h-l
    I am developing a Excel automation app that read and write to Excel spreadsheet. I have Office 2007 installed on my machine. I therefore can reference the Excel 12.0 Object Library and the Excel 5.0 Object Library. I don't want to use Excel 5.0 because it's really quite old and poorly documented. Therefore I'm referencing Excel 12.0. However the target machine have Office 2003 installed and therefore only have Excel 11.0. So when I compile my program it crashes on the target machine since the referenced library are different. I was wondering is there a way I could obtain the Excel 11.0 without installing Office 03? I tried to find answers from msdn and microsoft support page but couldn't find anything? This is quite strange since it could also happen in the future where developers has newer editions of Office than clients?

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