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  • mvvm-light: Should we merge Cleanup methods in locator?

    - by mark smith
    Hi there, when creating a new ViewModel within the locator class using the snippet it creates a Cleanup Method but there is already one available from the Main so hence an error.... Should we merge them all?? Or should we be renaming the method to Cleanup[Name of viewmodel] for example. I am a little confused here Another question i would like to ask is regards to the naming conventions. I tried to follow the naming convention used with "MAIN"... hence i have CreateLogin, ClearLogin, Login (non static property for binding) etc etc.. Would it not be better to use CreateLoginViewModel, ClearLoginViewModel etc?? Just curious Thanks

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  • How do I imply code contracts of chained methods to avoid superfluous checks while chaining?

    - by Sandor Drieënhuizen
    I'm using Code Contracts in C# 4.0. I'm applying the usual static method chaining to simulate optional parameters (I know C# 4.0 supports optional parameters but I really don't want to use them). The thing is that my contract requirements are executed twice (or possibly the number of chained overloads I'd implement) if I call the Init(string , string[]) method -- an obvious effect from the sample source code below. This can be expensive, especially due to relatively expensive requirements like the File.Exists I use. public static void Init(string configurationPath, string[] mappingAssemblies) { // The static contract checker 'makes' me put these here as well as // in the overload below. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); Init(configurationPath, mappingAssemblies, null); } public static void Init(string configurationPath, string[] mappingAssemblies, string optionalArgument) { // This is the main implementation of Init and all calls to chained // overloads end up here. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); //... } If however, I remove the requirements from that method, the static checker complains that the requirements of the Init(string, string[], string) overload are not met. I reckon that the static checker doesn't understand that there requirements of the Init(string, string[], string) overload implicitly apply to the Init(string, string[]) method as well; something that would be perfectly deductable from the code IMO. This is the situation I would like to achieve: public static void Init(string configurationPath, string[] mappingAssemblies) { // I don't want to repeat the requirements here because they will always // be checked in the overload called here. Init(configurationPath, mappingAssemblies, null); } public static void Init(string configurationPath, string[] mappingAssemblies, string optionalArgument) { // This is the main implementation of Init and all calls to chained // overloads end up here. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); //... } So, my question is this: is there a way to have the requirements of Init(string, string[], string) implicitly apply to Init(string, string[]) automatically?

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  • Accessing Singleton Instance Variable in Class Methods Throws Warning?

    - by Ross
    Hello, I've using the Objective-C singleton from here at stackoverflow. The singleton in the class method accesses it's instance variable, which works, but throws a complie warning. How should I be doing this? Is there a way to do this without accessing the sharedInstance: in each class method? for example here is my class method: + (NSString *)myClassMethods { [instanceDateFormatter setFormat:@"MM"]; return [instanceDateFormatter stringWithDate:somedate]; } line 2 will have the complie warning. Thanks, Ross

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  • How could I refactor this into more manageable methods?

    - by ChaosPandion
    private static JsonStructure Parse(string jsonText, bool throwException) { var result = default(JsonStructure); var structureStack = new Stack<JsonStructure>(); var keyStack = new Stack<string>(); var current = default(JsonStructure); var currentState = ParserState.Begin; var invalidToken = false; var key = default(string); var value = default(object); foreach (var token in Lexer.Tokenize(jsonText)) { switch (currentState) { case ParserState.Begin: switch (token.Type) { case TokenType.OpenBrace: currentState = ParserState.ObjectKey; current = result = new JsonObject(); break; case TokenType.OpenBracket: currentState = ParserState.ArrayValue; current = result = new JsonArray(); break; default: invalidToken = true; break; } break; case ParserState.ObjectKey: switch (token.Type) { case TokenType.StringLiteral: currentState = ParserState.ColonSeperator; key = (string)token.Value; break; default: invalidToken = true; break; } break; case ParserState.ColonSeperator: switch (token.Type) { case TokenType.Colon: currentState = ParserState.ObjectValue; break; default: invalidToken = true; break; } break; case ParserState.ObjectValue: case ParserState.ArrayValue: switch (token.Type) { case TokenType.NumberLiteral: case TokenType.StringLiteral: case TokenType.BooleanLiteral: case TokenType.NullLiteral: currentState = ParserState.ItemEnd; value = token.Value; break; case TokenType.OpenBrace: structureStack.Push(current); keyStack.Push(key); currentState = ParserState.ObjectKey; current = new JsonObject(); break; case TokenType.OpenBracket: structureStack.Push(current); currentState = ParserState.ArrayValue; current = new JsonArray(); break; default: invalidToken = true; break; } break; case ParserState.ItemEnd: var jsonObject = (current as JsonObject); if (jsonObject != null) { jsonObject.Add(key, value); currentState = ParserState.ObjectKey; } var jsonArray = (current as JsonArray); if (jsonArray != null) { jsonArray.Add(value); currentState = ParserState.ArrayValue; } switch (token.Type) { case TokenType.CloseBrace: case TokenType.CloseBracket: currentState = ParserState.End; break; case TokenType.Comma: break; default: invalidToken = true; break; } break; case ParserState.End: switch (token.Type) { case TokenType.CloseBrace: case TokenType.CloseBracket: case TokenType.Comma: var previous = structureStack.Pop(); var previousJsonObject = (previous as JsonObject); if (previousJsonObject != null) { currentState = ParserState.ObjectKey; previousJsonObject.Add(keyStack.Pop(), current); } var previousJsonArray = (previous as JsonArray); if (previousJsonArray != null) { currentState = ParserState.ArrayValue; previousJsonArray.Add(current); } current = previous; if (token.Type != TokenType.Comma) { currentState = ParserState.End; } break; default: invalidToken = true; break; } break; default: break; } if (invalidToken) { if (throwException) { throw new JsonException(token); } return null; } } return result; }

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  • Is this a good way to expose generic base class methods through an interface?

    - by Nate Heinrich
    I am trying to provide an interface to an abstract generic base class. I want to have a method exposed on the interface that consumes the generic type, but whose implementation is ultimately handled by the classes that inherit from my abstract generic base. However I don't want the subclasses to have to downcast to work with the generic type (as they already know what the type should be). Here is a simple version of the only way I can see to get it to work at the moment. public interface IFoo { void Process(Bar_base bar); } public abstract class FooBase<T> : IFoo where T : Bar_base { abstract void Process(T bar); // Explicit IFoo Implementation void IFoo.Process(Bar_base bar) { if (bar == null) throw new ArgumentNullException(); // Downcast here in base class (less for subclasses to worry about) T downcasted_bar = bar as T; if (downcasted_bar == null) { throw new InvalidOperationException( string.Format("Expected type '{0}', not type '{1}'", T.ToString(), bar.GetType().ToString()); } //Process downcasted object. Process(downcasted_bar); } } Then subclasses of FooBase would look like this... public class Foo_impl1 : FooBase<Bar_impl1> { void override Process(Bar_impl1 bar) { //No need to downcast here! } } Obviously this won't provide me compile time Type Checking, but I think it will get the job done... Questions: 1. Will this function as I think it will? 2. Is this the best way to do this? 3. What are the issues with doing it this way? 4. Can you suggest a different approach? Thanks!

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  • How can I call VC# webservice methods without ArgumentException?

    - by Zarius
    Currently, I'm trying to write a small tray application that will show the status and provide control of a server-side application exposed over webservice. The webservice only has 3 operations: start, stop and status. When I call any of these operations in code, they throw an ArgumentException citing "An item with the same key has already been added". I am compiling the webservice on Visual C# Express 2008, and .NET 3.5. The Code: private TelnetConnClient Conn { get { return new TelnetConnClient(); } } private bool Connected //call webservice operations { get { return Conn.Status(); } set { if(value) Conn.Start(); else Conn.Stop(); } } The Stacktrace: A first chance exception of type 'System.ArgumentException' occurred in mscorlib.dll at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at System.ServiceModel.TransactionFlowAttribute.ApplyBehavior(OperationDescription description, BindingParameterCollection parameters) at System.ServiceModel.TransactionFlowAttribute.System.ServiceModel.Description.IOperationBehavior.AddBindingParameters(OperationDescription description, BindingParameterCollection parameters) at System.ServiceModel.Description.DispatcherBuilder.AddBindingParameters(ServiceEndpoint endpoint, BindingParameterCollection parameters) at System.ServiceModel.Description.DispatcherBuilder.BuildProxyBehavior(ServiceEndpoint serviceEndpoint, BindingParameterCollection& parameters) at System.ServiceModel.Channels.ServiceChannelFactory.BuildChannelFactory(ServiceEndpoint serviceEndpoint) at System.ServiceModel.ChannelFactory.CreateFactory() at System.ServiceModel.ChannelFactory.OnOpening() at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout) at System.ServiceModel.ChannelFactory.EnsureOpened() at System.ServiceModel.ChannelFactory`1.CreateChannel(EndpointAddress address, Uri via) at System.ServiceModel.ChannelFactory`1.CreateChannel() at System.ServiceModel.ClientBase`1.CreateChannel() at System.ServiceModel.ClientBase`1.CreateChannelInternal() at System.ServiceModel.ClientBase`1.get_Channel() at KordiaConnect.ferries.TelnetConnClient.Start() in C:\My Dropbox\Coding\RTF\KordiaConnect\KordiaConnect\Service References\ferries\Reference.cs:line 86 at coldshark.ferries.Main.set_Connected(Boolean value) in C:\My Dropbox\Coding\RTF\KordiaConnect\KordiaConnect\Main.cs:line 22 at coldshark.ferries.Main.<.ctor>b__0(Object sender, EventArgs e) in C:\My Dropbox\Coding\RTF\KordiaConnect\KordiaConnect\Main.cs:line 43 at System.Windows.Forms.NotifyIcon.OnClick(EventArgs e) at System.Windows.Forms.NotifyIcon.WmMouseUp(Message& m, MouseButtons button) at System.Windows.Forms.NotifyIcon.WndProc(Message& msg) at System.Windows.Forms.NotifyIcon.NotifyIconNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.PeekMessage(MSG& msg, HandleRef hwnd, Int32 msgMin, Int32 msgMax, Int32 remove) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run() at coldshark.ferries.Main..ctor() in C:\My Dropbox\Coding\RTF\KordiaConnect\KordiaConnect\Main.cs:line 55 I can just call the webservice from the web interface, but this application will give me a handy status notification icon, and I'd really love to know why the out-of-the-box auto-generated code fails for no particular reason.

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  • C# - Angle between two 2d vectors, diff between two methods?

    - by Sean Ochoa
    Hey all. I've got this code snippet, and I'm wondering why the results of the first method differ from the results of the second method, given the same input? public double AngleBetween_1(vector a, vector b) { var dotProd = a.Dot(b); var lenProd = Len*b.Len; var divOperation = dotProd/lenProd; return Math.Acos(divOperation) * (180.0 / Math.PI); } public double AngleBetween_2(vector a, vector b) { var dotProd = a.Dot(b); var lenProd = Len*b.Len; var divOperation = dotProd/lenProd; return (1/Math.Cos(divOperation)) * (180.0 / Math.PI); }

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  • How do people prove the correctness of Computer Vision methods?

    - by solvingPuzzles
    I'd like to pose a few abstract questions about computer vision research. I haven't quite been able to answer these questions by searching the web and reading papers. How does someone know whether a computer vision algorithm is correct? How do we define "correct" in the context of computer vision? Do formal proofs play a role in understanding the correctness of computer vision algorithms? A bit of background: I'm about to start my PhD in Computer Science. I enjoy designing fast parallel algorithms and proving the correctness of these algorithms. I've also used OpenCV from some class projects, though I don't have much formal training in computer vision. I've been approached by a potential thesis advisor who works on designing faster and more scalable algorithms for computer vision (e.g. fast image segmentation). I'm trying to understand the common practices in solving computer vision problems.

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  • Is it possible to utilize internal methods on controllers to reduce duplication?

    - by Maslow
    in a partial view I have the following: <%Html.RenderAction(MVC.User.GetComments(Model.UserGroupName)); %> can I render a Controller's PartialViewResult in a View without going through routing so I can pass arguments directly from the model so that the arguments I'm passing to the controller never get sent to the user or seen by the user? Currently the method I'm showing at the top throws an exception because no overload is public. I've got it marked as internal so that a user can not access it, only the rendering engine was my intent.

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  • Can you declare <canvas> methods within a template in javascript?

    - by Binarytales
    Not entirely sure I posed the question in the best way but here goes... I have been playing around with the HTML5 canvas API and have got as far as drawing a shape in the canvas and getting it to move around with the arrow keys. I then tried to move my various variables and functions to a template so I could spawn multiple shapes (that would eventually be controlled by different keys). This is what I have: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; this.playerSize = z; this.colour = colour; } playerOne = new player(100, 100, 10, "#F0F"); function persona(z, colour){ zone.fillStyle = colour; offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } function move(x, y){ playerOne.lx = playerOne.lx + x; playerOne.ly = playerOne.ly + y; zone.clearRect(0, 0, 500, 500); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); } window.onkeydown = function() { var direction = this.event.keyCode; var s = playerOne.speed; // Arrow Keys if( direction == 38 && playerOne.ly >= 10){ // Up move(0,-s); } if( direction == 40 && playerOne.ly <= 490){ // Down move(0,s); } if( direction == 37 && playerOne.lx >= 10){ // Left move(-s,0); } if( direction == 39 && playerOne.lx <= 490){ // Right move(s,0); } }; window.onload = function() { zone = document.getElementById('canvas').getContext('2d'); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); }; So what I tried to do was move the persona function into the player template like this: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; function persona(){ zone.fillStyle = colour; var offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } } And then where before it said persona(playerOne.playerSize, playerOne.colour); it now just says playerOne.persona(); But this is just totally flaking out and not working and I can't figure out why. I'm probably going about it all the wrong way and I think the problem is that I'm trying to manipulate the canvas.context (call zone in my script) from within a object/template. Perhaps its nothing to do with that at all and I an just not declaring my persona functions properly in the context of the template. Documentation for the canvas API is very thin on the ground and any hint in the right direction will be very much appreciated.

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  • When should I use Dependency Injection and when utility methods?

    - by Roman
    I have a Java EE project with Spring IoC container. I've just found in Utils class static method sendMail(long list of params). I don't know why but I feel that it would look better if we had separate class (Spring bean with singleton scope) which will be responsible for sending email. But I can't find any arguments which can prove my position. So, are there any pros (or cons) in using DI in this (rather general) situation?

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  • My abstract class implements an interface but doesn't implement some of its methods. How do I make i

    - by Stefan Monov
    interface ICanvasTool { void Motion(Point newLocation); void Tick(); } abstract class CanvasTool_BaseDraw : ICanvasTool { protected abstract void PaintAt(Point location); public override void Motion(Point newLocation) { // implementation } } class CanvasTool_Spray : CanvasTool_BaseDraw { protected abstract void PaintAt(Point location) { // implementation } public override void Tick() { // implementation } } This doesn't compile. I could add an abstract method "Tick_Implementation" to CanvasTool_BaseDraw, then implement ICanvasTool.Tick in CanvasTool_BaseDraw with a one-liner that just calls Tick_Implementation. Is this the recommended workaround?

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  • Best practice Unit testing abstract classes?

    - by Paul Whelan
    Hello I was wondering what the best practice is for unit testing abstract classes and classes that extend abstract classes. Should I test the abstract class by extending it and stubbing out the abstract methods and then test all the concrete methods? Then only test the methods I override and the abstract methods in the unit tests for objects that extend my abstract class. Should I have an abstract test case that can be used to test the methods of the abstract class and extend this class in my test case for objects that extend the abstract class? EDIT: My abstract class has some concrete methods. I would be interested to see what people are using. Thanks Paul

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  • Delphi 5: Ideas for simulating "Obsolete" or "Deprecated" methods?

    - by Ian Boyd
    i want to mark a method as obsolete, but Delphi 5 doesn't have such a feature. For the sake of an example, here is a made-up method with it's deprecated and new preferred form: procedure TStormPeaksQuest.BlowHodirsHorn; overload; //obsolete procedure TStormPeaksQuest.BlowHodirsHorn(UseProtection: Boolean); overload; Note: For this hypothetical example, we assume that using the parameterless version is just plain bad. There are problems with not "using protection" - which have no good solution. Nobody likes having to use protection, but nobody wants to not use protection. So we make the caller decide if they want to use protection or not when blowing Hodir's horn. If we default the parameterless version to continue not using protection: procedure TStormPeaksQuest.BlowHodirsHorn; begin BlowHodirsHorn(False); //No protection. Bad! end; then the developer is at risk of all kinds of nasty stuff. If we force the parameterless version to use protection: procedure TStormPeaksQuest.BlowHodirsHorn; begin BlowHodirsHorn(True); //Use protection; crash if there isn't any end; then there's a potential for problems if the developer didn't get any protection, or doesn't own any. Now i could rename the obsolete method: procedure TStormPeaksQuest.BlowHodirsHorn_Deprecatedd; overload; //obsolete procedure TStormPeaksQuest.BlowHodirsHorn(UseProtection: Boolean); overload; But that will cause a compile error, and people will bitch at me (and i really don't want to hear their whining). i want them to get a nag, rather than an actual error. i thought about adding an assertion: procedure TStormPeaksQuest.BlowHodirsHorn; //obsolete begin Assert(false, 'TStormPeaksQuest.BlowHodirsHorn is deprecated. Use BlowHodirsHorn(Boolean)'); ... end; But i cannot guarantee that the developer won't ship a version without assertions, causing a nasty crash for the customer. i thought about using only throwing an assertion if the developer is debugging: procedure TStormPeaksQuest.BlowHodirsHorn; //obsolete begin if DebugHook > 0 then Assert(false, 'TStormPeaksQuest.BlowHodirsHorn is deprecated. Use BlowHodirsHorn(Boolean)'); ... end; But i really don't want to be causing a crash at all. i thought of showing a MessageDlg if they're in the debugger (which is a technique i've done in the past): procedure TStormPeaksQuest.BlowHodirsHorn; //obsolete begin if DebugHook > 0 then MessageDlg('TStormPeaksQuest.BlowHodirsHorn is deprecated. Use BlowHodirsHorn(Boolean)', mtWarning, [mbOk], 0); ... end; but that is still too disruptive. And it has caused problems where the code is stuck at showing a modal dialog, but the dialog box wasn't obviously visible. i was hoping for some sort of warning message that will sit there nagging them - until they gouge their eyes out and finally change their code. i thought perhaps if i added an unused variable: procedure TStormPeaksQuest.BlowHodirsHorn; //obsolete var ThisMethodIsObsolete: Boolean; begin ... end; i was hoping this would cause a hint only if someone referenced the code. But Delphi shows a hint even if you don't call actually use the obsolete method. Can anyone think of anything else?

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  • Can can I reference extended methods/params without having to cast from the base class object return

    - by Greg
    Hi, Is there away to not have a "cast" the top.First().Value() return to "Node", but rather have it automatically assume this (as opposed to NodeBase), so I then see extended attributes for the class I define in Node? That is is there a way to say: top.Nodes.First().Value.Path; as opposed to now having to go: ((Node)top.Nodes.First().Value).Path) thanks [TestMethod()] public void CreateNoteTest() { var top = new Topology(); Node node = top.CreateNode("a"); node.Path = "testpath"; Assert.AreEqual("testpath", ((Node)top.Nodes.First().Value).Path); // *** HERE *** } class Topology : TopologyBase<string, Node, Relationship> { } class Node : NodeBase<string> { public string Path { get; set; } } public class NodeBase<T> { public T Key { get; set; } public NodeBase() { } public NodeBase(T key) { Key = key; } } public class TopologyBase<TKey, TNode, TRelationship> where TNode : NodeBase<TKey>, new() where TRelationship : RelationshipBase<TKey>, new() { // Properties public Dictionary<TKey, NodeBase<TKey>> Nodes { get; private set; } public List<RelationshipBase<TKey>> Relationships { get; private set; } }

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  • How to have member variables and public methods in a jQuery plugin?

    - by user169867
    I'm trying to create a jQuery plugin that will create something like an autoCompleteBox but with custom features. How do I store member variables for each matching jQuery element? For example I'll need to store a timerID for each. I'd also like to store references to some of the DOM elements that make up the control. I'd like to be able to make a public method that works something like: $("#myCtrl").autoCompleteEx.addItem("1"); But in the implementation of addItem() how can I access the member variables for that particular object like its timerID or whatever? Below is what I have so far... Thanks for any help or suggestions! (function($) { //Attach this new method to jQuery $.fn.autoCompleteEx = function(options) { //Merge Given Options W/ Defaults, But Don't Alter Either var opts = $.extend({}, $.fn.autoCompleteEx.defaults, options); //Iterate over the current set of matched elements return this.each(function() { var acx = $(this); //Get JQuery Version Of Element (Should Be Div) //Give Div Correct Class & Add <ul> w/ input item to it acx.addClass("autoCompleteEx"); acx.html("<ul><li class=\"input\"><input type=\"text\"/></li></ul>"); //Grab Input As JQ Object var input = $("input", acx); //Wireup Div acx.click(function() { input.focus().val( input.val() ); }); //Wireup Input input.keydown(function(e) { var kc = e.keyCode; if(kc == 13) //Enter { } else if(kc == 27) //Esc { } else { //Resize TextArea To Input var width = 50 + (_txtArea.val().length*10); _txtArea.css("width", width+"px"); } }); }); //End Each JQ Element }; //End autoCompleteEx() //Private Functions function junk() { }; //Public Functions $.fn.autoCompleteEx.addItem = function(id,txt) { var x = this; var y = 0; }; //Default Settings $.fn.autoCompleteEx.defaults = { minChars: 2, delay: 300, maxItems: 1 }; //End Of Closure })(jQuery);

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  • What are the Jena methods used to access an ontology?

    - by amoosh
    Hello I'm new to ontologies, my assignment is to create an ontology using Protege V4.0.2, (which I've done) and to create a website over that ontology(which I'm working on), i just need the basics on how to search the ontology using the Jena library I dont have any specifics because i haven't yet started. but i'm in a time crunch, and i need to now exactly how i'm goning to do it

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  • Methods and properties in scheme - is object oriented programming possible in scheme?

    - by incrediman
    I will use a simple example to illustrate my question. In Java, C, or any other OOP language, I could create a pie class in a way similar to this: class Apple{ public String flavor; public int pieces; private int tastiness; public goodness(){ return tastiness*pieces; } } What's the best way to do that with Scheme? I suppose I could do with something like this: (define make-pie (lambda (flavor pieces tastiness) (list flavor pieces tastiness))) (define pie-goodness (lambda (pie) (* (list-ref pie 1) (list-ref pie 2)))) (pie-goodness (make-pie 'cherry 2 5)) ;output: 10 ...where cherry is the flavor, 2 is the pieces, and 5 is the tastiness. However then there's no type-safety or visibility, and everything's just shoved in an unlabeled list. How can I improve that? Sidenote: The make-pie procedure expects 3 arguments. If I want to make some of them optional (like I'd be able to in curly-brace languages like Java or C), is it good practice to just take the arguments in as a list (that is treat the arguments as a list - not require one argument which is a list) and deal with them that way?

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  • Is there a Rails authentication library which separates users from login methods?

    - by Gareth
    In my mental model of authentication, a user should be distinct from the way they log in. So for example, a User could have an associated EmailLogin (with an email/password), or they could have many (or none). Similarly they could have 0..* associated OpenIDLogin credentials. Are there any existing authentication libraries for Rails which use this method? Alternatively, is this a really terrible idea?

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  • Is there any Java Decompiler that can correctly decompile calls to overloaded methods?

    - by mihi
    Consider this (IMHO simple) example: public class DecompilerTest { public static void main(String[] args) { Object s1 = "The", s2 = "answer"; doPrint((Object) "You should know:"); for (int i = 0; i < 2; i++) { doPrint(s1); doPrint(s2); s1 = "is"; s2 = new Integer(42); } System.out.println(); } private static void doPrint(String s1) { System.out.print("Wrong!"); } private static void doPrint(Object s1) { System.out.print(s1 + " "); } } Compile it with source/target level 1.1 without debug information (i.e. no local variable information should be present) and try to decompile it. I tried Jad, JD-GUI and Fernflower, and all of them got at least one of the call wrong (i. e. the program printed "Wrong!" at least once) Is there really no java decompiler that can infer the right casts so that it will not call the wrong overload?

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  • JavaScript DOM dimension properties (height, width) vs. jQuery dimension methods

    - by powerboy
    Take height for example. JQ height() <=> JS height // WITHOUT padding, border and margin, including invisible areas JQ innerHeight() <==> JS ??? // WITH padding, WITHOUT border and margin, including invisible areas JQ outerHeight(false) <==> JS ??? // WITH padding and border, WITHOUT margin, including invisible areas JQ outerHeight(true) <==> JS ??? // WITH padding, border and margin, including invisible areas JQ ??? <=> JS offsetHeight // WITH padding and border, WITHOUT margin, NOT including invisible areas JQ ??? <=> JS clientHeight // WITH padding, WITHOUT border and margin, NOT including invisible areas Please help me to correct and complete the list.

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  • What methods are used to visualize a 4-dimensional Array?

    - by Atomiton
    An Array ( a row of elements ): [ ][ ][ ][ ][ ][ ] A 2-D Array ( a table ): [ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][ ] A 3-D Array: //Imagine the above table as a cube ( a table with depth ) How does one visualize a 4-D array? The closest I can come is multiple cubes, so for int[,,,] [5,10,2,7] would be cube 5, row 10, column 2, layer(depth) 7. I'm not sure if this is the best way to visualize a 4-D array, though... and I'm not sure it's the best way to teach it... however it does have the advantage of being extensible ( a row cubes, a table of cubes, a cube of cubes ( 6-d array ) Cubes through time is another way that I can think of it. Am I on the right track here?

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  • Overloading framework methods in objective-c, or retaining local changes with framework updates.

    - by Jeff B
    I am using cocos2d to build an iPhone game. It's mostly done, but along the way I came across some things that I would like to handle better. I am fairly new to Objective C, and honestly I do more Perl scripting in my day-to-day job than anything, so my C skills are a little rusty. One of them is the fact that I have modified cocos2d files for some specific cases in my game. However, when I update to a new version, I have to manually pull my changes forward. So, the question is, what is the best way to deal with this? Some options I have thought of: Overload/redefine the cocos2d classes. I was under the impression that I cannot overload existing class functions, so I don't think this will work. Create patches that I re-apply after library updates. I don't think this will work as the new files won't necessarily be the same as the old ones, and if they were, I could just copy the whole file forward. Turn in my changes to Cocos2d. Not an option as my changes are very specific to my application. Am I missing something obvious? UPDATE: I will explain what I am doing to be more clear. Cocos2d has a CCNode object, which can contain children, etc. I added a shadow, which is very similar to a child, but handled a little differently. The shadow has an offset from the parent, and translates with it's parent, rotates around it's own center when the parent rotates, etc. The shadow is not included as a true child, however, so given the correct z-index, the shadows can render under ALL other objects, but still move with the parent. To do this I added addShadow functions to CCNode, and modified the setPosition and setRotate functions to move the shadowSprite: CCNode.m: -(id) init { if ((self=[super init]) ) { ... shadowSprite_ = nil; ... } } ... -(BOOL) addShadow: (CCNode*) child offset: (CGPoint) offset { shadowSprite_ = child; shadowSprite_.position = CGPointMake(position_.x+offset.x, position_.y+offset.y); return YES; } ... -(void) setRotation: (float)newRotation { rotation_ = newRotation; isTransformDirty_ = isInverseDirty_ = YES; if(shadowSprite_) { [shadowSprite_ setRotation: newRotation]; } } There is more, of course, including the prototypes in the .h file, but that is the basics. I don't think I need shadowSprite to be a property, because I don't need to access it after it has been added.

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  • Access 2007 DAO VBA Error 3381 causes objects in calling methods to "break".

    - by MT
    ---AFTER FURTHER INVESTIGATION--- "tblABC" in the below example must be a linked table (to another Access database). If "tblABC" is in the same database as the code then the problem does not occur. Hi, We have recently upgraded to Office 2007. We have a method in which we have an open recordset (DAO). We then call another sub (UpdatingSub below) that executes SQL. This method has its own error handler. If error 3381 is encountered then the recordset in the calling method becomes "unset" and we get error 3420 'Object invalid or no longer set'. Other errors in UpdatingSub do not cause the same problem. This code works fine in Access 2003. Private Sub Whatonearth() Dim rs As dao.Recordset set rs = CurrentDb.OpenRecordset("tblLinkedABC") Debug.Print rs.RecordCount UpdatingSub "ALTER TABLE tblTest DROP Column ColumnNotThere" 'Error 3240 occurs on the below line even though err 3381 is trapped in the calling procedure 'This appears to be because error 3381 is encountered when calling UpdatingSub above Debug.Print rs.RecordCount End Sub Private Sub WhatonearthThatWorks() Dim rs As dao.Recordset set rs = CurrentDb.OpenRecordset("tblLinkedABC") Debug.Print rs.RecordCount 'Change the update to generate a different error UpdatingSub "NONSENSE SQL STATEMENT" 'Error is trapped in UpdatingSub. Next line works fine. Debug.Print rs.RecordCount End Sub Private Sub UpdatingSub(strSQL As String) On Error GoTo ErrHandler: CurrentDb.Execute strSQL ErrHandler: 'LogError' End Sub Any thoughts? We are running Office Access 2007 (12.0.6211.1000) SP1 MSO (12.0.6425.1000). Perhaps see if SP2 can be distributed? Sorry about formatting - not sure how to fix that.

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  • Why do LINQ to Entities does not recognize certain Methods?

    - by Luiscencio
    Why cant I do this: usuariosEntities usersDB = new usuariosEntities(); foreach (DataGridViewRow user in dgvUsuarios.Rows) { var rowtoupdate = usersDB.usuarios.Where( u => u.codigo_usuario == Convert.ToInt32(user.Cells[0].Value) ).First(); rowtoupdate.password = user.Cells[3].Value.ToString(); } usersDB.SaveChanges(); And have to do this: usuariosEntities usersDB = new usuariosEntities(); foreach (DataGridViewRow user in dgvUsuarios.Rows) { int usercode = Convert.ToInt32(user.Cells[0].Value); var rowtoupdate = usersDB.usuarios.Where(u => u.codigo_usuario == usercode).First(); rowtoupdate.password = user.Cells[3].Value.ToString(); } usersDB.SaveChanges(); I must admint it is a more readable code but why cant this be done?

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