Search Results

Search found 4567 results on 183 pages for 'gae models'.

Page 65/183 | < Previous Page | 61 62 63 64 65 66 67 68 69 70 71 72  | Next Page >

  • Google Application Engine slow in case of Python...

    - by Aftershock
    hi, I am reading a "table" in Python in GAE that has 1000 rows and the program stops because the time limit is reached. (So it takes at least 20 seconds.)( Is that possible that GAE is that slow? Is there a way to fix that? Is this because I use free service and I do not pay for it? Thank you. The code itself is this: for u in userall: # userall has 1000 users for stockname in stocknamesall: # 4 stocks astock= stocksowned() astock.quantity = random.randint(1,100) astock.nameid = u.key() astock.stockid = stockname.key() liststocks.append(astock);

    Read the article

  • Does this Maven plugin really have an invalid descriptor?

    - by ovr
    COMMAND: mvn org.apache.maven.plugins:maven-archetype-plugin:2.0-alpha-4:generate -DarchetypeGroupId=org.beardedgeeks -DarchetypeArtifactId =gae-eclipse-maven-archetype -DarchetypeVersion=1.1.2 -DarchetypeRepository=http://beardedgeeks.googlecode.com/svn/repository/release s OUTPUT: [INFO] Scanning for projects... [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Internal error in the plugin manager getting plugin 'org.apache.maven.plugins:maven-archetype-plugin': Plugin 'org.apache.maven .plugins:maven-archetype-plugin:2.0-alpha-4' has an invalid descriptor: 1) Plugin's descriptor contains the wrong group ID: net.kindleit 2) Plugin's descriptor contains the wrong artifact ID: maven-gae-plugin 3) Plugin's descriptor contains the wrong version: 0.5.9 [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: < 1 second [INFO] Finished at: Wed Jun 09 20:48:35 CEST 2010 [INFO] Final Memory: 3M/15M [INFO] ------------------------------------------------------------------------ I have a hard time believing this Maven plugin has an invalid descriptor since other people seem to be using it with no problem. Am I doing something wrong?

    Read the article

  • App Engine: Launching a script upon update/run

    - by kovshenin
    Hi all. I'm working with App Engine and I'm thinking about using the LESS CSS extension in my next project. There's no good LESS CSS library written in Python so I went on with the original Ruby one which works great and out of the box. I'd like App Engine to execute lessc ./templates/css/style.less before running the development server and before uploading the files to the cloud. What is the best way to automate this? I'm thinking: #run.sh: lessc ./templates/css/style.less .gae/dev_appserver.py --use_sqlite . And #deploy.sh lessc ./templates/css/style.less .gae/appcfg.py update . Am I on the correct path or is there a more elegant way of doing things, perhaps at the appcfg.py level? Thanks.

    Read the article

  • How do I do a fresh install of Google App Engine?

    - by ryan
    I've been using GAE for months now, but very recently I've had difficulty getting the latest release (1.3.4) to work for me. I'd like to remove GAE and start from scratch and reinstall it. However, it appears that deleting the googleappenginelauncher.app is not enough to completely remove it, because when I install the launcher again I see that it remembers the applications it was running previously (so at a minimum, there are some config files out there that I'm not removing properly). I'm new to Macs, so if there are other things I need to do besides deleting the .app, please let me know. Thanks for your help!

    Read the article

  • Facebook RunWithFriend redirects to homepage

    - by Clynamen
    I'm following the Canvas app Example of Facebook, but it seems that I'm unable to login succesfully, thus I'm unable to use the example app because I'm always redirected to the main page. I think I set all the parameters correctly, except for the OAuth Migration that should be enabled. There is no such option in Facebook developer panel. This is a screen of the main page as it appears to me after the login: I have the same problem explained here: Canvas demo (runwithfriends) always redirects to main page under my own GAE with the exception that even the application on facebook GAE redirects me to the main page even if I successfully log in. Did anyone experienced a similar problem?

    Read the article

  • Google app engine-php: script handler

    - by Eve
    I try to create php web app using GAE. In the GAE tutorial, "A script handler executes a PHP script to handle the request that matches the URL pattern. The mapping defines a URL pattern to match, and the script to be executed" Now I want to map the url with the file having same name in the folder, e.g. if the url is /hello.* , it will map the file name hello.php in the folder. And if it is /hello1.*, hello1.php in the folder will be responded to the server. I thought this should be done directly by mapping the name of the url with the name in the folder. But if I left empty for the handler in the app.yaml, I got an error. So I want to know how to set up the handler in app.yaml?

    Read the article

  • Buying used MacBook, what to look at?

    - by Wojtek
    I'm planning to buy used MacBook, I'm looking for more recent models, but detailed specification is not important. I would like to know what should I especially look at when buying used MacBook? What are common flaws in those models (manufactured 2009/2010)? I don't care about minor damages, like scratches, but would like to know what symptoms of repair/previous damage/possible failures in the future are?

    Read the article

  • Is ECC mandatory in SSD technology?

    - by Alexander Shcheblikin
    While shopping for an SSD I have noticed that some manufacturers promote their "Pro" models as the ones sporting ECC data protection. Those manufacturers do not mention ECC in their budget models descriptions. However, Wikipedia article on flash memory states that "NAND relies on ECC to compensate for bits that may spontaneously fail during normal device operation." So the question is does any SSD device use ECC behind the scenes for its normal operation and is that ECC "feature" just a marketing ploy?

    Read the article

  • Logitech mk520 (k520) keyboard Ctrl + Shift + ArrowKeys not working correctly. - Windows 8

    - by Phxvyper
    Ever since i installed windows 8, I'm unable to use Ctrl + Shift + Arrow Keys (to select words and phrases quickly in text editors) with any program. Ive found the same issue with other models of Logitech keyboards (not with any other brand, though) however, the solutions provided to those other models aren't working for me (or are impossible to complete, because of the difference in the model) If you have a possible solution, please reply! Thank you.

    Read the article

  • Problem with Entity Framework : "The underlying provider failed on Open"

    - by pokrate
    Hi, When I try to insert a record, I get this error : The underlying provider failed on Open. This error occurs only with IIS and not with VWD 2008's webserver. In the EventViewer I get this Application Error : Failed to generate a user instance of SQL Server due to a failure in starting the process for the user instance. The connection will be closed. [CLIENT: ] <add name="ASPNETDBEntities" connectionString="metadata=res://*/Models.FriendList.csdl|res://*/Models.FriendList.ssdl|res://*/Models.FriendList.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=.\SQLEXPRESS;AttachDbFilename=|DataDirectory|\ASPNETDB.MDF;Integrated Security=True;Connect Timeout=30;User Instance=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> I am using aspnetdb.mdf file, and not any external database. I have searched enough for this, but no use. Everything works fine with VWD webserver

    Read the article

  • Django not recognizing django admin urls

    - by colorfulgrayscale
    I just registered my models my models with django admin. I navigate to the django admin at /admin. I log in sucessfully and I can see all my models. great so far. But now if I try to click one of the links, for Ex: 'users', django gives me a 404 saying The current URL, admin/auth/user/, didn't match any of these. Its really weird because in my urls.py I have it mapped correctly (r'^admin/', include(admin.site.urls)), I have all the required middleware enabled and have these in my installed apps 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'django.contrib.messages', 'django.contrib.admin', anyone have any idea? Thanks.

    Read the article

  • Could not load type 'System.Web.Mvc.ViewUserControl<SOMETYPE>'.

    - by Evgenyt
    I'm trying to deploy ASP.NET MVC 2 project (VS2010) to Win Server 2008 R2 It works perfectly on dev machine. But strange error occurs at Server 2008 R2: When .ascx file has header that uses generic type: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<MyProj.Web.Models.RangeViewModel>" %> Server reports Could not load type 'System.Web.Mvc.ViewUserControl<MyProj.Web.Models.RangeViewModel>'. But when I declare somewhere in .cs file type like public class AA : System.Web.Mvc.ViewUserControl<MyProj.Web.Models.RangeViewModel> { } and use it instead in <%@ Control header. Then it works as it should. Am I missing something?

    Read the article

  • Django deployment: PIL and virtualenv problem

    - by AndriJan
    Hey guys, I'm deploying a Django site on my Vserver (Debian Lenny) and I'm having problem with PIL. I'm using virtualenv as well. When I'm in the virtualenv and type pip install -U PIL everything installs fine and I get this: *** TKINTER support not available --- JPEG support available --- ZLIB (PNG/ZIP) support available *** FREETYPE2 support not available *** LITTLECMS support not available And when I go in to the shell (python manage.py shell) and type from PIL import Image I get no error. But when I use it in the Django project (uploading an image in the admin for example) I just get No module named PIL I don't think it's a problem with the model because it works fine on the development machine but here is part of the class: class Category(models.Model): name = models.CharField(max_length=255, verbose_name="Name") logo = models.ImageField(upload_to='images/category/', blank=True, null=True, verbose_name="Logo") I'm going out of my mind about this. I feel like this is a very common issue but I've been trying to google this all day with no luck. Thanks in advance, AndriJan

    Read the article

  • What are good sites that provide free media resources for hobby game development?

    - by m_oLogin
    Please redirect me if this is a duplicate. I haven't been able to find a suitable question. I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have a hundred hobby game development projects you're working on. I'm looking for different quality sources on the web that provide free resources. [EDIT] Some resources given by the answers: (I'll complete it with time) MUSIC Jamendo (need to ask for permission for uses) OpSound SOUND EFFECTS FreeSound StoneWashed SPRITES LostGarden The protagonist domain Reiner's Tilesets (also contains a couple of 3D models OpenGameArt (beta, not many resources but promising) Flying Yogi ANIMATED SPRITES The Spriters Resource MODELS archive3d TurboSquid 3Dvia Google Sketchup ShareCG Gamasutraexchange.com ANIMATED MODELS TurboSquid TEXTURES CG Textures OpenFrag Other precompiled lists FreeGameDev.net

    Read the article

  • call a class method from inside an instance method from a module mixin (rails)

    - by sean
    Curious how one would go about calling a class method from inside an instance method of a module which is included by an active record class. For example I want both user and client models to share the nuts and bolts of password encryption. # app/models class User < ActiveRecord::Base include Encrypt end class Client < ActiveRecord::Base include Encrypt end # app/models/shared/encrypt.rb module Encrypt def authenticate # I want to call the ClassMethods#encrypt_password method when @user.authenticate is run self.password_crypted == self.encrypt_password(self.password) end def self.included(base) base.extend ClassMethods end module ClassMethods def encrypt_password(password) Digest::SHA1.hexdigest(password) end end end However, this fails. Says that the class method cannot be found when the instance method calls it. I can call User.encrypt_password('password') but User.new.encrypt_password fails Any thoughts?

    Read the article

  • Assigning a group while adding user in django-admin

    - by Lokharkey
    In my application, I have models that have the Users model as a Foreign key, eg: class Doctor(models.Model): username=models.ForeignKey(User, unique=True) ... In the admin site, when adding a new Doctor, I have the option of adding a new User next to the username field. This is exactly what I want, but in the dialog that opens, it asks for a username and password for the new user; I would also like to be able to assign a group to this new user. What would be the best way of doing this ? Thanks, lokharkey

    Read the article

  • JPA 2.0, hiberante 3.5, jars & persistence.xml location

    - by phmr
    I'm building a desktop application using hibernate 3.5 & JPA 2.0. I have 2 jars, the lib, which defines every entity and DAO, packages looks like this : org.my.package.models org.my.package.models.dao org.my.package.models.utils In org.my.package.utils I defined my hibernate utility class for getting EM & EMF instances, which means the lib is bound to a Persistence Unit name but that's not a problem for now (anyway you can recommend me a better way to manage that) the second jars is built as follow: org.my.package.app META-INF is defined on the root of the project which means in my jar I can find this directories directly in the root: META-INF/ META-INF/persistence.xml org/ org/my/ ... org/my/package/app/Main.class META-INF/ When I run the app, hibernate doesn't managed to find persistence.xml it throws an exception something like "package or class for PersistenceUnitName not found". I googled a bit about the problem but I can't get the source code organisation right. Any help ?

    Read the article

  • Is there a suggested solution structure for ASP.NET MVC Production Apps

    - by Eoin Campbell
    In general, I don't like to keep code (BaseClasses or DataAccess Code) in the App_Code directory of an ASP.NET Site. I'll usually pull this stuff out into a MySite.BusinessLogic & MySite.DataAccess DLL's respectively. I'm wondering should I be doing the same for ASP.NET MVC. Would it be better to Organise the solution something along the lines of MySite.Common - DLL - (Basic Functionality built on .NET System Dlls) MySite.DAL - DLL - (DataAccessLayer & DBML Files) MySite.Models - DLL - (MVC Models e.g. Repository Classes) MySite.Controllers - DLL (MVC Controllers which use Models) MySite - ASP.NET MVC Site. Or am I missing something... presumably, I'll lose some of the nice (Add View, Go To Controller, context menu items that have been added)

    Read the article

  • Django BigInteger auto-increment field as primary key?

    - by Alex Letoosh
    Hi all, I'm currently building a project which involves a lot of collective intelligence. Every user visiting the web site gets created a unique profile and their data is later used to calculate best matches for themselves and other users. By default, Django creates an INT(11) id field to handle models primary keys. I'm concerned with this being overflown very quickly (i.e. ~2.4b devices visiting the page without prior cookie set up). How can I change it to be represented as BIGINT in MySQL and long() inside Django itself? I've found I could do the following (http://docs.djangoproject.com/en/dev/ref/models/fields/#bigintegerfield): class MyProfile(models.Model): id = BigIntegerField(primary_key=True) But is there a way to make it autoincrement, like usual id fields? Additionally, can I make it unsigned so that I get more space to fill in? Thanks!

    Read the article

  • Silverlight authentication during startup - how to mimic syncronous behavior?

    - by jkohlhepp
    I have a Silverlight app that is using the MVVM pattern. I have a WCF service which will allow me to authenticate users (I don't have direct control over that service - assume it is a black box that just returns me the user info and a list of privileges the user has). So, when the app starts up, I want to pull security data from that service. Right now, when I do this, my views and view models can end up getting initialized before the service returns with the security data. This causes problems because the view models need to disable buttons and make things visible/invisible based on the user having certain privileges. Is there a pattern that allows me to prevent the initialization of the views / view models until the WCF call has returned? How would you go about solving this problem as elegantly as possible?

    Read the article

  • Filtering model results for Django admin select box

    - by blcArmadillo
    I just started playing with Django today and so far am finding it rather difficult to do simple things. What I'm struggling with right now is filtering a list of status types. The StatusTypes model is: class StatusTypes(models.Model): status = models.CharField(max_length=50) type = models.IntegerField() def __unicode__(self): return self.status class Meta: db_table = u'status_types' In one admin page I need all the results where type = 0 and in another I'll need all the results where type = 1 so I can't just limit it from within the model. How would I go about doing this?

    Read the article

  • How can I stop sorl thumbnail from breaking with very long filenames?

    - by bitbutter
    I've noticed that when working with SORL thumbnail, sometimes a user will upload an image with a very long filename, longer than the varfield in the database can hold. The name gets truncated in the database and the project gives errors whenever the image is requested. Is there a smart and safe way to have django automatically truncate long filenames in sorl uploads (prior to saving them in the database) to prevent this sort of thing? As reference, here's how the relevant model from my current project looks: class ArtistImage(models.Model): artist = models.ForeignKey(Artist) position = models.IntegerField() image = ThumbnailField( thumbnail_tag='<span class="artistimagewrapper"><img class="artistimage" src="%(src)s" width="%(width)s" height="%(height)s"></span>', upload_to='uploaded_images/artistimages', size=(900,900), quality=100, options={'crop': 'center'}, extra_thumbnails={ 'small':{ 'size':(92,92), 'quality':100, 'options':{'crop': 'center'}, } } ) class Meta: ordering = ('image',) def __unicode__(self): return (u"%s" % self.image)

    Read the article

  • Polymorphic association in reverse

    - by Erik
    Let's say that I have two models - one called Post and one other called Video. I then have a third model - Comment - that is polymorphically associated to to each of these models. I can then easily do post.comments and video.comments to find comments assosciated to records of these models. All easy so far. But what if I want to go the other way and I want to find ALL posts and videos that have been commented on and display these in a list sorted on the date that the comment was made? Is this possible? If it helps I'm working on Rails 3 beta.

    Read the article

  • Stack overflow error after creating a instance using 'new'

    - by Justin
    EDIT - The code looks strange here, so I suggest viewing the files directly in the link given. While working on my engine, I came across a issue that I'm unable to resolve. Hoping to fix this without any heavy modification, the code is below. void Block::DoCollision(GameObject* obj){ obj->DoCollision(this); } That is where the stack overflow occurs. This application works perfectly fine until I create two instances of the class using the new keyword. If I only had 1 instance of the class, it worked fine. Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Those parameters are just x,y,z and size. The code is checked before hand. Only a object with a matching Collisonflag and collision type will trigger the DoCollision(); function. ((*list1)->m_collisionFlag & (*list2)->m_type) Maybe my check is messed up though. I attached the files concerned here http://celestialcoding.com/index.php?topic=1465.msg9913;topicseen#new. You can download them without having to sign up. The main suspects, I also pasted the code for below. From GameManager.cpp void GameManager::Update(float dt){ GameList::iterator list1; for(list1=m_gameObjectList.begin(); list1 != m_gameObjectList.end(); ++list1){ GameObject* temp = *list1; // Update logic and positions if((*list1)->m_active){ (*list1)->Update(dt); // Clip((*list1)->m_position); // Modify for bounce affect } else continue; // Check for collisions if((*list1)->m_collisionFlag != GameObject::TYPE_NONE){ GameList::iterator list2; for(list2=m_gameObjectList.begin(); list2 != m_gameObjectList.end(); ++list2){ if(!(*list2)->m_active) continue; if(list1 == list2) continue; if( (*list2)->m_active && ((*list1)->m_collisionFlag & (*list2)->m_type) && (*list1)->IsColliding(*list2)){ (*list1)->DoCollision((*list2)); } } } if(list1==m_gameObjectList.end()) break; } GameList::iterator end    = m_gameObjectList.end(); GameList::iterator newEnd = remove_if(m_gameObjectList.begin(),m_gameObjectList.end(),RemoveNotActive); if(newEnd != end)        m_gameObjectList.erase(newEnd,end); } void GameManager::LoadAllFiles(){ LoadSkin(m_gameTextureList, "Models/Skybox/Images/Top.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Right.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Back.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Left.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Front.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Bottom.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain1.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain2.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Details/TerrainDetails.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Water1.bmp", GetNextFreeID()); Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Player* d = new Player(0, 100,0); AddGameObject(d); } void Block::Draw(){ glPushMatrix(); glTranslatef(m_position.x(), m_position.y(), m_position.z()); glRotatef(m_facingAngle, 0, 1, 0); glScalef(m_size, m_size, m_size); glBegin(GL_LINES); glColor3f(255, 255, 255); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glEnd(); // DrawBox(m_position.x(), m_position.y(), m_position.z(), m_size, m_size, m_size, 8); glPopMatrix(); } void Block::DoCollision(GameObject* obj){ GameObject* t = this;   // I modified this to see for sure that it was causing the mistake. // obj->DoCollision(NULL); // Just revert it back to /* void Block::DoCollision(GameObject* obj){     obj->DoCollision(this);   }   */ }

    Read the article

< Previous Page | 61 62 63 64 65 66 67 68 69 70 71 72  | Next Page >