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  • How to add an object to a html string?

    - by Philippe Maes
    I'm trying to load several images by a drop action and than resizing them and adding them as a thumbnail. The resize part is very important because the images can be very large and I want to make the thumbnails small of size. Here is my code: loadingGif(drop); for (var i=0;i<files.length;i++) { var file = files[i]; var reader = new FileReader(); reader.onload = function(e) { var src = e.target.result; var img = document.createElement('img'); img.src = src; var scale = 100/img.height; img.height = 100; img.width = scale*img.width; output.push('<div id="imagecontainer"><div id="image">'+img+'</div><div id="delimage"><img src="img/del.jpg"" /></div></div>'); if(output.length == files.length) { drop.removeChild(drop.lastChild); drop.innerHTML += output.join(''); output.length = 0; } } reader.readAsDataURL(file); } As you can probably tell I insert a loading gif image in my dropzone until all files are loaded (output.length == files.length). When a file is loaded I add html to an array which I will print if the load is complete. The problem is I can't seem to add the img object (I need this object to resize the image) to the html string, which seems obvious as the img is an object... So my question to you guys is: how do I do this? :)

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  • Checking if user owns file before deleting it

    - by Martin Hoe
    I'm building an API for my site that allows users to delete the files they upload. Obviously, I want to check if the user owns that file before they delete it through the API. I have a files table and a users table, here's the schema: f_id, s_id, u_id, name, size, uploaded u_id, username, password, email, activated, activation_code u_id is a foreign key. The u_id field in the files table points to the u_id in the users table. Given the users username, I want to find the users u_id, and then check if they own the file through the file ID (f_id). I wrote this SQL: $sql = 'SELECT u.username FROM `users` u JOIN `files` f ON u.u_id = f.u_id WHERE f_id = ? AND u.u_id = ? LIMIT 1'; I'm assuming that'd work if I was given the users u_id in the API request, but alas I'm given only their username. How can I modify that SQL to find their user ID and use that? Thanks. Edit: Alright I've got this query but it's always returning an empty result set even though both the file ID and username exist. SELECT u.username FROM `users` u JOIN `files` f ON u.u_id = f.u_id WHERE f.f_id = ? AND u.username = ? LIMIT 1

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  • CSS Sprite for images which have vertical as well as horizontal repeats

    - by Rachel
    I have four images, one of which has background repeat property in horizontal direction and three of which have background repeat in vertical direction. I have different CSS classes which currently uses this images as under: .sb_header_dropdown { background: url(images/shopping_dropdown_bg.gif) repeat-y top left; padding: 8px 3px 8px 15px; } .shopping_basket_dropdown .sb_body { background: url(images/shopping_dropdown_body_bg.png) repeat-y top left; margin: 0; padding: 5px 9px 5px 8px; position: relative; z-index: 99999; } .checkout_cart .co_header_left { background: url(images/bg.gif) repeat-x 0 -150px; overflow: hidden; padding-left: 3px; } .sb_dropdown_footer { background: url(images/shopping_dropdown_footer_bg.png) repeat-y top left; clear: both; height: 7px; font-size: 0; } So here am making 4 HTTP Request and I want to implement CSS Sprite for all 4 images such that I can reduce the number of HTTP Request from 4 to 1, also thing to keep in mind is that here we have background repeat for all 4 images, either on x-direction or on y-direction and so how should sprite be created and how it can be used in the CSS to reduce the number of HTTP request. I hope this question is clear.

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  • Joomla ImageBrowser Lightbox not working

    - by jmorhardt
    I've been using an image browser for Joomla called ImageBrowser. It's great - easy uploads, easy for clients to use, even handles zip file uploads. I have Joomla v. 1.5.15 installed and the newest version of this plugin as well on 3 or 4 of our sites with no fuss or issues. Recently, the ImageBrowser on one of our sites started acting strangely. It was as if the Lightbox effect that we should have disappeared completely. I compared the settings for the site to another and found they were identical. I couldn't find a solution in the documentation or forums. Here's the URL to look at: http://neda.us/photos?view=gallery&folder=BSU+12-5-09. You can compare that to another of our sites with the same plugin and settings at South Oak Floors dot COM. You should be able to click on a thumbnail and get a full size view of the image in a Lightbox. Any help much needed and much appreciated.

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  • How to detect iPhone movement in space using accelerometer ?

    - by super_tomtom
    Hi ! I am trying to make an application that would detect what kind of shape you made with your iPhone using accelerometer. As an example, if you draw a circle with your hand holding the iPhone, the app would be able to redraw it on the screen. This could also work with squares, or even more complicated shapes. The only example of application I've seen doing such a thing is AirPaint (http://vimeo.com/2276713), but it doesn't seems to be able to do it in real time. My first try is to apply a low-pass filter on the X and Y parameters from the accelerometer, and to make a pointer move toward these values, proportionally to the size of the screen. But this is clearly not enought, I have a very low accuracy, and if I shake the device it also makes the pointer move... Any ideas about that ? Do you think accelerometer data is enought to do it ? Or should I consider using other data, such as the compass ? Thanks in advance !

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  • ASP.NET problem - Firebug shows odd behaviour

    - by Brandi
    I have an ASP.NET application that does a large database read. It loads up a gridview inside an update panel. In VS2008, just running on my local machine, it runs fantastically. In production (identical code, just published and put on one of our network servers), it runs slow as dirt. Debug is set to false, so this is not the cause of the slow down. I'm not an experienced web developer, so besides that, feel free to suggest the obvious. I have been using Firebug to determine what's going on, and here is what that has turned up: On production, there are around 500 requests. The timeline bar is very short. The size column varies from run to run, but is always the same for the duration of the run. Locally, there are about 30 requests. The timeline bar takes up the entire space. Can anyone shed some light on why this is happening and what I can do to fix it? Also, I can't find much of anything on the web about this, so any references are helpful too.

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  • Optimized 2D Tile Scrolling in OpenGL

    - by silicus
    Hello, I'm developing a 2D sidescrolling game and I need to optimize my tiling code to get a better frame rate. As of right now I'm using a texture atlas and 16x16 tiles for 480x320 screen resolution. The level scrolls in both directions, and is significantly larger than 1 screen (thousands of pixels). I use glTranslate for the actual scrolling. So far I've tried: Drawing only the on-screen tiles using glTriangles, 2 per square tile (too much overhead) Drawing the entire map as a Display List (great on a small level, way to slow on a large one) Partitioning the map into Display Lists half the size of the screen, then culling display lists (still slows down for 2-directional scrolling, overdraw is not efficient) Any advice is appreciated, but in particular I'm wondering: I've seen Vertex Arrays/VBOs suggested for this because they're dynamic. What's the best way to take advantage of this? If I simply keep 1 screen of vertices plus a bit of overdraw, I'd have to recopy the array every few frames to account for the change in relative coordinates (shift everything over and add the new rows/columns). If I use more overdraw this doesn't seem like a big win; it's like the half-screen display list idea. Does glScissor give any gain if used on a bunch of small tiles like this, be it a display list or a vertex array/VBO Would it be better just to build the level out of large textures and then use glScissor? Would losing the memory saving of tiling be an issue for mobile development if I do this (just curious, I'm currently on a PC)? This approach was mentioned here Thanks :)

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  • Unknown ListView Behavior

    - by st0le
    I'm currently making a SMS Application in Android, the following is a code snippet from Inbox Listactivity, I have requested a cursor from the contentresolver and used a custom adapter to add custom views into the list. Now, in the custom view i've got 2 TextViews (tvFullBody,*tvBody*)... tvFullBody contains the Full SMS Text while tvBody contains a short preview (35 characters) The tvFullBody Visibility is by default set to GONE. My idea is, when the user clicks on a list item, the tvBody should dissappear(GONE) and the tvFullBody should become visible (VISIBLE). On Clicking again, it should revert back to its original state. //isExpanded is a BitSet of the size = no of list items...keeps track of which items are expanded and which are not @Override protected void onListItemClick(ListView l, View v, int position, long id) { if(isExpanded.get(position)) { v.findViewById(R.id.tvFullBody).setVisibility(View.GONE); v.findViewById(R.id.tvBody).setVisibility(View.VISIBLE); }else { v.findViewById(R.id.tvFullBody).setVisibility(View.VISIBLE); v.findViewById(R.id.tvBody).setVisibility(View.GONE); } isExpanded.flip(position); super.onListItemClick(l, v, position, id); } The Code works as it is supposed to :) except for an undesired sideeffect.... Every 10th (or so) List Item also gets "toggled". eg. If i Expand the 1st, then the 11th, 21th list items are also expanded...Although they remain off screen, but on scrolling you get to see the undesired "expansion". By my novice analysis, i'm guessing Listview keeps track of 10 list items that are currently visible, upon scrolling, it "reuses" those same variables, which is causing this problem...(i didn't check the android source code yet.) I'd be gratefull for any suggestion, on how i should tackle this! :) I'm open to alternative methods aswell....Thanks in advance! :)

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  • Return the exact ID using fetch_assoc

    - by Selom
    Hi, I have a small problem in my code and I need your help. Well Im using fetch_assoc to get data from database and I need to get the ID number of each of returned values. the issue is that my code only return the ID number of the last data. Here's my code: <form method="post" action="action.php"> <select name="album" style="border:1px solid #CCC; font-size:11px; padding:1px"> <?php $sql = "SELECT * FROM table"; $stmt = $dbh -> prepare($sql); $stmt -> execute(); while($row = $stmt -> fetch(PDO::FETCH_ASSOC)) { $album_ID = $row['album_ID']; $value = $row['album_name']; print "<option value ='". $value ."'>". $value. "</option>"; } ?> </select> <input type="hidden" name="album_ID" value="<?php print $album_ID?>"/> </form> I would like the hidden input type holds the selected album id, but it always holds the album id of the last data. Please help.

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  • returning a pointed to an object within a std::vector

    - by memC
    I have a very basic question on returning a reference to an element of a vector . There is a vector vec that stores instances of class Foo. I want to access an element from this vector . ( don't want to use the vector index) . How should I code the method getFoo here? #include<vector> #include<stdio.h> #include<iostream> #include<math.h> using namespace std; class Foo { public: Foo(){}; ~Foo(){}; }; class B { public: vector<Foo> vec; Foo* getFoo(); B(){}; ~B(){}; }; Foo* B::getFoo(){ int i; vec.push_back(Foo()); i = vec.size() - 1; // how to return a pointer to vec[i] ?? return vec.at(i); }; int main(){ B b; b = B(); int i = 0; for (i = 0; i < 5; i ++){ b.getFoo(); } return 0; }

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  • What influences running time of reading a bunch of images?

    - by remi
    I have a program where I read a handful of tiny images (50000 images of size 32x32). I read them using OpenCV imread function, in a program like this: std::vector<std::string> imageList; // is initialized with full path to the 50K images for(string s : imageList) { cv::Mat m = cv::imread(s); } Sometimes, it will read the images in a few seconds. Sometimes, it takes a few minutes to do so. I run this program in GDB, with a breakpoint further away than the loop for reading images so it's not because I'm stuck in a breakpoint. The same "erratic" behaviour happens when I run the program out of GDB. The same "erratic" behaviour happens with program compiled with/without optimisation The same "erratic" behaviour happens while I have or not other programs running in background The images are always at the same place in the hard drive of my machine. I run the program on a Linux Suse distrib, compiled with gcc. So I am wondering what could affect the time of reading the images that much?

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  • Connect 4 C# (How to draw the grid)

    - by Matt Wilde
    I've worked out most of the code and have several game classes. The one bit I'm stuck on at the moment, it how to draw the actual Connect 4 grid. Can anyone tell me what's wrong with this for loop? I get no errors but the grid doesn't appear. I'm using C#. private void Drawgrid() { Brush b = Brushes.Black; Pen p = Pens.Black; for (int xCoor = XStart, col = 0; xCoor < XStart + ColMax * DiscSpace; xCoor += DiscSpace, col++) // x coordinate beginning; while the x coordinate is smaller than the max column size, times it by // the space between each disc and then add the x coord to the disc space in order to create a new circle. for (int yCoor = YStart, row = RowMax - 1; yCoor < YStart + RowMax * DiscScale; yCoor += DiscScale, row--) { switch (Grid.State[row, col]) { case GameGrid.Gridvalues.Red: b = Brushes.Red; break; case GameGrid.Gridvalues.Yellow: b = Brushes.Yellow; break; case GameGrid.Gridvalues.None: b = Brushes.Aqua; break; } MainDisplay.DrawEllipse(p, xCoor, yCoor, 50, 50); MainDisplay.FillEllipse(b, xCoor, yCoor, 50, 50); } Invalidate(); } Thanks.

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  • accessing specific icons from a Multi-Icon (.ico) file

    - by Sagi1981
    Dear community. I would like to know if the following is possible. I have an .ico file, containing several sizes and color depths. However, it also contains some custom made sizes, that are going to be used inside my application. The application accesses the icon trough a resource DLL. (The intention is that the DLL is provided by a third party developer) Is there any way to pinpoint exactly which of the icons in the .ico file to use in my application? Like I want this size to appear here on my GUI etc. For instance, I am making a button in my application, and I would like my custom made 15*32 icon from my .ico file to be displayed on the button. I know this is possible by adding the bitmaps one at a time to the resource DLL, giving each of them a unique name. But it would be easier, if I am able to identify the different contents of the icon file instead. Is it possible in some way to look at the icon file as an array of icons or something like that? Any help is much appreciated. It seems quite hard to find information about this subject on the web. Oh, and I am writing my application in C#, using MFC DLL (from Visual C++ to create my resource DLL)

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  • Error loading font file using Imager::Font module in perl

    - by user211808
    use strict; use Imager; use Imager::Font; my $img = Imager->new(); my $file = "D:\\table.png"; $img->open(file=>$file) or die $img->errstr(); # Create smaller version my $thumb = $img->scale(scalefactor=>1.2); my $black = Imager::Color->new( 0, 0, 0 ); my $format; # Autostretch individual channels $thumb->filter(type=>'autolevels'); my $font_filename = "D:\\courbd.ttf"; my $font = Imager::Font->new(file=>$font_filename) or die "Cannot load $font_filename: ", Imager->errstr; for $format ( qw( png gif jpg tiff ppm ) ) { # Check if given format is supported if ($Imager::formats{$format}) { $file.="_low.$format"; print "Storing image as: $file\n"; $thumb->string(x => 50, y => 70, font =>$font, string => "Hello, World!", color => 'red', size => 30, aa => 1); $thumb->write(file=>$file) or die $thumb->errstr; } }

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  • IE7 Debug Issue - Word Breaks in <li>

    - by JCHASE11
    Hello, I am having a very basic problem in IE7 that I cannot seem to fix. If you look at this page: http://vitaminjdesign.com/IAM/company/ you will notice that the vertical nav (ul id="leftcol") is displaying incorrectly in IE7. Each word appears on its own line. Here is my HTML /. CSS: <ul id="leftcol"> <li><a class="active" href="#">Company Overview</a></li> <li><a href="#">Why Choose Parker?</a></li> <li><a href="#">Testimonials</a></li> <li><a href="#">Financing Promotions</a></li> <li><a href="#">Licensing & Credentials</a></li> </ul> ul#leftcol{float:left; width:185px; position:relative; z-index:10;} ul#leftcol li{float:right; clear:right; margin-bottom:14px; list-style:none; list-style-image:none; text-align:right; line-height:1.3; } ul#leftcol li a{color:#505050; text-decoration:none; font-size:15px; float:right;} ul#leftcol li a.active,ul#leftcol li a:hover{color:#89b060;} Any ideas?

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  • Margin-Top push outer div down

    - by Daniel Hertz
    Hello, I have a header div as the first element in my wrapper div, but when I add a top margin to a h1 inside the header div it pushes the entire header div down. I realize this happens whenever I apply a top margin to the first visible element on a page. Here is a sample of the css. Thanks! div#header{ width: 100%; background-color: #000; position: relative; } div#header h1{ text-align: center; width: 375px; height: 50px; margin: 0 auto; font-size: 220%; text-indent: -5000px; background: url('../../images/name_logo.png') no-repeat; } html part <div id="header"> <h1><a href="/home.php">Title</a></h1> <ul id="navbar">

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  • Centering Divisions Around Zero

    - by Mark
    I'm trying to create something that sort of resembles a histogram. I'm trying to create buckets from an array. Suppose I have a random array doubles between -10 and 10; this is very simplified. I then want to specify a center point, in this case 0 and the number of buckets. If I want 4 buckets the division would be -10 to -5, -5 to 0, 0 to 5 and 5 to 10. Not that complicated right. Now if I change the min and max to -12 and -9 and as for 4 divisions its more complicated. I either want a division at -3 and 3; it is centered around 0 ; or one at -6 to 0 and 0 to 6. Its not that hard to find the division size = Math.Ceiling((Abs(Max) + Abs(Min)) / Divisions) Then you would basically have an if statement to determine whether you want it centered on 0 or on an edge. You then iterate out from either 0 or DivisionSize/2 depending on the situation. You may not ALWAYS end up with the specified number of divisions but it will be close. Then you iterate through the array and increment the bin count. Does this seem like a good way to go about this? This method would surely work but it does not seem to be the most elegant. I'm curious as to whether the creation of the bins and the counting from the list could be done in a clever class with linq in a more elegant way? Something like creating the bins and then having each bin be a property {get;} that returns list.Count(x=> x >= Lower && x < Upper).

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  • Binding a TextBox's Width to its parent container's ActualWidth

    - by Praetorian
    Hi, I'm loading a Textbox and a Button into a horizontal StackPanel programmatically. The size of the button (which only contains an Image) is fixed, but I can't get the textbox to fill the available width of its parent. This is what the code looks like: StackPanel parent = new StackPanel() { Orientation = Orientation.Horizontal, HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Top, }; TextBox textbox = new TextBox() { HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Top, //MinWidth = 375, }; Button btn = new Button() { Content = new Image() { MaxHeight = 40, MaxWidth = 40, MinHeight = 40, MinWidth = 40, Margin = new Thickness( 0 ), Source = new BitmapImage( new Uri( "btnimage.png", UriKind.Relative ) ), }, HorizontalAlignment = HorizontalAlignment.Right, BorderBrush = new SolidColorBrush( Colors.Transparent ), Margin = new Thickness( 0 ), }; btn.Click += ( ( s, e ) => OnBtnClicked( s, e, textbox ) ); parent.Children.Add( textbox ); parent.Children.Add( btn ); If I uncomment the MinWidth setting for the textbox it is displayed as I want it to, but I'd like to not have to specify a width explicitly. I tried adding a binding as follows but that doesn't work at all (the textbox just disappears!) Binding widthBinding = new Binding() { Source = parent.ActualWidth, }; passwdBox.SetBinding( TextBox.WidthProperty, widthBinding ); Thanks for your help in advance!

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  • Getting the eventargs of registered events

    - by Bjorn Vdkerckhove
    i'm new with maps and openlayers, but i'm playing around with openlayers because i'll need mapfunctionality in my next project. The map is an image (because it's a drawn map of a medieval town). I found how i can register events, and it's working. But the problem is, that the "eventargs" is not working as in the examples i found. In one of the examples they are getting the x and y values after the users panned like this: map.events.register('moveend', map, function (e) { alert(e.xy); }); If i try this in visual studio, e doesn't have a 'xy' property. What am i missing? This is the code i have right now: <script type="text/javascript"> var map, layer; function init() { var windowHeight = $(window).height(); var windowWidth = $(window).width(); var mapdiv = $('#map'); mapdiv.css({width: windowWidth + 'px', height: windowHeight + 'px'}); map = new OpenLayers.Map('map', { maxResolution: 1000 }); layer = new OpenLayers.Layer.Image( 'Globe ESA', '[url]', new OpenLayers.Bounds(-180.0, -12333.5, 21755.5, 90.0), new OpenLayers.Size(windowWidth, windowHeight), { numZoomLevels: 100 }); map.addLayer(layer); nav = new OpenLayers.Control.Navigation(); map.addControl(nav); //events test map.events.register('moveend', map, function (e) { alert(e.xy); }); map.zoomToMaxExtent(); } </script> In the examples of openlayer, they don't use the eventargs, but there must be a way to get the zoomlevel, or the x and y after panning, right? Thank you!

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  • How to accommodate for the next iPhones totally different screen resolution?

    - by mystify
    This is a programming question! Read on before you vote to close! According to Gizmodo, the next iPhone will have a new screen resolution: The 3.5-inch screen has a resolution of 960?×?640 pixels This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. So the big question is: How will the developers compensate their layout and graphics? Are there already solutions which can be used to calculate coordinates and sizes in a normalized manner, which then appear to be exactly the same when viewing them on a screen of any resolution, assuming at least that the aspect ration won't change? This is community wiki. Just add anything that you think is relevant to this huge problem (constant screen res was one of the main reasons why I didn't go for Android!!).

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  • JavaScript library not working in IE, can't see error information.

    - by Wolfy87
    Hi there. I have been writing a JavaScript library for a few weeks now and it works brilliantly in Firefox, Chrome and Safari. I had not tested it in IE until recently. I do not own a Windows box so after testing it on my friends and realising it wasnt working I started going over my code for things that could be causing it to break. So far I have found nothing. I could not find any descriptions of the errors in the browser while I was there either. So I wondered if anyone could run my test script in an IE browser (6, 7 or 8) and let me know any information they can find as to why it crashed. Please ignore any information saying it works in IE6, I put that up there after testing it through http://ipinfo.info/netrenderer/ I just assumed it was working because I could set transparency and size via my script and see it run in this tool. Here is the link to my GitHub repository: https://github.com/Wolfy87/Spark If you download it and run spark.html it will attempt to run all of my functions from the library. So if anyone could be kind enough to run it in IE and either let me know what errors they are getting and possibly how to fix them then I will be extreamly grateful. Thank you in advance. EDIT: Here is it's website http://sparkjs.co.uk/

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  • OCR combined with font recognition?

    - by Adam
    I have a bold idea where a user could take an image like the following and in a few seconds of processing, be able to edit a document which looks roughly the same. The software would use WhatTheFont (or something similar) to recognize the fonts used, and OCR and other software to handle the font size, color, line-spacing, and of course the text content itself. In the case of the example image, there would be three separate "textboxes" produced, each starting at the upper left corner of the text, and extending as far to the bottom right as it could before running into another text box. So the user would then see something like this: (The rectangles are just used to show the boundaries of each textbox.) From here, the user would be able to edit the text in each of these boxes to create a new document. Of course there are tons of obvious uses for such an application, especially on a mobile phone with a built in camera. So my questions are the following: I doubt the answer is yes, but does anything do this already? If I'm going to try to build this, what should I write it in? Can I use Python? What would be the best OCR libraries to start with? Is there a service other than WhatTheFont for font recognition that has better API support? Anybody want to help me build it? :) etc. etc. Update: One thing I wanted to mention (but forgot) is I would also like the background to be preserved. In other words, if the example above had an image behind the text, I'd like the document to use that image with text removed. I know this complicates things a lot because that would require some image editing techniques too (something akin to Photoshop CS5' "content-aware fill"). But if we can solve diminished reality on iPhones, I think we can figure this out!

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  • Designing a different kind of tag cloud.

    - by animuson
    Rather than having a bunch of links that are all different sizes, I want all of my tags to be the same size. However, my goal is to minimize the amount of space required to make the cloud, aka minimizing the number of lines used. Take this example: Looks like any normal tag cloud. However, look at all that extra space around the 'roughdiamond' tag, which could be filled in by other tags like 'stone' down near the bottom, which could effectively eliminate an entire extra line from the cloud. How would I go about getting the words to fill in whatever space possible above them before starting a new line? I'm not talking about reorganizing them to find the absolute minimum number of lines required. If I was going through the list in the image, 'pendant', 'howlite', and 'igrice' would go to line 1 filling it up, 'roughdiamond' would go to line 2 because line 1 is full, 'tourmaline' would go to line 3 because it can't fit on lines 1 or 2, same with 'emberald', but 'pearl' would go to line 2 because it can fit there since there is extra space. I figure there would probably be some way of doing this in CSS that would simply cause the links to collapse into any fillable space it can fit in to.

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  • Fire Box doesnot support program based calling function

    - by manish
    on clicking any row of the following program... i am firinf on function mail file click....function just having alert message that shoes deffrent file name on the bases of clicking... *its working properly in IE .....FireBox N other browser function doesnot call on clicking on any row.. whats problem..please help me......i am writing code for your better awareness* For Each info In fsi Response.Write("<span id=" & " 'userijd'" & " onmouseup=" & "mailfileclick('" & info.Name & "')" & ";>") Response.Write("<td width=" & "16%" & " bgcolor=" & "#FFFFFF" & " style=" & "border-bottom-style:&nbsp;solid;&nbsp;border-bottom-width:&nbsp;1px" & " bordercolor=" & "#C0C0C0" & " nowrap" & ">") Response.Write("<font face=" & "Arial" & "style=" & "font-size:&nbsp;9pt" & " color=" & "#000000" & ">" & Mid(contents, InStr(contents, "Date: ") + Len("Date:"), 17) & "</font></td>") Response.Write("</span>") Next

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  • Creating a OS X Cocoa App Web View in Xcode 5.0.1

    - by user1822824
    I created a HTML5 web app that I’m trying to wrap in a web view and submit to the Mac App Store. I’ve done the following: 1) Opened Xcode 5.0.1 and selected “Create a new Xcode project” 2) Under “OS X” I selected “Application” then I selected “Cocoa Application” then “Next” 3) I entered a “Product Name” and a “Company Identifier” then selected “Next” (I left all the other settings untouched) then “Create” 4) Under “General” “Deployment Info” “Deployment Target” I selected 10.6 — because I want the app to be compatible with all versions of OS X that support the Mac App Store 5) I clicked “MainMenu.xib” and selected “Window - My App” 6) From the “Object library” I drug the “Web View” object into my window and made it fill the window size 7) I saved my project and click the Play button in the upper left corner of Xcode The app tries to open but freezes. I don’t get an error in Xcode but it does open “main.m” and highlight “return NSApplicationMain(argc, argv);” in green and says “Thread 1: signal SIGABRT” I was hoping that someone could clarify why this isn’t working? And provide me with the last step to link the web view object? I searched Google and found tutorials for iOS and a few for OS X but for different versions of Xcode.

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