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  • Displaying an image from the tmp directory

    - by Roland
    I have the following. A website that create temporarily images in the /tmp folder on the Linux server. The reason why I store it within this folder is since these images need to be cleared once in a while and it's so much easier just to clear the tmp directory using tmpwatch. Now my issue is to display the image within my browser? Code <img src="/tmp/3d34636.png" alt="image" /> I'm running Centos with PHP

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  • What is Dispatcher Servlet in Spring?

    - by theband
    http://maestric.com/wiki/lib/exe/fetch.php?w=&h=&cache=cache&media=java:spring:spring_mvc.png In the above image, HTTP request sends something to Dispatcher Servlet. My Question is what does Dispatcher Servlet do. Is it something like getting the information thrown from the web page and throwing it to the controller.

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  • DRUPAL, Views: exposed filter.. how can I unselect all tags ?

    - by Patrick
    hi, I'm using Drupal, Views, tag exposed filter and I would like to allow my customer to select the default tags from back-end. However when he selects some tags is not possible anymore to unselect all of them. See initial picture: http://dl.dropbox.com/u/72686/Picture%201.png Now all the tags are unselected, but if I select just one of them, then I cannot anymore come back to the initial configuration. (at least one tag remains selected). How can I fix this ? thanks

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  • gmail drawing send

    - by siran
    is there some online web app which would let me make a vector drawing, and give me the choice to write some text and send it through gmail ? for the magic to be complete, the web app would save my drawing as png (or whatever) and attach it to the sent email... i guess i would have to give the webapp my gmail account info so it can send it from my account...

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  • Problem with UITabBar + NavController in secondView viewDidLoad isn't called

    - by pbcoder
    My Application is a Tabbar with a navController in each of it's tabs. Now, the problem is to add a custom info button to the navController in the SecondView. I've created the App in InterfaceBuilder and entered the name of the nib to Load there. If I run my App now, the SecondView is shown, but the problem is, that the viewDidLoad is not called. http://www.freeimagehosting.net/image.php?9d8ed67dcc.png

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  • PHP image resize using nearest-neighbor interpolation?

    - by shipshape
    I have a 16x16 sprite in PNG or GIF image format, and would like to display it on a website at 64 x 64 in all its pixelated glory. In Firefox 3.6+ and IE I can do this easily with CSS using image-rendering and -ms-interpolation-mode, but as this doesn't work in all browsers I'd like to resize the image on the fly using PHP instead. What's the best way to resize images using nearest-neighbor interpolation in PHP?

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  • How to add a logo on videos?

    - by GodL
    I need to add a logo (like 100X15) on the top left corner (like x 10; y 10) of videos. The logo would be a png image. How would I do that with the help of mencoder? Googling didn't help much. Thanks.

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  • Changing image "source" dynamically in runtime

    - by ignatius
    Hello, i am trying to modify during runtime an image in my application, this image is located inside assets folder, so thats why i dissable -use-network=false flag, then i call something like this: img.source="../assets/pict.png"; but it's not working. i know its a silly question but i am stuck here. any hint i appreciate. Br

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  • How to replicate PS multiply layer mode

    - by Andrew Philpott
    Does anybody know of a good way to replicate Photoshop's multiply layer mode using either an image or CSS? I'm working on a project that has thumbnails that get a color overlay when you hover over them, but the designer used a layer set to multiply and I can't figure out how to produce it on the web. The best thing I've come up with is either using rgba or a transparent png, but even then it doesn't look right.

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  • Application icon not transferred to Android device

    - by Praveenb
    I want to deploy my application with Android 2.1 features. I placed an application icon in PNG format in the drawable-ldpi,and drawable-hdpi folders. When I installed to the device, it is not showing the application icon on the home screen of the device. Please help me how to solve this issue?

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  • Find the shortest path in a graph which visits certain nodes.

    - by dmd
    I have a undirected graph with about 100 nodes and about 200 edges. One node is labelled 'start', one is 'end', and there's about a dozen labelled 'mustpass'. I need to find the shortest path through this graph that starts at 'start', ends at 'end', and passes through all of the 'mustpass' nodes (in any order). ( http://3e.org/local/maize-graph.png / http://3e.org/local/maize-graph.dot.txt is the graph in question - it represents a corn maze in Lancaster, PA)

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  • iPad: How to let a user write a hand-written note using a Pogo(like) stylus?

    - by MikeN
    How could I let a user jot a quick hand-written note on an iPad using a Pogo-like stylus? (Or by using their finger, some kind of stylus makes it more legible feasible.) Initial thoughts: 1) Open GL canvas? 2) Store the output as a .png/.jpg snapshot of the openGL screen (by taking a screenhot of the iPad? 3) Would the note be limited to one screenshot, could there be a scrollable area notepad to write out a long note?

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  • One fix for all IE6 problems

    - by Victor
    Is there a one fix solution for all IE6 problems? One HTC/jQuery file that fixes IE6 problems like PNG, background position, hover, (even) rounded corners... I'm just tired to look for all fixes, test them and put them seperately.

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  • Fixed background on iPhone Safari

    - by cannyboy
    iPhone Safari seems to have some sort of problem whereby a page with css like this: body { background: #000 url(fixedimage.png) fixed repeat-x; } ...doesn't actually lead to a fixed image. It scrolls as the user scrolls. I've seen plenty of people kvetching about this on the internets, but no real solution. Does anyone have any ideas?

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  • Visual Studio 2008 and Windows 7 render text differently

    - by niq
    I have attached a screen shot : http://i.imgur.com/tU05T.png I have checked my DPI settings. they are 100%. I cant seem to find out why the test would be a differnt font size in the runtime application vs the designer.. Can anyone assist. I have tried googling, have have not come up with any meaningful links..

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  • How to create a custom listview in android

    - by kaibuki
    Hi All, I want to create a list view custom like this link : http://sites.google.com/site/androideyecontact/_/rsrc/1238086823282/Home/android-eye-contact-lite/eye_contact-list_view_3.png?height=420&width=279 so far I have made a list view with text, and I am not extending list Activity, but I am extending Activity only. please if someone can provide me with a code for this. Thanks alot Cheers Kai

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  • Load test results VSTS 2008

    - by Julia
    Can anybody explain why load test result on Graph are different form load test result on Table Page. If compare Min and Avg page response time they are the same. But if we compare figures in Max column they are different for the same page and the same load rest run. see linked images for more details. http://cid-ee8b34c203174724.skydrive.live.com/self.aspx/.Public/3.png

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  • Drupal: how to minimize log menu ?

    - by Patrick
    hi, long time ago I've expanded my Log menu in Drupal. See picture: http://dl.dropbox.com/u/72686/logsMenu.png Now I don't remember anymore how to change that setting and remove the advanced log items from the menu. thanks

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  • How to fix the position of the button in applet

    - by user1609804
    I'm trying to make an applet that has a buttons in the right, where each button is corresponding to a certain pokemon. I already did it, but the buttons isn't fixed.they keep following the mouse. please help. This is my code: import javax.swing.*; import java.awt.image.BufferedImage; import java.io.*; import javax.imageio.ImageIO; import java.applet.*; import java.awt.event.*; import java.awt.*; public class choosePokemon extends Applet implements ActionListener { private int countPokemon; private int[] storePokemon; private int x,y; //this will be the x and y coordinate of the button BufferedImage Picture; public int getCountPokemon(){ //for other class that needs how many pokemon return countPokemon; } public int[] getStoredPokemon(){ //for other class that needs the pokemon return storePokemon; } public void init(){ x=0;y=0; try{ Picture = ImageIO.read(new File("pokeball.png")); } catch( IOException ex ){ } } public void paint( Graphics g ){ pokemon display = new pokemon(); // to access the pokemon attributes in class pokemon ButtonGroup group = new ButtonGroup(); //create a button group for( int a=0;a<16;a++ ){ // for loop in displaying the buttons of every pokemon(one pokemon, one button) display.choose( a ); //calls the method choose in which accepts an integer from 0-15 and saves the attributes of the pokemon corresponding to the integer JButton pokemonButton = new JButton( display.getName() ); // creates the button pokemonButton.setActionCommand( display.getName() ); // isasave sa actioncommand yung name ng kung ano mang pokemon pokemonButton.addActionListener(this); //isasama yung bagong gawang button sa listener para malaman kung na-click yung button pokemonButton.setBounds( x,y,50,23 ); group.add( pokemonButton ); //eto naman yung mag-aadd sa bagong gawang button sa isang group na puro buttons(button ng mga pokemon) y+=23; if( a==7 ){ x+=50; y=0; } add( pokemonButton ); //will add the button to the applet } g.drawImage( Picture, 120, 20, null ); } public void actionPerformed(ActionEvent e) { try{ //displays the picture of the selected pokemon Picture = ImageIO.read(new File( "pokemon/" + e.getActionCommand() + ".png" )); } catch( IOException ex ){ } } public boolean chosen( int PChoice ){ //this will check if the chosen pokemon is already the player's pokemon boolean flag = false; for( int x=0; x<countPokemon && !flag ;x++ ){ if( storePokemon[x]==PChoice ){ flag = true; } } return flag; }

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  • How to register mouse_down on backpanel?

    - by ikky
    Hi. Here is an image to illustrate what i mean: http://img21.imageshack.us/img21/497/windowsmobilee.png I have one backpanel that listens to mouse_down event. Infront of that backpanel i have another panel(Overlaying panel), and a label in top. If i push the mousebutton on the label or the "Overlaying panel", nothing is registered. Is it possible to just make the backpanel listen for mouse actions, or do i have to create listeners for the other panel and label to? Thanks in advance

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  • Source Code to Image Converter

    - by Alix Axel
    I want to display some dozens of highlighted snippets (of code) on a presentation, I though of pasting the relevant snippets in a editor, capturing the screen and cropping the image to the code. Is there an easier way to do this? An editor? Maybe a Pastie-like website that can export direclty to PNG? Thanks in advance!

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  • Debugging a basic OpenGL texture fail? (iphone)

    - by Ben
    Hey all, I have a very basic texture map problem in GL on iPhone, and I'm wondering what strategies there are for debugging this kind of thing. (Frankly, just staring at state machine calls and wondering if any of them is wrong or misordered is no way to live-- are there tools for this?) I have a 512x512 PNG file that I'm loading up from disk (not specially packed), creating a CGBitmapContext, then calling CGContextDrawImage to get bytes out of it. (This code is essentially stolen from an Apple sample.) I'm trying to map the texture to a "quad", with code that looks essentially like this-- all flat 2D stuff, nothing fancy: glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glEnableClientState(GL_TEXTURE_COORD_ARRAY); GLfloat vertices[8] = { viewRect.origin.x, viewRect.size.height, viewRect.origin.x, viewRect.origin.y, viewRect.size.width, viewRect.origin.y, viewRect.size.width, viewRect.size.height }; GLfloat texCoords[8] = { 0, 1.0, 0, 0, 1.0, 0, 1.0, 1.0 }; glBindTexture(GL_TEXTURE_2D, myTextureRef); // This was previously bound to glVertexPointer(2, GL_FLOAT , 0, vertices); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisable(GL_TEXTURE_2D); My supposedly textured area comes out just black. I see no debug output from the CG calls to set up the texture. glGetError reports nothing. If I simplify this code block to just draw the verts, but set up a pure color, the quad area lights up exactly as expected. If I clear the whole context immediately beforehand to red, I don't see the red-- which means something is being rendered there, but not the contents of my PNG. What could I be doing wrong? And more importantly, what are the right tools and techniques for debugging this sort of thing, because running into this kind of problem and not being able to "step through it" in a debugger in any meaningful way is a bummer. Thanks!

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