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  • How to apply GROUP_CONCAT in mysql Query

    - by Query Master
    How to apply GROUP_CONCAT in this Query if you guys have any idea or any alternate solution about this please share me. Helps are definitely appreciated also (see Query or result required) Query SELECT WEEK(cpd.added_date) AS week_no,COUNT(cpd.result) AS death_count FROM cron_players_data cpd WHERE cpd.player_id = 81 AND cpd.result = 2 AND cpd.status = 1 GROUP BY WEEK(cpd.added_date); Query output result screen Result Required 23,24,25 AS week_no 2,3,1 AS death_count

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  • How to create beautiful Screencasts for your web apps?

    - by Abs
    Hello all, I am trying to create a screen cast for my new web app. I have just come across a great example of a screencast and I am wondering what is used to do this: Click on the video to play on this page. I am impressed with the animation when the mouse is clicked and zooming into images from different angles. Is this done with Actionscript or is there software that will make my life easier to do this? Thanks all for any help

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  • ios App Disclaimer

    - by Max
    I am writing an application for iPhone and had some questions regarding eula :- If I do not include any disclaimer/ eula in my app, then would Apple's standard EULA http://www.apple.com/legal/internet-services/itunes/appstore/dev/stdeula/ automatically apply to my app ? If I include a small disclaimer inside my application (as a popup on initial screen), then would Apple's EULA still cover my app ? I tried downloading few apps on my ipad and did not see Apple's standard EULA. So, where can I actually see the EULA before downloading something ?

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  • Get screenshot on Windows with Python?

    - by Zachary Brown
    Hello, I am creating a Beta Testers reporting module so they can send in thier comments on my software, but I would like to have the option to include a screenshot with the report. How do I take a screenshot of the screen with Python on Windows? I have found several examples on Linux, but haven't had much luck on Windows.

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  • Resize text area to fit all text on load jquery

    - by CR41G14
    I understand there has been a lot of discussion on this but I have yet to find a solution to fix my needs. Basically I need to autogrow a text area not when you type but on load. I am pulling in content from a database and dependant on the user's settings an overlay is produced over the text area, but upon doing this the text areas are not scrollable therefore I need to autosize these to show all the text. I have tried scrollHeight but this is not working great as there are multiple text boxes on the screen Thanks

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  • can not run java program from command line which resides in package

    - by kshitij
    See following code with resides in fillowing directory mypack.pack1 package mypack.pack1; public class myclass { public static void main(String args[]) { System.out.println("KKKKKKKKKKKKKKKKKKKKKKKKKKKKKK"); } } See following screen shot. that is giving error. And i dont want to add anything in class path because i am in particular directory and it has to work. why it is not working.??????

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  • handling ImageList with windows hooks

    - by user337309
    Hi, I am programming an application that can catching the information about the screen items by Hooks Now I am trying to get the information of the ImageList when I pass them by mouse, "I want to know the name of the item" how can i do this? Thank you.

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  • clicking title bar fires onBlur in Opera

    - by danme0
    Hi, I am closing a popup window at 'onBlur' defined for 'BODY' of an ASP webpage, so when a user clicks outside the popup the popup closes. I want the popup to be moveable around the screen and it works for all browsers but Opera. In Opera the 'onBlur' event is fired when clicking the titlebar of the popup - this seems weird for me, as the titlebar is a part of the popup window, right? What can I do about it?

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  • What's the default ScaleType of ImageView?

    - by kknight
    What's the default ScaleType of ImageView?If I put an image which is 400 pixels x 400 pixels on a normal screen (320x480) without specifying ScaleType, how will the image be scaled? Thanks. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:layout_width="fill_parent" android:layout_height="fill_parent" android:src="@drawable/big_image" /> </RelativeLayout>

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  • Simple C++ program on multidimensional arrays - Getting C2143 error among others. Not sure why?

    - by noobzilla
    Here is my simple multidimensional array program. The first error occurs where I declare the function addmatrices and then a second one where it is implemented. I am also getting an undefined variable error for bsize. What am I doing incorrectly? #include <iostream> #include <fstream> #include <string> #include <iomanip> using namespace std; //Function declarations void constmultiply (double matrixA[][4], int asize, double matrixC[][4], int bsize, double multiplier); //Pre: The address of the output file, the matrix to be multiplied by the constant, the matrix in which // the resultant values will be stored and the multiplier are passed in. //Post: The matrix is multiplied by the multiplier and the results are displayed on screen and written to the // output file. int addmatrices (double matrixA[][4], int asize, double matrixB[]4], int bsize, double matrixC[][4], int csize); //Pre: The addresses of three matrices are passed in //Post: The values in each of the two matrices are added together and put into a third matrix //Error Codes int INPUT_FILE_FAIL = 1; int UNEQUAL_MATRIX_SIZE = 2; //Constants const double multiplier = 2.5; const int rsize = 4; const int csize = 4; //Main Driver int main() { //Declare the two matrices double matrix1 [rsize][csize]; double matrix2 [rsize][csize]; double matrix3 [rsize][csize]; //Variables double temp; string filename; //Declare filestream object ifstream infile; //Ask the user for the name of the input file cout << "Please enter the name of the input file: "; cin >> filename; //Open the filestream object infile.open(filename.c_str()); //Verify that the input file opened correctly if (infile.fail()) { cout << "Input file failed to open" <<endl; exit(INPUT_FILE_FAIL); } //Begin reading in data from the first matrix for (int i = 0; i <= 3; i++)//i = row { for (int j = 0; j <= 3; j++)// j = column { infile >> temp; matrix1[i][j] = temp; } } //Begin reading in data from the second matrix for (int k = 0; k <= 3; k++)// k = row { for (int l = 0; l <= 3; l++)// l = column { infile >> temp; matrix2[k][l] = temp; } } //Notify user cout << "Input file open, reading matrices...Done!" << endl << "Read in 2 matrices..."<< endl; //Output the values read in for Matrix 1 for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setprecision(1) << matrix1[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; //Output the values read in for Matrix 2 for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setfill(' ') << setprecision(2) << matrix2[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; //Multiply matrix 1 by the multiplier value constmultiply (matrix1, rsize, matrix3, rsize, multiplier); //Output matrix 3 values to screen for (int i = 0; i <= 3; i++) { for (int j = 0; j <= 3; j ++) { cout << setfill(' ') << setprecision(2) << matrix3[i][j] << setw(8); } cout << "\n"; } cout << setw(40)<< setfill('-') << "-" << endl ; // //Add matrix1 and matrix2 // addmatrices (matrix1, 4, matrix2, 4, matrix3, 4); // //Finished adding. Now output matrix 3 values to screen // for (int i = 0; i <= 3; i++) // { //for (int j = 0; j <= 3; j ++) //{ // cout << setfill(' ') << setprecision(2) << matrix3[i][j] << setw(8); //} //cout << "\n"; // } // cout << setw(40)<< setfill('-') << "-" << endl ; //Close the input file infile.close(); return 0; } //Function implementation void constmultiply (double matrixA[][4], int asize, double matrixC[][4], int bsize, double multiplier) { //Loop through each row and multiply the value at that location with the multiplier for (int i = 0; i < asize; i++) { for (int j = 0; j < 4; j++) { matrixC[i][j] = matrixA[i][j] * multiplier; } } } int addmatrices (double matrixA[][4], int asize, double matrixB[]4], int bsize, double matrixC[][4], int csize) { //Remember that you can only add two matrices that have the same shape - i.e. They need to have an equal //number of rows and columns. Let's add some error checking for that: if(asize != bsize) { cout << "You are attempting to add two matrices that are not equal in shape. Program terminating!" << endl; return exit(UNEQUAL_MATRIX_SIZE); } //Confirmed that the matrices are of equal size, so begin adding elements for (int i = 0; i < asize; i++) { for (int j = 0; j < bsize; j++) { matrixC[i][j] = matrixA[i][j] + matrixB[i][j]; } } }

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  • To stop CALayer from overlapping each other

    - by gbf.sara
    I've an image placed over the CALayer.. When there are multiple images in screen, the images in the layer overlaps each other.. But it shudn't overlap actually. Cud anyone help me in fixing this??? Is there any block of code to prevent them from overlapping??? Tanx in advance for ur help...

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  • Windows DDK development with MinGW?

    - by Rob
    Is it possible to develop a Windows driver (specifically a PDF-like printer driver that displays the data on-screen instead of actually printing) without using Visual Studio? I'm thinking of using free C++ tools such as MinGW/gcc.

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  • How to check if an element is really visible with javascript.

    - by Macha
    In javascript, how would you check if an object is actually visible. I don't just mean checking the visibility and display attributes. I mean, checking that the element is not visibility:hidden or display:none underneath another element scrolled off the edge of the screen. EDIT: For technical reasons, I can't include any scripts. I can however use prototype as it is on the page already. EDIT 2: This is no longer neccesary, but I'd still find an answer interesting)

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  • How can I fix this touch event / draw loop "deadlock"?

    - by Josh
    Just want to start out by saying this seems like a great site, hope you guys can help! I'm trying to use the structure laid out in LunarLander to create a simple game in which the user can drag some bitmaps around on the screen (the actual game is more complex, but that's not important). I ripped out the irrelevant parts of LanderLander, and set up my own bitmap drawing, something like BoardThread (an inner class of BoardView): run() { while(mRun) { canvas = lockSurfaceHolder... syncronized(mSurfaceHolder) { /* drawStuff using member position fields in BoardView */ } unlockSurfaceHolder } } My drawStuff simply walks through some arrays and throws bitmaps onto the canvas. All that works fine. Then I wanted to start handling touch events so that when the user presses a bitmap, it is selected, when the user unpresses a bitmap, it is deselected, and if a bitmap is selected during a touch move event, the bitmap is dragged. I did this stuff by listening for touch events in the BoardView's parent, BoardActivity, and passing them down into the BoardView. Something like In BoardView handleTouchEvent(MotionEvent e) { synchronized(mSurfaceHolder) { /* Modify shared member fields in BoardView so BoardThread can render the bitmaps */ } } This ALSO works fine. I can drag my tiles around the screen no problem. However, every once in a while, when the app first starts up and I trigger my first touch event, the handleTouchEvent stops executing at the synchronized line (as viewed in DDMS). The drawing loop is active during this time (I can tell because a timer changes onscreen), and it usually takes several seconds or more before a bunch of touch events come through the pipeline and everything is fine again. This doesn't seem like deadlock to me, since the draw loop is constantly going in and out of its syncronized block. Shouldn't this allow the event handling thread to grab a lock on mSurfaceHolder? What's going on here? Anyone have suggestions for improving how I've structured this? Some other info. This "hang" only ever occurs on first touch event after activity start. This includes on orientation change after restoreState has been called. Also, I can remove EVERYTHING within the syncronized block in the event handler, and it will still get hung up at the syncronized call. Thanks!

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  • Hiding master view in split view app..???

    - by Mahesh
    Hello friends, I have created split view based ipad app, where master view is table view while Detail view display images.. I need to display the image fit to screen 100% in landscape mode. This could be on button event or double tap event.. Does any one know about it. Thanks in advance.

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  • ios how can user cancel facebook sign in?

    - by Jackson
    When a user gets to this screen, there is no way to cancel out of it. What can I do? To get this view in the first place I am running: NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys: vid, @"link", vid, @"source", vid, @"picture", @"My Place", @"name", @"YouTube Presentation", @"caption", title, @"description", @"Enjoy this Video", @"message", nil]; [app.facebook dialog:@"stream.publish" andParams:params andDelegate:self];

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  • How do I make it save in x-code?

    - by Nathan
    THIS IS USING X-CODE Okay, so I've put in all of the code in order for a page to be saved in a navigation app. I've also made the table refresh once you enter the main screen, but I don't see the page pop up until the second time I come back. How can I make it so it comes up the first time I come in?

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  • jQuery treat hover on two elements as one elements

    - by davewilly
    I have an image map which I have overlaid with some markers in the form of anchors. I currently have a hover trigger on each image map area and the associated anchor - as shown in screen shot I need to treat these two elements as one, as currently when mouse is moved out of one onto the other it calls .hover() and callback again. I want to call hover callback only when mouse is moved out of either elements.

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  • focus not going to another button in android

    - by Rajendar
    Hi, I wrote a code for pinging of given URL.It works fine for me.But whenever i clicked on the start ping button, pinging started but that time focus always is on start button and no widget of the screen working that time. After pressing many times it will gives the force close error.If iam giving URL which is not pinging then that time , all the widgets are working fine.After some time i need to stop the pinging by using my stop button.But it is not working.Please give me advise.Iam using Runtime.exec() for ping command in my android.Plz give me advise.

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  • WPF: Non focusable window

    - by StreamT
    I am developing WPF Touch Screen Keyboard. I need to know how is it possible to make main window non focusable, so other windows will be receiving the input when I click on virtual keyboard buttons. Simple applying "Focusable="False"" to the main window and all child controls doesn't work.

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