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  • Creating a multi-page PDF doc

    - by codemercenary
    Hi, has anyone already created a PDF document in an iPad app. i see that there are new functions in the UIKit to do this, but I can't find any code example for this. BOOL UIGraphicsBeginPDFContextToFile ( NSString *path, CGRect bounds, NSDictionary *documentInfo ); void UIGraphicsBeginPDFPage ( void ); I found an example that is supposed to work on the iPhone, but this gives me errors: Fri Apr 30 11:55:32 wks104.hs.local PDF[1963] <Error>: CGFont/Freetype: The function `create_subset' is currently unimplemented. Fri Apr 30 11:55:32 wks104.hs.local PDF[1963] <Error>: invalid Type1 font: unable to stream font. Fri Apr 30 11:55:32 wks104.hs.local PDF[1963] <Error>: FT_Load_Glyph failed: error 6. Fri Apr 30 11:55:32 wks104.hs.local PDF[1963] <Error>: FT_Load_Glyph failed: error 6. Fri Apr 30 11:55:32 wks104.hs.local PDF[1963] <Error>: FT_Load_Glyph failed: error 6. Fri Apr 30 11:55:32 wks104.hs.local PDF[1963] <Error>: FT_Load_Glyph failed: error 6.

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  • avaudioplayer interferes with mpmovieplayer on ipad

    - by user175826
    my app plays video and audio. however, i have a problem where once i play an audio file using avaudioplayer, the video refuses to play. when i play the video first, everything is fine. but if the audio is played first, any time i try to play the video it simply pops up the video player but will not play the actual video (you can use the scroller to go to any point in the video, but no playback will happen). this issue does not come up on the iphone, nor on the ipad simulator. clearly there is some resource conflict here, probably related to the audio, and i'd welcome some input on how to address it.

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  • Static compilation in the .NET world

    - by AngryHacker
    I'll be writing a small desktop app for a client that has WinXP machines and they won't be installing the .NET framework (at least not for me). So my choices are limited to either C++ or VB6, neither of which sound great. I remember reading back in the day that Mono came up with a static compiler, but recently the only thing I could find is Miguel de Icaza's entry on static compilation for a game engine for the purposes of running the app on the iPhone - not what I had in mind. Are there any products out there, free or commercial that will allow me to statically compile my .net 3.5 winform app? Thanks

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  • Transfer iPod files to Computer/iTunes/iPod [closed]

    - by lucarn23
    Hi, for all iPod fans, I want to share you a smart tool called iPod Transfer. It can help: (1)Transfer iPod music, video, photo, podcast, tv shows to your iTunes or Local Computer. (2)Transfer iPod files to another iPod/iPhone. (3)Transfer local files from computer to your iPod without iTunes. (4)Manage your iPod as hard disk instead of just syncing it with your iTunes. Free download it here to try it and it is easy to use. http://www.macdvdrippersoft.com/ipod-transfer-avcware.html

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  • Good websites and/or books to learn game algorithms?

    - by Moshe
    I'm interested in learning video game algorithms. (For iPhone particularly, but generally as well. I assume certain concepts are the same.) I am best off (personally) learning from a book but websites are useful too. What has helped you learn game programming algorithms and concepts? EDIT: As per request, I'll clarify the types of algorithms... I was looking for any algorithms really, but I guess I was interested in (top-down view) platformer algorithms, but, now that you mention it, Seth, I do wonder about chess...

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  • Why do Programmers Love/Hate Objective-C?

    - by Genericrich
    So I have noticed that there is a lot of animosity towards Objective-C among programmers. What's your take? Is it a vendor lock-in thing against Apple? General antipathy towards Apple? The syntax? What's your view on this? With the advent of the iPhone SDK, Obj-C has gotten a lot more attention lately, and I am curious what people on SO's opinions are. I personally fought the syntax at first but have gotten more and more used to it now. I really like the named arguments. I have some pet peeves with how things are done in Obj-C vs other languages, but I will refrain from comment on them here.

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  • Objective C, Core Data issue

    - by Jaime Rae
    I'm following a tutorial in "More iPhone 3 Development. In the code, they have a line: NSManagedObjectContext *managedObjectContext = appDelegate.managedObjectContext; I get an error: "accessing unknown 'managedObjectContext' getter method" on that line. I've downloaded his sample code and his program runs fine with that line of code. I've tried rewriting the code and I've even copied and pasted his code into my program, but I still get the error. I am using the newest SDK, and I'm wondering if something might have changed so this getter method doesn't work anymore, but I do not get any warning about deprecation. Does anyone know what is going on, or better yet, a better way to write this line and not get the error. Thanks LadyDev

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  • Type attribute for text_field

    - by Koning Baard XIV
    I have this code: <%= f.text_field :email, :type => "email", :placeholder => "[email protected]" %> So people can enter their email on an iPhone with the email keyboard instead of the ASCII keyboard. However, the output is: <input id="user_email" name="user[email]" placeholder="[email protected]" size="30" type="text" /> which should be: <input id="user_email" name="user[email]" placeholder="[email protected]" size="30" type="email" /> Is there a way to force Rails to use the email type instead of text, or must I use HTML directly? Thanks

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  • UITabBarController unresponsive for touches

    - by JustSid
    So, I have this view hierarchy in my app: UIWindow UIViewController UITabBarController -> 4 UINavigationController I know that a UITabBarController is designed to be the topmost view in an app, however this isn't possible in my case. However, the problem that I have is that ~20 of the lower pixels aren't responsive for touches so that the UITabBarController doesn't trigger the tab changes correctly. This happens on an actual device (iPad and iPhone 3G). My question is, are there any obvious reasons why this could happen? I add the UITabBarController like this as subview to my UIViewController view: - (void)viewDidLoad { [super viewDidLoad]; [self.view addSubview:controller.view]; // Controller is the UITabBarController } I didn't set the UITabBarController's delegate.

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  • Touch area changing on custom UIButton with image and title on landscape mode

    - by gkedmi
    hello all I'm trying to build a button that looks like the icons on the iphone , with an image and a title bellow.I'm working in landscape mode. I have a custom button on the IB with image and title and inside the code I use the methods : [aButton setTitleEdgeInsets:UIEdgeInsetsMake(60.0, -50.0, 0.0, 0.0)]; [aButton setImageEdgeInsets:UIEdgeInsetsMake(-10.0, 29.0, 0.0, 0.0)]; my problem is that the area that react to the touch events is very small and is on the top left of the button , another problem is that if I change my button size I have to calculate again manually the values for these 2 functions. Is there any easy way to do it?and if not how can I fix the touch area? thanks Gilad

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  • Ruby/Rails Audio Conversion Plugins?

    - by coneybeare
    I am looking for a good gem/plugin to convert user-uploaded audio files to different formats. One format in particular that I am interested in is converting to Apple .caf with ima4 compression for inclusion in an iPhone app. I have been using afconvert on my mac for this so far, but I need to do it on my linux box, server-side. Ideally, I would be able to work into paperclip. As an additional solution, ffmpeg could work, but I have not seen any .caf options for it. Anybody know of one?

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  • use multiple views in an application

    - by Gaurav Arora
    Hi All, I am new to Iphone programming. So please don't mind if I ask some basic questions. :mad: I want to develop an application where the landing screen will be a login screen and after login application should display a new screen with the list of available categories. And on selecting any category a new screen should appear with the information related to the selected category. Basically I want to display different screens in the applications and my confusion is how can I make different screens with one .xib file? or should I use different .xib files for each screen. If I use different .xib files for each screen then how should I navigate to different screens. Please help in solving this confusion. Thanks in advance Gaurav

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  • iOS6 Twitter integration

    - by Peter Warbo
    There seems to be a difference between the iPhone simulator and actual device when checking if Twitter is available. I check if a Twitter account is setup by using this code: [SLComposeViewController isAvailableForServiceType:SLServiceTypeTwitter]; In the simulator there is a nice UIAlertView informing the user that there are no Twitter accounts setup and two buttons one for Settings and one for Cancel. However when I run my app on my device it will not show the above UIAlertView. Why is that? And how can I catch what button is tapped in the above UIAlertView (since I did not instantiate it?) This is what it looks like on the simulator:

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  • Does UIWebView support javascript-based double-click events?

    - by Eric
    As usual, I'm trying to do something the easiest way possible, in this case implement a double-tap handler on a UIWebView like so: <div id="foo" ondblclick="clickHandler(this);" ... > It works fine in Safari and Firefox, and I know the code containing clickHandler is loading on the iPhone thanks to a now-annoying alert stmt at the end of loading. If I change ondblclick to onclick it works on both the device and the simulator. From reading similar queries it would seem that I need to intercept the taps in ... and then run my JavaScript code with the stringByEvaluatingJavaScriptFromString method, but then how do I know the JS id of the target? I no like that, would rather write a pure HTML/DOM/JS solution. Or since my app is about 80% web content, should I be using phonegap instead?

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  • How do I get toolbars on UISplitView detail & root views?

    - by Gerry
    I'm porting my iPhone app to iPad. I have a bunch of detail views that derive from UIViewController and implement UITableViewDelegate. (Basically TableViews but not derived as such). The old app used TabBar, but now I'd like to use SplitView with toolbars on the Detail and Master views. How do I enable a toolbar on my UIViewController inside a UISplitViewController? I'm not using Interface Builder here, just code. @interface HeadlineViewController : UIViewController { UITableView *tableView; NSMutableArray *bullIds; UIActivityIndicatorView *prog; } Thanks,

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  • wsimport and Android or any other ProxyGenerator for android?

    - by Shoaib Shaikh
    I am currently developing an Android app i previously developed for IPhone. My Backend is built using WCF service with basichttpEndpoint, i also enabled RESTful methods for better support with other Mobile platforms as well. Now i want to access my existing WCF service(SOAP/REST endpoint) on Android but i need some good ProxyGenerator to consume my services. I just google around for some solution and i found wsimport and wsdl2java(Axis) are two options in java domain. But i am still unable to find any solution related to Android. Can anyone suggest me the best practice in such scenario?

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  • Web App for smartphones in ASPX

    - by Ryan Knoll
    I have been looking around recently to try and find a good place to learn how to start making my website more smartphone friendly when it is visited by an iPhone, android, or blackberry. This is something like what Digg.com does when it is visited by a smartphone. I have found a few tutorials for PHP but none for ASPX, and all I have is windows servers. Could anyone point me in the right direction, and show me were to find a quick run through on how to do something like this? I am a bit lost. :(

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  • Apple has bigger market capitalization than Microsoft

    - by Paja
    Should I worry that my Microsoft programming skills (C#, .NET, WinAPI) will be obsolete in a few years, because everybody will be using Mac OS X, iPhone OS or some other Apple-originated OS? According to reuters, Apple has now bigger market capitalization than Microsoft. I know there is probably huge speculative bubble around Apple's shares, but just look at this graph (taken from business insider): I also know Windows have currently 90% of the OS market share, so we (Win devs) should be OK for a few years, but who knows, maybe in 10 years, it will be just 40%, and 0% on mobile phone OS market. Personally, I'm not much worried, because I think Microsoft will fight hard for their desktop OS market share, but I'm interested in your opinions.

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  • Issue Passing NSMutableDictionary to Method

    - by roswell
    Hello all, I'm trying some basic iPhone programming -- all has been going well but recently I've hit a bit of a roadblock. I've got a chunk of code that's passing an NSMutableDictionary (amongst other things) to a method in another class: [self.shuttle makeAPICallAndReturnResultsUsingMode:@"login" module:@"login" query:credentials]; The NSMutableArray credentials is previously defined a bit above as such: NSMutableDictionary *credentials = [[NSMutableDictionary alloc] init]; [credentials setObject:username forKey:@"username"]; [credentials setObject:password forKey:@"password"]; The method that receives it looks like such: -(id)makeAPICallAndReturnResultsUsingMode:(NSString *)mode module:(NSString *)module query:(NSMutableDictionary *)query From debugging I have determined that the code works fine up until this point within the above method: [query setObject:self.sessionID forKey:@"session_id"]; At this point, the application terminates -- the Console informs me of this exception: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[NSCFDictionary setObject:forKey:]: method sent to an uninitialized mutable dictionary object' This leads me to believe that I must initialize NSMutableDictionary in some way in my new method before I can access it, but I have no idea how. Any advice?

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  • Portable applications for phones?

    - by peoro
    What's the best way to write an application in order to get it working on the several phones out there (iPhone, symbian-based, xpPhone, and so on)? The idea I have in mind is that of writing a few interfaces to abstract from phone-dependent stuff (ie: some Input/Output interfaces), implementing such interfaces on the several phones and then writing an application that doesn't use any phone-dependent thing. But is this really possible? What would be the language I should choose for my interfaces and applications? (would love to use C++, hopefully even with GCC extensions) Is there any project that aims to offer what I need? (maybe something like SDL?)

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  • How to create a draggable overlayItem in Android 2.1

    - by Zap
    Does anyone know how to make a map overlayitem draggable so I can press and hold it and drag it across the map. I am trying to duplicate the draggable icon behavior that's available on the iPhone. One developer suggested a possible solution is to detect a touch event, get rid of the existing overlay item, draw your own copy of the icon where the overlay item had been, manually animate that as the user drags, and then put the overlay item where the user drops it (getting rid of your manually-drawn icon). Does anyone have sample java code to do this Android 2.1? This would be much appreciated.

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  • NSDictionary with specific property of plist

    - by Leonardo
    Hi, I have a plist with key values. Each key represent a language, let's say 'it' 'en' ....ecc The value of each key is another key/value(=array) set. At startup I would like to create a dictionary by reading only a specific key. Let's say the locale of my iphone is 'it', then the init method would only parse it key, because the only way I found by now is to make a dictionary from the whole plist file and then another dictionary. But I can imagine this can become quite cpu consuming if I add more language in the future. thanks Leonardo

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  • Objective-C method implementation nuances

    - by altdotnetgeek
    I have just started to develop for the iPhone and am in the process of learning Objective-C. I have seen some code that implements a method in the @implementation side of a class like this: -(void)myMethod; { // method body } What makes this interesting is that there is no mention of myMethod in the @interface for the class. I tried a sample project with this and when I compile I get a warning from XCode that myMethod may not be seen by the calling code. Can anyone tell me what is going on? Thanks!

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  • removing invisible header from ipad tableview

    - by Cœur
    my UITableView has some kind of invisible header / inset on iPad and not on iPhone. I tried all the following to remove this unwanted header/inset, with no success: - (void)viewDidLoad { [super viewDidLoad]; self.tableview.sectionHeaderHeight = 0.f; self.tableview.sectionFooterHeight = 0.f; self.tableview.tableHeaderView = nil; self.tableview.tableFooterView = nil; self.tableview.contentInset = UIEdgeInsetsZero; } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section { return 0.f; } - (CGFloat)tableView:(UITableView *)tableView heightForFooterInSection:(NSInteger)section { return 0.f; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { return @""; } - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { return [[[UIView alloc] initWithFrame:CGRectNull] autorelease]; } - (UIView *)tableView:(UITableView *)tableView viewForFooterInSection:(NSInteger)section { return [[[UIView alloc] initWithFrame:CGRectNull] autorelease]; }

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  • Draw shadow under NSImage

    - by Tom Irving
    Currently I'm drawing an NSImage in a custom NSCell like so: - (void)drawInteriorWithFrame:(NSRect)theCellFrame inView:(NSView *)theControlView { // roundedCornerImage creates a new NSImage with rounded corners, rather than clipping. [[anIcon roundedCornerImage:5] drawInRect:anIconBox fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0]; } Very simply I'm wondering how to draw an image underneath it. On the iPhone, I would do this by using: CGContextSetShadow (currentContext, CGSizeMake(1, -1), 2); just before drawing the UIImage, but I'm unfamiliar with how to do it on the Mac. Any pointers would be great.

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