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  • Ensure your view and function meta data is upto date.

    - by simonsabin
    You will see if you use views and functions that SQL Server holds the rowset metadata for this in system tables. This means that if you change the underlying tables, columns and data types your views and functions can be out of sync. This is especially the case with views and functions that use select * To get the metadata to be updated you need to use sp_refreshsqlmodule. This forces the object to be “re run” into the database and the meta data updated. Thomas mentioned sp_refreshview which is a...(read more)

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  • Does the LGPL allow me to do this?

    - by user1229892
    I am planning to develop a commercial software using a LGPL software. In the LGPL software that I am using some functions in a class are not fully implemented. I want to modify the LGPL code so that the class and not-implemented functions are made visible outside the dll by adding dllexport infront of class and by adding virtual keyword infront of function. Then I plan to implement those functions in my proprietary software. I am ready to distribute the modified LGPL code but not proprietary software that implements functions in the way I want. Does that violate LGPL terms and conditions?

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  • SQL Rank

    - by Derek Dieter
    The SQL Rank function was introduced in SQL Server 2005 and is part of a family of ranking functions. In order to explain the SQL Rank function, we need to look at it in context with the other rank functions.RANK DENSE_RANK ROW_NUMBER NTILEThis list may seem overwhelming, however most of the ranking functions are rather similar. First, the [...]

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  • Oracle Magazine: Getting started with SQL Analytics

    - by KLaker
    I am currently working on a series of podcasts covering the broad categories of our SQL analytical functions and features and while I was doing some research I came across of series of four articles in the Oracle Magazine. This series of article is written by Melanie Caffrey who is a senior development manager at Oracle. She is a coauthor of Expert PL/SQL Practices for Oracle Developers and DBAs (Apress, 2011) and Expert Oracle Practices: Oracle Database Administration from the Oak Table (Apress, 2010). The four articles are under the banner "Technology: SQL 101" and parts 9, 10, 11 and 12 cover SQL analytics. Here are the links to the four articles: Jan 2013 Having Sums, Averages, and Other Grouped Data March 2013 A Window into the World of Analytic Functions May 2013 Leading Ranks and Lagging Percentages: Analytic Functions, Continued July 2013 Pivotal Access to Your Data: Analytic Functions, Concluded The articles cover topics such as GROUP BY, SUM, AVG, HAVING, window functions, RANK, FIRST, LAST, LAG, LEAD etc.   The great news is that  you can try out the examples in this series. All you need is access to an Oracle Database instance. All the schemas, data sets and SQL statements that you will need can be downloaded from a link included in the January article.    I hope you find this series of articles useful.

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  • MySQL Multi-Aggregated Rows in Crosstab Queries

    MySQL's crosstabs contain aggregate functions on two or more fields, presented in a tabular format. In a multi-aggregate crosstab query, two different functions can be applied to the same field or the same function can be applied to multiple fields on the same (row or column) axis. Rob Gravelle shows you how to apply two different functions to the same field in order to create grouping levels in the row axis.

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  • MySQL Multi-Aggregated Rows in Crosstab Queries

    MySQL's crosstabs contain aggregate functions on two or more fields, presented in a tabular format. In a multi-aggregate crosstab query, two different functions can be applied to the same field or the same function can be applied to multiple fields on the same (row or column) axis. Rob Gravelle shows you how to apply two different functions to the same field in order to create grouping levels in the row axis.

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  • What is the ideal length of a method?

    - by iPhoneDeveloper
    In object-oriented programming, there is no exact rule on the maximum length of a method , but I still found these two qutes somewhat contradicting each other, so I would like to hear what you think. In Clean Code: A Handbook of Agile Software Craftsmanship, Robert Martin says: The first rule of functions is that they should be small. The second rule of functions is that they should be smaller than that. Functions should not be 100 lines long. Functions should hardly ever be 20 lines long. and he gives an example from Java code he sees from Kent Beck: Every function in his program was just two, or three, or four lines long. Each was transparently obvious. Each told a story. And each led you to the next in a compelling order. That’s how short your functions should be! This sounds great, but on the other hand, in Code Complete, Steve McConnell says something very different: The routine should be allowed to grow organically up to 100-200 lines, decades of evidence say that routines of such length no more error prone then shorter routines. And he gives a reference to a study that says routines 65 lines or long are cheaper to develop. So while there are diverging opinions about the matter, is there a functional best-practice towards determining the ideal length of a method for you?

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  • What are known approaches to graphing algebraic expressions?

    - by jeremynealbrown
    I am planning to build an expression parser that will be used to graph algebraic functions ( think TI-83 ) with JavaScript. Functions will take the form of f(x)= Aside from typical operators such as: + - * / ^ I'd also like to add support for inline functions such as: sin(), cos(), log() and random(). I have looked at implementing the Shunting Yard algorithm for parsing expressions, but it does not look like an efficient approach to evaluating a function with a hundreds or thousands of inputs. What other known algorithms exist for this task?

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  • CommonFilter and CommonData solutions on CodePlex updated

    - by TATWORTH
    The CommonFilter and CommonData solutions on Codeplex have been updated post VS2010 SP1. The respective URLs are: http://commondata.codeplex.com/releases/view/62502 http://commonfilter.codeplex.com/releases/view/62499 CommonFilter is a cut-down version of CommonData containing just the filter functions. Common Data contains a vast number of useful functions for building ASP.NET web sites including: Lightweight reporting to a custome event log Filter functions for common types of data input

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  • Why is JavaScript not used for classical application development (compiled software)?

    - by Jose Faeti
    During my years of web development with JavaScript, I come to the conclusion that it's an incredible powerful language, and you can do amazing things with it. It offers a rich set of features, like: Dynamic typing First-class functions Nested functions Closures Functions as methods Functions as Object constructors Prototype-based Objects-based (almost everything is an object) Regex Array and Object literals It seems to me that almost everything can be achieved with this kind of language, you can also emulate OO programming, since it provides great freedom and many different coding styles. With more software-oriented custom functionalities (I/O, FileSystem, Input devices, etc.) I think it will be great to develop applications with. Though, as far as I know, it's only used in web development or in existing softwares as a scripting language only. Only recently, maybe thanks to the V8 Engine, it's been used more for other kind of tasks (see node.js for example). Why until now it's only be relegated only to web development? What is keeping it away from software development?

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  • Is return-type-(only)-polymorphism in Haskell a good thing?

    - by dainichi
    One thing that I've never quite come to terms with in Haskell is how you can have polymorphic constants and functions whose return type cannot be determined by their input type, like class Foo a where foo::Int -> a Some of the reasons that I do not like this: Referential transparency: "In Haskell, given the same input, a function will always return the same output", but is that really true? read "3" return 3 when used in an Int context, but throws an error when used in a, say, (Int,Int) context. Yes, you can argue that read is also taking a type parameter, but the implicitness of the type parameter makes it lose some of its beauty in my opinion. Monomorphism restriction: One of the most annoying things about Haskell. Correct me if I'm wrong, but the whole reason for the MR is that computation that looks shared might not be because the type parameter is implicit. Type defaulting: Again one of the most annoying things about Haskell. Happens e.g. if you pass the result of functions polymorphic in their output to functions polymorphic in their input. Again, correct me if I'm wrong, but this would not be necessary without functions whose return type cannot be determined by their input type (and polymorphic constants). So my question is (running the risk of being stamped as a "discussion quesion"): Would it be possible to create a Haskell-like language where the type checker disallows these kinds of definitions? If so, what would be the benefits/disadvantages of that restriction? I can see some immediate problems: If, say, 2 only had the type Integer, 2/3 wouldn't type check anymore with the current definition of /. But in this case, I think type classes with functional dependencies could come to the rescue (yes, I know that this is an extension). Furthermore, I think it is a lot more intuitive to have functions that can take different input types, than to have functions that are restricted in their input types, but we just pass polymorphic values to them. The typing of values like [] and Nothing seems to me like a tougher nut to crack. I haven't thought of a good way to handle them. I doubt I am the first person to have had thoughts like these. Does anybody have links to good discussions about this Haskell design decision and the pros/cons of it?

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  • Focusing and Selecting the Text in ASP.NET TextBox Controls

    When a browser displays the HTML sent from a web server it parses the received markup into a Document Object Model, or DOM, which models the markup as a hierarchical structure. Each element in the markup - the <form> element, <div> elements, <p> elements, <input> elements, and so on - are represented as a node in the DOM and can be programmatically accessed from client-side script. What's more, the nodes that make up the DOM have functions that can be called to perform certain behaviors; what functions are available depend on what type of element the node represents. One function common to most all node types is focus, which gives keyboard focus to the corresponding element. The focus function is commonly used in data entry forms, search pages, and login screens to put the user's keyboard cursor in a particular textbox when the web page loads so that the user can start typing in his search query or username without having to first click the textbox with his mouse. Another useful function is select, which is available for <input> and <textarea> elements and selects the contents of the textbox. This article shows how to call an HTML element's focus and select functions. We'll look at calling these functions directly from client-side script as well as how to call these functions from server-side code. Read on to learn more! Read More >

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  • Help me sort programing languages a bit

    - by b-gen-jack-o-neill
    Hi, so I asked here few days ago about C# and its principles. Now, if I may, I have some additional general questions about some languages, becouse for novice like me, it seems a bit confusing. To be exact I want to ask more about language functions capabilities than syntax and so. To be honest, its just these special functions that bothers me and make me so confused. For exmaple, C has its printf(), Pascal has writeln() and so. I know in basic the output in assembler of these funtions would be similiar, every language has more or less its special functions. For console output, for file manipulation, etc. But all these functions are de-facto part of its OS API, so why is for example in C distinguished between C standard library functions and (on Windows) WinAPI functions when even printf() has to use some Windows feature, call some of its function to actually show desired text on console window, becouse the actuall "showing" is done by OS. Where is the line between language functions and system API? Now languages I dont quite understand - Python, Ruby and similiar. To be more specific, I know they are similiar to java and C# in term they are compiled into bytecode. But, I do not unerstand what are its capabilities in term of building GUI applications. I saw tutorial for using Ruby to program GUI applications on Linux and Windows. But isn´t that just some kind of upgrade? I mean fram other tutorials It seemed like these languages was first intended for small scripts than building big applications. I hope you understand why I am confused. If you do, please help me sort it out a bit, I have no one to ask.

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  • Extraneous Library Linkage

    - by gmatt
    I have a question which may be somewhat silly because I'm pretty sure I may know the answer already. Suppose you have static library A, and dynamic shared object library B and your program C under linux. Suppose that library A calls functions from library B and your program calls functions from library A. Now suppose that all functions that C calls in A make no use of functions in B. To compile C will it be enough to link just A and omit B and furthermore can your program C be run on a system without library B installed?

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  • Good practice of using list of function in Python

    - by riskio
    I am pretty new to python and I discovered by myself that I can create a list of function and call with a for loop. example: def a(args): print "A" def b(args): print "B" def c(args): print "C " + str(args) functions = [a,b,c] for i in functions: i(1) So, my question is: is there any good practice or elegant way to use list of functions and what is a good use of all this? (do have a particular name the "list of functions"?) thank you

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  • What's the best way to handle modules that use each other?

    - by Axeman
    What's the best way to handle modules that use each other? Let's say I have a module which has functions for hashes: # Really::Useful::Functions::On::Hash.pm use base qw<Exporter>; use strict; use warnings; use Really::Useful::Functions::On::List qw<transform_list>; our @EXPORT_OK = qw<transform_hash transform_hash_as_list ...>; #... sub transform_hash { ... } #... sub transform_hash_as_list { return transform_list( %{ shift() } ); } #... 1 And another module has been segmented out for lists: # Really::Useful::Functions::On::List.pm use base qw<Exporter>; use strict; use warnings; use Really::Useful::Functions::On::Hash qw<transform_hash>; our @EXPORT_OK = qw<transform_list some_func ...>; #... sub transform_list { ... } #... sub some_func { my %params = transform_hash @_; #... } #... 1 Suppose that enough of these utility functions are handy enough that I'll want to use them in BEGIN statements and import functions to process parameter lists or configuration data. I have been putting sub definitions into BEGIN blocks to make sure they are ready to use whenever somebody includes the module. But I have gotten into hairy race conditions where a definition is not completed in a BEGIN block. I put evolving code idioms into modules so that I can reuse any idiom I find myself coding over and over again. For instance: sub list_if { my $condition = shift; return unless $condition; my $more_args = scalar @_; my $arg_list = @_ > 1 ? \@_ : @_ ? shift : $condition; if (( reftype( $arg_list ) || '' ) eq 'ARRAY' ) { return wantarray ? @$arg_list : $arg_list; } elsif ( $more_args ) { return $arg_list; } return; } captures two idioms that I'm kind of tired of typing: @{ func_I_hope_returns_a_listref() || [] } and ( $condition ? LIST : ()) The more I define functions in BEGIN blocks, the more likely I'll use these idiom bricks to express the logic the more likely that bricks are needed in BEGIN blocks. Do people have standard ways of dealing with this sort of language-idiom-brick model? I've been doing mostly Pure-Perl; will XS alleviate some of this?

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  • Haskell mutability in compiled state?

    - by pile of junk
    I do not know much about Haskell, but from what I have read about the mutability of computations (e.g: functions returning functions, complex monads and functions, etc.) it seems like you can do a lot of meta-programming, even at runtime. How can Haskell, if everything like functions and monads are so complex, compile to machine code and retain all this?

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  • Yii include PHP Excel

    - by Anton Sementsov
    Im trying include PHPExcel lib to Yii, put PHPExcel.php in root of extensions, near PHPExcel folder and added that code into config/main.php // application components 'components'=>array( 'excel'=>array( 'class'=>'application.extensions.PHPExcel', ), modify /protected/extensions/PHPExcel/Autoloader.php public static function Register() { $functions = spl_autoload_functions(); foreach($functions as $function) spl_autoload_unregister($function); $functions=array_merge(array(array('PHPExcel_Autoloader', 'Load')), $functions); foreach($functions as $function) $x = spl_autoload_register($function); return $x; }// function Register() Then, trying create PHPExcel object $objPHPExcel = new PHPExcel(); but have an error: include(PHPExcel.php) [<a href='function.include'>function.include</a>]: failed to open stream: No such file or directory in Z:\home\yii.local\www\framework\YiiBase.php(418)

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  • Best code structure for arcade games

    - by user280454
    Hi, I've developed a few arcade games so far and have the following structure in almost all of them: I have 1 file which contains a class called kernel with the following functions: init() welcome_screen() menu_screen() help_Screen() play_game() end_screen() And another file, called Game, which basically calls all these functions and controls the flow of the game. Also, I have classes for different characters, whenever required. Is this a good code structure, or should I try having different files(classes) for different functions like welcome screen, playing, help screen, etc? As in, instead of including all the code for these things in 1 file, should I be having different classes for each one of them? The only problem I think it might cause is that I would need certain variables like score, characters, etc which are common to all of them, that's why I have all these functions in a Kernel class so that all these functions can use these variables.

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  • weird data-grid-view/crystal-reports behaviour c# winforms

    - by jello
    I have a winforms project which I keep in different versions, each version having its own project folder. All these projects use the same database file, which is copied in each project folder too. So if I run a project, let's say 0.34, and then I try to run 0.35, all the database functions don't work, unless I detach the database in SQL server management studio express. So all the database functions don't work, except the data grid view and/or crystal reports. But then, if I detach the database, and I run any version, all the database functions work, except the data grid view and/or crystal reports. So to recap, when the database functions work (like select), crystal reports doesn't work. But when the database functions don't work because the database is not detached, crystal reports works. weird. any ideas?

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  • Direct video card access

    - by icemanind
    Guys, I am trying to write a class in C# that can be used as a direct replacement for the C# Bitmap class. What I want to do instead though is perform all graphic functions done on the bitmap using the power of the video card. From what I understand, functions such as DrawLine or DrawArc or DrawText are primitive functions that use simple cpu math algorithms to perform the job. I, instead, want to use the graphics card cpu and memory to do these and other advanced functions, such as skinning a bitmap (applying a texture) and true transparancy. My problem is, in C#, how do I access direct video functions? Is there a library or something I need?

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  • Usercontrol access javascript from a Content's Page's Master Page

    - by Coda
    Hello all I have a problem. I have a masterpage that all of my Content pages inherit from. Within this masterpage I have a script tag pointing to the javascript file folder "~/Scripts/validation.js" On my content pages I use different usercontrols that require the use of many of the functions within the validation.js file however if I dont put the tag and the javascript functions within a contentholder on the contentpage the usercontrols do not see these functions and I get errors like "OnNameValidation" is not defined. Of course I can copy the javscript code into all of the pages but that's 30+ pages and a maintenance nightmare if I find a bug in one of the javscript functions. So the question (if you haven't already figured out from my long dissertation) is how can I declare the script tag with the path to the validation.js file so that contentpages and their usercontrols etc. can access the functions/code. Thanks in advance.

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