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  • how to fully unit test functions and their internal validation

    - by Patrick
    I am just now getting into formal unit testing and have come across an issue in testing separate internal parts of functions. I have created a base class of data manipulation (i.e.- moving files, chmodding file, etc) and in moveFile() I have multiple levels of validation to pinpoint when a moveFile() fails (i.e.- source file not readable, destination not writeable). I can't seem to figure out how to force a couple particular validations to fail while not tripping the previous validations. Example: I want the copying of a file to fail, but by the time I've gotten to the actual copying, I've checked for everything that can go wrong before copying. Code Snippit: (Bad code on the fifth line...) // if the change permissions is set, change the file permissions if($chmod !== null) { $mod_result = chmod($destination_directory.DIRECTORY_SEPARATOR.$new_filename, $chmod); if($mod_result === false || $source_directory.DIRECTORY_SEPARATOR.$source_filename == '/home/k...../file_chmod_failed.qif') { DataMan::logRawMessage('File permissions update failed on moveFile [ERR0009] - ['.$destination_directory.DIRECTORY_SEPARATOR.$new_filename.' - '.$chmod.']', sfLogger::ALERT); return array('success' => false, 'type' => 'Internal Server Error [ERR0009]'); } } So how do I simulate the copy failing. My stop-gap measure was to perform a validation on the filename being copied and if it's absolute path matched my testing file, force the failure. I know this is very bad to put testing code into the actual code that will be used to run on the production server but I'm not sure how else to do it. Note: I am on PHP 5.2, symfony, using lime_test(). EDIT I am testing the chmodding and ensuring that the array('success' = false, 'type' = ..) is returned

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  • using apple-mobile-web-app-capable and cache.manifest issue [migrated]

    - by LocoMike
    So I have this simple html file <!DOCTYPE HTML> <html manifest="cache.manifest"><head> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-status-bar-style" content="black"> <title>Test</title> <meta http-equiv="content-type" content="text/html"> <meta name="HandheldFriendly" content="true"> <meta name="viewport" content="width=320; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"> <style type="text/css"></style></head> <body marginwidth="0" marginheight="0" topmargin="0" leftmargin="0"> <h1>hello</h1> </body> </html> My cache.manifest is simply CACHE MANIFEST I run this website on my local server (localhost). I load it from iphone safari and it works fine. I then stop the server and load it again, and it works, because the offline cache is doing its job. However... if I save the website as a start icon in the iphone dashboard, and then I try to open it with the server stopped it won't load. However... if I open it with the server running at least once (it will work) then I can open it later without problem. It looks like even though the page was cached in safari, it is not cached in this saved app. Anybody knows how to get around this? Thank you!

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  • Sharepoint Web Part validation set off by Publishing Controls

    - by dunxd
    I have a web part which uses validation on a textbox field to prevent submission of an empty field. When clicking on Check In to Share Draft or Publish, this validation is done, and since I am not actually trying to submit the form, but rather check it in, I'd rather this didn't happen. How can I achieve this? See also: Sharepoint web part form validation blocks updating web part settings - this has the validation code, and how I solved the problem of the EditorPart setting off the validation.

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  • Page specific CSS or a single css file when developing a mobile (webkit) based site?

    - by Mike
    I am working on a mobile site for webkit browsers. I have been trying to find information on using multiple style sheets versus a single css file. There is a lot of information on this topic, but it not a lot of information pertaining to mobile browsers. My site will have a bunch of pages that while have page specific css. For a non-mobile site, it seems like generally people say that a single file will be faster, but that multiple files are easier to develop. However, on a mobile site is that still the case? If you put everything in one file, that will get cached after load, but that will make the first load slower. If you had page specific files, the first page would get loaded quicker, but every other page would then take a hit while making the page specific css http request. Does anyone have any thoughts on this? It sounds like they are saying one file is better as long as its under 1 MB (which my files def will)? http://www.yuiblog.com/blog/2010/07/12/mobile-browser-cache-limits-revisited/

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  • ICC Cricket World Cup 2011- Free Online Live Streaming, Mobile Apps, TV and Radio Guide

    - by Kavitha
    The ICC Cricket World Cup 2011 will be hosted jointly by Bangladesh, India and Sri Lanka. This 10th edition of World Cup is held between 19 February-2 April 2011. The World Cup drive will be starting in Dhaka on 19 February with the inaugural match between India and Bangladesh. The 43 days long ICC World Cup Cricket 2011 event will host 49 matches, day matches starting as early as 9.30am IST and day-night matches starting at 2.30pm IST. Here is our guide to follow 2011 ICC Cricket World Cup live on your computers, televisions,mobiles and radios Free Live Streaming On The Web (Official & Unofficial) http://espnstar.com will live stream all the matches of World Cup 2011 and they will be available in HD quality as they are the official broadcasters of World Cup 2011 cricket event. This is the first time ever a world cup cricket event is streamed online officially. If you are not able to access the official live streaming of Cricket World Cup due to regional restrictions, point your browser to any of the following unofficial live streams on the web. NOTE: MAKE SURE THAT YOUR ANTIVIRUS and ANTIMALWARE software are up and running before opening any of these sites. crictime.com - this site offers 6 live streaming servers that offer World Cup 2011 Cricket matches streams. Don’t mind the ads that are displayed left,right and center and just enjoy the cricket. Web pages dedicated for the world cup streaming are already live and you can bookmark them for your reference. cricfire.com/live-cricket: cricfire   gathers cricket live streams available around the web and provides them for easy access. Also they provide links for watching highlights and other post match analysis shows. Other sites that provide live streaming videos extracover.net webcric.com Searching for Unofficial Streams On Live Video Streaming Sites One of the best ways to find the unofficial streams is look for live streaming feeds on popular video streaming websites. We can be assured that these sites does not spread malware and spammy ads as they are well established. Here are the queries that you can use to search the popular sites FreedoCast  http://freedocast.com/search.aspx?go=cricket%20world%20cup Justin.tv      http://www.justin.tv/search?q=cricket+world+cup Ustream.tv  http://www.ustream.tv/discovery/live/all?q=cricket%20world%20cup TV Channels That Telecast Cricket World Cup Live Even though web is the place where we spend most of our time for entertainment, TVs are still popular for watching sports events. Mostly 90% of us are going to follow this cricket world cup matches on television sets. Here is the list of TV channels that paid whooping amounts of money for broadcasting rights and going to telecast live cricket Afghanistan – Ariana Television Network: Lemar TV Australia – Nine Network, Fox Sports Bangladesh – Bangladesh Television Canada – Asian Television Network China – ESPN Star Sports Europe (Except UK & Ireland) – Eurosport2 Fiji – Fiji TV India – ESPN Star Sports, Star Cricket, DD National (mostly India matches alone) Ireland – Zee Cafe Jamaica – Television Jamaica Middle East – Arab Radio and Television Network Nepal – ESPN Star Sports New Zealand – Sky Sport Pacific Islands – Sky Pacific Pakistan – GEO Super, Pakistan Television Corporation Pan-Africa – South African Broadcasting Corporation Singapore – Star Cricket South Africa – Supersport, Sabc3 Sport Sri Lanka – Sri Lanka Rupavahini Corporation United Kingdom – Sky Sports HD USA – Willow Cricket, DirecTV, Dish Network West Indies – Caribbean Media Corporation Radio Stations That Provide Live Commentary Don’t we listen to radio? Yes we still listen to radios, especially when we are on the go. Radios are part of our mobiles as well as music players like iPods. Here are the stations that you can tune into for catching live cricket commentary Australia – ABC Local Radio Bangladesh – Bangladesh Betar Canada , Central America – EchoStar India – All India Radio Pakistan, United Arab Emirates – Hum FM Sri Lanka – FM Derana United Kingdom, Ireland – BBC Radio West Indies – Caribbean Media Corporation Watch World Cup Cricket On Your Mobile This section is for Indian users. 3G rollout is happening at very high pace in all part of the India and most of the metros and towns are able to access 3G services. With 3G on your mobile you will be able to watch live ICC world cricket on your Reliance Mobiles and you can read more about it here. Top 10 Cricket Websites Check out our earlier post on top 10 cricket web sites for information. This article titled,ICC Cricket World Cup 2011- Free Online Live Streaming, Mobile Apps, TV and Radio Guide, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How do I make a full screen scrolling messagebox or window?

    - by chobo2
    Hi First let me start of saying I know absolutely nothing about c++ and I am really just more interested in getting this to work then learning c++(I got enough on my plate to learn). So basically I am trying to make a terms of service for my windows mobile 6 professional application but it seems I need to use c++ to do it. After hours of searching I found a solution but it developed for windows mobile standard. So they somehow used c++ to make a message box and on standard devices(ie non touch screen phones) the message box can have like scrolling. For some reason this is not the case with professional devices(touch screen devices). So my message box goes off the page and you can never accept or decline the terms. So your stuck and on the screen forever till you do some sort of soft restart. http://www.mobilepractices.com/2008/10/setupdll-sample-and-walkthrough-terms.html The above link is the tutorial but here is the actual file that seems to display the message. #include "stdafx.h" #include "ce_setup.h" // This is a variable containing the text to be displayed // in the Terms & Conditions dialog TCHAR Message[] = _T("TERMS & CONDITIONS\r\n ") _T("Selecting YES you're accepting our terms & conditions.\r\n") _T("This is just a sample application.\r\n") _T("From http://www.mobilepractices.com\r\n") _T("You can replace this text with your own.\r\n") _T("We're using a setup.dll to show this dialog.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Last line.\r\n") ; // This function will be called when the user // tries to install the cab. According to its return // value the installation continues or is cancelled. // As this could be called more than once // (i.e. if there is not enough space on the target) // we should take care about fFirstCall parameter // to show the dialog only once. codeINSTALL_INIT Install_Init( HWND hwndParent, BOOL fFirstCall, BOOL fPreviouslyInstalled, LPCTSTR pszInstallDir ) { if (!fFirstCall || ::MessageBoxW(0, Message, _T("SplashScreenSample") , MB_YESNO) == IDYES) return codeINSTALL_INIT_CONTINUE; else return codeINSTALL_INIT_CANCEL; } So I want to change this to something that can scroll. Can I use like a panel control since I know what has scroll or something else? Thanks

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  • Ask the Readers: Are You A Second Screen Multi-tasker?

    - by Jason Fitzpatrick
    Television watchers are no longer keeping their eyes continuously glued to the screen–increasingly smartphone, tablet, and laptop users have merged their mobile device and television time. Are you one of the second screen multi-taskers? Image courtesy of Umani, a TV-companion application for iPad. According to Nielsen user surveys, at least 80% of mobile device owners have used their device while watching television in the past month–27% said they use their mobile device alongside the television multiple times a day. What the survey results are light on, however, is an in depth look at what the users are doing with their second screen. This week we want to hear about whether or not you’re one of the second screen multi-taskers and what you use your mobile device for during your television/movie time. Sound off in the comments and then check back in on Friday for the What You Said roundup. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • What to use for simple cross-platform games instead of Flash?

    - by jmh_gr
    In short, for simple games: Is Flash still a good option for browser-based PC clients? It still has 90%+ penetration. What is a good alternative for mobile devices? It HTML5 + JavaScript the choice for mobile? Or does one have to learn a new native language for each target platform? (Android, Apple, Windows Phone)... If you desire further background: There are more blogs about the official demise of mobile Flash than I can count, along with endless useless and vitriolic comments. I'm actually trying to do something practical: build simple games that can be served accross multiple platforms. Several months ago I plopped down $1100 for CS5.5 Web and am wading into Flash. Bummer. My question to people who actually develop simple games and apps: What platform should I use instead? Is Flash still a sensible platform for web-served PC users? For example, let's say I build a simple arcade game that I would like to serve as an app to mobile users and as a browser-based game to PC users. Should I still invest the time and effort to learn and develop in Flash for the PC users, while building a parallel code set in some other language for mobile users? My games are simple enough that it would be annoying but not inconceivable to maintain parallel code sets.

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  • RTFMobile

    - by ultan o'broin
    It may seem obvious but it’s worth stating again. The idea that mobile users are going to read lots of user assistance on their devices is just wrong. So, Jakob Nielsen’s post Mobile Content Is Twice as Difficult serves as a timely reminder for anyone thinking of putting manuals as a form of user assistance onto mobile phones. There is also an excellent post on UXMag.com, explaining that one of the ways to screw up with your iPhone app is to throw an old-style user manual into the user experience: 10 Surefire Ways to Screw Up Your iPhone App.   (Image copyright and referenced from UX Magazine 2010)   Instead, user assistance  alternatives—if any at all—include one-time tours, graphics, in-context instructions, and so on. Not so sure that importing “humor” and “personality” work so well in the enterprise app space, myself. However, the message is clear: iPhone users don’t read manuals. Great message. Users will figure it out, and if they can’t, well then your app’s UX is a problem and the app will fail. Shame some teams are obsessed with figuring out ways to port existing manuals to mobile platforms without any thought for the UX. Razorfish’s Scatter/Gather blog says it all: One thing that is particularly discouraging, most material currently available on “Creating Content for the iPad” or similar themes turns out to be about getting traditional content onto, or into, the iPad. Now, manuals for non-end users in PDF format on eReaders is a different matter. I have research on that, but it’s for another post. Technorati Tags: mobile,user assistance,UX,user experience,manuals,documentation

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  • Oracle Worldwide Product Translation Group and Applications User Experience Working Together

    - by ultan o'broin
    The Applications User Experience (UX) Mobile team has been extending its ethnographic research to even more countries. Recently, the team conducted research in Sweden, and I am pleased to say I made the connection for the UX team with the Oracle's Worldwide Translation Product Group (WPTG) local (that is, in-country) language specialists. It struck me that WPTG's local market knowledge and insight that we heard about at an Oracle Usability Advisory Board meeting in the UK in 2011 would be very valuable to the UX efforts while, at the same time, UX could afford WPTG an opportunity to understand our design and development direction so that linguistic resources (terminology, style guides, translatability guidelines, and so on) for any translation of our mobile solutions could be prepared in advance. Brent White of the Mobile UX team takes notes as ethnography participant Capri Norman uses mobile technology to work in Stockholm. Pic credit: Oracle Applications UX. The UX team acknowledges Capri's kind permission to use this image. I'm told by Brent White of the Mobile UX team that the co-operation was a big success.  A WPTG Swedish language specialist joined a couple of ethnographic sessions, taking great notes and turning them around very fast for the UX team. And of course, a great local insight into Swedish culture and ways of working was provided too, along with some nice socializing!  More research in more countries is planned. Watch out for future blog posts and other communications about this great co-operation worldwide.

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  • Offline web app options

    - by L. De Leo
    For a game web app that runs Python on the server side and Javascript / HTML on the client side I'd like to build an offline version that runs in Chrome and on the mobile devices. What is the most convenient way currently available to target Chrome, Win 8 Desktop (with a Win packaged app) and the mobile devices reusing most of the code? Options could be PhoneGap for the mobile devices and PyJs for the offline browser versions or maybe translate Python to Dart manually (because of the closer semantics of the two languages) and compile to Javascript.

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  • Need a developer certification… any helps?

    - by Paska
    Hi all, for my company i need to take a new certification. I'm a mobile developer, in particular iphone/ipad, but windows phone mobile (7) or android are good anyway! I don't wont only mobile... it's good enough php, c#, java, c++, anything about dev! I already have SUN Java Programmer (this). Mobile architect exist? Something like this? What are the (best/sought) existing developer certifications around the world, that i can study-take? thanks a lot!! A

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  • How to stop Android GPS using "Mobile data"

    - by prepbgg
    My app requests location updates with "minTime" set to 2 seconds. When "Mobile data" is switched on (in the phone's settings) and GPS is enabled the app uses "mobile data" at between 5 and 10 megabytes per hour. This is recorded in the ICS "Data usage" screen as usage by "Android OS". In an attempt to prevent this I have unticked Settings-"Location services"-"Google's location service". Does this refer to Assisted GPS, or is it something more than that? Whatever it is, it seems to make no difference to my app's internet access. As further confirmation that it is the GPS usage by my app that is causing the mobile data access I have observed that the internet data activity indicator on the status bar shows activity when and only when the GPS indicator is present. The only way to prevent this mobile data usage seems to be to switch "Mobile data" off, and GPS accuracy seems to be almost as good without the support of mobile data. However, it is obviously unsatisfactory to have to switch mobile data off. The only permissions in the Manifest are "android.permission.ACCESS_FINE_LOCATION" (and "android.permission.WRITE_EXTERNAL_STORAGE"), so the app has no explicit permission to use internet data. The LocationManager code is ` criteria.setAccuracy(Criteria.ACCURACY_FINE); criteria.setSpeedRequired(false); criteria.setAltitudeRequired(false); criteria.setBearingRequired(true); criteria.setCostAllowed(false); criteria.setPowerRequirement(Criteria.NO_REQUIREMENT); bestProvider = lm.getBestProvider(criteria, true); if (bestProvider != null) { lm.requestLocationUpdates(bestProvider, gpsMinTime, gpsMinDistance, this); ` The reference for LocationManager.getBestProvider says If no provider meets the criteria, the criteria are loosened ... Note that the requirement on monetary cost is not removed in this process. However, despite setting setCostAllowed to false the app still incurs a potential monetary cost. What else can I do to prevent the app from using mobile data?

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  • Anunciando Windows Azure Mobile Services (Serviços Móveis da Windows Azure)

    - by Leniel Macaferi
    Estou animado para anunciar uma nova capacidade que estamos adicionando à Windows Azure hoje: Windows Azure Mobile Services (Serviços Móveis da Windows Azure) Os Serviços Móveis da Windows Azure tornam incrivelmente fácil conectar um backend da nuvem escalável em suas aplicações clientes e móveis. Estes serviços permitem que você facilmente armazene dados estruturados na nuvem que podem abranger dispositivos e usuários, integrando tais dados com autenticação do usuário. Você também pode enviar atualizações para os clientes através de notificações push. O lançamento de hoje permite que você adicione essas capacidades em qualquer aplicação Windows 8 em literalmente minutos, e fornece uma maneira super produtiva para que você transforme rapidamente suas ideias em aplicações. Também vamos adicionar suporte para permitir esses mesmos cenários para o Windows Phone, iOS e dispositivos Android em breve. Leia este tutorial inicial (em Inglês) que mostra como você pode construir (em menos de 5 minutos) uma simples aplicação Windows 8 "Todo List" (Lista de Tarefas) que é habilitada para a nuvem usando os Serviços Móveis da Windows Azure. Ou assista este vídeo (em Inglês) onde mostro como construí-la passo a passo. Começando Se você ainda não possui uma conta na Windows Azure, você pode se inscrever usando uma assinatura gratuita sem compromisso. Uma vez inscrito, clique na seção "preview features" logo abaixo da tab "account" (conta) no website www.windowsazure.com e ative sua conta para ter acesso ao preview dos "Mobile Services" (Serviços Móveis). Instruções sobre como ativar estes novos recursos podem ser encontradas aqui (em Inglês). Depois de habilitar os Serviços Móveis, entre no Portal da Windows Azure, clique no botão "New" (Novo) e escolha o novo ícone "Mobile Services" (Serviços Móveis) para criar o seu primeiro backend móvel. Uma vez criado, você verá uma página de início rápido como a mostrada a seguir com instruções sobre como conectar o seu serviço móvel a uma aplicação Windows 8 cliente já existente, a qual você já tenha começado a implementar, ou como criar e conectar uma nova aplicação Windows 8 cliente ao backend móvel: Leia este tutorial inicial (em Inglês) com explicações passo a passo sobre como construir (em menos de 5 minutos) uma simples aplicação Windows 8 "Todo List" (Lista de Tarefas) que armazena os dados na Windows Azure. Armazenamento Dados na Nuvem Armazenar dados na nuvem com os Serviços Móveis da Windows Azure é incrivelmente fácil. Quando você cria um Serviço Móvel da Windows Azure, nós automaticamente o associamos com um banco de dados SQL dentro da Windows Azure. O backend do Serviço Móvel da Windows Azure então fornece suporte nativo para permitir que aplicações remotas armazenem e recuperem dados com segurança através dele (usando end-points REST seguros, através de um formato OData baseado em JSON) - sem que você tenha que escrever ou implantar qualquer código personalizado no servidor. Suporte integrado para o gerenciamento do backend é fornecido dentro do Portal da Windows Azure para a criação de novas tabelas, navegação pelos dados, criação de índices, e controle de permissões de acesso. Isto torna incrivelmente fácil conectar aplicações clientes na nuvem, e permite que os desenvolvedores de aplicações desktop que não têm muito conhecimento sobre código que roda no servidor sejam produtivos desde o início. Eles podem se concentrar na construção da experiência da aplicação cliente, tirando vantagem dos Serviços Móveis da Windows Azure para fornecer os serviços de backend da nuvem que se façam necessários.  A seguir está um exemplo de código Windows 8 C#/XAML do lado do cliente que poderia ser usado para consultar os dados de um Serviço Móvel da Windows Azure. Desenvolvedores de aplicações que rodam no cliente e que usam C# podem escrever consultas como esta usando LINQ e objetos fortemente tipados POCO, os quais serão mais tarde traduzidos em consultas HTTP REST que são executadas em um Serviço Móvel da Windows Azure. Os desenvolvedores não precisam escrever ou implantar qualquer código personalizado no lado do servidor para permitir que o código do lado do cliente mostrado a seguir seja executado de forma assíncrona preenchendo a interface (UI) do cliente: Como os Serviços Móveis fazem parte da Windows Azure, os desenvolvedores podem escolher mais tarde se querem aumentar ou estender sua solução adicionando funcionalidades no lado do servidor bem como lógica de negócio mais avançada, se quiserem. Isso proporciona o máximo de flexibilidade, e permite que os desenvolvedores ampliem suas soluções para atender qualquer necessidade. Autenticação do Usuário e Notificações Push Os Serviços Móveis da Windows Azure também tornam incrivelmente fácil integrar autenticação/autorização de usuários e notificações push em suas aplicações. Você pode usar esses recursos para habilitar autenticação e controlar as permissões de acesso aos dados que você armazena na nuvem de uma maneira granular. Você também pode enviar notificações push para os usuários/dispositivos quando os dados são alterados. Os Serviços Móveis da Windows Azure suportam o conceito de "scripts do servidor" (pequenos pedaços de script que são executados no servidor em resposta a ações), os quais tornam a habilitação desses cenários muito fácil. A seguir estão links para alguns tutoriais (em Inglês) no formato passo a passo para cenários comuns de autenticação/autorização/push que você pode utilizar com os Serviços Móveis da Windows Azure e aplicações Windows 8: Habilitando Autenticação do Usuário Autorizando Usuários  Começando com Push Notifications Push Notifications para múltiplos Usuários Gerencie e Monitore seu Serviço Móvel Assim como todos os outros serviços na Windows Azure, você pode monitorar o uso e as métricas do backend de seu Serviço Móvel usando a tab "Dashboard" dentro do Portal da Windows Azure. A tab Dashboard fornece uma visão de monitoramento que mostra as chamadas de API, largura de banda e ciclos de CPU do servidor consumidos pelo seu Serviço Móvel da Windows Azure. Você também usar a tab "Logs" dentro do portal para ver mensagens de erro.  Isto torna fácil monitorar e controlar como sua aplicação está funcionando. Aumente a Capacidade de acordo com o Crescimento do Seu Negócio Os Serviços Móveis da Windows Azure agora permitem que cada cliente da Windows Azure crie e execute até 10 Serviços Móveis de forma gratuita, em um ambiente de hospedagem compartilhado com múltiplos banco de dados (onde o backend do seu Serviço Móvel será um dos vários aplicativos sendo executados em um conjunto compartilhado de recursos do servidor). Isso fornece uma maneira fácil de começar a implementar seus projetos sem nenhum custo algum (nota: cada conta gratuita da Windows Azure também inclui um banco de dados SQL de 1GB que você pode usar com qualquer número de aplicações ou Serviços Móveis da Windows Azure). Se sua aplicação cliente se tornar popular, você pode clicar na tab "Scale" (Aumentar Capacidade) do seu Serviço Móvel e mudar de "Shared" (Compartilhado) para o modo "Reserved" (Reservado). Isso permite que você possa isolar suas aplicações de maneira que você seja o único cliente dentro de uma máquina virtual. Isso permite que você dimensione elasticamente a quantidade de recursos que suas aplicações consomem - permitindo que você aumente (ou diminua) sua capacidade de acordo com o tráfego de dados: Com a Windows Azure você paga por capacidade de processamento por hora - o que te permite dimensionar para cima e para baixo seus recursos para atender apenas o que você precisa. Isso permite um modelo super flexível que é ideal para novos cenários de aplicações móveis, bem como para novas empresas que estão apenas começando. Resumo Eu só toquei na superfície do que você pode fazer com os Serviços Móveis da Windows Azure - há muito mais recursos para explorar. Com os Serviços Móveis da Windows Azure, você será capaz de construir cenários de aplicações móveis mais rápido do que nunca, permitindo experiências de usuário ainda melhores - conectando suas aplicações clientes na nuvem. Visite o centro de desenvolvimento dos Serviços Móveis da Windows Azure (em Inglês) para aprender mais, e construa sua primeira aplicação Windows 8 conectada à Windows Azure hoje. E leia este tutorial inicial (em Inglês) com explicações passo a passo que mostram como você pode construir (em menos de 5 minutos) uma simples aplicação Windows 8 "Todo List" (Lista de Tarefas) habilitada para a nuvem usando os Serviços Móveis da Windows Azure. Espero que ajude, - Scott P.S. Além do blog, eu também estou utilizando o Twitter para atualizações rápidas e para compartilhar links. Siga-me em: twitter.com/ScottGu Texto traduzido do post original por Leniel Macaferi.

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  • How To Use Regular Expressions for Data Validation and Cleanup

    You need to provide data validation at the server level for complex strings like phone numbers, email addresses, etc. You may also need to do data cleanup / standardization before moving it from source to target. Although SQL Server provides a fair number of string functions, the code developed with these built-in functions can become complex and hard to maintain or reuse. The Future of SQL Server Monitoring "Being web-based, SQL Monitor 2.0 enables you to check on your servers from almost any location" Jonathan Allen.Try SQL Monitor now.

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  • Mobile Linux Gets Support From Chip Vendors

    <b>Hardware Central:</b> "The development of Linux on mobile devices may be poised to get a boost thanks to the formation of a new industry group called Linaro, backed by a consortium of chip vendors including ARM, Freescale, Texas Instruments, Samsung and ST-Ericsson."

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  • ASP.NET 3.5 User Input Validation Basics

    User input validation is an essential and a requirement for any web application deployed on the Internet. This is because on the Internet no can be sure that the user will enter the required inputs in the correct format type and values. This is especially true for a confused web application user and some malicious users. This article series will show you how validate user input in ASP.NET.... Cloud Servers in Demand - GoGrid Start Small and Grow with Your Business. $0.10/hour

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  • Microsft Lync mobile bientôt disponible sur Windows Phone, Android, iOS et BlackBerry

    Microsft Lync mobile bientôt disponible sur Windows Phone Android, iOS et BlackBerry Lync , L'outil de communication professionnel de Microsoft sera bientôt disponible sur plusieurs plateformes mobiles différentes. La division australienne de la firme a annoncé dans un message sur Twitter, que des applications mobiles Lync pour Windows Phone, Android, iOS et BalckBerry seront publiées dans les quatre semaines à venir. [IMG]http://rdonfack.developpez.com/images/LyncMobile.PNG[/IMG] Anciennement connu sous le nom d'Office Communication server 2007 R2, Microsoft Lync 2010 est une solution de communication qui unifie les conférences par voix, messageries instant...

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  • Designing Mobile SMS text advertising system

    - by Ramraj Edagutti
    Currently, I am working on a product where we have an SMS text advertising system, and using this, we setup advertising campaigns for clients, and later these campaigns are sent to the end users. This is very similar to Google Adwords, but targeted to Mobile users via SMS. Just to give an overview of the system Each Campaign is mapped to an advertiser Campaign has start date and end date Campaign has a filter condition(s) or query to select the target user base from our database (to whom we send Campaigns) Target user base can be fixed, for e.g send campaign to 10000 users Target user base can also be dynamic based on query condition, for e.g send campaign to users who are active and from a particular state, district, town etc. (this way user base will be keep changing on daily basis) Campaign can have multiple campaign messages Each campaign message has start date and end date Each campaign message can have multiple message texts for different locales, for e.g English,Hindi,Telugu etc After creating an advertisement campaign, we run daily night job to provision the target user base for that a particular campaign in a separate table, and another daily job runs on morning times and checks provisioned table for campaigns and targeted users and sends the campaign to users via SMS. Problem is, current UI for creating advertising campaigns is designed in a very technical manner, I mean, normal user or business owner or clients can not use the UI to create a campaign. Below are reasons why the UI is very technical in nature Filter condition(s) or query input filed, takes user ids or mobile numbers or SQL queries. Most of times or almost every time, we use big SQL queries So we end up storing SQL queries in a database for a campaign, later we use this SQL query to fetch targeted user base. For scheduling these campaigns, we have input filed on UI which takes quartz cron expression(s) ( for e.g. send campaign on "0 0 9 1-10 MAR 2012" ), again very technical in nature Normal user or business owner, can not use the UI for creating campaigns for reasons mentioned above, Currently, we ourself (developers) helping clients to setup/create campaigns. we are trying to re-design the UI to make it more user friendly so that any user can go to UI and create an advertisement campaign by himself. I am thinking of re-designing the current UI similar to Google Adwords interface, especially for selecting target users based on user geography like country, state, city etc. I also need to select users based user subscription(s), which might make system even more complex. And also, for campaign scheduling, I am thinking of using weekdays with hours. For example, I will shows Monday to Sunday on UI, and user can select the from hours, to hours etc. Any better ideas or suggestion on how to design UI in very user friendly manner and what design should be followed on server side code (we write backend code on java/jpa/spring/quartz)? And I am looking for ideas or design patterns on how to build SQL queries (using JPA/Hinernate) programmatically on server side, based on varies conditions like based on country, state, town, village, and user subscriptions.

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