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  • update attribute a element in arraylist on java ?

    - by tiendv
    I have a class Class TextChunks extends Token { ArrayList<Token> arrt = new ArrayList<Token>(); } extent fron class : class Token { String s; int frequency = 1 ;// Tern frequency in TextChunk } Now in token i have arraylist token , i want to update attribute frequency of token in Texchunks when have more than one tokens same . For clearly a give a example : Texchunks :" in particular in domain and range in some " So have 8 token : in,particular,in,domain,and,range,in,some i want update attribute frequency for token : in this example when i get attribute frequency of token "in" must return 3 it mean when i call : get frequency of Texchunks when dislay : in 3 particular 1 in 3 domain 1 and 1 range 1 in 3 some 1 here my code : public TextChunks updateFrequencyOfTokenInTextChunks (TextChunks tc) throws CloneNotSupportedException { TextChunks result = (TextChunks) tc.clone(); for (int i =0 ; i< result.arrt.size() ; i++ ){ int j=i+1; if (result.arrt.get(i).compareTwoToken(result.arrt.get(j))== true ) { // help here how to update attribute result.arrt.get(i) // and result.arrt.get(J) = ++ and } } return tc; } Thanks in advandce

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  • CSS Container DIV Not Expanding

    - by rsmith84
    I've been researching this for hours now and it seems to be an IE thing but my issue is that I have a container DIV that, in IE9, doesn't expand and cuts everything off after about 400px. Chrome and FF work perfectly, of course. Container DIV #main_container{ font-family: arial, verdana; width: 920px; top: 0; margin-left: auto; margin-right: auto; background-color: #fff; overflow-x: hidden; } Page Container DIV #page_container{ font-family: arial, verdana; font-size: 14px; width: 900px; color: #000; border: 0px solid; overflow: hidden; } And the standard markup of page block looks like this <div id="main_container"> <div id="page_container"> Variable page data goes here </div> </div> Is there an issue with my CSS that I'm missing or is there an IE hack that I need to apply?

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  • How can I tell when the Text of a System.Windows.Forms.GroupBox wraps to the next line?

    - by fre0n
    I'm creating a GroupBox at runtime and setting its Text property. Usually, the text is only on one line, but sometimes it wraps. The problem is that the controls contained in the GroupBox cover up the GroupBox's text. What I'd like to do is determine if and when the text wraps. Specifically, I'd like to determine how much extra height the wrapped text takes up as compared to a single line. That way, I can reposition the GroupBox's controls and adjust its height. Initially, I thought I'd do this by calling the GroupBox's CreateGraphics() method, and using the Graphics to measure the string. Something like this: private void SetGroupBoxText(GroupBox grp, string text) { const int somePadding = 10; Graphics g = grp.CreateGraphics(); SizeF textSize = g.MeasureString(text, grp.Font); if (textSize.Width > (grp.Width - somePadding)) { // Adjust height, etc. } } The problem is that the size generated by g.MeasureString(text, grp.Font) doesn't seem to be accurate. I determined that it wasn't accurate by putting enough of a single character to cause a wrap, then measuring the resulting string. For example, it took 86 pipes (|) to until a wrap happened. When I measured that string, its width was ~253. And it took 16 capital W's to force a wrap - its string had a width of ~164. These were the two extremes that I tested. My GroupBox's width was 189. (a's took 29 and had a width of ~180, O's took 22 and had a width of ~189) Does anyone have any ideas? (hacks, WinAPI, etc. are welcome solutions)

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  • vectorize is indeterminate

    - by telliott99
    I'm trying to vectorize a simple function in numpy and getting inconsistent behavior. I expect my code to return 0 for values < 0.5 and the unchanged value otherwise. Strangely, different runs of the script from the command line yield varying results: sometimes it works correctly, and sometimes I get all 0's. It doesn't matter which of the three lines I use for the case when d <= T. It does seem to be correlated with whether the first value to be returned is 0. Any ideas? Thanks. import numpy as np def my_func(d, T=0.5): if d > T: return d #if d <= T: return 0 else: return 0 #return 0 N = 4 A = np.random.uniform(size=N**2) A.shape = (N,N) print A f = np.vectorize(my_func) print f(A) $ python x.py [[ 0.86913815 0.96833127 0.54539153 0.46184594] [ 0.46550903 0.24645558 0.26988519 0.0959257 ] [ 0.73356391 0.69363161 0.57222389 0.98214089] [ 0.15789303 0.06803493 0.01601389 0.04735725]] [[ 0.86913815 0.96833127 0.54539153 0. ] [ 0. 0. 0. 0. ] [ 0.73356391 0.69363161 0.57222389 0.98214089] [ 0. 0. 0. 0. ]] $ python x.py [[ 0.37127366 0.77935622 0.74392301 0.92626644] [ 0.61639086 0.32584431 0.12345342 0.17392298] [ 0.03679475 0.00536863 0.60936931 0.12761859] [ 0.49091897 0.21261635 0.37063752 0.23578082]] [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]

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  • File upload issue

    - by Varun
    I am working on a PHP based, ticket management system. While creating a ticket, one can upload an attachment. I want to put a limit (say 10 MB) per file upload. To implement this I plan the following- 1. In php.ini set post_max_size = 10M 2.In PHP script which receives the POST- Since the file is larger than post_max_size, $_FILES[] will be empty. But I can still check the content-length header and discard the upload, if size more than 10M. While testing this I tried uploading a file of 1 GB and analysed the http traffic and this is what I found. - the entire 1 GB data is first uploaded to a to the server temporarily and discarded once the http request completes. Though I couldn't exactly find out where the file was getting saved(as it was not there in the temporary directory in the server.), but my http traffic analyzer showed that the browser did send 1 GB data to the server. - the PHP script execution started only after completion of the http request(i.e after uploading the entire 1 GB) Now I have 2 concerns: a) People may exploit my server bandwidth by trying to upload large file, which I will have to discard anyways. b) Even worse, if someone starts uploading a huge file (say 100 GB), entire 100 GB data is first uploaded to the server temporarily, that means for that period, it will consume that much of memory on my server. What's the common solution for this. Am I missing something here?

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  • Memory optimization while downloading

    - by lboregard
    hello all i have the following piece of code, that im looking forward to optimize, since i'm consuming gobs of memory this routine is heavily used first optimization would be to move the stringbuilder construction out of the download routine and make it a field of the class, then i would clear it inside the routine can you please suggest any other optimization or point me in the direction of some resources that could help me with this (web articles, books, etc). i'm thinking about replacing the stringbuilder by a fixed (much larger) size buffer ... or perhaps create a larger sized stringbuilder thanks in advance. StreamWriter _writer; StreamReader _reader; public string Download(string msgId) { _writer.WriteLine("BODY <" + msgId + ">"); string response = _reader.ReadLine(); if (!response.StartsWith("222")) return null; bool done = false; StringBuilder body = new StringBuilder(256* 1024); do { response = _reader.ReadLine(); if (OnProgress != null) OnProgress(response.Length); if (response == ".") { done = true; } else { if (response.StartsWith("..")) response = response.Remove(0, 1); body.Append(response); body.Append("\r\n"); } } while (!done); return body.ToString(); }

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  • How to add an object to a html string?

    - by Philippe Maes
    I'm trying to load several images by a drop action and than resizing them and adding them as a thumbnail. The resize part is very important because the images can be very large and I want to make the thumbnails small of size. Here is my code: loadingGif(drop); for (var i=0;i<files.length;i++) { var file = files[i]; var reader = new FileReader(); reader.onload = function(e) { var src = e.target.result; var img = document.createElement('img'); img.src = src; var scale = 100/img.height; img.height = 100; img.width = scale*img.width; output.push('<div id="imagecontainer"><div id="image">'+img+'</div><div id="delimage"><img src="img/del.jpg"" /></div></div>'); if(output.length == files.length) { drop.removeChild(drop.lastChild); drop.innerHTML += output.join(''); output.length = 0; } } reader.readAsDataURL(file); } As you can probably tell I insert a loading gif image in my dropzone until all files are loaded (output.length == files.length). When a file is loaded I add html to an array which I will print if the load is complete. The problem is I can't seem to add the img object (I need this object to resize the image) to the html string, which seems obvious as the img is an object... So my question to you guys is: how do I do this? :)

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  • jQuery toggle pushing other elements around... bullies!!

    - by tony noriega
    Ok, so in the left_col of my page, i have a list UL LI that incorporates a jQuery toggle to open a small box, which is "LoginBox". <ul> <li class="members"><a href="/members/signon.asp?userType=member">Members</a></li> <li class="employers"><a href="/employers/signon.asp?userType=employer">Employers</a></li> <li class="providers"><a href="#LoginBox" class="clicker">Providers</a></li> <div class="loginbox" id="LoginBox"> <p>Medical</p> <p>Dental</p> </div> <li class="brokers"><a href="/brokers/signon.asp?userType=broker">Brokers</a></li> </ul> when the jQuery is invoked, it pushes the elements below it down. As expected. What i dont get is that i have an H3 tag below this UL LI which has a background image. The text portion of the H3 gets pushed down, but the background image seems to stay put, and the UL LI that gets pushed down just covers up the background image of the H3. why would the text move, but not the background image itself? here is the H3 style: .sectionmenu h3{ background: url(/_images/h3-triangle.gif) left center no-repeat; color: #000; font-size: 12px; font-weight: bold; padding: 4px 0px 4px 10px; margin: 0; border-bottom:1px dotted #aeaeae;; } and the login box style: .loginbox{ display:none; width:100px; height:50px; margin:0 0 0 77px; }

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  • What influences running time of reading a bunch of images?

    - by remi
    I have a program where I read a handful of tiny images (50000 images of size 32x32). I read them using OpenCV imread function, in a program like this: std::vector<std::string> imageList; // is initialized with full path to the 50K images for(string s : imageList) { cv::Mat m = cv::imread(s); } Sometimes, it will read the images in a few seconds. Sometimes, it takes a few minutes to do so. I run this program in GDB, with a breakpoint further away than the loop for reading images so it's not because I'm stuck in a breakpoint. The same "erratic" behaviour happens when I run the program out of GDB. The same "erratic" behaviour happens with program compiled with/without optimisation The same "erratic" behaviour happens while I have or not other programs running in background The images are always at the same place in the hard drive of my machine. I run the program on a Linux Suse distrib, compiled with gcc. So I am wondering what could affect the time of reading the images that much?

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  • What is the fastest (possibly unsafe) way to read a byte[]?

    - by Aidiakapi
    I'm working on a server project in C#, and after a TCP message is received, it is parsed, and stored in a byte[] of exact size. (Not a buffer of fixed length, but a byte[] of an absolute length in which all data is stored.) Now for reading this byte[] I'll be creating some wrapper functions (also for compatibility), these are the signatures of all functions I need: public byte ReadByte(); public sbyte ReadSByte(); public short ReadShort(); public ushort ReadUShort(); public int ReadInt(); public uint ReadUInt(); public float ReadFloat(); public double ReadDouble(); public string ReadChars(int length); public string ReadString(); The string is a \0 terminated string, and is probably encoded in ASCII or UTF-8, but I cannot tell that for sure, since I'm not writing the client. The data exists of: byte[] _data; int _offset; Now I can write all those functions manually, like this: public byte ReadByte() { return _data[_offset++]; } public sbyte ReadSByte() { byte r = _data[_offset++]; if (r >= 128) return (sbyte)(r - 256); else return (sbyte)r; } public short ReadShort() { byte b1 = _data[_offset++]; byte b2 = _data[_offset++]; if (b1 >= 128) return (short)(b1 * 256 + b2 - 65536); else return (short)(b1 * 256 + b2); } public short ReadUShort() { byte b1 = _data[_offset++]; return (short)(b1 * 256 + _data[_offset++]); } But I wonder if there's a faster way, not excluding the use of unsafe code, since this seems a little bit too much work for simple processing.

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  • Is there a way to create subdatabases as a kind of subfolders in sql server?

    - by user193655
    I am creating an application where there is main DB and where other data is stored in secondary databases. The secondary databases follow a "plugin" approach. I use SQL Server. A simple installation of the application will just have the mainDB, while as an option one can activate more "plug-ins" and for every plug-in there will be a new database. Now why I made this choice is because I have to work with an exisiting legacy system and this is the smartest thing I could figure to implement the plugin system. MainDB and Plugins DB have exactly the same schema (basically Plugins DB have some "special content", some important data that one can use as a kind of template - think to a letter template for example - in the application). Plugin DBs are so used in readonly mode, they are "repository of content". The "smart" thing is that the main application can also be used by "plugin writers", they just write a DB inserting content, and by making a backup of the database they creaetd a potential plugin (this is why all DBs has the same schema). Those plugins DB are downloaded from internet as there is a content upgrade available, every time the full PlugIn DB is destroyed and a new one with the same name is creaetd. This is for simplicity and even because the size of this DBs is generally small. Now this works, anyway I would prefer to organize the DBs in a kind of Tree structure, so that I can force the PlugIn DBs to be "sub-DBs" of the main application DB. As a workaround I am thinking of using naming rules, like: ApplicationDB (for the main application DB) ApplicationDB_PlugIn_N (for the N-th plugin DB) When I search for plugin 1 I try to connect to ApplicationDB_PlugIn_1, if I don't find the DB i raise an error. This situation can happen for example if som DBA renamed ApplicationDB_Plugin_1. So since those Plugin DBs are really dependant on ApplicationDB only I was trying to "do the subfolder trick". Can anyone suggest a way to do this? Can you comment on this self-made plugin approach I decribed above?

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  • PHP Dropdown menu [closed]

    - by rShetty
    <br><h2>Select a Tag</h2></br> <?php $con = mysql_connect("localhost","root",""); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("portal", $con); $query = "SELECT tag_name FROM tags"; $result = mysql_query($query); ?> <select name="tag_name" id="abc"> <option size=30 selected>Select</option> <?php while($array = mysql_fetch_assoc($result)){ ?> <option value ="<?php echo $array['tag_name'];?>"><?php echo $array['tag_name'];?> </option> <?php } ?> </select> <br><br> This is a snippet of code for getting the dropdown menu in the page. I have a database named portal and table named tags with tag_name as the attribute. Do help me to find the error in the program. I am not getting the tag_names in the dropdown menu

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  • SetWindowPos has not effect on tooltip

    - by YoungPony
    Hello, I am trying to give my ComboBox an in place tooltip for long strings. However when I call SetWindowPos on the tooltip, the position is never changed. Called when TTN_SHOW is received: ::SetWindowPos(textTooltip, NULL, TipRect.left, TipRect.top, 0, 0, SWP_NOSIZE | SWP_NOACTIVATE | SWP_NOZORDER); If I remove the SWP_NOSIZE flag and pop in some values into the width/height, then the combo box changes size to these values but the position remains the same. SetWindowPos always returns TRUE. The tip is initialised like so: textTooltip = CreateWindowEx(WS_EX_TRANSPARENT, TOOLTIPS_CLASS, NULL, TTS_NOPREFIX, 0, 0, 0, 0, this->GetSafeHwnd(), NULL, NULL, NULL); if(!textTooltip) return; ZeroMemory(&ToolInfo, sizeof(TOOLINFO)); ToolInfo.cbSize = sizeof(TOOLINFO); ToolInfo.uFlags = TTF_TRANSPARENT | TTF_SUBCLASS; ToolInfo.hwnd = this->GetSafeHwnd(); ToolInfo.lpszText = "place holder"; //set in OnSelectChangeOk ToolInfo.uId = 0; ToolInfo.rect = TipRect; //rect is re-set in OnSelectChangeOk ::SendMessage(textTooltip, TTM_ADDTOOL, 0, (LPARAM)&ToolInfo); Am I missing something?

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  • Scalably processing large amount of comlpicated database data in PHP, many times a day.

    - by Eph
    I'm soon to be working on a project that poses a problem for me. It's going to require, at regular intervals throughout the day, processing tens of thousands of records, potentially over a million. Processing is going to involve several (potentially complicated) formulas and the generation of several random factors, writing some new data to a separate table, and updating the original records with some results. This needs to occur for all records, ideally, every three hours. Each new user to the site will be adding between 50 and 500 records that need to be processed in such a fashion, so the number will not be steady. The code hasn't been written, yet, as I'm still in the design process, mostly because of this issue. I know I'm going to need to use cron jobs, but I'm concerned that processing records of this size may cause the site to freeze up, perform slowly, or just piss off my hosting company every three hours. I'd like to know if anyone has any experience or tips on similar subjects? I've never worked at this magnitude before, and for all I know, this will be trivial to the server and not pose much of an issue. As long as ALL records are processed before the next three hour period occurs, I don't care if they aren't processed simultaneously (though, ideally, all records belonging to a specific user should be processed in the same batch), so I've been wondering if I should process in batches every 5 minutes, 15 minutes, hour, whatever works, and how best to approach this (and make it scalable in a way that is fair to all users)?

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  • How make this jquery function reusable?

    - by Pandiya Chendur
    Comsider this jquery function, function showresults(jsonobj) { $.each(jsonobj, function(i, employee) { divs += '<div class="resultsdiv"><br /><span style="display: inline-block;width:150px;" class="resultName">' + employee.Emp_Name + '</span><span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /><span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span><span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span><span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Address + '</span></div>'; }); } Here i am iterating my json data and drawing div elements.... As you see these div elements are hardcoded how to pass these html div elements dynamically by a variable... var divs=<div></div> function showresults(jsonobj,divs) { $.each(jsonobj, function(i, employee) { divs += divs Is this correct way of doing but there will be an error employee object wont be there know when my divs variable declared outside the function... Any suggestion...

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  • iPhone: Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • Image creation performance / image caching

    - by Kilnr
    Hello, I'm writing an application that has a scrollable image (used to display a map). The map background consists of several tiles (premade from a big JPG file), that I draw on a Graphics object. I also use a cache (Hashtable), to prevent from having to create every image when I need it. I don't keep everything in memory, because that would be too much. The problem is that when I'm scrolling through the map, and I need an image that wasn't cached, it takes about 60-80 ms to create it. Depending on screen resolution, tile size and scroll direction, this can occur multiple times in one scroll operation (for different tiles). In my case, it often happens that this needs to be done 4 times, which introduces a delay of more than 300 ms, which is extremely noticeable. The easiest thing for me would be that there's some way to speed up the creation of Images, but I guess that's just wishful thinking... Besides that, I suppose the most obvious thing to do is to load the tiles predictively (e.g. when scrolling to the right, precache the tiles to the right), but then I'm faced with the rather difficult task of thinking up a halfway decent algorithm for this. My actual question then is: how can I best do this predictive loading? Maybe I could offload the creation of images to a separate thread? Other things to consider? Thanks in advance.

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  • PHP, MySQL, Memcache / Ajax Scaling Problem

    - by Jeff Andersen
    I'm building a ajax tic tac toe game in PHP/MySQL. The premise of the game is to be able to share a url like mygame.com/123 with your friends and you play multiple simultaneous games. The way I have it set up is that a file (reload.php) is being called every 3 seconds while the user is viewing their game board space. This reload.php builds their game boards and the output (html) replaces their current game board (thus showing games in which it is their turn) Initially I built it entirely with PHP/MySQL and had zero caching. A friend gave me a suggestion to try doing all of the temporary/quick read information through memcache (storing moves, and ID matchups) and then building the game boards from this information. My issue is that, both solutions encounter a wall when there is roughly 30-40 active users with roughly 40-50 games running. It is running on a VPS from VPS.net with 2 nodes. (Dedicated CPU: 1.2GHz, RAM: 752MB) Each call to reload.php peforms 3 selects and 2 insert queries. The size of the data being pulled is negligible. The same actions happen on index.php to build the boards for the initial visit. Now that the backstory is done, my question is: Would there be a bottleneck in that each user is polling the same file every 3 seconds to rebuild their gameboards, and that all users are sitting on index.php from which the AJAX calls are made within the HTML. If so, is it possible to spread the users' calls out over a set of files designated to building the game boards (eg. reload1.php 2, 3 etc) and direct users to the appropriate file. Would this relieve the pressure? A long winded explanation; however, I didn't have anywhere else to ask. Thanks very much for any insight.

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  • How to use a divider in a navigation with list elements?

    - by Kris
    I want to create a navigation which got divider between each list element. Here is a simple HTML/CSS Code/Template : <nav> <ul> <li><a href="#">A</a></li> <li><a href="#">B</a></li> <li><a href="#">C</a></li> <li><a href="#">D</a></li> <li><a href="#">E</a></li> </ul> </nav> nav ul { list-style:none; float:right; } nav ul li { float:left; padding-left:10px; } nav ul li a { color:#111; font-family:Verdana; font-size:15px; text-decoration:none; } nav ul li a:hover { color:#9F3039; } so just a simple looking navigation which floats from the right side on a logo which is not displayed in the code here. Now I want to at devider between each link - I know I could do it with border-right and just use another class on my last listelement which set the border-right off, BUT I want to use a special kind of divider - an image. How can I do it best ?

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  • Added a Facebook badge, throwing off footer placement

    - by Kevin
    Added the for the facebook badge to the site and now it's thrown my placement for the footer off .. it's working fine in Chrome, but IE, FFox and Opera all experiencing problems... Here is a screenshot: The footer (brown bar) is supposed to be at the bottom... Here is the CSS : /* footer */ #footer{ background:url(../images/bg-footer.png) no-repeat; height:26px; overflow:hidden; padding:35px 0 0 55px; font-size:11px; } #footer p{ margin:0; display:inline; color:#766623; } #footer ul{ margin:0; padding:0; list-style:none; display:inline; } #footer li{ display:inline; background:url(../images/sep-f-nav.gif) no-repeat 100% 55%; padding:0 6px 0 0; position:relative; } * html #footer li{ padding:0 3px 0 3px; } *+html #footer li{ padding:0 3px 0 3px; } #footer a{ color:#30481f; text-decoration:none; } #footer a:hover{ text-decoration:underline; /*Facebook badge Holder*/ .fb-area{ width:287px; padding:0 0; margin:0 0; min-height:100%; }

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  • powershell missing member methods in array

    - by Andrew
    Hi Guys I have (yet another) powershell query. I have an array in powershell which i need to use the remove() and split commands on. Normally you set an array (or variable) and the above methods exist. On the below $csv2 array both methods are missing, i have checked using the get-member cmd. How can i go about using remove to get rid of lines with nan. Also how do i split the columns into two different variables. at the moment each element of the array displays one line, for each line i need to convert it into two variables, one for each column. timestamp Utilization --------- ----------- 1276505880 2.0763250000e+00 1276505890 1.7487730000e+00 1276505900 1.6906890000e+00 1276505910 1.7972880000e+00 1276505920 1.8141900000e+00 1276505930 nan 1276505940 nan 1276505950 0.0000000000e+00 $SystemStats = (Get-F5.iControl).SystemStatistics $report = "c:\snmp\data" + $gObj + ".csv" ### Allocate a new Query Object and add the inputs needed $Query = New-Object -TypeName iControl.SystemStatisticsPerformanceStatisticQuery $Query.object_name = $i $Query.start_time = $startTime $Query.end_time = 0 $Query.interval = $interval $Query.maximum_rows = 0 ### Make method call passing in an array of size one with the specified query $ReportData = $SystemStats.get_performance_graph_csv_statistics( (,$Query) ) ### Allocate a new encoder and turn the byte array into a string $ASCII = New-Object -TypeName System.Text.ASCIIEncoding $csvdata = $ASCII.GetString($ReportData[0].statistic_data) $csv2 = convertFrom-CSV $csvdata $csv2

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  • Is it okay to rely on javascript for menu layout?

    - by Ryan
    I have a website template where I do not know the number of menu items or the size of the menu items that will be required. The js below works exactly the way I want it to, however this is the most js I've every written. Are there any disadvantages or potential problems with this method that I'm not aware of because I'm a js beginner? I'm currently manually setting the padding for each site. Thank you! var width_of_text = 0; var number_of_li = 0; // measure the width of each <li> and add it to the total with, increment li counter $('li').each(function() { width_of_text += $(this).width(); number_of_li++; }); // calculate the space between <li>'s so the space is equal var padding = Math.floor((900 - width_of_text)/(number_of_li - 1)); // add the padding the all but the first <li> $('li').each(function(index) { if (index !== 0) { $(this).css("padding-left", padding); } });

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  • Setup for games animation: How do I know JFrame is finished setting itself up?

    - by Jokkel
    I'm using javax.swing.JFrame to draw game animations using double buffer strategy. First, I set up the frame. JFrame frame = new JFrame(); frame.setVisible(true); Now, I draw an object (let it be a circle, doesn't matter) like this. frame.createBufferStrategy(2); bufferStrategy = frame.getBufferStrategy(); Graphics g = bufferStrategy.getDrawGraphics(); circle.draw(g); bufferStrategy.show(); The problem is that the frame is not always fully set-up when the drawing takes place. Seems like JFrame needs up to three steps in resizing itself, until it reaches it's final size. That makes the drawing slide out of frame or hinders it to appear completely from time to time. I already managed to delay things using SwingUtilities.invokeLater(). While this improved the result, there are still times when the drawing slides away / looks prematurely draw. Any idea / strategy? Thanks in advance. EDIT: Ok thanks so far. I didn't mention that I write a little Pong game in the first place. Sorry for the confusion What I actually looked for was the right setup for accelerated game animations done in Java. While reading through the suggestions I found my question answered (though indirectly) here and this example made things clear for me. A resume for this might be that for animating game graphics in Java, the first step is to get rid of the GUI logic overhead.

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  • IE8 ignores jQuery UI 'dialog' minHeight and height settings

    - by Kev
    I'm using jQuery 1.4.4 with jQueryUI 1.8.7 to display a modal dialog box. I'm having a problem where IE8 renders a scrollbar and appears to ignore the minHeight and height options in all the many different combinations I've tried them in. In Chrome 8 and Firefox 3.6 my dialogue looks like: In IE 8 it looks like: The markup and script looks like: <a id="create" href="#">Create New Thing</a> <div id="dlg-create-thing" title="Create new thing?"> <form name="create-thing-form" id="dlg-create-thing-form"> <p style="text-align:left"> <span>Name: <input id="thingName" name="thingName" maxlength="12" size="30" /></span> <br /><br /> <b>Thing options:</b><br /><br /> <input type="radio" id="option1" name="theoptions" value="0" checked="checked" />Use this option<br /> <input type="radio" id="option1AndMem" name="theoptions" value="1" />Use this other option </p> </form> </div> <script type="text/javascript"> $(function () { $("#dlg-create-thing").dialog({ autoOpen: false, resizable: false, width: 500, modal: true, minHeight: 280, buttons: { "Create": function () { /* do stuff */ }, "Cancel": function () { /* do other stuff */} } }); $("body").delegate("a[id='create']", "click", function () { $("#dlg-create-thing").dialog('open'); return false; } ); }); </script> How can I fix this (preferably in a nice browser agnostic way, but I'd settle for anything)?

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  • 32-bit JVM on 64-bit Windows crashes on launch with -Xmx1300m and plenty of free memory

    - by Konrad Garus
    I'm struggling with Java heap space settings. The default Java on Windows is the 32-bit client regardless of OS version (that's what Oracle recommends to all users). It appears to set max heap size to 256 MB by default, and that is too little for me. I use a custom launcher to start the application. I would like it to use more memory on computers with plenty RAM, and default to -Xmx512m on those with less RAM. As far as I'm aware, the only way is the static -Xmx setting (that has to be set on launch). I have a user who has 8 GB RAM, 64-bit Windows and 32-bit Java 7. Maximum memory visible to the JVM is 4G (as returned by querying OperatingSystemMXBean). I understand why, no issue. For some reason my application is unable to start for this user with -Xmx1300m, even though he has 2.3G free memory. He closed some applications (having 5G free memory), and still it would not launch. The error reported to me was: error occured during init of vm could not reserve enough space for object heap What's going on? Could it be that the 32-bit JVM is only able to address the "first" 4G of memory and has to have a 1300M block available within those first 4 gigabytes? How can I solve this problem, except for asking everyone to install 64-bit Java (what is unlikely to be acceptable)?

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