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  • vmware player - ubuntu can resolve hostname but ping fails

    - by recursive_acronym
    Using VMware players on Windows 7 with a Ubuntu 10.04 guest. When I ping it resolves the ip address but the ping fails. Hopefully this is a local issue as I don't have access to any of the network equipment (routers, etc). vmware tools is installed. Is there any other information I can provide to help resolve this? eth0 Link encap:Ethernet HWaddr 00:0c:29:83:4f:c0 inet addr:192.168.163.129 Bcast:192.168.163.255 Mask:255.255.255.0 inet6 addr: fe80::20c:29ff:fe83:4fc0/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:475 errors:0 dropped:0 overruns:0 frame:0 TX packets:179 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:50006 (50.0 KB) TX bytes:16701 (16.7 KB) Interrupt:19 Base address:0x2024 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:8 errors:0 dropped:0 overruns:0 frame:0 TX packets:8 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:480 (480.0 B) TX bytes:480 (480.0 B)

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  • Catch headset pause/play keypresses in Windows

    - by akshay2000
    I have a new Ultrabook which has single audio jack for input and output instead for separate 3.5 mm jacks we used to have on older machines. The jack is probably similar to American Audio Jack specification or like the one found on Macbook Pro. I have tried to use it with the Apple, HTC, Nokia earphones which ship with most of the smartphones. Microphone on the headset works the way it should. Thing is that the headsets also come with remote controls to control volume and playback. I am sure that those key presses are sent to the Windows. I was hoping to catch those events and bind those to actual media keys so that I can control music playback. I guess this happens on Macs. I want to do the similar thing on the Windows. I'm just not sure where I can catch the events. Driver level? Application level?

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  • DVD-Player "Simulation"

    - by SjoerdV
    This may sound like a strange question, but I was wondering if there is software available which can emulate the behaviour of standalone dvd-players. I'm currently debugging a DVD we're creating, and I can't afford to go hopping to my house every time to check. The reason I'm asking is because the problems just appear on 'some' dvd-players which I cannot predict. Other option maybe, is there software that can check a VIDEO_TS folder or iso file for errors?

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  • Recovered video files won't play

    - by BioGeek
    I have an SD card with pictures and video which malfunctioned. I was able to recover the files with Photorec. The pictures are OK, but wen I try to open the vide files (*.mov extension) in get the following errors when I try to open them in the following programs Windows Media player: "Windows Media Player encountered a problem while playing the file" Quicktime: "Error -2048: Couldn't open the file because it is not a file that QuickTime understands" VLC: it shows the first frame of the video and the sound is just white noise The filesizes look correct so I presume the data is still in there. Is there any way to fix these recovered video files?

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  • Best (physical) DRM free MP3 players [closed]

    - by alex
    I'm looking to purchase an MP3 player soon. It should: Be compatible with Windows Media Player Hold at least 40 GB Be completely DRM free Be reliable and well built. I don't want to repeat my iRiver experience. Be small enough to be comfortably carried in my pocket. I don't care about looks, this can be the ugliest beast ever. Knowing this, what should I buy? [I figured this is almost on topic for Super User, if not: vote to close it.]

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  • Increase Volume of an MKV Video from Linux Terminal

    - by The How-To Geek
    I've got a large amount of .MKV video files which seem to all play at a very low volume - I end up having to turn the TV up all the way to hear them, which is really irritating when I switch to another channel and wake the dead because it's so loud. What I'm looking for is a command-line method to increase the volume (so I can run it on all of them quickly) that would hopefully work regardless of the audio codec in use in the particular file. (I don't mind hard-coding the output audio though). For reference, I'm using Ubuntu 9.04 on my server, and the files are being played back with Boxee on a Mac Mini, but the volume problem is the same on Windows too.

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  • How do I fix the audio on my laptop. model Fujitsu B6220

    - by user89756
    I reinstalled Ubuntu 12.04 on my laptop because the Unity desktop was freezing. Reinstalling 12.04 seems to have fixed the freezing problem, but now the audio does not work. When I go to SettingsAudio and under the Output tab it only has the option for Digital Output. There is no option for Analog Output. The sound card show up under lspci as: "00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 02)" What would be the command to reinstall the audio subsystem? If that would fix it...

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  • My new laptop won't let me play any songs I download

    - by ryuuko
    I recently got a new laptop. I reinstalled everything because my old computer is loaded with viruses. I downloaded a song to play on iTunes but it just will not play. I tried it with Windows Media Player and it just says it encountered a problem while playing the file. It's the same with every kind of media player on my laptop. It can only play the sample music provided in the laptop, and it plays music and video fine online. Please help me solve this problem.

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  • How can I scale an OSMF player in ActionScript 3/Flex

    - by Greg Hinch
    I am trying to create a simple video player SWF using the open source media framework in Flex 4. I want to make it dynamically scale based on the dimensions of the video, input by the user. I am following the directions on the Adobe help site, but the video does not seem to scale properly. Depending on the size, sometimes videos play larger than the space allotted on the webpage, and sometimes smaller. The only way I have been able to get it to work properly is by including a SWF metadata tag hardcoding the width and height, but I can't use that if I want to make the player dynamically sized. My code is : package { import flash.display.Sprite; import flash.events.Event; import org.osmf.media.MediaElement; import org.osmf.media.MediaPlayer; import org.osmf.media.URLResource; import org.osmf.containers.MediaContainer; import org.osmf.elements.VideoElement; import org.osmf.layout.LayoutMetadata; public class GalleryVideoPlayer extends Sprite { private var videoElement:VideoElement; private var mediaPlayer:MediaPlayer; private var mediaContainer:MediaContainer; private var flashVars:Object; public function GalleryVideoPlayer() { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); flashVars = loaderInfo.parameters; mediaPlayer = new MediaPlayer(); videoElement = new VideoElement(new URLResource(flashVars.file)); mediaContainer = new MediaContainer(); var layoutMetadata:LayoutMetadata = new LayoutMetadata(); layoutMetadata.width = Number(flashVars.width); layoutMetadata.height = Number(flashVars.height); videoElement.addMetadata(LayoutMetadata.LAYOUT_NAMESPACE, layoutMetadata); mediaPlayer.media = videoElement; mediaContainer.addMediaElement(videoElement); addChild(mediaContainer); } }}

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  • iphone-AVAudio Player Crashes

    - by user2779450
    I have an app that uses an avaudio player for two things. One of them is to play an explosion sound when a uiimageview collision is detected, and the other is to play a lazer sound when a button is pressed. I declared the audioplayer in the .h class, and I call it each time the button is clicked by doing this: NSURL *url = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"/lazer" ofType:@"mp3"]]; NSError *error; audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error]; if (error) { NSLog(@"Error in audioPlayer: %@", [error localizedDescription]); } else { [audioPlayer prepareToPlay]; } [audioPlayer play]; This works fine, but after many uses of the game, the audio will stop play when i hit the button, and when a collision is detected, the game crashes. Here is my crash log: 2013-09-18 18:09:19.618 BattleShip[506:907] 18:09:19.617 shm_open failed: "AppleAudioQueue.41.2619" (23) flags=0x2 errno=24 (lldb) Suggestions? Could there be something to do with repeatedly creating an audio player? Alternatives maybe?

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  • movie does not start in full screen in flash video player

    - by jodeci
    We have this legacy code of a flash video player that functions well enough but still has some loose ends I need to tighten up. It can do the basic "switch to full screen and back to normal size" stunts, however with one exception. On the first fresh load of the app, if I switch to full screen mode first, and then click to play the movie, the player would be in full screen, yet the movie itself would remain in it's original size. //trigger if (stage.displayState == StageDisplayState.NORMAL) { stage.addEventListener('fullScreen', procFullScreen); stage.scaleMode = StageScaleMode.NO_SCALE; stage.displayState = StageDisplayState.FULL_SCREEN; //mv:VideoDisplay mv.percentHeight = 100; mv.percentWidth = 100; mv.x = 0; mv.y = 0; } // event handler if (event.fullScreen) { mv.smoothing = true; this.height = stage.height; this.width = stage.width; //videoCanvas:Canvas videoCanvas.height = Application.application.height; videoCanvas.width = Application.application.width; fullScreenViewStack.selectedIndex = 1; } The VideoDisplay object even returns the expected width/height, but the movie just plays in it's original size. If I switch screen sizes during movie playback, then the movie size will shrink or stretch as it should. I'm running out of ideas, any suggestions? Thanks in advance!

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  • How can i get the flash player working

    - by Selase
    Am only looking to play some flash content on my page. found this code on the web and just copied it into my codes and changed the file name. However the intellisense underlines part of the code in green and says "File 'swfobject.js' was not found" this is the code i copied below. <asp:Content ID="HeaderContent" runat="server" ContentPlaceHolderID="HeadContent"> <script type='text/javascript' src='swfobject.js'></script> <script type='text/javascript'> var s1 = new SWFObject('cmsflash.swf','player', '400', '300', '9'); s1.addParam('allowfullscreen', 'false'); s1.addParam('allowscriptaccess', 'always'); s1.addParam('flashvars', 'file=video.flv'); s1.write('preview'); </script> <style type="text/css"> and it underlines only (swfobject.js) saying file not found. the file i wish to display is named cmsflash and is in the root directory probably ~/cmsflash.swf where and what could be going wrong? the block where the flash should display is declared as follows <table class="style2" style="height: 309px; width: 76%"> <tr> <td> <p id='preview'>The player will show in this paragraph</p> </td> </tr> </table> <span class="style6"> <br /> Please Help

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  • Audio recording and playback using NAudio

    - by Egon
    When I try recording audio following this here, and using the related source code from here in the (voicerecorder.audio project), I face the problem that the recording stops within moments of starting and so does the playback. the recorded file is 46 bytes, and playback is there for less than a second, basically, the thread jumps to the next statement immediately. If I try to sleep the thread, it doesn't help. What can I do to keep it in the recording mode or playback mode until user interrupt ?

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  • how to implement video and audio merger program ?

    - by egebilmuh
    Hi guys I want to make a program which takes video and audio and merges them. Video Type or audio type is not important for me. I just want to make so- called program. How can i make this ? does any library exist for this ? (I know there are many program about this topic but i want to learn how to implement such a program.) Help me please about this topic.

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  • Flash computeSpectrum() unsynchronized with audio

    - by sold
    I am using Flash's (CS4, AS3) SoundMixer.computeSpectrum to visualize a DFT of what supposed to be, according to the docs, whatever is currently being played. However, there is a considerable delay between the audio and the visualization (audio comes later). It seems that computeSpectrum captures whatever is on it's way to the buffer, and not to the speakers. Any cure for this?

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  • iPhone SDK Question with Audio/Mic

    - by Henry D'Andrea
    I am trying to do an app, to where when it launches, it will detect audio, and then play it back automatically. NO BUTTONS, nothing to press. Just a picture of something then, it listens for audio, then plays it back. Similar to the Talking Carl app in the App Store. Any ideas/help? Would appreciate it, if i could use the code with IB.

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  • No Audio from Windows XP after formatting.

    - by karthik
    Hello folks, I have reinstalled in my Windows XP machine. After it is re-isntalled the audio in my machine has failed. I have installed all the device drivers in my mother board. The Realtek Sound driver is also installed. Note: Sound is working when I test the surround settings test in my RealTek program, but unable to play any audio, tried playing both in my local machine and from the internet.

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