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  • Reflection: get Static method from the parent class.

    - by jitm
    Hello, I have task to get static method using reflection like this : myType.GetMethod("MyMethod",BindingFlags.Static | BindingFlags.Public | BindingFlags.InvokeMethod); In case if class contains MyMethod all works correctly, but in case if parent class contains MyMethod I receive null :(. How can I call static method from the parent using reflection like code that I describe above? Thanks.

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  • Action Script 3 / Flex builder 3 : How to make a diagram.

    - by JePz
    Hi, I want to make a diagram with either flash CS4 or flex builder 3, don't know with one would be the best for the job. More about the task: I want to send in values external to the swf file. The swf-file takes the vaules and makes a diagram of it using x and y values. Any advise or tips of where i can make this is much appreciated! Thanks in advance! jesper

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  • Simplifying const Overloading?

    - by templatetypedef
    Hello all- I've been teaching a C++ programming class for many years now and one of the trickiest things to explain to students is const overloading. I commonly use the example of a vector-like class and its operator[] function: template <typename T> class Vector { public: T& operator[] (size_t index); const T& operator[] (size_t index) const; }; I have little to no trouble explaining why it is that two versions of the operator[] function are needed, but in trying to explain how to unify the two implementations together I often find myself wasting a lot of time with language arcana. The problem is that the only good, reliable way that I know how to implement one of these functions in terms of the other is with the const_cast/static_cast trick: template <typename T> const T& Vector<T>::operator[] (size_t index) const { /* ... your implementation here ... */ } template <typename T> T& Vector<T>::operator[] (size_t index) { return const_cast<T&>(static_cast<const Vector&>(*this)[index]); } The problem with this setup is that it's extremely tricky to explain and not at all intuitively obvious. When you explain it as "cast to const, then call the const version, then strip off constness" it's a little easier to understand, but the actual syntax is frightening,. Explaining what const_cast is, why it's appropriate here, and why it's almost universally inappropriate elsewhere usually takes me five to ten minutes of lecture time, and making sense of this whole expression often requires more effort than the difference between const T* and T* const. I feel that students need to know about const-overloading and how to do it without needlessly duplicating the code in the two functions, but this trick seems a bit excessive in an introductory C++ programming course. My question is this - is there a simpler way to implement const-overloaded functions in terms of one another? Or is there a simpler way of explaining this existing trick to students? Thanks so much!

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  • Is $70/h is a good salary ?

    - by MikeJailrod
    Hi. One of my friends has contacted a company that is looking for good, linux network programmers in C, requiring a good background of the linux kernel and low-level network programming. The starting payment would be $70 per hour - I am still at college and honestly i don't know if that's a good salary for such a work as linux network engineer, so i am asking here if $70/h is good enough or not ? Thanks.

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  • Good tool to convert sourcecode to PDF?

    - by Toad
    I've a daunting task of getting familiair and possibly re-architecting large pieces of old source code. I was hoping there would be a nice tool to convert php (in my case), but let's make it more general: any language to PDF, for offline browsing on a Kindle or Ipad Would be ideal if it would create indexes / hyperlinks automatically. So function calls can be easily browsed into

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  • Very simple test view in MonoTouch draws a line using Core Graphics but view content is not shown

    - by Krumelur
    Hi, I give up now on this very simple test I've been trying to run. I want to add a subview to my window which does nothing but draw a line from one corner of the iPhone's screen to the other and then, using touchesMoved() it is supposed to draw a line from the last to the current point. The issues: 1. Already the initial line is not visible. 2. When using Interface Builder, the initial line is visible, but drawRect() is never called, even if I call SetNeedsDisplay(). It can't be that hard...can somebody fix the code below to make it work? In main.cs in FinishedLaunching(): oView = new TestView(); oView.AutoresizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight; oView.Frame = new System.Drawing.RectangleF(0, 0, 320, 480); window.AddSubview(oView); window.MakeKeyAndVisible (); The TestView.cs: using System; using MonoTouch.UIKit; using MonoTouch.CoreGraphics; using System.Drawing; using MonoTouch.CoreAnimation; using MonoTouch.Foundation; namespace Test { public class TestView : UIView { public TestView () : base() { } public override void DrawRect (RectangleF area, UIViewPrintFormatter formatter) { CGContext oContext = UIGraphics.GetCurrentContext(); oContext.SetStrokeColor(UIColor.Red.CGColor.Components); oContext.SetLineWidth(3.0f); this.oLastPoint.Y = UIScreen.MainScreen.ApplicationFrame.Size.Height - this.oLastPoint.Y; this.oCurrentPoint.Y = UIScreen.MainScreen.ApplicationFrame.Size.Height - this.oCurrentPoint.Y; oContext.StrokeLineSegments(new PointF[] {this.oLastPoint, this.oCurrentPoint }); oContext.Flush(); oContext.RestoreState(); Console.Out.WriteLine("Current X: {0}, Y: {1}", oCurrentPoint.X.ToString(), oCurrentPoint.Y.ToString()); Console.Out.WriteLine("Last X: {0}, Y: {1}", oLastPoint.X.ToString(), oLastPoint.Y.ToString()); } private PointF oCurrentPoint = new PointF(0, 0); private PointF oLastPoint = new PointF(320, 480); public override void TouchesMoved (MonoTouch.Foundation.NSSet touches, UIEvent evt) { base.TouchesMoved (touches, evt); UITouch oTouch = (UITouch)touches.AnyObject; this.oCurrentPoint = oTouch.LocationInView(this); this.oLastPoint = oTouch.PreviousLocationInView(this); this.SetNeedsDisplay(); } } }

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  • jquery image slider with image strip darggin

    - by mehul9595
    Hi, I want to create a image strip slider using jquery. I have used jcarousel plugin for my image gallery and light box plugin to get preview of selected image. Now, my task is when any of the image is selected i can drag to either side. i.e I can select the image and drag to any direction within that image container. If any one can help me on this??? Thanks

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  • Question with "extern" in C

    - by why
    When programming, I would like to split one large file(which contains main function) to many small files, so there is one common case: functions in small files can modify the var from main file, so i think extern is very useful! for instance: in main.c extern int i = 100; in small.c extern int i; fprintf(stdout, "var from main file: %d\n", i); I just want to know is my understanding right?

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  • Zend Framework: Controller Plugins vs Action Helpers

    - by Laimoncijus
    Could someone give few tips and/or examples how Controller Plugins and Action Helpers are different? Are there situations where particular task could be accomplished with one but not another? For me they both look more or less the same and I'm often having trouble having to decide when to use what... Are there any big differences?

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  • Manipulate data in the DB query or in the code

    - by DrDro
    How do you decide on which side you perform your data manipulation when you can either do it in the code or in the query ? When you need to display a date in a specific format for example. Do you retrieve the desired format directly in the sql query or you retrieve the date then format it through the code ? What helps you to decide : performance, best practice, preference in SQL vs the code language, complexity of the task... ?

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  • How can I learn Android?

    - by Vijay Kansal
    I am a newcomer to Android. I know the C And C++ programming languages, but I do not know Java . I want to learn Android right from basics, but I could not find any relevant link or e-book that can help me. Can I begin to learn Android without knowing Java or should i go to learn Java first? From where should I learn Android which should be easy to grasp and learn for a newcomer like me.

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  • Class destructor memory handling in C++

    - by wyatt
    What potential memory leaks won't an implicit destructor handle? I know that if you have anything stored on the heap it won't handle it, and if you have a connection to a file or a database, that needs to be handled manually. Is there anything else? What about, say, non-base data types like vectors? Also, in an explicit destructor, need you destroy non-heap variables which would have been destroyed by the implicit, or are they handled automatically? Thanks

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  • change sprite image cocos2d

    - by iPhone Fun
    hi friends, I want to change the sprite image while my application is running. I've taken 5 different sprite objects with different images. but when I use [self removeChild:Name of sprite cleanup:YES]; It is not removing the sprite. So is there any other way to perform such task?? Any help?? Thanks in advance.

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  • plug-in architecture based c/c++ application

    - by SepiDev
    I need to know how to start writing an application based on plug-in architecture. I mean how to write a base code an let others develop the application by adding the plug-ins they write. I know that there is some problems in doing such in c++. most people use another language such as python to add plug-ins to their c++ application.

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  • How to create a newsletter application?

    - by tftd
    I'm required to create a newsletter php application that would send template emails to all subscribed to the system users. We're currently using PostgreSQL so PhpList will not work for us if it's not capable to work with PostgreSQL. What's the appropriate way of handling this task ? Also keep in mind that there will be big amounts of subscribers. Edit: I'm opened to java applications that could do the trick.. Thanks in advance.

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