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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • In Drupal, how to change the values passed to Pathauto?

    - by Vinicius Pinto
    I have Pathauto configured to generate an alias based on the title of a node, for a specific content type. The problem is that I want to make small changes in this title before Pathauto uses it to generate the alias. The first comment in this post suggests the use of hook_token_values, but I couldn't really understand how to use it, even after reading the docs. In my tests, when I implement this hook, the alias generated is always "array", which means I'm missing something. Any help? Thanks.

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  • Need Magic jQuery Replacement for Selectbox Dropdown Form Element. Thank you!

    - by PlasmaFlux
    Hello! I'm stuck on a problem and, after what seems like days of searching for a solution, I'm reaching out to Stack Overflow for help. I'm trying to replace a standard dropdown form element with a Textbox and a Div containing an unordered list. I'd prefer to have the solution be based on jQuery, but am open to alternatives. I've found a couple jQuery plugins that -almost- do what I need, but are far enough from being a real solution that I need to keep looking. Here's an image of what I'm going for: I'd like the dropdown to look as pictured, and when an element is selected (with mouse or keyboard), have just the first line handed back into the textbox (and not be editable). I'd also like to populate a hidden input field with a value that will be used on Submit. I'm pulling my hair out over this one. Any help and guidance will be most appreciated! Thanks! ~PF

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  • Is it valid for RSS feeds to include images with relative paths?

    - by Brian Armstrong
    I have an app which reads lots of RSS feeds. Someone added a feed recently that includes images in the html portion with relative URLS (i.e. it didn't include the http://www.domain.com/ part in front). Is this valid html for an RSS feed? I thought not, but I tried adding the feed to my Google reader and it picked up the images correctly, so they must be doing something smart where they guess the domain based on the feed's url parameter or something. Even if it's not valid, how common is it to see feeds like this in the wild? To display it correctly would require you to parse the html in the feed and find/replace parts of it to insert full URL's, so this seems wrong. But wanted to double check.

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  • Application Buddy Lists and Authentication - How does it all go together

    - by Krevin
    This is a broad but specific question. The idea is that we want to tie in a 'buddy' functionality to a communications app. Very broadly, I believe that the application clients would connect to a central database/auth service which would provide the buddy data and then allow client apps to connect directly to eachother, without passing communications through the server. Specifically, however, what solutions, software, products, servers, technologies, etc would be best to implement to handle such a task? Thanks for reading and responses are much appreciated. //edit: the com app may run on a linux distro, may be web based, or both

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  • Artificial Intelligence in online game using Google App Engine

    - by Hortinstein
    I am currently in the planning stages of a game for google app engine, but cannot wrap my head around how I am going to handle AI. I intend to have persistant NPCs that will move about the map, but short of writing a program that generates the same XML requests I use to control player actions, than run it on another server I am stuck on how to do it. I have looked at the Task Queue feature, but due to long running processes not being an option on the App engine, I am a little stuck. I intend to run multiple server instances with 200+ persistant NPC entities that I will need to update. Most action is slowly roaming around based on player movements/concentrations, and attacking close range players...(you can probably guess the type of game im developing)

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  • create_or_update in ModelForm

    - by ykaganovich
    I want to have a ModelForm that can create_or_update a model instance based on the request parameters. I've been trying to cobble something together, but am realizing that my python fu is not strong enough, and the ModelForm implementation code is a quite hairy. I found this create_or_update snipplet for working with a Model, but I think it would be incredibly useful if it were integrated with a ModelForm. I would expect it to behave similarly to ModelForm.save(): class BetterModelForm(forms.ModelForm): def init(self, *args, **kwargs) def create_or_update(self): #magic return (instance, created, updated) Conversely I'd also be interested in hearing compelling reasons why this is not a good idea.

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  • documenting black-box test cases

    - by Blux
    Hi everyone, I want to write an initial (black box) test cases for one of my university projects. I haven't started coding yet, I'm still in completing the SRS document and i should specify the test cases i'm going to implement after the coding. The project is web based, and i should follow this template in each test case: +++++ Test case ID: Author: Initial state: Preconditions: Use Case: Test input: Expected output: ++++++ The thing is, i don't know what is the difference between "initial state" and "preconditions". In some of the test cases it's hard to differentiate between them. Like in "Edit Page" what should be the initial state and what should be the preconditions? any help will appreciated.=)

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  • iPad to iPhone?

    - by Brodie4598
    Hello - I have written a tab based iPad application which has done well. I never intended for it to be an iPhone application because the content it displays really doesnt lend itself to such a small screen. However, I have been getting a lot of requestes for the application to be compatible with iPhones as well. Can someone point me in the direction of some documentation that may help me figure out how to convert my app. I presume it's not so simple as having aanother set of XIB files for iPhone and just have it display them if the app is running on a phone...

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  • Is there a way to change the maximum width of a window without using the WM_GETMINMAXINFO message?

    - by David
    I want to change the imposed Windows maximum width that a window can be resized to, for an external application's window (not my C#/WinForms program's window). The documentation of GetSystemMetrics for SM_CXMAXTRACK says: "The default maximum width of a window that has a caption and sizing borders, in pixels. This metric refers to the entire desktop. The user cannot drag the window frame to a size larger than these dimensions. A window can override this value by processing the WM_GETMINMAXINFO message." Is there a way to modify this SM_CXMAXTRACK value (either system wide or for one particular window), without processing the WM_GETMINMAXINFO message? Maybe an undocumented function, a registry setting, etc.? (Or: The documentation for MINMAXINFO.ptMaxTrackSize says: "This value is based on the size of the virtual screen and can be obtained programmatically from the system metrics SM_CXMAXTRACK and SM_CYMAXTRACK." Maybe there is a way to change the size of the virtual screen?) Thank you

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  • Structuring System Architecture in a Flex Web Application on a Budget (w/o Java)

    - by phwd
    I started a project a while back using the following architecture from Adobe Developer Article talking about Creating marketing platforms in Flex. I did my first set of coding locally forgetting that my server did not handle Tomcat. So I said okay, and cut some corners and then some other limitation came up and I cut some more corners. Eventually for a good week or two, it was trying to get the project working with making the ends meet. Layers started to merge. In the end I used a PureMVC (Presentation/Client) - ZendAMF (Communication) - MySql (Data) Layout. It worked but I never felt as though I had some layer just to take care of all the SQL calls to the data.It just felt hacked together So should I keep the above setup and just start from the presentation layer and move downwards like they said in the article or is there a better layering (based on a hosting plan that does not handle Java) I could accomplish ? NOTE: I would just ask the adobe guys but they barely reply on their site. Thanks !

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  • Why do we use HTTP and not remote invocations?

    - by BrokenClockwork
    Hey, first of all this is a conceptional question and I do not know if StackOverflow is the appropriate place - so my apologies if I am wrong. Nowadays the web is not only used for passing raw informations. Many and especially complex web applications are in use. These web application seem to be so complex that it seems irrational to use the HTTP protocol, which is based on so simple data exchange, plus it is stateless. Would it not be more convincing to use remote invocations for this web applications? The big advantage to my mind is a unified GUI by using HTML. But there are applications, which have no need for a graphical interfaces and then it comes to a point where the HTTP protocol is really cumbersome.

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  • WPF - databinding ObservableCollection CollectionChanged event?

    - by e0eight
    Hi, I have an observable collection implemented in my user control which indicates states of a device. Based on the collection change, the user control is to trigger animations(subscribe to collectionchanged event). The observable collection is implemented as a dependency property. In the application, I data bind the device states to the user control observableCollection using one-way databinding. When a new state is added in the application, I can see the ObservableCollection in the user control is updated. However, the CollectionChanged event never got fired, so no animations. Does anyone has an idea why this is so? Thank you in advance.

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  • Besides EAR and EJB, what do I get from a J2EE app server that I don't get in a servlet container li

    - by dacracot
    We use Tomcat to host our WAR based applications. We are servlet container compliant J2EE applications with the exception of org.apache.catalina.authenticator.SingleSignOn. We are being asked to move to a commercial J2EE application server. The first downside to changing that I see is the cost. No matter what the charges for the application server, Tomcat is free. Second is the complexity. We don't use either EJB nor EAR features (of course not, we can't), and have not missed them. What then are the benefits I'm not seeing? What are the drawbacks that I haven't mentioned? Mentioned were... JTA - Java Transaction API - We control transaction via database stored procedures. JPA - Java Persistence API - We use JDBC and again stored procedures to persist. JMS - Java Message Service - We use XML over HTTP for messaging. This is good, please more!

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  • Displaying Powerpoint slides on a web page automatically

    - by Jamie
    Anyone know of any Flash components that would do the job of displaying an external PPT/PPTX file in a Flash movie on a web page? Or a way of automatically parsing uploaded Powerpoint docs from a PHP-based CMS and displaying them on a web page. Our client needs to be able to upload a Powerpoint documents on their site without any intervention (if necessary). I know about Slideshare and the like, but the content needs to live on the client's web server due to security restrictions. Also, Adobe Presenter seems to require Adobe software/plugins on the clients machine which wouldn't be ideal. Thanks in advance

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  • asp.net webservice user management across pages

    - by nakori
    I'm developing a site that will display confidential readonly information, with data fetched from a WCF service. My question: What is the best approach to user management across different information pages. The service returns a collection with customer info after a secure login. My idea is to have a Customer object class that is stored in session. Is it possible to use things like HttpContext.Current.User.Identity.IsAuthenticated followed by HttpContext.Current.Session["UserId"] without using a database with role-based security? Would I be better off with a combination of local database, Linq to SQL or datasets rather than using just class objects for data fetched from service? thanks, nakori

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  • Dynamic "OR" conditions in Rails 3

    - by Ryan Foster
    I am working on a carpool application where people can search for lifts. They should be able to select the city from which they would liked to be picked up and choose a radius which will then add the cities in range to the query. However the way it is so far is that i can only chain a bunch of "AND" conditions together where it would be right to say "WHERE start_city = city_from OR start_city = a_city_in_range OR start_city = another_city_in_range" Does anyone know how to achive this? Thanks very much in advance. class Search < ActiveRecord::Base def find_lifts scope = Lift.where('city_from_id = ?', self.city_from) #returns id of cities which are in range of given radius @cities_in_range_from = City.location_ids_in_range(self.city_from, self.radius_from) #adds where condition based on cities in range for city in @cities_in_range_from scope = scope.where('city_from_id = ?', city) #something like scope.or('city_from_id = ?', city) would be nice.. end end

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  • search engine crawling frequency

    - by Aditya Pratap Singh
    I want to design a search engine for news websites ie. download various article pages from these websites, index the pages, and answer search queries on the index. I want a short pseudocode to find an appropriate crawling frequency -- i do not want to crawl too often because the website may not have changed, and do not want to crawl too infrequently because index would then be out of date. Assume that crawling code looks as follows while(1) { sleep(sleep_interval); // sleep for sleep_interval crawl(website); // crawls the entire website diff = diff(currently_crawled_website, previously_crawled_website); // returns a % value of difference between the latest and previous crawls of the website sleep_interval = infer_sleep_interval(diff, sleep_interval); } looking for a pseudocode for the infer_sleep_interval method: long sleep_interval infer_sleep_interval(int diff_percentage,long previous_sleep_interval) { ... ... ... } i want to design method which adaptively alters the sleeping interval based on the update frequency of the website.

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  • What algorithm can calculate the power set of a given set?

    - by ross
    I would like to efficiently generate a unique list of combinations of numbers based on a starting list of numbers. example start list = [1,2,3,4,5] but the algorithm should work for [1,2,3...n] result = [1],[2],[3],[4],[5] [1,2],[1,3],[1,4],[1,5] [1,2,3],[1,2,4],[1,2,5] [1,3,4],[1,3,5],[1,4,5] [2,3],[2,4],[2,5] [2,3,4],[2,3,5] [3,4],[3,5] [3,4,5] [4,5] Note. I don't want duplicate combinations, although I could live with them, eg in the above example I don't really need the combination [1,3,2] because it already present as [1,2,3]

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  • Practical programming test in interview

    - by redspike
    I have been invited to do a second interview for a company recruiting for a software engineer. This interview will consist of a 45 minute programmatic test on a laptop followed by a whiteboard presentation on the solution. This position is Java/J2EE based so I'm assuming (hoping) the test will be implemented using Java. Have you ever done anything like this? What was the nature of the problem you had to solve? What is a good way to prepare for this type of interview?

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  • PDF text search and split library

    - by Horace Ho
    I am look for a server side PDF library (or command line tool) which can: split a multi-page PDF file into individual PDF files, based on a search result of the PDF file content Examples: Search "Page ???" pattern in text and split the big PDF into 001.pdf, 002,pdf, ... ???.pdf A server program will scan the PDF, look for the search pattern, save the page(s) which match the patten, and save the file in the disk. It will be nice with integration with PHP / Ruby. Command line tool is also acceptable. It will be a server side (linux or win32) batch processing tool. GUI/login is not supported. i18n support will be nice but no required. Thanks~

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  • Service Layer Patter - Could we avoid the service layer on a specific case?

    - by lidermin
    Hi, we are trying to implement an application using the Service Layer Pattern cause our application needs to connect to other multiple applications too, and googling on the web, we found this link of a demostrative graphic for the "right" way of apply the pattern: martinfowler.com - Service Layer Pattern But now we have a question: what if our system needs to implement some business logic, only for our application (like some maintenance data for the system itself) that we don't need to share with other systems. Based on this graphic: As it seems, it will be unnecesary to implement a service layer just for that; it will be more practical to avoid the service layer, and just go from User Interface to the Business Layer (for example). What should be the right way in this case to implement the Service Layer Pattern? What do you suggest us for a scenario like the one I told you? Thanks in advance.

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  • Service Layer Patter - Could we avoid the service layer on a specific case?

    - by lidermin
    Hi, we are trying to implement an application using the Service Layer Pattern cause our application needs to connect to other multiple applications too, and googling on the web, we found this link of a demostrative graphic for the "right" way of apply the pattern: martinfowler.com - Service Layer Pattern But now we have a question: what if our system needs to implement some business logic, only for our application (like some maintenance data for the system itself) that we don't need to share with other systems. Based on this graphic: As it seems, it will be unnecesary to implement a service layer just for that; it will be more practical to avoid the service layer, and just go from User Interface to the Business Layer (for example). What should be the right way in this case to implement the Service Layer Pattern? What do you suggest us for a scenario like the one I told you? Thanks in advance.

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  • Execute Oracle RAC cluster commands via Solaris RBAC?

    - by David Citron
    Executing Oracle RAC cluster management commands such as $ORA_CRS_HOME/bin/crs_start requires root permissions. Using Solaris RBAC (Role-Based Access Control), one can give a non-root user permissions to execute those commands, but the commands still fail internally. Example: $pfexec /opt/11.1.0/crs/bin/crs_stop SomeArg CRS-0259: Owner of the resource does not belong to the group. Is there a complete RBAC solution for Oracle RAC or does the executor need to be root? EDIT: Note that my original /etc/security/exec_attr contained: MyProfile:suser:cmd:::/opt/11.1.0/crs/bin/crs_start:uid=0 MyProfile:suser:cmd:::/opt/11.1.0/crs/bin/crs_start.bin:uid=0 As Martin suggests below, this needed to be changed to add gid=0 as: MyProfile:suser:cmd:::/opt/11.1.0/crs/bin/crs_start:uid=0;gid=0 MyProfile:suser:cmd:::/opt/11.1.0/crs/bin/crs_start.bin:uid=0;gid=0

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  • Reverse rendering of Urdu fonts

    - by Syed Muhammad Umair
    I am working on a project that is based on Urdu language in Ubuntu platform. I'm using Python language and have almost achieved my task. The problem is that, the Urdu text is rendered in reverse order. For example, consider the word ??? (which means work) consisting of the three letters: ? , ? , and ? The output is rendered in reverse order as ??? consisting of the three letters: ?, ?, and ? When copying this text to Open Office or opening the generated XML file in Firefox, the generated result is absolutely desired. I Am using Python 2.6 IDLE, its working perfect with Windows platform, which clearly shows its not the problem of IDLE. Am working on TKINTER GUI library. How can this problem be solved?

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