Search Results

Search found 73679 results on 2948 pages for 'get http client info'.

Page 64/2948 | < Previous Page | 60 61 62 63 64 65 66 67 68 69 70 71  | Next Page >

  • How To Find Reasons of Why Site Goes Online/Offline

    - by HollerTrain
    Seems today a website I manage has been going online and offline throughout the entire day. I have no idea what is causing the issue so I am seeking guidance on where to start. It is a Wordpress based site. So here is what I DO know: I use a program that pings the server every minute and when the server is not responding me it emails me, so I can know exactly when the site is online and offline. The site between 8pm to 12pm 12.28, and around the 1a hour early morning 12.29 (New York City timezone, and all times below are in same timezone). At the time of the ups/downs I see a lot of strain on the memory usage. Look at the load average when the site is going online/offline (http://screencast.com/t/BRlfXkqrbJII). Then I ran this command to restart http (http://screencast.com/t/usVtYWZ2Qi) and the memory usage then goes down to this (http://screencast.com/t/VdTIy3bgZiQB). An hour after I restarted http, the site then went offline/online so restarting the http didn't do much help. When the site is going offline/online, I ran the top command and get this (http://screencast.com/t/zEwr7YQj3). Here is a top command when the site is at it's lowest (http://screencast.com/t/eaMfha9lbT - so this would be dubbged "normal"). Here is a bandwidth report (http://screencast.com/t/AS0h2CH1Gypq). The traffic doesn't seem to be that much (http://screencast.com/t/s7hrWNNic1K), but looking at my times the site is going up/down this may be one of the reasons? I have the dvp Nitro package at Media Temple (http://mediatemple.net/webhosting/nitro/). So at this point I would request some help in trying to figure out what the cause of this is, and how I can go about pinpointing this issue. ANY HELP is greatly appreciated.

    Read the article

  • Moving from http to https - Google webmaster tools | Bing webmaster tools

    - by user2240778
    I'm moving from http to https for my entire site. The site is currently added to google webmaster tools as www.example.com and all the pages are indexed as http. How do i go about moving to the new https URLs on Google webmaster tools. Do I just submit a updated sitemap which has the https URLs OR Do I add a new site as https://www.example.com and submit the sitemap with https urls? All the http urls are set to redirect to their https counterparts.

    Read the article

  • IIS6 Multiple SSL websites to a single HTTP website?

    - by docflabby
    Running a IIS6 server on Windows 2003. All the websites use ASP.NET I have a number of websites all running separate HTTP websites: www.domain1.com www.domain2.com www.domain3.com I have a separate HTTPS website www.secure.com These websites are all running on the same server. I now wish to intergrate the content of www.secure.com into each of the domains in a transparent way. Such that each website despite having its own SSL connection displays the same website. The complicatrion is www.secure.com needs to know which website the connection has come from to apply the appropriate branding. The idea behind this is to have only one website, and location, but it keeps the core website brand. https://domain1.com looks alot better from a marketing point of view (and avoids users getting confused about what our secure website is) SSL www.domain1.com/secure - displays www.secure.com (branded domain1) SSL www.domain2.com/secure - displays www.secure.com (branded domain2) SSL www.domain3.com/secure - displays www.secure.com (branded domain3) How would the best way of achieving this, i'm open to using additional software if necessery. Would a reverse proxy be sutible for this situation?

    Read the article

  • Server 2003 and XP Client; Why are HTTP connections being silently dropped.

    - by Asa Yeamans
    On my network, my edge-router, a windows 2003 r2 server router with all the latest updates, will drop packets, but only under specific circumstances. I have troubleshot and isolated it down to the most simple configuration i can. There is NO NAT involved. Only fully-public IP addresses. No Firewalls are running either, all ahve been disabled. no packet filters on any interfaces anywhere either. I have a single Windows XP virtual machine and my edge-router(the windows 2003 r2 server, and also a virtual machine) running on a windows 2008 x64 r2 system (running virtual server 2005 as i dont have Intel-VT compatible chip yet). The edge router can access any external http site just fine, no issues. However the windows XP machine is only able to access certain sites. These work: www.google.com www.txstate.edu www.workintexas.com www.thedailywtf.com . These Dont: www.yahoo.com www.utexas.edu en.wikipedia.org slashdot.org www.bing.com. I have removed all possibility of DNS issues by connecting with net-cat from the XP box and sending GET /\r\nHost: \r\n\r\n and that connection replicates the issue as well. The network setup: My statically assigned IP block: x.x.x.168/29 DSL Modem -----PPPoE Connection---- x.x.x.169[EdgeRouter] [EdgeRouter]x.x.x.170 -----Virtual Ethernet----- x.x.x.174 [Test2] Test2's Default gateway is x.x.x.170 and test2 can ping any and every valid, accessible, public IP address with no packet loss what-so-ever. If i connect directly over PPPoE from test2 (the XP box) everything works just fine... Im at my wits end, i have NO IDEA whats causing this.

    Read the article

  • apt-cacher ng / upgrade fails from client

    - by todayis23
    I'm running apt-cacher ng on an Ubuntu Hardy server and try to upgrade the packages on a Natty client (which was initially a Maverick). I didn't do anything on the server. On the client I tried two setups. I configure APT to use a http-proxy. On the client I did a "apt-get update" which worked fine, but very slowly. In the acng-report.html I see an entry, which seems to be correct. After verifying Install these packages without verification [y/N]? y "apt-get upgrade" failes with the message: Err http://archive.ubuntu.com/ubuntu/ natty-updates/main libnux-0.9-common all 0.9.48-0ubuntu1.1 503 Name or service not known The GUI update manager fails as well with the message, that untrusted packages will be installed. I edit sources.list and add the server in the correct format to all sources. "apt-get update" is very slowly... and I get a lot of errors like this: W: Failed to fetch http://[::ffff:10.10.10.10]:3142/archive.ubuntu.com/ubuntu/dists/natty/main/binary-i386/Packages 403 Forbidden file type or location After that "apt-get upgrade" says: 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. What could be wrong? Is it possible to use apt-cacher ng on an older system for upgrading newer systems? Thank you in advance!

    Read the article

  • Client-Server MMOG & data structures sync when joining / playing

    - by plang
    After reading a few articles on MMOG architecture, there is still one point on which I cannot find much information: it has to do with how you keep in sync server data on the client, when you join, and while you play. A pretty vague question, I agree. Let me refine it: Let's say we have an MMOG virtual world subdivided into geographical cells. A player in a cell is mostly interested in what happens in the cell itself, and all the surrounding cells, not more. When joining the game for the first time, the only thing we can do is send some sort of "database dump" of the interesting cells to the client. When playing, I guess it would be very inefficient to do the same thing regularly. I imagine the best thing to do is to send "deltas" to the client, which would allow keeping the local database in sync. Now let's say the player moves, and arrives in another cell. Surrounding cells change, and for all the new cells the player subscribes, the same technique as used when joining the game has to be used: some sort of "database dump". This mechanic of joining/moving in a cell-based MMOG virtual world interests me, and I was wondering if there were tried and tested techniques in this domain. Thanks!

    Read the article

  • Oracle Virtual Desktop Client with USB smart card reader

    - by wim.coekaerts
    I have my Sun Ray thin client at home which I use religiously, I use a Sun Ray 3i at work as my main desktop and just always take my smart card home and happily continue with the hot desking feature. We released a software version of the Sun Ray client called Oracle Virtual Desktop Client (OVDC). There is a version for Windows, Linux and Mac OS X. I have a minimac at home and I installed OVDC on it, which of course works great but since I like to re-connect to my session that I use at work, I wanted to try out the external usb smart card reader feature. I ordered a cute, low cost device online and tried it out. As expected, it worked out of the box without -any- configuration. I took the device, plugged it into my minimac, started OVDC, plugged in my smartcard and I got the password screen (screensaver) to get into my sun ray session on my server at work. Nothing new here, this is a feature that's been in the product but I had never tried it before and it works out of the box and is super easy and I just felt like sharing :-) Here are a few pictures : (1) login screen (2) smart cardreader without card (3) password screen (4) smart card reader with card

    Read the article

  • Loadbalancing Questions

    - by Van Holtz
    I have been learning networking for about 4 months. Wrote a single standalone Multiplayer server and succeeded with authoritative approach. Now I want to extend it by splitting the single server into clusters to allow even more players to log in to avoid latency issues. Now I have protyped the Loadbalancing server and its running pretty good so far. This is my architecture, I have a master server which acts as a proxy, every sub servers(chat, login, game) connect to the master server as well as all the clients. when a client connects, Client Request: Send Request - MS(Master) - Decides which SS(SubServer) to forward to - Forwards Request to SS - SS - Analyze Message - Send Response to MS - Decides which Client to forward to - Forwards Response to Client Well, it looks like its going through lots of stages. it takes double the time to process the message than a single server approach. i feel like my model isnt the best or i may be wrong. is there any better model or the one they use in professional games? I still want a Master-SubServer approach. I just want to clarify that I'm going in the right direction before writing all my codes. Thanks for any answer :)

    Read the article

  • Is this safe? <a href=http://javascript:...>

    - by KajMagnus
    I wonder if href and src attributes on <a> and <img> tags are always safe w.r.t. XSS attacks, if they start with http:// or https://. For example, is it possible to append javascript: ... to the href and src attribute in some manner, to execute code? Disregarding whether or not the destination page is e.g. a pishing site, or the <img src=...> triggers a terribly troublesome HTTP GET request. Background: I'm processing text with markdown, and then I sanitize the resulting HTML (using Google Caja's JsHtmlSanitizer). Some sample code in Google Caja assumes all hrefs and srcs that start with http:// or https:// are safe -- I wonder if it's safe to use that sample code. Kind regards, Kaj-Magnus

    Read the article

  • Charging by the hour/project

    - by thesam18888
    This is related to a question I asked earlier - How to end a relationship with a client without pissing them off? What are your obligations when charging by the hour vs charging by project? If you agree to take on a project, give a rough estimate that it might take 10 days for you to work on and charge £X per hour - are you obligated to work for free after those 10 days are up and you have still not managed to complete your project due to unanticipated issues? What if you have delivered the project but bugs are found - should you fix these bugs for free if the 10 days are up or should you charge your client? Also, for the above project, what should be the result when you start on the project, but after the 10 days for whatever reason you have to give up and tell your client that you cannot do it anymore? I realise that this does nothing to build your reputation and relationship with the client but are you obligated to pay back the money paid to you or do you just deliver the half/nearly completed source code and help them find someone else to complete it? The reason I am asking the above questions is because I am very new to freelancing and would like to know how to deal with the above situations if they ever crop up. Thanks!

    Read the article

  • Server-side Architecture for Online Game

    - by Draiken
    basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks ! EDIT: Just a little more information about the game. It is intended to be a very complex game with several functionalities, making some functionalities a "program" inside the program. It is not an usual game, like FPS or RPG but I intend on having a lot of users using these many different "programs" inside the game. If I wasn't clear enough, I'd really appreciate people that have already developed games with java client/server architecture, how they communicated, any frameworks, apis, messaging systems, etc. It is not a question of lack of knowledge of language, more a question for advice, so I don't end up creating something that works, but in the later stages will have to be rewriten for any kind of limiting reason. PS: sorry if my english is not perfect...

    Read the article

  • Impact of migrating home page from http to https on search results

    - by 2Stroke SEO
    Guys - I've just had to change one of my site's home page to https from http. I had plenty links coming into the http page and was performing well in Google against many of my targeted search phrases. I did a 301 redirect from the http page to transfer the link juice to the https page (and to prevent duplicate content issues), but my search rankings have tanked which indicates no link juice has been transferred. My PR has vanished - which I'd expect - but I'm really surprised that the SERP rankings fell off the face of the earth. Anyone have any ideas how I can recover this. I've waited a couple of months since the changes took effect just in case Google was taking time to check it out.

    Read the article

  • Impact of migrating home page from HTTP to HTTPS on search results

    - by 2Stroke SEO
    I've had to change one of my site's home page to HTTPS from HTTP. I had plenty of links coming into the HTTP page and was performing well in Google against many of my targeted search phrases. I did a 301 redirect from the HTTP page to transfer the link juice to the HTTPS page (and to prevent duplicate content issues) but my search rankings have tanked which indicates no link juice has been transferred. My PageRank has vanished - which I'd expect - but I'm really surprised that the SERP rankings fell off the face of the earth. Anyone have any ideas how I can recover from this? I've waited a couple of months since the changes took effect just in case Google was taking time to check it out.

    Read the article

  • How can I force the server socket to re-accept a request from a client?

    - by Roman
    For those who does not want to read a long question here is a short version: A server has an opened socket for a client. The server gets a request to open a socket from the same client-IP and client-port. I want to fore the server not to refuse such a request but to close the old socket and open a new one. How can I do ti? And here is a long (original) question: I have the following situation. There is an established connection between a server and client. Then an external software (Bonjour) says to my client the it does not see the server in the local network. Well, client does nothing about that because of the following reasons: If Bonjour does not see the server it does not necessarily means that client cannot see the server. Even if the client trusts the Bonjour and close the socket it does not improve the situation ("to have no open socket" is worser that "to have a potentially bad socket"). So, client do nothing if server becomes invisible to Bonjour. But than the server re-appears in the Bonjour and Bonjour notify the client about that. In this situation the following situations are possible: The server reappears on a new IP address. So, the client needs to open a new socket to be able to communicate with the server. The server reappears on the old IP address. In this case we have two subcases: 2.1. The server was restarted (switched off and then switched on). So, it does not remember the old socket (which is still used by the client). So, client needs to close the old socket and open a new one (on the same server-IP address and the same server-port). 2.2. We had a temporal network problem and the server was running the whole time. So, the old socket is still available for the use. In this case the client does not really need to close the old socket and reopen a new one. But to simplify my life I decide to close and reopen the socket on the client side in any case (in spite on the fact that it is not really needed in the last described situation). But I can have problems with that solution. If I close the socket on the client side and than try to reopen a socket from the same client-IP and client-port, server will not accept the call for a new socket. The server will think that such a socket already exists. Can I write the server in such a way, that it does not refuse such calls. For example, if it (the server) sees that a client send a request for a socket from the same client-IP and client-port, it (server) close the available socket, associated with this client-IP and client-port and than it reopens a new socket.

    Read the article

  • How can I log and retrieve error messages from a client-side desktop app?

    - by KeyboardMonkey
    Update: The service-based answers below are most likely the way to go, I am also curious to see if there are any out-the-box solutions anyone has tried in the field. Our system uses a client-server architecture, and with more clients using it I'm thinking of better ways to log client application errors, and get them sent to us. Currently we just show a simple error message, with a button that preps an email (with the default system email client) and the clients send this on to our support address. This contains extra info like the stack trace. We also tried saving errors to a network share in the company, but I'm not too keen on that archaic solution either. Now there are only two businesses that refer to clients as users, and I'm sure some of ours support both lifestyles, as they just ignore the email button, and sends a full screen-shot wrapped nicely in a word document. Some factors I'm thinking of include A solution to log errors, like the contrived one above, A robust solution; Logging to a SQL database won't work; if that fails too, then what? Is at least semi-automated, preferably to the point where the logs reach my side. It copes with load, our client base is growing and the current solution, and our inboxes, won't hold up. Minimise installing extra 3rd party components on clients, I want to keep the SPOF to a min. I'd love to hear about any experience or suggestions you have on how I can implement such a solution. System Details It's a Microsoft .Net 2 based system with a SQL backend. Some users work remotely over the net, so network shares aren't always available (unless they VPN, which is awesomely slow at any rate). We have users across different companies, their DB's are hosted on-site. We have remote access to 90% of them.

    Read the article

  • How to configure nginx so it works with Express?

    - by Michal Stefanow
    I'm trying to configure nginx so it proxy_pass requests to my node apps. Question on StackOverflow got many upvotes: http://stackoverflow.com/questions/5009324/node-js-nginx-and-now and I'm using config from there. (but since question is about server configuration it is supposed to be on ServerFault) Here is the nginx configuration: server { listen 80; listen [::]:80; root /var/www/services.stefanow.net/public_html; index index.html index.htm; server_name services.stefanow.net; location / { try_files $uri $uri/ =404; } location /test-express { proxy_pass http://127.0.0.1:3002; } location /test-http { proxy_pass http://127.0.0.1:3003; } } Using plain node: var http = require('http'); http.createServer(function (req, res) { res.writeHead(200, {'Content-Type': 'text/plain'}); res.end('Hello World\n'); }).listen(3003, '127.0.0.1'); console.log('Server running at http://127.0.0.1:3003/'); It works! Check: http://services.stefanow.net/test-http Using express: var express = require('express'); var app = express(); // app.get('/', function(req, res) { res.redirect('/index.html'); }); app.get('/index.html', function(req, res) { res.send("blah blah index.html"); }); app.listen(3002, "127.0.0.1"); console.log('Server running at http://127.0.0.1:3002/'); It doesn't work :( See: http://services.stefanow.net/test-express I know that something is going on. a) test-express is NOT running b) text-express is running (and I can confirm it is running via command line while ssh on the server) root@stefanow:~# service nginx restart * Restarting nginx nginx [ OK ] root@stefanow:~# curl localhost:3002 Moved Temporarily. Redirecting to /index.html root@stefanow:~# curl localhost:3002/index.html blah blah index.html I tried setting headers as described here: http://www.nginxtips.com/how-to-setup-nginx-as-proxy-for-nodejs/ (still doesn't work) proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_set_header X-NginX-Proxy true; I also tried replacing '127.0.0.1' with 'localhost' and vice versa Please advise. I'm pretty sure I miss some obvious detail and I would like to learn more. Thank you.

    Read the article

  • How to restart a wcf server from within a client?

    - by djerry
    Hey guys, I'm using Wcf for server - client communication. The server will need to run as a service, so there's no GUI. The admin can change settings using the client program and for those changes to be made on server, it needs to restart. This is my server setup NetTcpBinding binding = new NetTcpBinding(SecurityMode.Message); Uri address = new Uri("net.tcp://localhost:8000"); //_svc = new ServiceHost(typeof(MonitoringSystemService), address); _monSysService = new MonitoringSystemService(); _svc = new ServiceHost(_monSysService, address); publishMetaData(_svc, "http://localhost:8001"); _svc.AddServiceEndpoint(typeof(IMonitoringSystemService), binding, "Monitoring Server"); _svc.Open(); MonitoringSystemService is a class i'm using to handle client - server comm. It looks like this: [CallbackBehavior(ConcurrencyMode = ConcurrencyMode.Reentrant)] [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, MaxItemsInObjectGraph = 2147483647)] public class MonitoringSystemService : IMonitoringSystemService {} So i need to call a restart method on the client to the server, but i don't know how to restart (even stop - start) the server. I hope i'm not missing any vital information. Thanks in advance.

    Read the article

  • What MS technology to use for HTTP service returning XML?

    - by Borek
    I need to create a service that: accepts HTTP requests (with query string or HTTP POST parameters) does some processing on the requests (checking if the request is valid, authentication etc.) reads data from a custom store (another HTTP call in our case) returns the result as custom XML (defined with XSD) I'm trying to think of various MS technologies that could help me and how good they would be for this scenario (pretty standard one I guess). The tasks above are relatively separate, this is what comes to mind: HTTP front-end: ASP.NET Web Forms ASP.NET MVC (seems more appropriate here as I won't need server controls, view state etc.) WCF? Don't know much about it or how well it would suit my task. Custom logic on the server: this will probably be a generic C# code in all cases (sometimes "plugged into" or called from MVC controllers or some equivalent place in other technologies) Reading data from internal data stores: As said, this is another HTTP server in our case. Options that come to mind: Just read the data using something like WebClient (Just theoretically) implement a LINQ provider (Just even more theoretically) implement an EF provider Output the data as custom XML: Linq2XML Serialization? Is it flexible enough? Does WCF provide some tools for this? Some "OXM" - Object/XML mapper if there is something like that for .NET I may be wrong in many of my assumptions, this is just a quick list that comes to mind after a quick research. Some general notes / questions: Testing is important Solution with a clear domain model would be much preferred over the one without Can Entity Framework actually help somewhere in my scenario? If so, where and how? Would WCF be an appropriate technology for this? I don't know much about it.

    Read the article

  • What's a way for a client to automatically resolve the ip address of a server?

    - by zooropa
    The project I am working on is a client/server architecture. In a LAN environment, I want the client's to be able to automatically determine the server's address. I want to avoid having to manually configure each client with the ip address of the server. What is the best way to do this? Some alternatives I have thought about doing are: The server could listen for broadcast packets from the clients. The message from the client would be a request for the IP address of the server. The server would respond with its address. The machine running my project's server could also have a bind server running. The LAN's router could be configured to use it as one of its DNS servers. I think I saw that there is a bind library. Does that mean I can build the bind service into my server so that bind doesn't have to be installed on the server? Any other ideas? What have you done in the past? What are the pros/cons of these approaches and others that might be suggested? Thanks for your help!

    Read the article

  • Client-side validation breaks in IE because of PropertyProxyValidator and ScriptManager cooperation.

    - by Eugene
    The specific of the project is in using Enterpise Library for Server side validation and jQuery for client-side validation. So I have the next simple form for example: <asp:Content ID="_mainContent" ContentPlaceHolderID="MainContent" runat="server"> <script src="../../../Scripts/jquery-1.3.2.js" type="text/javascript"></script> <script src="../../../Scripts/jquery.validate.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { $("#aspnetForm").validate({ rules: { "<%= _txtProjectName.UniqueID %>": { required: true } } }); }); </script> <asp:TextBox ID="_txtProjectName" runat="server" CssClass="textBoxWithValidator_long" /> <entlib:PropertyProxyValidator id="_validatorProjectName" runat="server" ControlToValidate="_txtProjectName" PropertyName="ProjectName" SourceTypeName="LabManagement.Project.Project" /> <asp:Button CssClass="cell_InlineElement" ID="_btnSave" runat="server" Text="Save" onclick="_btnSave_Click" Width="50px" /> <asp:ScriptManager ID="ScriptManager1" runat="server" EnablePageMethods="true"> </asp:ScriptManager> </asp:Content> The problem is in the next: client-side validation worked correctly before I needed to implement some AJAX.NET feature. So I have to add to the page ScriptManager (the last two lines in the code). But after that the next situation appeared: In InternetExplorer((7) - only in IE !!! - in Firefox everything works correctly) after clicking save button, if left the textbox ProjectName empty the client-side jquery validation appears but (!) the page submits to the server anyway. Some notes: If delete PropertyProxyValidator from the page - the client-side validation works correctly in IE but I need it for specific of the project. It seems that the problem is in the function WebForm_OnSubmit() that is inserted to the form after PropertyProxyValidator adding. ( ... <form name="aspnetForm" method="post" action="Project.aspx?TransType=NewProject" onsubmit="javascript:return WebForm_OnSubmit();" ...>) Could anyone help, please.

    Read the article

  • Getting the location from a WebClient on a HTTP 302 Redirect?

    - by Michael Stum
    I have a URL that returns a HTTP 302 redirect, and I would like to get the URL it redirects to. The problem is that System.Net.WebClient seems to actually follow it, which is bad. HttpWebRequest seems to do the same. Is there a way to make a simple HTTP Request and get back the target Location without the WebClient following it? I'm tempted to do raw socket communication as HTTP is simple enough, but the site uses HTTPS and I don't want to do the Handshaking. At the end, I don't care which class I use, I just don't want it to follow HTTP 302 Redirects :)

    Read the article

  • Can WCF TCP and HTTP endpoints have the same port?

    - by dlanod
    I'm interested in one WCF server exposing both HTTP and TCP interfaces. It'll be used with Silverlight clients, so the thinking is that the HTTP interface will be for secure communications while TCP will be used the rest of the time. Is it possible for these two interfaces to use the same port in their endpoints, e.g. http://localhost:9000/ and net.tcp://localhost:9000/?

    Read the article

  • Ruby: How to post a file via HTTP as multipart/form-data?

    - by kch
    I want to do an HTTP POST that looks like an HMTL form posted from a browser. Specifically, post some text fields and a file field. Posting text fields is straightforward, there's an example right there in the net/http rdocs, but I can't figure out how to post a file along with it. Net::HTTP doesn't look like the best idea. curb is looking good.

    Read the article

< Previous Page | 60 61 62 63 64 65 66 67 68 69 70 71  | Next Page >