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  • Trying to compile a linux-based app on Mac OS X

    - by Scott
    I'm just trying to compile the linux-based FCEUX (NES emulator) on my mac, OS X 10.5 Leopard. I got all the dependencies (SDL, GTK+ 2) going and everything but of all things this is now my problem: Undefined symbols: "_compress", referenced from: SaveSnapshot() in video.o "_gzclose", referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const**)in file.o "_crc32", referenced from: CalcCRC32(unsigned int, unsigned char*, unsigned int)in crc32.o _unzReadCurrentFile in unzip.o _unzReadCurrentFile in unzip.o "_uncompress", referenced from: NetplayUpdate(unsigned char*)in netplay.o FCEUSS_LoadFP(EMUFILE*, ENUM_SSLOADPARAMS) in state.o "_compress2", referenced from: FCEUNET_SendFile(unsigned char, char*)in netplay.o FCEUSS_SaveMS(EMUFILE*, int) in state.o "_inflateEnd", referenced from: _unzCloseCurrentFile in unzip.o "_inflate", referenced from: _unzReadCurrentFile in unzip.o "inflateInit2", referenced from: _unzOpenCurrentFile in unzip.o "_gzgetc", referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const**)in file.o "_gzopen", referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const**)in file.o "_gzread", referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const**)in file.o "_gzseek", referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const*)in file.o ld: symbol(s) not found collect2: ld returned 1 exit status scons: ** [src/fceux] Error 1 scons: building terminated because of errors. Those are zlib functions. It seems like it is loading the zlib.h ok, but the symbols aren't being linked in? Just to make sure I downloaded the latest zlib and did a make install, no help. I have no clue what's going on here, it seems like it should be pretty basic, that library is nothing special. Help would be appreciated. Thanks.

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  • How do I open a web browser from a .NET Program? Process.Start() isn't working?

    - by Scott Whitlock
    I have a URL and I want to launch it in the default browser. I've tried two methods: Process.Start("http://stackoverflow.com"); ... and the one detailed in this other question using ShellExecute. In both cases I get the error: Windows cannot find 'http://stackoverflow.com'. Make sure you typed the name correctly, and then try again. It shouldn't be trying to open it as a file though... from what I understand, it should recognize it as a URL and open it in the default browser. What am I missing? By the way: OS = Vista, and .NET = 3.5 EDIT: According to this MS KB article, since Process.Start sets the UseShellExecute by default, it should launch the default browser.

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  • How can I change 'self.view' within a button method created outside of 'loadView'

    - by Scott
    Hey guys. So I am creating buttons dynamically within loadView. Each of these buttons is given an action using the @Selector method, such as : [button addTarget:self action:@selector(showCCView) forControlEvents:UIControlEventTouchUpInside]; Now that showCCView method is defined outside of loadView, where this above statement is located. The point of the method is to change the view currently on the screen (so set self.view = ccView). It gives me an error every time I try and access self.view outside of loadView, and even sometimes when I try and access it at random places within loadView, it just has been acting really weird. I tried to change it around so I wouldn't have to deal with this either. I had made a function + (void) showView: (UIView*) oldView: (UIView*) newView; but this didn't work out either because the @Selector was being real prissy about using it with a function that needed two parameters. Any help please? Here is my code: // // SiteOneController.m // InstantNavigator // // Created by dni on 2/22/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "SiteOneController.h" @implementation SiteOneController + (UIView*) ccContent { UIView *ccContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; ccContent.backgroundColor = [UIColor whiteColor]; [ccContent addSubview:[SiteOneController myNavBar1:@"Constitution Center Content"]]; return ccContent; } // Button Dimensions int a = 62; int b = 80; int c = 200; int d = 30; // NPSIN Green Color + (UIColor*)myColor1 { return [UIColor colorWithRed:0.0f/255.0f green:76.0f/255.0f blue:29.0f/255.0f alpha:1.0f]; } // Creates Nav Bar with default Green at top of screen with given String as title + (UINavigationBar*)myNavBar1: (NSString*)input { UIView *test = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UINavigationBar *navBar = [[UINavigationBar alloc] initWithFrame:CGRectMake(0.0, 0.0, test.bounds.size.width, 45)]; navBar.tintColor = [SiteOneController myColor1]; UINavigationItem *navItem; navItem = [UINavigationItem alloc]; navItem.title = input; [navBar pushNavigationItem:navItem animated:false]; return navBar; } //-------------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------------// // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { //hard coded array of content for each site // CC NSMutableArray *allccContent = [[NSMutableArray alloc] init]; NSString *cc1 = @"House Model"; NSString *cc2 = @"James Dexter History"; [allccContent addObject: cc1]; [cc1 release]; [allccContent addObject: cc2]; [cc2 release]; // FC NSMutableArray *allfcContent = [[NSMutableArray alloc] init]; NSString *fc1 = @"Ghost House"; NSString *fc2 = @"Franklins Letters"; NSString *fc3 = @"Franklins Business"; [allfcContent addObject: fc1]; [fc1 release]; [allfcContent addObject: fc2]; [fc2 release]; [allfcContent addObject: fc3]; [fc3 release]; // PC NSMutableArray *allphContent = [[NSMutableArray alloc] init]; NSString *ph1 = @"Changing Occupancy"; NSString *ph2 = @"Sketches"; NSString *ph3 = @"Servant House"; NSString *ph4 = @"Monument"; NSString *ph5 = @"Virtual Model"; [allphContent addObject: ph1]; [ph1 release]; [allphContent addObject: ph2]; [ph2 release]; [allphContent addObject: ph3]; [ph3 release]; [allphContent addObject: ph4]; [ph4 release]; [allphContent addObject: ph5]; [ph5 release]; // Each content page's view //UIView *ccContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIView *fcContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIView *phContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //ccContent.backgroundColor = [UIColor whiteColor]; fcContent.backgroundColor = [UIColor whiteColor]; phContent.backgroundColor = [UIColor whiteColor]; //[ccContent addSubview:[SiteOneController myNavBar1:@"Constitution Center Content"]]; [fcContent addSubview:[SiteOneController myNavBar1:@"Franklin Court Content"]]; [phContent addSubview:[SiteOneController myNavBar1:@"Presidents House Content"]]; //allocate the view self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //set the view's background color self.view.backgroundColor = [UIColor whiteColor]; [self.view addSubview:[SiteOneController myNavBar1:@"Sites"]]; NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *ccName = @"Constitution Center"; NSString *fcName = @"Franklin Court"; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; /*- (void) fooFirstInput:(NSString*) first secondInput:(NSString*) second { NSLog(@"Logs %@ then %@", first, second); } - (void) performMethodsViaSelectors { [self performSelector:@selector(fooNoInputs)]; [self performSelector:@selector(fooOneInput:) withObject:@"first"]; [self performSelector;@selector(fooFirstInput:secondInput:) withObject:@"first" withObject:@"second"];*/ //UIView *old = self.view; if (element == ccName) { [button addTarget:self action:@selector(showCCView) forControlEvents:UIControlEventTouchUpInside]; } else if (element == fcName) { } else { } [self.view addSubview: button]; j++; } } // This method show the content views for each of the sites. /*+ (void) showCCView { self.view = [SiteOneController ccContent]; }*/

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  • Forcing a checkbox bound to a DataSource to update when it has not been viewed yet.

    - by Scott Chamberlain
    Here is a test framework to show what I am doing: create a new project add a tabbed control on tab 1 put a button on tab 2 put a check box paste this code for its code (use default names for controls) public partial class Form1 : Form { private List<bool> boolList = new List<bool>(); BindingSource bs = new BindingSource(); public Form1() { InitializeComponent(); boolList.Add(false); bs.DataSource = boolList; checkBox1.DataBindings.Add("Checked", bs, ""); this.button1.Click += new System.EventHandler(this.button1_Click); this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged); } bool updating = false; private void button1_Click(object sender, EventArgs e) { updating = true; boolList[0] = true; bs.ResetBindings(false); Application.DoEvents(); updating = false; } private void checkBox1_CheckedChanged(object sender, EventArgs e) { if (!updating) MessageBox.Show("CheckChanged fired outside of updating"); } } The issue is if you run the program and look at tab 2 then press the button on tab 1 the program works as expected, however if you press the button on tab 1 then look at tab 2 the event for the checkbox will not fire untill you look at tab 2. The reason for this is the controll on tab 2 is not in the "created" state, so its binding to change the checkbox from unchecked to checked does not happen until after the control has been "Created". checkbox1.CreateControl() does not do anything because according to MSDN CreateControl does not create a control handle if the control's Visible property is false. You can either call the CreateHandle method or access the Handle property to create the control's handle regardless of the control's visibility, but in this case, no window handles are created for the control's children. I tried getting the value of Handle(there is no public CreateHandle() for CheckBox) but still the same result. Any suggestions other than have the program quickly flash all of my tabs that have data-bound check boxes when it first loads? EDIT-- per Jaxidian's suggestion I created a new class public class newcheckbox : CheckBox { public new void CreateHandle() { base.CreateHandle(); } } I call CreateHandle() right after updating = true same results as before.

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  • Closing a Dialog Box, Opening a New One and it is Grayed out (Colorbox)

    - by Scott Faisal
    $.fn.colorbox({width:"40%", inline:true,href:"#somediv", opacity:"0.50",transition:"none", height:"490px"}); On #somediv above I have a button that once clicked executes the following code: line#45 $.fn.colorbox({href:"http://www.facebook.com", width:"65%",height:"80%",iframe:true}); I see facebook.com however the overlay is grayed out. I even tried using the following code instead of line#45 : $(document).one('cbox_closed', function(){ setTimeout(function(){ $.fn.colorbox({href:"http://www.facebook.com", width:"65%",height:"80%", iframe:true});},2); }); Now all I see is a blank overlay. Any suggestion guys?

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  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

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  • NOAA web service for current weather

    - by Brian
    I want to get the current weather conditions from the NOAA. I know they have a SOAP web service that can be used to get weather forecasts and XML files for current weather conditions for each of their weather stations. I could just use the XML file for the weather station nearest to where I want, but there doesn't seem to be an easy way to search for the proper xml file by zipcode. Is there a simple way to get current weather conditions by zipcode from the NOAA?

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  • iPhone CALayer Stacking Order

    - by Brian
    I'm using CALayers to draw to a UITableViewCell. I'm trying to figure out how layers are ordered with the content of the UITableViewCell. For instance: I add labels to the UITableViewCell in my cellForRow:atIndexPath method In the drawRect method of UITableViewCell I draw some content using the current context Also, in drawRect I add a few sublayers So what would be the order of these elements. I know I have zPosition on the CALayers but I'm not sure if they are always on top of any subviews of the UITableViewCell. And I'm not sure where the content that is drawn in drawRect comes in the order. Any help or links to documentation would be great. I have read through the Core Animation Programming Guide and didn't see anywhere where this would be answered.

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  • using compareTo in Binary Search Tree program

    - by Scott Rogener
    I've been working on this program for a few days now and I've implemented a few of the primary methods in my BinarySearchTree class such as insert and delete. Insert seemed to be working fine, but once I try to delete I kept getting errors. So after playing around with the code I wanted to test my compareTo methods. I created two new nodes and tried to compare them and I get this error: Exception in thread "main" java.lang.ClassCastException: TreeNode cannot be cast to java.lang.Integer at java.lang.Integer.compareTo(Unknown Source) at TreeNode.compareTo(TreeNode.java:16) at BinarySearchTree.myComparision(BinarySearchTree.java:177) at main.main(main.java:14) Here is my class for creating the nodes: public class TreeNode<T> implements Comparable { protected TreeNode<T> left, right; protected Object element; public TreeNode(Object obj) { element=obj; left=null; right=null; } public int compareTo(Object node) { return ((Comparable) this.element).compareTo(node); } } Am I doing the compareTo method all wrong? I would like to create trees that can handle integers and strings (seperatly of course)

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  • Can I interrupt javascript code and then continue on a keystroke?

    - by Brian Ramsay
    I am porting an old game from C to Javascript. I have run into an issue with display code where I would like to have the main game code call display methods without having to worry about how those status messages are displayed. In the original code, if the message is too long, the program just waits for the player to toggle through the messages with the spacebar and then continues. This doesn't work in javascript, because while I wait for an event, all of the other program code continues. I had thought to use a callback so that further code can execute when the player hits the designated key, but I can't see how that will be viable with a lot of calls to display.update(msg) scattered throughout the code. Can I architect things differently so the event-based, asynchronous model works, or is there some other solution that would allow me to implement a more traditional event loop? Am I making sense? Example: // this is what the original code does, but obviously doesn't work in Javascript display = { update : function(msg) { // if msg is too long // wait for user input // ok, we've got input, continue } }; // this is more javascript-y... display = { update : function(msg, when_finished) { // show part of the message $(document).addEvent('keydown', function(e) { // display the rest of the message when_finished(); }); } }; // but makes for amazingly nasty game code do_something(param, function() { // in case do_something calls display I have to // provide a callback for everything afterwards // this happens next, but what if do_the_next_thing needs to call display? // I have to wait again do_the_next_thing(param, function() { // now I have to do this again, ad infinitum } }

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  • parallel computation for an Iterator of elements in Java

    - by Brian Harris
    I've had the same need a few times now and wanted to get other thoughts on the right way to structure a solution. The need is to perform some operation on many elements on many threads without needing to have all elements in memory at once, just the ones under computation. As in, Iterables.partition is insufficient because it brings all elements into memory up front. Expressing it in code, I want to write a BulkCalc2 that does the same thing as BulkCalc1, just in parallel. Below is sample code that illustrates my best attempt. I'm not satisfied because it's big and ugly, but it does seem to accomplish my goals of keeping threads highly utilized until the work is done, propagating any exceptions during computation, and not having more than numThreads instances of BigThing necessarily in memory at once. I'll accept the answer which meets the stated goals in the most concise way, whether it's a way to improve my BulkCalc2 or a completely different solution. interface BigThing { int getId(); String getString(); } class Calc { // somewhat expensive computation double calc(BigThing bigThing) { Random r = new Random(bigThing.getString().hashCode()); double d = 0; for (int i = 0; i < 100000; i++) { d += r.nextDouble(); } return d; } } class BulkCalc1 { final Calc calc; public BulkCalc1(Calc calc) { this.calc = calc; } public TreeMap<Integer, Double> calc(Iterator<BigThing> in) { TreeMap<Integer, Double> results = Maps.newTreeMap(); while (in.hasNext()) { BigThing o = in.next(); results.put(o.getId(), calc.calc(o)); } return results; } } class SafeIterator<T> { final Iterator<T> in; SafeIterator(Iterator<T> in) { this.in = in; } synchronized T nextOrNull() { if (in.hasNext()) { return in.next(); } return null; } } class BulkCalc2 { final Calc calc; final int numThreads; public BulkCalc2(Calc calc, int numThreads) { this.calc = calc; this.numThreads = numThreads; } public TreeMap<Integer, Double> calc(Iterator<BigThing> in) { ExecutorService e = Executors.newFixedThreadPool(numThreads); List<Future<?>> futures = Lists.newLinkedList(); final Map<Integer, Double> results = new MapMaker().concurrencyLevel(numThreads).makeMap(); final SafeIterator<BigThing> it = new SafeIterator<BigThing>(in); for (int i = 0; i < numThreads; i++) { futures.add(e.submit(new Runnable() { @Override public void run() { while (true) { BigThing o = it.nextOrNull(); if (o == null) { return; } results.put(o.getId(), calc.calc(o)); } } })); } e.shutdown(); for (Future<?> future : futures) { try { future.get(); } catch (InterruptedException ex) { // swallowing is OK } catch (ExecutionException ex) { throw Throwables.propagate(ex.getCause()); } } return new TreeMap<Integer, Double>(results); } }

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  • C program help......

    - by scott
    void main () { int c; signal (SIGINT, Handle); while (( c = getchar()) != '\n' ); return(); } void Handle(signum) { signal {SIGINT, Handle); printf ("beep \n"); } I thought it would print 'beep' until any key has been pressed but the method call is outside the loop? :S

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  • Is it valid for RSS feeds to include images with relative paths?

    - by Brian Armstrong
    I have an app which reads lots of RSS feeds. Someone added a feed recently that includes images in the html portion with relative URLS (i.e. it didn't include the http://www.domain.com/ part in front). Is this valid html for an RSS feed? I thought not, but I tried adding the feed to my Google reader and it picked up the images correctly, so they must be doing something smart where they guess the domain based on the feed's url parameter or something. Even if it's not valid, how common is it to see feeds like this in the wild? To display it correctly would require you to parse the html in the feed and find/replace parts of it to insert full URL's, so this seems wrong. But wanted to double check.

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  • How does an NSTextField know that it's value has changed?

    - by Brian Postow
    I have a textfield that can either be edited by hand, or set through another control. (It's a page number, so you can jump to page 16 by typing in 16, or you can page up and down with the next/prev buttons) I have the value of the text field bound to an int page variable. It seems to work correctly, when you type a page number in, it jumps, when you page up and down, the page number in the text box changes appropriately. However, at some level, when I page up and down, the text box doesn't seem to know that it's value has changed, because if I type 1 it doesn't do anything. It doesn't call the bound set-method or anything. It looks like the textfield is thinking "I'm already 1, so I don't need to do anything." Even though it was 5 because I hit next 4 times. If I type an number other than 1, it goes there. If I THEN type 1, it goes to page 1, because now it thinks it's on that other page. The problem seems to be that I'm changing the value of the textfield programatically, but some part isn't getting the message. Does this seem like a reasonable explanation? And either way, any ideas on what's causing it? thanks

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  • Prefered method for looping sound flash as3

    - by Brian Heylin
    Hi there, I'm having some issues with looping a sound in flash AS3, in that when I tell the sound to loop I get a slight delay at the end/beginning of the audio. The audio is clipped correctly and will play without a gap on garage band. I know that there are issues with sound in general in flash, bugs with encodings and the inaccuracies with the SOUND_COMPLETE event (And Adobe should be embarrassed with their handling of these issues) I have tried to use the built in loop argument in the play method on the Sound class and also react on the SOUND_COMPLETE event, but both cause a delay. But has anyone come up with a technique for looping a sound without any noticeable gap?

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  • Repopulating a collection of Backbone forms with previously submitted data

    - by Brian Wheat
    I am able to post my forms to my database and I have stepped through my back end function to check and see that my Get function is returning the same data I submitted. However I am having trouble understanding how to have this data rendered upon visiting the page again. What am I missing? The intention is to be able to create, read, update, or delete (CRUD) some personal contact data for a variable collection of individuals. //Model var PersonItem = Backbone.Model.extend({ url: "/Application/PersonList", idAttribute: "PersonId", schema: { Title: { type: 'Select', options: function (callback) { $.getJSON("/Application/GetTitles/").done(callback); } }, Salutation: { type: 'Select', options: ['Mr.', 'Mrs.', 'Ms.', 'Dr.'] }, FirstName: 'Text', LastName: 'Text', MiddleName: 'Text', NameSuffix: 'Text', StreetAddress: 'Text', City: 'Text', State: { type: 'Select', options: function (callback) { $.getJSON("/Application/GetStates/").done(callback); } }, ZipCode: 'Text', PhoneNumber: 'Text', DateOfBirth: 'Date', } }); Backbone.Form.setTemplates(template, PersonItem); //Collection var PersonList = Backbone.Collection.extend({ model: PersonItem , url: "/Application/PersonList" }); //Views var PersonItemView = Backbone.Form.extend({ tagName: "li", events: { 'click button.delete': 'remove', 'change input': 'change' }, initialize: function (options) { console.log("ItemView init"); PersonItemView.__super__.initialize.call(this, options); _.bindAll(this, 'render', 'remove'); console.log("ItemView set attr = " + options); }, render: function () { PersonItemView.__super__.render.call(this); $('fieldset', this.el).append("<button class=\"delete\" style=\"float: right;\">Delete</button>"); return this; }, change: function (event) { var target = event.target; console.log('changing ' + target.id + ' from: ' + target.defaultValue + ' to: ' + target.value); }, remove: function () { console.log("delete button pressed"); this.model.destroy({ success: function () { alert('person deleted successfully'); } }); return false; } }); var PersonListView = Backbone.View.extend({ el: $("#application_fieldset"), events: { 'click button#add': 'addPerson', 'click button#save': 'save2db' }, initialize: function () { console.log("PersonListView Constructor"); _.bindAll(this, 'render', 'addPerson', 'appendItem', 'save'); this.collection = new PersonList(); this.collection.bind('add', this.appendItem); //this.collection.fetch(); this.collection.add([new PersonItem()]); console.log("collection length = " + this.collection.length); }, render: function () { var self = this; console.log(this.collection.models); $(this.el).append("<button id='add'>Add Person</button>"); $(this.el).append("<button id='save'>Save</button>"); $(this.el).append("<fieldset><legend>Contact</legend><ul id=\"anchor_list\"></ul>"); _(this.collection.models).each(function (item) { self.appendItem(item); }, this); $(this.el).append("</fieldset>"); }, addPerson: function () { console.log("addPerson clicked"); var item = new PersonItem(); this.collection.add(item); }, appendItem: function (item) { var itemView = new PersonItemView({ model: item }); $('#anchor_list', this.el).append(itemView.render().el); }, save2db: function () { var self = this; console.log("PersonListView save"); _(this.collection.models).each(function (item) { console.log("item = " + item.toJSON()); var cid = item.cid; console.log("item.set"); item.set({ Title: $('#' + cid + '_Title').val(), Salutation: $('#' + cid + '_Salutation').val(), FirstName: $('#' + cid + '_FirstName').val(), LastName: $('#' + cid + '_LastName').val(), MiddleName: $('#' + cid + '_MiddleName').val(), NameSuffix: $('#' + cid + '_NameSuffix').val(), StreetAddress: $('#' + cid + '_StreetAddress').val(), City: $('#' + cid + '_City').val(), State: $('#' + cid + '_State').val(), ZipCode: $('#' + cid + '_ZipCode').val(), PhoneNumber: $('#' + cid + '_PhoneNumber').val(), DateOfBirth: $('#' + cid + '_DateOfBirth').find('input').val() }); if (item.isNew()) { console.log("item.isNew"); self.collection.create(item); } else { console.log("!item.isNew"); item.save(); } }); return false; } }); var personList = new PersonList(); var view = new PersonListView({ collection: personList }); personList.fetch({ success: function () { $("#application_fieldset").append(view.render()); } });

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  • JCarousel scroll method does not always fire

    - by Scott Faisal
    var carousel = jQuery('#mycarousel').data('jcarousel'); var index = carousel.size() + 1; carousel.size(index); var html = '<li> some html </li>'; carousel.add(index, html); carousel.scroll(index, 1); The very last scroll method fires but not always. Is this a bug in JCarousel? The following is the code for the scroll method in JCarousel: /** * Scrolls the carousel to a certain position. * * @method scroll * @return undefined * @param i {Number} The index of the element to scoll to. * @param a {Boolean} Flag indicating whether to perform animation. */ scroll: function(i, a) { if (this.locked || this.animating) return; this.animate(this.pos(i), a); }

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  • How might maven's buildNumber metadata become inconsistent across multiple build agents?

    - by Brian Laframboise
    We recently added a second build machine to our build environment and began experiencing very odd occasional build failures. I have two separate Maven build machines, A and B, each running Maven 2.2.1 and communicating to a shared Nexus 1.5.0 repository manager. My problem is that builds on B will occasionally fail because it refuses to download a newer version of a common dependency 'acme-1.0.0-SNAPSHOT' previously built by A and uploaded to Nexus. Looking inside the local repositories on both machines I noticed some oddities in the repository metadata. Machine A's acme\1.0.0-SNAPSHOT\maven-metadata-nexus.xml: <metadata> <groupId>acme</groupId> <artifactId>acme</artifactId> <version>1.0.0-SNAPSHOT</version> <versioning> <snapshot> <buildNumber>1</buildNumber> </snapshot> <lastUpdated>20100525173546</lastUpdated> </versioning> </metadata> Machine B's acme\1.0.0-SNAPSHOT\maven-metadata-nexus.xml: <metadata> <groupId>acme</groupId> <artifactId>acme</artifactId> <version>1.0.0-SNAPSHOT</version> <versioning> <snapshot> <buildNumber>2</buildNumber> </snapshot> <lastUpdated>20100519232317</lastUpdated> </versioning> </metadata> In Nexus's acme/1.0.0-SNAPSHOT/maven-metadata.xml: <metadata> <groupId>acme</groupId> <artifactId>acme</artifactId> <version>1.0.0-SNAPSHOT</version> <versioning /> </metadata> If I'm interpreting the metadata files correctly (documentation online is scant), it appears machine B believes it has a newer version of the acme dependency (based on buildNumber) despite the fact that machine A last built it 6 days after machine B did (based on timestamp). Nexus also appears to be unaware of a universally correct buildNumber. How could this situation possibly arise? What could I do to prevent my builds from failing due to inconsistent metadata? Have you experienced anything similar? Important notes: Both build machines have settings.xml files where the updatePolicy is "always". Nexus does indeed have the newer version of acme that was built by A. B simply refuses to download it. A and B are the only machines uploading to Nexus. Both servers share the same system time. All processes involved have write privileges to the metadata files so that they can be updated as necessary. I was unable to find any open Maven or Nexus issues describing this behaviour. Our CI server (Atlassian Bamboo) prevents builds of the same artifact from happening concurrently, so some race condition while uploading to Nexus is rather unlikely.

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  • Do I need to include the 'this' when using a property name in a closure?

    - by Scott Whitlock
    I'm using a list of Actions to store an undo history for an object. Let's say I have a property of my object called myChildObject and it's being changed, so I want to store the undo action where I would set it back to it's current value: public class Class1 { public Class1() { } private readonly List<Action> m_undoActions = new List<Action>(); private SomeObject myChildObject { get; set; } public void ChangeState(SomeObject newChildObject) { // copies the reference SomeObject existingObject = myChildObject; m_undoActions.Add(() => myChildObject = existingObject); myChildObject = newChildObject; } } Looking at the lambda expression, existingObject is a local variable, so it's using a closure to pass a reference to that variable, but what about the property myChildObject? Do I need to use 'this' to preface it? Do I need to make a copy of the 'this' reference to a local variable first? Thanks for helping me understand this closure stuff.

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  • Anyone using IronPython in a production application?

    - by Scott P
    I've been toying with the idea of adding IronPython for extending a scientific application I support. Is this a good or horrible idea? Are there any good examples of IronPython being used in a production application. I've seen Resolver, which is kind of cute. Are there any other apps out there? What I don't get is this. Is it any easier to use IronPython than to just use something like code DOM to create script like extensibility in your application? Anyone have some horror stories or tales of glorious success with IronPython / IronRuby?

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  • How do I bind a Listview SelectedItem to a Textbox using the TwoWay mode?

    - by Nick U
    I am very new to WPF and testing some things that I would like to include in an application that I will be working on. I have a 2 row ListView (bound to a textbox) with the names Scott Guthrie and Jon Skeet in it. I am trying to select "Scott Guthrie" in the ListView and have it populate the TextBox. I want to be able to edit the text and tab off and have the ListView updated. Edit:I removed the code since that really didn't add anything to the question.

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