Yet another question about C++ books..
- by suicideducky
Intro rant
Hey all, so after just over a year of
browsing I decided it's time to ask a
question for myself, it's sadly
similar to many that have been asked
before.
I'm 18, am studying towards a BSc in
Comp SCi and have been programming 'on
and off' for about 6 years now, after
wrestling with C++ for a bit then stumbling upon (and reading cover to cover)
"Programming: Principles and Practice Using C++" by the great
man himself I feel pretty comfortable
with C++, I am almost finished writing
my first open source program in C++ (a mediawiki
parser, http://code.google.com/p/apertium-mediawiki/).
I have decided I want to really get to know the power of C++, get familiar with some of its 'darker' corners and also delve into game programming, at this point I am rather keen on the book "Essential 3D Game Programming: with C++ and OpenGL" (released 24 may '10), I would also like to get 1 or 2 other books on 'general C++' that I can read cover to cover during my spare time.
At this point I am pretty open to suggestions I would like something in the intermediate/advanced zone, some books I am rather keen on include:
The C++ Standard Library: A tutorial and reference,
C++ Template, the complete guide,
and
Modern C++ Design: Generic Programming and Design Patterns Applied
Thanks in advance.