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  • Cross browser's probelm to highlight option item as bold in form element "select".

    - by Vivek
    Hello All , I am facing one weird cross browsers problem i.e. I want to highlight some of the option items as bold by using CSS class in my form element "select". This all is working fine in firefox only but not in other browsers like safari , chrome and IE .Given below is the code. <html> <head> <title>MAke Heading Bold</title> <style type="text/css"> .mycss {font-weight:bold;} </style> </head> <body> <form name="myform"> <select name="myselect"> <option value="one">one</option> <option value="two" class="mycss">two</option> <option value="three" >Three </option> </select> </form> </body> </html> Please suggest me best possible solution for this . Thanks Vivek

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  • Cross-thread operation not valid: accessed from a thread other than the thread it was created on.

    - by user307524
    Hi, I want to remove checked items from checklistbox (winform control) in class file method which i am calling asynchronously using deletegate. but it showing me this error message:- Cross-thread operation not valid: Control 'checkedListBox1' accessed from a thread other than the thread it was created on. i have tried invoke required but again got the same error. Sample code is below: private void button1_Click(object sender, EventArgs e) { // Create an instance of the test class. Class1 ad = new Class1(); // Create the delegate. AsyncMethodCaller1 caller = new AsyncMethodCaller1(ad.TestMethod1); //callback delegate IAsyncResult result = caller.BeginInvoke(checkedListBox1, new AsyncCallback(CallbackMethod)," "); } In class file code for TestMethod1 is : - private delegate void dlgInvoke(CheckedListBox c, Int32 str); private void Invoke(CheckedListBox c, Int32 str) { if (c.InvokeRequired) { c.Invoke(new dlgInvoke(Invoke), c, str); c.Items.RemoveAt(str); } else { c.Text = ""; } } // The method to be executed asynchronously. public string TestMethod1(CheckedListBox chklist) { for (int i = 0; i < 10; i++) { string chkValue = chklist.CheckedItems[i].ToString(); //do some other database operation based on checked items. Int32 index = chklist.FindString(chkValue); Invoke(chklist, index); } return ""; }

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  • What is preferred strategies for cross browser and multiple styled table in CSS?

    - by jitendra
    What is preferred strategies for cross browser and multiple styled table in CSS? in default css what should i predefined for <table>, td, th , thead, tbody, tfoot I have to work in a project there are so many tables with different color schemes and different type of alignment like in some table , i will need to horizontally align data of cell to right, sometime left, sometime right. same thing for vertical alignment, top, bottom and middle. some table will have thin border on row , some will have thick (same with column border). Some time i want to give different background color to particular row or column or in multiple row or column. So my question is: What code should i keep in css default for all tables and how to handle table with different style using ID and classes in multiple pages. I want to do every presentational thing with css. How to make ID classes for everything using semantic naming ? Which tags related to table can be useful? How to control whole tables styling from one css class?

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  • How can you exclude a large number of records in a cross db query using LINQ2SQL?

    - by tap
    So here is my situation: I have a vendor supplied DB we cannot modify and a custom db that imports data from the vendor app and acts on it. Once records are imported form the vendor app, they cannot appear on the list of records to be imported. Also we only want to display the 250 most recent records that have not been imported. What I originally started with was select the list of ids that have been imported from the custom db, and then query the vendor db, using the list of ids in a .Where(x = !idList.Contains(x.Id)) clause on the remote query. This worked up until we broke 2100 records imported into the custom db, as 2100 is the limit on the number of parameters that can be passed into SQL. After finding out this was the actual problem and not the 'invalid buffer'/'severe error' ADO.Net reported, my solution was to remove the first 2000 ids in the remote query, and then remove the remaining records in the local query. Having to pull back a large number of irrelevant records, just to exclude them, so I can get the correct 250 records seems very inelegant. Is there a better way to do this, short of doing a cross db stored procedure? Thanks in advance.

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  • 640 enterprise library caching threads - how?

    - by JohnW
    We have an application that is undergoing performance testing. Today, I decided to take a dump of w3wp & load it in windbg to see what is going on underneath the covers. Imagine my surprise when I ran !threads and saw that there are 640 background threads, almost all of which seem to say the following: OS Thread Id: 0x1c38 (651) Child-SP RetAddr Call Site 0000000023a9d290 000007ff002320e2 Microsoft.Practices.EnterpriseLibrary.Caching.ProducerConsumerQueue.WaitUntilInterrupted() 0000000023a9d2d0 000007ff00231f7e Microsoft.Practices.EnterpriseLibrary.Caching.ProducerConsumerQueue.Dequeue() 0000000023a9d330 000007fef727c978 Microsoft.Practices.EnterpriseLibrary.Caching.BackgroundScheduler.QueueReader() 0000000023a9d380 000007fef9001552 System.Threading.ExecutionContext.runTryCode(System.Object) 0000000023a9dc30 000007fef72f95fd System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) 0000000023a9dc80 000007fef9001552 System.Threading.ThreadHelper.ThreadStart() If i had to give a guess, I'm thinkign that one of these threads are getting spawned for each run of our app - we have 2 app servers, 20 concurrent users, and ran the test approximately 30 times...it's in the neighborhood. Is this 'expected behavior', or perhaps have we implemented something improperly? The test ran hours ago, so i would have expected any timeouts to have occurred already.

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  • WPF: Timers

    - by Ilya Verbitskiy
    I believe, once your WPF application will need to execute something periodically, and today I would like to discuss how to do that. There are two possible solutions. You can use classical System.Threading.Timer class or System.Windows.Threading.DispatcherTimer class, which is the part of WPF. I have created an application to show you how to use the API.     Let’s take a look how you can implement timer using System.Threading.Timer class. First of all, it has to be initialized.   1: private Timer timer; 2:   3: public MainWindow() 4: { 5: // Form initialization code 6: 7: timer = new Timer(OnTimer, null, Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan); 8: }   Timer’s constructor accepts four parameters. The first one is the callback method which is executed when timer ticks. I will show it to you soon. The second parameter is a state which is passed to the callback. It is null because there is nothing to pass this time. The third parameter is the amount of time to delay before the callback parameter invokes its methods. I use System.Threading.Timeout helper class to represent infinite timeout which simply means the timer is not going to start at the moment. And the final fourth parameter represents the time interval between invocations of the methods referenced by callback. Infinite timeout timespan means the callback method will be executed just once. Well, the timer has been created. Let’s take a look how you can start the timer.   1: private void StartTimer(object sender, RoutedEventArgs e) 2: { 3: timer.Change(TimeSpan.Zero, new TimeSpan(0, 0, 1)); 4:   5: // Disable the start buttons and enable the reset button. 6: }   The timer is started by calling its Change method. It accepts two arguments: the amount of time to delay before the invoking the callback method and the time interval between invocations of the callback. TimeSpan.Zero means we start the timer immediately and TimeSpan(0, 0, 1) tells the timer to tick every second. There is one method hasn’t been shown yet. This is the callback method OnTimer which does a simple task: it shows current time in the center of the screen. Unfortunately you cannot simple write something like this:   1: clock.Content = DateTime.Now.ToString("hh:mm:ss");   The reason is Timer runs callback method on a separate thread, and it is not possible to access GUI controls from a non-GUI thread. You can avoid the problem using System.Windows.Threading.Dispatcher class.   1: private void OnTimer(object state) 2: { 3: Dispatcher.Invoke(() => ShowTime()); 4: } 5:   6: private void ShowTime() 7: { 8: clock.Content = DateTime.Now.ToString("hh:mm:ss"); 9: }   You can build similar application using System.Windows.Threading.DispatcherTimer class. The class represents a timer which is integrated into the Dispatcher queue. It means that your callback method is executed on GUI thread and you can write a code which updates your GUI components directly.   1: private DispatcherTimer dispatcherTimer; 2:   3: public MainWindow() 4: { 5: // Form initialization code 6:   7: dispatcherTimer = new DispatcherTimer { Interval = new TimeSpan(0, 0, 1) }; 8: dispatcherTimer.Tick += OnDispatcherTimer; 9: } Dispatcher timer has nicer and cleaner API. All you need is to specify tick interval and Tick event handler. The you just call Start method to start the timer.   private void StartDispatcher(object sender, RoutedEventArgs e) { dispatcherTimer.Start(); // Disable the start buttons and enable the reset button. } And, since the Tick event handler is executed on GUI thread, the code which sets the actual time is straightforward.   1: private void OnDispatcherTimer(object sender, EventArgs e) 2: { 3: ShowTime(); 4: } We’re almost done. Let’s take a look how to stop the timers. It is easy with the Dispatcher Timer.   1: dispatcherTimer.Stop(); And slightly more complicated with the Timer. You should use Change method again.   1: timer.Change(Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan); What is the best way to add timer into an application? The Dispatcher Timer has simple interface, but its advantages are disadvantages at the same time. You should not use it if your Tick event handler executes time-consuming operations. It freezes your window which it is executing the event handler method. You should think about using System.Threading.Timer in this case. The code is available on GitHub.

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  • When should ThreadLocal be used instead of Thread.SetData/Thread.GetData?

    - by Jon Ediger
    Prior to .net 4.0, I implemented a solution using named data slots in System.Threading.Thread. Now, in .net 4.0, there is the idea of ThreadLocal. How does ThreadLocal usage compare to named data slots? Does the ThreadLocal value get inherited by children threads? Is the idea that ThreadLocal is a simplified version of using named data slots? An example of some stuff using named data slots follows. Could this be simplified through use of ThreadLocal, and would it retain the same properties as the named data slots? public static void SetSliceName(string slice) { System.Threading.Thread.SetData(System.Threading.Thread.GetNamedDataSlot(SliceVariable), slice); } public static string GetSliceName(bool errorIfNotFound) { var slice = System.Threading.Thread.GetData(System.Threading.Thread.GetNamedDataSlot(SliceVariable)) as string; if (errorIfNotFound && string.IsNullOrEmpty(slice)) {throw new ConfigurationErrorsException("Server slice name not configured.");} return slice; }

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  • Penetration testing with Nikto, unknown results found

    - by heldrida
    I've scanned my new webserver and I'm surprised to find that in the results there's programs that I never installed. This is a fresh new install of Ubuntu 12.04 and just installed Php 5.3, mysql, fail2ban, apache2, git, a few other things. Not sure if related, but I've got Wordpress installed but this doesn't have anything to do with myphpnuke does it? I'd like to understand why am I getting this results ? + OSVDB-27071: /phpimageview.php?pic=javascript:alert(8754): PHP Image View 1.0 is vulnerable to Cross Site Scripting (XSS). http://www.cert.org/advisories/CA-2000-02.html. + OSVDB-3931: /myphpnuke/links.php?op=search&query=[script]alert('Vulnerable);[/script]?query=: myphpnuke is vulnerable to Cross Site Scripting (XSS). http://www.cert.org/advisories/CA-2000-02.html. + OSVDB-3931: /myphpnuke/links.php?op=MostPopular&ratenum=[script]alert(document.cookie);[/script]&ratetype=percent: myphpnuke is vulnerable to Cross Site Scripting (XSS). http://www.cert.org/advisories/CA-2000-02.html. + /modules.php?op=modload&name=FAQ&file=index&myfaq=yes&id_cat=1&categories=%3Cimg%20src=javascript:alert(9456);%3E&parent_id=0: Post Nuke 0.7.2.3-Phoenix is vulnerable to Cross Site Scripting (XSS). http://www.cert.org/advisories/CA-2000-02.html. + /modules.php?letter=%22%3E%3Cimg%20src=javascript:alert(document.cookie);%3E&op=modload&name=Members_List&file=index: Post Nuke 0.7.2.3-Phoenix is vulnerable to Cross Site Scripting (XSS). http://www.cert.org/advisories/CA-2000-02.html. + OSVDB-4598: /members.asp?SF=%22;}alert('Vulnerable');function%20x(){v%20=%22: Web Wiz Forums ver. 7.01 and below is vulnerable to Cross Site Scripting (XSS). http://www.cert.org/advisories/CA-2000-02.html. + OSVDB-2946: /forum_members.asp?find=%22;}alert(9823);function%20x(){v%20=%22: Web Wiz Forums ver. 7.01 and below is vulnerable to Cross Site Scripting (XSS). http://www.cert.org/advisories/CA-2000-02.html. Thanks for looking!

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  • How can I get penetration depth from Minkowski Portal Refinement / Xenocollide?

    - by Raven Dreamer
    I recently got an implementation of Minkowski Portal Refinement (MPR) successfully detecting collision. Even better, my implementation returns a good estimate (local minimum) direction for the minimum penetration depth. So I took a stab at adjusting the algorithm to return the penetration depth in an arbitrary direction, and was modestly successful - my altered method works splendidly for face-edge collision resolution! What it doesn't currently do, is correctly provide the minimum penetration depth for edge-edge scenarios, such as the case on the right: What I perceive to be happening, is that my current method returns the minimum penetration depth to the nearest vertex - which works fine when the collision is actually occurring on the plane of that vertex, but not when the collision happens along an edge. Is there a way I can alter my method to return the penetration depth to the point of collision, rather than the nearest vertex? Here's the method that's supposed to return the minimum penetration distance along a specific direction: public static Vector3 CalcMinDistance(List<Vector3> shape1, List<Vector3> shape2, Vector3 dir) { //holding variables Vector3 n = Vector3.zero; Vector3 swap = Vector3.zero; // v0 = center of Minkowski sum v0 = Vector3.zero; // Avoid case where centers overlap -- any direction is fine in this case //if (v0 == Vector3.zero) return Vector3.zero; //always pass in a valid direction. // v1 = support in direction of origin n = -dir; //get the differnce of the minkowski sum Vector3 v11 = GetSupport(shape1, -n); Vector3 v12 = GetSupport(shape2, n); v1 = v12 - v11; //if the support point is not in the direction of the origin if (v1.Dot(n) <= 0) { //Debug.Log("Could find no points this direction"); return Vector3.zero; } // v2 - support perpendicular to v1,v0 n = v1.Cross(v0); if (n == Vector3.zero) { //v1 and v0 are parallel, which means //the direction leads directly to an endpoint n = v1 - v0; //shortest distance is just n //Debug.Log("2 point return"); return n; } //get the new support point Vector3 v21 = GetSupport(shape1, -n); Vector3 v22 = GetSupport(shape2, n); v2 = v22 - v21; if (v2.Dot(n) <= 0) { //can't reach the origin in this direction, ergo, no collision //Debug.Log("Could not reach edge?"); return Vector2.zero; } // Determine whether origin is on + or - side of plane (v1,v0,v2) //tests linesegments v0v1 and v0v2 n = (v1 - v0).Cross(v2 - v0); float dist = n.Dot(v0); // If the origin is on the - side of the plane, reverse the direction of the plane if (dist > 0) { //swap the winding order of v1 and v2 swap = v1; v1 = v2; v2 = swap; //swap the winding order of v11 and v12 swap = v12; v12 = v11; v11 = swap; //swap the winding order of v11 and v12 swap = v22; v22 = v21; v21 = swap; //and swap the plane normal n = -n; } /// // Phase One: Identify a portal while (true) { // Obtain the support point in a direction perpendicular to the existing plane // Note: This point is guaranteed to lie off the plane Vector3 v31 = GetSupport(shape1, -n); Vector3 v32 = GetSupport(shape2, n); v3 = v32 - v31; if (v3.Dot(n) <= 0) { //can't enclose the origin within our tetrahedron //Debug.Log("Could not reach edge after portal?"); return Vector3.zero; } // If origin is outside (v1,v0,v3), then eliminate v2 and loop if (v1.Cross(v3).Dot(v0) < 0) { //failed to enclose the origin, adjust points; v2 = v3; v21 = v31; v22 = v32; n = (v1 - v0).Cross(v3 - v0); continue; } // If origin is outside (v3,v0,v2), then eliminate v1 and loop if (v3.Cross(v2).Dot(v0) < 0) { //failed to enclose the origin, adjust points; v1 = v3; v11 = v31; v12 = v32; n = (v3 - v0).Cross(v2 - v0); continue; } bool hit = false; /// // Phase Two: Refine the portal int phase2 = 0; // We are now inside of a wedge... while (phase2 < 20) { phase2++; // Compute normal of the wedge face n = (v2 - v1).Cross(v3 - v1); n.Normalize(); // Compute distance from origin to wedge face float d = n.Dot(v1); // If the origin is inside the wedge, we have a hit if (d > 0 ) { //Debug.Log("Do plane test here"); float T = n.Dot(v2) / n.Dot(dir); Vector3 pointInPlane = (dir * T); return pointInPlane; } // Find the support point in the direction of the wedge face Vector3 v41 = GetSupport(shape1, -n); Vector3 v42 = GetSupport(shape2, n); v4 = v42 - v41; float delta = (v4 - v3).Dot(n); float separation = -(v4.Dot(n)); if (delta <= kCollideEpsilon || separation >= 0) { //Debug.Log("Non-convergance detected"); //Debug.Log("Do plane test here"); return Vector3.zero; } // Compute the tetrahedron dividing face (v4,v0,v1) float d1 = v4.Cross(v1).Dot(v0); // Compute the tetrahedron dividing face (v4,v0,v2) float d2 = v4.Cross(v2).Dot(v0); // Compute the tetrahedron dividing face (v4,v0,v3) float d3 = v4.Cross(v3).Dot(v0); if (d1 < 0) { if (d2 < 0) { // Inside d1 & inside d2 ==> eliminate v1 v1 = v4; v11 = v41; v12 = v42; } else { // Inside d1 & outside d2 ==> eliminate v3 v3 = v4; v31 = v41; v32 = v42; } } else { if (d3 < 0) { // Outside d1 & inside d3 ==> eliminate v2 v2 = v4; v21 = v41; v22 = v42; } else { // Outside d1 & outside d3 ==> eliminate v1 v1 = v4; v11 = v41; v12 = v42; } } } return Vector3.zero; } }

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  • JavaFX Threading issue - GUI freezing while method call ran.

    - by David Meadows
    Hi everyone, I hoped someone might be able to help as I'm a little stumped. I have a javafx class which runs a user interface, which includes a button to read some text out loud. When you press it, it invokes a Java object which uses the FreeTTS java speech synth to read out loud a String, which all works fine. The problem is, when the speech is being read out, the program stops completely until its completed. I'm not an expert on threaded applications, but I understand that usually if I extend the Thread class, and provided my implementation of the speech synth code inside an overridden run method, when I call start on the class it "should" create a new Thread, and run this code there, allowing the main thread which has the JavaFX GUI on to continue as normal. Any idea why this isn't the case? Thanks a lot in advance!

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  • Java multi-threading - what is the best way to monitor the activity of a number of threads?

    - by MalcomTucker
    I have a number of threads that are performing a long runing task. These threads themselves have child threads that do further subdivisions of work. What is the best way for me to track the following: How many total threads my process has created What the state of each thread currently is What part of my process each thread has currently got to I want to do it in as efficient a way as possible and once threads finish, I don't want any references to them hanging around becasuse I need to be freeing up memory as early as possible. Any advice?

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  • How to save objects using Multi-Threading in Core Data?

    - by Konstantin
    I'm getting some data from the web service and saving it in the core data. This workflow looks like this: get xml feed go over every item in that feed, create a new ManagedObject for every feed item download some big binary data for every item and save it into ManagedObject call [managedObjectContext save:] Now, the problem is of course the performance - everything runs on the main thread. I'd like to re-factor as much as possible to another thread, but I'm not sure where I should start. Is it OK to put everything (1-4) to the separate thread?

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  • What are some of the core principles needed to master Multi threading using Delphi?

    - by Gary Becks
    I am kind of new to programming in general (about 8 months with on and off in delphi and a little python here and there) and I am in the process of buying some books. I am interested in learning about concurrent programming and building multi threaded apps using Delphi. Whenever I do a search for "multithreading delphi" or "delphi multithreading tutorial" I seem to get conflicting results as some of the stuff is about using certain libraries (omnithread library) and other stuff seems to be more geared towards programmers with more experience. I have studied quite a few books on delphi and for the most part they seem to kind of skim the surface and not really go into depth on the subject. I have a friend who is a programmer (he uses c++) who recommends I learn what is actually going on with the underlying system when using threads as opposed to jumping into how to actually implement them in my programs first. On amazon.com there are quite a few books on concurrent programming but none of them seem to be made with Delphi in mind. Basically I need to know what are the main things I should be focused on learning before jumping into using threads, if I can/should attempt to learn them using books that are not specifically aimed at delphi developers (don't want to confuse myself reading books with a bunch of code examples in other languages right now) and if there are any reliable resources/books on the subject that anyone here could recommend. Thanks in advance.

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  • .NET threading: how can I capture an abort on an unstarted thread?

    - by Groxx
    I have a chunk of threads I wish to run in order, on an ASP site running .NET 2.0 with Visual Studio 2008 (no idea how much all that matters, but there it is), and they may have aborted-clean-up code which should be run regardless of how far through their task they are. So I make a thread like this: Thread t = new Thread(delegate() { try { /* do things */ System.Diagnostics.Debug.WriteLine("try"); } catch (ThreadAbortException) { /* cleanup */ System.Diagnostics.Debug.WriteLine("catch"); } }); Now, if I wish to abort the set of threads part way through, the cleanup may still be desirable later on down the line. Looking through MSDN implies you can .Abort() a thread that has not started, and then .Start() it, at which point it will receive the exception and perform normally. Or you can .Join() the aborted thread to wait for it to finish aborting. Presumably you can combine them. http://msdn.microsoft.com/en-us/library/ty8d3wta(v=VS.80).aspx To wait until a thread has aborted, you can call the Join method on the thread after calling the Abort method, but there is no guarantee the wait will end. If Abort is called on a thread that has not been started, the thread will abort when Start is called. If Abort is called on a thread that is blocked or is sleeping, the thread is interrupted and then aborted. Now, when I debug and step through this code: t.Abort(); // ThreadState == Unstarted | AbortRequested t.Start(); // throws ThreadStartException: "Thread failed to start." // so I comment it out, and t.Join(); // throws ThreadStateException: "Thread has not been started." At no point do I see any output, nor do any breakpoints on either the try or catch block get reached. Oddly, ThreadStartException is not listed as a possible throw of .Start(), from here: http://msdn.microsoft.com/en-us/library/a9fyxz7d(v=VS.80).aspx (or any other version) I understand this could be avoided by having a start parameter, which states if the thread should jump to cleanup code, and foregoing the Abort call (which is probably what I'll do). And I could .Start() the thread, and then .Abort() it. But as an indeterminate amount of time may pass between .Start and .Abort, I'm considering it unreliable, and the documentation seems to say my original method should work. Am I missing something? Is the documentation wrong? edit: ow. And you can't call .Start(param) on a non-parameterized Thread(Start). Is there a way to find out if a thread is parameterized or not, aside from trial and error? I see a private m_Delegate, but nothing public...

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  • Why doesn't Perl threading work when I call readdir beforehand?

    - by Kevin
    Whenever I call readdir before I create a thread, I get an error that looks like this: perl(2820,0x7fff70c33ca0) malloc: * error for object 0x10082e600: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug Abort trap What's strange is that it happens when I call readdir before I create a thread (i.e. readdir is not called in any concurrent code). I don't even use the results from readdir, just making the call to it seems to screw things up. When I get rid of it, things seem to work fine. Some example code is below: opendir(DIR, $someDir); my @allFiles = readdir(DIR); close(DIR); my $thread = threads-create(\&sub1); $thread-join(); sub sub1 { print "in thread\n" }

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  • C# Basic Multi-Threading Question: Call Method on Thread A from Thread B (Thread B started from Thre

    - by Nick
    What is the best way to accomplish this: The main thread (Thread A) creates two other threads (Thread B and Thread C). Threads B and C do heavy disk I/O and eventually need to pass in resources they created to Thread A to then call a method in an external DLL file which requires the thread that created it to be called correctly so only Thread A can call it. The only other time I ever used threads was in a Windows Forms application, and the invoke methods were just what I needed. This program does not use Windows Forms, and as such there are no Control.Invoke methods to use. I have noticed in my testing that if a variable is created in Thread A, I have no trouble accessing and modifying it from Thread B/C which seems very wrong to me. With Winforms, I was sure it threw errors for trying to access things created on other threads. I know it is unsafe to change things from multiple threads, but I really hoped .NET would forbid it altogether to ensure safe coding. Does .NET do this, and I am just missing the boat, or does it only do it with WinForm apps? Since it does seemingly allow this, do I do something like an OS would do, create a flag and monitor it from Thread A to see if it changes. If it does, then call the method. Doesnt the event handler essentially do this, so could an event be used somehow called on the main thread?

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  • Improving Partitioned Table Join Performance

    - by Paul White
    The query optimizer does not always choose an optimal strategy when joining partitioned tables. This post looks at an example, showing how a manual rewrite of the query can almost double performance, while reducing the memory grant to almost nothing. Test Data The two tables in this example use a common partitioning partition scheme. The partition function uses 41 equal-size partitions: CREATE PARTITION FUNCTION PFT (integer) AS RANGE RIGHT FOR VALUES ( 125000, 250000, 375000, 500000, 625000, 750000, 875000, 1000000, 1125000, 1250000, 1375000, 1500000, 1625000, 1750000, 1875000, 2000000, 2125000, 2250000, 2375000, 2500000, 2625000, 2750000, 2875000, 3000000, 3125000, 3250000, 3375000, 3500000, 3625000, 3750000, 3875000, 4000000, 4125000, 4250000, 4375000, 4500000, 4625000, 4750000, 4875000, 5000000 ); GO CREATE PARTITION SCHEME PST AS PARTITION PFT ALL TO ([PRIMARY]); There two tables are: CREATE TABLE dbo.T1 ( TID integer NOT NULL IDENTITY(0,1), Column1 integer NOT NULL, Padding binary(100) NOT NULL DEFAULT 0x,   CONSTRAINT PK_T1 PRIMARY KEY CLUSTERED (TID) ON PST (TID) );   CREATE TABLE dbo.T2 ( TID integer NOT NULL, Column1 integer NOT NULL, Padding binary(100) NOT NULL DEFAULT 0x,   CONSTRAINT PK_T2 PRIMARY KEY CLUSTERED (TID, Column1) ON PST (TID) ); The next script loads 5 million rows into T1 with a pseudo-random value between 1 and 5 for Column1. The table is partitioned on the IDENTITY column TID: INSERT dbo.T1 WITH (TABLOCKX) (Column1) SELECT (ABS(CHECKSUM(NEWID())) % 5) + 1 FROM dbo.Numbers AS N WHERE n BETWEEN 1 AND 5000000; In case you don’t already have an auxiliary table of numbers lying around, here’s a script to create one with 10 million rows: CREATE TABLE dbo.Numbers (n bigint PRIMARY KEY);   WITH L0 AS(SELECT 1 AS c UNION ALL SELECT 1), L1 AS(SELECT 1 AS c FROM L0 AS A CROSS JOIN L0 AS B), L2 AS(SELECT 1 AS c FROM L1 AS A CROSS JOIN L1 AS B), L3 AS(SELECT 1 AS c FROM L2 AS A CROSS JOIN L2 AS B), L4 AS(SELECT 1 AS c FROM L3 AS A CROSS JOIN L3 AS B), L5 AS(SELECT 1 AS c FROM L4 AS A CROSS JOIN L4 AS B), Nums AS(SELECT ROW_NUMBER() OVER (ORDER BY (SELECT NULL)) AS n FROM L5) INSERT dbo.Numbers WITH (TABLOCKX) SELECT TOP (10000000) n FROM Nums ORDER BY n OPTION (MAXDOP 1); Table T1 contains data like this: Next we load data into table T2. The relationship between the two tables is that table 2 contains ‘n’ rows for each row in table 1, where ‘n’ is determined by the value in Column1 of table T1. There is nothing particularly special about the data or distribution, by the way. INSERT dbo.T2 WITH (TABLOCKX) (TID, Column1) SELECT T.TID, N.n FROM dbo.T1 AS T JOIN dbo.Numbers AS N ON N.n >= 1 AND N.n <= T.Column1; Table T2 ends up containing about 15 million rows: The primary key for table T2 is a combination of TID and Column1. The data is partitioned according to the value in column TID alone. Partition Distribution The following query shows the number of rows in each partition of table T1: SELECT PartitionID = CA1.P, NumRows = COUNT_BIG(*) FROM dbo.T1 AS T CROSS APPLY (VALUES ($PARTITION.PFT(TID))) AS CA1 (P) GROUP BY CA1.P ORDER BY CA1.P; There are 40 partitions containing 125,000 rows (40 * 125k = 5m rows). The rightmost partition remains empty. The next query shows the distribution for table 2: SELECT PartitionID = CA1.P, NumRows = COUNT_BIG(*) FROM dbo.T2 AS T CROSS APPLY (VALUES ($PARTITION.PFT(TID))) AS CA1 (P) GROUP BY CA1.P ORDER BY CA1.P; There are roughly 375,000 rows in each partition (the rightmost partition is also empty): Ok, that’s the test data done. Test Query and Execution Plan The task is to count the rows resulting from joining tables 1 and 2 on the TID column: SET STATISTICS IO ON; DECLARE @s datetime2 = SYSUTCDATETIME();   SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID;   SELECT DATEDIFF(Millisecond, @s, SYSUTCDATETIME()); SET STATISTICS IO OFF; The optimizer chooses a plan using parallel hash join, and partial aggregation: The Plan Explorer plan tree view shows accurate cardinality estimates and an even distribution of rows across threads (click to enlarge the image): With a warm data cache, the STATISTICS IO output shows that no physical I/O was needed, and all 41 partitions were touched: Running the query without actual execution plan or STATISTICS IO information for maximum performance, the query returns in around 2600ms. Execution Plan Analysis The first step toward improving on the execution plan produced by the query optimizer is to understand how it works, at least in outline. The two parallel Clustered Index Scans use multiple threads to read rows from tables T1 and T2. Parallel scan uses a demand-based scheme where threads are given page(s) to scan from the table as needed. This arrangement has certain important advantages, but does result in an unpredictable distribution of rows amongst threads. The point is that multiple threads cooperate to scan the whole table, but it is impossible to predict which rows end up on which threads. For correct results from the parallel hash join, the execution plan has to ensure that rows from T1 and T2 that might join are processed on the same thread. For example, if a row from T1 with join key value ‘1234’ is placed in thread 5’s hash table, the execution plan must guarantee that any rows from T2 that also have join key value ‘1234’ probe thread 5’s hash table for matches. The way this guarantee is enforced in this parallel hash join plan is by repartitioning rows to threads after each parallel scan. The two repartitioning exchanges route rows to threads using a hash function over the hash join keys. The two repartitioning exchanges use the same hash function so rows from T1 and T2 with the same join key must end up on the same hash join thread. Expensive Exchanges This business of repartitioning rows between threads can be very expensive, especially if a large number of rows is involved. The execution plan selected by the optimizer moves 5 million rows through one repartitioning exchange and around 15 million across the other. As a first step toward removing these exchanges, consider the execution plan selected by the optimizer if we join just one partition from each table, disallowing parallelism: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = 1 AND $PARTITION.PFT(T2.TID) = 1 OPTION (MAXDOP 1); The optimizer has chosen a (one-to-many) merge join instead of a hash join. The single-partition query completes in around 100ms. If everything scaled linearly, we would expect that extending this strategy to all 40 populated partitions would result in an execution time around 4000ms. Using parallelism could reduce that further, perhaps to be competitive with the parallel hash join chosen by the optimizer. This raises a question. If the most efficient way to join one partition from each of the tables is to use a merge join, why does the optimizer not choose a merge join for the full query? Forcing a Merge Join Let’s force the optimizer to use a merge join on the test query using a hint: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (MERGE JOIN); This is the execution plan selected by the optimizer: This plan results in the same number of logical reads reported previously, but instead of 2600ms the query takes 5000ms. The natural explanation for this drop in performance is that the merge join plan is only using a single thread, whereas the parallel hash join plan could use multiple threads. Parallel Merge Join We can get a parallel merge join plan using the same query hint as before, and adding trace flag 8649: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (MERGE JOIN, QUERYTRACEON 8649); The execution plan is: This looks promising. It uses a similar strategy to distribute work across threads as seen for the parallel hash join. In practice though, performance is disappointing. On a typical run, the parallel merge plan runs for around 8400ms; slower than the single-threaded merge join plan (5000ms) and much worse than the 2600ms for the parallel hash join. We seem to be going backwards! The logical reads for the parallel merge are still exactly the same as before, with no physical IOs. The cardinality estimates and thread distribution are also still very good (click to enlarge): A big clue to the reason for the poor performance is shown in the wait statistics (captured by Plan Explorer Pro): CXPACKET waits require careful interpretation, and are most often benign, but in this case excessive waiting occurs at the repartitioning exchanges. Unlike the parallel hash join, the repartitioning exchanges in this plan are order-preserving ‘merging’ exchanges (because merge join requires ordered inputs): Parallelism works best when threads can just grab any available unit of work and get on with processing it. Preserving order introduces inter-thread dependencies that can easily lead to significant waits occurring. In extreme cases, these dependencies can result in an intra-query deadlock, though the details of that will have to wait for another time to explore in detail. The potential for waits and deadlocks leads the query optimizer to cost parallel merge join relatively highly, especially as the degree of parallelism (DOP) increases. This high costing resulted in the optimizer choosing a serial merge join rather than parallel in this case. The test results certainly confirm its reasoning. Collocated Joins In SQL Server 2008 and later, the optimizer has another available strategy when joining tables that share a common partition scheme. This strategy is a collocated join, also known as as a per-partition join. It can be applied in both serial and parallel execution plans, though it is limited to 2-way joins in the current optimizer. Whether the optimizer chooses a collocated join or not depends on cost estimation. The primary benefits of a collocated join are that it eliminates an exchange and requires less memory, as we will see next. Costing and Plan Selection The query optimizer did consider a collocated join for our original query, but it was rejected on cost grounds. The parallel hash join with repartitioning exchanges appeared to be a cheaper option. There is no query hint to force a collocated join, so we have to mess with the costing framework to produce one for our test query. Pretending that IOs cost 50 times more than usual is enough to convince the optimizer to use collocated join with our test query: -- Pretend IOs are 50x cost temporarily DBCC SETIOWEIGHT(50);   -- Co-located hash join SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (RECOMPILE);   -- Reset IO costing DBCC SETIOWEIGHT(1); Collocated Join Plan The estimated execution plan for the collocated join is: The Constant Scan contains one row for each partition of the shared partitioning scheme, from 1 to 41. The hash repartitioning exchanges seen previously are replaced by a single Distribute Streams exchange using Demand partitioning. Demand partitioning means that the next partition id is given to the next parallel thread that asks for one. My test machine has eight logical processors, and all are available for SQL Server to use. As a result, there are eight threads in the single parallel branch in this plan, each processing one partition from each table at a time. Once a thread finishes processing a partition, it grabs a new partition number from the Distribute Streams exchange…and so on until all partitions have been processed. It is important to understand that the parallel scans in this plan are different from the parallel hash join plan. Although the scans have the same parallelism icon, tables T1 and T2 are not being co-operatively scanned by multiple threads in the same way. Each thread reads a single partition of T1 and performs a hash match join with the same partition from table T2. The properties of the two Clustered Index Scans show a Seek Predicate (unusual for a scan!) limiting the rows to a single partition: The crucial point is that the join between T1 and T2 is on TID, and TID is the partitioning column for both tables. A thread that processes partition ‘n’ is guaranteed to see all rows that can possibly join on TID for that partition. In addition, no other thread will see rows from that partition, so this removes the need for repartitioning exchanges. CPU and Memory Efficiency Improvements The collocated join has removed two expensive repartitioning exchanges and added a single exchange processing 41 rows (one for each partition id). Remember, the parallel hash join plan exchanges had to process 5 million and 15 million rows. The amount of processor time spent on exchanges will be much lower in the collocated join plan. In addition, the collocated join plan has a maximum of 8 threads processing single partitions at any one time. The 41 partitions will all be processed eventually, but a new partition is not started until a thread asks for it. Threads can reuse hash table memory for the new partition. The parallel hash join plan also had 8 hash tables, but with all 5,000,000 build rows loaded at the same time. The collocated plan needs memory for only 8 * 125,000 = 1,000,000 rows at any one time. Collocated Hash Join Performance The collated join plan has disappointing performance in this case. The query runs for around 25,300ms despite the same IO statistics as usual. This is much the worst result so far, so what went wrong? It turns out that cardinality estimation for the single partition scans of table T1 is slightly low. The properties of the Clustered Index Scan of T1 (graphic immediately above) show the estimation was for 121,951 rows. This is a small shortfall compared with the 125,000 rows actually encountered, but it was enough to cause the hash join to spill to physical tempdb: A level 1 spill doesn’t sound too bad, until you realize that the spill to tempdb probably occurs for each of the 41 partitions. As a side note, the cardinality estimation error is a little surprising because the system tables accurately show there are 125,000 rows in every partition of T1. Unfortunately, the optimizer uses regular column and index statistics to derive cardinality estimates here rather than system table information (e.g. sys.partitions). Collocated Merge Join We will never know how well the collocated parallel hash join plan might have worked without the cardinality estimation error (and the resulting 41 spills to tempdb) but we do know: Merge join does not require a memory grant; and Merge join was the optimizer’s preferred join option for a single partition join Putting this all together, what we would really like to see is the same collocated join strategy, but using merge join instead of hash join. Unfortunately, the current query optimizer cannot produce a collocated merge join; it only knows how to do collocated hash join. So where does this leave us? CROSS APPLY sys.partitions We can try to write our own collocated join query. We can use sys.partitions to find the partition numbers, and CROSS APPLY to get a count per partition, with a final step to sum the partial counts. The following query implements this idea: SELECT row_count = SUM(Subtotals.cnt) FROM ( -- Partition numbers SELECT p.partition_number FROM sys.partitions AS p WHERE p.[object_id] = OBJECT_ID(N'T1', N'U') AND p.index_id = 1 ) AS P CROSS APPLY ( -- Count per collocated join SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals; The estimated plan is: The cardinality estimates aren’t all that good here, especially the estimate for the scan of the system table underlying the sys.partitions view. Nevertheless, the plan shape is heading toward where we would like to be. Each partition number from the system table results in a per-partition scan of T1 and T2, a one-to-many Merge Join, and a Stream Aggregate to compute the partial counts. The final Stream Aggregate just sums the partial counts. Execution time for this query is around 3,500ms, with the same IO statistics as always. This compares favourably with 5,000ms for the serial plan produced by the optimizer with the OPTION (MERGE JOIN) hint. This is another case of the sum of the parts being less than the whole – summing 41 partial counts from 41 single-partition merge joins is faster than a single merge join and count over all partitions. Even so, this single-threaded collocated merge join is not as quick as the original parallel hash join plan, which executed in 2,600ms. On the positive side, our collocated merge join uses only one logical processor and requires no memory grant. The parallel hash join plan used 16 threads and reserved 569 MB of memory:   Using a Temporary Table Our collocated merge join plan should benefit from parallelism. The reason parallelism is not being used is that the query references a system table. We can work around that by writing the partition numbers to a temporary table (or table variable): SET STATISTICS IO ON; DECLARE @s datetime2 = SYSUTCDATETIME();   CREATE TABLE #P ( partition_number integer PRIMARY KEY);   INSERT #P (partition_number) SELECT p.partition_number FROM sys.partitions AS p WHERE p.[object_id] = OBJECT_ID(N'T1', N'U') AND p.index_id = 1;   SELECT row_count = SUM(Subtotals.cnt) FROM #P AS p CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals;   DROP TABLE #P;   SELECT DATEDIFF(Millisecond, @s, SYSUTCDATETIME()); SET STATISTICS IO OFF; Using the temporary table adds a few logical reads, but the overall execution time is still around 3500ms, indistinguishable from the same query without the temporary table. The problem is that the query optimizer still doesn’t choose a parallel plan for this query, though the removal of the system table reference means that it could if it chose to: In fact the optimizer did enter the parallel plan phase of query optimization (running search 1 for a second time): Unfortunately, the parallel plan found seemed to be more expensive than the serial plan. This is a crazy result, caused by the optimizer’s cost model not reducing operator CPU costs on the inner side of a nested loops join. Don’t get me started on that, we’ll be here all night. In this plan, everything expensive happens on the inner side of a nested loops join. Without a CPU cost reduction to compensate for the added cost of exchange operators, candidate parallel plans always look more expensive to the optimizer than the equivalent serial plan. Parallel Collocated Merge Join We can produce the desired parallel plan using trace flag 8649 again: SELECT row_count = SUM(Subtotals.cnt) FROM #P AS p CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals OPTION (QUERYTRACEON 8649); The actual execution plan is: One difference between this plan and the collocated hash join plan is that a Repartition Streams exchange operator is used instead of Distribute Streams. The effect is similar, though not quite identical. The Repartition uses round-robin partitioning, meaning the next partition id is pushed to the next thread in sequence. The Distribute Streams exchange seen earlier used Demand partitioning, meaning the next partition id is pulled across the exchange by the next thread that is ready for more work. There are subtle performance implications for each partitioning option, but going into that would again take us too far off the main point of this post. Performance The important thing is the performance of this parallel collocated merge join – just 1350ms on a typical run. The list below shows all the alternatives from this post (all timings include creation, population, and deletion of the temporary table where appropriate) from quickest to slowest: Collocated parallel merge join: 1350ms Parallel hash join: 2600ms Collocated serial merge join: 3500ms Serial merge join: 5000ms Parallel merge join: 8400ms Collated parallel hash join: 25,300ms (hash spill per partition) The parallel collocated merge join requires no memory grant (aside from a paltry 1.2MB used for exchange buffers). This plan uses 16 threads at DOP 8; but 8 of those are (rather pointlessly) allocated to the parallel scan of the temporary table. These are minor concerns, but it turns out there is a way to address them if it bothers you. Parallel Collocated Merge Join with Demand Partitioning This final tweak replaces the temporary table with a hard-coded list of partition ids (dynamic SQL could be used to generate this query from sys.partitions): SELECT row_count = SUM(Subtotals.cnt) FROM ( VALUES (1),(2),(3),(4),(5),(6),(7),(8),(9),(10), (11),(12),(13),(14),(15),(16),(17),(18),(19),(20), (21),(22),(23),(24),(25),(26),(27),(28),(29),(30), (31),(32),(33),(34),(35),(36),(37),(38),(39),(40),(41) ) AS P (partition_number) CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals OPTION (QUERYTRACEON 8649); The actual execution plan is: The parallel collocated hash join plan is reproduced below for comparison: The manual rewrite has another advantage that has not been mentioned so far: the partial counts (per partition) can be computed earlier than the partial counts (per thread) in the optimizer’s collocated join plan. The earlier aggregation is performed by the extra Stream Aggregate under the nested loops join. The performance of the parallel collocated merge join is unchanged at around 1350ms. Final Words It is a shame that the current query optimizer does not consider a collocated merge join (Connect item closed as Won’t Fix). The example used in this post showed an improvement in execution time from 2600ms to 1350ms using a modestly-sized data set and limited parallelism. In addition, the memory requirement for the query was almost completely eliminated  – down from 569MB to 1.2MB. The problem with the parallel hash join selected by the optimizer is that it attempts to process the full data set all at once (albeit using eight threads). It requires a large memory grant to hold all 5 million rows from table T1 across the eight hash tables, and does not take advantage of the divide-and-conquer opportunity offered by the common partitioning. The great thing about the collocated join strategies is that each parallel thread works on a single partition from both tables, reading rows, performing the join, and computing a per-partition subtotal, before moving on to a new partition. From a thread’s point of view… If you have trouble visualizing what is happening from just looking at the parallel collocated merge join execution plan, let’s look at it again, but from the point of view of just one thread operating between the two Parallelism (exchange) operators. Our thread picks up a single partition id from the Distribute Streams exchange, and starts a merge join using ordered rows from partition 1 of table T1 and partition 1 of table T2. By definition, this is all happening on a single thread. As rows join, they are added to a (per-partition) count in the Stream Aggregate immediately above the Merge Join. Eventually, either T1 (partition 1) or T2 (partition 1) runs out of rows and the merge join stops. The per-partition count from the aggregate passes on through the Nested Loops join to another Stream Aggregate, which is maintaining a per-thread subtotal. Our same thread now picks up a new partition id from the exchange (say it gets id 9 this time). The count in the per-partition aggregate is reset to zero, and the processing of partition 9 of both tables proceeds just as it did for partition 1, and on the same thread. Each thread picks up a single partition id and processes all the data for that partition, completely independently from other threads working on other partitions. One thread might eventually process partitions (1, 9, 17, 25, 33, 41) while another is concurrently processing partitions (2, 10, 18, 26, 34) and so on for the other six threads at DOP 8. The point is that all 8 threads can execute independently and concurrently, continuing to process new partitions until the wider job (of which the thread has no knowledge!) is done. This divide-and-conquer technique can be much more efficient than simply splitting the entire workload across eight threads all at once. Related Reading Understanding and Using Parallelism in SQL Server Parallel Execution Plans Suck © 2013 Paul White – All Rights Reserved Twitter: @SQL_Kiwi

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  • NAudio Mp3 Playback in Console

    - by Kurru
    Hi I'm trying to make a helper dll that will simplify the NAudio framework into a subset of functions I'm likely to need but I've hit a stumbling block right off the bat. I'm trying to use the following code to play an mp3 but I'm not hearing anything at all. Any help would be appreciated! static WaveOut waveout; static WaveStream playback; static System.Threading.ManualResetEvent wait = new System.Threading.ManualResetEvent(false); static void Main(string[] args) { System.Threading.Thread t = new System.Threading.Thread(new System.Threading.ThreadStart(PlaySong)); t.Start(); wait.WaitOne(); System.Threading.Thread.Sleep(2 * 1000); waveout.Stop(); waveout.Dispose(); playback.Dispose(); } static void PlaySong() { waveout = new WaveOut(); playback = OpenMp3Stream(@"songname.mp3"); waveout.Init(playback); waveout.Play(); Console.WriteLine("Started"); wait.Set(); } private static WaveChannel32 OpenMp3Stream(string fileName) { WaveChannel32 inputStream; WaveStream mp3Reader = new Mp3FileReader(fileName); WaveStream pcmStream = WaveFormatConversionStream.CreatePcmStream(mp3Reader); WaveStream blockAlignedStream = new BlockAlignReductionStream(pcmStream); inputStream = new WaveChannel32(blockAlignedStream); return inputStream; }

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  • Visual Studio crashes consistently on web-related projects

    - by Traveling Tech Guy
    Hi, I have a brand new VS2010 installed on a Win2008R2 machine. I started getting this error when debugging a WCF service project: "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." When I started developing a web site a week later, this became consistent - I can't debug it. The stack dump reads: at Microsoft.VisualStudio.WebHost.Host.ProcessRequest(Connection conn) at Microsoft.VisualStudio.WebHost.Server.OnSocketAccept(Object acceptedSocket) at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() I tried searching online, and some recommend turning off the "Suppress JIT Optimizations" in the Debugging options - this dos not seem to make a difference. Clearly the problem is with the built in web server. But am I doing something wrong? Is there something I can do? Or is this a known bug? Thanks for your time, Guy Update 12/31: Today I tried using CassiniDev as a replacement to the original VS2010 WebServer - exact same result. My suspicion is that there's some internal conflict between VS2010, Windows Server 2008R2 and maybe the fact that it's a 64 bit OS. I switched to using IIS as my debug server - and that seems to work, with some annoying side effects. My conclusion: do not use a 64 bit server system as your dev machine. Develop on 32bit - deploy to 64bit. Side conclusion: there are some scenarios Microsoft's QA doesn't test.

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  • CCNet exception during build of vs2010 project

    - by sonee
    We have two build machines. Lately, we've migrated our projects to vs2010 from vs2005. But the problem is that one of the machines occurs error during build. Another machine works well, but just one machine shows error. The differences between the machines are os and computer spec. The machine which is working well is installed windows server 2003 and the other is windows7. the error message is unhandled exception: System.NullReferenceException: Microsoft.VisualStudio.Shell.ThreadHelper.InvokeOnUIThread(InvokableBase invokable) Microsoft.VisualStudio.Shell.ThreadHelper.Invoke(Action action)Microsoft.VisualStudio.Project.VS.Implementation.VSShellServices.InvokeOnUIThread(Action method) Microsoft.VisualStudio.Project.VisualC.VCProjectEngine.ApartmentMarshaler.Invoke(Action method) Microsoft.VisualStudio.Project.VisualC.VCProjectEngine.VCConfigBuildJob.BuildCompleted(BuildSubmission ar) Microsoft.VisualStudio.Project.Contracts.Implementation.BuildProjectBase.BuildCompletedCallbackManager.BuildCompleted(BuildSubmission buildSubmission) Microsoft.Build.Execution.BuildSubmission.<CheckForCompletion>b__0(Object state) System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state) System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue.Dispatch() System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() Curiously enough, when I run building project in command line on the machine which occurs error, it works well. The machine just shows error when launched by ccnet. I've installed latest version of ccnet to all machines. Is there anybody who faced like this problem?

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  • InvalidOperationException: The Undo operation encountered a context that is different from what was

    - by McN
    I got the following exception: Exception Type: System.InvalidOperationException Exception Message: The Undo operation encountered a context that is different from what was applied in the corresponding Set operation. The possible cause is that a context was Set on the thread and not reverted(undone). Exception Stack: at System.Threading.SynchronizationContextSwitcher.Undo() at System.Threading.ExecutionContextSwitcher.Undo() at System.Threading.ExecutionContext.runFinallyCode(Object userData, Boolean exceptionThrown) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteBackoutCodeHelper(Object backoutCode, Object userData, Boolean exceptionThrown) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Net.ContextAwareResult.Complete(IntPtr userToken) at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken) at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped) at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP) Exception Source: mscorlib Exception TargetSite.Name: Undo Exception HelpLink: The application is a Visual Studio 2005 (.Net 2.0) console application. It is a server for multiple TCP/IP connections, doing asynchronous socket reads and synchronous socket writes. In searching for an answer I came across this post which talks about a call to Application.Doevents() which I don't use in my code. I also found this post which has a resolution involved with Component which I also don't use in my code. The application does reference a library that I created that contains custom user controls and components, but they are not being used by the application. Question: What caused this to happen and how do I prevent this from happening again? Or a more realistic question: What does this exception actually mean? How is "context" defined in this situation? Anything that can help me understand what is going on would be very much appreciated.

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  • .NET Properties - Use Private Set or ReadOnly Property?

    - by tgxiii
    In what situation should I use a Private Set on a property versus making it a ReadOnly property? Take into consideration the two very simplistic examples below. First example: Public Class Person Private _name As String Public Property Name As String Get Return _name End Get Private Set(ByVal value As String) _name = value End Set End Property Public Sub WorkOnName() Dim txtInfo As TextInfo = _ Threading.Thread.CurrentThread.CurrentCulture.TextInfo Me.Name = txtInfo.ToTitleCase(Me.Name) End Sub End Class // ---------- public class Person { private string _name; public string Name { get { return _name; } private set { _name = value; } } public void WorkOnName() { TextInfo txtInfo = System.Threading.Thread.CurrentThread.CurrentCulture.TextInfo; this.Name = txtInfo.ToTitleCase(this.Name); } } Second example: Public Class AnotherPerson Private _name As String Public ReadOnly Property Name As String Get Return _name End Get End Property Public Sub WorkOnName() Dim txtInfo As TextInfo = _ Threading.Thread.CurrentThread.CurrentCulture.TextInfo _name = txtInfo.ToTitleCase(_name) End Sub End Class // --------------- public class AnotherPerson { private string _name; public string Name { get { return _name; } } public void WorkOnName() { TextInfo txtInfo = System.Threading.Thread.CurrentThread.CurrentCulture.TextInfo; _name = txtInfo.ToTitleCase(_name); } } They both yield the same results. Is this a situation where there's no right and wrong, and it's just a matter of preference?

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