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  • SQL SERVER – SHRINKFILE and TRUNCATE Log File in SQL Server 2008

    - by pinaldave
    Note: Please read the complete post before taking any actions. This blog post would discuss SHRINKFILE and TRUNCATE Log File. The script mentioned in the email received from reader contains the following questionable code: “Hi Pinal, If you could remember, I and my manager met you at TechEd in Bangalore. We just upgraded to SQL Server 2008. One of our jobs failed as it was using the following code. The error was: Msg 155, Level 15, State 1, Line 1 ‘TRUNCATE_ONLY’ is not a recognized BACKUP option. The code was: DBCC SHRINKFILE(TestDBLog, 1) BACKUP LOG TestDB WITH TRUNCATE_ONLY DBCC SHRINKFILE(TestDBLog, 1) GO I have modified that code to subsequent code and it works fine. But, are there other suggestions you have at the moment? USE [master] GO ALTER DATABASE [TestDb] SET RECOVERY SIMPLE WITH NO_WAIT DBCC SHRINKFILE(TestDbLog, 1) ALTER DATABASE [TestDb] SET RECOVERY FULL WITH NO_WAIT GO Configuration of our server and system is as follows: [Removed not relevant data]“ An email like this that suddenly pops out in early morning is alarming email. Because I am a dead, busy mind, so I had only one min to reply. I wrote down quickly the following note. (As I said, it was a single-minute email so it is not completely accurate). Here is that quick email shared with all of you. “Hi Mr. DBA [removed the name] Thanks for your email. I suggest you stop this practice. There are many issues included here, but I would list two major issues: 1) From the setting database to simple recovery, shrinking the file and once again setting in full recovery, you are in fact losing your valuable log data and will be not able to restore point in time. Not only that, you will also not able to use subsequent log files. 2) Shrinking file or database adds fragmentation. There are a lot of things you can do. First, start taking proper log backup using following command instead of truncating them and losing them frequently. BACKUP LOG [TestDb] TO  DISK = N'C:\Backup\TestDb.bak' GO Remove the code of SHRINKING the file. If you are taking proper log backups, your log file usually (again usually, special cases are excluded) do not grow very big. There are so many things to add here, but you can call me on my [phone number]. Before you call me, I suggest for accuracy you read Paul Randel‘s two posts here and here and Brent Ozar‘s Post here. Kind Regards, Pinal Dave” I guess this post is very much clear to you. Please leave your comments here. As mentioned, this is a very huge subject; I have just touched a tip of the ice-berg and have tried to point to authentic knowledge. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Backup and Restore, SQL Data Storage, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Fusion Concepts: Fusion Database Schemas

    - by Vik Kumar
    You often read about FUSION and FUSION_RUNTIME users while dealing with Fusion Applications. There is one more called FUSION_DYNAMIC. Here are some details on the difference between these three and the purpose of each type of schema. FUSION: It can be considered as an Administrator of the Fusion Applications with all the corresponding rights and powers such as owning tables and objects, providing grants to FUSION_RUNTIME.  It is used for patching and has grants to many internal DBMS functions. FUSION_RUNTIME: Used to run the Applications.  Contains no DB objects. FUSION_DYNAMIC: This schema owns the objects that are created dynamically through ADM_DDL. ADM_DDL is a package that acts as a wrapper around the DDL statement. ADM_DDL support operations like truncate table, create index etc. As the above statements indicate that FUSION owns the tables and objects including FND tables so using FUSION to run applications is insecure. It would be possible to modify security policies and other key information in the base tables (like FND) to break the Fusion Applications security via SQL injection etc. Other possibilities would be to write a logon DB trigger and steal credentials etc. Thus, to make Fusion Applications secure FUSION_RUNTIME is granted privileges to execute DMLs only on APPS tables. Another benefit of having separate users is achieving Separation of Duties (SODs) at schema level which is required by auditors. Below are the roles and privileges assigned to FUSION, FUSION_RUNTIME and FUSION_DYNAMIC schema: FUSION It has the following privileges: Create SESSION Do all types of DDL owned by FUSION. Additionally, some specific priveleges on other schemas is also granted to FUSION. EXECUTE ON various EDN_PUBLISH_EVENT It has the following roles: CTXAPP for managing Oracle Text Objects AQ_SER_ROLE and AQ_ADMINISTRATOR_ROLE for managing Advanced Queues (AQ) FUSION_RUNTIME It has the following privileges: CREATE SESSION CHANGE NOTIFICATION EXECUTE ON various EDN_PUBLISH_EVENT It has the following roles: FUSION_APPS_READ_WRITE for performing DML (Select, Insert, Delete) on Fusion Apps tables FUSION_APPS_EXECUTE for performing execute on objects such as procedures, functions, packages etc. AQ_SER_ROLE and AQ_ADMINISTRATOR_ROLE for managing Advanced Queues (AQ) FUSION_DYNAMIC It has following privileges: CREATE SESSION, PROCEDURE, TABLE, SEQUENCE, SYNONYM, VIEW UNLIMITED TABLESPACE ANALYZE ANY CREATE MINING MODEL EXECUTE on specific procedure, function or package and SELECT on specific tables. This depends on the objects identified by product teams that ADM_DDL needs to have access  in order to perform dynamic DDL statements. There is one more role FUSION_APPS_READ_ONLY which is not attached to any user and has only SELECT privilege on all the Fusion objects. FUSION_RUNTIME does not have any synonyms defined to access objects owned by FUSION schema. A logon trigger is defined in FUSION_RUNTIME which sets the current schema to FUSION and eliminates the need of any synonyms.   What it means for developers? Fusion Application developers should be using FUSION_RUNTIME for testing and running Fusion Applications UI, BC and to connect to any SQL front end like SQL *PLUS, SQL Loader etc. For testing ADFbc using AM tester while using FUSION_RUNTIME you may hit the following error: oracle.jbo.JboException: JBO-29000: Unexpected exception caught: java.sql.SQLException, msg=invalid name pattern: FUSION.FND_TABLE_OF_VARCHAR2_255 The fix is to add the below JVM parameter in the Run/Debug client property in the Model project properties -Doracle.jdbc.createDescriptorUseCurrentSchemaForSchemaName=true More details are discussed in this forum thread for it.

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  • SQL SERVER – Updating Data in A Columnstore Index

    - by pinaldave
    So far I have written two articles on Columnstore Indexes, and both of them got very interesting readership. In fact, just recently I got a query on my previous article on Columnstore Index. Read the following two articles to get familiar with the Columnstore Index. They will give you a reference to the question which was asked by a certain reader: SQL SERVER – Fundamentals of Columnstore Index SQL SERVER – How to Ignore Columnstore Index Usage in Query Here is the reader’s question: ” When I tried to update my table after creating the Columnstore index, it gives me an error. What should I do?” When the Columnstore index is created on the table, the table becomes Read-Only table and it does not let any insert/update/delete on the table. The basic understanding is that Columnstore Index will be created on the table that is very huge and holds lots of data. If a table is small enough, there is no need to create a Columnstore index. The regular index should just help it. The reason why Columnstore index was needed is because the table was so big that retrieving the data was taking a really, really long time. Now, updating such a huge table is always a challenge by itself. If the Columnstore Index is created on the table, and the table needs to be updated, you need to know that there are various ways to update it. The easiest way is to disable the Index and enable it. Consider the following code: USE AdventureWorks GO -- Create New Table CREATE TABLE [dbo].[MySalesOrderDetail]( [SalesOrderID] [int] NOT NULL, [SalesOrderDetailID] [int] NOT NULL, [CarrierTrackingNumber] [nvarchar](25) NULL, [OrderQty] [smallint] NOT NULL, [ProductID] [int] NOT NULL, [SpecialOfferID] [int] NOT NULL, [UnitPrice] [money] NOT NULL, [UnitPriceDiscount] [money] NOT NULL, [LineTotal] [numeric](38, 6) NOT NULL, [rowguid] [uniqueidentifier] NOT NULL, [ModifiedDate] [datetime] NOT NULL ) ON [PRIMARY] GO -- Create clustered index CREATE CLUSTERED INDEX [CL_MySalesOrderDetail] ON [dbo].[MySalesOrderDetail] ( [SalesOrderDetailID]) GO -- Create Sample Data Table -- WARNING: This Query may run upto 2-10 minutes based on your systems resources INSERT INTO [dbo].[MySalesOrderDetail] SELECT S1.* FROM Sales.SalesOrderDetail S1 GO 100 -- Create ColumnStore Index CREATE NONCLUSTERED COLUMNSTORE INDEX [IX_MySalesOrderDetail_ColumnStore] ON [MySalesOrderDetail] (UnitPrice, OrderQty, ProductID) GO -- Attempt to Update the table UPDATE [dbo].[MySalesOrderDetail] SET OrderQty = OrderQty +1 WHERE [SalesOrderID] = 43659 GO /* It will throw following error Msg 35330, Level 15, State 1, Line 2 UPDATE statement failed because data cannot be updated in a table with a columnstore index. Consider disabling the columnstore index before issuing the UPDATE statement, then rebuilding the columnstore index after UPDATE is complete. */ A similar error also shows up for Insert/Delete function. Here is the workaround. Disable the Columnstore Index and performance update, enable the Columnstore Index: -- Disable the Columnstore Index ALTER INDEX [IX_MySalesOrderDetail_ColumnStore] ON [dbo].[MySalesOrderDetail] DISABLE GO -- Attempt to Update the table UPDATE [dbo].[MySalesOrderDetail] SET OrderQty = OrderQty +1 WHERE [SalesOrderID] = 43659 GO -- Rebuild the Columnstore Index ALTER INDEX [IX_MySalesOrderDetail_ColumnStore] ON [dbo].[MySalesOrderDetail] REBUILD GO This time it will not throw an error while the update of the table goes successfully. Let us do a cleanup of our tables using this code: -- Cleanup DROP INDEX [IX_MySalesOrderDetail_ColumnStore] ON [dbo].[MySalesOrderDetail] GO TRUNCATE TABLE dbo.MySalesOrderDetail GO DROP TABLE dbo.MySalesOrderDetail GO In the next post we will see how we can use Partition to update the Columnstore Index. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Index, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • HSSFS Part 2.1 - Parsing @@VERSION

    - by Most Valuable Yak (Rob Volk)
    For Part 2 of the Handy SQL Server Function Series I decided to tackle parsing useful information from the @@VERSION function, because I am an idiot.  It turns out I was confused about CHARINDEX() vs. PATINDEX() and it pretty much invalidated my original solution.  All is not lost though, this mistake turned out to be informative for me, and hopefully for you. Referring back to the "Version" view in the prelude I started with the following query to extract the version number: SELECT DISTINCT SQLVersion, SUBSTRING(VersionString,PATINDEX('%-%',VersionString)+2, 12) VerNum FROM VERSION I used PATINDEX() to find the first hyphen "-" character in the string, since the version number appears 2 positions after it, and got these results: SQLVersion VerNum ----------- ------------ 2000 8.00.2055 (I 2005 9.00.3080.00 2005 9.00.4053.00 2008 10.50.1600.1 As you can see it was good enough for most of the values, but not for the SQL 2000 @@VERSION.  You'll notice it has only 3 version sections/octets where the others have 4, and the SUBSTRING() grabbed the non-numeric characters after.  To properly parse the version number will require a non-fixed value for the 3rd parameter of SUBSTRING(), which is the number of characters to extract. The best value is the position of the first space to occur after the version number (VN), the trick is to figure out how to find it.  Here's where my confusion about PATINDEX() came about.  The CHARINDEX() function has a handy optional 3rd parameter: CHARINDEX (expression1 ,expression2 [ ,start_location ] ) While PATINDEX(): PATINDEX ('%pattern%',expression ) Does not.  I had expected to use PATINDEX() to start searching for a space AFTER the position of the VN, but it doesn't work that way.  Since there are plenty of spaces before the VN, I thought I'd try PATINDEX() on another character that doesn't appear before, and tried "(": SELECT SQLVersion, SUBSTRING(VersionString,PATINDEX('%-%',VersionString)+2, PATINDEX('%(%',VersionString)) FROM VERSION Unfortunately this messes up the length calculation and yields: SQLVersion VerNum ----------- --------------------------- 2000 8.00.2055 (Intel X86) Dec 16 2008 19:4 2005 9.00.3080.00 (Intel X86) Sep 6 2009 01: 2005 9.00.4053.00 (Intel X86) May 26 2009 14: 2008 10.50.1600.1 (Intel X86) Apr 2008 10.50.1600.1 (X64) Apr 2 20 Yuck.  The problem is that PATINDEX() returns position, and SUBSTRING() needs length, so I have to subtract the VN starting position: SELECT SQLVersion, SUBSTRING(VersionString,PATINDEX('%-%',VersionString)+2, PATINDEX('%(%',VersionString)-PATINDEX('%-%',VersionString)) VerNum FROM VERSION And the results are: SQLVersion VerNum ----------- -------------------------------------------------------- 2000 8.00.2055 (I 2005 9.00.4053.00 (I Msg 537, Level 16, State 2, Line 1 Invalid length parameter passed to the LEFT or SUBSTRING function. Ummmm, whoops.  Turns out SQL Server 2008 R2 includes "(RTM)" before the VN, and that causes the length to turn negative. So now that that blew up, I started to think about matching digit and dot (.) patterns.  Sadly, a quick look at the first set of results will quickly scuttle that idea, since different versions have different digit patterns and lengths. At this point (which took far longer than I wanted) I decided to cut my losses and redo the query using CHARINDEX(), which I'll cover in Part 2.2.  So to do a little post-mortem on this technique: PATINDEX() doesn't have the flexibility to match the digit pattern of the version number; PATINDEX() doesn't have a "start" parameter like CHARINDEX(), that allows us to skip over parts of the string; The SUBSTRING() expression is getting pretty complicated for this relatively simple task! This doesn't mean that PATINDEX() isn't useful, it's just not a good fit for this particular problem.  I'll include a version in the next post that extracts the version number properly. UPDATE: Sorry if you saw the unformatted version of this earlier, I'm on a quest to find blog software that ACTUALLY WORKS.

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  • SQL SERVER – UNION ALL and ORDER BY – How to Order Table Separately While Using UNION ALL

    - by pinaldave
    I often see developers trying following syntax while using ORDER BY. SELECT Columns FROM TABLE1 ORDER BY Columns UNION ALL SELECT Columns FROM TABLE2 ORDER BY Columns However the above query will return following error. Msg 156, Level 15, State 1, Line 5 Incorrect syntax near the keyword ‘ORDER’. It is not possible to use two different ORDER BY in the UNION statement. UNION returns single resultsetand as per the Logical Query Processing Phases. However, if your requirement is such that you want your top and bottom query of the UNION resultset independently sorted but in the same resultset you can add an additional static column and order by that column. Let us re-create the same scenario. First create two tables and populated with sample data. USE tempdb GO -- Create table CREATE TABLE t1 (ID INT, Col1 VARCHAR(100)); CREATE TABLE t2 (ID INT, Col1 VARCHAR(100)); GO -- Sample Data Build INSERT INTO t1 (ID, Col1) SELECT 1, 'Col1-t1' UNION ALL SELECT 2, 'Col2-t1' UNION ALL SELECT 3, 'Col3-t1'; INSERT INTO t2 (ID, Col1) SELECT 3, 'Col1-t2' UNION ALL SELECT 2, 'Col2-t2' UNION ALL SELECT 1, 'Col3-t2'; GO If we SELECT the data from both the table using UNION ALL . -- SELECT without ORDER BY SELECT ID, Col1 FROM t1 UNION ALL SELECT ID, Col1 FROM t2 GO We will get the data in following order. However, our requirement is to get data in following order. If we need data ordered by Column1 we can ORDER the resultset ordered by Column1. -- SELECT with ORDER BY SELECT ID, Col1 FROM t1 UNION ALL SELECT ID, Col1 FROM t2 ORDER BY ID GO Now to get the data in independently sorted in UNION ALL let us add additional column OrderKey and use ORDER BY  on that column. I think the description does not do proper justice let us see the example here. -- SELECT with ORDER BY - with ORDER KEY SELECT ID, Col1, 'id1' OrderKey FROM t1 UNION ALL SELECT ID, Col1, 'id2' OrderKey FROM t2 ORDER BY OrderKey, ID GO The above query will give the desired result. Now do not forget to clean up the database by running the following script. -- Clean up DROP TABLE t1; DROP TABLE t2; GO Here is the complete script used in this example. USE tempdb GO -- Create table CREATE TABLE t1 (ID INT, Col1 VARCHAR(100)); CREATE TABLE t2 (ID INT, Col1 VARCHAR(100)); GO -- Sample Data Build INSERT INTO t1 (ID, Col1) SELECT 1, 'Col1-t1' UNION ALL SELECT 2, 'Col2-t1' UNION ALL SELECT 3, 'Col3-t1'; INSERT INTO t2 (ID, Col1) SELECT 3, 'Col1-t2' UNION ALL SELECT 2, 'Col2-t2' UNION ALL SELECT 1, 'Col3-t2'; GO -- SELECT without ORDER BY SELECT ID, Col1 FROM t1 UNION ALL SELECT ID, Col1 FROM t2 GO -- SELECT with ORDER BY SELECT ID, Col1 FROM t1 UNION ALL SELECT ID, Col1 FROM t2 ORDER BY ID GO -- SELECT with ORDER BY - with ORDER KEY SELECT ID, Col1, 'id1' OrderKey FROM t1 UNION ALL SELECT ID, Col1, 'id2' OrderKey FROM t2 ORDER BY OrderKey, ID GO -- Clean up DROP TABLE t1; DROP TABLE t2; GO I am sure there are many more ways to achieve this, what method would you use if you have to face the similar situation? Reference: Pinal Dave (http://blog.sqlauthority.com)   Filed under: Best Practices, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Required Parameters [SSIS Denali]

    - by jamiet
    SQL Server Integration Services (SSIS) in its 2005 and 2008 incarnations expects you to set a property values within your package at runtime using Configurations. SSIS developers tend to have rather a lot of issues with SSIS configurations; in this blog post I am going to highlight one of those problems and how it has been alleviated in SQL Server code-named Denali.   A configuration is a property path/value pair that exists outside of a package, typically within SQL Server or in a collection of one or more configurations in a file called a .dtsConfig file. Within the package one defines a pointer to a configuration that says to the package “When you execute, go and get a configuration value from this location” and if all goes well the package will fetch that configuration value as it starts to execute and you will see something like the following in your output log: Information: 0x40016041 at Package: The package is attempting to configure from the XML file "C:\Configs\MyConfig.dtsConfig". Unfortunately things DON’T always go well, perhaps the .dtsConfig file is unreachable or the name of the SQL Sever holding the configuration value has been defined incorrectly – any one of a number of things can go wrong. In this circumstance you might see something like the following in your log output instead: Warning: 0x80012014 at Package: The configuration file "C:\Configs\MyConfig.dtsConfig" cannot be found. Check the directory and file name. The problem that I want to draw attention to here though is that your package will ignore the fact it can’t find the configuration and executes anyway. This is really really bad because the package will not be doing what it is supposed to do and worse, if you have not isolated your environments you might not even know about it. Can you imagine a package executing for months and all the while inserting data into the wrong server? Sounds ridiculous but I have absolutely seen this happen and the root cause was that no-one picked up on configuration warnings like the one above. Happily in SSIS code-named Denali this problem has gone away as configurations have been replaced with parameters. Each parameter has a property called ‘Required’: Any parameter with Required=True must have a value passed to it when the package executes. Any attempt to execute the package will result in an error. Here we see that error when attempting to execute using the SSMS UI: and similarly when executing using T-SQL: Error is: Msg 27184, Level 16, State 1, Procedure prepare_execution, Line 112 In order to execute this package, you need to specify values for the required parameters.   As you can see, SSIS code-named Denali has mechanisms built-in to prevent the problem I described at the top of this blog post. Specifying a Parameter required means that any packages in that project cannot execute until a value for the parameter has been supplied. This is a very good thing. I am loathe to make recommendations so early in the development cycle but right now I’m thinking that all Project Parameters should have Required=True, certainly any that are used to define external locations should be anyway. @Jamiet

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  • What Counts For a DBA – Decisions

    - by Louis Davidson
    It’s Friday afternoon, and the lead DBA, a very talented guy, is getting ready to head out for two well-earned weeks of vacation, with his family, when this error message pops up in his inbox: Msg 211, Level 23, State 51, Line 1. Possible schema corruption. Run DBCC CHECKCATALOG. His heart sinks. It’s ten…no eight…minutes till it’s time to walk out the door. He glances around at his coworkers, competent to handle many problems, but probably not up to the challenge of fixing possible database corruption. What does he do? After a few agonizing moments of indecision, he clicks shut his laptop. He’ll just wait and see. It was unlikely to come to anything; after all, it did say “possible” schema corruption, not definite. In that moment, his fate was sealed. The start of the solution to the problem (run DBCC CHECKCATALOG) had been right there in the error message. Had he done this, or at least took two of those eight minutes to delegate the task to a coworker, then he wouldn’t have ended up spending two-thirds of an idyllic vacation (for the rest of the family, at least) dealing with a problem that got consistently worse as the weekend progressed until the entire system was down. When I told this story to a friend of mine, an opera fan, he smiled and said it described the basic plotline of almost every opera or ‘Greek Tragedy’ ever written. The particular joy in opera, he told me, isn’t the warbly voiced leading ladies, or the plump middle-aged romantic leads, or even the music. No, what packs the opera houses in Italy is the drama of characters who, by the very nature of their life-experiences and emotional baggage, make all sorts of bad choices when faced with ordinary decisions, and so move inexorably to their fate. The audience is gripped by the spectacle of exotic characters doomed by their inability to see the obvious. I confess, my personal experience with opera is limited to Bugs Bunny in “What’s Opera, Doc?” (Elmer Fudd is a great example of a bad decision maker, if ever one existed), but I was struck by my friend’s analogy. If all the DBA cubicles were a stage, I think we would hear many similarly tragic tales, played out to music: “Error handling? We write our code to never experience errors, so nah…“ “Backups failed today, but it’s okay, we’ll back up tomorrow (we’ll back up tomorrow)“ And similarly, they would leave their audience gasping, not necessarily at the beauty of the music, or poetry of the lyrics, but at the inevitable, grisly fate of the protagonists. If you choose not to use proper error handling, or if you choose to skip a backup because, hey, you haven’t had a server crash in 10 years, then inevitably, in that moment you expected to be enjoying a vacation, or a football game, with your family and friends, you will instead be sitting in front of a computer screen, paying for your poor choices. Tragedies are very much part of IT. Most of a DBA’s day to day work has limited potential to wreak havoc; paperwork, timesheets, random anonymous threats to developers, routine maintenance and whatnot. However, just occasionally, you, as a DBA, will face one of those decisions that really matter, and which has the possibility to greatly affect your future and the future of your user’s data. Make those decisions count, and you’ll avoid the tragic fate of many an operatic hero or villain.

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  • Getting warning about sensitive information that could be disclosed to 3rd parties - Asp.net MVC 2.0

    - by chobo2
    Hi I never gotten this message before I started to use asp.net mvc 2.0 and jquery 1.4. <title>This request has been blocked because sensitive information could be disclosed to third party web sites when this is used in a GET request. To allow GET requests, set JsonRequestBehavior to AllowGet.</title> <span><H1>Server Error in '/' Application.<hr width=100% size=1 color=silver></H1> <h2> <i>This request has been blocked because sensitive information could be disclosed to third party web sites when this is used in a GET request. To allow GET requests, set JsonRequestBehavior to AllowGet.</i> </h2></span> <font face="Arial, Helvetica, Geneva, SunSans-Regular, sans-serif "> <b> Description: </b>An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. <br><br> <b> Exception Details: </b>System.InvalidOperationException: This request has been blocked because sensitive information could be disclosed to third party web sites when this is used in a GET request. To allow GET requests, set JsonRequestBehavior to AllowGet.<br><br> So it makes me wondering what sensitive data could be disclosed and if so how to get around this? What I was trying to send back was a rendered string of a partial view(http://www.klopfenstein.net/lorenz.aspx/render-partial-view-to-string-in-asp-net-mvc) and a success msg.

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  • PYTHON: ntlm authentication

    - by Svetlana
    Hello!! I'm trying to implement NTLM authentication on IIS (Windows Server 2003) from Windows 7 with python. LAN Manager Authentication Level: Send NTLM response only. Client machine and server are in the same domain. Domain controller (AD) is on another server (also running Windows Server 2003). I recieve 401.1 - Unauthorized: Access is denied due to invalid credentials. Could you please help me find out what is wrong with this code and/or show me the other possible directions to solve this problem (using NTLM or Kerberos)? [python] import sys, httplib, base64, string import urllib2 import win32api import sspi import pywintypes import socket class WindoewNtlmMessageGenerator: def __init__(self,user=None): import win32api,sspi if not user: user = win32api.GetUserName() self.sspi_client = sspi.ClientAuth("NTLM",user) def create_auth_req(self): import pywintypes output_buffer = None error_msg = None try: error_msg, output_buffer = self.sspi_client.authorize(None) except pywintypes.error: return None auth_req = output_buffer[0].Buffer auth_req = base64.encodestring(auth_req) auth_req = string.replace(auth_req,'\012','') return auth_req def create_challenge_response(self,challenge): import pywintypes output_buffer = None input_buffer = challenge error_msg = None try: error_msg, output_buffer = self.sspi_client.authorize(input_buffer) except pywintypes.error: return None response_msg = output_buffer[0].Buffer response_msg = base64.encodestring(response_msg) response_msg = string.replace(response_msg,'\012','') return response_msg fname='request.xml' request = file(fname).read() ip_host = '10.0.3.112' ntlm_gen = WindoewNtlmMessageGenerator() auth_req_msg = ntlm_gen.create_auth_req() auth_req_msg_dec = base64.decodestring(auth_req_msg) auth_req_msg = string.replace(auth_req_msg,'\012','') webservice = httplib.HTTPConnection(ip_host) webservice.putrequest("POST", "/idc/idcplg") webservice.putheader("Content-length", "%d" % len(request)) webservice.putheader('Authorization', 'NTLM'+' '+auth_req_msg) webservice.endheaders() resp = webservice.getresponse() resp.read() challenge = resp.msg.get('WWW-Authenticate') challenge_dec = base64.decodestring(challenge.split()[1]) msg3 = ntlm_gen.create_challenge_response(challenge_dec) webservice = httplib.HTTP(ip_host) webservice.putrequest("POST", "/idc/idcplg?IdcService=LOGIN&Auth=Intranet") webservice.putheader("Host", SHOD) webservice.putheader("Content-length", "%d" % len(request)) webservice.putheader('Authorization', 'NTLM'+' '+msg3) webservice.putheader("Content-type", "text/xml; charset=\"UTF-8\"") webservice.putheader("SOAPAction", "\"\"") webservice.endheaders() webservice.send(request) statuscode, statusmessage, header = webservice.getreply() res = webservice.getfile().read() res_file = file('result.txt','wb') res_file.write(res) res_file.close() [/python] sspi.py is available here: http://www.koders.com/python/fidF3B0061A07CD13BA35FF263E3E45252CFABFAA3B.aspx?s=timer Thanks!

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  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = 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config.COLOR5)

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    - by summer
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  • Is NUnit broken with Windows7 for C++/CLI?

    - by Andy Dent
    NUnit is failing in C++/CLI with a System.IO.FileNotFoundException. I have tried my own freshly-created project, the C++/CLI sample included with NUnit and the one from CodeProject How to use NUnit to test native C++ code using Visual Studio 2008sp1 with NUnit 2.5.5 as well as 2.4.8. I installed 2.4.8 just on C:\ in case there was something weird about paths with spaces such as Program Files (x86). I have no problems with a C# sample using NUnit. in NUnit GUI, all of these C++/CLI projects encounter the same problem, on attempting to open the projects. I'd really like to use NUnit but for now have had to go back to standard Microsoft tests System.IO.FileNotFoundException... Server stack trace: at System.Reflection.Assembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection) at System.Reflection.Assembly.InternalLoad(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) at System.Reflection.Assembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) at System.Reflection.Assembly.Load(String assemblyString) at NUnit.Core.Builders.TestAssemblyBuilder.Load(String path) at NUnit.Core.Builders.TestAssemblyBuilder.Build(String assemblyName, Boolean autoSuites) at NUnit.Core.Builders.TestAssemblyBuilder.Build(String assemblyName, String testName, Boolean autoSuites) at NUnit.Core.TestSuiteBuilder.BuildSingleAssembly(TestPackage package) at NUnit.Core.TestSuiteBuilder.Build(TestPackage package) at NUnit.Core.SimpleTestRunner.Load(TestPackage package) at NUnit.Core.ProxyTestRunner.Load(TestPackage package) at NUnit.Core.ProxyTestRunner.Load(TestPackage package) at NUnit.Core.RemoteTestRunner.Load(TestPackage package) at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs) at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at NUnit.Core.TestRunner.Load(TestPackage package) at NUnit.Util.TestDomain.Load(TestPackage package) at NUnit.Util.TestLoader.LoadTest(String testName)

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  • TRY CATCH with Linked Server in SQL Server 2005 Not Working

    - by Robert Stanley
    Hello, I am trying to catch sql error raised when I execute a stored procedure on a linked server. Both Servers are running SQL Server 2005. To prove the issue I have created a stored procedure on the linked server called Raise error that executes the following code: RAISERROR('An error', 16, 1); If I execute the stored procedure directly on the linked server using the following code I get a result set with 'An error', '16' as expected (ie the code enters the catch block): BEGIN TRY EXEC [dbo].[RaiseError]; END TRY BEGIN CATCH DECLARE @ErrMsg nvarchar(4000), @ErrSeverity int; SELECT @ErrMsg = ERROR_MESSAGE(), @ErrSeverity = ERROR_SEVERITY(); SELECT @ErrMsg, @ErrSeverity; END CATCH If I run the following code on my local server to execute the stored procedure on the linked server then SSMS gives me the message 'Query completed with errors', .Msg 50000, Level 16, State 1, Procedure RaiseError, Line 13 An error' BEGIN TRY EXEC [Server].[Catalog].[dbo].RaiseError END TRY BEGIN CATCH DECLARE @SPErrMsg nvarchar(4000), @SPErrSeverity int; SELECT @SPErrMsg = ERROR_MESSAGE(), @SPErrSeverity = ERROR_SEVERITY(); SELECT @SPErrMsg, @SPErrSeverity; END CATCH My Question is can I catch the error generated when the Linked server stored procedure executes? Thanks in advance!

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  • How to roll the log file on startup in logback

    - by Mike Q
    Hi all, I would like to configure logback to do the following. Log to a file Roll the file when it reaches 50MB Only keep 7 days worth of logs On startup always generate a new file (do a roll) I have it all working except for the last item, startup roll. Does anyone know how to achieve that? Here's the config... <appender name="File" class="ch.qos.logback.core.rolling.RollingFileAppender"> <layout class="ch.qos.logback.classic.PatternLayout"> <Pattern>%d{HH:mm:ss.SSS} [%thread] %-5level %logger{36} - %msg \(%file:%line\)%n</Pattern> </layout> <File>server.log</File> <rollingPolicy class="ch.qos.logback.core.rolling.TimeBasedRollingPolicy"> <FileNamePattern>server.%d{yyyy-MM-dd}.log</FileNamePattern> <!-- keep 7 days' worth of history --> <MaxHistory>7</MaxHistory> <TimeBasedFileNamingAndTriggeringPolicy class="ch.qos.logback.core.rolling.SizeAndTimeBasedFNATP"> <MaxFileSize>50MB</MaxFileSize> </TimeBasedFileNamingAndTriggeringPolicy> </rollingPolicy> </appender>

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  • PHP Dev Tools (Eclipse Plugin) -- Installation Error... help?

    - by Sean Ochoa
    I have already installed WEb Tools, PyDev, and the default Eclipse installation for Ubuntu 10.04 (using "sudo apt-get install eclipe"). I'm now trying to install PHP dev tools plug-in for Eclipse, and I'm getting this error msg: Cannot complete the install because of a conflicting dependency. Software being installed: PDT SDK Feature 1.0.5.v20081126-1856 (org.eclipse.php.sdk_feature.feature.group 1.0.5.v20081126-1856) Software currently installed: Eclipse XML Editors and Tools SDK 3.1.1.v200907161031-7A228DXETAqLQFBNMuHkC8-_dRPY (org.eclipse.wst.xml_sdk.feature.feature.group 3.1.1.v200907161031-7A228DXETAqLQFBNMuHkC8-_dRPY) Only one of the following can be installed at once: Eclipse XML Editors and Tools 3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo (org.eclipse.wst.xml_ui.feature.feature.jar 3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo) Eclipse XML Editors and Tools 3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg (org.eclipse.wst.xml_ui.feature.feature.jar 3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg) Cannot satisfy dependency: From: PDT SDK Feature 1.0.5.v20081126-1856 (org.eclipse.php.sdk_feature.feature.group 1.0.5.v20081126-1856) To: org.eclipse.php_feature.feature.group [1.0.5.v20081126-1856] Cannot satisfy dependency: From: PDT Feature 1.0.5.v20081126-1856 (org.eclipse.php_feature.feature.group 1.0.5.v20081126-1856) To: org.eclipse.wst.feature.group [3.0.0,4.0.0) Cannot satisfy dependency: From: Web Developer Tools 3.0.4.v200811190840-7A-8l8Qqcz0HyVgjXUE-iuOYZ9ai (org.eclipse.wst.feature.group 3.0.4.v200811190840-7A-8l8Qqcz0HyVgjXUE-iuOYZ9ai) To: org.eclipse.wst.xml_ui.feature.feature.group [3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg] Cannot satisfy dependency: From: Eclipse XML Editors and Tools SDK 3.1.1.v200907161031-7A228DXETAqLQFBNMuHkC8-_dRPY (org.eclipse.wst.xml_sdk.feature.feature.group 3.1.1.v200907161031-7A228DXETAqLQFBNMuHkC8-_dRPY) To: org.eclipse.wst.xml_ui.feature.feature.group [3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo] Cannot satisfy dependency: From: Eclipse XML Editors and Tools 3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg (org.eclipse.wst.xml_ui.feature.feature.group 3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg) To: org.eclipse.wst.xml_ui.feature.feature.jar [3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg] Cannot satisfy dependency: From: Eclipse XML Editors and Tools 3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo (org.eclipse.wst.xml_ui.feature.feature.group 3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo) To: org.eclipse.wst.xml_ui.feature.feature.jar [3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo] Any ideas?

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  • Capture keystrokes (e.g., function keys) while a messagebox is up

    - by FastAl
    We have a large WinForms app, and there is a built-in bug reporting system that can be activated during testing via the F5 Key. I am capturing the F5 key with .Net's PreFilterMessage system. This works fine on the main forms, modal dialog boxes, etc. Unfortunately, the program also displays windows messageboxes when it needs to. When there is a bug with that, e.g., wrong text in the messagebox or it shouldn't be there, the messagefilter isn't executed at all when the messagebox is up! I realize I could fix it by either rewriting my own messagebox routine, or kicking off a separate thread that polls GetAsyncKeyState and calls the error reporter from there. However I was hoping for a method that was less of a hack. Here's code that manifests the problem: Public Class Form1 Implements IMessageFilter Private Sub Form1_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Click MsgBox("now, a messagebox is up!") End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Application.AddMessageFilter(Me) End Sub Public Function PreFilterMessage(ByRef m As System.Windows.Forms.Message) _ As Boolean Implements IMessageFilter.PreFilterMessage Const VK_F5 As Int32 = &H74 Const WM_KEYDOWN As Integer = &H100 If m.Msg = WM_KEYDOWN And m.WParam.ToInt32 = VK_F5 Then ' In reality code here takes a screenshot, saves the program state, and shows a bug report interface ' IO.File.AppendAllText("c:\bugs.txt", InputBox("Describe the bug:")) End If End Function End Class Many thanks.

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  • Why this not working in IE ?

    - by ankit vishwakarma
    <script> FB.init({ appId : '117680911578526', status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); //alert(FB.getSession()); /*window.fbAsyncInit = function() { FB.Canvas.setAutoResize(); }*/ </script> <script type="text/javascript"> FB.ui( { // http://www.facebook.com/connect/prompt_feed.php?action_links=%5B%7B%22text%22%3A%22Movies%22%2C%22href%22%3A%22http%3A%2F%2Fapps.facebook.com%2Fhindi_movies%2F%22%7D%5D&api_key=117680911578526&attachment=%7B%22name%22%3A%22Raavan%20%22%2C%22href%22%3A%22http%3A%2F%2Fapps.facebook.com%2Fhindi_movies%2Fmovie%2F6%22%2C%22caption%22%3A%22I%20reviewed%20Raavan%20%20movie%20on%20HindiPix%22%2C%22media%22%3A%5B%7B%22type%22%3A%22image%22%2C%22src%22%3A%22http%3A%2F%2Fmovies.kewlsocial.com%2Fmovies%2Fuploads%2Fmovies%2FRaavna_movie_small_thumb.jpg%22%2C%22href%22%3A%22http%3A%2F%2Fapps.facebook.com%2Fhindi_movies%2Fmovie%2F6%22%7D%5D%7D&callback=http%3A%2F%2Fstatic.ak.fbcdn.net%2Fconnect%2Fxd_proxy.php%23%3F%3D%26cb%3Df1630e903ba2956%26origin%3Dhttp%253A%252F%252Fmovies.kewlsocial.com%252Ff33a89873048d9c%26relation%3Dparent%26transport%3Dflash%26frame%3Df1395ad7dcd52ce%26result%3D%2522xxRESULTTOKENxx%2522&channel_url=http%3A%2F%2Fstatic.ak.fbcdn.net%2Fconnect%2Fxd_proxy.php%23%3F%3D%26cb%3Dfc544c0f809639%26origin%3Dhttp%253A%252F%252Fmovies.kewlsocial.com%252Ff33a89873048d9c%26relation%3Dparent.parent%26transport%3Dflash&display=dialog&locale=en_US&message=&method=stream.publish&sdk=joey&user_prompt_message=Share%20your%20thoughts%20about%20movie method: 'stream.publish', //auto_publish: true, display: 'dialog', message: '' , //some default msg in textbox attachment: { name: '<?=$movie['movie_title']?>', caption: 'I reviewed <?=$movie['movie_title']?> movie on HindiPix', href: 'http://apps.facebook.com/hindi_movies/movie/<?=$this->uri->segment(3)?>', media:[{ 'type':'image', 'src':'http://movies.kewlsocial.com/movies/uploads/movies/<?=$movie['movie_image']?>', 'href':'http://apps.facebook.com/hindi_movies/movie/<?=$this->uri->segment(3)?>' }] } , action_links: [{ text: 'Movies', href: 'http://apps.facebook.com/hindi_movies/' }], //user_message_prompt: 'Radhey' user_prompt_message: 'Share your thoughts about movie' }/*, function(response) { if (response && response.post_id) { alert('Post was published.'); } else { alert('Post was not published.'); } }*/ ); </script>

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  • Debugger ignores me.

    - by atch
    Having code: Date::Date(const char* day, const char* month, const char* year):is_leap__(false) { my_day_ = lexical_cast<int>(day); my_month_ = static_cast<Month>(lexical_cast<int>(month)); /*Have to check month here, other ctor assumes month is correct*/ if (my_month_ < 1 || my_month_ > 12) { throw std::exception("Incorrect month."); } my_year_ = lexical_cast<int>(year); if (!check_range_year_(my_year_)) { throw std::exception("Year out of range."); } if (check_leap_year_(my_year_))//SKIPS THIS LINE { is_leap__ = true; } if (!check_range_day_(my_day_, my_month_)) { throw std::exception("Day out of range."); } } bool Date::check_leap_year_(int year)const//IF I MARK THIS LINE WITH BREAKPOINT I'M GETTING MSG THAT THERE IS NO EXECUTABLE CODE IS ASSOSIATED WITH THIS LINE { if (!(year%400) || (year%100 && !(year%4))) { return true; } else { return false; } } Which is very strange in my opinion. There is call to this fnc in my code, why compiler ignores that. P.S. I'm trying to debug in release.

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  • Why does Http Web Request and IWebProxy work at wierd times

    - by Mike Webb
    Another question about Web proxy. Here is my code: IWebProxy Proxya = System.Net.WebRequest.GetSystemWebProxy(); Proxya.Credentials = CredentialCache.DefaultNetworkCredentials; HttpWebRequest rqst = (HttpWebRequest)WebRequest.Create(targetServer); rqst.Proxy = Proxya; rqst.Timeout = 5000; try { rqst.GetResponse(); } catch(WebException wex) { connectErrMsg = wex.Message; proxyworks = false; } This code fails the first time it is called. After that on successive calls it works sometimes, but not others. It also never hits the catch block. Now the weird part. If I add a MessageBox.Show(msg) call in the first section of code before the GetResponse() call this all will work every time. Here is an example: try { // ========Here is where I make the call and get the response======== System.Windows.Forms.MessageBox.Show("Getting Response"); // ========This makes the whole thing work every time======== rqst.GetResponse(); } catch(WebException wex) { connectErrMsg = wex.Message; proxyworks = false; } I'm baffled about why it is behaving this way. I don't know if the timeout is not working (it's in milliseconds, not seconds, so should timeout after 5 seconds, right?...) or what is going on. The most confusing this is that the message box call makes it all work. So any help and suggestions on what is happening is appreciated. These are the kind of bugs that drive me absolutely out of my mind.

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  • Having problem dynamically invoking unmanaged VB COM dll from c#?

    - by Ramesh Vel
    I have a problem calling unmanaged VB COM dll from c#. This is dynamic invocation using loadLibrary and GetProcAddress. I can successfully loaded the dll using loadLibrary , but the GetProcAddress always return 0. It wasnt log any error msg and nothing. it just returns 0. below the sample code VB COM VERSION 1.0 CLASS BEGIN MultiUse = -1 Persistable = 0 DataBindingBehavior = 0 DataSourceBehavior = 0 MTSTransactionMode = 0 END Attribute VB_Name = "Sample" Attribute VB_GlobalNameSpace = False Attribute VB_Creatable = True Attribute VB_PredeclaredId = False Attribute VB_Exposed = True Option Explicit Private Attribute1 As String Private Sub Class_Initialize() Attribute1 = "test" End Sub Public Sub TestSub() End Sub Public Function testFunction() As String testFunction = "default.html" End Function Public Function SetData(XML As String) As String SetData = Date + Time End Function c# code static class UnManagedInvoker { [DllImport("kernel32.dll")] private static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string dllToLoad); [DllImport("kernel32.dll")] private static extern IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procedureName); [DllImport("kernel32.dll")] private static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] public delegate string MethodToInvoke(string sdata); public static string InvokeUnmanagedDll(string dllPath, string methodName) { IntPtr DIedDll = LoadLibrary(dllPath); IntPtr AddressOfFunction = GetProcAddress(DIedDll, methodName); MethodToInvoke MI = (MethodToInvoke)Marshal.GetDelegateForFunctionPointer(AddressOfFunction, typeof(MethodToInvoke)); string data = MI("ssdasda"); FreeLibrary(DIedDll); return data; } } And the calling code string res = UnManagedInvoker.InvokeUnmanagedDll("xx.dll","SetData"); Can someone help me out.. Update: I can successfully call the methods if the component is registered. using the below code Type Med = Type.GetTypeFromCLSID(new Guid("089DD8B0-E12B-439B-B52C-007CA72C93D0")); object MedObj = Activator.CreateInstance(Med); object[] parameter = new object[1]; parameter[0] = "asdasd"; var ss = Med.InvokeMember("SetData", System.Reflection.BindingFlags.InvokeMethod, null, MedObj, parameter); is there a way if the dll not registered.?

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