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  • Does unboxing just return a pointer to the value within the boxed object on the heap?

    - by Charles
    I this MSDN Magazine article, the author states (emphasis mine): Note that boxing always creates a new object and copies the unboxed value's bits to the object. On the other hand, unboxing simply returns a pointer to the data within a boxed object: no memory copy occurs. However, it is commonly the case that your code will cause the data pointed to by the unboxed reference to be copied anyway. I'm confused by the sentence I've bolded and the sentence that follows it. From everything else I've read, including this MSDN page, I've never before heard that unboxing just returns a pointer to the value on the heap. I was under the impression that unboxing would result in you having a variable containing a copy of the value on the stack, just as you began with. After all, if my variable contains "a pointer to the value on the heap", then I haven't got a value type, I've got a pointer. Can someone explain what this means? Was the author on crack? (There is at least one other glaring error in the article). And if this is true, what are the cases where "your code will cause the data pointed to by the unboxed reference to be copied anyway"? I just noticed that the article is nearly 10 years old, so maybe this is something that changed very early on in the life of .Net.

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  • Design Philosophy Question - When to create new functions

    - by Eclyps19
    This is a general design question not relating to any language. I'm a bit torn between going for minimum code or optimum organization. I'll use my current project as an example. I have a bunch of tabs on a form that perform different functions. Lets say Tab 1 reads in a file with a specific layout, tab 2 exports a file to a specific location, etc. The problem I'm running into now is that I need these tabs to do something slightly different based on the contents of a variable. If it contains a 1 I may need to use Layout A and perform some extra concatenation, if it contains a 2 I may need to use Layout B and do no concatenation but add two integer fields, etc. There could be 10+ codes that I will be looking at. Is it more preferable to create an individual path for each code early on, or attempt to create a single path that branches out only when absolutely required. Creating an individual path for each code would allow my code to be extremely easy to follow at a glance, which in turn will help me out later on down the road when debugging or making changes. The downside to this is that I will increase the amount of code written by calling some of the same functions in multiple places (for example, steps 3, 5, and 9 for every single code may be exactly the same. Creating a single path that would branch out only when required will be a bit messier and more difficult to follow at a glance, but I would create less code by placing conditionals only at steps that are unique. I realize that this may be a case-by-case decision, but in general, if you were handed a previously built program to work on, which would you prefer?

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  • Does/Will autofac's ASP.NET integration support PreInit or Init events?

    - by David Rubin
    I see from poking around in the 1.4.4 source that Autofac's ASP.NET integration (via Autofac.Integration.Web) peforms injection of properties on the Page as part of the HttpContext.PreRequestHandlerExecute event handling, but that the page's child controls don't get their properties injected until Page.PreLoad. What this means, though is that the injected properties of child controls are unavailable for use in the OnInit event handler. For example, this works fine: HelloWorld.aspx: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="HelloWorld.aspx.cs" Inherits="HelloWorld" %> <html> <body> <asp:Label runat="server" id="lblMsg" OnInit="HandleInit"/> </body> </html> HelloWorld.aspx.cs: ... protected void HandleInit() { lblMsg.Text = _msgProvider.GetMessage(); } public IMsgProvider _msgProvider { private get; set; } // <-- Injected But changing the HelloWorld Page to a UserControl (.acsx) and putting the UserControl in another page doesn't work because _msgProvider isn't injected early enough. Is there a way to make Autofac inject properties of child controls earlier? Or is this something that can be addressed in a future build? Thanks!

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  • Java applet loading images from external jars

    - by Mathias
    I have a jar on a server, and users should be able to develop extensions for it. Therefore the jars main class should be extended and some resources should be added to a second user created jar which will be loaded from another server or locally. Now I have problems accessing the resources (images) from the user loaded jars. Heres is the structure: My Server: game.jar containing game.class images.class ... image1.png (...) Local: user.jar containing: user.class extends game userimage.png The extension is loaded via Greasemonkey, it modifies the "archive" attribute to "/home/username/user.jar, game.jar" and the "code" attribute to "user.class". The user should be able to overwrite already defined images. If the image does not exist in game.jar, it is loaded correctly from user.jar. But the images loaded early in the game are always loaded from the game.jar, others seem to be overwritten correctly by the user. Is there a way to make sure they are always loaded in the correct order? This might be because of some caching mechanism. Because Greasemonkey removes the game from the page, changes the archive and code and reinsert it, the game is loaded without a mod for a brief second. In that time, images are loaded as expected from game jar, but those are the ones not being overwritable by the user. But how to avoid it? Another thing: If I overwrite the "run" method in user.class, the game is unable to load any image at all. Not from the user.jar and not from the game.jar. Java doesn't find the image, as the URL object "getClass().getResource(imagename)" returns with null. I tried to overwrite the image.class, but that doesn't fix the problem, unless I overwrite every class from game.class involved into calling the image.class

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  • How to create a snowstorm on your Windows desktop?

    - by Vilx-
    Practical uses aside, how (if it is possible at all) could you create a "snowing" effect on your desktop PC running Windows? Preferably with nothing but raw C/C++ and WinAPI. The requirements for the snow are: Appears over everything else shown; Snowflakes are small, possibly simple dots or clusters of a few white pixels; Does not bother working with the computer (clicking a snowflake sends the click through to the underlying window); Plays nicely with users dragging windows; Multimonitor capable. Bonus points for any of the following features: Snow accumulates on the lower edge of the window or the taskbar (if it's at the bottom of the screen); Snow accumulates also on top-level windows. Or perhaps some snow accumulates, some continues down, accumulating on every window with a title bar; Snow accumulated on windows gets "shaken off" when windows are dragged; Snow accumulated on taskbar is aware of the extended "Start" button under Vista/7. Snowflakes have shadows/outlines, so they are visible on white backgrounds; Snowflakes have complex snowflike-alike shapes (they must still be tiny). Most of these effects are straightforward enough, except the part where snow is click-through and plays nicely with dragging of windows. In my early days I've made an implementation that draws on the HDC you get from GetDesktopWindow(), which was click-through, but had problems with users dragging windows (snowflakes rendered on them got "dragged along"). The solution may use Vista/7 Aero features, but, of course, a universal solution is preferred. Any ideas? :)

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  • Polling servers at the same port - Threads and Java

    - by John
    Hi there. I'm currently busy working on an IP ban tool for the early versions of Call of Duty 1. (Apparently such a feature wasn't implemented in these versions). I've finished a single threaded application but it won't perform well enough for multiple servers, which is why I am trying to implement threading. Right now, each server has its own thread. I have a Networking class, which has a method; "GetStatus" -- this method is synchronized. This method uses a DatagramSocket to communicate with the server. Since this method is static and synchronized, I shouldn't get in trouble and receive a whole bunch of "Address already in use" exceptions. However, I have a second method named "SendMessage". This method is supposed to send a message to the server. How can I make sure "SendMessage" cannot be invoked when there's already a thread running in "GetStatus", and the other way around? If I make both synchronized, I will still get in trouble if Thread A is opening a socket on Port 99999 and invoking "SendMessage" while Thread B is opening a socket on the same port and invoking "GetStatus"? (Game servers are usually hosted on the same ports) I guess what I am really after is a way to make an entire class synchronized, so that only one method can be invoked and run at a time by a single thread. Hope that what I am trying to accomplish/avoid is made clear in this text. Any help is greatly appreciated.

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  • Displaying Flex Object References

    - by Pie21
    I have a bit of a memory leak issue in my Flex application, and the short version of my question is: is there any way (in AcitonScript 3) to find all live references to a given object? What I have is a number of views with presentation models behind each of them (using Swiz). The views of interest are children of a TabNavigator, so when I close the tab, the view is removed from the stage. When the view is removed from the stage, Swiz sets the model reference in the view to null, as it should. I also removeAllChildren() from the view. However when profiling the application, when I do this and run a GC, neither the view nor the presentation model are freed (though both set their references to each other to null). One model object used by the view (not a presenter, though) IS freed, so it's not completely broken. I've only just started profiling today (firmly believing in not optimising too early), so I imagine there's some kind of reference floating around somewhere, but I can't see where, and what would be super helpful would be the ability to debug and see a list of objects that reference the target object. Is this at all possible, and if not natively, is there some light-weight way to code this into future apps for debugging purposes? Cheers.

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  • Does .Net use Device Dependent or Device Independent Bitmaps?

    - by Brian
    When loading an image into memory, does .Net use DDB, DIB, or something else entirely? If possible, please cite your sources. I'm wondering because we currently have a classic ASP application that is using a 3rd party component to load images that is occasionally creating a “Not enough storage is available to process this command.” error. The error is very inconsistent but tends to happen on larger images (not always, but often). After resetting IIS, processing the same file again typically works just fine. After much research I have found that DDBs tend to have this problem when processing large images because they work out of video memory. Considering that we are running on a web server with an integrated video card and limited shared memory, this could certainly be our problem. We are in the early stages of converting our app to .Net and am wondering if using .Net for this might be a viable alternative to our current method which is why I am asking the question. Any advice is welcome :) but out of curiosity if nothing else, I am really hoping for an answer to the question; does .Net use DDB or DIB?

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  • Add class to textbox when invalid, using .Net Validators

    - by CoreyT
    I'm working on a multipage form in .Net using AJAX (UpdatePanels). I am stuck right now trying to get a class added to the textbox that is invalid to basically highlight it red. I found a sample online using this code: $("span.invalid").bind("DOMAttrModified propertychange", function (e) { // Exit early if IE because it throws this event lots more if (e.originalEvent.propertyName && e.originalEvent.propertyName != "isvalid") return; var controlToValidate = $("#" + this.controltovalidate); var validators = controlToValidate.attr("Validators"); if (validators == null) return; var isValid = true; $(validators).each(function () { if (this.isvalid !== true) { isValid = false; } }); if (isValid) { controlToValidate.removeClass("invalid"); } else { controlToValidate.addClass("invalid"); } }); That works perfectly, in IE only. For some reason this code does not ever fire in Firefox. I've looked up the DOMAttrModified event and it sounds like this should work in Firefox, hence it being in the code. I must be missing something though because it does not work. I'm open to other solutions for what I am trying to accomplish here if anyone has something good. Basically the form is 3 pages right now. Page 1 has a variable number of fields that require validation. It could be 5, or 13 fields, based on a checkbox. Page 2 has another set of fields that need to be validated separately. Obviously when I am on page 1 it should not try to validate page 2, and vice versa. Pleas help with either some help to fix the code I have, or an alternative.

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  • What is the correct stage to use for Google Guice in production in an application server?

    - by Yishai
    It seems like a strange question (the obvious answer would Production, duh), but if you read the java docs: /** * We want fast startup times at the expense of runtime performance and some up front error * checking. */ DEVELOPMENT, /** * We want to catch errors as early as possible and take performance hits up front. */ PRODUCTION Assuming a scenario where you have a stateless call to an application server, the initial receiving method (or there abouts) creates the injector new every call. If there all of the module bindings are not needed in a given call, then it would seem to have been better to use the Development stage (which is the default) and not take the performance hit upfront, because you may never take it at all, and here the distinction between "upfront" and "runtime performance" is kind of moot, as it is one call. Of course the downside of this would appear to be that you would lose the error checking, causing potential code paths to cause a problem by surprise. So the question boils down to are the assumptions in the above correct? Will you save performance on a large set of modules when the given lifetime of an injector is one call?

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  • Licensing for the undecided

    - by Jasper
    I am creating a game in C++. Now I am not sure on how I will distribute it yet - though I am pretty sure that I won't be asking money for it. And I am looking into a licensing and I wondered if there is a license that is suited for the undecided like me. My current releases (which are really really early versions of the game, with far from full functionality) are executable only. However, I am actually thinking that I might release the source on an open source license. For now, I am the only contributor, so that would be no problem as I only need my own permission to move to a less restrictive license. However, when I allow other people to contribute, I would need all their permissions to do so (right?). So I was wondering if there is a license that let's me distribute the game executable only for now, but will let me switch to a less restrictive license if I want. Basically I need a license in which contributors give permission to switch to a less restrictive license up front. Does anybody know of license (or other construction) that would allow me to do so?

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  • Have you dealt with space hardening?

    - by Tim Post
    I am very eager to study best practices when it comes to space hardening. For instance, I've read (though I can't find the article any longer) that some core parts of the Mars rovers did not use dynamic memory allocation, in fact it was forbidden. I've also read that old fashioned core memory may be preferable in space. I was looking at some of the projects associated with the Google Lunar Challenge and wondering what it would feel like to get code on the moon, or even just into space. I know that space hardened boards offer some sanity in such a harsh environment, however I'm wondering (as a C programmer) how I would need to adjust my thinking and code if I was writing something that would run in space? I think the next few years might show more growth in private space companies, I'd really like to at least be somewhat knowledgeable regarding best practices. Can anyone recommend some books, offer links to papers on the topic or (gasp) even a simulator that shows you what happens to a program if radiation, cold or heat bombards a board that sustained damage to its insulation? I think the goal is keeping humans inside of a space craft (as far as fixing or swapping stuff) and avoiding missions to fix things. Furthermore, if the board maintains some critical system, early warnings seem paramount.

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  • OpenCV. cvFnName() works, but cv::FunName() doesn't work

    - by Innuendo
    I'm using OpenCV to write a plugin for a simulator. I've made an OpenCV project (single - not a plugin) and it works fine. When I added OpenCV libs to the plugin project, I added all libs required. Visual Studio 2010 doesn't highlight any code line with red. All looks fine and compiles fine. But in execution, the program halts with a Runtime Error on any cv::function. For example: cv::imread, or cv::imwrite. But if I replace them with cvLoadImage() and cvSaveImage(), it works fine. Why does this happen? I don't want to rewrite the whole script in old-api-style (cvFnName). It means I should change all Mat objects to IplImages, and so on. UPDATE: // preparing template ifstream ifile(tmplfilename); if ( !FILE_LOADED && ifile ) { // loading template file Mat tmpl = cv::imread(tmplfilename, 1); // << here occurs error FILE_LOADED = true; } Mat src; Bmp2Mat(hDC, hBitmap, src); TargetDetector detector(src, tmpl); detector.detectTarget(); If I change to: if ( !FILE_LOADED && ifile ) { IplImage* tmpl = 0; tmpl = cvLoadImage(tmplfilename, 1); // no error occurs } And then no error occurs. Early it displayed some Runtime Error. Now, I wanted to copy exact message and it just crashes the application (simulator, what I am pluginning). It displays window error - to kill process or no. (I can't show exact message, because I'm using russian windows now)

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  • What algorithms compute directions from point A to point B on a map?

    - by A. Rex
    How do map providers (such as Google or Yahoo! Maps) suggest directions? I mean, they probably have real-world data in some form, certainly including distances but also perhaps things like driving speeds, presence of sidewalks, train schedules, etc. But suppose the data were in a simpler format, say a very large directed graph with edge weights reflecting distances. I want to be able to quickly compute directions from one arbitrary point to another. Sometimes these points will be close together (within one city) while sometimes they will be far apart (cross-country). Graph algorithms like Dijkstra's algorithm will not work because the graph is enormous. Luckily, heuristic algorithms like A* will probably work. However, our data is very structured, and perhaps some kind of tiered approach might work? (For example, store precomputed directions between certain "key" points far apart, as well as some local directions. Then directions for two far-away points will involve local directions to a key points, global directions to another key point, and then local directions again.) What algorithms are actually used in practice? PS. This question was motivated by finding quirks in online mapping directions. Contrary to the triangle inequality, sometimes Google Maps thinks that X-Z takes longer and is farther than using an intermediate point as in X-Y-Z. But maybe their walking directions optimize for another parameter, too? PPS. Here's another violation of the triangle inequality that suggests (to me) that they use some kind of tiered approach: X-Z versus X-Y-Z. The former seems to use prominent Boulevard de Sebastopol even though it's slightly out of the way. (Edit: this example doesn't work anymore, but did at the time of the original post. The one above still works as of early November 2009.)

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  • MSI install sequence - run DB scripts before services start

    - by marc_s
    Folks, we're running into some sequencing troubles with our MSI install. As part of our app, we install a bunch of services and allow the user to pick whether to start them right away or later. When they start right away, they seem to start too early in the install sequence - before our database manager had a chance to update the database. Right now, our custom action to run the database updater looks like this - it's being run after "InstallFinalize" - very late in the process. <InstallExecuteSequence> <RemoveExistingProducts After='InstallInitialize' /> <Custom Action='RunDbUpdateManagerAction' After='InstallFinalize'> DbUpdateManager=3</Custom> </InstallExecuteSequence> What would be the more appropriate step to run after or before, to make sure the DB scripts are executed before any of the installed services start up? Is there a "BeforeServiceStart" step? EDIT: Just defining the "Before='StartServices'" attribute on the tag didn't solve my problem. I am assuming the issue is this: the custom action has an "inner text", which represents a condition, and this condition is: "&DbUpdateManager=3". From what I can deduce from trial & error, this probably means "the DbUpdateManager feature must be published". Now, trouble is: "PublishFeature" comes way at the end in the install sequence, just before "InstallFinalize", and definitely AFTER InstallServices / StartServices. So when I specify the "Before=StartServices" requirement, the condition "DbUpdateManager feature must be published" isn't true yet, so the DbUpdateManager doesn't get executed :-( I tried removing the condition - in that case, my DbUpdateManager sometimes doesn't execute at all, sometimes more than once - no real clear pattern as to what happens when..... Any more ideas?? Is there a way I could check for a condition "the DbUpdateManager feature is installed" which would be true after the "InstallFiles" step?? Marc

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  • How can i mock or test my deferred execution functionality?

    - by cottsak
    I have what could be seen as a bizarre hybrid of IQueryable<T> and IList<T> collections of domain objects passed up my application stack. I'm trying to maintain as much of the 'late querying' or 'lazy loading' as possible. I do this in two ways: By using a LinqToSql data layer and passing IQueryable<T>s through by repositories and to my app layer. Then after my app layer passing IList<T>s but where certain elements in the object/aggregate graph are 'chained' with delegates so as to defer their loading. Sometimes even the delegate contents rely on IQueryable<T> sources and the DataContext are injected. This works for me so far. What is blindingly difficult is proving that this design actually works. Ie. If i defeat the 'lazy' part somewhere and my execution happens early then the whole thing is a waste of time. I'd like to be able to TDD this somehow. I don't know a lot about delegates or thread safety as it applies to delegates acting on the same source. I'd like to be able to mock the DataContext and somehow trace both methods of deferring (IQueryable<T>'s SQL and the delegates) the loading so that i can have tests that prove that both functions are working at different levels/layers of the app/stack. As it's crucial that the deferring works for the design to be of any value, i'd like to see tests fail when i break the design at a given level (separate from the live implementation). Is this possible?

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  • Classical task-scheduling assignment

    - by Bruno
    I am working on a flight scheduling app (disclaimer: it's for a college project, so no code answers, please). Please read this question w/ a quantum of attention before answering as it has a lot of peculiarities :( First, some terminology issues: You have planes and flights, and you have to pair them up. For simplicity's sake, we'll assume that a plane is free as soon as the flight using it prior lands. Flights are seen as tasks: They have a duration They have dependencies They have an expected date/time for beginning Planes can be seen as resources to be used by tasks (or flights, in our terminology). Flights have a specific type of plane needed. e.g. flight 200 needs a plane of type B. Planes obviously are of one and only one specific type, e.g., Plane Airforce One is of type C. A "project" is the set of all the flights by an airline in a given time period. The functionality required is: Finding the shortest possible duration for a said project The earliest and latest possible start for a task (flight) The critical tasks, with basis on provided data, complete with identifiers of preceding tasks. Automatically pair up flights and planes, so as to get all flights paired up with a plane. (Note: the duration of flights is fixed) Get a Gantt diagram with the projects scheduling, in which all flights begin as early as possible, showing all previously referred data graphically (dependencies, time info, etc.) So the questions is: How in the world do I achieve this? Particularly: We are required to use a graph. What do the graph's edges and nodes respectively symbolise? Are we required to discard tasks to achieve the critical tasks set? If you could also recommend some algorithms for us to look up, that'd be great.

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  • In what order should the Python concepts be explained to absolute beginners?

    - by Tomaž Pisanski
    I am teaching Python to undergraduate math majors. I am interested in the optimal order in which students should be introduced to various Python concepts. In my view, at each stage the students should be able to solve a non-trivial programming problem using only the tools available at that time. Each new tool should enable a simpler solution to a familiar problem. A selection of numerous concepts available in Python is essential in order to keep students focused. They should also motivated and should appreciate each newly mastered tool without too much memorization. Here are some specific questions: For instance, my predecessor introduced lists before strings. I think the opposite is a better solution. Should function definitions be introduced at the very beginning or after mastering basic structured programming ideas, such as decisions (if) and loops (while)? Should sets be introduced before dictionaries? Is it better to introduce reading and writing files early in the course or should one use input and print for most of the course? Any suggestions with explanations are most welcome.

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  • google maps api keys to be set webserver-wide, (as env var? inside apache?)

    - by ~knb
    I have a web site with many virtual hosts and each registered with several domain names (ending in .org, .de), site1.mysite.de, site2.mysite.org Then I have different templating systems based on several programming languages (perl and php) in use on the web server. The Google Maps Api requires a unique Google Maps api key for each vhost. I want to have something like a web-server wide variable $goomapkey that I can call from inside my code. In PHP code, Now I have a kludgy case-analysis solution like $domain = substr($_SERVER['SERVER_NAME'], -3); if (".de" == $domain){ //if ("xxxxxx" eq substr($ENV{SERVER_NAME}, 0, 5)){ // $gookey = "ABQIAAA..."; //} else { //site1.de $gookey = "ABQIAAAA1Js..."; //} } elseif ("dev" == substr($_SERVER['SERVER_NAME'], 0, 3)){ //dev.mysite.org $gookey = "ABQIAAAA1JsSb..."; } else { //www.mysite.org $gookey = "ABQIAAAA1JsS..."; //TODO: Add more keys for each virtual host, for my.machinename.de, IP-address based URL, ... } ... inside my php-based CMS. A non-ideal solution, because it is, php-only, and I still have to set it at several html templates inside the CMS, and there are too many cases. I want the google maps api key to be set by the apache web server who examines the request *early in the request loop before any php page template code is constructed and evaluated. is an environment variable a good solution? which technology should be used to set the $goomapkey variable? I'd prefer mod_perl2 Apache request handler, but the documentation is confusing (many API changes in the past ). Which Apache module could I use? Is there a built-in Apache module that does the same thing?

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  • World Economic Crisis. IT prospects

    - by Andrew Florko
    There was alike question in 2008, 2 years passed. Please, share your expectations about IT market and employment in the next year or two (or so far you can predict). IMHO Russia (my native country) fully met Crisis in spring, 2008. Stock markets shrank 3(!) times during half a year. Many developers were fired those days but I suppose just because business was shocked and freezed some projects. Developers expected +20% salary growth per year in 2004-2007 (Developer salary in Moscow was about 2-3K$ in early 2008). Then there was 30% (very subjective) salary cut-off in 2008 and salaries were frozen till 2009. Now things are slowly coming back to 2008. Looking in the future I expect pessimistic scenario and another crash. Our economic depends more and more on oil & gas every year. IT that serves industry will be shrinked because we can't compete to China in real production. Due to high currency board (rubble is strong compared to dollar) we can't rely on offshore programming. Our officials are concerned on innovative economic breakthrough but it's an ordinary budget money assignemtn in practice. I don't believe in innovations either because who require innovations if you have debts and tomorrow is vapor?

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  • Best practices for (over)using Azure queues

    - by John
    Hi, I'm in the early phases of designing an Azure-based application. One of the things that attracts me to Azure is the scalability, given the variability of the demand I'm likely to expect. As such I'm trying to keep things loosely coupled so I can add instances when I need to. The recommendations I've seen for architecting an application for Azure include keeping web role logic to a minimum, and having processing done in worker roles, using queues to communicate and some sort of back-end store like SQL Azure or Azure Tables. This seems like a good idea to me as I can scale up either or both parts of the application without any issue. However I'm curious if there are any best practices (or if anyone has any experiences) for when it's best to just have the web role talk directly to the data store vs. sending data by the queue? I'm thinking of the case where I have a simple insert to do from the web role - while I could set this up as a message, send it on the queue, and have a worker role pick it up and do the insert, it seems like a lot of double-handling. However I also appreciate that it may be the case that this is better in the long run, in case the web role gets overwhelmed or more complex logic ends up being required for the insert. I realise this might be a case where the answer is "it depends entirely on the situation, check your perf metrics" - but if anyone has any thoughts I'd be very appreciative! Thanks John

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  • How do I get Facebook Application Login to work

    - by Javaaaa
    I just started making an application for Facebook, however I ran into problem early on. The first step I want people to do is to give permission to access their profile. All over the web are examples of how to do this with: $user_id = $facebook->require_login(); However, this is the way it works using the Old PHP API. I have downloaded and installed the new one in my application folder and it is not working anymore. My question is (and i really have been searching for an answer for a long time) what is the code to do this with the new API? (and related question: is it better to use the old API, or learn to work with the new one when I am just starting making apps right now) I have this code now; <?php // Awesome Facebook Application // // Name: - // require_once 'facebook-php-sdk/src/facebook.php'; // Create our Application instance. $facebook = new Facebook(array( 'appId' => $app_id, 'secret' => $app_secret, 'cookie' => true )); $loginUrl = $facebook->getLoginUrl(array( 'req_perms' => 'email,user_birthday,publish_stream,sms,status_update,user_location' )); echo "<p>hello, <fb:name uid=\"$user_id\" useyou=\"false\" />!</p>"; ?>

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  • Why is there so much XML in Java these days?

    - by BD at Rivenhill
    This is really more of a philosophy/design issue. I did some work in Java back in the middle 90's and again in the early 2000's and now I'm coming back to it after spending a lot of time in C/C++ and it seems like there was an explosion of XML dependency while I was gone. Major build system tools like ant and maven depend on XML for their configuration, but I'm actually more concerned with all the frameworks, such as Spring, Hibernate, etc. My experience is that powerful supporting libraries like these are where a developer can really get leverage for building programs with lots of features without writing a lot of code, but it really seems like I'm getting one language for the price of two here. I write a bunch of Java classes, but then I also write a bunch of XML files to glue them together. The things that get done in the XML are things that I can see reasonable ways of doing in straight code without the middleman, and they don't really seem to be treated exactly like configuration files: they change rarely and they end up getting committed to source code control like the Java code itself, but they are distributed with the resulting application and need to be unpacked and installed in the classpath in order to get the application to work. I'm working with server applications that are not web-based, so maybe the domain is a bit different from what most people are doing, but I just can't help feeling that I must be doing something wrong here. Can someone point me to a good source of information for why these design choices were made and what problems they are meant to solve so that I can analyze my own experiences in this context?

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  • How do I avoid killing the native controls on a html5-video when i've started it programmaticly?

    - by Nils
    OK, so the deal is I've started making a little videoplayer, that works by clicking a div with an image, expanding the div and the image, and then exchanges the image with a html5-videotag. the code is as below. (It's very early on, so i know theres a lot that need improving, as in not using javascript to set styles and so on, but nevertheless, any insigts and tips are welcome, besides the answer to the main question) /*Begin Expander*/ var $videoplayer = $('<video width="640" height="360" preload="none" controls="" tabindex="0" style="position: relative;"><source type="video/mp4" src="/restalive/movies/big_buck_bunny.mp4"></source><source type="video/ogg" src="/restalive/movies/big_buck_bunny.ogv"></source></video>').appendTo('body'); $videoplayer.hide(); $(".ExpandVideo").each(function(i){ var $trigger = $(this); var $image = $trigger.find("img"); $image.css({ "width" : "100%" ,"height" : "auto" }) $trigger.css({ "display" : "block" ,"overflow" : "hidden" ,"width" : "200px" ,"float" : "left" }); $trigger.bind("click", function(e){ $trigger.animate({"width" : "640px"}, "fast", function(){ $image.replaceWith($videoplayer); $videoplayer.show(); $videoplayer.attr("id", "video" + i); var video = document.getElementById("video" + i); video.play(); }) }) }); However, the main problem is that when i've fired of the video like this (video.play()), the native controls stop working, i can no longer pause the video, even though the controls are there, and clickable, the video just starts playing immidiatley again when i trie to pause it. Which is a shame, because i want to use the native controls for simplicity.

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  • Name for a "naive" timekeeping system?

    - by Robert L
    I am thinking of a "naive" timekeeping system of the sort I believe would be likely to be implemented by non-specialists. A day is exactly 24 hours. An hour is exactly 60 minutes. A minute is exactly 60 seconds. No exceptions (i.e. no Daylight Saving or leap seconds). A leap year occurs exactly once every four years: if the year modulo 4 equals 0, it is a leap year. The month lengths are the normal 31 days for January, 28 or 29 days for February, etc., that you would expect to find on a wall calendar. Days of the week, if they are used, are what you would get by taking your contemporary (late 1900's / early 2000's) wall calendar and, using the above rules for leap years and month lengths, extrapolating in both directions: if the calendar goes far back enough, February 29, 1900 exists and is a Wednesday; and if the calendar goes far forward enough, February 29, 2100 exists and is a Monday. What name, if any, is used to describe precisely this system?

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