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  • Do We Indeed Have a Future? George Takei on Star Wars.

    - by Bil Simser
    George Takei (rhymes with Okay), probably best known for playing Hikaru Sulu on the original Star Trek, has always had deep concerns for the present and the future. Whether on Earth or among the stars, he has the welfare of humanity very much at heart. I was digging through my old copies of Famous Monsters of Filmland, a great publication on monster and films that I grew up with, and came across this. This was his reaction to STAR WARS from issue 139 of Famous Monsters of Filmland and was written June 6, 1977. It is reprinted here without permission but I hope since the message is still valid to this day and has never been reprinted anywhere, nobody will mind me sharing it. STAR WARS is the most pre-posterously diverting galactic escape and at the same time the most hideously credible portent of the future yet.While I thrilled to the exploits that reminded me of the heroics of Errol Flynn as Robin Hood, Burt Lancaster as the Crimson Pirate and Buster Crabbe as Flash Gordon, I was at the same time aghast at the phantasmagoric violence technology can place at our disposal. STAR WARS raised in my mind the question - do we indeed have a future?It seems to me what George Lucas has done is to masterfully guide us on a journey through space and time and bring us back face to face with today's reality. STAR WARS is more than science fiction, I think it is science fictitious reality.Just yesterday, June 7, 1977, I read that the United States will embark on the production of a neutron bomb - a bomb that will kill people on a gigantic scale but will not destroy buildings. A few days before that, I read that the Pentagon is fearful that the Soviets may have developed a warhead that could neutralize ours that have a capacity for that irrational concept overkill to the nth power. Already, it seems we have the technology to realize the awesome special effects simulations that we saw in the film.The political scene of STAR WARS is that of government by force and power, of revolutions based on some unfathomable grievance, survival through a combination of cunning and luck and success by the harnessing of technology -  a picture not very much at variance from the political headlines that we read today.And most of all, look at the people; both the heroes in the film and the reaction of the audience. First, the heroes; Luke Skywalker is a pretty but easily led youth. Without any real philosophy to guide him, he easily falls under the influence of a mystical old man believed previously to be an eccentric hermit. Recognize a 1960's hippie or a 1970's moonie? Han Solo has a philosophy coupled with courage and skill. His philosophy is money. His proficiency comes for a price - the highest. Solo is a thoroughly avaricious mercenary. And the Princess, a decisive, strong, self-confident and chilly woman. The audience cheered when she wielded a gun. In all three, I missed qualities that could be called humane - love, kindness, yes, I missed sensuality. I also missed a sense of ideals and faith. In this regard the machines seemed more human. They demonstrated real affection for each other and an occasional poutiness. They exhibited a sense of fidelity and constancy. The machines were humanized and the humans conversely seemed mechanical.As a member of the audience, I was swept up by the sheer romantic escapsim of it all. The deering-dos, the rope swing escape across the pit, the ray gun battles and especially the swash buckle with the ray swords. Great fun!But I just hope that we weren't too intoxicated by the escapism to be able to focus on the recognizable. I hope the beauty of the effects didn't narcotize our sensitivity to violence. I hope the people see through the fantastically well done futuristic mirrors to the disquieting reflection of our own society. I hope they enjoy STAR WARS without being "purely entertained".

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  • Tunnel is up but cannot ping directly connected network

    - by drmanalo
    We configured a site-to-site VPN and here is the topology. I control the network on the left but not the one on the right. All devices in our network has public IPs. Server---ASA5505---Cisco887======Internet=====ASA5510---devices I can see the tunnel is up and can do extended ping using a loopback interface. From the 10.175 and 10.165 networks, they can also ping my loopback address. I can also dial in using a Cisco VPN client, and can connect to the devices on the right. #show crypto session Crypto session current status Interface: Vlan3 Profile: xxx-profile Session status: UP-ACTIVE Peer: 213.121.x.x port 500 IKEv1 SA: local 77.245.x.x/500 remote 213.121.x.x/500 Active IPSEC FLOW: permit ip 10.0.20.0/255.255.255.240 10.175.0.0/255.255.128.0 Active SAs: 0, origin: crypto map IPSEC FLOW: permit ip 10.0.20.0/255.255.255.240 10.165.0.0/255.255.192.0 Active SAs: 2, origin: crypto map #ping 10.165.29.39 source loopback 2 Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 10.165.29.39, timeout is 2 seconds: Packet sent with a source address of 10.0.20.1 !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 16/17/20 ms My problem is the devices on the right cannot reach my server. They could only ping the loopback address and nothing else. I'm pasting some diagnostics related to routing thinking perhaps routing is my issue. I can paste all the running-config on my side of network if needed. #show ip int brief Interface IP-Address OK? Method Status Protocol ATM0 unassigned YES NVRAM administratively down down Ethernet0 unassigned YES NVRAM administratively down down FastEthernet0 unassigned YES unset up up connected to ASA FastEthernet1 unassigned YES unset administratively down down FastEthernet2 unassigned YES unset administratively down down FastEthernet3 unassigned YES unset up up Loopback1 10.0.20.65 YES NVRAM up up Loopback2 10.0.20.1 YES NVRAM up up Virtual-Template1 77.245.x.x YES unset up down Virtual-Template2 77.245.x.x YES unset up down Vlan1 unassigned YES unset down down Vlan3 77.245.x.x YES NVRAM up up connected to the Internet #show run | section ip route ip route 0.0.0.0 0.0.0.0 77.245.x.x ip route 213.121.240.36 255.255.255.255 Vlan3 #show access-list Extended IP access list 102 10 permit ip 10.0.20.0 0.0.0.15 10.175.0.0 0.0.127.255 (3332 matches) 20 permit ip 10.0.20.0 0.0.0.15 10.165.0.0 0.0.63.255 (3498 matches) #show vlan-switch VLAN Name Status Ports ---- -------------------------------- --------- ------------------------------- 1 default active 3 VLAN0003 active Fa0, Fa1, Fa2, Fa3 1002 fddi-default act/unsup 1003 token-ring-default act/unsup 1004 fddinet-default act/unsup 1005 trnet-default act/unsup #show ip route Codes: L - local, C - connected, S - static, R - RIP, M - mobile, B - BGP D - EIGRP, EX - EIGRP external, O - OSPF, IA - OSPF inter area N1 - OSPF NSSA external type 1, N2 - OSPF NSSA external type 2 E1 - OSPF external type 1, E2 - OSPF external type 2 i - IS-IS, su - IS-IS summary, L1 - IS-IS level-1, L2 - IS-IS level-2 ia - IS-IS inter area, * - candidate default, U - per-user static route o - ODR, P - periodic downloaded static route, H - NHRP, l - LISP + - replicated route, % - next hop override Gateway of last resort is 77.245.x.x to network 0.0.0.0 S* 0.0.0.0/0 [1/0] via 77.245.x.x 10.0.0.0/8 is variably subnetted, 5 subnets, 3 masks C 10.0.20.0/28 is directly connected, Loopback2 L 10.0.20.1/32 is directly connected, Loopback2 C 10.0.20.64/28 is directly connected, Loopback1 L 10.0.20.65/32 is directly connected, Loopback1 S 10.165.0.0/18 [1/0] via 213.121.x.x 77.0.0.0/8 is variably subnetted, 3 subnets, 3 masks S 77.0.0.0/8 [1/0] via 77.245.x.x C 77.245.x.x/29 is directly connected, Vlan3 L 77.245.x.x/32 is directly connected, Vlan3 213.121.x.0/32 is subnetted, 1 subnets S 213.121.x.x is directly connected, Vlan3 I read some of the posts here which lead to NATing issue but I'not sure of my next step. Should I translate my public address to private and route it to the loopback address? (only guessing) CISCO VPN site to site Site-to-Site VPN between two ASA 5505s only working in one direction Hope someone could help. Thanks in advance!

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  • SQL 2005 Transaction Rollback Hung–unresolved deadlock

    - by steveh99999
    Encountered an interesting issue recently with a SQL 2005 sp3 Enterprise Edition system. Every weekend, a full database reindex was being run on this system – normally this took around one and a half hours. Then, one weekend, the job ran for over 17 hours  - and had yet to complete... At this point, DBA cancelled the job. Job status is now cancelled – issue over…   However, cancelling the job had not killed the reindex transaction – DBCC OPENTRAN was still showing the transaction being open. The oldest open transaction in the database was now over 17 hours old.  Consequently, transaction log % used growing dramatically and locks still being held in the database... Further attempts to kill the transaction did nothing. ie we had a transaction which could not be killed. In sysprocesses, it was apparent the SPID was in rollback status, but the spid was not accumulating CPU or IO. Was the SPID stuck ? On examination of the SQL errorlog – shortly after the reindex had started, a whole bunch of deadlock output had been produced by trace flag 1222. Then this :- spid5s      ***Stack Dump being sent to   xxxxxxx\SQLDump0042.txt spid5s      * ******************************************************************************* spid5s      * spid5s      * BEGIN STACK DUMP: spid5s      *   12/05/10 01:04:47 spid 5 spid5s      * spid5s      * Unresolved deadlock spid5s      * spid5s      *   spid5s      * ******************************************************************************* spid5s      * ------------------------------------------------------------------------------- spid5s      * Short Stack Dump spid5s      Stack Signature for the dump is 0x000001D7 spid5s      External dump process return code 0x20000001. Unresolved deadlock – don’t think I’ve ever seen one of these before…. A quick call to Microsoft support confirmed the following bug had been hit :- http://support.microsoft.com/kb/961479 So, only option to get rid of the hung spid – to restart SQL Server… Fortunately SQL Server restarted without any issues. I was pleasantly surprised to see that recovery on this particular database was fast. However, restarting SQL Server to fix an issue is not something I would normally rush to do... Short term fix – the reindex was changed to use MAXDOP of 1. Longer term fix will be to apply the correct CU, or wait for SQL 2005 sp 4 ?? This should be released any day soon I hope..

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  • A temporary disagreement

    - by Tony Davis
    Last month, Phil Factor caused a furore amongst some MVPs with an article that attempted to offer simple advice to developers regarding the use of table variables, versus local and global temporary tables, in their code. Phil makes clear that the table variables do come with some fairly major limitations.no distribution statistics, no parallel query plans for queries that modify table variables.but goes on to suggest that for reasonably small-scale strategic uses, and with a bit of due care and testing, table variables are a "good thing". Not everyone shares his opinion; in fact, I imagine he was rather aghast to learn that there were those felt his article was akin to pulling the pin out of a grenade and tossing it into the database; table variables should be avoided in almost all cases, according to their advice, in favour of temp tables. In other words, a fairly major feature of SQL Server should be more-or-less 'off limits' to developers. The problem with temp tables is that, because they are scoped either in the procedure or the connection, it is easy to allow them to hang around for too long, eating up precious memory and bulking up the shared tempdb database. Unless they are explicitly dropped, global temporary tables, and local temporary tables created within a connection rather than within a stored procedure, will persist until the connection is closed or, with connection pooling, until the connection is reused. It's also quite common with ASP.NET applications to have connection leaks, as Bill Vaughn explains in his chapter in the "SQL Server Deep Dives" book, meaning that the web page exits without closing the connection object, maybe due to an error condition. This will then hang around in the heap for what might be hours before picked up by the garbage collector. Table variables are much safer in this regard, since they are batch-scoped and so are cleaned up automatically once the batch is complete, which also means that they are intuitive to use for the developer because they conform to scoping rules that are closer to those in procedural code. On the surface then, an ideal way to deal with issues related to tempdb memory hogging. So why did Phil qualify his recommendation to use Table Variables? This is another of those cases where, like scalar UDFs and table-valued multi-statement UDFs, developers can sometimes get into trouble with a relatively benign-looking feature, due to way it's been implemented in SQL Server. Once again the biggest problem is how they are handled internally, by the SQL Server query optimizer, which can make very poor choices for JOIN orders and so on, in the absence of statistics, especially when joining to tables with highly-skewed data. The resulting execution plans can be horrible, as will be the resulting performance. If the JOIN is to a large table, that will hurt. Ideally, Microsoft would simply fix this issue so that developers can't get burned in this way; they've been around since SQL Server 2000, so Microsoft has had a bit of time to get it right. As I commented in regard to UDFs, when developers discover issues like with such standard features, the database becomes an alien planet to them, where death lurks around each corner, and they continue to avoid these "killer" features years after the problems have been eventually resolved. In the meantime, what is the right approach? Is it to say "hammers can kill, don't ever use hammers", or is it to try to explain, as Phil's article and follow-up blog post have tried to do, what the feature was intended for, why care must be applied in its use, and so enable developers to make properly-informed decisions, without requiring them to delve deep into the inner workings of SQL Server? Cheers, Tony.

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  • How to Watch NCAA March Madness Online

    - by DigitalGeekery
    You’ve filled out your brackets and now you are ready for one of America’s most popular sporting events. But what if you are you stuck at work or away from your TV?  Or your local affiliate is showing a different game? Today we show how to catch all the March Madness online. March Madness on Demand You’ll need a broadband connection, 512 MB RAM or higher, with cookies and Javascript enabled in your browser. March Madness on Demand offers two viewing options, a Standard Player and a High Quality player. The High Quality player is not, unfortunately, high definition. Standard Player Requirements Windows XP/Vista/7 or Mac OS X IE 6+ (We also successfully tested it in Firefox, Chrome, & Opera) Adobe Flash Player 9 or higher High Quality Player Requirements 2.4 GHz Pentium 4 or Intel-based Macintosh Mac OS 10.4.8+ (Intel-based) Windows: XP SP2, Vista, Server 2003, Server 2008, Windows 7 Firefox 1.5+ or IE 6/7/8 Silverlight 3 browser plug-in Watching March Madness on Demand Go to the March Madness on Demand website. (Link below) Check the “Watch in High Quality” section to see if your browser is ready and compatible for the High Quality viewer. If not, you’ll see a message indicating either your browser and system are incompatible… Or that you need to install Silverlight. To install Silverlight, click on the “Get HQ” button and follow the prompts to download and install Silverlight. To launch the player, click the large red “Launch Player” button. At the top of the screen, you’ll see the current and upcoming games. Click on “Watch Now” below to begin watching. At the bottom left, is where you click to watch with the High Quality player. If to many people are watching the High Quality player, you’ll see the following message and have to go back to the Standard Player. At the lower right are volume controls, a “Full Screen” button, and a “Share” button which allows you to share the game you are watching on various social networking sites like Facebook and Twitter. Perhaps most importantly for those who want to steal a bit of viewing time while at work is the “Boss Button” at the top right. Clicking on the “Boss Button” will open a fake Office document so it may appear at first glance like you’re actually doing legitimate work. To return to the game, click anywhere on the screen with your mouse. You’ll be able to catch every single game of the tournament from the first round all the way through the championship with March Madness on Demand. If your computer and Internet connection can handle it, you can even watch multiple games at the same time by opening March Madness on Demand in multiple browser windows. Watch March Madness online Similar Articles Productive Geek Tips Weekend Fun: Watch Television on Your PC with AnyTVWatch NFL Sunday Night Football On Your PCWatch TV On Your PC with FreeZ Online TVGeek Fun: Download Favorite NBC Programs for FreeDitch the RealPlayer Bloat with Real Alternative TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional How to Browse Privately in Firefox Kill Processes Quickly with Process Assassin Need to Come Up with a Good Name? Try Wordoid StockFox puts a Lightweight Stock Ticker in your Statusbar Explore Google Public Data Visually The Ultimate Excel Cheatsheet

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  • HP and Microsoft: That&rsquo;s What Friends Are For ?

    - by andrewbrust
    Today, HP pre-announced the second coming out for its recently acquired Palm webOS mobile operating system.  I happen to think webOS is quite good, and when the Palm Pre first came out, I thought it a worthwhile phone.  I was worried though that the platform would never attract the developer mindshare it needed to be competitive, and that turned out to be the case.  But then HP acquired Palm and announced it would be revamping the webOS offering, not only on phones, but also on tablets.  It later announced that it would also use webOS as an embedded solution on HP printers. The timing of this came shortly after HP had announced it would be producing a “Slate” product running Windows 7. After the Palm deal, HP became vague about whether the Windows-powered slate would actually come out.  They did, in fact, bring the Slate 500 to market, but by some accounts, they only built 5000 units. Another recent awkward moment between HP and Microsoft: HP withdrew itself from the Windows Home Server ecosystem.  That one hurt, as they were the dominant OEM there.  But Microsoft’s decision to kill Drive Extender had driven away many parties, not just HP. On Wednesday, HP came out with their TouchPad, and new phone models.  Not a nice thing for Windows Phone 7, but other OEMs are taking a wait and see attitude there too, I suppose.  There was one more zinger though, and it was bigger: HP announced they’d be porting webOS to PCs. No Windows Phone 7? OK. No Windows Home Server?  Whatcha gonna do?  But no Windows 7 either?  From HP?  What comes after that, no ink and toner? Some people think Microsoft’s been around too long to be relevant.  But HP started out making oscilloscopes!  The notion that HP is too cool for Windows school is a it far-fetched.  This is the company that bought EDS. This is the company that bought Compaq.  And Compaq was the company that bought Digital Equipment Corporation.  Somehow, I don’t think the VT 220 outclasses Windows PCs. What could possibly be going on?  My sense is that HP wants to put webOS on PCs that also have Windows, and that people will buy because they have Windows.  And for every one of those sold, HP gets to count, technically speaking, another webOS unit in the install base.  webOS is really nice, as I said.  But being good isn’t good enough when you are trying to get market share.  Number of units shipped matters.  The question is whether counting PCs with webOS installed, but dormant, is helpful to HP’s cause.  Seems like a funny way to account for market share, and a strange way to treat a big partner in Redmond.

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  • SQLAuthority News – Amazon Gift Card Raffle for Beta Tester Feedback for NuoDB

    - by pinaldave
    As regular readers know I’ve been spending some time working with the NuoDB beta software. They contacted me last week and asked if I would give you a chance to try their new web-based console for their scalable, SQL-compliant database. They have just put out their final beta release, Beta 9.  It contains a preview of a new web-based “NuoConsole” that will replace and extend the functionality of their current desktop version.  I haven’t spent any time with the new console yet but a really quick look tells me it should make it easier to do deeper monitoring than the older one. It also looks like they have added query-level reporting through the console. I will try to play with it soon. NuoDB is doing a last, big push to get some more feedback from developers before they release their 1.0 product sometime in the next several weeks. Since the console is new, they are especially interested in some quick feedback on it before general availability. For SQLAuthority readers only, NuoDB will raffle off three $50 Amazon gift cards in exchange for your feedback on the NuoConsole preview. Here’s how to Enter Download NuoDBeta 9 here You must build a domain before you can start the console. Launch the Web Console. Windows Code: start java -jar jarnuodbwebconsole.jar Mac, Linux, Solaris, Unix Code: java -jar jar/nuodbwebconsole.jar Access the Web Console: Code: http://localhost:8080 When you have tried it out, go to a short (8 question) survey to enter the raffle Click here for the survey You must complete the survey before midnight EDT on October 17, 2012. Here’s what else they are saying about this last beta before general availability: Beta 9 now supports the Zend PHP framework so that PHP developers can directly integrate web applications with NuoDB. Multi-threaded HDFS support – NuoDB Storage Managers can now be configured to persist data to the high performance Hadoop distributed file system (HDFS). Beta 9 optimizes for multi-thread I/O streams at maximum performance. This enhancement allows users to make Hadoop their core storage with no extra effort which is a pretty cool idea. Improved Performance –On a single transaction node, Beta 9 offers performance comparable with MySQL and MariaDB. As additional nodes are added, NuoDB performance improves significantly at near linear scale. Query & Explain Plan Logging – Beta 9 introduces SQL explain plans for your queries. Qualify queries with the word “EXPLAIN” and NuoDB will respond with the details of the execution plan allowing performance optimization to SQL. Through the NuoConsole, you can now kill hung or long running queries. Java App Server Support – Beta 9 now supports leading Web JEE app servers including JBoss, Tomcat, and ColdFusion. They’ve also reported: Improved PHP/PDO drivers Support for Drupal Faster Ruby on Rails driver The Hibernate Dialect supports version 4.1 And good news for my readers: numerous SQL enhancements They will share the results of the web console feedback with me.  I’ll let you know how it goes. Also the winner of their last contest was Jaime Martínez Lafargue!  Do leave a comment here once you complete the survey.  Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: SQL Authority Tagged: NuoDB

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  • 12.04 installation started to black screen during boot today

    - by Cedric
    NOTE: Most of this question is now irrelevant. UPDATE 3 summarizes the problem as it stands. I've been running 12.04 on my Lenovo laptop for one month now (updated from 11.04), and I have not had any significant problem until today. This morning, when I boot, I pass the Grub screen, then I get to the purple loading screen with dots as usual, then for some reason I got to the terminal login, with no GUI. startx gives me a black screen. Ctrl+F7-F8 didn't help either. It's similar to: After the update today no graphical interface anymore - 12.04 I followed the instructions at the end, to flush the ATI drivers (which I had installed), and fall back to the community drivers. That made me lose the login! Now I just get a black screen after the Ubuntu loading screen. I can still access the console through recovery, and I've gotten into VESA mode once or twice (not reproducible, for some reason). I've tried various permutations of xorg.conf, without success. Xorg -configure fails for now, though I might be able to get it to work. apt-get update/upgrade doesn't improve anything either. However, both Windows and the 12.04 Live CD still work beautifully, and I know that all my data is still there. Is there any way that I could somehow take the configuration from the Live CD and roll with it? I know that I could reinstall, but that sucks, frankly, especially given that there's no straight-forward way of keeping the home (which, incidentally, is unaccessible from the Live CD) Thank you. Update: it seems that the fglrx drivers are still active, even after I've --purged them. From Xorg.0.log: [ 18.235] (WW) fglrx(0): *********************************************************** [ 18.235] (WW) fglrx(0): * DRI initialization failed * [ 18.235] (WW) fglrx(0): * kernel module (fglrx.ko) may be missing or incompatible * [ 18.235] (WW) fglrx(0): * 2D and 3D acceleration disabled * [ 18.235] (WW) fglrx(0): *********************************************************** [ 18.235] Fatal server error: [ 18.235] AddScreen/ScreenInit failed for driver 0 There's also a mention of the "fbdev" module. What is it? PARTIALLY SOLVED: I've undone the damage from the fglrx purge. I'm still mystified as to why uninstalling the packages didn't kill fglrx entirely, but I've now recovered the prompt. The solution to the DRI initialization error was to add radeon.modeset=0 to the GRUB boot options. So I'm back to being dropped to a prompt without any GUI. startx gives me a bunch of messages, though no obvious errors. I have little reason to suspect the video drivers, as they worked fine before today. There is no apparent error message in any of the log files. UPDATE: When I startx, I get an error, Plymounth command failed mountall: Disconnected from Plymouth This is all over the Internet, but I have not found anything that works for me yet. UPDATE 3: If I press ESC during boot, the splash screen (Plymouth!) disappears, and I no longer have any error from Plymouth. The last error message is: Stopping mount filesystems on boot I can then Ctrl+Alt+F1 to get the TTY1, but startx still does not work. Sadly, the Internet knows nothing about this error message, and neither do I. Help!

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  • Unity 3d support for multiple X-screens

    - by stewbond
    I've installed Ubuntu 12.04 this weekend and have had problems getting Unity3d to work with my triple monitor set-up. I've installed the latest nVidia drivers for my 2 nVidia video cards and have used NVIDIA X Server Settings to configure everything. If I stick each monitor on a separate X screen, all but the primary X screen will appear white and the cursor will be a black X. I can start a terminal on this screen but cannot drag other windows to it. If I kill the "Nautilus" process, the white background disappears and I see my desktop background, but my cursor is still an X and I still cannot drag windows to it. If I enable TwinView, I can get one screen on two monitors to work properly, but the white screen remains on my third monitor. In addition, I don't like using TwinView because my full-screen applications get stretched. My current solution is to "Enable Xinerama", use all separate X screens and revert to Unity2d. I'd love a solution to this as Ubuntu 12.10 is not planned to support Unity-2d and prefer the aesthetics of 3d anyways. I can provide Xorg.conf for all configurations and any other suggested diagnostic information. Below is my closest-to-working xorg.conf: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 295.33 (buildd@zirconium) Fri Mar 30 13:38:49 UTC 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" RightOf "Screen2" Screen 1 "Screen1" RightOf "Screen0" Screen 2 "Screen2" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection Section "Files" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Microvitec PLC MV191" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "CRT-1" HorizSync 28.0 - 55.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor2" VendorName "Unknown" ModelName "Microvitec PLC MV191" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor3" VendorName "Unknown" ModelName "Microvitec PLC MV191" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 75.0 EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTS 450" BusID "PCI:1:0:0" Screen 0 EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce 9500 GT" BusID "PCI:2:0:0" EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTS 450" BusID "PCI:1:0:0" Screen 1 EndSection Section "Device" Identifier "Device3" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTS 450" BusID "PCI:1:0:0" Screen 2 EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "DFP-0: 1280x1024_75 +0+0; DFP-0: 1280x1024 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "DFP-2: 1280x1024_75 +0+0; DFP-2: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen3" Device "Device3" Monitor "Monitor3" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "DFP-2: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection Other people have had similar issues. I haven't been successful at any of the few suggestions submitted. Can not get Dual Monitors to work on Different GPUs http://askubuntu.com/questions/30412/3-monitors-with-2-video-cards-not-working?rq=1 How to get second display to work alongside primary display? http://askubuntu.com/questions/148007/multiple-monitors-only-work-with-unity-2d/201086#201086 xorg.conf and Unity3D?

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  • Motorola Droid App Recommendations

    - by Brian Jackett
    Just as a disclaimer, the views and opinions expressed in this post are solely my own and I’m not getting paid or compensated for anything.     Ok, so I’m one of the crazy few who went out and bought a Droid the week it was released a few months back.  The Motorola Droid was a MAJOR upgrade in phone capabilities for me as my previous phone had no GPS, no web access, limited apps, etc.  I now use my Droid for so much of my life from work to personal to community based events.  Since I’ve been using my Droid for awhile, a number of friends (@toddklindt, @spmcdonough, @jfroushiii, and many more) who later got a Droid asked me which apps I recommended.  While there are a few sites on the web listing out useful Android apps, here’s my quick list (with a few updates since first put together.) Note: * denotes a highly recommended app     Android App Recommendations for Motorola Droid (Updated after 2.1 update) RemoteDroid – install a thin client on another computer and Droid becomes mouse pad / keyboard, control computer remotely PdaNet – free version allows tethering (only to HTTP, no HTTPS) without paying extra monthly charge.  A paid version allows HTTPS access. SportsTap – keep track of about a dozen sports, favorite teams, etc *Movies – setup favorite theaters, find movie times, buy tickets, etc WeatherBug elite – paid app, but gives weather alerts, 4 day forecast, etc.  Free version also exists.  (Update: Android 2.1 offers free weather app, but I still prefer WeatherBug.) *Advanced Task Killer – manually free up memory and kill apps not needed Google Voice – have to have a Google Voice account to really use, but allows visual voice mail, sending calls to specific phones, and too many other things to list AndroZip – access your phone memory like a file system Twidroid – best Twitter client I’ve found so far, but personal preference varies.  I’m using free version and suits me just fine. Skype (beta) – I only use this to send chat messages, not sure how/if phone calls works on this. (Update: Skype Mobile app just released, but uninstalled after few days as it kept launching in background and using up memory when not wanted.) *NewsRob – RSS reader syncs to Google Reader.  I use this multiple times a day, excellent app. (Update: this app does ask for your Google username and password, so security minded folks be cautioned.) ConnectBot – don’t use often myself, but allows SSH into remote computer.  Great if you have a need for remote manage server. Speed Test – same as the online website, allows finding upload/download speeds. WiFinder – store wifi preferences and find wifi spots in area. TagReader – simple Microsoft Tag Reader, works great. *Google Listen – audible podcast catcher that allows putting items into a queue, sync with Google Reader RSS, etc. I personally love this app which has now replaced the iPod I used to use in my car, but have heard mixed reviews from others. Robo Defense – (paid app) tower defense game but with RPG elements to upgrade towers over lifetime playing. I’ve never played FieldRunners but I’m told very similar in offering. Nice distraction when in airport or have some time to burn. Phit Droid 3rd Edition – drag and drop block shapes into a rectangle box, simple game to pass the time with literally 1000s of levels. Note this game has been updated dozens of times with numerous editions so unsure exactly which are still on the market. Google Sky Map – impress your friends by holding Droid up to sky and viewing constellations using Droid screen. wootCheck Lite – check up on daily offerings on Woot.com and affiliated wine, sellout, shirt, and kids sites.   Side notes: I’ve seen that Glympse and TripIt have recently come out with Android apps.  I’ve installed but haven’t gotten to use either yet, but I hear good things.  Will try out on 2 upcoming trips in May and update with impressions.         -Frog Out   Image linked from http://images.tolmol.com/images/grpimages/200910191814100_motorola-droid.gif

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  • Bizarre and very specific Internet connection loss

    - by Synetech
    Yesterday (Friday, September 21, 2012), my Internet connection started acting up. After some testing, I confirmed a very specific and baffling set of symptoms: Internet connection goes away every 25-35 minutes (I did not confirm the exact interval, but it seems to be about 30 mins.) Only some protocols are affected; HTTP*, P2P, etc. stop working; FTP, etc. continue to work When it’s stopped, cannot even ping router or cable-modem IPs or view their firmware pages Domain-names and IPs are irrelevant (for protocols that stop working, neither work, for those that still work, both work) Resetting router fixes it for another 30 minutes Keeping the connection idle or active doesn’t seem to make a difference (nor the bandwidth usage in that period) Connecting directly to cable-modem allows it to work indefinitely Disconnecting the router from the cable-modem works indefinitely (no Internet connection obviously, but can still access router IP and firmware page) Connecting the router to the cable-modem, but putting the modem on standby also works indefinitely Same problem with both a wireless laptop and wired (on any port) desktop (both Windows 7; will try to test Windows XP when possible) Nothing had changed in the days leading up to the issue. No modifications to the networking configuration or the router; there were not even any Windows updates except for an MSSE definition update. Waiting does not fix it, nor does any amount of fiddling with anything; only resetting the router fixes it for 30 minutes (resetting the cable-modem doesn't work either) I tried cleaning the pins in the router’s plugs, but that didn’t help, which was not really a surprise since I was not getting a lost connection error. Obviously my first thought was that the router was having a problem, and this is borne out by some tests. The problem is that when it drops, it is not a full drop since I can still do things like ftp ftp.mcafee.com and such which means that the connection and DNS are still working. Moreover, if it were the router, then why does it stay alive indefinitely when not connected to the cable-modem (i.e., no outside influence)? The problem doesn't seem to be either the cable-modem nor the router, but rather an interaction between the two, like something from the outside (port scan? hacker? ISP?) that is triggering a problem in the router. I see that there have been a couple of vulnerabilities for the DI-524, but those were a while back and should be fixed since I have the last firmware for it. I don’t think it’s my ISP (Rogers) since I have been using the router for several years without problem and can connect indefinitely when bypassing it. But I can’t rule them out since that is one of the only possible things that could have suddenly changed. Does anybody have any ideas of explanations, fixed, or tests? (I note that when I opened the router, I heard a very high-pitched noise from somewhere near the capacitors/ferrite ring which I don’t think I heard the last time I opened it a few years ago, but then if it were that, then why would it affect only a very small, specific set of functions?)

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  • How do I get sound output on HDMI without the need to start X?

    - by Magnus Hoff
    I have a headless machine connected to my sound system, and I am using it to run a music playing daemon that I control over the network. (Among other things) However, I can't seem to be able to have sound come out of my speakers without running X. I am running pulse audio in a system wide instance and my daemon is not running within X. Nevertheless, when my daemon is playing music without me hearing it, I can fix it by running startx in an unrelated session. After X starts, I can hear the sound. The sound disappears again if I kill the X server. Interestingly/annoyingly, the sound also stops after X has been running for a few minutes. This could possibly be because of a screen saver of some sort, but I haven't been able to verify or falsify this theory. So my current workaround is to ssh into the box whenever I want music and startx, and restart it every fifteen minutes or so. I'd like to do better. I have been able to verify the following: Adjustments in alsamixer have no effect on this problem. The relevant output channel is never muted In alsamixer, I can see no difference between when the sound is working and when it isn't Nothing is muted in pactl list There is no difference in the output from pactl list between before starting X and after it's started. (Except the identifier of the pactl instance connected to pulse, which is different each time you run pactl) The user running the music daemon is a member of the groups audio, pulse and pulse-access The music daemon program does not report any error messages and acts as if it is playing the music like it should Some form of dbus daemon is running. ps aux|grep dbus reports dbus-daemon --system --fork --activation=upstart before and after I have started X Some details about my hardware: Motherboard: http://www.asus.com/Motherboards/AT5IONTI_DELUXE/ Sound chip: Nvidia GPU 0b HDMI/DP (from alsamixer) Using HDMI for output (Machine also has an Intel Realtek ALC887 that I am not using) Output of lsmod: Module Size Used by deflate 12617 0 zlib_deflate 27139 1 deflate ctr 13201 0 twofish_generic 16635 0 twofish_x86_64_3way 25287 0 twofish_x86_64 12907 1 twofish_x86_64_3way twofish_common 20919 3 twofish_generic,twofish_x86_64_3way,twofish_x86_64 camellia 29348 0 serpent 29125 0 blowfish_generic 12530 0 blowfish_x86_64 21466 0 blowfish_common 16739 2 blowfish_generic,blowfish_x86_64 cast5 25112 0 des_generic 21415 0 xcbc 12815 0 rmd160 16744 0 bnep 18281 2 rfcomm 47604 12 sha512_generic 12796 0 crypto_null 12918 0 parport_pc 32866 0 af_key 36389 0 ppdev 17113 0 binfmt_misc 17540 1 nfsd 281980 2 ext2 73795 1 nfs 436929 1 lockd 90326 2 nfsd,nfs fscache 61529 1 nfs auth_rpcgss 53380 2 nfsd,nfs nfs_acl 12883 2 nfsd,nfs sunrpc 255224 16 nfsd,nfs,lockd,auth_rpcgss,nfs_acl btusb 18332 2 vesafb 13844 2 pl2303 17957 1 ath3k 12961 0 bluetooth 180153 24 bnep,rfcomm,btusb,ath3k snd_hda_codec_hdmi 32474 4 nvidia 11308613 0 ftdi_sio 40679 1 usbserial 47113 6 pl2303,ftdi_sio psmouse 97485 0 snd_hda_codec_realtek 224173 1 snd_hda_intel 33719 5 snd_hda_codec 127706 3 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel serio_raw 13211 0 snd_seq_midi 13324 0 snd_hwdep 17764 1 snd_hda_codec snd_pcm 97275 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec snd_rawmidi 30748 1 snd_seq_midi snd_seq_midi_event 14899 1 snd_seq_midi snd_seq 61929 2 snd_seq_midi,snd_seq_midi_event snd_timer 29990 2 snd_pcm,snd_seq snd_seq_device 14540 3 snd_seq_midi,snd_rawmidi,snd_seq snd 79041 20 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device asus_atk0110 18078 0 mac_hid 13253 0 jc42 13948 0 soundcore 15091 1 snd snd_page_alloc 18529 2 snd_hda_intel,snd_pcm coretemp 13554 0 i2c_i801 17570 0 lp 17799 0 parport 46562 3 parport_pc,ppdev,lp r8169 62154 0 Any ideas? What does X do that's so important?

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  • 5 Ways to Celebrate the Release of Internet Explorer 9

    - by David Wesst
    The day has finally come: Microsoft has released a web browser that is awesome. On Monday night, Microsoft officially introduced the world to the latest edition to its product family: Internet Explorer 9. That makes March 14, 2011 (also known as PI day) the official birthday of Microsoft’s rebirth in the world of web browsing. Just like any big event, you take some time to celebrate. Here are a few things that you can do to celebrate the return of Internet Explorer. 1. Download It If you’re not a big partier, that’s fine. The one thing you can do (and definitely should) is download it and give it a shot. Sure, IE may have disappointed you in the past, but believe me when I say they really put the effort in this time. The absolute least you can do is give it a shot to see how it stands up against your favourite browser. 2. Get yourself an HTML5 Shirt One of the coolest, if not best parts of IE9 being released is that it officially introduces HTML5 as a fully supported platform from Microsoft. IE9 supports a lot of what is already defined in the HTML5 technical spec, which really demonstrates Microsoft’s support of the new standard. Since HTML5 is cool on the web, it means that it is cool to wear it too. Head over to html5shirt.com and get yourself, or your staff, or your whole family, an HTML5 shirt to show the real world that you are ready for the future of the web. 3. HTML5-ify Something Okay, so maybe a shirt isn’t enough for you. Maybe you need start using HTML5 for real. If you have a blog, or a website, or anything out there on the web, celebrate IE9 adding some HTML5 to your site. Whether that is updating old code, adding something new, or just changing your WordPress theme, definitely take a look at what HTML5 can do for you. 4. Help Kill Old IE and Upgrade your Organization See this? This is sad. Upgrading web browsers in an large enterprise or organization is not a trivial task. A lot of companies will use the excuse of not having the resources to upgrade legacy web applications they were built for a specific version of IE and it doesn’t render correctly in legacy browsers. Well, it’s time to stop the excuses. IE9 allows you to define what version of Internet Explorer you would like it to emulate. It takes minimal effort for the developer, and will get rid of the excuses. Show your IT manager or software development team this link and show them how easy it is to make old code render right in the latest and greatest from the IE team. 5. Submit an Entry for DevUnplugged So, you’ve made it to number five eh? Well then, you must be pretty hardcore to make it this far down the list. Fine, let’s take it to the next level and build an HTML5 game. That’s right. A game. Like a video game. HTML5 introduces some amazing new features that can let you build working video games using HTML5, CSS3, and JavaScript. Plus, Microsoft is celebrating the launch of IE9 with a contest where you can submit an HTML5 game (or audio application) and have a chance to win a whack of cash and other prizes. Head here for the full scoop and rules for the DevUnplugged. This post also appears at http://david.wes.st

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  • Launching Ops Center 12c

    - by user12601629
    Oracle Enterprise Manager Ops Center 12c is most ambitious version of the Ops Center tooling that we've ever released. I think that make it appropriate that we launched it in grand style! When it became clear we were going to be complete with the 12c final release about this time of year, the marketing team proposed that we roll the launch of 12c into Oracle OpenWorld Tokyo.  I thought that sounded like a fine idea!  You see, I have always loved Japan.  I even studied a bit of Japanese language back in school. OpenWorld Tokyo was an outstanding even this year.  It was held in Roppongi, one of the most stylish districts in Tokyo. And, to make things even better, the Sakura (cherry blossoms) were blooming.  If you've never been in Japan for cherry blossom season, it's a must see!  Here are a couple of pics for you. Here is a picture from Roppongi, near the conference.  Here's a picture near the Imperial Palace.  A couple of friends from the local sales team took me here before my flight out. So, now back to the product launch! We choose to launch the product in John Fowler's "Engineered Systems" keynote address.  It made perfect sense because of the close ties of Ops Center to the Systems portfolio of products.  It was a packed house for the keynote.  Here's a picture I took just before we started -- there were also hundreds more people in "overflow" rooms in other parts of the venue. Here's a picture of me on stage during the launch. While there are countless new features in Ops Center 12c that customers will love, I had to limit myself to discussing just three. Mission Critical Clouds Solaris 11 Engineered Systems So, what does Mission Critical Cloud mean?  It means we've expanded EM's cloud capabilities in a couple of key areas. First, we've expanded the "self service provisioning" capabilities we have to include SPARC -- not just x86.  Now you can build clouds of Solaris Zones with ease!  Second, we've much more deeply integrated high-end storage and network management into the cloud layers.  These may our IaaS story is now much more powerful! For Solaris 11, we didn't simply port our monitoring agent to S11.  That would have been easy, but also boring! We support S11 deeply.  Full access to the power of the IPS packaging system, the new virtualized networking stack, new Zones features, the Auto Install framework.  If you're ready to try Solaris 11 then Ops Center is ready for you. Last is on the area of Engineered Systems.  These combinations of hardware and software are fast and powerful. However, we're also on a mission to make them ever easier to manage.  We've made major strides with Ops Center 12c. Manage these systems as racks, not individual components.  The new capabilities for the new engineered systems like Exalogic and SPARC SuperCluster and striking. You can read more here: Oracle Unveils Oracle Enterprise Manager Ops Center 12c So, I'll wrap this up with one final bit of fun. One of my friends from the Oracle marketing department found a super cool place to get dinner.  It's a restaurant called Gonpachi. It turns out this is the place that inspired the scene in the Quentin Taratino movie Kill Bill where Uma Thurman fights 88 Ninjas.  Here is a picture I snapped while we were there. It was surely a good time. Check it out next time you're in Tokyo.

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  • Grid pathfinding with a lot of entities

    - by Vee
    I'd like to explain this problem with a screenshot from a released game, DROD: Gunthro's Epic Blunder, by Caravel Games. The game is turn-based and tile-based. I'm trying to create something very similar (a clone of the game), and I've got most of the fundamentals done, but I'm having trouble implementing pathfinding. Look at the screenshot. The guys in yellow are friendly, and want to kill the roaches. Every turn, every guy in yellow pathfinds to the closest roach, and every roach pathfinds to the closest guy in yellow. By closest I mean the target with the shortest path, not a simple distance calculation. All of this without any kind of slowdown when loading the level or when passing turns. And all of the entities change position every turn. Also (not shown in screenshot), there can be doors that open and close and change the level's layout. Impressive. I've tried implementing pathfinding in my clone. First attempt was making every roach find a path to a yellow guy every turn, using a breadth-first search algorithm. Obviously incredibly slow with more than a single roach, and would get exponentially slower with more than a single yellow guy. Second attempt was mas making every yellow guy generate a pathmap (still breadth-first search) every time he moved. Worked perfectly with multiple roaches and a single yellow guy, but adding more yellow guys made the game slow and unplayable. Last attempt was implementing JPS (jump point search). Every entity would individually calculate a path to its target. Fast, but with a limited number of entities. Having less than half the entities in the screenshot would make the game slow. And also, I had to get the "closest" enemy by calculating distance, not shortest path. I've asked on the DROD forums how they did it, and a user replied that it was breadth-first search. The game is open source, and I took a look at the source code, but it's C++ (I'm using C#) and I found it confusing. I don't know how to do it. Every approach I tried isn't good enough. And I believe that DROD generates global pathmaps, somehow, but I can't understand how every entity find the best individual path to other entities that move every turn. What's the trick? This is a reply I just got on the DROD forums: Without having looked at the code I'd wager it's two (or so) pathmaps for the whole room: One to the nearest enemy, and one to the nearest friendly for every tile. There's no need to make a separate pathmap for every entity when the overall goal is "move towards nearest enemy/friendly"... just mark every tile with the number of moves it takes to the nearest target and have the entity chose the move that takes it to the tile with the lowest number. To be honest, I don't understand it that well.

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  • AccelerometerInput XNA GameComponent

    - by Michael B. McLaughlin
    Bad accelerometer controls kill otherwise good games. I decided to try to do something about it. So I create an XNA GameComponent called AccelerometerInput. It’s still a beta project but you are welcome to try it, use it, modify it, etc. I’m releasing under the terms of the Microsoft Public License. Important info: First, it only supports tilt-style controls currently. I have not implemented motion-style controls yet (and make no promises as to when I might find time to do so). Second, I commented it heavily so that you can (hopefully) understand what it is doing. Please read the comments and examine the sample game for a usage overview. There are configurable parameters which I encourage you to make use of (both by modifying the default values where your testing shows it to be appropriate and also by implementing a calibration mechanism in your game that lets the user adjust those configurable values based on his or her own circumstances). Third, even with this code, accelerometer controls are still a fairly advanced topic area; you will likely find nothing but disappointment if you simply plunk this into some project without testing it on a device (or preferably on several devices). Fourth, if you do try this code and find that something doesn’t work as expected on your phone, please let me know as I want to improve it and can only do so with your help. Let me know what phone model it is, what you tried doing, what you expected, and what result you had instead. I may or may not be able to incorporate it into the code, but I can let others know at the very least so that they can make appropriate modifications to their games (I’m hopeful that all phones are reasonably similar in their workings and require, at most, a slight calibration change, but I simply don’t know). Fifth, although I’ll do my best to answer any questions you may have about it, I’m very busy with a number of things currently so it might take a little while. Please look through the code and examine the comments and sample game first before asking any questions. It’s likely that the answer is in there. If not, or if you just aren’t really sure, ask away. Sixth, there are differences between a portrait-mode game and a landscape mode game (specifically in the appropriate default tilt adjustment for toward the user/away from the user calculations). This is documented and the default is set for landscape. If you use this for a portrait game, make the appropriate change (look for the TODO: comment in AccelerometerInput.cs). Seventh, no provision whatsoever is made for disabling screen locking. It is up to you to implement that and to take appropriate measures to detect when the user has been idle for too long and timeout the game. That code is very game-specific. If you have questions about such matters, consult the relevant MSDN documentation and, if you still have questions, visit the App Hub forums and ask there. I answer questions there a lot and so I may even stumble across your question and answer it. But that’s a much better forum than the comments section here for questions of that sort so I would appreciate it if you asked idle detection-related questions there (or on some other suitable site that you may be more familiar and comfortable with). Eighth, this is an XNA GameComponent intended for XNA-based games on WP7. A sufficiently knowledgeable Silverlight developer should have no problem adapting it for use in a Silverlight game or app. I may create a Silverlight version at some point myself. Right now I do not have the time, unfortunately. Ok. Without further ado: http://www.bobtacoindustries.com/developers/utils/AccelerometerInput.zip Have a great St. Patrick’s Day!

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  • How can I make sound work without starting X?

    - by Magnus Hoff
    I have a headless machine connected to my sound system, and I am using it to run a music playing daemon that I control over the network. (Among other things) However, I can't seem to be able to have sound come out of my speakers without running X. I am running pulse audio in a system wide instance and my daemon is not running within X. Nevertheless, when my daemon is playing music without me hearing it, I can fix it by running startx in an unrelated session. After X starts, I can hear the sound. The sound disappears again if I kill the X server. Interestingly/annoyingly, the sound also stops after X has been running for a few minutes. This could possibly be because of a screen saver of some sort, but I haven't been able to verify or falsify this theory. So my current workaround is to ssh into the box whenever I want music and startx, and restart it every fifteen minutes or so. I'd like to do better. I have been able to verify the following: Adjustments in alsamixer have no effect on this problem. The relevant output channel is never muted In alsamixer, I can see no difference between when the sound is working and when it isn't Nothing is muted in pactl list There is no difference in the output from pactl list between before starting X and after it's started. (Except the identifier of the pactl instance connected to pulse, which is different each time you run pactl) The user running the music daemon is a member of the groups audio, pulse and pulse-access The music daemon program does not report any error messages and acts as if it is playing the music like it should Some form of dbus daemon is running. ps aux|grep dbus reports dbus-daemon --system --fork --activation=upstart before and after I have started X Some details about my hardware: Motherboard: http://www.asus.com/Motherboards/AT5IONTI_DELUXE/ Sound chip: Nvidia GPU 0b HDMI/DP (from alsamixer) Using HDMI for output (Machine also has an Intel Realtek ALC887 that I am not using) Output of lsmod: Module Size Used by deflate 12617 0 zlib_deflate 27139 1 deflate ctr 13201 0 twofish_generic 16635 0 twofish_x86_64_3way 25287 0 twofish_x86_64 12907 1 twofish_x86_64_3way twofish_common 20919 3 twofish_generic,twofish_x86_64_3way,twofish_x86_64 camellia 29348 0 serpent 29125 0 blowfish_generic 12530 0 blowfish_x86_64 21466 0 blowfish_common 16739 2 blowfish_generic,blowfish_x86_64 cast5 25112 0 des_generic 21415 0 xcbc 12815 0 rmd160 16744 0 bnep 18281 2 rfcomm 47604 12 sha512_generic 12796 0 crypto_null 12918 0 parport_pc 32866 0 af_key 36389 0 ppdev 17113 0 binfmt_misc 17540 1 nfsd 281980 2 ext2 73795 1 nfs 436929 1 lockd 90326 2 nfsd,nfs fscache 61529 1 nfs auth_rpcgss 53380 2 nfsd,nfs nfs_acl 12883 2 nfsd,nfs sunrpc 255224 16 nfsd,nfs,lockd,auth_rpcgss,nfs_acl btusb 18332 2 vesafb 13844 2 pl2303 17957 1 ath3k 12961 0 bluetooth 180153 24 bnep,rfcomm,btusb,ath3k snd_hda_codec_hdmi 32474 4 nvidia 11308613 0 ftdi_sio 40679 1 usbserial 47113 6 pl2303,ftdi_sio psmouse 97485 0 snd_hda_codec_realtek 224173 1 snd_hda_intel 33719 5 snd_hda_codec 127706 3 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel serio_raw 13211 0 snd_seq_midi 13324 0 snd_hwdep 17764 1 snd_hda_codec snd_pcm 97275 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec snd_rawmidi 30748 1 snd_seq_midi snd_seq_midi_event 14899 1 snd_seq_midi snd_seq 61929 2 snd_seq_midi,snd_seq_midi_event snd_timer 29990 2 snd_pcm,snd_seq snd_seq_device 14540 3 snd_seq_midi,snd_rawmidi,snd_seq snd 79041 20 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device asus_atk0110 18078 0 mac_hid 13253 0 jc42 13948 0 soundcore 15091 1 snd snd_page_alloc 18529 2 snd_hda_intel,snd_pcm coretemp 13554 0 i2c_i801 17570 0 lp 17799 0 parport 46562 3 parport_pc,ppdev,lp r8169 62154 0 Any ideas? What does X do that's so important?

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  • Fun with Python

    - by dotneteer
    I am taking a class on Coursera recently. My formal education is in physics. Although I have been working as a developer for over 18 years and have learnt a lot of programming on the job, I still would like to gain some systematic knowledge in computer science. Coursera courses taught by Standard professors provided me a wonderful chance. The three languages recommended for assignments are Java, C and Python. I am fluent in Java and have done some projects using C++/MFC/ATL in the past, but I would like to try something different this time. I first started with pure C. Soon I discover that I have to write a lot of code outside the question that I try to solve because the very limited C standard library. For example, to read a list of values from a file, I have to read characters by characters until I hit a delimiter. If I need a list that can grow, I have to create a data structure myself, something that I have taking for granted in .Net or Java. Out of frustration, I switched to Python. I was pleasantly surprised to find that Python is very easy to learn. The tutorial on the official Python site has the exactly the right pace for me, someone with experience in another programming. After a couple of hours on the tutorial and a few more minutes of toying with IDEL, I was in business. I like the “battery supplied” philosophy that gives everything that I need out of box. For someone from C# or Java background, curly braces are replaced by colon(:) and tab spaces. Although I tend to miss colon from time to time, I found that the idea of tab space is actually very nice once I get use to them. I also like to feature of multiple assignment and multiple return parameters. When I need to return a by-product, I just add it to the list of returns. When would use Python? I would use Python if I need to computer anything quick. The language is very easy to use. Python has a good collection of libraries (packages). The REPL of the interpreter allows me test ideas quickly before committing them into script. Lots of computer science work have been ported from Lisp to Python. Some universities are even teaching SICP in Python. When wouldn’t I use Python? I mostly would not use it in a managed environment, such as Ironpython or Jython. Both .Net and Java already have a rich library so one has to make a choice which library to use. If we use the managed runtime library, the code will tie to the particular runtime and thus not portable. If we use the Python library, then we will face the relatively long start-up time. For this reason, I would not recommend to use Ironpython for WP7 development. The only situation that I see merit with managed Python is in a server application where I can preload Python so that the start-up time is not a concern. Using Python as a managed glue language is an over-kill most of the time. A managed Scheme could be a better glue language as it is small enough to start-up very fast.

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  • User password rejected on login screen but accepted on text console login

    - by MadsirR
    I had to force shutdown my Ubuntu 12.04 64-bit, after which I restarted and tried to log in as a normal user, which was rejected several times. I then logged in as guest and tty to my regular account with use of my normal password, which succeeded. (So the password is still valid.) How can I gain access again via the normal login procedure (welcome screen)? Update: When I tried to log on with my new password, it again was denied. When I deliberately tried to log on with a faulty password, an error message came back, saying: Access denied - wrong password. I suppose, the first time the password was not rejected, but the procedure was aborted for some reason. Some additional info after trying to find a solution: I am conviced it is a Compiz-issue. Why? before this happened, all sessions came to a grinding halt, regardless of being logged on in a 2D or 3d environment. I found a link saying that I should remove Compiz and proceed in a 2D environment, which initiall worked without a glitch, until my system went into a state of total obivium. Only after that, the above mentioned troubles appeared. In the meantime I have happened to find a thread with reference 17381, describing exactly what I have experienced. For now, I will try to cure this situation (later this week) and revert with the results, hopefully to close this post. In the meantime I cordially thank you all, even if you didn't kill the problem; you gave me the inspiration to look further and find a possible cure. Update2: After 15 hrs of trial-and-error I callled it quits (When I decided to tackle this problem, I've given myself 12 hrs, to avoid massive loss of time.) I decided to re-install Precise, since the "point 1" version has become availabe. Log-in is back to normal, as is the graphic environment. Response to mouse input is stil appalling, especially when I have a series of screens open as "children"of a "parent" screen. It still completely locks up. I have installed Enlightenment, Gnome classic, Gnome 3, Cinnamon and they all behave in a similar fashion. FOR THOSE WHO NEED A WAY-OUT IN SITUATIONS OF THE LIKE: Open a terminal with [Ctrl+Alt+F2]. Type [sudo killall Firefox] (or whatever application you wish to terminate). Key in your password. Return to your graphical screen with [Ctrl+Alt+F7], and Bob's your uncle. Just re-open Firefox like nothing happened. Next time you are stuck: [Ctrl+Alt+F2], upward arrow till you meet the command of your desire, [Ctrl+Alt+F7], etcetera. Hope this is of help. My next move will be to upgrade the kernel to 3.4 from the repositories for 12.10. However, since this entails a totally new situation, I will start a new thread on this site to avoid topic pollution I will keep you posted. Still.

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  • AI to move custom-shaped spaceships (shape affecting movement behaviour)

    - by kaoD
    I'm designing a networked turn based 3D-6DOF space fleet combat strategy game which relies heavily on ship customization. Let me explain the game a bit, since you need to know a bit about it to set the question. What I aim for is the ability to create your own fleet of ships with custom shapes and attached modules (propellers, tractor beams...) which would give advantages and disadvantages to each ship, so you have lots of different fleet distributions. E.g., long ship with two propellers at the side would let the ship spin around that plane easily, bigger ships would move slowly unless you place lots of propellers at the back (therefore spending more "construction" points and energy when moving, and it will only move fast towards that direction.) I plan to balance all the game around this feature. The game would revolve around two phases: orders and combat phase. During the orders phase, you command the different ships. When all players finish the order phase, the combat phase begins and the ship orders get resolved in real-time for some time, then the action pauses and there's a new orders phase. The problem comes when I think about player input. To move a ship, you need to turn on or off different propellers if you want to steer, travel forward, brake, rotate in place... These propellers don't have to work at their whole power, so you can achieve more movement combinations with less propellers. I think this approach is a bit boring. The player doesn't want to fiddle with motors or anything, you just want to MOVE and KILL. The way I intend the player to give orders to these ships is by a destination and a rotation, and then the AI would calculate the correct propeller power to achive that movement and rotation. Propulsion doesn't have to be the same throught the entire turn calculation (after the orders have been given) so it would be cool if the ships reacted as they move, adjusting the power of the propellers for their needs dynamically, but it may be too hard to implement and it's not really needed for the game to work. In both cases, how would that AI decide which propellers to activate for the best (or at least not worst) trajectory to be achieved? I though about some approaches: Learning AI: The ship types would learn about their movement by trial and error, adjusting their behaviour with more uses, and finally becoming "smart". I don't want to get involved THAT far in AI coding, and I think it can be frustrating for the player (even if you can let it learn without playing.) Pre-calculated timestep movement: Upon ship creation, ALL possible movements are calculated for each propeller configuration and power for a given delta-time. Memory intensive, ugly, bad. Pre-calculated trajectories: The same as above but not for each delta-time but the whole trajectory, which would then be fitted as much as possible. Requires a fixed propeller configuration for the whole combat phase and is still memory intensive, ugly and bad. Continuous brute forcing: The AI continously checks ALL possible propeller configurations throughout the entire combat phase, precalculates a few time steps and decides which is the best one based on that. Con: what's good now might not be that good later, and it's too CPU intensive, ugly, and bad too. Single brute forcing: Same as above, but only brute forcing at the beginning of the simulation, so it needs constant propeller configuration throughout the entire combat phase. Coninuous angle check: This is not a full movement method, but maybe a way to discard "stupid" propeller configurations. Given the current propeller's normal vector and the final one, you can approximate the power needed for the propeller based on the angle. You must do this continuously throughout the whole combat phase. I figured this one out recently so I didn't put in too much thought. A priori, it has the "what's good now might not be that good later" drawback too, and it doesn't care about the other propellers which may act together to make a better propelling configuration. I'm really stuck here. Any ideas?

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  • Unable to "Run on Server" a webapp from Eclipse

    - by Ram
    When running my WebApp project from Eclipse most of times it run correctly. But if by mistake to stop server, I kill it in "Console" view on instead of "Stop" Server from "Servers" View. While running clean project I get this java.lang.NullPointerException at org.eclipse.wst.common.componentcore.internal.util.VirtualReferenceUtilities.getDefaultProjectArchiveName(VirtualReferenceUtilities.java:81) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getJavaClasspathReferences(J2EEModuleVirtualComponent.java:332) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getNonManifestRefs(J2EEModuleVirtualComponent.java:236) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getReferences(J2EEModuleVirtualComponent.java:160) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getReferences(J2EEModuleVirtualComponent.java:208) at org.eclipse.jst.j2ee.componentcore.J2EEModuleVirtualComponent.getReferences(J2EEModuleVirtualComponent.java:201) at org.eclipse.jst.common.internal.modulecore.SingleRootUtil.hasConsumableReferences(SingleRootUtil.java:217) at org.eclipse.jst.common.internal.modulecore.SingleRootUtil.validateSingleRoot(SingleRootUtil.java:165) at org.eclipse.jst.common.internal.modulecore.SingleRootUtil.isSingleRoot(SingleRootUtil.java:93) at org.eclipse.jst.common.internal.modulecore.SingleRootExportParticipant.canOptimize(SingleRootExportParticipant.java:84) at org.eclipse.wst.common.componentcore.internal.flat.FlatVirtualComponent.canOptimize(FlatVirtualComponent.java:136) at org.eclipse.wst.common.componentcore.internal.flat.FlatVirtualComponent.cacheResources(FlatVirtualComponent.java:118) at org.eclipse.wst.common.componentcore.internal.flat.FlatVirtualComponent.fetchResources(FlatVirtualComponent.java:101) at org.eclipse.wst.web.internal.deployables.FlatComponentDeployable.members(FlatComponentDeployable.java:147) at org.eclipse.wst.server.core.internal.ModulePublishInfo.hasDelta(ModulePublishInfo.java:418) at org.eclipse.wst.server.core.internal.ServerPublishInfo.hasDelta(ServerPublishInfo.java:443) at org.eclipse.wst.server.core.internal.Server.hasPublishedResourceDelta(Server.java:1539) at org.eclipse.wst.server.core.internal.Server$ResourceChangeJob$1.visit(Server.java:214) at org.eclipse.wst.server.core.internal.Server.visitModule(Server.java:2929) at org.eclipse.wst.server.core.internal.Server.visit(Server.java:2913) at org.eclipse.wst.server.core.internal.Server$ResourceChangeJob.run(Server.java:225) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54) And while launching I get this SEVERE: Error starting static Resources java.lang.IllegalArgumentException: Document base D:\workspace\.metadata\.plugins\org.eclipse.wst.server.core\tmp0\wtpwebapps\Webapp does not exist or is not a readable directory at org.apache.naming.resources.FileDirContext.setDocBase(FileDirContext.java:142) at org.apache.catalina.core.StandardContext.resourcesStart(StandardContext.java:4319) at org.apache.catalina.core.StandardContext.start(StandardContext.java:4488) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1053) at org.apache.catalina.core.StandardHost.start(StandardHost.java:840) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1053) at org.apache.catalina.core.StandardEngine.start(StandardEngine.java:463) Please help recover from this.

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  • How to properly test for constraint violation in hibernate?

    - by Cesar
    I'm trying to test Hibernate mappings, specifically a unique constraint. My POJO is mapped as follows: <property name="name" type="string" unique="true" not-null="true" /> What I want to do is to test that I can't persist two entities with the same name: @Test(expected=ConstraintViolationException.class) public void testPersistTwoExpertiseAreasWithTheSameNameIsNotAllowed(){ ExpertiseArea ea = new ExpertiseArea("Design"); ExpertiseArea otherEA = new ExpertiseArea("Design"); ead.setSession(getSessionFactory().getCurrentSession()); ead.getSession().beginTransaction(); ead.makePersistent(ea); ead.makePersistent(otherEA); ead.getSession().getTransaction().commit(); } On commiting the current transaction, I can see in the logs that a ConstraintViolationException is thrown: 16:08:47,571 DEBUG SQL:111 - insert into ExpertiseArea (VERSION, name, id) values (?, ?, ?) Hibernate: insert into ExpertiseArea (VERSION, name, id) values (?, ?, ?) 16:08:47,571 DEBUG SQL:111 - insert into ExpertiseArea (VERSION, name, id) values (?, ?, ?) Hibernate: insert into ExpertiseArea (VERSION, name, id) values (?, ?, ?) 16:08:47,572 WARN JDBCExceptionReporter:100 - SQL Error: -104, SQLState: 23505 16:08:47,572 ERROR JDBCExceptionReporter:101 - integrity constraint violation: unique constraint or index violation; SYS_CT_10036 table: EXPERTISEAREA 16:08:47,573 ERROR AbstractFlushingEventListener:324 - Could not synchronize database state with session org.hibernate.exception.ConstraintViolationException: Could not execute JDBC batch update So I would expect the test to pass, since the expected ConstraintViolationException is thrown. However, the test never completes (neither pass nor fails) and I have to manually kill the test runner. What's the correct way to test this?

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  • How load WebView with another URL when navigated through tab bar viewController

    - by TechFusion
    Hello, I have created window based application, root controller as Tab bar controller. WebView is being loaded in Tab bar interfaced ViewController's View.WebView is created using IB.WebView object declared in ViewController as per below. //ViewController.h @interface ViewController:UIViewController{ IBOutlet UIWebview *Webview; } @property(nonatomic,retain)IBOutlet UIWebview *Webview; @end I am calling [WebView loadrequest] method in -viewDidLoad method and stopLoading will be called in -viewWillDisappear method. I am again reload it in -viewWillAppear:animated method to load it again when tab bar is pressed. //ViewController.m @implementation viewcontroller @synthesize Webview; -(void)viewDidLoad{ [super viewDidLoad]; [self.Webview loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"www.apple.com"]]]; } -(void)viewWillAppear:(BOOL)animated{ [super viewWillAppear:animated]; [self.Webview reload]; } -(void)viewWillDisappear:(BOOL)animated{ [super viewWillDisappear:animated]; [self.Webview stopLoading]; } I am releasing WebView in -ViewDidUnload method -(void)viewDidUnload{ [super viewDidUnload]; [Webview release]; } -(void)dealloc{ [Webview release]; [super dealloc]; } Does Webview released correctly ? Here how to kill connection with URL when ViewWillDisappear method called ? How to load View with Different URL then it's loaded in -viewDidLoad method when ViewController interfaced tab is pressed ? Means if naviagated from one tab to another that ViewController interface tab which has WebView should load request with another URL. Does it correct to call [self.Webview loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"www.stackoverflow.com"]]]; this method again in -viewWillAppear:animated method to load with another URL ? Thanks,

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  • Restlet vs Spring MVC for Restful web service

    - by zachariahyoung
    I'm researching how best to create a Restful web service on Google app engine. My end goal is to have an Android application call a web service on GAE to post and get data. At this point I not sure what the best approach is. What I know at this point is Spring MVC 3 provide the ability to create web service but it does not provide a full implementation of JAX-RS. I also have read a few blog that talk about how Spring and Restlet can be integrated together. On the other side I have read that I could only use Restlet in GAE. I would also like provide a light web interface for users to view their posted data So my questions are the following. 1. Should I just use Restlet. 2. Should I just use Spring MVC to provide my Restful web service. 3. Should I use Spring and Restlet together. At this point I think I should invest my time in Restlet because that seems to be the best approach for calling web services in Android. I'm also debating if Spring MVC is just over kill. Any thoughts would be helpful.

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  • Using PSExec from within CruiseControl .NET

    - by JayRu
    Hi All, I'm trying to call a PSExec task from CC.NET and running into some difficulties. Here's the CC project <project name="Test"> <tasks> <exec> <executable>C:\Utilities\psexec.exe</executable> <buildArgs>-u [UNAME] -p [PWD] "C:\Utilities\Joel.bat"</buildArgs> </exec> </tasks> </project> Here's the source of Joel.bat CLS @ECHO OFF What happens is that the first time I force the project to build, it runs successfully. The PSExec task is kicked off and the Joel.bat file is executed. I get some information in the build log about exit codes, but the task is successful. Here's the build log output. PsExec v1.97 - Execute processes remotely Copyright (C) 2001-2009 Mark Russinovich Sysinternals - www.sysinternals.com C:\Utilities\Joel.bat exited with error code 0. The second time I force the build I get the dreaded "The Application failed to initialize properly (0xc0000142)" error message. I can't ever run the build more than once More so, if I try to shut down the cruise control .net service from within the services MSC, it can't. It's like there's a lock somewhere that is taken and not released. The only way I can kill the service is by killing the ccservices.exe process. I've tried the exact same thing using an nant task and gotten the exact same results. It works the first time, and fails the second and I can't shutdown the process. I'm not sure if this is an issue with CC.NET or with PSEXEC (or me of course). Anybody got any ideas? I'm posting to the CC.NET forums as well. I'm using the latest and greatest of PSExec and 1.4.4 of CC.NET. Thx, Joel

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