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  • c++ meaning of the use of const in the signature

    - by jbu
    Please help me understand the following signature: err_type funcName(const Type& buffer) const; so for the first const, does that mean the contents of Type cannot change or that the reference cannot change? secondly, what does the second const mean? I don't really even have a hint. Thanks in advance, jbu

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  • How to append() an element and set its style with css() at the same time with jQuery

    - by Acorn
    I tried: $('#canvas').append('<div class="tile"></div>').css({left: leftPos, top: topPos});, but that sets the style of #canvas rather than the appended element. I then tried: $('#canvas').append(('<div class="tile"></div>').css({left: leftPos, top: topPos}));, but that gives the error "Object <div class="tile"></div> has no method 'css'". How can I add the element and set its style at the same time?

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  • can I have multiline text with GD and PHP?

    - by alekone
    hello! I'm trying to output multiline text with GD+PHP but can't get it working. my php knowledge is really basic. here's the code, any idea on how to output 2 or 3 lines of text? $theText = (isset($_GET['caption']))? stripslashes($_GET['caption']) :''; imagettftext($baseImage, $textSize, $textAngle, $textXposition, $textYposition, $textColor, $fontName, $theText);

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  • number of elements in a static array of a predefined size

    - by cppb
    I have an array like this: int a[100]; I am filling only the first 4 elements in this array: a[0] = 1; a[1] = 2; a[2] = 3; a[3] = 4; When I do sizeof(a)/sizeof(a[0]) it returns 100. Is there a way I can get number of elements to which I have assinged a value and thus filtering out the remaining 96 unassigned elements? thanks

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  • Unable to open images with Python's Image.open()

    - by ensnare
    My code reads: import Image def generateThumbnail(self, width, height): """ Generates thumbnails for an image """ im = Image.open(self._file) When I call this function, I get an error: ? AttributeError: type object 'Image' has no attribute 'open' However in the console: import Image im = Image.open('test.jpg') I have no problem. Any ideas? Thanks!

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  • give feedback on this pointer program

    - by JohnWong
    This is relatively simple program. But I want to get some feedback about how I can improve this program (if any), for example, unnecessary statements? #include<iostream> #include<fstream> using namespace std; double Average(double*,int); int main() { ifstream inFile("data2.txt"); const int SIZE = 4; double *array = new double(SIZE); double *temp; temp = array; for (int i = 0; i < SIZE; i++) { inFile >> *array++; } cout << "Average is: " << Average(temp, SIZE) << endl; } double Average(double *pointer, int x) { double sum = 0; for (int i = 0; i < x; i++) { sum += *pointer++; } return (sum/x); } The codes are valid and the program is working fine. But I just want to hear what you guys think, since most of you have more experience than I do (well I am only a freshman ... lol) Thanks.

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  • [solved] What's wrong with this jQuery example?

    - by Sven Larson
    The following jQuery example should put some text into the div, but it doesn't. I tried Firefox, Google Chrome and Internet Explorer. <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js" language="javascript"></script> <script language="javascript"> $(window).load(function() { $('adiv').html('<p>hello world</p>'); alert('done'); }); </script> </head> <body> <div id="adiv"> </div> </body> </html> Sorry, this might be stupid, but I'm stuck.

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  • Importing data from file to array

    - by stamp
    I have 2 dimensional table in file, which look like this: 11, 12, 13, 14, 15 21, 22, 23, 24, 25 I want it to be imported in 2 dimensional array. I wrote this code: INTEGER :: SMALL(10) DO I = 1, 3 READ(UNIT=10, FMT='(5I4)') SMALL WRITE(UNIT=*, FMT='(6X,5I4)') SMALL ENDDO But it imports everything in one dimensional array.

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  • Help C++ifying this C style code.

    - by Flamewires
    Hey I'm used to developing in C and I would like to use C++ in a project. Can anyone give me an example of how I would translate this C-style code into C++ code. I know it should compile in a c++ complier but I'm talking using c++ techniques(I.e. classes, RAII) typedef struct Solution Solution; struct Solution { double x[30]; int itt_found; double value; }; Solution *NewSolution() { Solution *S = (Solution *)malloc(sizeof(Solution)); for (int i=0;<=30;i++) { S-x[i] = 0; } S-itt_found = -1; return S; } void FreeSolution(Solution *S) { if (S != NULL) free(S); } int main() { Solution *S = NewSolution(); S-value = eval(S-x);// evals is another function that returns a double S-itt_found = 0; FreeSolution(S); return EXIT_SUCCESS; } Ideally I would like to be able to so something like this in main, but I'm not sure exactly how to create the class, i've read a lot of stuff but incorporating it all together correctly seems a little hard atm. Solution S(30);//constructor that takes as an argument the size of the double array S.eval();//a method that would run eval on S.x[] and store result in S.value cout << S.value << endl; Ask if you need more info, thanks.

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  • how to see contents of a.out file?

    - by abhilashm86
    The executable file of c++ will contain linkers, modules and others, i would like to look into its contents, i'm using linux, how can i view contents of a.out? which command should use to browse a.out, text editors wont show the contents......

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  • Php and python regexp difference?

    - by Ajel
    I need to parse a string 'Open URN: 100000 LA: ' and get 100000 from it. on python regexp (?<=Open URN: )[0-9]+(?= LA:) works fine but in php it gives following error: preg_match(): Unknown modifier '[' I need it working php, so please help me to solve this problem and tell about difference in python and php regexps.

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  • How do I convert a simple ruby flashcard program into a ROR app?

    - by Mark Wilbur
    What I'm trying to do is make a basic flashcard app on rails. At this point, all I'm looking for is the functionality to iterate through a list of flashcards, quiz the user and let the user know if they were right or not. In ruby, it didn't take me long to write: class Card attr_accessor :answer, :question def initialize(answer = "", question="") @answer = answer @question = question end def quiz puts "What does #@question mean?" answer = gets.chomp if answer == @answer puts "Right" return true else puts "Wrong" return answer end end end class Cardlist attr_accessor :Cards def initialize(Cards = []) @Cards = Cards end def quiz Cards.each do |w| w.quiz end end end The problem I'm having with rails is figuring out where to put the logic to loop through all the cards in the list. I've made models specifying that Card belongs_to cardlist and that Cardlist has_many cards. I know application logic should go in the controller, but if I were to make a "quiz" action for my Cardlist controller, how would I make it iterate through all the cards? After each "quiz" page generated, I'd need to get an answer back from the user, respond (maybe flash) whether it was right or not and then continue onto the next question. Would any of that logic have to go into the view in order to make sure it's sending back the user inputted answers to the controller?

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  • How to wrap a C function whose parameters are pointer to structs, so that it can be called from Lua?

    - by pierr
    I have the follwing C function. How should I wrap it so it can be called from a Lua script? typedef struct tagT{ int a ; int b ; } type_t; int lib_a_f_4(type_t *t) { return t->a * t->b ; } I know how to wrapr it if the function parameter type were int or char *. Should I use table type for a C structure? EDIT: I am using SWIG for the wraping , according to this doc, It seems that I should automatically have this funtion new_type_t(2,3) , but it is not the case. If you wrap a C structure, it is also mapped to a Lua userdata. By adding a metatable to the userdata, this provides a very natural interface. For example, struct Point{ int x,y; }; is used as follows: p=example.new_Point() p.x=3 p.y=5 print(p.x,p.y) 3 5 Similar access is provided for unions and the data members of C++ classes. C structures are created using a function new_Point(), but for C++ classes are created using just the name Point().

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