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  • New to Android - Drawing a view at runtime

    - by Brian515
    HI all, I'm just getting started with developing for Android. I'm looking to port one of my iPhone applications, but I'm kind of at a loss for how to draw a view at runtime (a view not declared in the XML). Basically, I want to draw a simple rectangle, but then be able to manipulate its frame after being drawn. Sorry if this is a really, really simple question, but I can't seem to find some equivalent to the iPhone SDK here. Thanks in advance!

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  • Clone of olx.com

    - by Sarfraz
    Hello, I just wanted to know if anyone knows about the clone of http://www.olx.com made in PHP. Note: Not sure whether to ask this question here but I thought only programmers might tell as this is their business. Thanks.

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  • objective c - memory managment

    - by Amir
    lets say I have aclass @interface Foo :NSobject { NSstring *a; NSDate *b; } Foo *temp; my question is: when i use [temp retain] does the counter of the members also retain? lets say that i got ref of the class from some method and i want to retain the class do i need to retain each member?

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  • Do session use cookies?

    - by Pandiya Chendur
    This is an interview question asked a month ago.... Do session use cookies? If so,how do they do so? Assume Session["UserId"]=1 how does this session variable uses cookies internally? If so, what will be the name of the cookie and what is the value of that cookie....

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  • Move item up in IEnumerable

    - by Nina
    Hi I have a need to move an item in an IEnumerable< up, that is move one item above another. What is the simplest way to do this? A similar question was asked here but I don't have a generic list only an IEnumerable<: http://stackoverflow.com/questions/450233/generic-list-moving-an-item-within-the-list

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  • NUnit Addins with Resharper 5

    - by madgnome
    The latest Resharper (v5) version is based on native NUnit code and allows NUnit addins. I have a NUnit addin that works fine in NUnit GUI but I can not make it work with Resharper. Based on R# indication I have put my addins library in %ResharperPath%\Bin\addins but I doesn't work, my tests are marked as Ignored. Question: How to run the NUnit addins with ReSharper?

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  • Design patterns to avoid

    - by Brian Rasmussen
    A lot of people seem to agree, that the Singleton pattern has a number of drawbacks and some even suggest to avoid the pattern all together. There's an excellent discussion here. Please direct any comments about the Singleton pattern to that question. Are there other design patterns, that should be avoided or used with great care?

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  • MATLAB: Drawing a line over a black and white image

    - by Richard
    This is quite possibly an extremely retarded question, but what is the best way to draw a line over a black and white (binary) image in MATLAB, provided the start and end coordinates are known? Please note, I am not trying to add an annotation line, I would like the line to become part of the image.

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  • What is the best Django syncdb crash debugging technique ?

    - by user367752
    What is the best Django syncdb crash debugging technique ? I've previously asked a question about a problem with manage.py syncdb returning an exception and the answer was that the app has a wrong import. http://stackoverflow.com/questions/2734721/django-manage-py-syncdb-not-working I'd like to know the technique used to find the place where there is a wrong import. I tried ./manage.py syncdb --verbosity=2 but I didn't get any more information that way.

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  • C# How to calculate first 10 numbers out a bill number of 12?

    - by Sef
    Hello, Lets assume i have a bill number that has 12 numbers: 823 45678912 My question is how exactly do i do calculations with the first 10 numbers? To verify if a given in billnumber is correct i have to perform the following calculation: (first 10 numbers) % 97 = result And if the result of the calculation is the same as the last 2 numbers of my bill number, then it is verified. Thanks in advance.

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  • java interfaces

    - by Codenotguru
    write an interface with one method,two classes that implement the interface, and a main method with an array holding an instance from both classes.Using this array variable call the method in a foreach loop.This is a interview question in java anybody?

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  • Post/Redirect/Get Pattern and Sticky Forms

    - by Scott Christopherson
    I'm using the Post/Redirect/Get pattern on a form of mine. I've never used this approach before and I'm trying to figure something out: Normally, I always just displayed the posted form again when there were validation errors and displayed POST values in the form (sticky form). However with the PRG pattern, the form is displayed after a redirect, so there aren't any POST values. So my question is, how can I implement the PRG pattern and still have sticky forms?

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  • How can I get System.Type from "System.Drawing.Color" string

    - by jonny
    I have an xml stored property of some control <Prop Name="ForeColor" Type="System.Drawing.Color" Value="-16777216" /> I want to convert it back as others System.Type type = System.Type.GetType(propertyTypeString); object propertyObj = TypeDescriptor.GetConverter(type).ConvertFromString(propertyValueString); System.Type.GetType("System.Drawing.Color") returns null. The question is how one can correctly get color type from string (it will be better not to do a special case just for Color properties) Update from time to time this xml will be edited by hand

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  • Easiest way to export longitude and latitude data stored in a SQLite database to a file so it can be

    - by LordSnoutimus
    Hello, I have created an application that records a series of longitude and latitude values in a SQLite database and display them as a coloured track on a MapActivity. I now want to be able to export this data somehow (preferably to a file) so a user can upload the values to a website showing a Google Map API. My question is: what would be the quickest way to export the data (and in what file format: GPX, XML, CSV) to the SD card located on the Android device. Many thanks.

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  • The Math of a Jump in a 2D game.

    - by ONi
    I have been all around with this question and I can't find the correct answer! So, behold, the description of my question: I'm working in J2ME, I have my gameloop that do the following: public void run() { Graphics g = this.getGraphics(); while (running) { long diff = System.currentTimeMillis() - lastLoop; lastLoop = System.currentTimeMillis(); input(); this.level.doLogic(); render(g, diff); try { Thread.sleep(10); } catch (InterruptedException e) { stop(e); } } } so it's just a basic gameloop, the doLogic() function calls for all the logic functions of the characters in the scene and render(g, diff) calls the animateChar function of every character on scene, following this, the animChar function in the Character class sets up everything in the screen as this: protected void animChar(long diff) { this.checkGravity(); this.move((int) ((diff * this.dx) / 1000), (int) ((diff * this.dy) / 1000)); if (this.acumFrame > this.framerate) { this.nextFrame(); this.acumFrame = 0; } else { this.acumFrame += diff; } } This ensures me that everything must to move according to the time that the machine takes to go from cycle to cycle (remember it's a phone, not a gaming rig). I'm sure it's not the most efficient way to achieve this behavior so I'm totally open for criticism of my programming skills in the comments, but here my problem: When I make I character jump, what I do is that I put his dy to a negative value, say -200 and I set the boolean jumping to true, that makes the character go up, and then I have this function called checkGravity() that ensure that everything that goes up has to go down, checkGravity also checks for the character being over platforms so I will strip it down a little for the sake of your time: public void checkGravity() { if (this.jumping) { this.jumpSpeed += 10; if (this.jumpSpeed > 0) { this.jumping = false; this.falling = true; } this.dy = this.jumpSpeed; } if (this.falling) { this.jumpSpeed += 10; if (this.jumpSpeed > 200) this.jumpSpeed = 200; this.dy = this.jumpSpeed; if (this.collidesWithPlatform()) { this.falling = false; this.standing = true; this.jumping = false; this.jumpSpeed = 0; this.dy = this.jumpSpeed; } } } So, the problem is, that this function updates the dy regardless of the diff, making the characters fly like Superman in slow machines, and I have no idea how to implement the diff factor so that when a character is jumping, his speed decrement in a proportional way to the game speed. Can anyone help me fix this issue? or give me pointers on how to make a 2D Jump in J2ME the right way. Thank you very much for your time.

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  • What are some fun project ideas for a new Python developer?

    - by Sergio Tapia
    I'm new to Python 3 and so far it seems like a decent language. I really like the string manipulation methods you can use and they are pretty radical. :) I'm stuck however in thinking of a project to do with Python. Is there a site similar to Coding4Fun but for Python? Community Wiki because I think this question is really interesting. :D

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