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  • Why is Prolog associated with Natural Language Processing?

    - by kyphos
    I have recently started learning about NLP with python, and NLP seems to be based mostly on statistics/machine-learning. What does a logic programming language bring to the table with respect to NLP? Is the declarative nature of prolog used to define grammars? Is it used to define associations between words? That is, somehow mine logical relationships between words (this I imagine would be pretty hard to do)? Any examples of what prolog uniquely brings to NLP would be highly appreciated.

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  • Particles are not moving correctly [closed]

    - by cr33p
    I want to make a particle explosion, after something gets destroyed, but somehow only one line of mixed colors show up on the screen. Here's the header: http://pastebin.com/JW5bPLj2 Here's the source: http://pastebin.com/KHmFqytD I don't get what's wrong, as it's nearly the same as in "Programming Linux Games" Can somebody help me fix that? PS: "Uint32 delta" is needed to update the pixels based on time. PSS: Maybe I should add that it's programmed in C and includes SDL. EDIT: Found the problem. It was the "drawParticles" function. The problem was, that I passed a double to "offset" (as particles[i].x, etc are all doubles). So I ended up with values like ~MAX_INT because I didn't cast the doubles properly to ints.

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  • Game Development Resources? [closed]

    - by stas
    I want to make an iPhone game and I was wondering if somebody could point me to some resources. Before you rage and close this, I am not looking for just a tutorial on programming, I could just google that. I need to find a tutorial on how to actually make a game, as in how to organize your code, what type of methods to run in separate threads, how to manage these threads in a game, etc. I already know everything I need; I can write a physics engine from scratch, I can write a 3D graphics pipeline from scratch, and so on. What I cannot figure out is how to combine all of this knowledge into correctly and efficiently making a game. Obviously for this one would probably go to college, but seeing as I am still in high school, that is not an option. If anyone would know some tutorials or resources, any pointers would be appreciated.

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  • Root directory of the kernel

    - by user592748
    A newbie here. I am trying to set up Eclipse for Linux Kernel Programming. The guide says set the project location as the root directory of the kernel. Where's the root directory of the kernel now? According to Linux file hierarchy system, it lists /lib as the root directory for shared libraries and kernel modules. I also see /lib32 and /lib64. However, I tried proceeding selecting /lib as the location and eclipse doesn't allow me to create the project.

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  • Confused about my future. Doubt about .Net or Java way.

    - by dotNET
    I'm very confused about choosing the programming langage to follow in the next step of my life. I'm right now so familiar with C++, VB.NET and PHP, but to jump to a higher level I must choose between JEE(JSP, Servlets, JSF, Spring, EJB, Struts, Hibernate,...) and .NET(ASP.NET, C#). Because I cant learn them at the same time. And you realize that, when I mentioned JEE a lot of things comes to the head. In my personnal experience I prefere the .NET, but Java seems to be a better choice. believe me, i'm not writing a subjective topic. I just want to know what must I follow to get succes in my life. The question here is : Is there any things that can be done with Java, and cannot be done with .NET. Is there any chances that I can follow the uncounted number of frameworks that are always in developpement. ... (also something not said) ?

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  • using static methods and classes

    - by vedant1811
    I know that static methods/variables are associated with the class and not the objects of the class and are useful in situations when we need to keep count of, say the number of objects of the class that were created. Non-static members on the other hand may need to work on the specific object (i.e. to use the variables initialized by the constructor) My question what should we do when we need neither of the functionalities? Say I just need a utility function that accepts value(s) and returns a value besed solely on the values passed. I want to know whether such methods should be static or not. How is programming efficiency affected and which is a better coding practice/convention and why. PS: I don't want to spark off a debate, I just want a subjective answer and/or references.

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  • How compilers know about other classes and their properties?

    - by OnResolve
    I'm writing my first programming language that is object orientated and so far so good with create a single 'class'. But, let's say I want to have to classes, say ClassA and ClassB. Provided these two have nothing to do with each other then all is good. However, say ClassA creates a ClassB--this poses 2 related questions: -How would the compiler know when compiling ClassA that ClassB even exists, and, if it does, how does it know it's properties? My thoughts thus far had been: instead of compiling each class at a time (i.e scan, parse and generate code) each "file (not really file, per se, but a "class") do I need to scan + parse each first, then generate code for all?

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  • How to begin serious game development (in C++) [closed]

    - by Rondogiannis Aristophanes
    I would like to start developing games. I have tried before Game Maker 8, which was a very easy way to start creating games, if you were new in game development. Then, I tried Unity 3D, which was a much more serious and complete tool to create computer-games, and required some experience. And now, I would like to start creating games, and don't use any special environment or developer, but just code (in C++ preferably). So, here is my question: from where should I begin, if I would like to start programming games? Thanks in advance. Note: I work in ubuntu 10.04, I can also use windows 7, but I prefer ubuntu.

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  • What is the difference from the push and pull development models?

    - by michelpm
    I was reading Extreme Programming Explained, Second Edition and in the chapter 11 "The Theory of Constraints" the authors talk about the old and obsolete "push" development model and the XP way, the "pull" development model. It looks like a quite important concept, but it takes only a very small paragraph and two images that are mere illustrations of the "waterfall" and iterative process, nothing specific about these models except by the image caption. I searched and it doesn't go any further about it in the rest of the book. I couldn't find any further explanations or discussions about it in the Internet either. If the only difference about those is that one is "waterfall" and the other is iterative, them why push and why pull? Does anyone understand what is really the difference between those two and give some good examples?

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  • Need to organize words based on their components, any other way aside from brute force?

    - by Lathan
    I'm not sure if this process has a name. I have some words (about 9,000). They are in Japanese, but I'll try to explain this using English words. I want to categorize the words by the components (in English, letters). A B C act bar play This should create: A: play B: bar C: act Now, 'a' appears in all 3 words, but I want to make sure that each category (letter) has at least word. Now, it would make sense to delete a word after it's used, but there are a few cases where 2 letters make up one word and that's each letter's only word--so I'd like to account for that somehow. Is there an approach for solving this aside from brute force? Dynamic programming perhaps? Even a name for this process (if it exists) would be great.

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  • Starting With Desktop Apps [closed]

    - by perl.j
    I've been programming for a while now. It is a great hobby for me! Actually, It's my only hobby! But I haven't really programmed in a specific area i.e. desktop, web, etc.. After a long while of research, I've decided to jump into making Desktop Applications. But how should I go about doing this? Are there languages that are used to do this, or is it possible to use Python, Perl, C, etc. to make vivid, "amazing-quality", "highly functional" Desktop Apps? Also, what are some good resources to begin learning this? Thanks!

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  • What do you need to master a language and its technology? [closed]

    - by LongTTH
    Possible Duplicate: how to really master a programming language Let say about Java(just a sample, you can talk about C#, PHP, C++ ... it's just similar) and 10 (ten) levels, 1 is newbie and 10 is master. How can you identify someone at which level based on his knowledge? I do not tend to compare languages, I do tend to know what indicate a master or a newbie in a language and its (language's) based technology. Yeah, I know there aren't on earth a language stand alone, it always come with a technology with it. Let say in Java, you can memorize all of its keyword and syntax in just few days, but to know it (I mean do something with it effectively), you must read the Oracle (Sun) javadoc many many times (I'm not mention the 3rd party product yet).

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  • Would you use (a dialect of) LISP for a real-world application? Where and why?

    - by Anto
    LISP (and dialects such as Scheme, Common LISP and Clojure) haven't gained much industry support even though they are quite decent programming languages. (At the moment though it seems like they are gaining some traction). Now, this is not directly related to the question, which is would you use a LISP dialect for a production program? What kind of program and why? Usages of the kind of being integrated into some other code (e.g. C) are included as well, but note that it is what you mean in your answer. Broad concepts are preferred but specific applications are okey as well.

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  • What was your the most impressive technical programming achievement performed to impress a romantic

    - by DVK
    OK, so the archetypal human story is for a guy to go out and impress the girl with some wonderful achievement like slaying a dragon or building a monument or conquering neighboring tribe. This being enlightened 21st century on SO, let's morph this into a: StackOverflower performing a feat of programming to impress a romantic interest. There are two ways to do this: Technical achievement: Impressing a person with suitable background/understanding of programming with actual coding powerss you displayed. A dumb movie example would be that kid in "Hackers" move showing off his hacking skills in front of Angeline Jolie. Artistic achievement: Impressing a person with a result of running said code, whether they understand just how incredible the code itself is. An example is the animated ANSI rose (for a guy who actually wrote the ANSI code) This question is only about the first kind (technical achievements) - e.g. the person of interest was presented with impressive code/design that (s)he was able to properly appreciate. Rules (what doesn't qualify): The target audience must have been a person of romantic interest (prospective or present significant other or random hook-up). E.g. showing your program to your sister who's also a software developer doesn't count. The achievement must have been done specifically with the goal to impress such a person. However, it is OK if the achievement was done to impress a generic qualifying person, not someone specific. Although... if you write code to impress girls in general, I'd say "get a better idea of the opposite sex" The achievement must have been done with the goal of impressing the person. In other words, if you would have done it without romantic interest's knowledge anyway, it doesn't count. As examples, the following does not count: programming for your job. Programming for a coding contest. Open Source program that you'd have done anyway. The precise nature of the awesomeness of the achievement is somewhat irrelevant - from learning entire J2EE in 2 days to writing fancy game engine to implementing Python compiler in LOGO. As long as it's programming/software development related. The achievement should preferably be something other people would rank highly as well. If your date was impressed with your skill at calculating Fibonacci sequence without recursive function calls, it doesn't mean most developers will be. But it does mean you need to start finding better things to do on dates ;)

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  • How to create an GUI that communicate with the USB Devices using win32 programming [migrated]

    - by VINAYAK
    I am doing my Project using win 32 programming.I am just learning about win32 programming and able to create an UI.I want to communicate with an USB Device with that UI.SO,How can i go for that?Is there any predefined functions will be there are we need to create the function for communicating with the OS and get the devices List and got the details about them. My purpose is to , 1.Creating an UI that tells about the Basic information about the device(We want to send a control request to the device to get the descriptors). 2.For that first of all i want to communicate with the OS for device attachment.That will lead to get the information about the device and Enumeration takes place and then only i request the device information through descriptors by using standard Requests. 3.And also i want to create the driver for my device.That will also need to achieve for communicating with OS(Windows). So,can anyone help me about this?How can i achieve this or approach this? Note: I am at the entry level now so anyone give response will be in a detailed format like step by step process would be appreciable.

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  • Literate Haskell (.lhs) and Haddock

    - by finnsson
    At the moment I'm only using Haddock but after seeing some really interesting examples (e.g. this gist ) of literate Haskell I'm interested in trying it out in a project. The questions I got are: What do you write as Haddock comments and what do you write in the literate part? How do you scale literate programming to multiple files? Can anyone point me to an example where literate programming is used in a package with multiple modules? What is your experience of using literate programming in larger packages? Which flavour (markdown, latex, ...) of literate Haskell is preferred? Why are you programming in literate Haskell or plain vanilla Haskell? Are you programming in both styles and if so why? Do you prefer block-style (\begin{code}) or Bird-style (>)? Why?

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  • Web application development over C++ development..

    - by learnerforever
    Hi, I am CS undergrad and CS grad. In college I used to program in C/C++/java and have pretty much stuck to the same skill set in industry with 3 years experience. I like thinking,reading,applying logic etc, designing data structures, but I have little patience with debugging large C++ code. And having to deal with low level stuff like memory fault,memory corruption,compilation/linking issues. My confidence in programming is getting down due to this, but I like being in technical field. Does web application development like LAMP suit (Linux,apache,mysql,php),CSS,scripting (AMONG OTHER WEB DEVELOPMENT RELATED SKILLS) etc need lesser patience with debugging,and understanding of low level stuff, but your analysis/logical skills also get used? Also opportunities in web application development look more. Things like scalability, most of the stuff that Google does fascinates me, but for patience needed for dealing with C++ debugging. I make blunders while coding. How does the field look like outside C++? I am beginning to wonder if as a female, by moving to web application development, I can better manage work life balance. I have seen relatively lesser females in C++ than in Java/.net. Not very sure about web related stuff though. Also, what are the other hot technologies being used in web application development? lamp,css is something I know vaguely. Not in touch with keywords going on in this area. Please help!!.

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  • I want to make video games, but I hate coding

    - by hoper
    I know this sounds eally crazy. However, I just want to ask. Now, I am studying C++ code in my school (My major is computer programming). Honestly, my grade is not so good, and assignments are really hard. Sometimes, I feel sad that I will spend 8~10 hours per day for coding (which is stressful) at the future for my job. But, I still want to make video games. Maybe this is the only one reason why I am taking all of stressful courses. I always write down plots, stories, characters, fictional gaming worlds. Once, I thought I should study artistic technology such as game design program not computer technology such as C++, C#, etc. However, most of popular game designers(or directors) such as Kojima, Miyamoto Shigeru, etc used to be good programmers. And, companies actaully assign programmers to directors because they understand how to make a game. I try to find other colleges or universities where teach game design program. However, one article that lists rank 10 game design schools in North America seems untrustful because the survey company only scores it from intervews of students. (Once, I tried to attend Art Institute of Vancouver which is rank 7 according to that article. However, one programmer who used to be an instructor in there told me the truth. That is the employement rate of graduated students is low) Do you guys have any advice for me?

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  • What do you do with coder's block?

    - by Garet Claborn
    Lately it has been a bit rough. I basically know all the things I need and all the avenues to get there for work. There's been no real issue of a problem with too high complexity, and performance is good. Still, after three major projects this year, my mind is behaving a little strange. It's like I'm used to working in O(1+log(N-neatTricks)) but for some reason it processes in O(N^2)! I've experienced a sort of burnout after long deadlines and drudging projects before, but when it turns into a longer experience, I haven't found the usual suspects to be helpful. Take more walks Work on other code Overdesign everything until I feel intensely driven to just make it (sorta works) How can a programmer recoup from the specific hole in your head programming leaves after being mentally ransacked by these bloody corporations and their fancy money? Hopefully some of you have some better ideas, because I could really use another round of being looted and pillaged.I've often wondered if there are special puzzles or some kind of activity that would de-stress the tangled balance of left and right braininess programmers often deal with. Do any special techniques, activities, anything seem to help with the developer's mindset especially?

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  • Solving Kaggle’s Bike Sharing Demand Machine Learning Problem

    - by Gopinath
    Kaggle.com hosts a lot of interesting machine learning problems online and thousands of its members compete to solve them for a bounty. Problems hosted on Kaggle has varying complexity to accomodate newbies to rock star developers – few problems are good enough for  newbies to learn basics of machine learning and few of them challenge the best of machine learning developers. I’m learning basics of machine learning for the past few weeks and had an opportunity to solve Kaggel’s Bike Sharing Demand problem. Bike Sharing systems allows customers to rent a bike (or a cycle as it is called in many part of the world) for several hours and return them back . The problem provides historical information about the demand for bike sharing business and we need to forecast the demand. For more information on the problem, visit Kaggle.com website. Here is the solution I written using random forests algorithm using R programming language and you can download the source code from github.  With this solution I was able to score RMSLE of 0.70117, which placed me somewhere in the mid of the leader board.  This is the best score I could get by spending 4 hours of my time. Please feel free to fork the code and improve it.   Get Kaggle Bike Sharing Demand solution code from GitHub

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  • Java devs: why not use Groovy?

    - by FarmBoy
    OK, so there are quite a few people using Java these days. But as the language nears two decades of age, it isn't exactly the coolest option out there. Many of us are excited about dynamic languages with some functional features like Ruby or Python, even though we spend our days using Java. So why is it that the adoption of Groovy has been so slow? It seems that Groovy offers much of the benefits of Ruby and Python, but it is far easier to transition a Java shop to Groovy. Even if performance were the concern, it seems that many would want to use Groovy for testing the production Java code. Or use Groovy/Grails for internal apps in which performance concerns are minimal. Or for writing one-off scripts to generate code. Yet Groovy languishes outside of Tiobe's top 50 languages, for reasons that are unclear to me. I have been using Groovy and Grails professionally for about four months, and it has been an excellent experience, such that I hate to think about going back to the Java/Spring/Hibernate model. Does anyone have any sense on why we are not seeing more significant migration from Java to Groovy? Note that I'm not asking why Java developers are still using Java for new projects. My question is: Why is it that most Java Developers are still not using Groovy at all. Edit: I am assuming that all good developers see the utility of dynamic typing and higher order functions for some programming tasks. (Even if it is deemed inappropriate for production code.)

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  • Learning frameworks without learning languages

    - by Tom Morris
    I've been reading up on GUI frameworks including WPF, GTK and Cocoa (UIKit). I don't really do anything related to Windows (I'm a Mac and Linux guy) or .NET, but I'd like to be able to throw together GUIs for various operating systems. We are in the enviable position now of having high level scripting languages that work with all of the major GUI toolkits. If you are doing Linux GUI programming, you could use GTK in C, but why not just use PyGTK (or PyQt). Similarly, for Java, one can use JRuby. For Mac, there's MacRuby. And on .NET, there's IronRuby. This is all fine and good, and if you are building a serious project, there are tradeoffs that you might encounter when deciding whether to, say, build a WPF app in C# or in IronRuby, or whether you are going to use PyGTK or not. The subjective question I have is: what about learning those frameworks? Are there strong reasons why one should or should not learn something like WPF or Cocoa in a language one is familiar with rather than having to learn a new language as well? I'm not saying you should never learn the language. If you are building Windows applications and you don't know C#, that might be a bit of a problem. But do you think it is okay to learn the framework first? This is both a general question and a specific question. I've used some Cocoa classes from Ruby and Python using things like PyObjC and there always seems to be an impedance mismatch because of the way Objective C libraries get built. Experiences and strong opinions welcome!

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  • What happened to Alan Cooper's Unified File Model?

    - by PAUL Mansour
    For a long time Alan Cooper (in the 3 versions of his book "About Face") has been promoting a "unified file model" to, among other things, dispense with what he calls the most idiotic message box ever invented - the one the pops up when hit the close button on an app or form saying "Do you want to discard your changes?" I like the idea and his arguments, but also have the knee-jerk reaction against it that most seasoned programmers and users have. While Cooper's book seems quite popular and respected, there is remarkably little discussion of this particular issue on the Web that I can find. Petter Hesselberg, the author of "Programming Industrial Strength Windows" mentions it but that seems about it. I have an opportunity to implement this in the (desktop) project I am working on, but face resistance by customers and co-workers, who are of course familiar with the MS Word and Excel way of doing things. I'm in a position to override their objections, but am not sure if I should. My questions are: Are there any good discussions of this that I have failed to find? Is anyone doing this in their apps? Is it a good idea that it is unfortunately not practical to implement until, say, Microsoft does it?

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  • How do I implement the bg, &, and fg commands functionaliity in my custom unix shell program written in C

    - by user1631009
    I am extending the functionality of a custom unix shell which I wrote as part of my lab assignment. It currently supports all commands through execvp calls, in-built commands like pwd, cd, history, echo and export, and also redirection and pipes. Now I wanted to add support for running a command in background e.g. $ls -la& I also want to implement bg and fg job control commands. I know this can be achieved if I execute the command by forking a new child process and not waiting for it in the parent process. But how do I again bring this command to foreground using fg? I have the idea of entering each background command in a list assigning each of them a serial number. But I don't know how do I make the processes execute in the background, then bring them back to foreground. I guess wait() and waitpid() system calls would come handy but I am not that comfortable with them. I tried reading the man pages but still am in the dark. Can someone please explain in a layman's language how to achieve this in UNIX system programming? And does it have something to do with SIGCONT and SIGSTP signals?

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  • Mission critical embedded language

    - by Moe
    Maybe the question sounds a bit strange, so i'll explain a the background a little bit. Currently i'm working on a project at y university, which will be a complete on-board software for an satellite. The system is programmed in c++ on top of a real-time operating system. However, some subsystems like the attitude control system and the fault detection and a space simulation are currently only implemented in Matlab/Simulink, to prototype the algorithms efficiently. After their verification, they will be translated into c++. The complete on-board software grew very complex, and only a handful people know the whole system. Furthermore, many of the students haven't program in c++ yet and the manual memory management of c++ makes it even more difficult to write mission critical software. Of course the main system has to be implemented in c++, but i asked myself if it's maybe possible to use an embedded language to implement the subsystem which are currently written in Matlab. This embedded language should feature: static/strong typing and compiler checks to minimize runtime errors small memory usage, and relative fast runtime attitude control algorithms are mainly numerical computations, so a good numeric support would be nice maybe some sort of functional programming feature, matlab/simulink encourage you to use it too I googled a bit, but only found Lua. It looks nice, but i would not use it in mission critical software. Have you ever encountered a situation like this, or do you know any language, which could satisfies the conditions? EDIT: To clarify some things: embedded means it should be able to embed the language into the existing c++ environment. So no compiled languages like Ada or Haskell ;)

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