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  • A Beginners' Guide to Learning JavaScript?

    - by CloseDiamond
    There's a few mentions of Javascript newbies getting starting by checking out some of Douglas Crockford's work (http://stackoverflow.com/questions/11246/best-resources-to-learn-javascript), but none of his resources seem to be for those looking to learn from the ground up. Are there any suggestions for complete beginners regarding how best to learn JavaScript? Personally I have plenty of HTML and CSS experience, and some PHP (which would help learning JS), but for those that don't know any programming language what would you recommend?

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  • jQuery: Need to "refresh" a widget.

    - by Legend
    I am adapting the Coverflow technique to work with a div. The coverflow function (included as a js file in the head section) is here. When I dynamically add a DIV, it doesn't show up in the coverflow. I am wondering if there is a way to add a destroy function to this js file so that whenever a new div add is added, I can call the destroy method and then reinstantiate. Any suggestions on how I should go about doing this?

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  • jQuery click event not working when mouse moves from one div to another with button held down

    - by Acorn
    I've made a page that uses jQuery to allow you to place <div>s on the page based on your mouse coordinates when you click. The page And here's the javascript: $('document').ready(function() { $("#canvas").click(function(e){ var x = e.pageX - this.offsetLeft; var y = e.pageY - this.offsetTop; $(document.createElement('div')).css({'left':x + 'px', 'top':y + 'px'}).addClass('tile').appendTo('#canvas'); }); }); I've found that if you mousedown in the div#canvas and mouseup with your pointer over a placed <div> (or vice versa) then a new <div> doesn't get placed. Why is this?

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  • media.set_xx giving me grief!

    - by Firas
    New guy here. I asked a while back about a sprite recolouring program that I was having difficulty with and got some great responses. Basically, I tried to write a program that would recolour pixels of all the pictures in a given folder from one given colour to another. I believe I have it down, but, now the program is telling me that I have an invalid value specified for the red component of my colour. (ValueError: Invalid red value specified.), even though it's only being changed from 64 to 56. Any help on the matter would be appreciated! (Here's the code, in case I messed up somewhere else; It's in Python): import os import media import sys def recolour(old, new, folder): old_list = old.split(' ') new_list = new.split(' ') folder_location = os.path.join('C:\', 'Users', 'Owner', 'Spriting', folder) for filename in os.listdir (folder): current_file = media.load_picture(folder_location + '\\' + filename) for pix in current_file: if (media.get_red(pix) == int(old_list[0])) and \ (media.get_green(pix) == int(old_list[1])) and \ (media.get_blue(pix) == int(old_list[2])): media.set_red(pix, new_list[0]) media.set_green(pix, new_list[1]) media.set_blue(pix, new_list[2]) media.save(pic) if name == 'main': while 1: old = str(raw_input('Please insert the original RGB component, separated by a single space: ')) if old == 'quit': sys.exit(0) new = str(raw_input('Please insert the new RGB component, separated by a single space: ')) if new == 'quit': sys.exit(0) folder = str(raw_input('Please insert the name of the folder you wish to modify: ')) if folder == 'quit': sys.exit(0) else: recolour(old, new, folder)

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  • A general question about compilation and interpretation.

    - by wucnuc
    Hi stackoverflow, I apologize in advance for the possible stupidity of this question. However, the following has been the source of some confusion for me and I know the people here will be able to handily clear up the confusion for me. Basically, I would like to finally understand the relationship between any and all of the following terms. Some of the terms I do actually understand pretty well, but some of them are similar in my mind and I would like to once and for all to see their relationships/distinctions laid out all at once. They are: compiler interpreter bytecode machine code assembler assembly language binary object code executable Ideally, an answer would use examples from Java and C++ and other well-known programming languages that a young-ish student like me would be familiar with. Also, if you want to throw in any other useful terms that would be fine too :)

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  • PHP - Filter some words

    - by bob
    I want to filter some reserved word on my title form. $adtitle = sanitize($_POST['title']); $ignore = array('sale','buy','rent'); if(in_array($adtitle, $ignore)) { $_SESSION['ignore_error'] = '<strong>'.$adtitle.'</strong> cannot be use as your title'; header('Location:/submit/'); exit; How to make something like this. If user type Car for sale the sale will detected as reserved keyword. Now my current code only detect single keyword only.

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  • What are "named tuples" in Python?

    - by Denilson Sá
    Reading the changes in Python 3.1, I found something... unexpected: The sys.version_info tuple is now a named tuple: I never heard about named tuples before, and I thought elements could either be indexed by numbers (like in tuples and lists) or by keys (like in dicts). I never expected they could be indexed both ways. Thus, my questions are: What are named tuples? How to use them? Why/when should I use named tuples instead of normal tuples? Why/when should I use normal tuples instead of named tuples? Is there any kind of "named list" (a mutable version of the named tuple)?

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  • Jquery toggle event is messing with checkbox value

    - by John McCollum
    Hi all, I'm using Jquery's toggle event to do some stuff when a user clicks a checkbox, like this: $('input#myId').toggle( function(){ //do stuff }, function(){ //do other stuff } ); The problem is that the checkbox isn't being ticked when I click on the checkbox. (All the stuff I've put into the toggle event is working properly.) I've tried the following: $('input#myId').attr('checked', 'checked'); and $(this).attr('checked', 'checked'); and even simply return true; But nothing is working. Can anyone tell me where I'm going wrong? Edit - thanks to all who replied. Dreas' answer very nearly worked for me, except for the part that checked the attribute. This works perfectly (although it's a bit hacky) $('input#myInput').change(function () { if(!$(this).hasClass("checked")) { //do stuff if the checkbox isn't checked $(this).addClass("checked"); return; } //do stuff if the checkbox isn't checked $(this).removeClass('checked'); }); Thanks again to all who replied.

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  • How to wrap a C function whose parameters are pointer to structs, so that it can be called from Lua?

    - by pierr
    I have the follwing C function. How should I wrap it so it can be called from a Lua script? typedef struct tagT{ int a ; int b ; } type_t; int lib_a_f_4(type_t *t) { return t->a * t->b ; } I know how to wrapr it if the function parameter type were int or char *. Should I use table type for a C structure? EDIT: I am using SWIG for the wraping , according to this doc, It seems that I should automatically have this funtion new_type_t(2,3) , but it is not the case. If you wrap a C structure, it is also mapped to a Lua userdata. By adding a metatable to the userdata, this provides a very natural interface. For example, struct Point{ int x,y; }; is used as follows: p=example.new_Point() p.x=3 p.y=5 print(p.x,p.y) 3 5 Similar access is provided for unions and the data members of C++ classes. C structures are created using a function new_Point(), but for C++ classes are created using just the name Point().

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  • How do I create an NSArray with string literals?

    - by Kyle
    I'm attempting to create an NSArray with a grouping of string literals, however I get the compile error "Initializer element is not constant". NSArray *currencies = [NSArray arrayWithObjects:@"Dollar", @"Euro", @"Pound", nil]; Could someone point out what I'm doing wrong, and possibly explain the error message?

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  • Deleting an element from an array in perl

    - by Flamewires
    Hey I'm wondering how i can get this code to work, basically i want to keep the lines of $filename as long as they contain the $user in the path. Sry, perl noob. open STDERR, ">/dev/null"; $filename=`find -H /home | grep $file`; @filenames = split(/\n/, $filename); for $i (@filenames) { if ($i =~ m/$user/) { #keep results } else { delete $i; # does not work. } } $filename = join ("\n", @filenames); close STDERR; I know you can delete like delete $array[index] but I don't have an index with this kind of loop that I know of.

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  • Programming tutorials for people with zero experience

    - by www.aegisub.net
    A friend of mine is interested in learning how to program computers, but she knows nothing about programming. I suggested that Python might be a good language to start with, but after some googling, I couldn't find any tutorials that covered both programming and Python in an adequate way. I don't want her to go through the tiresome "learn algorithms in pseudocode first" routine. Instead, I'd like a tutorial that will explain the basic ideas while working towards a real goal, e.g. a very simple console game. Does anyone know of any such tutorials? Do you think that I'm mistaken in how I'm handling this? Is Python a bad choice? I know that something like C, C++ or Java won't work - too many details will be very counterproductive. On the other hand, I think that Lisp might be too mathematical and abstract. Python, on the other hand, will let her even do something like coding primitive graphical games in a short period of time.

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  • In c++ is there any Events/delegates/interfaces/notifications! anything?

    - by Bach
    Say i have these classes ViewA and ViewB In objective C using the delegate pattern I could do @protocol ViewBDelegate{ - (void) doSomething(); } then in ViewB interface: id<ViewBDelegate> delegate; then in ViewA implementation i set the delegate: viewB.delegate = self; and now I can call in doSomething from viewB onto any that unknown type delegate. [delegate doSomething]; "C++ How to Program" has been the worse read an can't find simple examples that demonstrates basic design patterns. What i'm looking for in C++ is: events ActionScript and java either delegates or notifications in Objective C anything that allows class A, Class B and Class C to know that ClassX didSomething()!!! thanks

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  • Model in sub-directory via app_label?

    - by prometheus
    In order to place my models in sub-folders I tried to use the app_label Meta field as described here. My directory structure looks like this: project apps foo models _init_.py bar_model.py In bar_model.py I define my Model like this: from django.db import models class SomeModel(models.Model): field = models.TextField() class Meta: app_label = "foo" I can successfully import the model like so: from apps.foo.models.bar_model import SomeModel However, running: ./manage.py syncdb does not create the table for the model. In verbose mode I do see, however, that the app "foo" is properly recognized (it's in INSTALLED_APPS in settings.py). Moving the model to models.py under foo does work. Is there some specific convention not documented with app_label or with the whole mechanism that prevents this model structure from being recognized by syncdb?

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  • Java: calculate linenumber from charwise position according to the number of "\n"

    - by HH
    I know charwise positions of matches like 1 3 7 8. I need to know their corresponding line number. Example: file.txt Match: X Mathes: 1 3 7 8. Want: 1 2 4 4 $ cat file.txt X2 X 4 56XX [Added: does not notice many linewise matches, there is probably easier way to do it with stacks] $ java testt 1 2 4 $ cat testt.java import java.io.*; import java.util.*; public class testt { public static String data ="X2\nX\n4\n56XX"; public static String[] ar = data.split("\n"); public static void main(String[] args){ HashSet<Integer> hs = new HashSet<Integer>(); Integer numb = 1; for(String s : ar){ if(s.contains("X")){ hs.add(numb); numb++; }else{ numb++; } } for (Integer i : hs){ System.out.println(i); } } }

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  • What's the Difference Between These Two Ruby Class Initialization Definitions?

    - by michaelmichael
    I'm working through a book on Ruby, and the author used a slightly different form for writing a class initialization definition than he has in previous sections of the book. It looks like this: class Ticket attr_accessor :venue, :date def initialize(venue, date) self.venue = venue self.date = date end end In previous sections of the book, it would've been defined like this: class Ticket attr_accessor :venue, :date def initialize(venue, date) @venue = venue @date = date end end Is there any functional difference between using the setter method, as in the first example, vs. using the instance variable as in the second? They both seem to work. Even mixing them up works: class Ticket attr_accessor :venue, :date def initialize(venue, date) @venue = venue self.date = date end end

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  • Help C++ifying this C style code.

    - by Flamewires
    Hey I'm used to developing in C and I would like to use C++ in a project. Can anyone give me an example of how I would translate this C-style code into C++ code. I know it should compile in a c++ complier but I'm talking using c++ techniques(I.e. classes, RAII) typedef struct Solution Solution; struct Solution { double x[30]; int itt_found; double value; }; Solution *NewSolution() { Solution *S = (Solution *)malloc(sizeof(Solution)); for (int i=0;<=30;i++) { S-x[i] = 0; } S-itt_found = -1; return S; } void FreeSolution(Solution *S) { if (S != NULL) free(S); } int main() { Solution *S = NewSolution(); S-value = eval(S-x);// evals is another function that returns a double S-itt_found = 0; FreeSolution(S); return EXIT_SUCCESS; } Ideally I would like to be able to so something like this in main, but I'm not sure exactly how to create the class, i've read a lot of stuff but incorporating it all together correctly seems a little hard atm. Solution S(30);//constructor that takes as an argument the size of the double array S.eval();//a method that would run eval on S.x[] and store result in S.value cout << S.value << endl; Ask if you need more info, thanks.

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