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  • Initialisation of Objects Syntax question

    - by Brock Woolf
    When I initialise a struct in C (Node is the struct): struct Node { /* Non-Relevant code */ }; This works: Node *rootNode = new Node(); but so does this: Node *rootNode = new Node; Is there a difference, and what is the difference between using () or not using the brackets? Just off memory, I think the same applies above for C++ object initialisations. What is happening here?

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  • Getting random objects from an array, and if the objects are the same, get a new object.

    - by XcodeDev
    Hi, I have made a jokes application, where the user generates a joke and the joke will display in a UILabel. However I am trying to randomise the jokes show, but I do not want to show the same joke twice. Please could you tell me how I could do this. I am using the code below to try and do that, but it seems that it is not working. - (IBAction)generateNewJoke { if (i < [jokeArray count]) { i++; [userDefaults setInteger:[userDefaults integerForKey:kNewIndex] forKey:kOldIndex]; int oldnumber = [userDefaults integerForKey:kOldIndex]; int newnumber = [userDefaults integerForKey:kNewIndex]; [answerLabel setText:@""]; [userDefaults setInteger:i forKey:kNewIndex]; if (oldnumber == newnumber) { NSLog(@"they are the same"); [userDefaults setInteger:arc4random()%[jokeArray count] forKey:kNewIndex]; } [jokeLabel setText:[jokeArray objectAtIndex:[userDefaults integerForKey:kNewIndex]]]; } }

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  • Visual C++ overrides/mock objects for unit testing?

    - by Mark
    When I'm running unit tests, I want to be able to "stub out" or create a mock object, but I'm running into DLL Hell. For example: There are two DLL libraries built: A.dll and B.dll -- Classes in A.dll have calls to classes in B.dll so when A.dll was built, the link line was using B.lib for the defintions. My test driver (Foo.exe) is testing classes in A.dll, so it links against A.lib. However, I want to "stub out" some of the calls A.dll makes to B.dll with simple versions (return basic value, no DB look up, etc). I can't build an Override.dll that just overrides the needed methods (not entire classes) and replace B.dll because Foo.exe will A) complain that B.dll is missing if I just remove it and put Override.dll in it's place or B) if I rename Override.dll to B.dll, Foo.exe complains that there are unresolved symbols because Override.dll is not a complete implementation of B.dll. Is there a way to do this? Is there a way to statically link Foo.exe with A.lib, B.lib and Override.lib such that it will work without having to completely rebuild A.lib and B.lib to remove the __delcspec(dllexport)? Is there another option?

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  • Java: Finding objects in collections.

    - by Jake
    This problem occurs over and over. I have some complicated object, such as a Cat, which has many properties, such as age, favorite cat food, and so forth. A bunch of Cats are stored in a Java Collection, and I need to find all the Cats that are aged 3, or those whose favorite cat food is Whiskas. Surely, I can write a custom method that finds those Cats with a specific property, but this gets cumbersome with many properties; is there some generic way of doing this?

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  • nHibernate query by example with multiple associated objects

    - by BurnWithLife
    I'm trying to use nhibernate's query by example to build dynamic queries. I'm stuck on how to code for an example object with multiple associations. Here's an example from NHibernate in Action. Its a User object with Items. Example exampleUser = Example.Create(u).IgnoreCase().EnableLike(MatchMode.Anywhere); Example exampleItem = Example.Create(i).IgnoreCase().EnableLike(MatchMode.Anywhere); return GetSession().CreateCriteria(typeof(User)) .Add( exampleUser ) .CreateCriteria("Items") .Add( exampleItem ) .List<User>(); If the User object has let's say a Category object as a property, how could I add that in to the above example? If i put another CreateCriteria at the end it refers to the Items, not the User.

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  • Dynamic loading of shared objects using dlopen()

    - by Andy
    Hi, I'm working on a plain X11 app. By default, my app only requires libX11.so and the standard gcc C and math libs. My app has also support for extensions like Xfixes and Xrender and the ALSA sound system. But this feature shall be made optional, i.e. if Xfixes/Xrender/ALSA is installed on the host system, my app will offer extended functionality. If Xfixes or Xrender or ALSA is not there, my app will still run but some functionality will not be available. To achieve this behaviour, I'm not linking dynamically against -lXfixes, -lXrender and -lasound. Instead, I'm opening these libraries manually using dlopen(). By doing it this way, I can be sure that my app won't fail in case one of these optional components is not present. Now to my question: What library names should I use when calling dlopen()? I've seen that these differ from distro to distro. For example, on openSUSE 11, they're named the following: libXfixes.so libXrender.so libasound.so On Ubuntu, however, the names have a version number attached, like this: libXfixes.so.3 libXrender.so.1 libasound.so.2 So trying to open "libXfixes.so" would fail on Ubuntu, although the lib is obviously there. It just has a version number attached. So how should my app handle this? Should I let my app scan /usr/lib/ first manually to see which libs we have and then choose an appropriate one? Or does anyone have a better idea? Thanks guys, Andy

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  • Passing objects by reference or not in C#

    - by Piku
    Suppose I have a class like this: public class ThingManager { List<SomeClass> ItemList; public void AddToList (SomeClass Item) { ItemList.Add(Item); } public void ProcessListItems() { // go through list one item at a time, get item from list, // modify item according to class' purpose } } Assume "SomeClass" is a fairly large class containing methods and members that are quite complex (List<s and arrays, for example) and that there may be a large quantity of them, so not copying vast amounts of data around the program is important. Should the "AddToList" method have "ref" in it or not? And why? It's like trying to learn pointers in C all over again ;-) (which is probably why I am getting confused, I'm trying to relate these to pointers. In C it'd be "SomeClass *Item" and a list of "SomeClass *" variables)

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  • SQLAlchemy introspection of ORM classes/objects

    - by Adam Batkin
    I am looking for a way to introspect SQLAlchemy ORM classes/entities to determine the types and other constraints (like maximum lengths) of an entity's properties. For example, if I have a declarative class: class User(Base): __tablename__ = "USER_TABLE" id = sa.Column(sa.types.Integer, primary_key=True) fullname = sa.Column(sa.types.String(100)) username = sa.Column(sa.types.String(20), nullable=False) password = sa.Column(sa.types.String(20), nullable=False) created_timestamp = sa.Column(sa.types.DateTime, nullable=False) I would want to be able to find out that the 'fullname' field should be a String with a maximum length of 100, and is nullable. And the 'created_timestamp' field is a DateTime and is not nullable.

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  • about c# OBJECTS and the Possibilties it has.

    - by user527825
    As a novice programmer and i always wonder about c# capabilities.i know it is still early to judge that but all i want to know is can c# do complex stuffs or something outside windows OS. 1- I think c# is a proprietary language (i don't know if i said that right) meaning you can't do it outside visual studio or windows. 2-also you cant create your own controller(called object right?) like you are forced to use these available in toolbox and their properties and methods. 3-can c# be used with openGL API or DirectX API . 4-Finally it always bothers me when i think i start doing things in visual studio, i know it sounds arrogant to say but sometimes i feel that i don't like to be forced to use something even if its helpful, like i feel (do i have the right to feel?) that i want to do all things by myself? don't laugh i just feel that this will give me a better understanding. 5- is visual c# is like using MaxScript inside 3ds max in that c# is exclusive to do windows and forms and components that are windows related and maxscript is only for 3d editing and manipulation for various things in the software. If it is too difficult for a beginner i hope you don't answer the fourth question as i don't have enough motivation and i want to keep the little i have. thank you for your time. Note: 1-sorry for my English, i am self taught and never used the language with native speakers so expect so errors. 2-i have a lot of questions regarding many things, what is the daily ratio you think for asking (number of questions) that would not bother the admins of the site and the members here. thank you for your time.

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  • quaring larg text file containing JSON objects.

    - by Maciek Sawicki
    Hi, I have few Gigabytes text file in format: {"user_ip":"x.x.x.x", "action_type":"xxx", "action_data":{"some_key":"some_value"...},...} each entry is one line. First I would like to easily find entries for given ip. This part is easy because I can use grep for example. However even for this I would like to find better solution because I would like to get response as fast as possible. Next part is more complicated because I would like to find entries from selected ip and of selected type and with particular value of some_key in action_data. Probably I would have to convert this file to SQL db (probably SQLite, because it will be desktop APP), but I would ask if there are exists better solutions?

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  • Displaying a list of objects with Views - Drupal

    - by RadiantHex
    Hi folks, I'll briefly explain what I'm trying to do: I need to sort a set of content-types within a paginated page. Also I need to add filtering to the page, for example each content-type should have a set of tags and the filter needs to filter through these tags. This is a basic mockup of what this page consists of: I'm finding it quite hard figuring out the best way to do it, and if this can be done. Help would be very much appreciated!!

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  • How to check null objects in jQuery

    - by Prashant
    I am using jQuery, I want to check existence of an element in my page. I have done following code, but its not working? if ($("#btext" + i) != null){ //alert($("#btext" + i).text()); $("#btext" + i).text("Branch " + i); } Please tell me what will be the right code? Thanks

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  • Winform not scrolling when drawing objects on it

    - by dezkev
    Hello All, C#3.0,.net framework 3.5 I am drawing ( using the draw method in the graphics class) a lot of solid rectangles on a windows form vertically. The form starts at 500 x 500 px and the rectangles are only drawn at runtime after data is downloaded from the net -and the number of rectangles depends on the download so I do not know it upfront. So only a few rectangles are drawn as the size of the form is fixed. So I googled/Binged ( lest someone suggest I do that) and found a few tips but they don't work in this case -like setting the forms AutoScroll property to true or trying double buffering.I also tried to draw on a listbox control and set it's scroll property etc...but no dice. I'm guessing there is no way to display , say 200 rectangles vertically on a windows form using draw. I need some other solution... any ideas please. Maybe a list of pictureboxes and then populate each picturebox with the solid color ? Thanks

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  • Algorithm for dragging objects on a fixed grid

    - by FlyingStreudel
    Hello, I am working on a program for the mapping and playing of the popular tabletop game D&D :D Right now I am working on getting the basic functionality like dragging UI elements around, snapping to the grid and checking for collisions. Right now every object when released from the mouse immediately snaps to the nearest grid point. This causes an issue when something like a player object snaps to a grid point that has a wall -or other- adjacent. So essentially when the player is dropped they wind up with some of the wall covering them. This is fine and working as intended, however the problem is that now my collision detection is tripped whenever you try to move this player because its sitting underneath a wall and because of this you cant drag the player anymore. Here is the relevant code: void UIObj_MouseMove(object sender, MouseEventArgs e) { blocked = false; if (dragging) { foreach (UIElement o in ((Floor)Parent).Children) { if (o.GetType() != GetType() && o.GetType().BaseType == typeof(UIObj) && Math.Sqrt(Math.Pow(((UIObj)o).cX - cX, 2) + Math.Pow(((UIObj)o).cY - cY, 2)) < Math.Max(r.Height + ((UIObj)o).r.Height, r.Width + ((UIObj)o).r.Width)) { double Y = e.GetPosition((Floor)Parent).Y; double X = e.GetPosition((Floor)Parent).X; Geometry newRect = new RectangleGeometry(new Rect(Margin.Left + (X - prevX), Margin.Top + (Y - prevY), Margin.Right + (X - prevX), Margin.Bottom + (Y - prevY))); GeometryHitTestParameters ghtp = new GeometryHitTestParameters(newRect); VisualTreeHelper.HitTest(o, null, new HitTestResultCallback(MyHitTestResultCallback), ghtp); } } if (!blocked) { Margin = new Thickness(Margin.Left + (e.GetPosition((Floor)Parent).X - prevX), Margin.Top + (e.GetPosition((Floor)Parent).Y - prevY), Margin.Right + (e.GetPosition((Floor)Parent).X - prevX), Margin.Bottom + (e.GetPosition((Floor)Parent).Y - prevY)); InvalidateVisual(); } prevX = e.GetPosition((Floor)Parent).X; prevY = e.GetPosition((Floor)Parent).Y; cX = Margin.Left + r.Width / 2; cY = Margin.Top + r.Height / 2; } } internal virtual void SnapToGrid() { double xPos = Margin.Left; double yPos = Margin.Top; double xMarg = xPos % ((Floor)Parent).cellDim; double yMarg = yPos % ((Floor)Parent).cellDim; if (xMarg < ((Floor)Parent).cellDim / 2) { if (yMarg < ((Floor)Parent).cellDim / 2) { Margin = new Thickness(xPos - xMarg, yPos - yMarg, xPos - xMarg + r.Width, yPos - yMarg + r.Height); } else { Margin = new Thickness(xPos - xMarg, yPos - yMarg + ((Floor)Parent).cellDim, xPos - xMarg + r.Width, yPos - yMarg + ((Floor)Parent).cellDim + r.Height); } } else { if (yMarg < ((Floor)Parent).cellDim / 2) { Margin = new Thickness(xPos - xMarg + ((Floor)Parent).cellDim, yPos - yMarg, xPos - xMarg + ((Floor)Parent).cellDim + r.Width, yPos - yMarg + r.Height); } else { Margin = new Thickness(xPos - xMarg + ((Floor)Parent).cellDim, yPos - yMarg + ((Floor)Parent).cellDim, xPos - xMarg + ((Floor)Parent).cellDim + r.Width, yPos - yMarg + ((Floor)Parent).cellDim + r.Height); } } } Essentially I am looking for a simple way to modify the existing code to allow the movement of a UI element that has another one sitting on top of it. Thanks!

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  • Opinions on collision detection objects with a moving scene

    - by Evan Teran
    So my question is simple, and I guess it boils down to how anal you want to be about collision detection. To keep things simple, lets assume we're talking about 2D sprites defined by a bounding box. In addition, let's assume that my sprite object has a function to detect collisions like this: S.collidesWith(other); Finally the scene is moving and "walls" in the scene can move, an object may not touch a wall. So a simple implementation might look like this (psuedo code): moveWalls(); moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } The problem with this is that if the sprite and wall move towards each other, depending on the circumstances (such as diagonal moment). They may pass though each other (unlikely but could happen). So I may do this instead. moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } This takes care of the passing through each other issue, but another rare issue comes up. If they are adjacent to each other (literally the next pixel) and both the wall and the sprite are moving left, then I will get an invalid collision since the wall moves, checks for collision (hit) then the sprite is moved. Which seems unfair. In addition, to that, the redundant collision detection feels very inefficient. I could give the player movement priority alleviating the first issue but it is still checking twice. moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } Am I simply over thinking this issue, should this just be chalked up to "it'll happen rare enough that no one will care"? Certainly looking at old sprite based games, I often find situations where the collision detection has subtle flaws, but I figure by now we can do better :-P. What are people's thoughts?

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  • processing json objects in jsp

    - by user98534
    i have a JSON object sent from the browser to the jsp page. how do i receive that object and process it in jsp. do i need any specific parsers? i have used the following piece of code. but it wouldnt work. essentially i should read the contents of the object and print them in the jsp. <%@page language="java" import="jso.JSONObject"%> <% JSONObject inp=request.getParameter("param1"); %> <% for(int i=0;i<inp.size();i++) {%> <%=inp.getString(i)%> <% } %>

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  • Trying to convert a 2D image into 3D objects in Java

    - by Kyle
    Hey, I'm trying to take a simple image, something like a black background with colored blocks representing walls. I'm trying to figure out how to go about starting on something like this. Do I need to parse the image and look at each pixel or is there an easier way to do it? I'm using Java3D but it doesn't seem to have any sort of built in support for that...

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  • querying larg text file containing JSON objects.

    - by Maciek Sawicki
    Hi, I have few Gigabytes text file in format: {"user_ip":"x.x.x.x", "action_type":"xxx", "action_data":{"some_key":"some_value"...},...} each entry is one line. First I would like to easily find entries for given ip. This part is easy because I can use grep for example. However even for this I would like to find better solution because I would like to get response as fast as possible. Next part is more complicated because I would like to find entries from selected ip and of selected type and with particular value of some_key in action_data. Probably I would have to convert this file to SQL db (probably SQLite, because it will be desktop APP), but I would ask if there are exists better solutions?

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  • DOM - More than 5 'window' objects on one page

    - by Sid
    Hi, I'm trying to extract data from one of my websites using Greasemonkey. Problem is, the script runs 6 times because apparently the page loads content from 6 different servers. So if I put in an alert ("Hey"); the code runs 6 times and I get 6 alerts. How can I wait for the entire page to load and then start playing with the DOM. Also, I'm using jQuery. Thanks

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  • jQuery.param() - doesn't serialize javascript Date objects?

    - by ehahn9
    jQuery.param({foo: 1}); // => "foo=1" - SUCCESS! jQuery.param({bar: new Date()}); // => "" - OUCH! There is no problem with encodeURIComponent(new Date()), which is what I would have thought param is calling for each member. Also, explicitly using "traditional" param (e.g. jQuery.param(xxx, true)) DOES serialize the date, but alas, that isn't of much help since my data structure isn't flat. Is this because typeof(Date) == "object" and param tries to descend into it to find scalar values? How might one realistically serialize an object that happens to have Date's in it for $.post() etc.?

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  • How to verify StructureMap is disposing of objects properly

    - by Kevin Pang
    I'm currently using StructureMap to inject instances of NHibernate ISessions using the following code: ObjectFactory.Initialize(x => { x.ForRequestedType<ISession>() .CacheBy(InstanceScope.PerRequest) .TheDefault.Is.ConstructedBy(y => NHibernateSessionManager.Instance.GetSession()); }); I'm assuming that the CacheBy(InstanceScope.PerRequest) will properly dispose of the ISession it creates, but I'd like to make sure. What's the easiest way to test this?

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  • NHibernate / Fluent - Mapping multiple objects to single lookup table

    - by Al
    Hi all I am struggling a little in getting my mapping right. What I have is a single self joined table of look up values of certain types. Each lookup can have a parent, which can be of a different type. For simplicities sake lets take the Country and State example. So the lookup table would look like this: Lookups Id Key Value LookupType ParentId - self joining to Id base class public class Lookup : BaseEntity { public Lookup() {} public Lookup(string key, string value) { Key = key; Value = value; } public virtual Lookup Parent { get; set; } [DomainSignature] [NotNullNotEmpty] public virtual LookupType LookupType { get; set; } [NotNullNotEmpty] public virtual string Key { get; set; } [NotNullNotEmpty] public virtual string Value { get; set; } } The lookup map public class LookupMap : IAutoMappingOverride<DBLookup> { public void Override(AutoMapping<Lookup> map) { map.Table("Lookups"); map.References(x => x.Parent, "ParentId").ForeignKey("Id"); map.DiscriminateSubClassesOnColumn<string>("LookupType").CustomType(typeof(LookupType)); } } BASE SubClass map for subclasses public class BaseLookupMap : SubclassMap where T : DBLookup { protected BaseLookupMap() { } protected BaseLookupMap(LookupType lookupType) { DiscriminatorValue(lookupType); Table("Lookups"); } } Example subclass map public class StateMap : BaseLookupMap<State> { protected StateMap() : base(LookupType.State) { } } Now I've almost got my mappings set, however the mapping is still expecting a table-per-class setup, so is expecting a 'State' table to exist with a reference to the states Id in the Lookup table. I hope this makes sense. This doesn't seem like an uncommon approach when wanting to keep lookup-type values configurable. Thanks in advance. Al

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  • ASP.NET MVC 2.0 Copy ViewModel to Business Objects

    - by azamsharp
    I am using ASP.NET MVC 2.0 and I want to transfer my ViewModel properties to business object. I can do this manually or use AutoMapper or use new method available in ASP.NET MVC 2.0. My question is that does anyone know the name of the new method which allows to copy the properties from one object to another?

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  • memory usage by objects in common lisp

    - by Farzad Bekran
    Is there a way to find out how much memory is used by an instance of a class or basic data types in general? I have a toy webframework in cl that creates and manages web pages with instances of classes that represent the html tags and their properties, and as they are supposed to make an html page, they have children in a slot called children. so I was thinking how much a user's session will cost the server if I take this approach. Thanks.

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