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  • Clear Bitmap data and make it null

    - by Arun
    I am working in an android application and I want to Clear my Bitmap data. The scenario is that I am taking a screen capture of an Widget(Imageview) and I am storing it in a Bitmap. This action comes in a Button click. SO after some time I get a Memory error. So I want to clear the values in the bitmap. So to do that I have done the following code : The BitMap variable is mCaptureImageBitmap public void ButtonClick(View v) { mCaptureImageBitmap.recycle(); mCaptureImageBitmap=null; View ve = findViewById(R.id.mainscreenGlViewRelativeLayout); ve.setDrawingCacheEnabled(true); mCaptureImageBitmap = ve.getDrawingCache(); } But I get an error of NullPoint exception. Please help me

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  • Core data fetch only returns unique managed objects

    - by JK
    I execute a core data fetch which specifies a predicate as follows: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"identifier IN %@", favoritesIDs]; When there are duplicate items in the favoriteIDs array, the fetch request only returns 1 managed object. How can I ensure that more than one instance is fetched? Thank you.

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  • Restoring and passing data to an already running instance of a .NET application

    - by mtranda
    The goal is to have an application that runs in the system tray and can either accept user input from its actual GUI (which isn't the actual issue) OR accept command line parameters (that would actually be done via a context menu in windows explorer). Now, while I'm aware that the command line parameters are not exactly possible once the application has started, I need a way to pass data to the already running application instance via some form of handler. I'm thinking maybe define and raise some sort of event? Thanks in advance.

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  • Forcibly clear memory in java

    - by MBennett
    I am writing an application in java that I care about being secure. After encrypting a byte array, I want to forcibly remove from memory anything potentially dangerous such as the key used. In the following snippet key is a byte[], as is data. SecretKeySpec secretKeySpec = new SecretKeySpec(key, "AES"); Cipher cipher = Cipher.getInstance("AES"); cipher.init(Cipher.ENCRYPT_MODE, secretKeySpec); byte[] encData = cipher.doFinal(data, 0, data.length); Arrays.fill(key, (byte)0); As far as I understand, the last line above overwrites the key with 0s so that it no longer contains any dangerous data, but I can't find a way to overwrite or evict secretKeySpec or cipher similarly. Is there any way to forcibly overwrite the memory held by secretKeySpec and cipher, so that if someone were to be able to view the current memory state (say, via a cold boot attack), they would not get access to this information?

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  • pass data between uiview

    - by user1312508
    I have a problem passing data between view. I can pass my NSMutableArray easily using : DetailViewController *detailNote = [self.storyboard instantiateViewControllerWithIdentifier:@"detailNote"]; detailNote.ArrayItem = [allAnotacionsEntries objectAtIndex:indexPath.row]; [self.navigationController pushViewController:detailNote animated:YES]; but I want to pass additional NSMutableArray to the view and i don´t know how to do it. Please anyone can help me ? Thanks

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  • python: where to put application data that can be edited by computer users

    - by Jason S
    I'm working on a really simple python package for our internal use, and want to package it as a .egg file, and when it's installed/used I want it to access a text file that is placed in an appropriate place on the computer. So where is the best place to put application data in python? (that is meant to be edited by users) How do I get my python package to automatically install a default file there?

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  • Collision free hash function for a specific data structure

    - by Max
    Is it possible to create collision free hash function for a data structure with specific properties. The datastructure is int[][][] It contains no duplicates The range of integers that are contained in it is defined. Let's say it's 0..1000, the maximal integer is definitely not greater than 10000. Big problem is that this hash function should also be very fast. Is there a way to create such a hash function? Maybe at run time depending on the integer range?

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  • A specific data structure

    - by user550413
    Well, this question is a bit specific but I think there is some general idea in it that I can't get it. Lets say I got K servers (which is a constant that I know its size). I have a program that get requests and every request has an id and server id that will handle it. I have n requests - unknown size and can be any number. I need a data structure to support the next operations within the given complexity: GetServer - the function gets the request ID and returns the server id that is supposed to handle this request at the current situation and not necessarily the original server (see below). Complexity: O(log K) at average. KillServer - the function gets as input a server id that should be removed and another server id that all the requests of the removed server should be passed to. Complexity: O(1) at the worst case. -- Place complexity for all the structure is O(K+n) -- The KillServer function made me think using a Union-Find as I can do the union in O(1) as requested but my problem is the first operation. Why it's LogK? Actually, no matter how I "save" the requests if I want to access to any request (lets say it's an AVL tree) so the complexity will be O(log n) at the worst case and said that I can't assume Kn (and probably K Tried thinking about it a couple of hours but I can't find any solution. Known structures that can be used are: B+ tree, AVL tree, skip list, hash table, Union-Find, rank tree and of course all the basics like arrays and such.

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  • Core Data: Mass updates possible?

    - by wgpubs
    Is it possible to do mass updates on a given entity in Core Data? Given an Person entity for example, can I do something like this: Person.update(@"set displayOrder = displayOrder + 1 where displayOrder > 5") Or is my only option to fetch all the entities needed and then loop through and update them individually??? Thanks

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  • Core Data - Best way to save a "number of items"

    - by Daniel Granger
    The user will have a static list of items to choose from. Using a Picker View they will choose one of the items and then select how many of them they want. Whats the best way to save this in core data? A Struct? struct order { NSInteger item; NSInteger numberOf; }; Or some sort of relationship? Many Thanks

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  • Dynamic Data - Make Friendly Column Names?

    - by davemackey
    I've created a Dynamic Data project with an Entity Framework model. It works nicely. But, right now it shows all my database tables with the db column names - which aren't always the most friendly (e.g. address_line_1). How can I got about giving these more friendly column titles that will display to the end user?

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  • MySQL: LOAD DATA reclaim disk space after delete

    - by Michael
    I have a DB schema composed of MYISAM tables, i am interested to delete old records from time to time from some of the tables. I know that delete does not reclaim the memory space, but as i found in a description of DELETE command, inserts may reuse the space deleted In MyISAM tables, deleted rows are maintained in a linked list and subsequent INSERT operations reuse old row positions. I am interested if LOAD DATA command also reuses the deleted space? UPDATE I am also interested how the index space reclaimed?

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  • Data Structure Used For SMS Messages In Android

    - by Greenhouse Gases
    Does anybody know what data structures are used to the store messages in an SMS client app, and whether there is an existing API for this. I was perhaps looking at implementing a link list for the purpose but if the work has already been done in an API then perhaps it would be unnecessary to commit time to the task that could be spent programming other parts. Many thanks

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  • Getting data from ListView control

    - by James
    I need to retrieve my data from a ListView control set up in Details mode with 5 columns. I tried using this code: MessageBox.Show(ManageList.SelectedItems(0).Text) And it works, but only for the first selected item (item 0). If I try this: MessageBox.Show(ManageList.SelectedItems(2).Text) I get this error: InvalidArgument=Value of '2' is not valid for 'index'. Parameter name: index I have no clue how I can fix this, any help? Edit: Sorry, should have said, I'm using Windows.Forms :)

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  • Clear All Event subscriptions (Clone linked)

    - by mattias
    I just implemented Clone from ICloneable and realized that the event subscriptions from my source instance also followed. Is there a good way to clear all those? Currently I am using a couple of these loops for every event I have to clear everything. foreach (var eventhandler in OnIdChanged.GetInvocationList()) { OnIdChanged -= (ItemEventHandler) eventhandler; } foreach (var eventhandler in OnNameChanged.GetInvocationList()) { ... This works fine but clutters the code a bit. Mostly worried to get event dangling.

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  • List.clear() followed by List.add() not working.

    - by Vincent
    I have the following C# Class/Function: class Hand { private List<Card> myCards = new List<Card>(); public void sortBySuitValue() { IEnumerable<Card> query = from s in myCards orderby (int)s.suit, (int)s.value select s; myCards = new List<Card>(); myCards.AddRange(query); } } On a card Game. This works fine, however, I had trouble at first, instead of using myCards = new List(); to 'reset' myCards, I would use myCards.clear(), however, once I called the clear function, I would not be able to call myCards.add() or myCards.addRange(). The count would stay at zero. Is my current approach good? Is using LINQ to sort my cards good/bad?

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  • visual description for data structure

    - by radi
    i have a data structure for my compiler (such as ast) , and i need a method to print it (like ms visio) and verify its contents (i need to verify the contents of the ast nodes) note : i dont want to print it to the console , i am using c++ & qt thanks

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  • two div boxes [1st float, 2nd clear], margin on 2nd doesn't seem to push off first

    - by mach77
    In the code below I have two div boxes. The first is float:left, the second has clear:left so that it sits below the first. My question is why does margin-top:20px not push off the first div? <head> <style> div { width:100px; height:100px; background-color:green; } #box1 { float:left; } #box2 { background-color:red; clear:left; margin-top:20px; } </style> </head> <body> <div id="box1"></div> <div id="box2"></div> </body>

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  • Abstracting functionality

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/22/abstracting-functionality.aspxWhat is more important than data? Functionality. Yes, I strongly believe we should switch to a functionality over data mindset in programming. Or actually switch back to it. Focus on functionality Functionality once was at the core of software development. Back when algorithms were the first thing you heard about in CS classes. Sure, data structures, too, were important - but always from the point of view of algorithms. (Niklaus Wirth gave one of his books the title “Algorithms + Data Structures” instead of “Data Structures + Algorithms” for a reason.) The reason for the focus on functionality? Firstly, because software was and is about doing stuff. Secondly because sufficient performance was hard to achieve, and only thirdly memory efficiency. But then hardware became more powerful. That gave rise to a new mindset: object orientation. And with it functionality was devalued. Data took over its place as the most important aspect. Now discussions revolved around structures motivated by data relationships. (John Beidler gave his book the title “Data Structures and Algorithms: An Object Oriented Approach” instead of the other way around for a reason.) Sure, this data could be embellished with functionality. But nevertheless functionality was second. When you look at (domain) object models what you mostly find is (domain) data object models. The common object oriented approach is: data aka structure over functionality. This is true even for the most modern modeling approaches like Domain Driven Design. Look at the literature and what you find is recommendations on how to get data structures right: aggregates, entities, value objects. I´m not saying this is what object orientation was invented for. But I´m saying that´s what I happen to see across many teams now some 25 years after object orientation became mainstream through C++, Delphi, and Java. But why should we switch back? Because software development cannot become truly agile with a data focus. The reason for that lies in what customers need first: functionality, behavior, operations. To be clear, that´s not why software is built. The purpose of software is to be more efficient than the alternative. Money mainly is spent to get a certain level of quality (e.g. performance, scalability, security etc.). But without functionality being present, there is nothing to work on the quality of. What customers want is functionality of a certain quality. ASAP. And tomorrow new functionality needs to be added, existing functionality needs to be changed, and quality needs to be increased. No customer ever wanted data or structures. Of course data should be processed. Data is there, data gets generated, transformed, stored. But how the data is structured for this to happen efficiently is of no concern to the customer. Ask a customer (or user) whether she likes the data structured this way or that way. She´ll say, “I don´t care.” But ask a customer (or user) whether he likes the functionality and its quality this way or that way. He´ll say, “I like it” (or “I don´t like it”). Build software incrementally From this very natural focus of customers and users on functionality and its quality follows we should develop software incrementally. That´s what Agility is about. Deliver small increments quickly and often to get frequent feedback. That way less waste is produced, and learning can take place much easier (on the side of the customer as well as on the side of developers). An increment is some added functionality or quality of functionality.[1] So as it turns out, Agility is about functionality over whatever. But software developers’ thinking is still stuck in the object oriented mindset of whatever over functionality. Bummer. I guess that (at least partly) explains why Agility always hits a glass ceiling in projects. It´s a clash of mindsets, of cultures. Driving software development by demanding small increases in functionality runs against thinking about software as growing (data) structures sprinkled with functionality. (Excuse me, if this sounds a bit broad-brush. But you get my point.) The need for abstraction In the end there need to be data structures. Of course. Small and large ones. The phrase functionality over data does not deny that. It´s not functionality instead of data or something. It´s just over, i.e. functionality should be thought of first. It´s a tad more important. It´s what the customer wants. That´s why we need a way to design functionality. Small and large. We need to be able to think about functionality before implementing it. We need to be able to reason about it among team members. We need to be able to communicate our mental models of functionality not just by speaking about them, but also on paper. Otherwise reasoning about it does not scale. We learned thinking about functionality in the small using flow charts, Nassi-Shneiderman diagrams, pseudo code, or UML sequence diagrams. That´s nice and well. But it does not scale. You can use these tools to describe manageable algorithms. But it does not work for the functionality triggered by pressing the “1-Click Order” on an amazon product page for example. There are several reasons for that, I´d say. Firstly, the level of abstraction over code is negligible. It´s essentially non-existent. Drawing a flow chart or writing pseudo code or writing actual code is very, very much alike. All these tools are about control flow like code is.[2] In addition all tools are computationally complete. They are about logic which is expressions and especially control statements. Whatever you code in Java you can fully (!) describe using a flow chart. And then there is no data. They are about control flow and leave out the data altogether. Thus data mostly is assumed to be global. That´s shooting yourself in the foot, as I hope you agree. Even if it´s functionality over data that does not mean “don´t think about data”. Right to the contrary! Functionality only makes sense with regard to data. So data needs to be in the picture right from the start - but it must not dominate the thinking. The above tools fail on this. Bottom line: So far we´re unable to reason in a scalable and abstract manner about functionality. That´s why programmers are so driven to start coding once they are presented with a problem. Programming languages are the only tool they´ve learned to use to reason about functional solutions. Or, well, there might be exceptions. Mathematical notation and SQL may have come to your mind already. Indeed they are tools on a higher level of abstraction than flow charts etc. That´s because they are declarative and not computationally complete. They leave out details - in order to deliver higher efficiency in devising overall solutions. We can easily reason about functionality using mathematics and SQL. That´s great. Except for that they are domain specific languages. They are not general purpose. (And they don´t scale either, I´d say.) Bummer. So to be more precise we need a scalable general purpose tool on a higher than code level of abstraction not neglecting data. Enter: Flow Design. Abstracting functionality using data flows I believe the solution to the problem of abstracting functionality lies in switching from control flow to data flow. Data flow very naturally is not about logic details anymore. There are no expressions and no control statements anymore. There are not even statements anymore. Data flow is declarative by nature. With data flow we get rid of all the limiting traits of former approaches to modeling functionality. In addition, nomen est omen, data flows include data in the functionality picture. With data flows, data is visibly flowing from processing step to processing step. Control is not flowing. Control is wherever it´s needed to process data coming in. That´s a crucial difference and needs some rewiring in your head to be fully appreciated.[2] Since data flows are declarative they are not the right tool to describe algorithms, though, I´d say. With them you don´t design functionality on a low level. During design data flow processing steps are black boxes. They get fleshed out during coding. Data flow design thus is more coarse grained than flow chart design. It starts on a higher level of abstraction - but then is not limited. By nesting data flows indefinitely you can design functionality of any size, without losing sight of your data. Data flows scale very well during design. They can be used on any level of granularity. And they can easily be depicted. Communicating designs using data flows is easy and scales well, too. The result of functional design using data flows is not algorithms (too low level), but processes. Think of data flows as descriptions of industrial production lines. Data as material runs through a number of processing steps to be analyzed, enhances, transformed. On the top level of a data flow design might be just one processing step, e.g. “execute 1-click order”. But below that are arbitrary levels of flows with smaller and smaller steps. That´s not layering as in “layered architecture”, though. Rather it´s a stratified design à la Abelson/Sussman. Refining data flows is not your grandpa´s functional decomposition. That was rooted in control flows. Refining data flows does not suffer from the limits of functional decomposition against which object orientation was supposed to be an antidote. Summary I´ve been working exclusively with data flows for functional design for the past 4 years. It has changed my life as a programmer. What once was difficult is now easy. And, no, I´m not using Clojure or F#. And I´m not a async/parallel execution buff. Designing the functionality of increments using data flows works great with teams. It produces design documentation which can easily be translated into code - in which then the smallest data flow processing steps have to be fleshed out - which is comparatively easy. Using a systematic translation approach code can mirror the data flow design. That way later on the design can easily be reproduced from the code if need be. And finally, data flow designs play well with object orientation. They are a great starting point for class design. But that´s a story for another day. To me data flow design simply is one of the missing links of systematic lightweight software design. There are also other artifacts software development can produce to get feedback, e.g. process descriptions, test cases. But customers can be delighted more easily with code based increments in functionality. ? No, I´m not talking about the endless possibilities this opens for parallel processing. Data flows are useful independently of multi-core processors and Actor-based designs. That´s my whole point here. Data flows are good for reasoning and evolvability. So forget about any special frameworks you might need to reap benefits from data flows. None are necessary. Translating data flow designs even into plain of Java is possible. ?

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