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  • What's the Matlab equivalent of NULL, when it's calling COM/ActiveX methods?

    - by David M
    Hi, I maintain a program which can be automated via COM. Generally customers use VBS to do their scripting, but we have a couple of customers who use Matlab's ActiveX support and are having trouble calling COM object methods with a NULL parameter. They've asked how they do this in Matlab - and I've been scouring Mathworks' COM/ActiveX documentation for a day or so now and can't figure it out. Their example code might look something like this: function do_something() OurAppInstance = actxserver('Foo.Application'); OurAppInstance.Method('Hello', NULL) end where NULL is where in another language, we'd write NULL or nil or Nothing, or, of course, pass in an object. The problem is this is optional (and these are implemented as optional parameters in most, but not all, cases) - these methods expect to get NULL quite often. They tell me they've tried [] (which from my reading seemed the most likely) as well as '', Nothing, 'Nothing', None, Null, and 0. I have no idea how many of those are even valid Matlab keywords - certainly none work in this case. Can anyone help? What's Matlab's syntax for a null pointer / object for use as a COM method parameter? Update: Thanks for all the replies so far! Unfortunately, none of the answers seem to work, not even libpointer. The error is the same in all cases: Error: Type mismatch, argument 2 This parameter in the COM type library is described in RIDL as: HRESULT _stdcall OurMethod([in] BSTR strParamOne, [in, optional] OurCoClass* oParamTwo, [out, retval] VARIANT_BOOL* bResult); The coclass in question implements a single interface descending from IDispatch.

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  • Should you declare methods using overloads or optional parameters in C# 4.0?

    - by Greg Beech
    I was watching Anders' talk about C# 4.0 and sneak preview of C# 5.0, and it got me thinking about when optional parameters are available in C# what is going to be the recommended way to declare methods that do not need all parameters specified? For example something like the FileStream class has about fifteen different constructors which can be divided into logical 'families' e.g. the ones below from a string, the ones from an IntPtr and the ones from a SafeFileHandle. FileStream(string,FileMode); FileStream(string,FileMode,FileAccess); FileStream(string,FileMode,FileAccess,FileShare); FileStream(string,FileMode,FileAccess,FileShare,int); FileStream(string,FileMode,FileAccess,FileShare,int,bool); It seems to me that this type of pattern could be simplified by having three constructors instead, and using optional parameters for the ones that can be defaulted, which would make the different families of constructors more distinct [note: I know this change will not be made in the BCL, I'm talking hypothetically for this type of situation]. What do you think? From C# 4.0 will it make more sense to make closely related groups of constructors and methods a single method with optional parameters, or is there a good reason to stick with the traditional many-overload mechanism?

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  • How to determine which inheriting class is using an abstract class's methods.

    - by Kin
    In my console application have an abstract Factory class "Listener" which contains code for listening and accepting connections, and spawning client classes. This class is inherited by two more classes (WorldListener, and MasterListener) that contain more protocol specific overrides and functions. I also have a helper class (ConsoleWrapper) which encapsulates and extends System.Console, containing methods for writing to console info on what is happening to instances of the WorldListener and MasterListener. I need a way to determine in the abstract ListenerClass which Inheriting class is calling its methods. Any help with this problem would be greatly appreciated! I am stumped :X Simplified example of what I am trying to do. abstract class Listener { public void DoSomething() { if(inheriting class == WorldListener) ConsoleWrapper.WorldWrite("Did something!"); if(inheriting class == MasterListener) ConsoleWrapper.MasterWrite("Did something!"); } } public static ConsoleWrapper { public void WorldWrite(string input) { System.Console.WriteLine("[World] {0}", input); } } public class WorldListener : Listener { public void DoSomethingSpecific() { ConsoleWrapper.WorldWrite("I did something specific!"); } } public void Main() { new WorldListener(); new MasterListener(); } Expected output [World] Did something! [World] I did something specific! [Master] Did something! [World] I did something specific!

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  • jQuery plugin design pattern for using `this` in private methods?

    - by thebossman
    I'm creating jQuery plugins using the pattern from the Plugins Authoring page: (function($) { $.fn.myPlugin = function(settings) { var config = {'foo': 'bar'}; if (settings) $.extend(config, settings); this.each(function() { // element-specific code here }); return this; }; })(jQuery); My code calls for several private methods that manipulate this. I am calling these private methods using the apply(this, arguments) pattern. Is there a way of designing my plugin such that I don't have to call apply to pass this from method to method? My modified plugin code looks roughly like this: (function($) { $.fn.myPlugin = function(settings) { var config = {'foo': 'bar'}; if (settings) $.extend(config, settings); this.each(function() { method1.apply(this); }); return this; }; function method1() { // do stuff with $(this) method2.apply(this); } function method2() { // do stuff with $(this), etc... } })(jQuery);

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  • How to structure code with 2 methods, one after another, which throw the same two exceptions?

    - by dotnetdev
    Hi, I have two methods, one called straight after another, which both throw the exact same 2 exceptions (IF an erroneous condition occurs, not stating that I'm getting exceptions). For this, should I write seperate try and catch blocks with the one statement in each try block and catch both exceptions (Both of which I can handle as I checked MSDN class library reference and there is something I can do, eg, re-open SqlConnection or run a query and not a stored proc which does not exist). So code like this: try { obj.Open(); } catch (SqlException) { // Take action here. } catch (InvalidOperationException) { // Take action here. } And likewise for the other method I call straight after. This seems like a very messy way of coding. The other way is to code with the exception variable (that is ommited as I am using AOP to log the exception details, using a class-level attribute). Doing this, this could aid me in finding out which method caused an exception and then taking action accordingly. Is this the best approach or is there another best practise altogether? I also assume that, as only these two methods are thrown, I do not need to catch Exception as that would be for an exception I cannot handle (causes way out of my control). Thanks

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  • C#/.NET Little Wonders: Skip() and Take()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. I’ve covered many valuable methods from System.Linq class library before, so you already know it’s packed with extension-method goodness.  Today I’d like to cover two small families I’ve neglected to mention before: Skip() and Take().  While these methods seem so simple, they are an easy way to create sub-sequences for IEnumerable<T>, much the way GetRange() creates sub-lists for List<T>. Skip() and SkipWhile() The Skip() family of methods is used to ignore items in a sequence until either a certain number are passed, or until a certain condition becomes false.  This makes the methods great for starting a sequence at a point possibly other than the first item of the original sequence.   The Skip() family of methods contains the following methods (shown below in extension method syntax): Skip(int count) Ignores the specified number of items and returns a sequence starting at the item after the last skipped item (if any).  SkipWhile(Func<T, bool> predicate) Ignores items as long as the predicate returns true and returns a sequence starting with the first item to invalidate the predicate (if any).  SkipWhile(Func<T, int, bool> predicate) Same as above, but passes not only the item itself to the predicate, but also the index of the item.  For example: 1: var list = new[] { 3.14, 2.72, 42.0, 9.9, 13.0, 101.0 }; 2:  3: // sequence contains { 2.72, 42.0, 9.9, 13.0, 101.0 } 4: var afterSecond = list.Skip(1); 5: Console.WriteLine(string.Join(", ", afterSecond)); 6:  7: // sequence contains { 42.0, 9.9, 13.0, 101.0 } 8: var afterFirstDoubleDigit = list.SkipWhile(v => v < 10.0); 9: Console.WriteLine(string.Join(", ", afterFirstDoubleDigit)); Note that the SkipWhile() stops skipping at the first item that returns false and returns from there to the rest of the sequence, even if further items in that sequence also would satisfy the predicate (otherwise, you’d probably be using Where() instead, of course). If you do use the form of SkipWhile() which also passes an index into the predicate, then you should keep in mind that this is the index of the item in the sequence you are calling SkipWhile() from, not the index in the original collection.  That is, consider the following: 1: var list = new[] { 1.0, 1.1, 1.2, 2.2, 2.3, 2.4 }; 2:  3: // Get all items < 10, then 4: var whatAmI = list 5: .Skip(2) 6: .SkipWhile((i, x) => i > x); For this example the result above is 2.4, and not 1.2, 2.2, 2.3, 2.4 as some might expect.  The key is knowing what the index is that’s passed to the predicate in SkipWhile().  In the code above, because Skip(2) skips 1.0 and 1.1, the sequence passed to SkipWhile() begins at 1.2 and thus it considers the “index” of 1.2 to be 0 and not 2.  This same logic applies when using any of the extension methods that have an overload that allows you to pass an index into the delegate, such as SkipWhile(), TakeWhile(), Select(), Where(), etc.  It should also be noted, that it’s fine to Skip() more items than exist in the sequence (an empty sequence is the result), or even to Skip(0) which results in the full sequence.  So why would it ever be useful to return Skip(0) deliberately?  One reason might be to return a List<T> as an immutable sequence.  Consider this class: 1: public class MyClass 2: { 3: private List<int> _myList = new List<int>(); 4:  5: // works on surface, but one can cast back to List<int> and mutate the original... 6: public IEnumerable<int> OneWay 7: { 8: get { return _myList; } 9: } 10:  11: // works, but still has Add() etc which throw at runtime if accidentally called 12: public ReadOnlyCollection<int> AnotherWay 13: { 14: get { return new ReadOnlyCollection<int>(_myList); } 15: } 16:  17: // immutable, can't be cast back to List<int>, doesn't have methods that throw at runtime 18: public IEnumerable<int> YetAnotherWay 19: { 20: get { return _myList.Skip(0); } 21: } 22: } This code snippet shows three (among many) ways to return an internal sequence in varying levels of immutability.  Obviously if you just try to return as IEnumerable<T> without doing anything more, there’s always the danger the caller could cast back to List<T> and mutate your internal structure.  You could also return a ReadOnlyCollection<T>, but this still has the mutating methods, they just throw at runtime when called instead of giving compiler errors.  Finally, you can return the internal list as a sequence using Skip(0) which skips no items and just runs an iterator through the list.  The result is an iterator, which cannot be cast back to List<T>.  Of course, there’s many ways to do this (including just cloning the list, etc.) but the point is it illustrates a potential use of using an explicit Skip(0). Take() and TakeWhile() The Take() and TakeWhile() methods can be though of as somewhat of the inverse of Skip() and SkipWhile().  That is, while Skip() ignores the first X items and returns the rest, Take() returns a sequence of the first X items and ignores the rest.  Since they are somewhat of an inverse of each other, it makes sense that their calling signatures are identical (beyond the method name obviously): Take(int count) Returns a sequence containing up to the specified number of items. Anything after the count is ignored. TakeWhile(Func<T, bool> predicate) Returns a sequence containing items as long as the predicate returns true.  Anything from the point the predicate returns false and beyond is ignored. TakeWhile(Func<T, int, bool> predicate) Same as above, but passes not only the item itself to the predicate, but also the index of the item. So, for example, we could do the following: 1: var list = new[] { 1.0, 1.1, 1.2, 2.2, 2.3, 2.4 }; 2:  3: // sequence contains 1.0 and 1.1 4: var firstTwo = list.Take(2); 5:  6: // sequence contains 1.0, 1.1, 1.2 7: var underTwo = list.TakeWhile(i => i < 2.0); The same considerations for SkipWhile() with index apply to TakeWhile() with index, of course.  Using Skip() and Take() for sub-sequences A few weeks back, I talked about The List<T> Range Methods and showed how they could be used to get a sub-list of a List<T>.  This works well if you’re dealing with List<T>, or don’t mind converting to List<T>.  But if you have a simple IEnumerable<T> sequence and want to get a sub-sequence, you can also use Skip() and Take() to much the same effect: 1: var list = new List<double> { 1.0, 1.1, 1.2, 2.2, 2.3, 2.4 }; 2:  3: // results in List<T> containing { 1.2, 2.2, 2.3 } 4: var subList = list.GetRange(2, 3); 5:  6: // results in sequence containing { 1.2, 2.2, 2.3 } 7: var subSequence = list.Skip(2).Take(3); I say “much the same effect” because there are some differences.  First of all GetRange() will throw if the starting index or the count are greater than the number of items in the list, but Skip() and Take() do not.  Also GetRange() is a method off of List<T>, thus it can use direct indexing to get to the items much more efficiently, whereas Skip() and Take() operate on sequences and may actually have to walk through the items they skip to create the resulting sequence.  So each has their pros and cons.  My general rule of thumb is if I’m already working with a List<T> I’ll use GetRange(), but for any plain IEnumerable<T> sequence I’ll tend to prefer Skip() and Take() instead. Summary The Skip() and Take() families of LINQ extension methods are handy for producing sub-sequences from any IEnumerable<T> sequence.  Skip() will ignore the specified number of items and return the rest of the sequence, whereas Take() will return the specified number of items and ignore the rest of the sequence.  Similarly, the SkipWhile() and TakeWhile() methods can be used to skip or take items, respectively, until a given predicate returns false.    Technorati Tags: C#, CSharp, .NET, LINQ, IEnumerable<T>, Skip, Take, SkipWhile, TakeWhile

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  • GWT: Best practice for unit testing / mocking JSNI methods?

    - by Epaga
    I have a class which uses JSNI to retrieve JSON data stored in the host page: protected native JsArray<JsonModel> getModels() /*-{ return $wnd.jsonData; }-*/; This method is called, and the data is then translated and process in a different method. How should I unit test this class, since I'm not able to instantiate (or seemingly mock?) JsArray? What is the best way to unit test JSNI methods at all?

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  • i want to send 20000 messages from JMeter to JMS Queue through web methods and get/capture responses

    - by sam
    Blockquote Hi i'm trying to post JMS messages to JMS queue through web methods,JNDI. i want to post 20000 messages using one connection. i want to read the responses back once returned by wMethods. i want to capture the request & response for all 20000 messages i'm using JMeter is there any other opensource, easily usable tool available for this testing? thanks in advance. regards, Sam Blockquote

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  • Do I need to override the writing methods of NSDocument in subclasses for an application that will o

    - by Abizern
    I think I may be missing the obvious but I'm not sure. The section on subclassing NSDocument in the docs states that subclasses of NSDocument must override one reading and one writing method. If I'm creating a viewer application that will not write anything back, do I still need to override a writing method (returning what, nil?) or can I ignore it and make sure that there are no saving methods that can get called?

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  • Naming member functions/methods with a single underscore, good style or bad?

    - by Extrakun
    In some languages where you cannot override the () operator, I have seen methods with a single underscore, usually for 'helper' classes. Something likes this: class D10 { public function _() { return rand(1,10); } } Is it better to have the function called Roll()? Is a underscore fine? After all, there is only one function, and it removes the need to look up the name of the class. Any thoughts?

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  • C#: why have all static methods/variables in a non-static class?

    - by Craig Johnston
    I have come across a class which is non-static, but all the methods and variables are static. Eg: public class Class1 { private static string String1 = "one"; private static string String2 = "two"; public static void PrintStrings(string str1, string str2) { ... All the variables are static across all instances, so there is no point having separate instances of the class. Is there any reason to create a class such as this?

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  • How do I call the methods in a model via controller? Zend Framework

    - by Joel
    Hi guys, I've been searching for tutorials to better understand this, but I'm having no luck. Please forgive the lengthy explination, but I want make sure I explain myself well. First, I'm quite new to the MVC structure, though I have been doing tutorials and learning as best I can. I have been moving over a live site into the Zend Framework model. So far, I have all the views within views/scripts/index/example.phtml. So therefore I'm using one IndexController and I have the code in each Action method for each page: IE public function exampleAction() Because I didn't know how to interact with a model, I put all the methods at the bottom of the controller (a fat controller). So basically, I had a working site by using a View and Controller and no model. ... Now I'm trying to learn how to incorporate the Model. So I created a View at: view/scripts/calendar/index.phtml I created a new Controller at: controller/CalendarControllers.php and a new model at: model/Calendar.php The problem is I think I'm not correctly communication with the model (I'm still new to OOP). Can you look over my controller and model and tell me if you see a problem. I'm needing to return an array from runCalendarScript(), but I'm not sure if I can return an array into the object like I'm trying to? I don't really understand how to "run" the runCalendarScript() from the controller? Thanks for any help! I'm stripping out most of the guts of the methods for the sake of brevity: controller: <?php class CalendarController extends Zend_Controller_Action { public function indexAction() { $finishedFeedArray = new Application_Model_Calendar(); $this->view->googleArray = $finishedFeedArray; } } model: <?php class Application_Model_Calendar { public function _runCalendarScript(){ $gcal = $this->_validateCalendarConnection(); $uncleanedFeedArray = $this->_getCalendarFeed($gcal); $finishedFeedArray = $this->_cleanFeed($uncleanedFeedArray); return $finishedFeedArray; } //Validate Google Calendar connection public function _validateCalendarConnection() { ... return $gcal; } //extracts googles calendar object into the $feed object public function _getCalendarFeed($gcal) { ... return $feed; } //cleans the feed to just text, etc protected function _cleanFeed($uncleanedFeedArray) { $contentText = $this->_cleanupText($event); $eventData = $this->_filterEventDetails($contentText); return $cleanedArray; } //Cleans up all formatting of text from Calendar feed public function _cleanupText($event) { ... return $contentText; } //filterEventDetails protected function _filterEventDetails($contentText) { ... return $data; } }

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  • Calling methods in super class constructor of subclass constructor?

    - by deamon
    Calling methods in super class constructor of subclass constructor? Passing configuration to the __init__ method which calls register implicitely: class Base: def __init__(self, *verbs=("get", "post")): self._register(verbs) def _register(self, *verbs): pass class Sub(Base): def __init__(self): super().__init__("get", "post", "put") Or calling register explicitely in the subclass' __init__ method: class Base: def __init__(self): self._register("get", "post") def _register(self, *verbs): pass class Sub(Base): def __init__(self): _register("get", "post", "put") What is better or more pythonic? Or is it only a matter of taste?

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