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  • Where might a newbie programmer begin with game development? [closed]

    - by Ginnjii
    I just started picking up programming and I'd love to learn the ins and outs of game development so if anyone could tell me where to begin I'd really appreciate it alot. I'm interested in flash games in particular for now. I have googled it up and such but I'm honestly lost what with so much related to the subject so a pointer in the right direction would be immensely helpful. As such any site or resource for the subject would be great.

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  • Ubuntu 12.10 Jerky mouse movments

    - by Bar Hofesh
    As the Title indicates I have some problem with delicate movement of the mouse in Ubuntu 12.10 fresh installation. The jerkiness is shown more at small and slow movements when the mouse will move a 2 millimeters to any random positions every 5 centimeters of movements. my mouse is a Microsoft Sidewinder Gaming mouse. is there any driver I can use to fix it or any configuration? this is happening both in unity or inside games and programs.

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  • GameMaker 1.3 apporte un nouveau débogueur et le support des consoles de Sony, l'environnement pour créer des jeux vidéo en 2D sort

    GameMaker est disponible en version 1.3 Ajout d'un nouveau débogueur et du support des consoles de SonyYoyo Games a annoncé la disponibilité de la version 1.3 de GameMaker: Studio, un environnement pour créer des jeux vidéo en 2D. Celle-ci apporte de très nombreuses fonctionnalités dont l'intégration d'un nouveau débogueur simplifiant le processus de correction des bogues. De plus, le nouvel outil permet le débogage directement sur les périphériques mobiles. Dans cette version, le système d'extensions...

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  • Should I use SDL_Surface or SDL_Window? [on hold]

    - by The Light Spark
    I am making an OpenGL game basically. I have just started out on the territory. I have seen tutorials which use an SDL_Surface for rendering to while other tutorials use SDL_Window and obtain an openGL context from that and render to that, with no mention of surfaces. I understand what the differences between the two are, but is there any advantage in using one over the other? Can I use the SDL_Window technique to create high quality games or does the SDL_Surface approach get me better results?

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  • Everything on hard drive suddenly vanished without explanation, but the drive seems otherwise functional

    - by user160705
    Windows 7 Ultimate x64 Custom-built desktop I have a new desktop that I built a few months ago that has a four-year-old WD hard drive and a two-year-old drive. I had set it up so that the newer drive had Windows and most of my files on it while the older drive had my music library, some movies and games, and a backup of all of my documents. About a month ago, I installed some new case fans and, in the process, I temporarily unplugged my hard drive (while the computer was off of course - I took all the necessary precautions) for wire management. I plugged it back in, and didn't really think anything of it. At around that time, however, I noticed that my older hard drive wasn't showing up in Windows Explorer anymore but I didn't really have time to check into it (I had just started college) and I'm finally getting a chance to now. That drive doesn't show up in Windows Explorer at all but it does show up in Disk Management. That screen shows the following: http://puu.sh/17mMN Any idea what happened? Is there any way to recover my files? Thanks in advance for your help! EDIT: The music and games and stuff used to be on "Disc 1", the 465.71 GB of what is now showing as unallocated space.

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  • Is there a way to tell what the download speed is from a site/server

    - by Memor-X
    i'm looking into which ISP i should go with at the place i'm moving into, one ISP which i have been told good things about has data limits (which when breached will drop your speed to dial-up speed) but multiple memberships which, apart from the cheapest membership, have the same data limits (the cheapest has a 10GB data limit) in their fine print, they say that each different membership has different port speeds, one particular part jumps out at me These speeds are the NBN (National Broadband Network) port speed and not the actual Internet data speed which will vary based on numerous factors including destination you are reaching, your network equipment, network congestion etc. i plan to use the net to download DLC and patch updates for games (particular the insanely large update for the Wii U) and games from Steam (if i find any good one other than this one JRPG) and downloading development resources from free sites like Deposit Files and Mediafire since one membership with a 1000GB data limit is $145 with the port speed being 12Mbps/1Mbps (cheapest) while another with the same limit is $190 with the port speed of 100Mbps/40Mbps (expensive) i am wondering how i can tell what the speed coming from site is since i don't want to be wasting money on speed that makes no difference (unlike memory which i rather have to spare) NOTE: the speeds are for a fiber optic network which where my new place is can only connect via fixed wireless which i may not be able to get with this ISP but if i can get this network then good NOTE 2: most of the resources i get from Deposit Files are always about 200 MB or less, if a resource pack is greater then it's split into multiple archives (like .7z.part) while Mediafire i have to see one bigger than 150MB NOTE 3: one update patch for a PS3 game is close to 4 GB (Disgaea 4) which i need to get access to the DLC and on the weekend i downloaded 5 GB for the Final Fantasy XIV Open Beta for the PS3 which took almost 5 hours

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  • Laptop recommendation - Portable Gaming

    - by ivan
    So, I'm looking for a new laptop (http://superuser.com/questions/116869/toshiba-satellite-u500-totally-damaged-lcd). My requirements for a new Laptop are: -good keyboard(illuminated) and touchpad (multi-media keys included, should be better than toshiba u500) -good graphics card, with system rating of 6.3 and up for gaming graphics (my Toshiba U500 has 6.3). I used to run some heavy games on my Toshiba U500 with ATI Mobility Radeon 4570 with 512 mb VRAM but the framerates are not that nice on high settings. -Decent CPU but I think all new Core i3, i5, i7 can run most of recent resource intensive games (My Toshiba U500 has a Core 2 Duo T6500, 2.13 Ghz) I'm also looking for a long-term reliability, good sound quality, lots of fast RAM of-course(4GB DDR3 - 1066Mhz and up) and a clear looking LED screen with a decent resolution. (I can accomodate a laptop with screen size of 13-inch upto 15.6 inch, and I don't want it to be heavy because I might be taking it outdoors) I'm actually impressed when I saw HP Pavilion DV6t but the screen resolution seems to be a little too small for 15.6 inch. The Pavilion DV3 are also good but I want to know if there other options. Looking for some opinions.. Thanks. :D

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  • Poor gaming performance with hyper-v installed in windows 8

    - by SnowCrash
    I am getting very poor gaming performance on my Windows 8 host OS with Hyper-V installed but no guest machines running. For example World of Tanks reports 60-70 FPS without Hyper-V installed and 4-14 FPS with it installed. A similar, dramatic, hit is observed in several other games so the issue is not WoT specific. To make the point clear, I am not trying to run games in a virtual machine. I don't even have a VM running while observing this effect. I simply have the Hyper-V feature installed. My system specs: AMD Phenom II 965 (3.4 GHz) AMD Radeon 6950 2GB (XFX Double D HD-695X-CDFC) 16GB DDR3 1333 AMD 790GX chipset Mainboard (Gigabyte GA-MA790GPT-UD3H) I have tried every AMD driver from 12.8 to the current 12.11beta8, virtualization is enabled in the BIOS settings, the onboard 3300HD video device is disabled in BIOS and I have read the MSDN blog entry here regarding a similar issue in Server 2008 that was resolved in 2008 R2 (and hopefully not regressed in Win 8). I'd like to be able to use Hyper-V for development and testing at home (I am a sysadmin/software developer professionally). If, however, I can't also use my home system for entertainment I'll have to scrap those plans.

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  • Picking a linux compatible motherboard

    - by Chris
    Last time I bought a new computer (I build them myself) I got a motherboard that had really poor linux support for a long time. Specifically the audio. I had to wait months before the kernel supported the on board audio chipset. That is exactly the situation I'm trying to avoid this time around. I have some specific questions about "server motherboards" actually. I looked at a few models of server motherboards by intel, and some random models on newegg. I wasn't able to see much of a difference from regular desktop motherboard other than most had two sockets, and support for much more ram. These boards seem more popular with Linux users. Why? AMD and Intel both have server CPUs as well. Some question, what's the difference? To make this question more concrete, I was looking at this this motherboard. The main questions about it that I can't answer are: Can I get a motherboard without on board raid and audio? I wanted to get a hardware raid controller and a PCI audio card. I thought a server motherboard would be cheaper and not have these "extras", since who wants an audio card on a server? Where can I found out about Linux support for the components on this board? "Intel ICH10R", "Realtek ALC889", "Marvell 88E8056" I'm buying this computer to work as a Linux desktop for a lot of compiling, coding and audio/video work, but I don't want to rule out the possibility of installing windows and playing some games at one point. (even if the last game I got has been sitting in its box unopened for almost a year). Is it a good idea to buy a "server motherboard" and play games on it, or are desktop boards better value for this? The ultimate solution for me would be a motherboard that had GPL divers for onboard LAN, a single CPU socket, lots of PCI express and PCI. USB 3.0, and no fancy hard disk controllers since I'll be getting a separate one.

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  • picking a linux compatable motherboard

    - by Chris
    Last time I bought a new computer (I build them myself) I got a motherboard that had really poor linux support for a long time. Specifically the audio. I had to wait months before the kernel supported the on board audio chipset. That is exactly the situation I'm trying to avoid this time around. I have some specific questions about "server motherboards" actually. I looked at a few models of server motherboards by intel, and some random models on newegg. I wasn't able to see much of a difference from regular desktop motherboard other than most had two sockets, and support for much more ram. These boards seem more popular with Linux users. Why? AMD and Intel both have server CPUs as well. Some question, what's the difference? To make this question more concrete, I was looking at this this motherboard. The main questions about it that I can't answer are: Can I get a motherboard without on board raid and audio? I wanted to get a hardware raid controller and a PCI audio card. I thought a server motherboard would be cheaper and not have these "extras", since who wants an audio card on a server? Where can I found out about Linux support for the components on this board? "Intel ICH10R", "Realtek ALC889", "Marvell 88E8056" I'm buying this computer to work as a Linux desktop for a lot of compiling, coding and audio/video work, but I don't want to rule out the possibility of installing windows and playing some games at one point. (even if the last game I got has been sitting in its box unopened for almost a year). Is it a good idea to buy a "server motherboard" and play games on it, or are desktop boards better value for this? The ultimate solution for me would be a motherboard that had GPL divers for onboard LAN, a single CPU socket, lots of PCI express and PCI. USB 3.0, and no fancy hard disk controllers since I'll be getting a separate one.

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  • What was SPX from the IPX/SPX stack ever used for?

    - by Kumba
    Been trying to learn about older networking protocols a bit, and figured that I would start with IPX/SPX. So I built two MS-DOS virtual machines in VirtualBox, and got IPX communications working (after much trial and error). The idea being to get several old DOS games to run, link up to a multiplayer match, interact with each game window, and capture the traffic using Wireshark from the host machine. From this, I got Quake, Masters of Orion 2, and MechWarrior 2 to communicate back and forth. Doom, Doom2, Duke3d, Warcraft, and several others either buggered up under the VM or just couldn't see the other VM on the IPX network. What did I discover? None of the working games used SPX. Not even Microsoft's NET DIAG used SPX. They all ran ONLY on top of IPX. I can't even find SPX examples or use-cases of SPX traffic running over IEEE 802.3 Ethernet II framing. I did find references that it was in abundant use on token ring, but that's it. Yet any IPX-aware application that I've hunted down so far usually advertises itself as "IPX/SPX", which seems to be a bit of a misnomer, since it doesn't seem to use SPX. So what was SPX used for? Any DOS applications out there that use it which will run under my VM setup? Edit: I am aware that IPX is to SPX as IP is to TCP (layer 3 to layer 4), so I expected to see an SPX layer underneath the IPX layer in Wireshark when I ran my tests.

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  • Screen occasionally flashes black when under load, sometimes does not recover

    - by Oak
    I've built a brand new machine, but to my horror my monitor occasionally flashes black for around a second, then returning to normal. This happens under load (watching videos / playing games) but only sometimes; e.g. it doesn't occur in "Batman: Arkham City" but does in "XCOM: Enemy Unknown". When watching videos, it also occurs when not watching them full-screen, and it sometimes even occurs when the machine isn't doing anything, just sitting at the desktop and moving the mouse around. Has anyone ran into this problem and knows of any solution? Additionally, sometimes after the black screen, it won't return to normal, instead turning completely corrupt. In these cases even quitting the application doesn't help, but physically disconnecting and reconnecting the monitor fixes the problem. This problem did not occur on my earlier machine which used the same physical monitor. Additional details: Windows Server 2012, configured as Windows 8, with latest updates installed NVIDIA GeForce GTX 660 Ti, with latest driver installed Ample amounts of CPU and RAM for playing the above games and for watching videos. I've read about similar problems elsewhere but could not find a working solution: http://www.youtube.com/watch?v=Zt00C-HXFbA&noredirect=1 http://www.sevenforums.com/hardware-devices/59126-monitor-flashing-black.html https://eu.battle.net/d3/en/forum/topic/4079098908?page=4 http://www.tomshardware.com/forum/347422-33-screen-flickering-black-nvidia-driver-update

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  • Graphics Artifacts/ Texture Flickering

    - by Cerin
    Hey I been having some problems with artifacts in games. Sometimes textures flicker. Artifacts of various shapes and sizes show up usually after a couple games of dota 2. I built my computer almost exactly one month ago and it has been doing this pretty much from the start except before the artifacts I believe just flashed on screen fast enough to where I couldn't tell what it was but I still noticed. In dota I've seen green triangular artifacts among other things. I've tried running Furmark for a while but even though it pushes the gpu much harder than dota 2, there are still no artifacts. It maxes in furmark at about 60C and running every game I've tried on it at 40C. CPU and system temp don't usually get higher than 40C either. These are my system specs: Gigabyte Z68 Intel Motherboard 16 GB Gskill Ripjaws SDRAM DDR3 Sapphire Radeon HD 7770 GHz edition Intel Core i5-2500k (with built in gpu) Corsair 750 Watt PSU windows 7-64 bit I have the latest drivers for everything. What should I do about this? Try to RMA my graphics card? Are there other things that could be causing this?

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  • Computer randomly shuts itself off

    - by Decency
    I have not been able to determine a pattern for why this happens, despite my best efforts. I've attempted to run it on full power with Prime95 and this doesn't trigger a restart. Generally the restarts occur while I'm playing games, watching videos, or even just having multiple tabs open in a browser. However, I often play processor intense games for hours without any restarts occurring, and sometimes they'll happen 3-4 times in an hour during less intense activity, so I don't think that is the problem. I imagine it has something to do with overheating or power consumption so I've been monitoring CPU temperature and cleaning with compressed air, but the problem keeps happening. I don't know how to track power consumption, and assume that this is the problem. Whenever this occurs, the sound gets stuck in a short loop of whatever was playing at the time, though restarts also occur when nothing is playing. Here is a screenshot of temperatures: and under load: Here's the parts list: http://secure.newegg.com/WishList/PublicWishDetail.aspx?WishListNumber=10546754 As shown in the list, the case includes a 585W Power Supply, which I've been told should be plenty. I built the computer myself with a friend's guidance but it's very possible I did something wrong. Right now I'm looking into ensuring that I have the latest drivers for all components. Any help would be appreciated- thanks.

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  • My new SSD is causing issues. How can I solve them?

    - by Allan
    Computer specs 1 TB harddisc 120 GB 520intel SSD 8 GB DDR3 RAM Athlon Phenom II x64 955 3. 2ghz DK DFI Lanparty FX7900 M3H3 motherboard ASUS ATI RADEON HD6970 2 GB I have bought a new SSD (Intel 520, 120 GB), and wanted to use this as my system disc. I removed the other harddisc, and installed the SSD with the newest firmware. And then Windows 7 I updated Windows 7 with no problems and then put back my old harddrive. I formatted that old harddrive just to clean up at the same time... So at this stage everything was perfect. My new SSD was set as Master 0 Primary it boots on it and I have 1 TB emptyu harddrive I can use for whatever I want. So far no errors at all Now here is the problem, I installed a few games and everytime I tried to play the computer would say Windows must restart because DCOM server process launcher service terminated, or it says Windows must now restart because the Plug and Play service terminated unexpectedly Most commonly this error is caused by a rootkit virus, well I have tried formatting my entire computer, and running every antivirus I could find, so that shouldn't be it. I've also read somewhere it might happen when there are hardware issues. That on the otherhand would make sense, as I just put in a new SSD. I don't expect you to know this error. I haven't found anyone who knew it yet. maybe you can me guide through what might have gone wrong when I placed in the SSD? What have I checked regarding the SSD? It displays the right name when the computer starts up It has the newest firmware Did a 'sfc /scannow' which told me everything was fine I don't know what to do from here. Everything seems to work great with the drive. when I start playing games my computer crashes.

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  • Thousands of visits a day from untraceable traffic to website - Serious issue

    - by kel
    At the end of January we noticed a spike in traffic to what JetPack stats says was home/archive page and what Google was classifying as going to /gaming/ which is an archive list in WordPress. This started off as ~3,000 unique visitors and jumped up to 65,000 unique visitors in one day, again all to the "home" page. This happened over a course of a couple of weeks and we thought we were getting attacked. The traffic then dropped off for a few days but then came back but came back as only about ~15,000 uniques a day and has been like that every day since. We came to the conclusion that something wasn't tracking right somewhere and this is legitimate traffic and brushed it off. Now here comes the problem, Google AdSense has just disabled our account for "invalid clicks". We are trying to figure out where this traffic is coming from and stop it if it's not legitimate or figure out a way to track it correctly. Specs for the site: Dedicated server running CentOS 6 with nginx, php-fpm and MySQL. The site is built in WordPress and we use CloudFlare and W3 Total Cache. Analytics being used are Google Analytics, Quantcast, Alexa and Compete. Any kind of help would be awesome. UPDATE: I'm finding more people with the same type of problem and there doesn't seem to be a solution. http://netmeg.com/bot-attack/ http://stkywll.com/2012/03/02/annoying-cyborgs-attach-distort-analytics/ After looking at the access logs I noticed they were all CloudFlare IP's. I looked into that and found out CloudFlare acts as a proxy and there was a way to fix the logs in nginx. They are coming from many different ISP's in the US. They are going to /games/ or /gaming/ (/games/ redirects to /gaming/) and all seem to have the same user agent of Mozilla/5.0 (compatible; MSIE 9.0; Windows NT 6.1; Trident/5.0).

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  • What sound cards are there besides Creative's that offer benefits for gaming?

    - by Vilx-
    Many years (6? 7?) ago I bought an Audigy sound card to replace the onboard sound and was astonished at the improvement in games. It was a completely different sound, the whole experience became way more immersive. As the time has passed however the card has become old. The support for the latest Windows versions is declining and newer technologies have definitely been developed. So I was starting to wonder - what newer hardware exists? Sure, there is the Sound Blaster X-Fi, but that's quite expensive and I'm not entirely thrilled by past policies of Creative either (like the whole affair with Daniel_K). But are there any alternatives? EAX is a patent by Creative, so it's doubtful that any other manufacturer has implemented it. And I haven't heard of any competing standards either. To clarify, what I would like is something like a "sound accelerator". A sound card that would offload sound processing from my CPU while at the same time giving astounding effects that would be impractical to do on CPU in the first place. I'm not interested in absurd sampling rates (for the most time I can't tell MP3 and a CD apart) or uncountable channels (I'm using stereo headphones). But I am interested in special effects in games. Are there any alternatives or is Creative a monopoly in this market?

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  • Shrinking windows and recovery partitions on the samsung new series 9

    - by bobbaluba
    I just bought a samsung NP900X3C, and as I was going to install linux, I noticed the windows partitions and recovery partitions occupied a major portion of the disk. The disk is a 128 GB SSD, and I want to keep the windows partition in order to play some games once in a while, but the windows disk is already 45GB full (with no installed programs) and the recovery partition is 20GB. That leaves under 60 GB for linux, which is not optimal, since that is what I'm going to be using most of the time, and there would be no room for games on the windows partition. There are also two small partitions that I don't know what are doing, one 100mb at the start of the disk that I'm guessing is some kind of boot partition, and one 5GB, that is described as an OS/2 hidden C: drive What I'm wondering is: can i delete the recovery partition? What about the mystical 5gb partition? Here is what fdisk reports: ubuntu@ubuntu:~$ sudo fdisk -l Disk /dev/sda: 128.0 GB, 128035676160 bytes 255 heads, 63 sectors/track, 15566 cylinders, total 250069680 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x83953ffc Device Boot Start End Blocks Id System /dev/sda1 * 2048 206847 102400 7 HPFS/NTFS/exFAT /dev/sda2 206848 198273023 99033088 7 HPFS/NTFS/exFAT /dev/sda3 198273024 207276031 4501504 84 OS/2 hidden C: drive /dev/sda4 207276032 250068991 21396480 27 Hidden NTFS WinRE

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  • How do I disable DirectDraw and Direct3D acceleration on Windows 8? [closed]

    - by Favourite Chigozie Onwuemene
    Some old games that i would really like to play run slowly on some graphic drivers when direct3d acceleration is enabled. I have tried many suggestions but none seems to work. The only thing i have not tried is disabling direct3d acceleration. Is it possible to disable DirectDraw and Direct3D acceleration on my Windows 8 pc? There are certain bad versions of GeForce drivers that cause this problem. This is a problem in the drivers themselves and is unfortunately completely outside our control. The recommended way to fix this problem is to update your graphics card drivers (go to NVIDIA's web site for this). Alternatively, there is a workaround that alleviates or solves the slowdown problem altogether. Try this: Right-click on your desktop and select "Properties". Go to the "Settings" tab and click on "Advanced...". Click on the "Troubleshooting" tab and move the slider to the left until it says that all DirectDraw and Direct3D accelerations have been disabled (around the middle of the range). Finally, click on "OK". Note that this workaround might cause other games on your computer to slow down, so you may have to switch back and forth between settings, but it's certainly worth a try if you can't obtain an updated graphics driver. -source: interactionstudios

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  • Non-blocking MySQL updates with java?

    - by justkevin
    For a multiplayer game I'm working on I'd like to record events to the mysql database without blocking the game update thread so that if the database is busy or a table is locked the game doesn't stop running while it waits for a write. What's the best way to accomplish this? I'm using c3p0 to manage the database connection pool. My best idea so far is to add query update strings to a synchronized list with an independent thread checking the list every 100ms and executing the queries it finds there.

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  • Is ajax + comet + asp.net scalable ?

    - by pixel3cs
    Thinks at a backgammon online multiplayer game with over 100, or even 1000 online users. The game communication is done using Ajax + 3 seconds Comet connection interval + ASP.NET technology. Is this a real scenario ? Didn't so many Comet open connections block the server resulting in big latency ?

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  • Developing Bots__Where can I start?

    - by user947659
    i have a pet programming goal: to develop a bot for a game. Now, this won't be anything malicious, and I just want to do this to further my knowledge in programming. Can anyone help me out by pointing to where i can start learning how to develop a bot? the type of bots i want to make are video game bots (online multiplayer, first person shooters, and offline games(like solitaire and such)). Thanks!

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  • Latency on mobile networks (Android)

    - by Meep3D
    I am planning to give mobile phone development a shot and was thinking about making some simple multiplayer games. I know latency over local wifi is probably fine but what are the issues with latency over GPRS/3G? I've searched and the best I've seen is someone saying it was 'high', without presenting any concrete numbers. I suppose latency fluctuations are important as well - does anyone have any info on this?

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  • Random <hr/> that I don't know how to get rid of!

    - by Anonymous the Great
    There is no extra <hr/> on the page, and I cannot figure out why it is there. Do you see anything that is causing it? I am sorry for posting the whole thing, I do not know exactly where it starts. The <hr/> is at the top somewhere, but I'm not sure where. <?php print "<?xml version=\"1.0\" encoding=\"UTF-8\"?>"; ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <font face="Segoe UI"> <body> <script type="text/javascript"> /*function detectBrowser() { var browser = navigator.appCodeName; if (browser!="Mozilla") {document.location.href="noaccess.php"; alert(browser);} } detectBrowser(); */ </script> <title>Second</title> <link rel="stylesheet" type="text/css" href="allCSS.css"/> <center> <!--<img align="right" src="logo.png" id="headerimg"/>--> <input type="image" id="headerimg" src="logo.png" align="right" onclick="toggleh();"/> <ul align="center" class=""> <div class="menu"> <ul class="nav"> <li><strong><a href="index.php">Home</a></strong> <ul> <li><a href="games.php">Games</a></li> <li><a href="browse.php">Browse</a></li> <li><a href="catalogue.php">Catalogue</a></li> <li><a href="forum.php">Forums</a></li> </ul> </li> <li><strong><a href="games">Games</a></strong> <ul> <li><a href="profile.php">Profile</a></li> <li><a href="settings.php">Settings</a></li> </ul> </li> <li><strong><a href="contact">Contact</a></strong> <ul> <li><a href="contact/index.php">Phone</a></li> <li><a href="contact/index.php">Email</a></li> <li><a href="contact/index.php">Mail</a></li> </ul> </li> </div> </center> </body> <center> <?php echo '<div id="msg">'; include 'message.txt'; echo '</div>'; //include 'hits.txt'; ?> <p> <?php function ChangeText($txt) { $txt='<script type="text/javascript">get();</script>'; echo '<script type="text/javascript">change();</script>'; $filename="message.txt"; $fp=fopen($filename,'w'); fwrite($fp,'<h4 class="hmsg">' . $txt . '</h4>'); fclose($fp); } ?> <script type="text/javascript"> <!-- window.onload=enter; function enter() { //alert("Welcome!"); //hideCMD(); } function get(text) { text=document.getElementById("ta").value; return text; } function toggleh() { var element=document.getElementById("headerimg"); if (element.style.display!="none"){element.style.display="none";} else {element.style.display="";} } function change(text) { text=document.getElementById("ta").value; if (text=="toggle") {toggleh(); return;} if (text=="home") {document.location.href="index.html"; return;} if (text.match("goto:*")) {var loc=text.substring(5,text.length); document.location.href=loc; return;} if (text.match("ban:*")) {var loc=text.substring(4,text.length); document.location.href=loc; return;} document.getElementById("msg").innerHTML='<h2 class="hmsg">'+text+'</h2>'; } function hideCMD() { document.getElementById("cmd").style.display="none"; } //--> </script> </head> <body> <div id="msg"> </div> <p id="cmd"> <hr class="cmdbar"></hr> <input class="panela" type="text" value="" id="ta" maxLength="20"/> <input class="panelb" type="image" src="submit.png" alt="Submit" onclick='change();'/> </p> </center> <p class="hide">HELLO!</p> </font> </html>

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