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  • Can Drupal terms in different Taxonomies be synonymous?

    - by DKinzer
    Let's say Taxonomy_A is associated to Node_Type_A Taxonomy_B is associated to Node_Type_B. AND Both Taxonomy_A and Taxonomy_B have a term called 'yellow'. Is it possible to make terms 'yellow' synonymous, so that if I'm looking at a list of 'yellow' stuff, I'm seeing content of both types (Node_Type_A, and Node_Type_B)?

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  • Responsive grid, floated elements move underneath one another when min-width is reached

    - by Francesca
    I'm in the process of creating a responsive site (currently only working on the main content.) I've created two floated divs with percentage based widths. One contains an image which resizes with the browser resizing. The image has a min-width of 100px. Can anyone tell me why when put into a mobile sized width it doesn't drop down? How can I make the image stack underneath the text? JS Fiddle Live site

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  • No Method Error Undefined method 'save' for nil:NilClass

    - by BennyB
    I'm getting this error when i try to create a "Lecture" via my Lecture controller's create method. This used to work but i went on to work on other parts of the app & then of course i come back & something is now throwing this error when a user tries to create a Lecture in my app. I'm sure its something small i'm just overlooking (been at it a while & probably need to take a break)...but I'd appreciate if someone could let me know why this is happening...let me know if i need to post anything else...thx! The error I get NoMethodError in LecturesController#create undefined method `save' for nil:NilClass Rails.root: /Users/name/Sites/rails_projects/app_name Application Trace | Framework Trace | Full Trace app/controllers/lectures_controller.rb:13:in `create' My view to create a new Lecture views/lectures/new.html.erb <% provide(:title, 'Start a Lecture') %> <div class="container"> <div class="content-wrapper"> <h1>Create a Lecture</h1> <div class="row"> <div class="span 6 offset3"> <%= form_for(@lecture) do |f| %> <%= render 'shared/error_messages', :object => f.object %> <div class="field"> <%= f.text_field :title, :placeholder => "What will this Lecture be named?" %> <%= f.text_area :content, :placeholder => "Describe this Lecture & what will be learned..." %> </div> <%= f.submit "Create this Lecture", :class => "btn btn-large btn-primary" %> <% end %> </div> </div> </div> </div> Then my controller where its saying the error is coming from controllers/lectures_controller.rb class LecturesController < ApplicationController before_filter :signed_in_user, :only => [:create, :destroy] before_filter :correct_user, :only => :destroy def index end def new @lecture = current_user.lectures.build if signed_in? end def create if @lecture.save flash[:success] = "Lecture created!" redirect_to @lecture else @activity_items = [ ] render 'new' end end def show @lecture = Lecture.find(params[:id]) end def destroy @lecture.destroy redirect_to root_path end private def correct_user @lecture = current_user.lectures.find_by_id(params[:id]) redirect_to root_path if @lecture.nil? end

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  • Change Label Control Property Based on Data from SqlDataSource Inside a Repeater

    - by Furqan Muhammad Khan
    I am using a repeater control to populate data from SqlDataSource into my custom designed display-box. <asp:Repeater ID="Repeater1" runat="server" DataSourceID="SqlDataSource1" OnDataBinding="Repeater_ItemDataBound"> <HeaderTemplate> </HeaderTemplate> <ItemTemplate> <div class="bubble-content"> <div style="float: left;"> <h2 class="bubble-content-title"><%# Eval("CommentTitle") %></h2> </div> <div style="text-align: right;"> <asp:Label ID="lbl_category" runat="server" Text=""><%# Eval("CommentType") %> </asp:Label> </div> <div style="float: left;"> <p><%# Eval("CommentContent") %></p> </div> </div> </ItemTemplate> <FooterTemplate> </FooterTemplate> </asp:Repeater> <asp:SqlDataSource ID="mySqlDataSource" runat="server" ConnectionString="<%$ ConnectionStrings:myConnectionString %>" SelectCommand="SELECT [CommentTitle],[CommentType],[CommentContent] FROM [Comments] WHERE ([PostId] = @PostId)"> <SelectParameters> <asp:QueryStringParameter Name="PostId" QueryStringField="id" Type="String" /> </SelectParameters> </asp:SqlDataSource> Now, there can be three types of "CommentTypes" in the database. I want to change the CssClass property of "lbl_category" based on the value of [CommentType]. I tried doing this: <asp:Label ID="lbl_category" runat="server" CssClass="<%# Eval("CommentType") %>" Text=""><%# Eval("CommentType") %></asp:Label> But this gives an error: "The server control is not well formed" and haven't been able to find a way to achieve this in the code behind. Can someone please help?

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  • How can I dynamically load and execute all of the Javascript files in a directory?

    - by Andrew
    I'm making a very simple content-management system in Javascript. It uses plugins which are individual .js files which live in a "modules" folder. Currently I'm loading them with JQuery's getScript() function, but I have to manually define the list of available modules. Is there any way to dynamically load the list of Javascript files so that the user can install additional modules by simply dropping them into the "modules" folder?

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • Memcache vs MySQL in memory

    - by TimK
    I have a database that won't grow much in size. It's current size is about 1 GB. Achieving the fastest performance is desired. Question: When should I use Memcache vs simply using MySQL Innodb ability to store all my content within RAM (innodb_buffer_pool_size)?

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  • SharePoint 2007 Approval Workflow - Any other person can approve requirement

    - by dsibley
    How can I use SharePoint's Content Approval to enforce the rule that any two people in a group can make a change? We have a policy library that any two individuals can update (a modifier and an approver). If I do a group parallel approval, the modifier can approve their own work (I believe). Unfortunately, I don't have access to Visual Studio or even SharePoint Designer (as these have been disabled by corporate).

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  • Resize text area to fit all text on load jquery

    - by CR41G14
    I understand there has been a lot of discussion on this but I have yet to find a solution to fix my needs. Basically I need to autogrow a text area not when you type but on load. I am pulling in content from a database and dependant on the user's settings an overlay is produced over the text area, but upon doing this the text areas are not scrollable therefore I need to autosize these to show all the text. I have tried scrollHeight but this is not working great as there are multiple text boxes on the screen Thanks

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  • How to determine whether a spread-sheet cell contains a date, or a real number?

    - by Everyone
    When a cell in a spreadsheet contains a simple date (mm/dd/yyyy) the poi API flags the cell-type as 'numeric'. This is probably because spreadsheets ( IMO ) historically recognize only strings and real numbers. It is possible to hard-code the cell-index, and use it conditionally to call 'getDateCellValue'. But this feels like a hack. What other ways are there in the poi API to determine whether the content in a cell is a Date rather than a real number?

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  • Returning currently displayed index of an array Javascript...

    - by Jeff Kindred
    I have a simple array with x number of items. I am displaying them individually via a link click... I want to update a number that say 1 of 10. when the next one is displayed i want it to display 2 of 10 etc... I have looked all around and my brain is fried right now... I know its simple I just cant get it out. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <title>Page Title</title> <link rel="stylesheet" href="style.css" type="text/css" media="screen" charset="utf-8"/> <script type="text/javascript"> var quotations = new Array() quotations[0]= "1" quotations[1]= "2" quotations[2]= "3" quotations[3]= "4" quotations[4]= "5" quotations[5]= "6" quotations[6]= "7" numQuotes = quotations.length; curQuote = 1; function move( xflip ) { curQuote = curQuote + xflip; if (curQuote > numQuotes) { curQuote = 1 ; } if (curQuote == 0) { curQuote = numQuotes ; } document.getElementById('quotation').innerHTML=quotations[curQuote - 1]; } var curPage = //this is where the current index should go </script> </head> <body> <div id="quotation"> <script type="text/javascript">document.write(quotations[0]);</script> </div> <div> <p><a href="javascript();" onclick="move(-1)">GO back</a> <script type="text/javascript">document.write(curPage + " of " + numQuotes)</script> <a href="javascript();" onclick="move(1)">GO FORTH</a></p> </div> </body> </html>

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  • Is there any Disk Cache solution for ASP.NET?

    - by silent
    My client has a busy traffic site with a big amount of pages, ASP.NET's built-in cache solutions is good, but it only stores content into the memory. Since the site has a big amount of pages, so I think disk caching would be a better idea. But after searching I didn't find a solution, any suggestions?

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  • How to export large data to Excel

    - by mavera
    I have a criteria page in my asp.net application. When user clicks report button, firstly in a new page results are binded to a datagrid, then this page is exported to excel file with changing content type method. That normally works, but when large amount of data comes, system.outofmemoryexception is thrown. Does anyone know a way to fix this problem, or another usefull technic to do?

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  • How to grep in the git history?

    - by Ortwin Gentz
    I have deleted a file or some code in a file sometime in the past. Can I grep in the content (not in the commit messages)? A very poor solution is to grep the log: git log -p | grep However this doesn't return the commit hash straight away. I played around with "git grep" to no avail.

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  • Encrypt file using M2Crypto

    - by Bear
    It is known that I can read the whole file content in memory and encrypt it using the following code. contents = fin.read() cipher = M2Crypto.EVP.Cipher(alg="aes_128_cbc", key = aes_key, iv = aes_iv, op = 1) encryptedContents = cipher.update(contents) encryptedContents += cipher.final() But what if the file size is large, is there a way for me to pass the input stream to M2Crypto instead of reading the whole file first?

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  • how to bind the image dynamically for datagrid in.cs

    - by prince23
    hi, this is my xaml code. <sdk:DataGrid x:Name="dgMarks" CanUserResizeColumns="False" SelectionMode="Single" AutoGenerateColumns="False" VerticalAlignment="Top" IsReadOnly="True" Margin="13,44,0,0" RowDetailsVisibilityChanged="dgMarks_RowDetailsVisibilityChanged" RowDetailsVisibilityMode="Collapsed" Height="391" HorizontalAlignment="Left" Width="965" SelectionChanged="dgMarks_SelectionChanged" VerticalScrollBarVisibility="Visible" > <sdk:DataGrid.Columns> <sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Button x:Name="myButton" Click="ExpandMarks_Click"> <TextBlock Text="{Binding Level}" TextWrapping="NoWrap" ></TextBlock> <Image x:Name="imgMarks" Stretch="None"/> </Button> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn Header="Name" Visibility="Collapsed"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate > <sdk:Label Content="{Binding Name}"/> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> <sdk:DataGridTemplateColumn Header="Marks" Width="80"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate> <sdk:Label Content="{Binding Marks}"/> </DataTemplate> </sdk:DataGridTemplateColumn.CellTemplate> </sdk:DataGridTemplateColumn> </sdk:DataGrid.Columns> </sdk:DataGrid> from database i am getting these values name marks Level abc 23 0 xyz 67 1 yu 56 0 aa 89 1 here i am binding these values for datagrid. i have an tricky thing to be done .based on the level i should be binding image if level value is 1 then bind the image. if level value is 0 then do not bind the image for that row i know this is how we need to handle but where should i write this code in which events? Image imgLevel = (Image)templateTrendScore.FindName("imgMarks"); if (level1==1) { imgLevel .Source = new BitmapImage(new Uri("/Images/image1.JPG", UriKind.Relative)); } any help would be great thanks in advance

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  • Why bubling not working

    - by slier
    I just want to understand how capturing and bubbling work. Unfortunately this code just work in IE, and not working in firefox. When i click on div3, it just stop there.it not bubling up toward body element. Can somebody enlighten me. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <title>Untitled 1</title> <script type="text/javascript"> var addEvent = function(elem, event, func, capture){ if(typeof(window.event) != 'undefined'){ elem.attachEvent('on' + event, func); } else{ elem.addEventListener(event, func, capture); } } var bodyFunc = function(){ alert('In element body') } var div1Func = function(){ alert('In element div1') } var div2Func = function(){ alert('In element div2') } var div3Func = function(){ alert('In element div3') } var init = function(){ addEvent(document.getElementsByTagName('body')[0], 'click', bodyFunc, true); addEvent(document.getElementById('div1'), 'click', div1Func, true); addEvent(document.getElementById('div2'), 'click', div2Func, true); addEvent(document.getElementById('div3'), 'click', div3Func, true); } addEvent(window, 'load', init, false) </script> </head> <body> <h1>Using the Modern Event Model</h1> <div id="div1" style="border:1px solid #000000;padding:10pt;background:cornsilk"> <p>This is div 1</p> <div id="div2" style="border:1px solid #000000;padding:10pt;background:gray"> <p>This is div 2</p> <div id="div3" style="border:1px solid #000000;padding:10pt; background:lightBlue"> <p>This is div 3</p> </div> </div> </div> </body> </html>

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  • Visual Studio 2010 RTM started giving me 'does not exist in the current context errors'

    - by Hurricanepkt
    Just installed the trial version of Visual Studio 2010 RTM. Now I keep getting : The name 'NoPanel' does not exist in the current context Errors (where no panel is just about any control in the .aspx file) also I got several errors trying to deploy pages and it would not send the .cs file over ...or pdfs in the Content directory (even though I had copy always set)... This is happening on a pair of mixed ASP.NET MVC and Webforms sites.

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