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  • Can grub handle same release (3.6) but new rc (rc5)?

    - by hhoyt
    can grub handle newer kerner rc ? I am running 3.6.0-rc4 ok, grub update definitely recognizes all required files for rc5, but edit of grub.cfg only shows rc4 after grub-update. D/N matter whether I generate kernel 3.6.0-rc5 or whether I install the .deb files. Generating grub.cfg ... using custom appearance settings Found background image: /usr/share/peppermint/wallpapers/Peppermint.jpg Found linux image: /boot/vmlinuz-3.6.0-030600rc5-generic Found linux image: /boot/vmlinuz-3.6.0-030600rc4-generic Found initrd image: /boot/initrd.img-3.6.0-030600rc4-generic Found linux image: /boot/vmlinuz-3.6.0-rc5 Found initrd image: /boot/initrd.img-3.6.0-rc5 Found linux image: /boot/vmlinuz-3.6.0-rc5.old Found initrd image: /boot/initrd.img-3.6.0-rc5 Found linux image: /boot/vmlinuz-3.5.3 Found initrd image: /boot/initrd.img-3.5.3 Found linux image: /boot/vmlinuz-3.5.3.old Found initrd image: /boot/initrd.img-3.5.3 Found linux image: /boot/vmlinuz-3.5.0-13-generic Found initrd image: /boot/initrd.img-3.5.0-13-generic Found Ubuntu 10.04.1 LTS (10.04) on /dev/sda1 Found Ubuntu 10.04.4 LTS (10.04) on /dev/sda10 Found Peppermint Two (2) on /dev/sda15 Found Ubuntu 10.10 (10.10) on /dev/sda16 Found Windows 7 (loader) on /dev/sda3 Found Ubuntu 11.04 (11.04) on /dev/sda5 Found Ubuntu 12.04.1 LTS (12.04) on /dev/sda6 Found Linux Mint 12 LXDE (12) on /dev/sda8 Found MS-DOS 5.x/6.x/Win3.1 on /dev/sdc1 If I press 'e' on boot startup of rc4 and manually change it to rc5 and ctrl-x, it comes up fine. I just cannot get grub.cfg to update such that rc4 is included. Thanks, Howard # DO NOT EDIT THIS FILE # It is automatically generated by grub-mkconfig using templates from /etc/grub.d and settings from /etc/default/grub # BEGIN /etc/grub.d/00_header if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="Windows 7 (loader) (on /dev/sda3)" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 218e9f6f-c21e-4c50-90a5-5a40be639b66 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 218e9f6f-c21e-4c50-90a5-5a40be639b66 set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi END /etc/grub.d/00_header BEGIN /etc/grub.d/05_debian_theme insmod part_msdos insmod ext2 set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 218e9f6f-c21e-4c50-90a5-5a40be639b66 insmod jpeg if background_image /usr/share/peppermint/wallpapers/Peppermint.jpg; then set color_normal=light-gray/black set color_highlight=magenta/black else set menu_color_normal=white/black set menu_color_highlight=black/light-gray fi END /etc/grub.d/05_debian_theme BEGIN /etc/grub.d/10_linux_proxy menuentry "Peppermint, with Linux 3.6.0-030600rc4-generic" --class peppermint --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 218e9f6f-c21e-4c50-90a5-5a40be639b66 linux /boot/vmlinuz-3.6.0-030600rc4-generic root=UUID=218e9f6f-c21e-4c50-90a5-5a40be639b66 ro initrd /boot/initrd.img-3.6.0-030600rc4-generic } END /etc/grub.d/10_linux_proxy BEGIN /etc/grub.d/30_os-prober_proxy menuentry "Peppermint, with Linux 3.6.0-030600rc4-generic (on /dev/sda15)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos15)' search --no-floppy --fs-uuid --set=root 21a3d91a-ae43-4f51-b8d6-7f3dc80967d7 linux /boot/vmlinuz-3.6.0-030600rc4-generic root=UUID=21a3d91a-ae43-4f51-b8d6-7f3dc80967d7 ro splash quiet splash vt.handoff=7 initrd /boot/initrd.img-3.6.0-030600rc4-generic } menuentry "Ubuntu, with Linux 3.0.0-24-generic (on /dev/sda10)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos10)' search --no-floppy --fs-uuid --set=root 6c9a0149-3045-4335-83fa-a2513ca3a250 linux /boot/vmlinuz-3.0.0-24-generic root=UUID=6c9a0149-3045-4335-83fa-a2513ca3a250 ro crashkernel=384M-2G:64M,2G-:128M splash initrd /boot/initrd.img-3.0.0-24-generic } menuentry "Ubuntu, with Linux 3.5.0-030500rc7-generic (on /dev/sda10)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos10)' search --no-floppy --fs-uuid --set=root 6c9a0149-3045-4335-83fa-a2513ca3a250 linux /boot/vmlinuz-3.5.0-030500rc7-generic root=UUID=6c9a0149-3045-4335-83fa-a2513ca3a250 ro crashkernel=384M-2G:64M,2G-:128M splash initrd /boot/initrd.img-3.5.0-030500rc7-generic } menuentry "Peppermint, with Linux 3.3.0-030300rc2-generic (on /dev/sda15)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos15)' search --no-floppy --fs-uuid --set=root 21a3d91a-ae43-4f51-b8d6-7f3dc80967d7 linux /boot/vmlinuz-3.3.0-030300rc2-generic root=UUID=21a3d91a-ae43-4f51-b8d6-7f3dc80967d7 ro splash quiet splash vt.handoff=7 initrd /boot/initrd.img-3.3.0-030300rc2-generic } menuentry "Ubuntu, with Linux 2.6.39-rc5-candela (on /dev/sda16)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos16)' search --no-floppy --fs-uuid --set=root 48fcb5ec-b51b-4afd-b0e5-a2aace66f6e1 linux /boot/vmlinuz-2.6.39-rc5-candela root=/dev/sda7 ro splash initrd /boot/initrd.img-2.6.39-rc5-candela } menuentry "Windows 7 (loader) (on /dev/sda3)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos3)' search --no-floppy --fs-uuid --set=root EA3EFABB3EFA7FBD chainloader +1 } menuentry "Ubuntu, with Linux 2.6.38-13-generic (on /dev/sda5)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root bcfe855e-a449-429d-b204-c667e129a4bd linux /boot/vmlinuz-2.6.38-13-generic root=UUID=bcfe855e-a449-429d-b204-c667e129a4bd ro quiet splash vt.handoff=7 initrd /boot/initrd.img-2.6.38-13-generic } menuentry "Ubuntu, with Linux 3.2.0-29-generic-pae (on /dev/sda6)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 369605ad-1a92-4b7d-abb5-ce75cbdfc9c1 linux /boot/vmlinuz-3.2.0-29-generic-pae root=UUID=369605ad-1a92-4b7d-abb5-ce75cbdfc9c1 ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-29-generic-pae } menuentry "Ubuntu, with Linux 3.2.0-23-generic-pae (on /dev/sda6)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos6)' search --no-floppy --fs-uuid --set=root 369605ad-1a92-4b7d-abb5-ce75cbdfc9c1 linux /boot/vmlinuz-3.2.0-23-generic-pae root=UUID=369605ad-1a92-4b7d-abb5-ce75cbdfc9c1 ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-23-generic-pae } menuentry "Linux Mint 12 LXDE, 3.0.0-12-generic (/dev/sda8) (on /dev/sda8)" --class gnu-linux --class gnu --class os { insmod part_msdos insmod ext2 set root='(hd0,msdos8)' search --no-floppy --fs-uuid --set=root ccdc67ed-e81c-4f85-9b75-fe0c24c65bb8 linux /boot/vmlinuz-3.0.0-12-generic root=UUID=ccdc67ed-e81c-4f85-9b75-fe0c24c65bb8 ro quiet splash vt.handoff=7 initrd /boot/initrd.img-3.0.0-12-generic } menuentry "MS-DOS 5.x/6.x/Win3.1 (on /dev/sdc1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root A8F0DE02F0DDD6A2 drivemap -s (hd0) ${root} chainloader +1 } END /etc/grub.d/30_os-prober_proxy BEGIN /etc/grub.d/40_custom This file provides an easy way to add custom menu entries. Simply type the menu entries you want to add after this comment. Be careful not to change the 'exec tail' line above. END /etc/grub.d/40_custom BEGIN /etc/grub.d/41_custom if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi END /etc/grub.d/41_custom

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  • Generic Aggregation of C++ Objects by Attribute When Attribute Name is Unknown at Runtime

    - by stretch
    I'm currently implementing a system with a number of class's representing objects such as client, business, product etc. Standard business logic. As one might expect each class has a number of standard attributes. I have a long list of essentially identical requirements such as: the ability to retrieve all business' whose industry is manufacturing. the ability to retrieve all clients based in London Class business has attribute sector and client has attribute location. Clearly this a relational problem and in pseudo SQL would look something like: SELECT ALL business in business' WHERE sector == manufacturing Unfortunately plugging into a DB is not an option. What I want to do is have a single generic aggregation function whose signature would take the form: vector<generic> genericAggregation(class, attribute, value); Where class is the class of object I want to aggregate, attribute and value being the class attribute and value of interest. In my example I've put vector as return type, but this wouldn't work. Probably better to declare a vector of relevant class type and pass it as an argument. But this isn't the main problem. How can I accept arguments in string form for class, attribute and value and then map these in a generic object aggregation function? Since it's rude not to post code, below is a dummy program which creates a bunch of objects of imaginatively named classes. Included is a specific aggregation function which returns a vector of B objects whose A object is equal to an id specified at the command line e.g. .. $ ./aggregations 5 which returns all B's whose A objects 'i' attribute is equal to 5. See below: #include <iostream> #include <cstring> #include <sstream> #include <vector> using namespace std; //First imaginativly names dummy class class A { private: int i; double d; string s; public: A(){} A(int i, double d, string s) { this->i = i; this->d = d; this->s = s; } ~A(){} int getInt() {return i;} double getDouble() {return d;} string getString() {return s;} }; //second imaginativly named dummy class class B { private: int i; double d; string s; A *a; public: B(int i, double d, string s, A *a) { this->i = i; this->d = d; this->s = s; this->a = a; } ~B(){} int getInt() {return i;} double getDouble() {return d;} string getString() {return s;} A* getA() {return a;} }; //Containers for dummy class objects vector<A> a_vec (10); vector<B> b_vec;//100 //Util function, not important.. string int2string(int number) { stringstream ss; ss << number; return ss.str(); } //Example function that returns a new vector containing on B objects //whose A object i attribute is equal to 'id' vector<B> getBbyA(int id) { vector<B> result; for(int i = 0; i < b_vec.size(); i++) { if(b_vec.at(i).getA()->getInt() == id) { result.push_back(b_vec.at(i)); } } return result; } int main(int argc, char** argv) { //Create some A's and B's, each B has an A... //Each of the 10 A's are associated with 10 B's. for(int i = 0; i < 10; ++i) { A a(i, (double)i, int2string(i)); a_vec.at(i) = a; for(int j = 0; j < 10; j++) { B b((i * 10) + j, (double)j, int2string(i), &a_vec.at(i)); b_vec.push_back(b); } } //Got some objects so lets do some aggregation //Call example aggregation function to return all B objects //whose A object has i attribute equal to argv[1] vector<B> result = getBbyA(atoi(argv[1])); //If some B's were found print them, else don't... if(result.size() != 0) { for(int i = 0; i < result.size(); i++) { cout << result.at(i).getInt() << " " << result.at(i).getA()->getInt() << endl; } } else { cout << "No B's had A's with attribute i equal to " << argv[1] << endl; } return 0; } Compile with: g++ -o aggregations aggregations.cpp If you wish :) Instead of implementing a separate aggregation function (i.e. getBbyA() in the example) I'd like to have a single generic aggregation function which accounts for all possible class attribute pairs such that all aggregation requirements are met.. and in the event additional attributes are added later, or additional aggregation requirements, these will automatically be accounted for. So there's a few issues here but the main one I'm seeking insight into is how to map a runtime argument to a class attribute. I hope I've provided enough detail to adequately describe what I'm trying to do...

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  • C#/.NET Fundamentals: Choosing the Right Collection Class

    - by James Michael Hare
    The .NET Base Class Library (BCL) has a wide array of collection classes at your disposal which make it easy to manage collections of objects. While it's great to have so many classes available, it can be daunting to choose the right collection to use for any given situation. As hard as it may be, choosing the right collection can be absolutely key to the performance and maintainability of your application! This post will look at breaking down any confusion between each collection and the situations in which they excel. We will be spending most of our time looking at the System.Collections.Generic namespace, which is the recommended set of collections. The Generic Collections: System.Collections.Generic namespace The generic collections were introduced in .NET 2.0 in the System.Collections.Generic namespace. This is the main body of collections you should tend to focus on first, as they will tend to suit 99% of your needs right up front. It is important to note that the generic collections are unsynchronized. This decision was made for performance reasons because depending on how you are using the collections its completely possible that synchronization may not be required or may be needed on a higher level than simple method-level synchronization. Furthermore, concurrent read access (all writes done at beginning and never again) is always safe, but for concurrent mixed access you should either synchronize the collection or use one of the concurrent collections. So let's look at each of the collections in turn and its various pros and cons, at the end we'll summarize with a table to help make it easier to compare and contrast the different collections. The Associative Collection Classes Associative collections store a value in the collection by providing a key that is used to add/remove/lookup the item. Hence, the container associates the value with the key. These collections are most useful when you need to lookup/manipulate a collection using a key value. For example, if you wanted to look up an order in a collection of orders by an order id, you might have an associative collection where they key is the order id and the value is the order. The Dictionary<TKey,TVale> is probably the most used associative container class. The Dictionary<TKey,TValue> is the fastest class for associative lookups/inserts/deletes because it uses a hash table under the covers. Because the keys are hashed, the key type should correctly implement GetHashCode() and Equals() appropriately or you should provide an external IEqualityComparer to the dictionary on construction. The insert/delete/lookup time of items in the dictionary is amortized constant time - O(1) - which means no matter how big the dictionary gets, the time it takes to find something remains relatively constant. This is highly desirable for high-speed lookups. The only downside is that the dictionary, by nature of using a hash table, is unordered, so you cannot easily traverse the items in a Dictionary in order. The SortedDictionary<TKey,TValue> is similar to the Dictionary<TKey,TValue> in usage but very different in implementation. The SortedDictionary<TKey,TValye> uses a binary tree under the covers to maintain the items in order by the key. As a consequence of sorting, the type used for the key must correctly implement IComparable<TKey> so that the keys can be correctly sorted. The sorted dictionary trades a little bit of lookup time for the ability to maintain the items in order, thus insert/delete/lookup times in a sorted dictionary are logarithmic - O(log n). Generally speaking, with logarithmic time, you can double the size of the collection and it only has to perform one extra comparison to find the item. Use the SortedDictionary<TKey,TValue> when you want fast lookups but also want to be able to maintain the collection in order by the key. The SortedList<TKey,TValue> is the other ordered associative container class in the generic containers. Once again SortedList<TKey,TValue>, like SortedDictionary<TKey,TValue>, uses a key to sort key-value pairs. Unlike SortedDictionary, however, items in a SortedList are stored as an ordered array of items. This means that insertions and deletions are linear - O(n) - because deleting or adding an item may involve shifting all items up or down in the list. Lookup time, however is O(log n) because the SortedList can use a binary search to find any item in the list by its key. So why would you ever want to do this? Well, the answer is that if you are going to load the SortedList up-front, the insertions will be slower, but because array indexing is faster than following object links, lookups are marginally faster than a SortedDictionary. Once again I'd use this in situations where you want fast lookups and want to maintain the collection in order by the key, and where insertions and deletions are rare. The Non-Associative Containers The other container classes are non-associative. They don't use keys to manipulate the collection but rely on the object itself being stored or some other means (such as index) to manipulate the collection. The List<T> is a basic contiguous storage container. Some people may call this a vector or dynamic array. Essentially it is an array of items that grow once its current capacity is exceeded. Because the items are stored contiguously as an array, you can access items in the List<T> by index very quickly. However inserting and removing in the beginning or middle of the List<T> are very costly because you must shift all the items up or down as you delete or insert respectively. However, adding and removing at the end of a List<T> is an amortized constant operation - O(1). Typically List<T> is the standard go-to collection when you don't have any other constraints, and typically we favor a List<T> even over arrays unless we are sure the size will remain absolutely fixed. The LinkedList<T> is a basic implementation of a doubly-linked list. This means that you can add or remove items in the middle of a linked list very quickly (because there's no items to move up or down in contiguous memory), but you also lose the ability to index items by position quickly. Most of the time we tend to favor List<T> over LinkedList<T> unless you are doing a lot of adding and removing from the collection, in which case a LinkedList<T> may make more sense. The HashSet<T> is an unordered collection of unique items. This means that the collection cannot have duplicates and no order is maintained. Logically, this is very similar to having a Dictionary<TKey,TValue> where the TKey and TValue both refer to the same object. This collection is very useful for maintaining a collection of items you wish to check membership against. For example, if you receive an order for a given vendor code, you may want to check to make sure the vendor code belongs to the set of vendor codes you handle. In these cases a HashSet<T> is useful for super-quick lookups where order is not important. Once again, like in Dictionary, the type T should have a valid implementation of GetHashCode() and Equals(), or you should provide an appropriate IEqualityComparer<T> to the HashSet<T> on construction. The SortedSet<T> is to HashSet<T> what the SortedDictionary<TKey,TValue> is to Dictionary<TKey,TValue>. That is, the SortedSet<T> is a binary tree where the key and value are the same object. This once again means that adding/removing/lookups are logarithmic - O(log n) - but you gain the ability to iterate over the items in order. For this collection to be effective, type T must implement IComparable<T> or you need to supply an external IComparer<T>. Finally, the Stack<T> and Queue<T> are two very specific collections that allow you to handle a sequential collection of objects in very specific ways. The Stack<T> is a last-in-first-out (LIFO) container where items are added and removed from the top of the stack. Typically this is useful in situations where you want to stack actions and then be able to undo those actions in reverse order as needed. The Queue<T> on the other hand is a first-in-first-out container which adds items at the end of the queue and removes items from the front. This is useful for situations where you need to process items in the order in which they came, such as a print spooler or waiting lines. So that's the basic collections. Let's summarize what we've learned in a quick reference table.  Collection Ordered? Contiguous Storage? Direct Access? Lookup Efficiency Manipulate Efficiency Notes Dictionary No Yes Via Key Key: O(1) O(1) Best for high performance lookups. SortedDictionary Yes No Via Key Key: O(log n) O(log n) Compromise of Dictionary speed and ordering, uses binary search tree. SortedList Yes Yes Via Key Key: O(log n) O(n) Very similar to SortedDictionary, except tree is implemented in an array, so has faster lookup on preloaded data, but slower loads. List No Yes Via Index Index: O(1) Value: O(n) O(n) Best for smaller lists where direct access required and no ordering. LinkedList No No No Value: O(n) O(1) Best for lists where inserting/deleting in middle is common and no direct access required. HashSet No Yes Via Key Key: O(1) O(1) Unique unordered collection, like a Dictionary except key and value are same object. SortedSet Yes No Via Key Key: O(log n) O(log n) Unique ordered collection, like SortedDictionary except key and value are same object. Stack No Yes Only Top Top: O(1) O(1)* Essentially same as List<T> except only process as LIFO Queue No Yes Only Front Front: O(1) O(1) Essentially same as List<T> except only process as FIFO   The Original Collections: System.Collections namespace The original collection classes are largely considered deprecated by developers and by Microsoft itself. In fact they indicate that for the most part you should always favor the generic or concurrent collections, and only use the original collections when you are dealing with legacy .NET code. Because these collections are out of vogue, let's just briefly mention the original collection and their generic equivalents: ArrayList A dynamic, contiguous collection of objects. Favor the generic collection List<T> instead. Hashtable Associative, unordered collection of key-value pairs of objects. Favor the generic collection Dictionary<TKey,TValue> instead. Queue First-in-first-out (FIFO) collection of objects. Favor the generic collection Queue<T> instead. SortedList Associative, ordered collection of key-value pairs of objects. Favor the generic collection SortedList<T> instead. Stack Last-in-first-out (LIFO) collection of objects. Favor the generic collection Stack<T> instead. In general, the older collections are non-type-safe and in some cases less performant than their generic counterparts. Once again, the only reason you should fall back on these older collections is for backward compatibility with legacy code and libraries only. The Concurrent Collections: System.Collections.Concurrent namespace The concurrent collections are new as of .NET 4.0 and are included in the System.Collections.Concurrent namespace. These collections are optimized for use in situations where multi-threaded read and write access of a collection is desired. The concurrent queue, stack, and dictionary work much as you'd expect. The bag and blocking collection are more unique. Below is the summary of each with a link to a blog post I did on each of them. ConcurrentQueue Thread-safe version of a queue (FIFO). For more information see: C#/.NET Little Wonders: The ConcurrentStack and ConcurrentQueue ConcurrentStack Thread-safe version of a stack (LIFO). For more information see: C#/.NET Little Wonders: The ConcurrentStack and ConcurrentQueue ConcurrentBag Thread-safe unordered collection of objects. Optimized for situations where a thread may be bother reader and writer. For more information see: C#/.NET Little Wonders: The ConcurrentBag and BlockingCollection ConcurrentDictionary Thread-safe version of a dictionary. Optimized for multiple readers (allows multiple readers under same lock). For more information see C#/.NET Little Wonders: The ConcurrentDictionary BlockingCollection Wrapper collection that implement producers & consumers paradigm. Readers can block until items are available to read. Writers can block until space is available to write (if bounded). For more information see C#/.NET Little Wonders: The ConcurrentBag and BlockingCollection Summary The .NET BCL has lots of collections built in to help you store and manipulate collections of data. Understanding how these collections work and knowing in which situations each container is best is one of the key skills necessary to build more performant code. Choosing the wrong collection for the job can make your code much slower or even harder to maintain if you choose one that doesn’t perform as well or otherwise doesn’t exactly fit the situation. Remember to avoid the original collections and stick with the generic collections.  If you need concurrent access, you can use the generic collections if the data is read-only, or consider the concurrent collections for mixed-access if you are running on .NET 4.0 or higher.   Tweet Technorati Tags: C#,.NET,Collecitons,Generic,Concurrent,Dictionary,List,Stack,Queue,SortedList,SortedDictionary,HashSet,SortedSet

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  • Class Design - Returning a List<Object> From <Object>

    - by Mike
    Given a simple class: public class Person { public string FirstName; public string LastName; public string GetFullName() { return FirstName + LastName; } } The user of this class will populate a List<Person> object by reading an Xml file or some other data source. Should the logic for populating the List be in the Person class or should it just remain in the calling class? In other words, should there be a public List<Persons> GetPersons() method in the Person class or in the calling class? Or should the data accessor be in another class altogether? I know this is a rather simplistic question but I'm just curious how others typically do it.

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  • Objective-C Interface Builder don't see renamed class

    - by Jerve
    Hi, I've renamed a UITableViewController class in Xcode, which was used as a parent class in a XIB. The Interface Builder still uses the old name for that class and it compiles and works fine. Interface Builder doesn't see the new name of the class and when I try to type in manually, it compiles and gives me an exception at the runtime: "Unknown class ... in Interface Builder file." Is there a way to update the class name in the Interface Builder? Thanks

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  • Accessing "Public" methods from "Private" methods in javascript class

    - by mon4goos
    Is there a way to call "public" javascript functions from "private" ones within a class? Check out the class below: function Class() { this.publicMethod = function() { alert("hello"); } privateMethod = function() { publicMethod(); } this.test = function() { privateMethod(); } } Here is the code I run: var class = new Class(); class.test(); Firebug gives this error: publicMethod is not defined: [Break on this error] publicMethod(); Is there some other way to call publicMethod() within privateMethod() without accessing the global class variable [i.e. class.publicMethod()]?

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  • load class not in classpath dynamically in web application - without using custom classloader

    - by swdeveloper
    I am developing a web application. The web application generates java classes on the fly. For example it generates class com.people.Customer.java In my code, I dynamically compile this to get com.people.Customer.class and store in some directory say repository/com/people/Customer.class which is not on the classpath of my application server.My application server(I am using WebSphere Application Server/Apache Tomcat etc) picks up the classes from the WEB-INF/classes directory. The Classloader would use this to load the classes. After compilation I need to load this class so that it becomes accessible to other classes using it after its creation. 4.When I use Thread.currentThread().getContextClassLoader().loadClass(com.people.Customer) obviously the Classloader is not able to load the class, since its not on the classpath(not in WEB-INF/classes). Due to similar reasons, getResource(..) or getResourceAsStream(..) also does not work. I need a way to : Read the class Customer.class maybe as a stream (or any other way would do) and then load it. Following are the constraints: I cannot add the repository folder to the WEB-INF/classes folder. I cannot create a new Custom ClassLoader. If I create a new ClassLoader and this loads the class, it will not be accessible to its parent ClassLoader. Is there any way of achieving this? If not this, in the worse case, is there a way of overriding the default class loader with a custom class loader for web applications the same classloader should be used to load applications throughout entire lifecycle of my web application. Appreciate any solution :)

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  • how to deep copy a class without marking it as serializable

    - by Gaddigesh
    I came across many questions on deep copy but non of them helped me I have a class say class A { ... public List<B> ListB; .... } where B is again another class which inturn may inherit/contain some other classes Take this scenario A is a very huge class and contain many reference types I can not mark B as serializable as i don't have access to source code of B(Though I can Mark A as serializable) Problem:below methods to perform deep copy does not work because I can not use Iclonable, memberwise clone technique as class A conatins many reference types I can not write a copy constructor for A , as the class is huge and keeps growing and contained classes (Like B) can't be deep copied I can't use serialization technique as i can not mark conatined class(like B, for which no source code avilaable) as serializable So how can I deep copy the object of Class A? (I read about "surrogate serialization" technique some where but not clear)

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  • Break nested loop in Django views.py with a function

    - by knuckfubuck
    I have a nested loop that I would like to break out of. After searching this site it seems the best practice is to put the nested loop into a function and use return to break out of it. Is it acceptable to have functions inside the views.py file that are not a view? What is the best practice for the location of this function? Here's the example code from inside my views.py @login_required def save_bookmark(request): if request.method == 'POST': form = BookmarkSaveForm(request.POST) if form.is_valid(): bookmark_list = Bookmark.objects.all() for bookmark in bookmark_list: for link in bookmark.link_set.all(): if link.url == form.cleaned_data['url']: # Do something. break else: # Do something else. else: form = BookmarkSaveForm() return render_to_response('save_bookmark_form.html', {'form': form})

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  • What does template<class key, class type> mean before a method in C++?

    - by zengr
    Hi, I have got this code and I am trying to understand the convention followed, all the method defined in the .cpp file have template<class KeyType, class DataType> written before them. What does that mean? Example: //Constructor template<class key, class type> MyOperation<key, type>::MyOperation() { //method implementation } //A method template<class key, class type> MyOperation<key, type>::otherOperation() { //method implementation } Thanks

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  • Extending a singleton class

    - by cakyus
    i used to create an instance of a singleton class like this: $Singleton = SingletonClassName::GetInstance(); and for non singleton class: $NonSingleton = new NonSingletonClassName; i think we should not differentiate how we create an instance of a class whether this is a singleton or not. if i look in perception of other class, i don't care whether the class we need a singleton class or not. so, i still not comfortable with how php treat a singleton class. i think and i always want to write: $Singleton = new SingletonClassName; just another non singleton class, is there a solution to this problem ?

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  • Can we have nested targets in Dojo?

    - by Rohit
    I have two divs nested under a parent div and I want all these to be source as well as targets for dojo.dnd. I want to be able to add nodes to the div over which the content was dropped and also allow the user to move this in between the 3 divs. Something like this - http://www.upscale.utoronto.ca/test/dojo/tests/dnd/test_nested_drop_targets.html This is I gues implemented in older version of Dojo and doesn' seem to work with 1.4 Is the support for nested targets removed? Is there any way to achieve this?

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  • Setting nested object to null when combobox has empty value

    - by Javi
    Hello, I have a Class which models a User and another which models his country. Something like this: public class User{ private Country country; //other attributes and getter/setters } public class Country{ private Integer id; private String name; //other attributes and getter/setters } I have a Spring form where I have a combobox so the user can select his country or can select the undefined option to indicate he doen't want to provide this information. So I have something like this: <form:select path="country"> <form:option value="">-Select one-</form:option> <form:options items="${countries}" itemLabel="name" itemValue="id"/> </form:select> In my controller I get the autopopulated object with the user information and I want to have country set to null when the "-Select one-" option has been selected. So I have set a initBinder with a custom editor like this: @InitBinder protected void initBinder(WebDataBinder binder) throws ServletException { binder.registerCustomEditor(Country.class, "country", new CustomCountryEditor()); } and my editor do something like this: public class CustomCountryEditor(){ @Override public String getAsText() { //I return the Id of the country } @Override public void setAsText(String str) { //I search in the database for a country with id = new Integer(str) //and set country to that value //or I set country to null in case str == null } } When I submit the form it works because when I have country set to null when I have selected "-Select one-" option or the instance of the country selected. The problem is that when I load the form I have a method like the following one to load the user information. @ModelAttribute("user") public User getUser(){ //loads user from database } The object I get from getUser() has country set to a specific country (not a null value), but in the combobox is not selected any option. I've debugged the application and the CustomCountryEditor works good when setting and getting the text, thoughgetAsText method is called for every item in the list "countries" not only for the "country" field. Any idea? Is there a better way to set null the country object when I select no country option in the combobox? Thanks

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  • C# - Determine if class initializaion causes infinite recursion?

    - by John M
    I am working on porting a VB6 application to C# (Winforms 3.5) and while doing so I'm trying to break up the functionality into various classes (ie database class, data validation class, string manipulation class). Right now when I attempt to run the program in Debug mode the program pauses and then crashes with a StackOverFlowException. VS 2008 suggests a infinite recursion cause. I have been trying to trace what might be causing this recursion and right now my only hypothesis is that class initializations (which I do in the header(?) of each class). My thought is this: mainForm initializes classA classA initializes classB classB initializes classA .... Does this make sense or should I be looking elsewhere? UPDATE1 (a code sample): mainForm namespace john { public partial class frmLogin : Form { stringCustom sc = new sc(); stringCustom namespace john { class stringCustom { retrieveValues rv = new retrieveValues(); retrieveValues namespace john { class retrieveValues { stringCustom sc = new stringCustom();

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  • Inheritance of Custom Attributes on Abstract Properties

    - by Marty Trenouth
    I've got a custom attribute that I want to apply to my base abstract class so that I can skip elements that don't need to be viewed by the user when displaying the item in HTML. It seems that the properties overriding the base class are not inheriting the attributes. Does overriding base properties (abstract or virtual) blow away attributes placed on the original property? From Attribute class Defination [AttributeUsage(AttributeTargets.Property, Inherited = true, AllowMultiple = false)] public class NoHtmlOutput : Attribute { } From Abstract Class Defination [NoHtmlOutput] public abstract Guid UniqueID { get; set; } From Concrete Class Defination public override Guid UniqueID{ get{ return MasterId;} set{MasterId = value;}} From class checking for attribute Type t = o.GetType(); foreach (PropertyInfo pi in t.GetProperties()) { if (pi.GetCustomAttributes(typeof(NoHtmlOutput), true).Length == 1) continue; // processing logic goes here }

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  • CoffeeScript Class Properties Within Nested Anonymous Functions

    - by Aric
    I'm just taking a look at CoffeeScript for the first time so bare with me if this is a dumb question. I'm familiar with the hidden pattern methodology however I'm still wrapping my head around object prototypes. I'm trying to create a basic class for controlling a section on my site. The problem I'm running into is losing defined class variables within a different scope. For example, the code below works fine and creates the properties within the object perfectly. However when I jump into a jQuery callback I lose all knowledge of the class variables storing some of the jQuery objects for multiple uses. Is there a way to grab them from within the callback function? class Session initBinds: -> @loginForm.bind 'ajax:success', (data, status, xhr) -> console.log("processed") return @loginForm.bind 'ajax:before', (xhr, settings) -> console.log @loader // need access to Session.loader return return init: -> @loginForm = $("form#login-form") @loader = $("img#login-loader") this.initBinds() return

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  • AutoMapper How to map nested object from an ObjectId

    - by RayMartinsHair
    I am trying to map the ReferralContract.AssessmentId property to Referral.Assessment.Id The below code works but I am sure that there is a cleaner way to do.... Please tell me this is so ;-) // Destination classes public class Referral { public Referral() { Assessment = new Assessment(); } public int Id { get; set; } public Assessment Assessment { get; set; } } public class Assessment { public int Id { get; set; } } // Source Class public class ReferralContract { public int Id { get; set; } public int AssessmentId { get; set; } } The Automapper mapping I am using is Mapper.CreateMap<ReferralContract, Referral>() .ForMember(x => x.Assessment, opt => opt.MapFrom(scr => new Assessment { Id = scr.AssessmentId }));

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  • Regex & BBCode - Perfecting Nested Quote

    - by Moe
    Hey there, I'm working on some BBcode for my website. I've managed to get most of the codes working perfectly, however the [QUOTE] tag is giving me some grief. When I get something like this: [QUOTE=1] [QUOTE=2] This is a quote from someone else [/QUOTE] This is someone else quoting someone else [/QUOTE] It will return: > 1 said: [QUOTE=2]This is a quote from > someone else This is someone else quoting someone else[/QUOTE] So what is happening is the [/quote] from the nested quote is closing the quote block. The Regex I am using is: "[quote=(.*?)\](.*?)\[/quote\]'is" How can I make it so nested Quotes will appear properly? Thank you.

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  • will paginate, nested routes, ruby, rails

    - by Sam
    I'm trying to get will paginate to link to my nested route instead of the regular posts variable. I know I'm supposed to pass some params to paginate but I don't know how to pass them. Basically there is an array stored in @posts and the other param paginate has access to is category_id. The nested route is /category/1/posts but hitting next and previous on will paginate returns a url like this posts?page=1&category_id=7. <%= will_paginate @most_recent_posts "What do I do here?" %> This is the result of Yannis's answer: In your controller you can do: @posts = @category.posts.paginate And in your view: <%= will_paginate(@post) %> Doing this comes up with the following URL posts?page=2&post_category_id=athlete_management routes.rb #there are more routes but these are the relevant ones map.resources :posts map.resources :post_categories, :has_many => :posts solution map.resources :post_categories do |post_category| post_category.resources :posts end map.resources :posts Had to declare the resource after the block Thanks stephen!

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  • Rails model relations depending on count of nested relations

    - by Lowgain
    I am putting together a messaging system for a rails app I am working on. I am building it in a similar fashion to facebook's system, so messages are grouped into threads, etc. My related models are: MsgThread - main container of a thread Message - each message/reply in thread Recipience - ties to user to define which users should subscribe to this thread Read - determines whether or not a user has read a specific message My relationships look like class User < ActiveRecord::Base #stuff... has_many :msg_threads, :foreign_key => 'originator_id' #threads the user has started has_many :recipiences has_many :subscribed_threads, :through => :recipiences, :source => :msg_thread #threads the user is subscribed to end class MsgThread < ActiveRecord::Base has_many :messages has_many :recipiences belongs_to :originator, :class_name => "User", :foreign_key => "originator_id" end class Recipience < ActiveRecord::Base belongs_to :user belongs_to :msg_thread end class Message < ActiveRecord::Base belongs_to :msg_thread belongs_to :author, :class_name => "User", :foreign_key => "author_id" end class Read < ActiveRecord::Base belongs_to :user belongs_to :message end I'd like to create a new selector in the user sort of like: has_many :updated_threads, :through => :recipiencies, :source => :msg_thread, :conditions => {THREAD CONTAINS MESSAGES WHICH ARE UNREAD (have no 'read' models tying a user to a message)} I was thinking of either writing a long condition with multiple joins, or possibly writing giving the model an updated_threads method to return this, but I'd like to see if there is an easier way first. Any ideas? Also, if there is something fundamentally wrong with my structure for this functionality let me know! Thanks!!

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  • Strip tags (with tags inside attributes and nested tags) using javascript

    - by Kokizzu
    What the fastest (in performance) way to strip strings from tags, most solution i've tried that uses regexp not resulting correct values for tags inside attributes (yes, i know it's wrong), example test case: var str = "<div data-content='yo! press this: <br/> <button type=\"button\"><i class=\"glyphicon glyphicon-disk\"></i> Save</button>' data-title='<div>this one for tooltips <div>seriously</div></div>'> this is the real content<div> with another nested</div></div>" that should resulting: this is the real content with another nested

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  • javascript trying to get 3rd nested array.length and value

    - by adardesign
    How can i get the 3rd nested array (in this case the array starting with "yellow") the array looks like this: [ ["Large", ["yellow", "green", "Blue"], ["$55.00", "$55.00", "$55.00"] ["Medium", ["yellow", "green", "Blue", "Red"], ["$55.00", "$55.00", "$55.00", "$55.00"] ] ["small", ["yellow", "green", "Blue", "Red"], ["$55.00", "$55.00", "$55.00", "$55.00"] ] ] I am trying to get to the ["yellow", "green", "Blue"] array's length and loop to get the values for(i=0; colorNSize.dataArray[0][0][1].length<i; i++){ alert(colorNSize.dataArray[colorNSize.Sizeindex][0][0][i])// alert's nothing } It actually alerts the length of "Large" which is "5" is there a limit for nested arrays? Can this be done?

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  • nested QMap in qt

    - by goutham
    I am trying to use this code in my QT app QMap<QString,QMap> but there is a build problem it says C:/****/****/****/***/domparser.h:14: error: type/value mismatch at argument 2 in template parameter list for 'template<class Key, class T> class QMap'

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