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  • Using Lucene to Query File properties in Windows

    - by sneha
    Hi All, I am planning to use Apache lucense in one of my projects, I want to index files based on the file properties (I won’t be indexing the data) and I want lucense to query the index so that I can quickly find list of files to based on the properties . E.g: give me all the files with access time greater than 10/10/2005 and access time less than 10/04/2010 and file created by james. Can i use Lucene for these kind of projects ? or i better of using windows search (the foor print is very heavy almost 5 MB :( ) and i have to bundling this as part of my application is seems to tough. Can you please suggest is there any better alternatives here?

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  • Shipping jar with default .properties file configurations

    - by Maxim Veksler
    Hello, I would like to include a default default.properties file in my .jar library. The idea is to allow the user to override my default is he so desires. I'm having trouble getting the classloader to play nicely with this setup, I've tried to look a at popular jars such as log4j, common-* and others and it seems that no one is implementing this idea. Am I going the wrong way? The second best thing is hard coding the values, and using the default if no .properties key has been found, but this sound oh so wrong. Suggestions?

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  • Programmatically Detecting Valid Style Properties In Flex

    - by Joshua
    If I want to know if an object has a particular property I can code this: if (SomeObject.hasOwnProperty('xyz')) { // some code } But some styles masquerade as properties at design time such as Button.color... How can I know what style properties are valid at runtime? ie: What is the equivalent of hasOwnProperty for getStyle/setStyle? In other words how can I know if an object HAS A particular style variable... When I write: MyButton.setStyle('qsfgaeWT','-33'); It won't accomplish anything, but it also doesn't error. How can I know programmatically that 'qsfgaeWT' is NOT a valid style of 'Button'??

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  • How to seralize only some properties in .Net?

    - by Beta033
    This is for a web project so i have several classes that inherit from Web.UI. I only want to serialize very particular properties (basically, only local properties) I'm aware of the XMLIgnore property that can be placed on a property to ignore items, but this won't work in my context since that would require modifying a bunch of stuff that i really don't want to modify (and probably can't). So how do i tell the xml serializer to ignore everything except for X and Y or tell it to seralize just X and Y? i could just create my own xml in a string builder or something and if that's the only way, so be it. however i'm looking for a method that will employ the built in XML stuff. Thanks

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  • Managing log4j.properties with lein

    - by erikcw
    I'm trying to figure out how I can manage my log4j.properties file with leiningen. I'd like to be able to automatically include the file in the jars that lein creates as well as have the properties file be accessible to "lein swank" (and lein repl). Right now I have the file in my project "root", but I get this error when I using logging from swank [null] log4j:WARN No appenders could be found for logger (com.dev). [null] log4j:WARN Please initialize the log4j system properly. Thanks!

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  • Generalised XML Serialization

    - by Tom W
    I apologise for asking a question that's probably been asked hundreds of times before, but I don't seem to be able to find an answer in the archives; probably because my question is too basic. I know that XML Serialization by default only touches public members and properties. Properties very often mask a private variable; particularly if they're readonly. Serializing these is fine; the value that the instance exposes to the world is what goes into the XML. But if Deserialization of the same data can't put the value back where it belongs, what's the point of doing it? Is there something I'm missing about how XML Serialization is normally used for classes with masking properties? Surely it can't be that the only answer is explicitly implementing Read/WriteXML - because that's more effort than it's worth!

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  • webkit-transition for "top" and "bottom" properties

    - by zorglub76
    I'd like to make a css animation where a div (centered on a screen using top and bottom properties) expands by setting top and bottom to 20px. Is it possible? When I try to make it happen with: -webkit-transition-property: top, bottom; -webkit-transition-duration: 0.5s; animation is not performed. Am I doing something wrong, or is it not supposed to work with these properties? P.S. I'm doing this for a Titanium desktop application, so only webkit matters...

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  • Opening IProject properties when another (adaptable to IProject) object is selected

    - by Stan
    I have a custom view displaying a hierarchy model of the current project. The root element is of class MyProject which is my own class, but it represents one Eclipse IProject, and it's adaptable to IProject. I have a "properties" menu option in the popup menu for that view, and I'd like to open up IProject's properties when a MyProject object is selected. PropertyDialogAction only looks for property pages registered for MyProject and doesn't give me a chance to offer an adapter -- or, at least, I don't know how to offer one. What's the proper solution for this? In the meantime, I've overridden PropertyDialogAction to handle my class in the special way I require, but that seems like quite a kludge to get this done.

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  • How to discover table properties from SQLAlchemy mapped object

    - by ssaboum
    Hi, My point is i have a class mapped with a table, in my case in a declarative way, and i want to "discover" table properties, columns, names, relations, from this class : engine = create_engine('sqlite:///' + databasePath, echo=True) # setting up root class for declarative declaration Base = declarative_base(bind=engine) class Ship(Base): __tablename__ = 'ships' id = Column(Integer, primary_key=True) name = Column(String(255)) def __init__(self, name): self.name = name def __repr__(self): return "<Ship('%s')>" % (self.name) So now my goal is from the "Ship" class to get the table columns and their properties from another piece of code. I guess i can deal with it using instrumentation but is there any way provided by the SQLAlchemy API ? Thank you.

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  • Displaying Fields (and/instead of Properties) in a PropertyGrid

    - by Jenk
    I'd like to use a PropertyGrid to manipulate the data on some objects, however these objects don't have properties, they have fields. Thus a property grid doesn't display them (high five MS!) Before anyone posts "just use properties": I can't at the moment.. these objects are DTOs and are used to send data to a VB6 Interop dll, thus all the parameters for the method calls are "ref" parameters (high five MS!), and C# won't compile if you use a property instead of a field or variable (high five MS!). No, I am not going to create local variables for every property on any given object. There many, many fields, and many, many test cases that would need updating, as well as the production code it self, and this post/question may be the path of least resistance. :)

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  • ant: iterator over properties file

    - by scheibenkleister
    Hi, all my projects and their versions are defined in a properties file like this: ProjectNameA=0.0.1 ProjectNameB=1.4.2 I'd like to iterate over all projects and use there names and versions in an ant script. Right now, I read the entire properties file in help of the property task. Then I iterate over a given list in a for loop like this: <for list="ProjectNameA,ProjectNameB" param="project"> <sequential> <echo message="@{project} has version ${@{project}}" /> </sequential> </for> How can I avoid the duplication of the project names in the for loop. So basically iterate over each line and extract the name and the version of a project. Thanks.

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  • castle windsor container not wiring properties correctly

    - by Damian
    I have a class that i want to instantiate thru castle in configuration. public class MyMappings : IMappings { Mapping FirstMapping { get; set; } Mapping SecondMapping { get; set; } OtherType ThirdMapping { get; set; } OtherType FourthMapping { get; set; } Mapping FifthMapping { get; set; } OtherType SixMapping { get; set; } } In my configuration i have the following: ${anothercomponentIDForCompomentOftypeMapping} The problem i am facing is that is assigning the same value to all properties of the same type, completly ignoring the name of the parameter. This properties are optional, i just want to initialize the value for one of them. Thanks,

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  • m:n relationship must have properties?

    - by nax
    I'm doing a E/R model for a project. I finished the ER model and, for me, all is okay. Maybe not perfect, but it's okay. When I gave the ER model to my teacher, he told me this: "the m:n relations MUST HAVE some properties" He said if the m:n relationship doesn't have the properties it will be wrong. In my opinion m:n doesn't need forcer attributes to the relationship, but if you have someone that can fit in it, just put there. What do you think? Who is wrong in this, me, or my teacher? NOTE: Reading again, it seems what he said was not due to my ER diagram, but was a general statement. The diagram I gave him doesn't have relations yet, so there where just entities and atributes.

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  • Where should the line between property and method be?

    - by Catskul
    For many situations it is obvious whether something should be a property or a method however there are items that might be considered ambiguous. Obvious Properties: "name" "length" Obvious Methods: "SendMessage" "Print" Ambiguous: "Valid" / "IsValid" / "Validate" "InBounds" / "IsInBounds" / "CheckBounds" "AverageChildValue" / "CalcAverageChildValue" "ColorSaturation" / "SetColorSaturation" I suppose I would lean towards methods for the ambiguous, but does anyone know of a rule or convention that helps decide this? E.g. should all properties be O(1)? Should a property not be able to change other data (ColorSaturation might change R,G,B values)? Should it not be a property if there is calculation or aggregation? Just from an academic perspective, (and not because I think it's a good idea) is there a reason not to go crazy with properties and just make everything that is an interrogation of the class without taking an argument, and everything that can be changed about the class with a single argument and cant fail, a property?

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  • Hibernate entities: columns without entity properties

    - by lewap
    Is there a way to "magically" persist a column which is not represented as a property in an entity? Concretely I want to add audit info to an entity without having the audit info on the entity. The audit values are not stored in the entity, but are retrieved from the environment at the time of persisting the entity. This happens in a AuditInfoUserType. The nullSafeSet gets the info from the SecurityContext, instead of reading from the entity. In the hibernate mapping, however, the audit info properties have to be defined. Is there a way in hibernate to define columns without properties?

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  • MS DOS function like ipconfig to get system performance specs?

    - by JustADude
    I am aware of MSINFO32, but I'm wondering if there is a MS DOS command similar to ipconfig in order to get system specifications? I would like for the system specifications to be displayed in the MS DOS prompt. I would like to see at least: CPU RAM BUS speed Thanks for any insights. Edit: I am unable to install any other software, so just have to use existing DOS programming commands to extract this information. Thank you again. 2nd Edit: Whoops. Using Windows XP and Windows Vista.

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  • How can I hide a property from going into the form designer file?

    - by user460334
    I am working in VB.NET 2010 Framework 2.0. I don't want to allow some properties from going into form's designer file but the those properties will present on the form(property grid). The behavior of these properties will be same always. I used the following code: <DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)> Public Property GradientBegin() As Color = Color.Red But the problem I am facing is that - on the property grid after changing the "GradientBegin" color to other than RED and compiling the program, it is replacing the new changed value to RED again. So I am not able to change the color actually. How can I achieve this? Thanks for any reply in advance.

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  • C# - Listing class properties like Immediate window

    - by Robert
    Hi, I store a few classes in session. I want to be able to see the values of my class properties in trace viewer. By default I only the Type name MyNamespace.MyClass. I was wondering if I overwrite the .ToString() method and use reflection to loop over all the properties and construct a string like that ... it would do the trick but just wanted to see if there is anything already out there (specially since Immediate Window has this capability) which does the same ... i.e. list the class property values in trace instead of just the Name of the class. Thanks!

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  • Why I cannot access the properties of my Custom ComboBox

    - by BDotA
    Ok, I created a windows control project....dropped a comboBox on it, wrote some custom code that I wanted on its event ( Text Changed event, etc) ... I can also compile it and drop it on a new WinForms App... good. But in my sample WinForms app that I want to use it, I cannot access the properties of that combo box.. it does not list them .. properties like SelectedItems, etc... what Am I doing wrong? this is my first time creating a custom control tho. Thanks all

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  • javascript - Google Chrome cluttering Array generated from .split()

    - by patrick
    Given the following string: var str = "one,two,three"; If I split the string on the commas, I normally get an array, as expected: var arr = str.split(/\s*,\s*/); Trouble is that in Google Chrome (for Mac), it appends extra properties to the array. Output from Chrome's debugger: arr: Array 0: one 1: two 2: three constructor: function Array() index: undefined input: undefined length: 3 So if I iterate over the array with a for/in loop, it iterates over the new properties. Specifically the input and index properties. Using hasOwnProperty doesn't seem to help. A fix would be to do a for loop based on the length of the Array. Still I'm wondering if anyone has insight into why Chrome behaves this way. Firefox and Safari don't have this issue.

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  • Replacing “if”s with your own number system

    - by Michael Williamson
    During our second code retreat at Red Gate, the restriction for one of the sessions was disallowing the use of if statements. That includes other constructs that have the same effect, such as switch statements or loops that will only be executed zero or one times. The idea is to encourage use of polymorphism instead, and see just how far it can be used to get rid of “if”s. The main place where people struggled to get rid of numbers from their implementation of Conway’s Game of Life was the piece of code that decides whether a cell is live or dead in the next generation. For instance, for a cell that’s currently live, the code might look something like this: if (numberOfNeighbours == 2 || numberOfNeighbours == 3) { return CellState.LIVE; } else { return CellState.DEAD; } The problem is that we need to change behaviour depending on the number of neighbours each cell has, but polymorphism only allows us to switch behaviour based on the type of a value. It follows that the solution is to make different numbers have different types: public interface IConwayNumber { IConwayNumber Increment(); CellState LiveCellNextGeneration(); } public class Zero : IConwayNumber { public IConwayNumber Increment() { return new One(); } public CellState LiveCellNextGeneration() { return CellState.DEAD; } } public class One : IConwayNumber { public IConwayNumber Increment() { return new Two(); } public CellState LiveCellNextGeneration() { return CellState.LIVE; } } public class Two : IConwayNumber { public IConwayNumber Increment() { return new ThreeOrMore(); } public CellState LiveCellNextGeneration() { return CellState.LIVE; } } public class ThreeOrMore : IConwayNumber { public IConwayNumber Increment() { return this; } public CellState LiveCellNextGeneration() { return CellState.DEAD; } } In the code that counts the number of neighbours, we use our new number system by starting with Zero and incrementing when we find a neighbour. To choose the next state of the cell, rather than inspecting the number of neighbours, we ask the number of neighbours for the next state directly: return numberOfNeighbours.LiveCellNextGeneration(); And now we have no “if”s! If C# had double-dispatch, or if we used the visitor pattern, we could move the logic for choosing the next cell out of the number classes, which might feel a bit more natural. I suspect that reimplementing the natural numbers is still going to feel about the same amount of crazy though.

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  • Best Practice for Software Maintenance Console

    - by Ben-G
    I am looking for a list of must-have maintenance/administration features/components/services for enterprise applications. I know following common components: Configuration Cockpit (shows current configuration mistakes/issues) Load-Analysis (shows the current load on different system components) Vitality measures Log File Access System Restart Capability Backup/Restore Capability Are there any widely accepted services/features which are included in any software with a focus on reliablity and maintainability?

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  • Package system broken - E: Sub-process /usr/bin/dpkg returned an error code (1)

    - by delha
    After installing some packages and libraries I have an error on Package Manager, I can't run any update because it says: "The package system is broken If you are using third party repositories then disable them, since they are a common source of problems. Now run the following command in a terminal: apt-get install -f " I've tried to do what it says and it returns me: jara@jara-Aspire-5738:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: libcaca-dev libopencv2.3-bin nite-dev python-bluez ps-engine libslang2-dev python-sphinx ros-electric-geometry-tutorials ros-electric-geometry-visualization python-matplotlib libzzip-dev ros-electric-orocos-kinematics-dynamics ros-electric-physics-ode libbluetooth-dev libaudiofile-dev libassimp2 libnetpbm10-dev ros-electric-laser-pipeline python-epydoc ros-electric-geometry-experimental libasound2-dev evtest python-matplotlib-data libyaml-dev ros-electric-bullet ros-electric-executive-smach ros-electric-documentation libgl2ps0 libncurses5-dev ros-electric-robot-model texlive-fonts-recommended python-lxml libwxgtk2.8-dev daemontools libxxf86vm-dev libqhull-dev libavahi-client-dev ros-electric-geometry libgl2ps-dev libcurl4-openssl-dev assimp-dev libusb-1.0-0-dev libopencv2.3 ros-electric-diagnostics-monitors libsdl1.2-dev libjs-underscore libsdl-image1.2 tipa libusb-dev libtinfo-dev python-tz python-sip libfltk1.1 libesd0 libfreeimage-dev ros-electric-visualization x11proto-xf86vidmode-dev python-docutils libvtk5.6 ros-electric-assimp x11proto-scrnsaver-dev libnetcdf-dev libidn11-dev libeigen3-dev joystick libhdf5-serial-1.8.4 ros-electric-joystick-drivers texlive-fonts-recommended-doc esound-common libesd0-dev tcl8.5-dev ros-electric-multimaster-experimental ros-electric-rx libaudio-dev ros-electric-ros-tutorials libwxbase2.8-dev ros-electric-visualization-common python-sip-dev ros-electric-visualization-tutorials libfltk1.1-dev libpulse-dev libnetpbm10 python-markupsafe openni-dev tk8.5-dev wx2.8-headers freeglut3-dev libavahi-common-dev python-roman python-jinja2 ros-electric-robot-model-visualization libxss-dev libqhull5 libaa1-dev ros-electric-eigen freeglut3 ros-electric-executive-smach-visualization ros-electric-common-tutorials ros-electric-robot-model-tutorials libnetcdf6 libjs-sphinxdoc python-pyparsing libaudiofile0 Use 'apt-get autoremove' to remove them. The following extra packages will be installed: libcv-dev The following NEW packages will be installed libcv-dev 0 upgraded, 1 newly installed, 0 to remove and 4 not upgraded. 2 not fully installed or removed. Need to get 0 B/3,114 kB of archives. After this operation, 11.1 MB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 261801 files and directories currently installed.) Unpacking libcv-dev (from .../libcv-dev_2.1.0-7build1_amd64.deb) ... dpkg: error processing /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb (-- unpack): trying to overwrite '/usr/bin/opencv_haartraining', which is also in package libopencv2.3-bin 2.3.1+svn6514+branch23-12~oneiric dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) I've tried everything people recommend on internet like: sudo apt-get clean sudo apt-get autoremove sudo apt-get update sudo apt-get upgrade sudo apt-get -f install Also I've tried to install the synaptic manager but it doesn't let me install anything.. As you can see nothing works so I'm desperate! I'm using ubuntu 11.10, 64 bits Thanks!!

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  • State / Screen management in Entity Component Systems

    - by David Lively
    My entity/component system is happily humming along and, despite some performance concerns I initially had, everything is working fine. However, I've realized that I missed a crucial point when starting this thing: how do you handle different screens? At the moment, I have a GameManager class which owns a component manager and entity manager. When I create an entity, the entity manager assigns it an ID and makes sure it's tracked. When I modify the components that are assigned to an entity. an UpdateEntity method is called, which alerts each of the systems that they may need to add or remove the entity from their respective entity lists. A problem with this is that the collection of entities operated on by each system is determined solely by the individual Systems, typically based on a "required component" filter. (An entity has to have a Renderable component to be rendered, for instance.) In this situation, I can't just keep collections of entities per screen and only Update/Draw those collections. They'd have to either be added and removed depending on their applicability to the current screen, which would cause their associated components to be removed, or enable/disable entities in a group per screen to hide what's not supposed to be visible. These approaches seem like really, really crappy kludges. What's a good way to handle this? A pretty straightforward way that comes to mind is to create a separate GameManager (which in my implementation owns all of the systems, entities, etc.) per screen, which means that everything outside of the device context would be duplicated. That's bothersome because some things are always visible, or I might want to continue to display the game under a translucent menu window. Another option would be to add a "layer" key to the GameManager class, which could be checked against a displayable layer stack held by the game manager. *System.Draw() would be called for each active layer, in the required order as determined by the stack. When the systems request an iterator for their respective entity collections, it would be pre-filtered to a (cached) set of those entities that participate in the active layer. Those collections could be updated from the same UpdateEntity event that's already used to maintain each system's entity collections. Still, kinda feels like a hack. If I've coded myself into a corner, feel free to throw tomatoes as long as they're labeled with a helpful suggestion. Hooray for learning curves.

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