WPF Animation FPS vs. CPU usage - Am I expecting too much?
- by Cory Charlton
Working on a screen saver for my wife, http://cchearts.codeplex.com/, and while I've been able to improve FPS on lower end machines (switch from Path to StreamGeometry, use DrawingVisual instead of UserControl, etc) the CPU usage still seems very high.
Here's some numbers I ran from a few 5 minute sampling periods:
~60FPS 35% average CPU on Core…