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  • Inheritence in C# question - is overriding internal methods possible?

    - by Jeff Dahmer
    Is it possible to override an internal method's behavior? using System; class TestClass { public string Name { get { return this.ProtectedMethod(); } } protected string ProtectedMethod() { return InternalMethod(); } string InternalMethod() { return "TestClass::InternalMethod()"; } } class OverrideClassProgram : TestClass { // try to override the internal method using new? (compiler warning) new string InternalMethod() { return "OverrideClassProgram::InternalMethod()"; } static int Main(string[] args) { // TestClass::InternalMethod() Console.WriteLine(new TestClass().Name); // TestClass::InternalMethod() ?? are we just screwed? Console.WriteLine(new OverrideClassProgram().Name); return (int)Console.ReadKey().Key; } }

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  • How to use mock and verify methods of OCMock in objective-C ? Is there any good tutorial on OCMock i

    - by san
    My problem is I am getting an error: OCMckObject[NSNumberFormatter]: expected method was not invoked:setAllowsFloats:YES I have written following Code: (void) testReturnStringFromNumber { id mockFormatter = [OCMockObject mockForClass:[NSNumberFormatter class]]; StringNumber *testObject = [[StringNumber alloc] init]; [[mockFormatter expect] setAllowsFloats:YES]; [testObject returnStringFromNumber:80.23456]; [mockFormatter verify]; } @implementation StringNumber - (NSString *) returnStringFromNumber:(float)num { NSNumberFormatter *formatter = [[NSNumberFormatter alloc] init]; [formatter setAllowsFloats:YES]; NSString *str= [formatter stringFromNumber:[NSNumber numberWithFloat:num]]; [formatter release]; return str; } @end

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  • Java. Outside classes accessing protected methods.

    - by Jake
    Suppose I have a class in my package org.jake and it has a method with default access (no modifier). Then the method is visible inside the package only. However, when someone receives the jar of my framework, what is to stop them from writing a new class, declaring its package as org.jake, and using my supposedly invisible method? In other words, is there anything I can do to prevent them from doing that?

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  • Is there a jquery List plugin that will auto-sort items and has robust add/remove methods?

    - by Breadtruck
    I have been googling for hours looking for something to handle my situation. I am not skilled enough to write my own jquery plugin ..YET!! The plugin should auto-sort the list, not as important as being able to add/remove items from the list easily. Themeroller capable would be a plus. I would basically use anything as long as I could add a item to the list (or any other container for that matter), item is coming from a modal popup that is using ajax to search for the item. Once the item is found I want to click that item and have it added to the list and it would put it into the correct order based on alphabetic sort. I think where I am losing sight is the complexity of the item and needing to have the item contain: The name of the item a hidden value, [the int id of the item], one or two checkboxes for turning on/off a feature for that item. I am really open to any ideas, suggestions on a better process, or a pointer to a plugin that might get me close.

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  • What are some methods to debug Javascript inside of a UIWebView?

    - by bpapa
    I'm trying to figure out why something with Javascript isn't working inside of a UIWebView. To my knowledge, there is no way to set a breakpoint inside of XCode for a js file. No problemo, I'll just go back to 2004 and use alert statemen-- oh wait they don't seem to work inside of a UIWebView either! The only thing I could think of is by exporting my HTML And JS files to my desktop and then just doing my debugging inside of Safari. And that works! But of course, the bug I'm fighting with in the UIWebView doesn't occur in Safari. Are there any other ways for debugging inside of a UIWebView, or any tricks that I can use akin to using the old-school alert method?

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  • Should all public methods of an API be documented?

    - by cynicalman
    When writing "library" type classes, is it better practice to always write markup documentation (i.e. javadoc) in java or assume that the code can be "self-documenting"? For example, given the following method stub: /** * Copies all readable bytes from the provided input stream to the provided output * stream. The output stream will be flushed, but neither stream will be closed. * * @param inStream an InputStream from which to read bytes. * @param outStream an OutputStream to which to copy the read bytes. * @throws IOException if there are any errors reading or writing. */ public void copyStream(InputStream inStream, OutputStream outStream) throws IOException { // copy the stream } The javadoc seems to be self-evident, and noise that just needs to be updated if the funcion is changed at all. But the sentence about flushing and not closing the stream could be valuable. So, when writing a library, is it best to: a) always document b) document anything that isn't obvious c) never document (code should speak for itself!) I usually use b), myself (since the code can be self-documenting otherwise)...

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  • How can i do this using a Python Regex?

    - by uberjumper
    I am trying to properly extract methods definitions that are generated by comtypes for Com Interfaces using a regex. Furthermore some of them are blank which causes even more problems for me. Basically i have this: IXMLSerializerAlt._methods_ = [ COMMETHOD([helpstring(u'Loads an object from an XML string.')], HRESULT, 'LoadFromString', ( ['in'], BSTR, 'XML' ), ( ['in'], BSTR, 'TypeName' ), ( ['in'], BSTR, 'TypeNamespaceURI' ), ( ['retval', 'out'], POINTER(POINTER(IUnknown)), 'obj' )), ] class EnvironmentManager(CoClass): u'Singleton object that manages different environments (collections of configuration information).' _reg_clsid_ = GUID('{8A626D49-5F5E-47D9-9463-0B802E9C4167}') _idlflags_ = [] _typelib_path_ = typelib_path _reg_typelib_ = ('{5E1F7BC3-67C5-4AEE-8EC6-C4B73AAC42ED}', 1, 0) INumberFormat._methods_ = [ ] I want to extract both the IXMLSerializerAlt and INumberFormat methods definitions however i cant figure out a proper regex. E.g. for IXMLSerializer i want to extract this: IXMLSerializerAlt._methods_ = [ COMMETHOD([helpstring(u'Loads an object from an XML string.')], HRESULT, 'LoadFromString', ( ['in'], BSTR, 'XML' ), ( ['in'], BSTR, 'TypeName' ), ( ['in'], BSTR, 'TypeNamespaceURI' ), ( ['retval', 'out'], POINTER(POINTER(IUnknown)), 'obj' )), ] This regex in my mind this should work: ^\w+\._methods_\s=\s\[$ (^.+$)* ^]$ Im checking my regex's using kodos however i cannot figure out a way to make this work.

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  • How do I create interface methods using .tlb types in VS C++?

    - by Steven
    Background: The .TLB file contains interfaces written in language 'X'. I don't have .h, .idl, .tlh, or any other header files - just the .TLB file. Language 'X' does not export compatible .h, .idl, etc. I use the VS wizard to add an ATL simple object to my ATL project. I want to add a method to the interface of my simple ATL object that uses one of the .TLB defined types for a parameter. // Something like the following in the .idl file: interface ISomeInterface : IUnknown { HRESULT SomeMethod([in] ITypeFromTLB* aVal); // ITypeFromTLB declared in .TLB file. }; How can I do this? I'm hoping for a wizard, or a line in the .idl interface declaration that would bring in the .tlb information. midl's include (no .tlb), import (no tlb), and importlib (library only) don't seem to provide a solution (I need proxy/stub to be working, so I cannot put this inside the library declaration with the importlib command). Thanks.

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  • Any way to identify a redirect when using jQuery's $.ajax() or $.getScript() methods?

    - by Bungle
    Within my company's online application, we've set up a JSONP-based API that returns some data that is used by a bookmarklet I'm developing. Here is a quick test page I set up that hits the API URL using jQuery's $.ajax() method: http://troy.onespot.com/static/3915/index.html If you look at the requests using Firebug's "Net" tab (or the like), you'll see that what's happening is that the URL is requested successfully, but since our app redirects any unauthorized users to a login page, the login page is also requested by the browser and seemingly interpreted as JavaScript. This inevitably causes an exception since the login page is HTML, not JavaScript. Basically, I'm looking for any sort of hook to determine when the request results in a redirect - some way to determine if the URL resolved to a JSONP response (which will execute a method I've predefined in the bookmarklet script) or if it resulted in a redirect. I tried wrapping the $.ajax() method in a try {} catch(e) {} block, but that doesn't trap the exception, I'm assuming because the requests were successful, just not the parsing of the login page as JavaScript. Is there anywhere I could use a try {} catch(e) {} block, or any property of $.ajax() that might allow me to hone in on the exception or otherwise determine that I've been redirected? I actually doubt this is possible, since $.getScript() (or the equivalent setup of $.ajax()) just loads a script dynamically, and can't inspect the response headers since it's cross-domain and not truly AJAX: http://api.jquery.com/jQuery.getScript/ My alternative would be to just fire off the $.ajax() for a period of time until I either get the JSONP callback or don't, and in the latter case, assume the user is not logged in and prompt them to do so. I don't like that method, though, since it would result in a lot of unnecessary requests to the app server, and would also pile up the JavaScript exceptions in the meantime. Thanks for any suggestions!

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  • Why can I access private/protected methods using Object#send in Ruby?

    - by smotchkkiss
    The class class A private def foo puts :foo end public def bar puts :bar end private def zim puts :zim end protected def dib puts :dib end end instance of A a = A.new test a.foo rescue puts :fail a.bar rescue puts :fail a.zim rescue puts :fail a.dib rescue puts :fail a.gaz rescue puts :fail test output fail bar fail fail fail .send test [:foo, :bar, :zim, :dib, :gaz].each { |m| a.send(m) rescue puts :fail } .send output foo bar zim dib fail The question The section labeled "Test Output" is the expected result. So why can I access private/protected method by simply Object#send? Perhaps more important: What is the difference between public/private/protected in Ruby? When to use each? Can someone provide real world examples for private and protected usage?

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  • 3 methods for adding a "Product" through Entity Framework. What's the difference?

    - by Kohan
    Reading this MSDN article titled "Working with ObjectSet (Entity Framework)" It shows two examples on how to add a Product.. one for 3.5 and another for 4.0. http://msdn.microsoft.com/en-us/library/ee473442.aspx Through my lack of knowledge I am possibly completely missing something here, but i never added a Product like this: //In .NET Framework 3.5 SP1, use the following code: (ObjectQuery) using (AdventureWorksEntities context = new AdventureWorksEntities()) { // Add the new object to the context. context.AddObject("Products", newProduct); } //New in .NET Framework 4, use the following code: (ObjectSet) using (AdventureWorksEntities context = new AdventureWorksEntities()) { // Add the new object to the context. context.Products.AddObject(newProduct); } I would not have done it either way and just used: // (My familiar way) using (AdventureWorksEntities context = new AdventureWorksEntities()) { // Add the new object to the context. context.AddToProducts(newProduct); } What's the difference between these three ways? Is "My way" just another way of using an ObjectQuery? Thanks, Kohan

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  • Why can't I call methods within a class that explicitly implements an interface?

    - by tyrone302
    Here's the story. I created and interface, IVehicle. I explicitly implemented the interface in my class, Vehicle.cs. Here is my interface: Interface IVehicle { int getWheel(); } here is my class: class Vehicle: IVehicle { public int IVehicle.getWheel() { return wheel; } public void printWheel() { Console.WriteLine(getWheel()); } } Notice that "getWheel()" is explicitly implemented. Now, when I try to call that method within my Vehicle class, I receive an error indicating that getWheel() does not exist in the current context. Can someone help me understand what I am doing wrong?

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  • Should I supress CA1062: Validate arguments of public methods?

    - by brickner
    I've recently upgraded my project to Visual Studio 2010 from Visual Studio 2008. In Visual Studio 2008, this Code Analysis rule doesn't exist. Now I'm not sure if I should use this rule or not. I'm building an open source library so it seems important to keep people safe from doing mistakes. However, if all I'm going to do is throw ArgumentNullException when the parameter is null, it seems like writing useless code since ArgumentNullException will be thrown even if I won't write that code. Should I remove that rule or fix the violations?

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  • good books on numerical computation with C

    - by yCalleecharan
    Hi, I've read the post "What is the best book on numerical methods?" and I wish to ask more or less the same question but in relation to C programming. Most of the time, C programming books on numerical methods are just another version of the author's previous Fortran book on the same subject. I've seen Applied numerical methods in C by Nakamura, Shoichiro and the C codes are not good programming practice. I've heard bad comments about Numerical Recipes by Press. Do you know good books on C that discusses numerical methods. It's seem better for me to ask about good books on C discussing numerical methods than rather asking books on numerical methods that discusses C. I've heard about Numerical Algorithms with C by Giesela Engeln-Müllges and A Numerical Library in C for Scientists and Engineers bu Lau but haven't read them. Good books will always have algorithms implemented in the programming language in a smart way. Thanks a lot...

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  • How do I set values for a class without using any setter methods?

    - by fari
    Please can anyone help me public class KalaGameState implements Cloneable { // your code goes here public KalaGameState(int startingStones) throws InvalidStartingStonesException { // your code goes here } public int getTurn() { // your code goes here } public int getKala(int playerNum) throws IllegalPlayerNumException { // your code goes here } public int getNumStones(int sidePitNum) throws IllegalSidePitNumException { // your code goes here } public int getNumStones(int playerNum, int sidePitNum) throws IllegalPlayerNumException, IllegalSidePitNumException { // your code goes here } public int getScore(int playerNum) throws IllegalPlayerNumException { // your code goes here } private int getSidePitArrayIndex(int sidePitNum) throws IllegalSidePitNumException { // your code goes here } public boolean gameOver() { // your code goes here } public void makeMove(int sidePitNum) throws IllegalSidePitNumException, IllegalMoveException { // your code goes here } }

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  • mvvm-light: Should we merge Cleanup methods in locator?

    - by mark smith
    Hi there, when creating a new ViewModel within the locator class using the snippet it creates a Cleanup Method but there is already one available from the Main so hence an error.... Should we merge them all?? Or should we be renaming the method to Cleanup[Name of viewmodel] for example. I am a little confused here Another question i would like to ask is regards to the naming conventions. I tried to follow the naming convention used with "MAIN"... hence i have CreateLogin, ClearLogin, Login (non static property for binding) etc etc.. Would it not be better to use CreateLoginViewModel, ClearLoginViewModel etc?? Just curious Thanks

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  • How do I imply code contracts of chained methods to avoid superfluous checks while chaining?

    - by Sandor Drieënhuizen
    I'm using Code Contracts in C# 4.0. I'm applying the usual static method chaining to simulate optional parameters (I know C# 4.0 supports optional parameters but I really don't want to use them). The thing is that my contract requirements are executed twice (or possibly the number of chained overloads I'd implement) if I call the Init(string , string[]) method -- an obvious effect from the sample source code below. This can be expensive, especially due to relatively expensive requirements like the File.Exists I use. public static void Init(string configurationPath, string[] mappingAssemblies) { // The static contract checker 'makes' me put these here as well as // in the overload below. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); Init(configurationPath, mappingAssemblies, null); } public static void Init(string configurationPath, string[] mappingAssemblies, string optionalArgument) { // This is the main implementation of Init and all calls to chained // overloads end up here. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); //... } If however, I remove the requirements from that method, the static checker complains that the requirements of the Init(string, string[], string) overload are not met. I reckon that the static checker doesn't understand that there requirements of the Init(string, string[], string) overload implicitly apply to the Init(string, string[]) method as well; something that would be perfectly deductable from the code IMO. This is the situation I would like to achieve: public static void Init(string configurationPath, string[] mappingAssemblies) { // I don't want to repeat the requirements here because they will always // be checked in the overload called here. Init(configurationPath, mappingAssemblies, null); } public static void Init(string configurationPath, string[] mappingAssemblies, string optionalArgument) { // This is the main implementation of Init and all calls to chained // overloads end up here. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); //... } So, my question is this: is there a way to have the requirements of Init(string, string[], string) implicitly apply to Init(string, string[]) automatically?

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  • Accessing Singleton Instance Variable in Class Methods Throws Warning?

    - by Ross
    Hello, I've using the Objective-C singleton from here at stackoverflow. The singleton in the class method accesses it's instance variable, which works, but throws a complie warning. How should I be doing this? Is there a way to do this without accessing the sharedInstance: in each class method? for example here is my class method: + (NSString *)myClassMethods { [instanceDateFormatter setFormat:@"MM"]; return [instanceDateFormatter stringWithDate:somedate]; } line 2 will have the complie warning. Thanks, Ross

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  • How could I refactor this into more manageable methods?

    - by ChaosPandion
    private static JsonStructure Parse(string jsonText, bool throwException) { var result = default(JsonStructure); var structureStack = new Stack<JsonStructure>(); var keyStack = new Stack<string>(); var current = default(JsonStructure); var currentState = ParserState.Begin; var invalidToken = false; var key = default(string); var value = default(object); foreach (var token in Lexer.Tokenize(jsonText)) { switch (currentState) { case ParserState.Begin: switch (token.Type) { case TokenType.OpenBrace: currentState = ParserState.ObjectKey; current = result = new JsonObject(); break; case TokenType.OpenBracket: currentState = ParserState.ArrayValue; current = result = new JsonArray(); break; default: invalidToken = true; break; } break; case ParserState.ObjectKey: switch (token.Type) { case TokenType.StringLiteral: currentState = ParserState.ColonSeperator; key = (string)token.Value; break; default: invalidToken = true; break; } break; case ParserState.ColonSeperator: switch (token.Type) { case TokenType.Colon: currentState = ParserState.ObjectValue; break; default: invalidToken = true; break; } break; case ParserState.ObjectValue: case ParserState.ArrayValue: switch (token.Type) { case TokenType.NumberLiteral: case TokenType.StringLiteral: case TokenType.BooleanLiteral: case TokenType.NullLiteral: currentState = ParserState.ItemEnd; value = token.Value; break; case TokenType.OpenBrace: structureStack.Push(current); keyStack.Push(key); currentState = ParserState.ObjectKey; current = new JsonObject(); break; case TokenType.OpenBracket: structureStack.Push(current); currentState = ParserState.ArrayValue; current = new JsonArray(); break; default: invalidToken = true; break; } break; case ParserState.ItemEnd: var jsonObject = (current as JsonObject); if (jsonObject != null) { jsonObject.Add(key, value); currentState = ParserState.ObjectKey; } var jsonArray = (current as JsonArray); if (jsonArray != null) { jsonArray.Add(value); currentState = ParserState.ArrayValue; } switch (token.Type) { case TokenType.CloseBrace: case TokenType.CloseBracket: currentState = ParserState.End; break; case TokenType.Comma: break; default: invalidToken = true; break; } break; case ParserState.End: switch (token.Type) { case TokenType.CloseBrace: case TokenType.CloseBracket: case TokenType.Comma: var previous = structureStack.Pop(); var previousJsonObject = (previous as JsonObject); if (previousJsonObject != null) { currentState = ParserState.ObjectKey; previousJsonObject.Add(keyStack.Pop(), current); } var previousJsonArray = (previous as JsonArray); if (previousJsonArray != null) { currentState = ParserState.ArrayValue; previousJsonArray.Add(current); } current = previous; if (token.Type != TokenType.Comma) { currentState = ParserState.End; } break; default: invalidToken = true; break; } break; default: break; } if (invalidToken) { if (throwException) { throw new JsonException(token); } return null; } } return result; }

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  • Is this a good way to expose generic base class methods through an interface?

    - by Nate Heinrich
    I am trying to provide an interface to an abstract generic base class. I want to have a method exposed on the interface that consumes the generic type, but whose implementation is ultimately handled by the classes that inherit from my abstract generic base. However I don't want the subclasses to have to downcast to work with the generic type (as they already know what the type should be). Here is a simple version of the only way I can see to get it to work at the moment. public interface IFoo { void Process(Bar_base bar); } public abstract class FooBase<T> : IFoo where T : Bar_base { abstract void Process(T bar); // Explicit IFoo Implementation void IFoo.Process(Bar_base bar) { if (bar == null) throw new ArgumentNullException(); // Downcast here in base class (less for subclasses to worry about) T downcasted_bar = bar as T; if (downcasted_bar == null) { throw new InvalidOperationException( string.Format("Expected type '{0}', not type '{1}'", T.ToString(), bar.GetType().ToString()); } //Process downcasted object. Process(downcasted_bar); } } Then subclasses of FooBase would look like this... public class Foo_impl1 : FooBase<Bar_impl1> { void override Process(Bar_impl1 bar) { //No need to downcast here! } } Obviously this won't provide me compile time Type Checking, but I think it will get the job done... Questions: 1. Will this function as I think it will? 2. Is this the best way to do this? 3. What are the issues with doing it this way? 4. Can you suggest a different approach? Thanks!

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  • How can I call VC# webservice methods without ArgumentException?

    - by Zarius
    Currently, I'm trying to write a small tray application that will show the status and provide control of a server-side application exposed over webservice. The webservice only has 3 operations: start, stop and status. When I call any of these operations in code, they throw an ArgumentException citing "An item with the same key has already been added". I am compiling the webservice on Visual C# Express 2008, and .NET 3.5. The Code: private TelnetConnClient Conn { get { return new TelnetConnClient(); } } private bool Connected //call webservice operations { get { return Conn.Status(); } set { if(value) Conn.Start(); else Conn.Stop(); } } The Stacktrace: A first chance exception of type 'System.ArgumentException' occurred in mscorlib.dll at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at System.ServiceModel.TransactionFlowAttribute.ApplyBehavior(OperationDescription description, BindingParameterCollection parameters) at System.ServiceModel.TransactionFlowAttribute.System.ServiceModel.Description.IOperationBehavior.AddBindingParameters(OperationDescription description, BindingParameterCollection parameters) at System.ServiceModel.Description.DispatcherBuilder.AddBindingParameters(ServiceEndpoint endpoint, BindingParameterCollection parameters) at System.ServiceModel.Description.DispatcherBuilder.BuildProxyBehavior(ServiceEndpoint serviceEndpoint, BindingParameterCollection& parameters) at System.ServiceModel.Channels.ServiceChannelFactory.BuildChannelFactory(ServiceEndpoint serviceEndpoint) at System.ServiceModel.ChannelFactory.CreateFactory() at System.ServiceModel.ChannelFactory.OnOpening() at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout) at System.ServiceModel.ChannelFactory.EnsureOpened() at System.ServiceModel.ChannelFactory`1.CreateChannel(EndpointAddress address, Uri via) at System.ServiceModel.ChannelFactory`1.CreateChannel() at System.ServiceModel.ClientBase`1.CreateChannel() at System.ServiceModel.ClientBase`1.CreateChannelInternal() at System.ServiceModel.ClientBase`1.get_Channel() at KordiaConnect.ferries.TelnetConnClient.Start() in C:\My Dropbox\Coding\RTF\KordiaConnect\KordiaConnect\Service References\ferries\Reference.cs:line 86 at coldshark.ferries.Main.set_Connected(Boolean value) in C:\My Dropbox\Coding\RTF\KordiaConnect\KordiaConnect\Main.cs:line 22 at coldshark.ferries.Main.<.ctor>b__0(Object sender, EventArgs e) in C:\My Dropbox\Coding\RTF\KordiaConnect\KordiaConnect\Main.cs:line 43 at System.Windows.Forms.NotifyIcon.OnClick(EventArgs e) at System.Windows.Forms.NotifyIcon.WmMouseUp(Message& m, MouseButtons button) at System.Windows.Forms.NotifyIcon.WndProc(Message& msg) at System.Windows.Forms.NotifyIcon.NotifyIconNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.PeekMessage(MSG& msg, HandleRef hwnd, Int32 msgMin, Int32 msgMax, Int32 remove) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run() at coldshark.ferries.Main..ctor() in C:\My Dropbox\Coding\RTF\KordiaConnect\KordiaConnect\Main.cs:line 55 I can just call the webservice from the web interface, but this application will give me a handy status notification icon, and I'd really love to know why the out-of-the-box auto-generated code fails for no particular reason.

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  • C# - Angle between two 2d vectors, diff between two methods?

    - by Sean Ochoa
    Hey all. I've got this code snippet, and I'm wondering why the results of the first method differ from the results of the second method, given the same input? public double AngleBetween_1(vector a, vector b) { var dotProd = a.Dot(b); var lenProd = Len*b.Len; var divOperation = dotProd/lenProd; return Math.Acos(divOperation) * (180.0 / Math.PI); } public double AngleBetween_2(vector a, vector b) { var dotProd = a.Dot(b); var lenProd = Len*b.Len; var divOperation = dotProd/lenProd; return (1/Math.Cos(divOperation)) * (180.0 / Math.PI); }

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  • How do people prove the correctness of Computer Vision methods?

    - by solvingPuzzles
    I'd like to pose a few abstract questions about computer vision research. I haven't quite been able to answer these questions by searching the web and reading papers. How does someone know whether a computer vision algorithm is correct? How do we define "correct" in the context of computer vision? Do formal proofs play a role in understanding the correctness of computer vision algorithms? A bit of background: I'm about to start my PhD in Computer Science. I enjoy designing fast parallel algorithms and proving the correctness of these algorithms. I've also used OpenCV from some class projects, though I don't have much formal training in computer vision. I've been approached by a potential thesis advisor who works on designing faster and more scalable algorithms for computer vision (e.g. fast image segmentation). I'm trying to understand the common practices in solving computer vision problems.

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  • Is it possible to utilize internal methods on controllers to reduce duplication?

    - by Maslow
    in a partial view I have the following: <%Html.RenderAction(MVC.User.GetComments(Model.UserGroupName)); %> can I render a Controller's PartialViewResult in a View without going through routing so I can pass arguments directly from the model so that the arguments I'm passing to the controller never get sent to the user or seen by the user? Currently the method I'm showing at the top throws an exception because no overload is public. I've got it marked as internal so that a user can not access it, only the rendering engine was my intent.

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  • Can you declare <canvas> methods within a template in javascript?

    - by Binarytales
    Not entirely sure I posed the question in the best way but here goes... I have been playing around with the HTML5 canvas API and have got as far as drawing a shape in the canvas and getting it to move around with the arrow keys. I then tried to move my various variables and functions to a template so I could spawn multiple shapes (that would eventually be controlled by different keys). This is what I have: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; this.playerSize = z; this.colour = colour; } playerOne = new player(100, 100, 10, "#F0F"); function persona(z, colour){ zone.fillStyle = colour; offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } function move(x, y){ playerOne.lx = playerOne.lx + x; playerOne.ly = playerOne.ly + y; zone.clearRect(0, 0, 500, 500); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); } window.onkeydown = function() { var direction = this.event.keyCode; var s = playerOne.speed; // Arrow Keys if( direction == 38 && playerOne.ly >= 10){ // Up move(0,-s); } if( direction == 40 && playerOne.ly <= 490){ // Down move(0,s); } if( direction == 37 && playerOne.lx >= 10){ // Left move(-s,0); } if( direction == 39 && playerOne.lx <= 490){ // Right move(s,0); } }; window.onload = function() { zone = document.getElementById('canvas').getContext('2d'); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); }; So what I tried to do was move the persona function into the player template like this: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; function persona(){ zone.fillStyle = colour; var offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } } And then where before it said persona(playerOne.playerSize, playerOne.colour); it now just says playerOne.persona(); But this is just totally flaking out and not working and I can't figure out why. I'm probably going about it all the wrong way and I think the problem is that I'm trying to manipulate the canvas.context (call zone in my script) from within a object/template. Perhaps its nothing to do with that at all and I an just not declaring my persona functions properly in the context of the template. Documentation for the canvas API is very thin on the ground and any hint in the right direction will be very much appreciated.

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