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  • NSMutableArray Vs Stack

    - by Chandan Shetty SP
    I am developing 2D game for iphone in Objectice-C.In this project I need to use stack, I can do it using STL(Standard template library) stacks or NSMutableArray, since this stack is widely used in the game which one is more efficient? @interface CarElement : NSObject { std::stack<myElement*> *mBats; } or @interface CarElement : NSObject { NSMutableArray *mBats; } Thanks,

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  • Did anyone give these smart pointers (auto_any, scoped_any, shared_any) a test drive?

    - by Johann Gerell
    I'm investigating smart pointers with "shared" functionality for Windows CE and Mobile, where the VS 2008 tr1 std::shared_ptr cannot be used (due to linkage to a v.9 dll not present on CE, obviously, if I understand it correctly). There's a semi-old MSDN Magazine article with sources from a Microsoftie (Eric Niebler): Achieve More Reliable Resource Management with Our Custom C++ Classes. The reasoning, design and implementation of his shared_any looks solid, but I'm wondering if anyone ever actually tested the lot on any platform (not necessarily WinCe/WM)?

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  • LPVOID not recognized in C++/CLI

    - by Adam Haile
    I'm trying to use the following code to convert a native string to a managed string in C++\CLI: System::String^ NativeToDotNet( const std::string& input ) { return System::Runtime::InteropServices::Marshal::PtrToStringAnsi( (static_cast<LPVOID>)( input.c_str() ) ); } I originally found the code here: But when I try to build it throws the error: syntax error : identifier 'LPVOID' Any idea how to fix this?

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  • computing hash values, integral types versus struct/class

    - by aaa
    hello I would like to know if there is a difference in speed between computing hash value (for example std::map key) of primitive integral type, such as int64_t and pod type, for example struct { int16_t v[4]; };. I know this is going to implementation specific, so my question ultimately pertains to gnu standard library. Thanks

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  • Issue with angular gradient algorithm

    - by user146780
    I have an angular gradient algorithm: GLuint OGLENGINEFUNCTIONS::CreateAngularGradient( std::vector<ARGBCOLORF> &input,POINTFLOAT start, POINTFLOAT end, int width, int height ) { std::vector<GLubyte> pdata(width * height * 4); float pi = 3.1415; float cx; float cy; float r1; float r2; float ang; float px; float py; float t; cx = start.x; cy = start.y; r1 = 0; r2 = 500; ang = end.x / 100; ARGBCOLORF color; for (unsigned int i = 0; i < height; i++) { for (unsigned int j = 0; j < width; j++) { px = j; py = i; if( px * px + py * py <= r2 * r2 && px * px + py * py >= r1 * r1 ) { t= atan2(py-cy,px-cx) + ang; t= t+ pi; if (t > 2* pi) { t=t-2*pi; t=t/(2*pi); } } //end + start color.r = (0 * t) + (120 * (1 - t)); color.g = (50 * t) + (255 * (1 - t)); color.b = (0 * t) + (50 * (1 - t)); color.a = (255 * t) + (200 * (1 - t)); pdata[i * 4 * width + j * 4 + 0] = (GLubyte) color.r; pdata[i * 4 * width + j * 4 + 1] = (GLubyte) color.g; pdata[i * 4 * width + j * 4 + 2] = (GLubyte) 12; pdata[i * 4 * width + j * 4 + 3] = (GLubyte) 255; } } It works fine except the ang variable only controls the end sweep, not the start sweep. The start sweep is always facing the middle left as seen here: http://img810.imageshack.us/img810/9623/uhoh.png Basically I have no control over the end one going this <- way. How could I control this one? Thanks

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  • C++: How to extract a string from rapidxml

    - by hamishmcn
    In my C++ program I want to parse a small piece of XML, insert some nodes, then extract the new XML (preferably as a std::string) RapidXML (http://rapidxml.sourceforge.net/) has been recommended to me, but I can't see how to retrieve the XML back as a text string. (I could iterate over the nodes and attributes and build it myself, but surely there's a build in function that I am missing) Thank you

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  • LINQ Equivalent for Standard Deviation

    - by Steven
    Does LINQ model the aggregate SQL function STDDEV() (standard deviation)? If not, what is the simplest / best-practices way to calculate it? Example: SELECT test_id, AVERAGE(result) avg, STDDEV(result) std FROM tests GROUP BY test_id

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  • gcc : Is using -Werror and -pedantic considered good practice?

    - by Helper Method
    I'm just digging into the gcc manual and some things are still unclear to me: When specifying a std, should I always use -pedantic in conjunction? When using -g, it the standard level sufficient or should I specify level 3, i.e. -g3? Is it good practice to use -Werror to promote all warnings to errors and -pedantic-errors to promote all pedantic warnings to errors?

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  • Variable sized packet structs with vectors

    - by Rev316
    Lately I've been diving into network programming, and I'm having some difficulty constructing a packet with a variable "data" property. Several prior questions have helped tremendously, but I'm still lacking some implementation details. I'm trying to avoid using variable sized arrays, and just use a vector. But I can't get it to be transmitted correctly, and I believe it's somewhere during serialization. Now for some code. Packet Header class Packet { public: void* Serialize(); bool Deserialize(void *message); unsigned int sender_id; unsigned int sequence_number; std::vector<char> data; }; Packet ImpL typedef struct { unsigned int sender_id; unsigned int sequence_number; std::vector<char> data; } Packet; void* Packet::Serialize(int size) { Packet* p = (Packet *) malloc(8 + 30); p->sender_id = htonl(this->sender_id); p->sequence_number = htonl(this->sequence_number); p->data.assign(size,'&'); //just for testing purposes } bool Packet::Deserialize(void *message) { Packet *s = (Packet*)message; this->sender_id = ntohl(s->sender_id); this->sequence_number = ntohl(s->sequence_number); this->data = s->data; } During execution, I simply create a packet, assign it's members, and send/receive accordingly. The above methods are only responsible for serialization. Unfortunately, the data never gets transferred. Couple of things to point out here. I'm guessing the malloc is wrong, but I'm not sure how else to compute it (i.e. what other value it would be). Other than that, I'm unsure of the proper way to use a vector in this fashion, and would love for someone to show me how (code examples please!) :) Edit: I've awarded the question to the most comprehensive answer regarding the implementation with a vector data property. Appreciate all the responses!

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  • list of polymorphic objects

    - by LivingThing
    I have a particular scenario below. The code below should print 'say()' function of B and C class and print 'B says..' and 'C says...' but it doesn't .Any ideas.. I am learning polymorphism so also have commented few questions related to it on the lines of code below. class A { public: // A() {} virtual void say() { std::cout << "Said IT ! " << std::endl; } virtual ~A(); //why virtual destructor ? }; void methodCall() // does it matters if the inherited class from A is in this method { class B : public A{ public: // virtual ~B(); //significance of virtual destructor in 'child' class virtual void say () // does the overrided method also has to be have the keyword 'virtual' { cout << "B Sayssss.... " << endl; } }; class C : public A{ public: //virtual ~C(); virtual void say () { cout << "C Says " << endl; } }; list<A> listOfAs; list<A>::iterator it; # 1st scenario B bObj; C cObj; A *aB = &bObj; A *aC = &cObj; # 2nd scenario // A aA; // B *Ba = &aA; // C *Ca = &aA; // I am declaring the objects as in 1st scenario but how about 2nd scenario, is this suppose to work too? listOfAs.insert(it,*aB); listOfAs.insert(it,*aC); for (it=listOfAs.begin(); it!=listOfAs.end(); it++) { cout << *it.say() << endl; } } int main() { methodCall(); retrun 0; }

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  • How to interpret weka classification?

    - by gargi2010
    How can we interpret the classification result in weka using naive bayes? How is mean, std deviation, weight sum and precision calculated? How is kappa statistic, mean absolute error, root mean squared error etc calculated? What is the interpretation of the confusion matrix?

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  • Reverse PInvoke and create a full unmanaged C# program

    - by Fire-Dragon-DoL
    I know this is a strange question but the idea is simple: I prefer C# syntax rather than C++: -Setters and getters directly inside a property -interfaces -foreach statement -possibility to declare an implicit cast operator other small things... What I really don't know is if is possible to import a c++ dll (expecially std libraries) in C# if I don't use any namespace (even System) The idea is just to write a program using everything that you will normally use in C++ (nothing from CLR so), even printf for example Thanks for any answer

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  • Move from *this in an rvalue method?

    - by FredOverflow
    In C++0x, methods can be overloaded on whether or not the expression that denotes the object on which the method is called is an lvalue or an rvalue. If I return *this from a method called via an rvalue, do I need to explicitly move from *this or not? Foo Foo::method() && { return std::move(*this); // Is this move required or not? } Unfortunately, I can't simply test this on my compiler since g++ does not support this feature yet :(

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  • Boost::Serialization Mpi Sending array of user defined types

    - by Noman Javed
    I want to send my Array class using boost Mpi template class Array { private: int size; T* data; public: // constructors + other stuff }; Here T can be any built in type or user defined type. Suppose I have a class complex struct complex { std::vector real_imag; // contain two elements }; So the question is how can I send Array using Boost::Mpi + serialization. Thanks in anticipation Regards Noman

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  • C++ portable end of line

    - by Andrew
    Hi everyone, is there any way to automatically use correct EOL character depending on the OS used? I was thinking of something like std::eol? I know that it is very easy to use preprocessor directives but curious if that is already available.

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  • Where the hell is shared_ptr!?!

    - by Jake
    I am so frustrated right now after several hours trying to find where the hell is shared_ptr located at. None of the examples i see show complete code to include the headers for shared_ptr (and working). simply stating "std" "tr1" and "" is not helping at all! I have downloaded boosts and all but still it doesn't show up! Can someone help me by telling exactly where to find it? Thanks for letting me vent my frustrations!

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  • iPhone: Tracking/Identifying individual touches

    - by FlorianZ
    I have a quick question regarding tracking touches on the iPhone and I seem to not be able to come to a conclusion on this, so any suggestions / ideas are greatly appreciated: I want to be able to track and identify touches on the iphone, ie. basically every touch has a starting position and a current/moved position. Touches are stored in a std::vector and they shall be removed from the container, once they ended. Their position shall be updated once they move, but I still want to keep track of where they initially started (gesture recognition). I am getting the touches from [event allTouches], thing is, the NSSet is unsorted and I seem not to be able to identify the touches that are already stored in the std::vector and refer to the touches in the NSSet (so I know which ones ended and shall be removed, or have been moved, etc.) Here is my code, which works perfectly with only one finger on the touch screen, of course, but with more than one, I do get unpredictable results... - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesCancelled:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) handleTouches:(NSSet*)allTouches { for(int i = 0; i < (int)[allTouches count]; ++i) { UITouch* touch = [[allTouches allObjects] objectAtIndex:i]; NSTimeInterval timestamp = [touch timestamp]; CGPoint currentLocation = [touch locationInView:self]; CGPoint previousLocation = [touch previousLocationInView:self]; if([touch phase] == UITouchPhaseBegan) { Finger finger; finger.start.x = currentLocation.x; finger.start.y = currentLocation.y; finger.end = finger.start; finger.hasMoved = false; finger.hasEnded = false; touchScreen->AddFinger(finger); } else if([touch phase] == UITouchPhaseEnded || [touch phase] == UITouchPhaseCancelled) { Finger& finger = touchScreen->GetFingerHandle(i); finger.hasEnded = true; } else if([touch phase] == UITouchPhaseMoved) { Finger& finger = touchScreen->GetFingerHandle(i); finger.end.x = currentLocation.x; finger.end.y = currentLocation.y; finger.hasMoved = true; } } touchScreen->RemoveEnded(); } Thanks!

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  • Distinct rand() sequences yielding the same results in an expression

    - by suszterpatt
    Ok, this is a really weird one. I have an MPI program, where each process has to generate random numbers in a fixed range (the range is read from file). What happens is that even though I seed each process with a different value, and the numbers generated by rand() are different in each process, the expression to generate the random numbers still yields the same sequence between them. Here's all relevant code: // 'rank' will be unique for each process int rank; MPI_Comm_rank(MPI_COMM_WORLD, &rank); // seed the RNG with a different value for each process srand(time(NULL) + rank); // print some random numbers to see if we get a unique sequence in each process // 'log' is a uniquely named file, each process has its own log << rand() << " " << rand() << " " << rand() << std::endl; // do boring deterministic stuff while (true) { // waitTimeMin and waitTimeMax are integers, Max is always greater than Min waitSecs = waitTimeMin + rand() % (waitTimeMax - waitTimeMin); log << "waiting " << waitSecs << " seconds" << std::endl; sleep(waitSecs); // do more boring deterministic stuff } Here's the output of each process, with 3 processes generating numbers in the range [1,9]. process 1: 15190 28284 3149 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds process 2: 286 6264 3153 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds process 3: 18151 17013 3156 waiting 6 seconds waiting 8 seconds waiting 9 seconds waiting 4 seconds So while rand() clearly generates different numbers, the expression to calculate waitSecs still evaluates to the same sequence on all processes. What's even weirder: if I run the program with the same parameteres again, only the first 3 random numbers will change, the rest of the "random" sequence will be exactly the same in each run! Changing the range of numbers will obviously produce a different result from this one, but the same parameters always yield the same sequence, between processes and between executions: except for the first 3 numbers. Just what the hell is going on here?

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  • Maximum float value in php

    - by Alex Deem
    Is there a way to programmatically retrieve the maximum float value for php. Akin to FLT_MAX or std::numeric_limits< float >::max() in C / C++? I am using something like the following: $minimumCost = MAXIMUM_FLOAT_VALUE??; foreach ( $objects as $object ) { $cost = $object->CalculateCost(); if ( $cost < $minimumCost ) { $minimumCost = $cost; } } (using php 5.2)

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  • C++: Unknown pointer size when forward declaring (error C2036)

    - by Rosarch
    In a header file, I have forward declared two members of a namespace: namespace Foo { struct Odp typedef std::vector<Odp> ODPVEC; }; class Bar { public: Foo::ODPVEC baz; // C2036 }; The error generated by the compiler is: error C2036: 'Foo::Odp *': unknown size I'm guessing this is an issue with forward declaring Odp. How can I get around this?

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  • xerces-c: Xml parsing multiple files

    - by user459811
    I'm atempting to learn xerces-c and was following this tutorial online. http://www.yolinux.com/TUTORIALS/XML-Xerces-C.html I was able to get the tutorial to compile and run through a memory checker (valgrind) with no problems however when I made alterations to the program slightly, the memory checker returned some potential leak bytes. I only added a few extra lines to main to allow the program to read two files instead of one. int main() { string configFile="sample.xml"; // stat file. Get ambigious segfault otherwise. GetConfig appConfig; appConfig.readConfigFile(configFile); cout << "Application option A=" << appConfig.getOptionA() << endl; cout << "Application option B=" << appConfig.getOptionB() << endl; // Added code configFile = "sample1.xml"; appConfig.readConfigFile(configFile); cout << "Application option A=" << appConfig.getOptionA() << endl; cout << "Application option B=" << appConfig.getOptionB() << endl; return 0; } I was wondering why is it when I added the extra lines of code to read in another xml file, it would result in the following output? ==776== Using Valgrind-3.6.0 and LibVEX; rerun with -h for copyright info ==776== Command: ./a.out ==776== Application option A=10 Application option B=24 Application option A=30 Application option B=40 ==776== ==776== HEAP SUMMARY: ==776== in use at exit: 6 bytes in 2 blocks ==776== total heap usage: 4,031 allocs, 4,029 frees, 1,092,045 bytes allocated ==776== ==776== 3 bytes in 1 blocks are definitely lost in loss record 1 of 2 ==776== at 0x4C28B8C: operator new(unsigned long) (vg_replace_malloc.c:261) ==776== by 0x5225E9B: xercesc_3_1::MemoryManagerImpl::allocate(unsigned long) (MemoryManagerImpl.cpp:40) ==776== by 0x53006C8: xercesc_3_1::IconvGNULCPTranscoder::transcode(unsigned short const*, xercesc_3_1::MemoryManager*) (IconvGNUTransService.cpp:751) ==776== by 0x4038E7: GetConfig::readConfigFile(std::string&) (in /home/bonniehan/workspace/test/a.out) ==776== by 0x403B13: main (in /home/bonniehan/workspace/test/a.out) ==776== ==776== 3 bytes in 1 blocks are definitely lost in loss record 2 of 2 ==776== at 0x4C28B8C: operator new(unsigned long) (vg_replace_malloc.c:261) ==776== by 0x5225E9B: xercesc_3_1::MemoryManagerImpl::allocate(unsigned long) (MemoryManagerImpl.cpp:40) ==776== by 0x53006C8: xercesc_3_1::IconvGNULCPTranscoder::transcode(unsigned short const*, xercesc_3_1::MemoryManager*) (IconvGNUTransService.cpp:751) ==776== by 0x40393F: GetConfig::readConfigFile(std::string&) (in /home/bonniehan/workspace/test/a.out) ==776== by 0x403B13: main (in /home/bonniehan/workspace/test/a.out) ==776== ==776== LEAK SUMMARY: ==776== definitely lost: 6 bytes in 2 blocks ==776== indirectly lost: 0 bytes in 0 blocks ==776== possibly lost: 0 bytes in 0 blocks ==776== still reachable: 0 bytes in 0 blocks ==776== suppressed: 0 bytes in 0 blocks ==776== ==776== For counts of detected and suppressed errors, rerun with: -v ==776== ERROR SUMMARY: 2 errors from 2 contexts (suppressed: 2 from 2)

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  • Creating a console in Java

    - by DeadMG
    When I try to use java.lang.System.console(), I get a null pointer. I can still write to out and read from in, but this only works when I run straight from my IDE. When I run the .jar file directly, nothing happens. How can I create a console like I'd see using std::cout for use in Java?

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  • kill unsigned / signed comparison error

    - by anon
    In general, I want warnings of unsigned vs signed. However, in this particular case, I want it supressed; std::vector<Blah> blahs; for(int i = 0; i < blahs.size(); ++i) { ... I want to kill this comparison. Thanks! (using g++)

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