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  • Unaccounted for database size

    - by Nazadus
    I currently have a database that is 20GB in size. I've run a few scripts which show on each tables size (and other incredibly useful information such as index stuff) and the biggest table is 1.1 million records which takes up 150MB of data. We have less than 50 tables most of which take up less than 1MB of data. After looking at the size of each table I don't understand why the database shouldn't be 1GB in size after a shrink. The amount of available free space that SqlServer (2005) reports is 0%. The log mode is set to simple. At this point my main concern is I feel like I have 19GB of unaccounted for used space. Is there something else I should look at? Normally I wouldn't care and would make this a passive research project except this particular situation calls for us to do a backup and restore on a weekly basis to put a copy on a satellite (which has no internet, so it must be done manually). I'd much rather copy 1GB (or even if it were down to 5GB!) than 20GB of data each week. sp_spaceused reports the following: Navigator-Production 19184.56 MB 3.02 MB And the second part of it: 19640872 KB 19512112 KB 108184 KB 20576 KB while I've found a few other scripts (such as the one from two of the server database size questions here, they all report the same information either found above or below). The script I am using is from SqlTeam. Here is the header info: * BigTables.sql * Bill Graziano (SQLTeam.com) * graz@<email removed> * v1.11 The top few tables show this (table, rows, reserved space, data, index, unused, etc): Activity 1143639 131 MB 89 MB 41768 KB 1648 KB 46% 1% EventAttendance 883261 90 MB 58 MB 32264 KB 328 KB 54% 0% Person 113437 31 MB 15 MB 15752 KB 912 KB 103% 3% HouseholdMember 113443 12 MB 6 MB 5224 KB 432 KB 82% 4% PostalAddress 48870 8 MB 6 MB 2200 KB 280 KB 36% 3% The rest of the tables are either the same in size or smaller. No more than 50 tables. Update 1: - All tables use unique identifiers. Usually an int incremented by 1 per row. I've also re-indexed everything. I ran the dbcc shrink command as well as updating the usage before and after. And over and over. An interesting thing I found is that when I restarted the server and confirmed no one was using it (and no maintenance procs are running, this is a very new application -- under a week old) and when I went to run the shrink, every now and then it would say something about data changed. Googling yielded too few useful answers with the obvious not applying (it was 1am and I disconnected everyone, so it seems impossible that was really the case). The data was migrated via C# code which basically looked at another server and brought things over. The quantity of deletes, at this point in time, are probably under 50k in rows. Even if those rows were the biggest rows, that wouldn't be more than 100M I would imagine. When I go to shrink via the GUI it reports 0% available to shrink, indicating that I've already gotten it as small as it thinks it can go. Update 2: sp_spaceused 'Activity' yields this (which seems right on the money): Activity 1143639 134488 KB 91072 KB 41768 KB 1648 KB Fill factor was 90. All primary keys are ints. Here is the command I used to 'updateusage': DBCC UPDATEUSAGE(0); Update 3: Per Edosoft's request: Image 111975 2407773 19262184 It appears as though the image table believes it's the 19GB portion. I don't understand what this means though. Is it really 19GB or is it misrepresented? Update 4: Talking to a co-worker and I found out that it's because of the pages, as someone else here has also state the potential for that. The only index on the image table is a clustered PK. Is this something I can fix or do I just have to deal with it? The regular script shows the Image table to be 6MB in size. Update 5: I think I'm just going to have to deal with it after further research. The images have been resized to be roughly 2-5KB each and on a normal file system doesn't consume much space but on SqlServer it seems to consume considerably more. The real answer, in the long run, will likely be separating that table in to another partition or something similar.

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  • Javascript stockticker : not showing data on php page

    - by developer
    iam not getting any javascript errors , code is getting rendered properly only, but still server not displaying data on the page. please check the code below . <style type="text/css"> #marqueeborder { color: #cccccc; background-color: #EEF3E2; font-family:"Lucida Console", Monaco, monospace; position:relative; height:20px; overflow:hidden; font-size: 0.7em; } #marqueecontent { position:absolute; left:0px; line-height:20px; white-space:nowrap; } .stockbox { margin:0 10px; } .stockbox a { color: #cccccc; text-decoration : underline; } </style> </head> <body> <div id="marqueeborder" onmouseover="pxptick=0" onmouseout="pxptick=scrollspeed"> <div id="marqueecontent"> <?php // Original script by Walter Heitman Jr, first published on http://techblog.shanock.com // List your stocks here, separated by commas, no spaces, in the order you want them displayed: $stocks = "idt,iye,mill,pwer,spy,f,msft,x,sbux,sne,ge,dow,t"; // Function to copy a stock quote CSV from Yahoo to the local cache. CSV contains symbol, price, and change function upsfile($stock) { copy("http://finance.yahoo.com/d/quotes.csv?s=$stock&f=sl1c1&e=.csv","stockcache/".$stock.".csv"); } foreach ( explode(",", $stocks) as $stock ) { // Where the stock quote info file should be... $local_file = "stockcache/".$stock.".csv"; // ...if it exists. If not, download it. if (!file_exists($local_file)) { upsfile($stock); } // Else,If it's out-of-date by 15 mins (900 seconds) or more, update it. elseif (filemtime($local_file) <= (time() - 900)) { upsfile($stock); } // Open the file, load our values into an array... $local_file = fopen ("stockcache/".$stock.".csv","r"); $stock_info = fgetcsv ($local_file, 1000, ","); // ...format, and output them. I made the symbols into links to Yahoo's stock pages. echo "<span class=\"stockbox\"><a href=\"http://finance.yahoo.com/q?s=".$stock_info[0]."\">".$stock_info[0]."</a> ".sprintf("%.2f",$stock_info[1])." <span style=\""; // Green prices for up, red for down if ($stock_info[2]>=0) { echo "color: #009900;\">&uarr;"; } elseif ($stock_info[2]<0) { echo "color: #ff0000;\">&darr;"; } echo sprintf("%.2f",abs($stock_info[2]))."</span></span>\n"; // Done! fclose($local_file); } ?> <span class="stockbox" style="font-size:0.6em">Quotes from <a href="http://finance.yahoo.com/">Yahoo Finance</a></span> </div> </div> </body> <script type="text/javascript"> // Original script by Walter Heitman Jr, first published on http://techblog.shanock.com // Set an initial scroll speed. This equates to the number of pixels shifted per tick var scrollspeed=2; var pxptick=scrollspeed; var marqueediv=''; var contentwidth=""; var marqueewidth = ""; function startmarquee(){ alert("hi"); // Make a shortcut referencing our div with the content we want to scroll marqueediv=document.getElementById("marqueecontent"); //alert("marqueediv"+marqueediv); alert("hi"+marqueediv.innerHTML); // Get the total width of our available scroll area marqueewidth=document.getElementById("marqueeborder").offsetWidth; alert("marqueewidth"+marqueewidth); // Get the width of the content we want to scroll contentwidth=marqueediv.offsetWidth; alert("contentwidth"+contentwidth); // Start the ticker at 50 milliseconds per tick, adjust this to suit your preferences // Be warned, setting this lower has heavy impact on client-side CPU usage. Be gentle. var lefttime=setInterval("scrollmarquee()",50); alert("lefttime"+lefttime); } function scrollmarquee(){ // Check position of the div, then shift it left by the set amount of pixels. if (parseInt(marqueediv.style.left)>(contentwidth*(-1))) marqueediv.style.left=parseInt(marqueediv.style.left)-pxptick+"px"; //alert("hikkk"+marqueediv.innerHTML);} // If it's at the end, move it back to the right. else{ alert("marqueewidth"+marqueewidth); marqueediv.style.left=parseInt(marqueewidth)+"px"; } } window.onload=startmarquee; </script> </html> Below is the server displayed page. I have updated with screenshot with your suggestion, i made change in html too, to check what is showing by child dev

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  • C# 'is' type check on struct - odd .NET 4.0 x86 optimization behavior

    - by Jacob Stanley
    Since upgrading to VS2010 I'm getting some very strange behavior with the 'is' keyword. The program below (test.cs) outputs True when compiled in debug mode (for x86) and False when compiled with optimizations on (for x86). Compiling all combinations in x64 or AnyCPU gives the expected result, True. All combinations of compiling under .NET 3.5 give the expected result, True. I'm using the batch file below (runtest.bat) to compile and test the code using various combinations of compiler .NET framework. Has anyone else seen these kind of problems under .NET 4.0? Does everyone else see the same behavior as me on their computer when running runtests.bat? #@$@#$?? Is there a fix for this? test.cs using System; public class Program { public static bool IsGuid(object item) { return item is Guid; } public static void Main() { Console.Write(IsGuid(Guid.NewGuid())); } } runtest.bat @echo off rem Usage: rem runtest -- runs with csc.exe x86 .NET 4.0 rem runtest 64 -- runs with csc.exe x64 .NET 4.0 rem runtest v3.5 -- runs with csc.exe x86 .NET 3.5 rem runtest v3.5 64 -- runs with csc.exe x64 .NET 3.5 set version=v4.0.30319 set platform=Framework for %%a in (%*) do ( if "%%a" == "64" (set platform=Framework64) if "%%a" == "v3.5" (set version=v3.5) ) echo Compiler: %platform%\%version%\csc.exe set csc="C:\Windows\Microsoft.NET\%platform%\%version%\csc.exe" set make=%csc% /nologo /nowarn:1607 test.cs rem CS1607: Referenced assembly targets a different processor rem This happens if you compile for x64 using csc32, or x86 using csc64 %make% /platform:x86 test.exe echo =^> x86 %make% /platform:x86 /optimize test.exe echo =^> x86 (Optimized) %make% /platform:x86 /debug test.exe echo =^> x86 (Debug) %make% /platform:x86 /debug /optimize test.exe echo =^> x86 (Debug + Optimized) %make% /platform:x64 test.exe echo =^> x64 %make% /platform:x64 /optimize test.exe echo =^> x64 (Optimized) %make% /platform:x64 /debug test.exe echo =^> x64 (Debug) %make% /platform:x64 /debug /optimize test.exe echo =^> x64 (Debug + Optimized) %make% /platform:AnyCPU test.exe echo =^> AnyCPU %make% /platform:AnyCPU /optimize test.exe echo =^> AnyCPU (Optimized) %make% /platform:AnyCPU /debug test.exe echo =^> AnyCPU (Debug) %make% /platform:AnyCPU /debug /optimize test.exe echo =^> AnyCPU (Debug + Optimized) Test Results When running the runtest.bat I get the following results on my Win7 x64 install. > runtest 32 v4.0 Compiler: Framework\v4.0.30319\csc.exe False => x86 False => x86 (Optimized) True => x86 (Debug) False => x86 (Debug + Optimized) True => x64 True => x64 (Optimized) True => x64 (Debug) True => x64 (Debug + Optimized) True => AnyCPU True => AnyCPU (Optimized) True => AnyCPU (Debug) True => AnyCPU (Debug + Optimized) > runtest 64 v4.0 Compiler: Framework64\v4.0.30319\csc.exe False => x86 False => x86 (Optimized) True => x86 (Debug) False => x86 (Debug + Optimized) True => x64 True => x64 (Optimized) True => x64 (Debug) True => x64 (Debug + Optimized) True => AnyCPU True => AnyCPU (Optimized) True => AnyCPU (Debug) True => AnyCPU (Debug + Optimized) > runtest 32 v3.5 Compiler: Framework\v3.5\csc.exe True => x86 True => x86 (Optimized) True => x86 (Debug) True => x86 (Debug + Optimized) True => x64 True => x64 (Optimized) True => x64 (Debug) True => x64 (Debug + Optimized) True => AnyCPU True => AnyCPU (Optimized) True => AnyCPU (Debug) True => AnyCPU (Debug + Optimized) > runtest 64 v3.5 Compiler: Framework64\v3.5\csc.exe True => x86 True => x86 (Optimized) True => x86 (Debug) True => x86 (Debug + Optimized) True => x64 True => x64 (Optimized) True => x64 (Debug) True => x64 (Debug + Optimized) True => AnyCPU True => AnyCPU (Optimized) True => AnyCPU (Debug) True => AnyCPU (Debug + Optimized) tl;dr

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  • i have a win32 windows application and want to capture full screen and remove the border of window d

    - by moon
    win32 windows application and want to capture full screen and remove the border of window displayed any one tell me how can i do so if this window capture the mouse keyboard controls then it will be ideal? // MonitorScreen.cpp : Defines the entry point for the application. // include "stdafx.h" include "MonitorScreen.h" define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_MONITORSCREEN, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MONITORSCREEN)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // // COMMENTS: // // This function and its usage are only necessary if you want this code // to be compatible with Win32 systems prior to the 'RegisterClassEx' // function that was added to Windows 95. It is important to call this function // so that the application will get 'well formed' small icons associated // with it. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; int s =sizeof(WNDCLASSEX); wcex.cbSize =sizeof(WNDCLASSEX); wcex.style = DESKTOP_HOOKCONTROL ;//CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = NULL;//hInstance; wcex.hIcon = NULL;//LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MONITORSCREEN)); wcex.hCursor = NULL;//LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(9); wcex.lpszMenuName = NULL;//MAKEINTRESOURCE(IDC_MONITORSCREEN); wcex.lpszClassName = szWindowClass; wcex.hIconSm = NULL;//LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }

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  • Ajax call in a jQuery plugin not working properly

    - by Saneef
    I'm trying to create a jQuery plugin, inside I need to do an AJAX call to load an xml. jQuery.fn.imagetags = function(options) { s = jQuery.extend({ height:null, width:null, url:false, callback:null, title:null, }, options); return this.each(function(){ obj = $(this); //Initialising the placeholder $holder = $('<div />') .width(s.width).height(s.height) .addClass('jimageholder') .css({ position: 'relative', }); obj.wrap($holder); $.ajax({ type: "GET", url: s.url, dataType: "xml", success:function(data){ initGrids(obj,data,s.callback,s.title); } , error: function(data) { alert("Error loading Grid data."); }, }); function initGrids(obj, data,callback,gridtitle){ if (!data) { alert("Error loading Grid data"); } $("gridlist gridset",data).each(function(){ var gridsetname = $(this).children("setname").text(); var gridsetcolor = ""; if ($(this).children("color").text() != "") { gridsetcolor = $(this).children("color").text(); } $(this).children("grid").each(function(){ var gridcolor = gridsetcolor; //This colour will override colour set for the grid set if ($(this).children("color").text() != "") { gridcolor = $(this).children("color").text(); } //addGrid(gridsetname,id,x,y,height,width) addGrid( obj, gridsetname, $(this).children("id").text(), $(this).children("x").text(), $(this).children("y").text(), $(this).children("height").text(), $(this).children("width").text(), gridcolor, gridtitle ); }); }); } function addGrid(obj,gridsetname,id,x,y,height,width,color,gridtitle){ //To compensate for the 2px border height-=4; width-=4; $grid = $('<div />') .addClass(gridsetname) .attr("id",id) .addClass('gridtag') .imagetagsResetHighlight() .css({ "bottom":y+"px", "left":x+"px", "height":height+"px", "width":width+"px", }); if(gridtitle != null){ $grid.attr("title",gridtitle); } if(color != ""){ $grid.css({ "border-color":color, }); } obj.after($grid); } }); } The above plugin I bind with 2 DOM objects and loads two seperate XML files but the callback function is run only on the last DOM object using both loaded XML files. How can I fix this, so that the callback is applied on the corresponding DOMs. Is the above ajax call is correct? Sample usage: <script type="text/javascript"> $(function(){ $(".romeo img").imagetags({ height:500, width:497, url: "sample-data.xml", title: "Testing...", callback:function(id){ console.log(id); }, }); }); </script> <div class="padding-10 min-item background-color-black"> <div class="romeo"><img src="images/samplecontent/test_500x497.gif" alt="Image"> </div> </div> <script type="text/javascript"> $(function(){ $(".romeo2 img").imagetags({ height:500, width:497, url: "sample-data2.xml", title: "Testing...", callback:function(id){ console.log(id); }, }); }); </script> <div class="padding-10 min-item background-color-black"> <div class="romeo2"><img src="images/samplecontent/test2_500x497.gif" alt="Image"> </div> </div> Here is the sample XML data: <?xml version="1.0" encoding="utf-8"?> <gridlist> <gridset> <setname>gridset4</setname> <color>#00FF00</color> <grid> <color>#FF77FF</color> <id>grid2-324</id> <x>300</x> <y>300</y> <height>60</height> <width>60</width> </grid> </gridset> <gridset> <setname>gridset3</setname> <color>#00FF00</color> <grid> <color>#FF77FF</color> <id>grid2-212</id> <x>300</x> <y>300</y> <height>100</height> <width>100</width> </grid> <grid> <color>#FF77FF</color> <id>grid2-1212</id> <x>200</x> <y>10</y> <height>200</height> <width>10</width> </grid> </gridset> </gridlist>

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  • status update error (null field)

    - by ejah85
    hai guys... i .ve the problem that i cannot be recovered yet... i have one form where admin need to approve or reject the booking request... i've set the b_status field in table usage IN PROCESS default value... i want to update the b_status value BOOKING APPROVED when user click APPROVE button.. otherwise, the b_status will update the value as BOOKING REJECTED when user click on the REJECT button here's is the form code: <?php $db = mysql_connect('localhost','root') or die ("unable to connect"); mysql_select_db('fyp',$db) or die ("able to select"); $sql="SELECT * FROM vehicle WHERE v_status='READY'"; $result = mysql_query($sql) or die ("Query failed!"); ?> <tr><td>&nbsp;</td></tr> <tr> <tr> <td width="200"><font face="Arial" size="2" font color="#000000">Registration Number </font></td> <td><select name="regno"> <option value="" selected>--Registration No--</option> <?php while($row = mysql_fetch_array($result)){?> <option value="<?php echo $row['regno']; ?>"><?php echo $row['regno']; ?></option> <?php } ?> </select></td> <td><font face="Arial" size="2" font color="#000000">Reason</font></td> <td><textarea name="reason" rows="3" cols="50 "value = ""></textarea></td> </tr> <?php $db = mysql_connect('localhost','root') or die ("unable to connect"); mysql_select_db('fyp',$db) or die ("able to select"); $sql="SELECT * FROM driver WHERE d_status='READY'"; $result = mysql_query($sql) or die ("Query failed!"); ?> <tr> <td><font face="Arial" size="2" font color="#000000">Driver</font></td> <td><select id = "d_name" name="d_name"> <option value="" selected>--Driver Name--</option> <?php while($row = mysql_fetch_array($result)){?> <option value="<?php echo $row['d_name']; ?>"><?php echo $row['d_name']; ?></option> <?php } ?> </select></td> </tr> <tr> <?php mysql_close($db); ?> </table> <p></p> <center><input name="APPROVED" type="submit" id="APPROVED" value="APPROVED"> <input name="REJECT" type="submit" id="REJECT" value="REJECT"> </center> </div> </center> and this is the process page code: <?php $db = mysql_connect('localhost','root') or die ("unable to connect"); mysql_select_db('fyp',$db) or die ("able to select"); $bookingno=mysql_real_escape_string($_POST['bookingno']); $username=mysql_real_escape_string($_POST['username']); $name=mysql_real_escape_string($_POST['name']); $department=mysql_real_escape_string($_POST['department']); $g_date=mysql_real_escape_string($_POST['g_date']); $g_time=mysql_real_escape_string($_POST['g_time']); $r_date=mysql_real_escape_string($_POST['r_date']); $r_time=mysql_real_escape_string($_POST['r_time']); $destination=mysql_real_escape_string($_POST['destination']); $pass_num=mysql_real_escape_string($_POST['pass_num']); $trip_purpose=mysql_real_escape_string($_POST['trip_purpose']); $regno=mysql_real_escape_string($_POST['regno']); $d_name=mysql_real_escape_string($_POST['d_name']); $reason=mysql_real_escape_string($_POST['reason']); $b_status=mysql_real_escape_string($_POST['b_status']); $sql = "INSERT INTO `usage` VALUES('$bookingno','$username','$name','$department','$g_date','$g_time','$r_date','$r_time','$destination', '$pass_num','$trip_purpose','$regno','$d_name','$reason','$b_status')"; $query = "INSERT INTO `usage` VALUES b_status ='BOOKING APPROVED'"; $result = @mysql_query($query); $query1 = "UPDATE driver SET d_status ='OUT' WHERE '$d_name'=d_name"; $result1 = @mysql_query($query1); if(isset($_POST['APPROVED'])) { $query2 = "UPDATE `usage` SET b_status ='BOOKING APPROVED' WHERE '$b_status'='IN PROCESS'"; $result2 = @mysql_query($query2); } if (isset($_POST['REJECT'])) { $query3 = "UPDATE `usage` SET b_status ='BOOKING REJECTED' WHERE '$b_status'='IN PROCESS'"; $result3 = @mysql_query($query3); } //$result = mysql_query($sql) or die ("error!"); $result = mysql_query($sql) or trigger_error (mysql_error().' in '.$sql); i.ve the problem on the b_status field.. plz guys... help me ya :-)

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  • Need some suggestions on my softwares architecture. [Code review]

    - by Sergio Tapia
    I'm making an open source C# library for other developers to use. My key concern is ease of use. This means using intuitive names, intuitive method usage and such. This is the first time I've done something with other people in mind, so I'm really concerned about the quality of the architecture. Plus, I wouldn't mind learning a thing or two. :) I have three classes: Downloader, Parser and Movie I was thinking that it would be best to only expose the Movie class of my library and have Downloader and Parser remain hidden from invocation. Ultimately, I see my library being used like this. using FreeIMDB; public void Test() { var MyMovie = Movie.FindMovie("The Matrix"); //Now MyMovie would have all it's fields set and ready for the big show. } Can you review how I'm planning this, and point out any wrong judgement calls I've made and where I could improve. Remember, my main concern is ease of use. Movie.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; namespace FreeIMDB { public class Movie { public Image Poster { get; set; } public string Title { get; set; } public DateTime ReleaseDate { get; set; } public string Rating { get; set; } public string Director { get; set; } public List<string> Writers { get; set; } public List<string> Genres { get; set; } public string Tagline { get; set; } public string Plot { get; set; } public List<string> Cast { get; set; } public string Runtime { get; set; } public string Country { get; set; } public string Language { get; set; } public Movie FindMovie(string Title) { Movie film = new Movie(); Parser parser = Parser.FromMovieTitle(Title); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } public Movie FindKnownMovie(string ID) { Movie film = new Movie(); Parser parser = Parser.FromMovieID(ID); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } } } Parser.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using HtmlAgilityPack; namespace FreeIMDB { /// <summary> /// Provides a simple, and intuitive way for searching for movies and actors on IMDB. /// </summary> class Parser { private Downloader downloader = new Downloader(); private HtmlDocument Page; #region "Page Loader Events" private Parser() { } public static Parser FromMovieTitle(string MovieTitle) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindMovie(MovieTitle); return newParser; } public static Parser FromActorName(string ActorName) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindActor(ActorName); return newParser; } public static Parser FromMovieID(string MovieID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownMovie(MovieID); return newParser; } public static Parser FromActorID(string ActorID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownActor(ActorID); return newParser; } #endregion #region "Page Parsing Methods" public string Poster() { //Logic to scrape the Poster URL from the Page element of this. return null; } public string Title() { return null; } public DateTime ReleaseDate() { return null; } #endregion } } ----------------------------------------------- Do you guys think I'm heading towards a good path, or am I setting myself up for a world of hurt later on? My original thought was to separate the downloading, the parsing and the actual populating to easily have an extensible library. Imagine if one day the website changed its HTML, I would then only have to modifiy the parsing class without touching the Downloader.cs or Movie.cs class. Thanks for reading and for helping!

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  • I'd like to know why a function executes fine when called from x but not when called from y

    - by Roland
    When called from archive(), readcont(char *filename) executes fine! Called from runoptions() though, it fails to list the files "archived"! why is this? The program must run in terminal. Use -h as a parameter to view the usage. This program is written to "archive" text files into ".rldzip" files. readcont( char *x) should show the files archived in file (*x) a) Successful call Use the program to archive 3 text files: rldzip.exe a.txt b.txt c.txt FILEXY -a archive() will call readcont and it will work showing the files archived after the binary FILEXY will be created. b) Unsuccessful call After the file is created, use: rldzip.exe FILEXY.rldzip -v You can see that the function crashes! I'd like to know why is this happening! /* Sa se scrie un program care: a) arhiveaza fisiere b) dezarhiveaza fisierele athivate */ #include<stdio.h> #include<stdlib.h> #include<conio.h> #include<string.h> struct content{ char *text; char *flname; }*arc; FILE *f; void readcont(char *x){ FILE *p; if((p = fopen(x, "rb")) == NULL){ perror("Critical error: "); exit(EXIT_FAILURE); } content aux; int i; fread(&i, sizeof(int), 1, p); printf("\nFiles in %s \n\n", x); while(i-- >1 && fread(&aux, sizeof(struct content), 1, p) != 0) printf("%s \n", aux.flname); fclose(p); printf("\n\n"); } void archive(int argc, char **argv){ int i; char inttext[5000], textline[1000]; //Allocate dynamic memory for the content to be archived! arc = (content*)malloc(argc * sizeof(content)); for(i=1; i< argc; i++) { if((f = fopen(argv[i], "r")) == NULL){ printf("%s: ", argv[i]); perror(""); exit(EXIT_FAILURE); } while(!feof(f)){ fgets(textline, 5000, f); strcat(inttext, textline); } arc[i-1].text = (char*)malloc(strlen(inttext) + 1); strcpy(arc[i-1].text, inttext); arc[i-1].flname = (char*)malloc(strlen(argv[i]) + 1); strcpy(arc[i-1].flname, argv[i]); fclose(f); } char *filen; filen=(char*)malloc(strlen(argv[argc])+1+7); strcpy(filen, argv[argc]); strcat(filen, ".rldzip"); f = fopen(filen, "wb"); fwrite(&argc, sizeof(int), 1, f); fwrite(arc, sizeof(content), argc, f); fclose(f); printf("Success! "); for(i=1; i< argc; i++) { (i==argc-1)? printf("and %s ", argv[i]) : printf("%s ", argv[i]); } printf("compressed into %s", filen); readcont(filen); free(filen); } void help(char *v){ printf("\n\n----------------------RLDZIP----------------------\n\nUsage: \n\n Archive n files: \n\n%s $file[1] $file[2] ... $file[n] $output -a\n\nExample:\n%s a.txt b.txt c.txt output -a\n\n\n\nView files:\n\n %s $file.rldzip -v\n\nExample:\n %s fileE.rldzip -v\n\n", v, v, v, v); } void runoptions(int c, char **v){ int i; if(c < 2){ printf("Arguments missing! Use -h for help"); } else{ for(i=0; i<c; i++) if(strcmp(v[i], "-h") == 0){ help(v[0]); exit(2); } for(i=0; i<c; i++) if(strcmp(v[i], "-v") == 0){ if(c != 3){ printf("Arguments misused! Use -h for help"); exit(2); } else { printf("-%s-", v[1]); readcont(v[1]); } } } if(strcmp(v[c-1], "-a") == 0) archive(c-2, v); } main(int argc, char **argv) { runoptions(argc, argv); }

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  • Application crashing when talking to oracle unless executable path contains spaces

    - by Lasse V. Karlsen
    We have an x-files problem with our .NET application. Or, rather, hybrid Win32 and .NET application. When it attempts to communicate with Oracle, it just dies. Vanishes. Goes to the big black void in the sky. No event log message, no exception, no nothing. If we simply ask the application to talk to a MS SQL Server instead, which has the effect of replacing the usage of OracleConnection and related classes with SqlConnection and related classes, it works as expected. Today we had a breakthrough. For some reason, a customer had figured out that by placing all the application files in a directory on his desktop, it worked as expected with Oracle as well. Moving the directory down to the root of the drive, or in C:\Temp or, well, around a bit, made the crash reappear. Basically it was 100% reproducable that the application worked if run from directory on desktop, and failed if run from directory in root. Today we figured out that the difference that counted was wether there was a space in the directory name or not. So, these directories would work: C:\Program Files\AppDir\Executable.exe C:\Temp Lemp\AppDir\Executable.exe C:\Documents and Settings\someuser\Desktop\AppDir\Executable.exe whereas these would not: C:\CompanyName\AppDir\Executable.exe C:\Programfiler\AppDir\Executable.exe <-- Program Files in norwegian C:\Temp\AppDir\Executable.exe I'm hoping someone reading this has seen similar behavior and have a "aha, you need to twiddle the frob on the oracle glitz driver configuration" or similar. Anyone? Followup #1: Ok, I've processed the procmon output now, both files from when I hit the button that attempts to open the window that triggers the cascade failure, and I've noticed that they keep track mostly, there's some smallish differences near the top of both files, and they they keep track a long way down. However, when one run fails, the other keeps going and the next few lines of the log output are these: ReadFile C:\oracle\product\10.2.0\db_1\BIN\orageneric10.dll SUCCESS Offset: 274 432, Length: 32 768, I/O Flags: Non-cached, Paging I/O, Synchronous Paging I/O ReadFile C:\oracle\product\10.2.0\db_1\BIN\orageneric10.dll SUCCESS Offset: 233 472, Length: 32 768, I/O Flags: Non-cached, Paging I/O, Synchronous Paging I/O After this, the working run continues to execute, and the other touches the mscorwks.dll files a few times before threads close down and the app closes. Thus, the failed run does not touch the above files. Followup #2: Figured I'd try to upgrade the oracle client drivers, but 10.2.0.1 is apparently the highest version available for Windows 2003 server and XP clients. Followup #3: Well, we've ended up with a black-box solution. Basically we found that the problem is somewhere related to XPO and Oracle. XPO has a system-table it manages, called XPObjectType, with three columns: Oid, TypeName and AssemblyName. Due to how Oracle is configured in the databases we talk to, the column names were OID, TYPENAME and ASSEMBLYNAME. This would ordinarily not be a problem, except that XPO talks to the schema information directly and checks if the table is there with the right column names, and XPO doesn't handle case differences so it sees a XPObjectType table with three unknown columns and none of those it expects. Exactly what XPO does now I don't really know, but if I dropped this table, and recreated it with the right case, using double quotes around all the column names to get the case right, the problem doesn't crop up. Exactly where the space in the folder name comes into this, I still have no idea, but this problem had two tiers: Stop the application from crashing at our customers, short-term solution Fix the bug, long-term solution Right now tier 1 is solved, tier 2 will be put back into the queue for now and prioritized. We're facing some bigger changes to our data tier anyway so this might not be a problem we need to solve, at least if all our Oracle-customers verify that the table-fix actually gets rid of the problem. I'll accept the answer by Dave Markle since though Process Monitor (the big brother of File Monitor) didn't actually pinpoint the problem, I was able to use it to determine that after my breakpoint in user-code where XPO had built up the query for this table, no I/O happened until all the entries for the application closing down was logged, which led me to believe it was this table that was the culprit, or at least influenced the problem somehow. If I manage to get to the real cause of this, I'll update the post.

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  • Threads to make video out of images

    - by masood
    updates: I think/ suspect the imageIO is not thread safe. shared by all threads. the read() call might use resources that are also shared. Thus it will give the performance of a single thread no matter how many threads used. ? if its correct . what is the solution (in practical code) Single request and response model at one time do not utilizes full network/internet bandwidth, thus resulting in low performance. (benchmark is of half speed utilization or even lower) This is to make a video out of an IP cam that gives a new image on each request. http://149.5.43.10:8001/snapshot.jpg It makes a delay of 3 - 8 seconds no matter what I do. Changed thread no. and thread time intervals, debugged the code by System.out.println statements to see if threads work. All seems normal. Any help? Please show some practical code. You may modify mine. This code works (javascript) with much smoother frame rate and max bandwidth usage. but the later code (java) dont. same 3 to 8 seconds gap. <!DOCTYPE html> <html> <head> <script type="text/javascript"> (function(){ var img="/*url*/"; var interval=50; var pointer=0; function showImg(image,idx) { if(idx<=pointer) return; document.body.replaceChild(image,document.getElementsByTagName("img")[0]); pointer=idx; preload(); } function preload() { var cache=null,idx=0;; for(var i=0;i<5;i++) { idx=Date.now()+interval*(i+1); cache=new Image(); cache.onload=(function(ele,idx){return function(){showImg(ele,idx);};})(cache,idx); cache.src=img+"?"+idx; } } window.onload=function(){ document.getElementsByTagName("img")[0].onload=preload; document.getElementsByTagName("img")[0].src="/*initial url*/"; }; })(); </script> </head> <body> <img /> </body> </html> and of java (with problem) : package camba; import java.applet.Applet; import java.awt.Button; import java.awt.Graphics; import java.awt.Image; import java.awt.Label; import java.awt.Panel; import java.awt.TextField; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.net.URL; import java.security.Timestamp; import java.util.Date; import java.util.concurrent.TimeUnit; import java.util.concurrent.atomic.AtomicBoolean; import javax.imageio.ImageIO; public class Camba extends Applet implements ActionListener{ Image img; TextField textField; Label label; Button start,stop; boolean terminate = false; long viewTime; public void init(){ label = new Label("please enter camera URL "); add(label); textField = new TextField(30); add(textField); start = new Button("Start"); add(start); start.addActionListener(this); stop = new Button("Stop"); add(stop); stop.addActionListener(this); } public void actionPerformed(ActionEvent e){ Button source = (Button)e.getSource(); if(source.getLabel() == "Start"){ for (int i = 0; i < 7; i++) { myThread(50*i); } System.out.println("start..."); } if(source.getLabel() == "Stop"){ terminate = true; System.out.println("stop..."); } } public void paint(Graphics g) { update(g); } public void update(Graphics g){ try{ viewTime = System.currentTimeMillis(); g.drawImage(img, 100, 100, this); } catch(Exception e) { e.printStackTrace(); } } public void myThread(final int sleepTime){ new Thread(new Runnable() { public void run() { while(!terminate){ try { TimeUnit.MILLISECONDS.sleep(sleepTime); } catch (InterruptedException ex) { ex.printStackTrace(); } long requestTime= 0; Image tempImage = null; try { URL pic = null; requestTime= System.currentTimeMillis(); pic = new URL(getDocumentBase(), textField.getText()); tempImage = ImageIO.read(pic); } catch(Exception e) { e.printStackTrace(); } if(requestTime >= /*last view time*/viewTime){ img = tempImage; Camba.this.repaint(); } } }}).start(); System.out.println("thread started..."); } }

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  • Find the set of largest contiguous rectangles to cover multiple areas

    - by joelpt
    I'm working on a tool called Quickfort for the game Dwarf Fortress. Quickfort turns spreadsheets in csv/xls format into a series of commands for Dwarf Fortress to carry out in order to plot a "blueprint" within the game. I am currently trying to optimally solve an area-plotting problem for the 2.0 release of this tool. Consider the following "blueprint" which defines plotting commands for a 2-dimensional grid. Each cell in the grid should either be dug out ("d"), channeled ("c"), or left unplotted ("."). Any number of distinct plotting commands might be present in actual usage. . d . d c c d d d d c c . d d d . c d d d d d c . d . d d c To minimize the number of instructions that need to be sent to Dwarf Fortress, I would like to find the set of largest contiguous rectangles that can be formed to completely cover, or "plot", all of the plottable cells. To be valid, all of a given rectangle's cells must contain the same command. This is a faster approach than Quickfort 1.0 took: plotting every cell individually as a 1x1 rectangle. This video shows the performance difference between the two versions. For the above blueprint, the solution looks like this: . 9 . 0 3 2 8 1 1 1 3 2 . 1 1 1 . 2 7 1 1 1 4 2 . 6 . 5 4 2 Each same-numbered rectangle above denotes a contiguous rectangle. The largest rectangles take precedence over smaller rectangles that could also be formed in their areas. The order of the numbering/rectangles is unimportant. My current approach is iterative. In each iteration, I build a list of the largest rectangles that could be formed from each of the grid's plottable cells by extending in all 4 directions from the cell. After sorting the list largest first, I begin with the largest rectangle found, mark its underlying cells as "plotted", and record the rectangle in a list. Before plotting each rectangle, its underlying cells are checked to ensure they are not yet plotted (overlapping a previous plot). We then start again, finding the largest remaining rectangles that can be formed and plotting them until all cells have been plotted as part of some rectangle. I consider this approach slightly more optimized than a dumb brute-force search, but I am wasting a lot of cycles (re)calculating cells' largest rectangles and checking underlying cells' states. Currently, this rectangle-discovery routine takes the lion's share of the total runtime of the tool, especially for large blueprints. I have sacrificed some accuracy for the sake of speed by only considering rectangles from cells which appear to form a rectangle's corner (determined using some neighboring-cell heuristics which aren't always correct). As a result of this 'optimization', my current code doesn't actually generate the above solution correctly, but it's close enough. More broadly, I consider the goal of largest-rectangles-first to be a "good enough" approach for this application. However I observe that if the goal is instead to find the minimum set (fewest number) of rectangles to completely cover multiple areas, the solution would look like this instead: . 3 . 5 6 8 1 3 4 5 6 8 . 3 4 5 . 8 2 3 4 5 7 8 . 3 . 5 7 8 This second goal actually represents a more optimal solution to the problem, as fewer rectangles usually means fewer commands sent to Dwarf Fortress. However, this approach strikes me as closer to NP-Hard, based on my limited math knowledge. Watch the video if you'd like to better understand the overall strategy; I have not addressed other aspects of Quickfort's process, such as finding the shortest cursor-path that plots all rectangles. Possibly there is a solution to this problem that coherently combines these multiple strategies. Help of any form would be appreciated.

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  • timer_getoverrun() doesn't behave as expected when using sleep()

    - by dlp
    Here is a program that uses a POSIX per-process timer alongside the sleep subroutine. The signal used by the timer has been set to SIGUSR1 rather than SIGALRM, since SIGALRM may be used internally by sleep, but it still doesn't seem to work. I have run the program using the command line timer-overruns -d 1 -n 10000000 (1 cs interval) so, in theory, we should expect 100 overruns between calls to sigwaitinfo. However, timer_getoverrun returns 0. I have also tried a version using a time-consuming for loop to introduce the delay. In this case, overruns are recorded. Does anyone know why this happens? I am running a 3.4 Linux kernel. Program source /* * timer-overruns.c */ #include <unistd.h> #include <stdlib.h> #include <stdio.h> #include <signal.h> #include <time.h> // Signal to be used for timer expirations #define TIMER_SIGNAL SIGUSR1 int main(int argc, char **argv) { int opt; int d = 0; int r = 0; // Repeat indefinitely struct itimerspec its; its.it_interval.tv_sec = 0; its.it_interval.tv_nsec = 0; // Parse arguments while ((opt = getopt(argc, argv, "d:r:s:n:")) != -1) { switch (opt) { case 'd': // Delay before calling sigwaitinfo() d = atoi(optarg); break; case 'r': // Number of times to call sigwaitinfo() r = atoi(optarg); break; case 's': // Timer interval (seconds) its.it_interval.tv_sec = its.it_value.tv_sec = atoi(optarg); break; case 'n': // Timer interval (nanoseconds) its.it_interval.tv_nsec = its.it_value.tv_nsec = atoi(optarg); break; default: /* '?' */ fprintf(stderr, "Usage: %s [-d signal_accept_delay] [-r repetitions] [-s interval_seconds] [-n interval_nanoseconds]\n", argv[0]); exit(EXIT_FAILURE); } } // Check sanity of command line arguments short e = 0; if (d < 0) { fprintf(stderr, "Delay (-d) cannot be negative!\n"); e++; } if (r < 0) { fprintf(stderr, "Number of repetitions (-r) cannot be negative!\n"); e++; } if (its.it_interval.tv_sec < 0) { fprintf(stderr, "Interval seconds value (-s) cannot be negative!\n"); e++; } if (its.it_interval.tv_nsec < 0) { fprintf(stderr, "Interval nanoseconds value (-n) cannot be negative!\n"); e++; } if (its.it_interval.tv_nsec > 999999999) { fprintf(stderr, "Interval nanoseconds value (-n) must be < 1 second.\n"); e++; } if (e > 0) exit(EXIT_FAILURE); // Set default values if not specified if (its.it_interval.tv_sec == 0 && its.it_interval.tv_nsec == 0) { its.it_interval.tv_sec = its.it_value.tv_sec = 1; its.it_value.tv_nsec = 0; } printf("Running with timer delay %d.%09d seconds\n", (int) its.it_interval.tv_sec, (int) its.it_interval.tv_nsec); // Will be waiting for signals synchronously, so block the one in use. sigset_t sigset; sigemptyset(&sigset); sigaddset(&sigset, TIMER_SIGNAL); sigprocmask(SIG_BLOCK, &sigset, NULL ); // Create and arm the timer struct sigevent sev; timer_t timer; sev.sigev_notify = SIGEV_SIGNAL; sev.sigev_signo = TIMER_SIGNAL; sev.sigev_value.sival_ptr = timer; timer_create(CLOCK_REALTIME, &sev, &timer); timer_settime(timer, TIMER_ABSTIME, &its, NULL ); // Signal handling loop int overruns; siginfo_t si; // Make the loop infinite if r = 0 if (r == 0) r = -1; while (r != 0) { // Sleeping should cause overruns if (d > 0) sleep(d); sigwaitinfo(&sigset, &si); // Check that the signal is from the timer if (si.si_code != SI_TIMER) continue; overruns = timer_getoverrun(timer); if (overruns > 0) { printf("Timer overrun occurred for %d expirations.\n", overruns); } // Decrement r if not repeating indefinitely if (r > 0) r--; } return EXIT_SUCCESS; }

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  • Need help with a Linq XML conditional grouping query

    - by FiveTools
    I have the following xml fragment: <BANNER ID="Banner 2" ROW_WIDTH="200"> <BANNER_TEXTS ID="BANNER_TEXTS"> <BANNER_TEXT UNDERLINE="false" SPAN_COL="1" WIDTHT="78px"></BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="3" WIDTHT="234px">Years In Practice</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="3" WIDTHT="234px">Internet Usage</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="4" WIDTHT="312px">Sales Reps Seen / Week</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="3" WIDTHT="234px">Prescription Volume</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="3" WIDTHT="222px">Patient Load</BANNER_TEXT> </BANNER_TEXTS> <BANNER_TEXTS ID="COLUMN_TEXTS"> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">Total</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">&#60; 11 years</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">11-20 years</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">21-30 years</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">Light 1-5 hrs</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">Medium 6-10 hrs</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">Heavy &#62;10 hrs</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">0</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">1-2</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">3-5</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">&#62;5</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">1-100</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">101-150</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="78px">&#62;150</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="74px">1-100</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="74px">101-200</BANNER_TEXT> <BANNER_TEXT UNDERLINE="true" SPAN_COL="1" WIDTHT="74px">&#62;200</BANNER_TEXT> </BANNER_TEXTS> <BANNER_TEXTS ID="COLUMN_TEXTS"> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(A)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(B)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(C)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(D)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(E)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(F)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(G)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(H)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(I)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(J)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(K)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(L)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(M)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(N)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(O)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(P)</COLUMN_TEXT> <COLUMN_TEXT UNDERLINE="false" SPAN_COL="1">(Q)</COLUMN_TEXT> </BANNER_TEXTS> </BANNER> I would like to group all the 'BANNER_TEXT' in the second sequence using the first sequence 'BANNER_TEXT' as the key (only include elements where string is not null or empty). The span_col attribute in the first 'BANNER_TEXT' sequence indicates which elements by position in the 2nd sequence are related. An example: 'Years in Practice' would be the first key and the attribute SPAN_COL=3 for that element indicates it would contain '< 11 years', '11-20 years', '21-30 years' (the first grouping of string.empty = Total would be skipped).

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  • webgl adding projection doesnt display object

    - by dazed3confused
    I am having a look at web gl, and trying to render a cube, but I am having a problem when I try to add projection into the vertex shader. I have added an attribute, but when I use it to multiple the modelview and position, it stops displaying the cube. Im not sure why and was wondering if anyone could help? Ive tried looking at a few examples but just cant get this to work vertex shader attribute vec3 aVertexPosition; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; void main(void) { gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0); //gl_Position = uMVMatrix * vec4(aVertexPosition, 1.0); } fragment shader #ifdef GL_ES precision highp float; // Not sure why this is required, need to google it #endif uniform vec4 uColor; void main() { gl_FragColor = uColor; } function init() { // Get a reference to our drawing surface canvas = document.getElementById("webglSurface"); gl = canvas.getContext("experimental-webgl"); /** Create our simple program **/ // Get our shaders var v = document.getElementById("vertexShader").firstChild.nodeValue; var f = document.getElementById("fragmentShader").firstChild.nodeValue; // Compile vertex shader var vs = gl.createShader(gl.VERTEX_SHADER); gl.shaderSource(vs, v); gl.compileShader(vs); // Compile fragment shader var fs = gl.createShader(gl.FRAGMENT_SHADER); gl.shaderSource(fs, f); gl.compileShader(fs); // Create program and attach shaders program = gl.createProgram(); gl.attachShader(program, vs); gl.attachShader(program, fs); gl.linkProgram(program); // Some debug code to check for shader compile errors and log them to console if (!gl.getShaderParameter(vs, gl.COMPILE_STATUS)) console.log(gl.getShaderInfoLog(vs)); if (!gl.getShaderParameter(fs, gl.COMPILE_STATUS)) console.log(gl.getShaderInfoLog(fs)); if (!gl.getProgramParameter(program, gl.LINK_STATUS)) console.log(gl.getProgramInfoLog(program)); /* Create some simple VBOs*/ // Vertices for a cube var vertices = new Float32Array([ -0.5, 0.5, 0.5, // 0 -0.5, -0.5, 0.5, // 1 0.5, 0.5, 0.5, // 2 0.5, -0.5, 0.5, // 3 -0.5, 0.5, -0.5, // 4 -0.5, -0.5, -0.5, // 5 -0.5, 0.5, -0.5, // 6 -0.5,-0.5, -0.5 // 7 ]); // Indices of the cube var indicies = new Int16Array([ 0, 1, 2, 1, 2, 3, // front 5, 4, 6, 5, 6, 7, // back 0, 1, 5, 0, 5, 4, // left 2, 3, 6, 6, 3, 7, // right 0, 4, 2, 4, 2, 6, // top 5, 3, 1, 5, 3, 7 // bottom ]); // create vertices object on the GPU vbo = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, vbo); gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW); // Create indicies object on th GPU ibo = gl.createBuffer(); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ibo); gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indicies, gl.STATIC_DRAW); gl.clearColor(0.0, 0.0, 0.0, 1.0); gl.enable(gl.DEPTH_TEST); // Render scene every 33 milliseconds setInterval(render, 33); } var mvMatrix = mat4.create(); var pMatrix = mat4.create(); function render() { // Set our viewport and clear it before we render gl.viewport(0, 0, canvas.width, canvas.height); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); gl.useProgram(program); // Bind appropriate VBOs gl.bindBuffer(gl.ARRAY_BUFFER, vbo); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ibo); // Set the color for the fragment shader program.uColor = gl.getUniformLocation(program, "uColor"); gl.uniform4fv(program.uColor, [0.3, 0.3, 0.3, 1.0]); // // code.google.com/p/glmatrix/wiki/Usage program.uPMatrix = gl.getUniformLocation(program, "uPMatrix"); program.uMVMatrix = gl.getUniformLocation(program, "uMVMatrix"); mat4.perspective(45, gl.viewportWidth / gl.viewportHeight, 1.0, 10.0, pMatrix); mat4.identity(mvMatrix); mat4.translate(mvMatrix, [0.0, -0.25, -1.0]); gl.uniformMatrix4fv(program.uPMatrix, false, pMatrix); gl.uniformMatrix4fv(program.uMVMatrix, false, mvMatrix); // Set the position for the vertex shader program.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); gl.enableVertexAttribArray(program.aVertexPosition); gl.vertexAttribPointer(program.aVertexPosition, 3, gl.FLOAT, false, 3*4, 0); // position // Render the Object gl.drawElements(gl.TRIANGLES, 36, gl.UNSIGNED_SHORT, 0); } Thanks in advance for any help

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  • directX texture appears incorrectly

    - by numerical25
    I finally managed to get a texture onto a cube sadly, but it is appearing incorrectly. as the below picture identifies. Anyways, I am not sure what it could be. My first guess is it could be my uv mapping or my vertex positioning is off. If someone could check and make sure thats good. The first element is the vertex position, second is the color, and third is the uv texture. //Create vectors and put in vertices // Create vertex buffer VertexPos vertices[] = { // BACK SIDES { D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(1.0,1.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(1.0,1.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.0f,0.0f,0.0f), D3DXVECTOR2(1.0,1.0)}, // 2 FRONT SIDE { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f) , D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.0f,0.0f), D3DXVECTOR2(1.0,1.0)}, // 3 { D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,2.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, // 4 { D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(1.0f,0.5f,0.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, // 5 { D3DXVECTOR3(5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,0.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,1.0)}, { D3DXVECTOR3(5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(1.0,0.0)}, { D3DXVECTOR3(5.0f, -5.0f, 5.0f), D3DXVECTOR4(0.0f,1.0f,0.5f,0.0f), D3DXVECTOR2(0.0,2.0)}, // 6 {D3DXVECTOR3(-5.0f, 5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,0.0)}, {D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, {D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, {D3DXVECTOR3(-5.0f, 5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, {D3DXVECTOR3(-5.0f, -5.0f, -5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(1.0,0.0)}, {D3DXVECTOR3(-5.0f, -5.0f, 5.0f), D3DXVECTOR4(0.5f,0.0f,1.0f,0.0f), D3DXVECTOR2(0.0,1.0)}, }; My second guess could be an error that I am receiving as I run the program. But I don't know where to begin with that. The following is the description of the error . D3D10: WARNING: ID3D10Device::Draw: Vertex Buffer at the input vertex slot 0 is not big enough for what the Draw*() call expects to traverse. This is OK, as reading off the end of the Buffer is defined to return 0. However the developer probably did not intend to make use of this behavior. [ EXECUTION WARNING #356: DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL ] Not sure what it could be. but where is my vertex layout description //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 28, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"TEXCOORD",0, DXGI_FORMAT_R32G32_FLOAT, 0 , 44, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); for(int i = 0; i < modelObject.numVertices; i += 3) { D3DXVECTOR3 out; D3DXVECTOR3 v1 = vertices[0 + i].pos; D3DXVECTOR3 v2 = vertices[1 + i].pos; D3DXVECTOR3 v3 = vertices[2 + i].pos; D3DXVECTOR3 u = v2 - v1; D3DXVECTOR3 v = v3 - v1; D3DXVec3Cross(&out, &u, &v); D3DXVec3Normalize(&out, &out); vertices[0 + i].normal = out; vertices[1 + i].normal = out; vertices[2 + i].normal = out; } //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false;

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  • Does this language feature already exist?

    - by Pindatjuh
    I'm currently developing a new language for programming in a continuous environment (compare it to electrical engineering), and I've got some ideas on a certain language construction. Let me explain the feature by explanation and then by definition: x = a U b; Where x is a variable and a and b are other variables (or static values). This works like a union between a and b; no duplicates and no specific order. with(x) { // regular 'with' usage; using the global interpretation of "x" x = 5; // will replace the original definition of "x = a U b;" } with(x = a) { // this code block is executed when the "x" variable // has the "a" variable assigned. All references in // this code-block to "x" are references to "a". So saying: x = 5; // would only change the variable "a". If the variable "a" // later on changes, x still equals to 5, in this fashion: // 'x = a U b U 5;' // '[currentscope] = 5;' // thus, 'a = 5;' } with(x = b) { // same but with "b" } with(x != a) { // here the "x" variable refers to any variable // but "a"; thus saying x = 5; // is equal to the rewriting of // 'x = a U b U 5;' // 'b = 5;' (since it was the scope of this block) } with(x = (a U b)) { // guaranteed that "x" is 'a U b'; interacting with "x" // will interact with both "a" and "b". x = 5; // makes both "a" and "b" equal to 5; also the "x" variable // is updated to contain: // 'x = a U b U 5;' // '[currentscope] = 5;' // 'a U b = 5;' // and thus: 'a = 5; b = 5;'. } // etc. In the above, all code-blocks are executed, but the "scope" changes in each block how x is interpreted. In the first block, x is guaranteed to be a: thus interacting with x inside that block will interact on a. The second and the third code-block are only equal in this situation (because not a: then there only remains b). The last block guarantees that x is at least a or b. Further more; U is not the "bitwise or operator", but I've called it the "and/or"-operator. Its definition is: "U" = "and" U "or" (On my blog, http://cplang.wordpress.com/2009/12/19/binop-and-or/, there is more (mathematical) background information on this operator. It's loosely based on sets. Using different syntax, changed it in this question.) Update: more examples. print = "Hello world!" U "How are you?"; // this will print // both values, but the // order doesn't matter. // 'userkey' is a variable containing a key. with(userkey = "a") { print = userkey; // will only print "a". } with(userkey = ("shift" U "a")) { // pressed both "shift" and the "a" key. print = userkey; // will "print" shift and "a", even // if the user also pressed "ctrl": // the interpretation of "userkey" is changed, // such that it only contains the matched cases. } with((userkey = "shift") U (userkey = "a")) { // same as if-statement above this one, showing the distributivity. } x = 5 U 6 U 7; y = x + x; // will be: // y = (5 U 6 U 7) + (5 U 6 U 7) // = 10 U 11 U 12 U 13 U 14 somewantedkey = "ctrl" U "alt" U "space" with(userkey = somewantedkey) { // must match all elements of "somewantedkey" // (distributed the Boolean equals operated) // thus only executed when all the defined keys are pressed } with(somewantedkey = userkey) { // matches only one of the provided "somewantedkey" // thus when only "space" is pressed, this block is executed. } Update2: more examples and some more context. with(x = (a U b)) { // this } // can be written as with((x = a) U (x = b)) { // this: changing the variable like x = 5; // will be rewritten as: // a = 5 and b = 5 } Some background information: I'm building a language which is "time-independent", like Java is "platform-independant". Everything stated in the language is "as is", and is continuously actively executed. This means; the programmer does not know in which order (unless explicitly stated using constructions) elements are, nor when statements are executed. The language is completely separated from the "time"-concept, i.e. it's continuously executed: with(a < 5) { a++; } // this is a loop-structure; // how and when it's executed isn't known however. with(a) { // everytime the "a" variable changes, this code-block is executed. b = 4; with(b < 3) { // runs only three times. } with(b > 0) { b = b - 1; // runs four times } } Update 3: After pondering on the type of this language feature; it closely resemblances Netbeans Platform's Lookup, where each "with"-statement a synchronized agent is, working on it's specific "filter" of objects. Instead of type-based, this is variable-based (fundamentally quite the same; just a different way of identifiying objects). I greatly thank all of you for providing me with very insightful information and links/hints to great topics I can research. Thanks. I do not know if this construction already exists, so that's my question: does this language feature already exist?

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  • Sockets: Transport endpoint is not connected on send

    - by TheoretiCAL
    I'm trying to learn socket programming from http://beej.us/guide/bgnet/output/html/singlepage/bgnet.html and am attempting to build a SOCK_STREAM client/server. My client: #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define SERVERPORT "4951" // the port users will be connecting to int main(int argc, char *argv[]) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; if (argc != 3) { fprintf(stderr,"usage: talker hostname message\n"); exit(1); } memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; if ((rv = getaddrinfo(argv[1], SERVERPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and make a socket for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("talker: socket"); continue; if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("client: connect"); continue; } } break; } if (p == NULL) { fprintf(stderr, "talker: failed to bind socket\n"); return 2; } if ((numbytes = send(sockfd, argv[2], strlen(argv[2]), 0) == -1)) { perror("talker: send"); exit(1); } freeaddrinfo(servinfo); printf("talker: sent %d bytes to %s\n", numbytes, argv[1]); close(sockfd); return 0; } Server: #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define MYPORT "4951" // the port users will be connecting to #define MAXBUFLEN 100 static int backlog = 10; // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(void) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; int new_fd; socklen_t addr_size; struct sockaddr_storage their_addr; char buf[MAXBUFLEN]; char s[INET6_ADDRSTRLEN]; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; // set to AF_INET to force IPv4 hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; // use my IP if ((rv = getaddrinfo(NULL, MYPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and bind to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("listener: socket"); continue; } int yes=1; // lose the pesky "Address already in use" error message if (setsockopt(sockfd,SOL_SOCKET,SO_REUSEADDR,&yes,sizeof(int)) == -1) { perror("setsockopt"); exit(1); } if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("listener: bind"); continue; } if (listen(sockfd,backlog) == -1){ close(sockfd); perror("listener:listen"); continue; } break; } if (p == NULL) { fprintf(stderr, "listener: failed to bind socket\n"); return 2; } freeaddrinfo(servinfo); printf("listener: waiting to recv..\n"); while(1){ addr_size = sizeof their_addr; if ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &addr_size))==-1){ perror("accept"); exit(1); } if ((numbytes = recv(new_fd, buf, MAXBUFLEN-1 , 0) == -1)) { perror("recv"); exit(1); } printf("listener: got packet from %s\n", inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s)); printf("listener: packet is %d bytes long\n", numbytes); buf[numbytes] = '\0'; printf("listener: packet contains \"%s\"\n", buf); close(sockfd); } return 0; } Upon executing the client, I get " send: Transport endpoint is not connected" and I'm not sure where I went wrong. Thanks.

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  • C++ Program performs better when piped

    - by ET1 Nerd
    I haven't done any programming in a decade. I wanted to get back into it, so I made this little pointless program as practice. The easiest way to describe what it does is with output of my --help codeblock: ./prng_bench --help ./prng_bench: usage: ./prng_bench $N $B [$T] This program will generate an N digit base(B) random number until all N digits are the same. Once a repeating N digit base(B) number is found, the following statistics are displayed: -Decimal value of all N digits. -Time & number of tries taken to randomly find. Optionally, this process is repeated T times. When running multiple repititions, averages for all N digit base(B) numbers are displayed at the end, as well as total time and total tries. My "problem" is that when the problem is "easy", say a 3 digit base 10 number, and I have it do a large number of passes the "total time" is less when piped to grep. ie: command ; command |grep took : ./prng_bench 3 10 999999 ; ./prng_bench 3 10 999999|grep took .... Pass# 999999: All 3 base(10) digits = 3 base(10). Time: 0.00005 secs. Tries: 23 It took 191.86701 secs & 99947208 tries to find 999999 repeating 3 digit base(10) numbers. An average of 0.00019 secs & 99 tries was needed to find each one. It took 159.32355 secs & 99947208 tries to find 999999 repeating 3 digit base(10) numbers. If I run the same command many times w/o grep time is always VERY close. I'm using srand(1234) for now, to test. The code between my calls to clock_gettime() for start and stop do not involve any stream manipulation, which would obviously affect time. I realize this is an exercise in futility, but I'd like to know why it behaves this way. Below is heart of the program. Here's a link to the full source on DB if anybody wants to compile and test. https://www.dropbox.com/s/6olqnnjf3unkm2m/prng_bench.cpp clock_gettime() requires -lrt. for (int pass_num=1; pass_num<=passes; pass_num++) { //Executes $passes # of times. clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &temp_time); //get time start_time = timetodouble(temp_time); //convert time to double, store as start_time for(i=1, tries=0; i!=0; tries++) { //loops until 'comparison for' fully completes. counts reps as 'tries'. <------------ for (i=0; i<Ndigits; i++) //Move forward through array. | results[i]=(rand()%base); //assign random num of base to element (digit). | /*for (i=0; i<Ndigits; i++) //---Debug Lines--------------- | std::cout<<" "<<results[i]; //---a LOT of output.---------- | std::cout << "\n"; //---Comment/decoment to disable/enable.*/ // | for (i=Ndigits-1; i>0 && results[i]==results[0]; i--); //Move through array, != element breaks & i!=0, new digits drawn. -| } //If all are equal i will be 0, nested for condition satisfied. -| clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &temp_time); //get time draw_time = (timetodouble(temp_time) - start_time); //convert time to dbl, subtract start_time, set draw_time to diff. total_time += draw_time; //add time for this pass to total. total_tries += tries; //add tries for this pass to total. /*Formated output for each pass: Pass# ---: All -- base(--) digits = -- base(10) Time: ----.---- secs. Tries: ----- (LINE) */ std::cout<<"Pass# "<<std::setw(width_pass)<<pass_num<<": All "<<Ndigits<<" base("<<base<<") digits = " <<std::setw(width_base)<<results[0]<<" base(10). Time: "<<std::setw(width_time)<<draw_time <<" secs. Tries: "<<tries<<"\n"; } if(passes==1) return 0; //No need for totals and averages of 1 pass. /* It took ----.---- secs & ------ tries to find --- repeating -- digit base(--) numbers. (LINE) An average of ---.---- secs & ---- tries was needed to find each one. (LINE)(LINE) */ std::cout<<"It took "<<total_time<<" secs & "<<total_tries<<" tries to find " <<passes<<" repeating "<<Ndigits<<" digit base("<<base<<") numbers.\n" <<"An average of "<<total_time/passes<<" secs & "<<total_tries/passes <<" tries was needed to find each one. \n\n"; return 0;

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  • bandwidth throttling C linux

    - by bob moch
    hi im currently creating a function to create a sleep time i can pause between packets for my port scanner im creating for personal/educational use for my home network. what im currently doing is opening /proc/net/dev and reading the 9th set of digits for the eth0 interface to find out the current packets being set and then reading it again and doing some math to figure out a delay to sleep between sending a packet to a port to identify it and fingerprint it. my problem is that no matter what throttle % i use it always seems to send the same rate of packets. i think its mainly my way of mathematically creating my sleep delay. edit:: dont mind the function declaration and the struct stuff all im doing is spawning this function in a thread and passing a pointer to a struct to the function, recreating the struct locally and then freeing the passed structs memory. void *bandwidthmonitor_cmd(void *param) { char cmdline[1024], *bytedata[19]; int i = 0, ii = 0; long long prevbytes = 0, currentbytes = 0, elapsedbytes = 0, byteusage = 0, maxthrottle = 0; command_struct bandwidth = *((command_struct *)param); free(param); //printf("speed: %d\n throttle: %d\n\n", UPLOAD_SPEED, bandwidth.throttle); maxthrottle = UPLOAD_SPEED * bandwidth.throttle / 100; //printf("max throttle:%lld\n", maxthrottle); FILE *f = fopen("/proc/net/dev", "r"); if(f != NULL) { while(1) { while(fgets(cmdline, sizeof(cmdline), f) != NULL) { cmdline[strlen(cmdline)] = '\0'; if(strncmp(cmdline, " eth0", 6) == 0) { bytedata[0] = strtok(cmdline, " "); while(bytedata[i] != NULL) { i++; bytedata[i] = strtok(NULL, " "); } bytedata[i + 1] = '\0'; currentbytes = atoi(bytedata[9]); } } i = 0; rewind(f); elapsedbytes = currentbytes - prevbytes; prevbytes = currentbytes; byteusage = 8 * (elapsedbytes / 1024); //printf("usage:%lld\n",byteusage); if(ii & 0x40) { SLEEP += (maxthrottle - byteusage) * -1.1;//-2.5; if(SLEEP < 0){ SLEEP = 0; } //printf("sleep:%d\n", SLEEP); } usleep(25000); ii++; } } return NULL; } SLEEP and UPLOAD_SPEED are global variables and UPLOAD_SPEED is in kb/s and generated via a speedtest function that gets the upload speed of my computer. this function is running inside a POSIX thread updating SLEEP which my threads doing the socket work grab to sleep by after every packet. as testing instead of only doing the ports i want to check i make it do all the ports over and over again so i can run dstat on a machine to check bandwidth and no matter what bandwidth.throttle is set to it always seems to generate the same amount of bandwidth to the dstat machine. the way i calculate how much i "should" throttle by is by finding the maximum throttle speed which is defined as maxthrottle = upload_speed * throttle / 100; for example if my upload speed was 1000kb/s and my throttle was 90 (90%) my max throttle would be 900kb/s from there it would find the current bytes sent from /proc/net/dev and then find my sleep time via incrementing or decrementing it via sleep += (maxthrottle - bytesysed) * -1.1; this should in theory increase or decrease the sleep time based on how many bytes used there are. the if(ii & 0x40) statement is just for some moderation control. it makes it so it only sets sleep to a new time every 30-40 iterations. final notes: the main problem is that the sleep timer does not seem to modify the speed of packets being set. or maybe its just my implementation because on a freshly restarted machine where /proc/net/dev has low numbers of bytes sent it seems to raise the sleep timer accordingly on my 60kb/s upload machine (ex if i set the throttle to 2 it will incline the sleep timer until network bandwidth out reaches the max bandwidth threshold, but when i try running it on a server which as been online forever it doesnt seem to work as nicely if at all. if anyone can suggest a new method of monitoring the network to adjust a sleep delay then let me know or if anyone sees a flaw in my code. thank you.

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  • Apache load balancer limits with Tomcat over AJP

    - by PAS
    Hi All, I have Apache acting as a load balancer in front of 3 Tomcat servers. Occasionally, Apache returns 503 responses, which I would like to remove completely. All 4 servers are not under significant load in terms of CPU, memory, or disk, so I am a little unsure what is reaching it's limits or why. 503s are returned when all workers are in error state - whatever that means. Here are the details: Apache config: <IfModule mpm_prefork_module> StartServers 30 MinSpareServers 30 MaxSpareServers 60 MaxClients 200 MaxRequestsPerChild 1000 </IfModule> ... <Proxy *> AddDefaultCharset Off Order deny,allow Allow from all </Proxy> # Tomcat HA cluster <Proxy balancer://mycluster> BalancerMember ajp://10.176.201.9:8009 keepalive=On retry=1 timeout=1 ping=1 BalancerMember ajp://10.176.201.10:8009 keepalive=On retry=1 timeout=1 ping=1 BalancerMember ajp://10.176.219.168:8009 keepalive=On retry=1 timeout=1 ping=1 </Proxy> # Passes thru track. or api. ProxyPreserveHost On ProxyStatus On # Original tracker ProxyPass /m balancer://mycluster/m ProxyPassReverse /m balancer://mycluster/m Tomcat config: <Server port="8005" shutdown="SHUTDOWN"> <Listener className="org.apache.catalina.core.AprLifecycleListener" SSLEngine="on" /> <Listener className="org.apache.catalina.core.JasperListener" /> <Listener className="org.apache.catalina.mbeans.ServerLifecycleListener" /> <Listener className="org.apache.catalina.mbeans.GlobalResourcesLifecycleListener" /> <Service name="Catalina"> <Connector port="8080" protocol="HTTP/1.1" connectionTimeout="20000" redirectPort="8443" /> <Connector port="8009" protocol="AJP/1.3" redirectPort="8443" /> <Engine name="Catalina" defaultHost="localhost"> <Host name="localhost" appBase="webapps" unpackWARs="true" autoDeploy="true" xmlValidation="false" xmlNamespaceAware="false"> </Engine> </Service> </Server> Apache error log: [Mon Mar 22 18:39:47 2010] [error] (70007)The timeout specified has expired: proxy: AJP: attempt to connect to 10.176.201.10:8009 (10.176.201.10) failed [Mon Mar 22 18:39:47 2010] [error] ap_proxy_connect_backend disabling worker for (10.176.201.10) [Mon Mar 22 18:39:47 2010] [error] proxy: AJP: failed to make connection to backend: 10.176.201.10 [Mon Mar 22 18:39:47 2010] [error] (70007)The timeout specified has expired: proxy: AJP: attempt to connect to 10.176.201.9:8009 (10.176.201.9) failed [Mon Mar 22 18:39:47 2010] [error] ap_proxy_connect_backend disabling worker for (10.176.201.9) [Mon Mar 22 18:39:47 2010] [error] proxy: AJP: failed to make connection to backend: 10.176.201.9 [Mon Mar 22 18:39:47 2010] [error] (70007)The timeout specified has expired: proxy: AJP: attempt to connect to 10.176.219.168:8009 (10.176.219.168) failed [Mon Mar 22 18:39:47 2010] [error] ap_proxy_connect_backend disabling worker for (10.176.219.168) [Mon Mar 22 18:39:47 2010] [error] proxy: AJP: failed to make connection to backend: 10.176.219.168 [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state [Mon Mar 22 18:39:47 2010] [error] proxy: BALANCER: (balancer://mycluster). All workers are in error state Load balancer top info: top - 23:44:11 up 210 days, 4:32, 1 user, load average: 0.10, 0.11, 0.09 Tasks: 135 total, 2 running, 133 sleeping, 0 stopped, 0 zombie Cpu(s): 0.1%us, 0.2%sy, 0.0%ni, 99.2%id, 0.1%wa, 0.0%hi, 0.1%si, 0.3%st Mem: 524508k total, 517132k used, 7376k free, 9124k buffers Swap: 1048568k total, 352k used, 1048216k free, 334720k cached Tomcat top info: top - 23:47:12 up 210 days, 3:07, 1 user, load average: 0.02, 0.04, 0.00 Tasks: 63 total, 1 running, 62 sleeping, 0 stopped, 0 zombie Cpu(s): 0.2%us, 0.0%sy, 0.0%ni, 99.8%id, 0.1%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 2097372k total, 2080888k used, 16484k free, 21464k buffers Swap: 4194296k total, 380k used, 4193916k free, 1520912k cached Catalina.out does not have any error messages in it. According to Apache's server status, it seems to be maxing out at 143 requests/sec. I believe the servers can handle substantially more load than they are, so any hints about low default limits or other reasons why this setup would be maxing out would be greatly appreciated.

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  • Optimizing apache server load

    - by Jevgeni Smirnov
    We have an issue with a dedicated server load. We have 16 processors with 4 core @ 2.40GHz, if I understood correctly cat /proc/cpuinfo output. Unfortunately, I don't have access to free -m or vmstat. But from top I got that we have 24 GB. And snapshot from top about processes: As far as I see, memory is not used at all. But the cpu is used heavily. Apache consumes most of CPU. Another useful piece of information: Every 1.0s: ps u -C httpd,mysqld,php Tue Mar 27 10:48:19 2012 USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND root 7476 0.0 0.1 446808 37880 ? SNs Mar06 0:43 /opt/zone/sbin/httpd -D SSL -D SLOT_ID0 -f /etc/opt/zone/apache/ssl_httpd.conf mysql 36061 41.6 2.1 1113672 529876 ? SNl Feb20 21503:48 /opt/zone/sbin/mysqld --basedir=/opt/zone --datadir=/srvdata/mysql --user=mysql --log-error=/srvdata/mysql/dn79.err --pid-file=/srvdata/mysql/mysqld.pid --socket=/tmp/mysql.sock --port=3306 root 37257 0.0 0.0 424056 16840 ? SNs Mar22 1:03 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 52743 0.0 0.1 447100 30360 ? SN 10:40 0:00 /opt/zone/sbin/httpd -D SSL -D SLOT_ID0 -f /etc/opt/zone/apache/ssl_httpd.conf http 52744 0.0 0.1 447100 30360 ? SN 10:40 0:00 /opt/zone/sbin/httpd -D SSL -D SLOT_ID0 -f /etc/opt/zone/apache/ssl_httpd.conf http 52745 0.0 0.1 447100 30360 ? SN 10:40 0:00 /opt/zone/sbin/httpd -D SSL -D SLOT_ID0 -f /etc/opt/zone/apache/ssl_httpd.conf http 52746 0.0 0.1 447100 30360 ? SN 10:40 0:00 /opt/zone/sbin/httpd -D SSL -D SLOT_ID0 -f /etc/opt/zone/apache/ssl_httpd.conf http 52747 0.0 0.1 446956 30324 ? SN 10:40 0:00 /opt/zone/sbin/httpd -D SSL -D SLOT_ID0 -f /etc/opt/zone/apache/ssl_httpd.conf http 52980 69.1 1.8 852468 458088 ? RN 10:41 5:02 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 53483 47.0 0.8 615088 221040 ? RN 10:43 2:05 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 53641 1.8 0.2 446580 54632 ? SN 10:45 0:03 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54384 81.2 0.9 625828 229972 ? RN 10:45 2:14 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54411 47.7 0.5 535992 142416 ? RN 10:45 1:09 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54470 41.7 0.4 512528 120012 ? RN 10:46 0:54 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54475 0.1 0.1 437016 41528 ? SN 10:46 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54486 1.5 0.2 445636 53916 ? SN 10:46 0:02 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54531 2.5 0.2 445424 53012 ? SN 10:46 0:02 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54549 0.0 0.0 424188 9188 ? SN 10:46 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54642 0.0 0.0 424188 9200 ? SN 10:47 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54651 0.0 0.0 424188 9188 ? SN 10:47 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54661 0.0 0.0 424188 9208 ? SN 10:47 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54663 6.9 0.2 449936 58560 ? SN 10:47 0:03 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54666 6.0 0.2 453356 61124 ? SN 10:47 0:02 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54667 2.8 0.1 437608 42088 ? SN 10:47 0:01 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54670 1.5 0.1 437540 42172 ? SN 10:47 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54672 2.1 0.1 439076 43648 ? SN 10:47 0:01 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54709 0.0 0.0 424188 9192 ? SN 10:47 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54711 1.0 0.1 437284 41780 ? SN 10:47 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54712 11.8 0.2 448172 54700 ? SN 10:47 0:02 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54720 0.0 0.0 424188 9192 ? SN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54721 0.0 0.0 424188 9188 ? SN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54747 9.1 0.2 443568 51848 ? SN 10:48 0:01 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54782 1.8 0.1 438708 37896 ? RN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54784 0.0 0.0 424188 9180 ? SN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54785 0.0 0.0 424188 9188 ? SN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54789 0.0 0.0 424188 9188 ? SN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54790 0.0 0.0 424188 9188 ? SN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54791 0.0 0.0 424188 9188 ? SN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 http 54792 0.0 0.0 424056 8352 ? SN 10:48 0:00 /opt/zone/sbin/httpd -f /etc/opt/zone/apache/httpd.conf -D SLOT_ID0 Webalizer shows following: What can be done in the following situation? The application is Magento.

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  • nagios NRPE: Unable to read output

    - by user555854
    I currently set up a script to restart my http servers + php5 fpm but can't get it to work. I have googled and have found that mostly permissions are the problems of my error but can't figure it out. I start my script using /usr/lib/nagios/plugins/check_nrpe -H bart -c restart_http This is the output in my syslog on the node I want to restart Jun 27 06:29:35 bart nrpe[8926]: Connection from 192.168.133.17 port 25028 Jun 27 06:29:35 bart nrpe[8926]: Host address is in allowed_hosts Jun 27 06:29:35 bart nrpe[8926]: Handling the connection... Jun 27 06:29:35 bart nrpe[8926]: Host is asking for command 'restart_http' to be run... Jun 27 06:29:35 bart nrpe[8926]: Running command: /usr/bin/sudo /usr/lib/nagios/plugins/http-restart Jun 27 06:29:35 bart nrpe[8926]: Command completed with return code 1 and output: Jun 27 06:29:35 bart nrpe[8926]: Return Code: 1, Output: NRPE: Unable to read output Jun 27 06:29:35 bart nrpe[8926]: Connection from 192.168.133.17 closed. If I run the command myself it runs fine (but asks for a password) (nagios user) This are the script permission and the script contents. -rwxrwxrwx 1 nagios nagios 142 Jun 26 21:41 /usr/lib/nagios/plugins/http-restart #!/bin/bash echo "ok" /etc/init.d/nginx stop /etc/init.d/nginx start /etc/init.d/php5-fpm stop /etc/init.d/php5-fpm start echo "done" I also added this line to visudo nagios ALL=(ALL) NOPASSWD: /usr/lib/nagios/plugins/ My local nagios nrpe.cfg ############################################################################# # Sample NRPE Config File # Written by: Ethan Galstad ([email protected]) # # # NOTES: # This is a sample configuration file for the NRPE daemon. It needs to be # located on the remote host that is running the NRPE daemon, not the host # from which the check_nrpe client is being executed. ############################################################################# # LOG FACILITY # The syslog facility that should be used for logging purposes. log_facility=daemon # PID FILE # The name of the file in which the NRPE daemon should write it's process ID # number. The file is only written if the NRPE daemon is started by the root # user and is running in standalone mode. pid_file=/var/run/nagios/nrpe.pid # PORT NUMBER # Port number we should wait for connections on. # NOTE: This must be a non-priviledged port (i.e. > 1024). # NOTE: This option is ignored if NRPE is running under either inetd or xinetd server_port=5666 # SERVER ADDRESS # Address that nrpe should bind to in case there are more than one interface # and you do not want nrpe to bind on all interfaces. # NOTE: This option is ignored if NRPE is running under either inetd or xinetd #server_address=127.0.0.1 # NRPE USER # This determines the effective user that the NRPE daemon should run as. # You can either supply a username or a UID. # # NOTE: This option is ignored if NRPE is running under either inetd or xinetd nrpe_user=nagios # NRPE GROUP # This determines the effective group that the NRPE daemon should run as. # You can either supply a group name or a GID. # # NOTE: This option is ignored if NRPE is running under either inetd or xinetd nrpe_group=nagios # ALLOWED HOST ADDRESSES # This is an optional comma-delimited list of IP address or hostnames # that are allowed to talk to the NRPE daemon. # # Note: The daemon only does rudimentary checking of the client's IP # address. I would highly recommend adding entries in your /etc/hosts.allow # file to allow only the specified host to connect to the port # you are running this daemon on. # # NOTE: This option is ignored if NRPE is running under either inetd or xinetd allowed_hosts=127.0.0.1,192.168.133.17 # COMMAND ARGUMENT PROCESSING # This option determines whether or not the NRPE daemon will allow clients # to specify arguments to commands that are executed. This option only works # if the daemon was configured with the --enable-command-args configure script # option. # # *** ENABLING THIS OPTION IS A SECURITY RISK! *** # Read the SECURITY file for information on some of the security implications # of enabling this variable. # # Values: 0=do not allow arguments, 1=allow command arguments dont_blame_nrpe=0 # COMMAND PREFIX # This option allows you to prefix all commands with a user-defined string. # A space is automatically added between the specified prefix string and the # command line from the command definition. # # *** THIS EXAMPLE MAY POSE A POTENTIAL SECURITY RISK, SO USE WITH CAUTION! *** # Usage scenario: # Execute restricted commmands using sudo. For this to work, you need to add # the nagios user to your /etc/sudoers. An example entry for alllowing # execution of the plugins from might be: # # nagios ALL=(ALL) NOPASSWD: /usr/lib/nagios/plugins/ # # This lets the nagios user run all commands in that directory (and only them) # without asking for a password. If you do this, make sure you don't give # random users write access to that directory or its contents! command_prefix=/usr/bin/sudo # DEBUGGING OPTION # This option determines whether or not debugging messages are logged to the # syslog facility. # Values: 0=debugging off, 1=debugging on debug=1 # COMMAND TIMEOUT # This specifies the maximum number of seconds that the NRPE daemon will # allow plugins to finish executing before killing them off. command_timeout=60 # CONNECTION TIMEOUT # This specifies the maximum number of seconds that the NRPE daemon will # wait for a connection to be established before exiting. This is sometimes # seen where a network problem stops the SSL being established even though # all network sessions are connected. This causes the nrpe daemons to # accumulate, eating system resources. Do not set this too low. connection_timeout=300 # WEEK RANDOM SEED OPTION # This directive allows you to use SSL even if your system does not have # a /dev/random or /dev/urandom (on purpose or because the necessary patches # were not applied). The random number generator will be seeded from a file # which is either a file pointed to by the environment valiable $RANDFILE # or $HOME/.rnd. If neither exists, the pseudo random number generator will # be initialized and a warning will be issued. # Values: 0=only seed from /dev/[u]random, 1=also seed from weak randomness #allow_weak_random_seed=1 # INCLUDE CONFIG FILE # This directive allows you to include definitions from an external config file. #include=<somefile.cfg> # INCLUDE CONFIG DIRECTORY # This directive allows you to include definitions from config files (with a # .cfg extension) in one or more directories (with recursion). #include_dir=<somedirectory> #include_dir=<someotherdirectory> # COMMAND DEFINITIONS # Command definitions that this daemon will run. Definitions # are in the following format: # # command[<command_name>]=<command_line> # # When the daemon receives a request to return the results of <command_name> # it will execute the command specified by the <command_line> argument. # # Unlike Nagios, the command line cannot contain macros - it must be # typed exactly as it should be executed. # # Note: Any plugins that are used in the command lines must reside # on the machine that this daemon is running on! The examples below # assume that you have plugins installed in a /usr/local/nagios/libexec # directory. Also note that you will have to modify the definitions below # to match the argument format the plugins expect. Remember, these are # examples only! # The following examples use hardcoded command arguments... command[check_users]=/usr/lib/nagios/plugins/check_users -w 5 -c 10 command[check_load]=/usr/lib/nagios/plugins/check_load -w 15,10,5 -c 30,25,20 command[check_hda1]=/usr/lib/nagios/plugins/check_disk -w 20% -c 10% -p /dev/hda1 command[check_zombie_procs]=/usr/lib/nagios/plugins/check_procs -w 5 -c 10 -s Z command[check_total_procs]=/usr/lib/nagios/plugins/check_procs -w 150 -c 200 # The following examples allow user-supplied arguments and can # only be used if the NRPE daemon was compiled with support for # command arguments *AND* the dont_blame_nrpe directive in this # config file is set to '1'. This poses a potential security risk, so # make sure you read the SECURITY file before doing this. #command[check_users]=/usr/lib/nagios/plugins/check_users -w $ARG1$ -c $ARG2$ #command[check_load]=/usr/lib/nagios/plugins/check_load -w $ARG1$ -c $ARG2$ #command[check_disk]=/usr/lib/nagios/plugins/check_disk -w $ARG1$ -c $ARG2$ -p $ARG3$ #command[check_procs]=/usr/lib/nagios/plugins/check_procs -w $ARG1$ -c $ARG2$ -s $ARG3$ command[restart_http]=/usr/lib/nagios/plugins/http-restart # # local configuration: # if you'd prefer, you can instead place directives here include=/etc/nagios/nrpe_local.cfg # # you can place your config snipplets into nrpe.d/ include_dir=/etc/nagios/nrpe.d/ My Sudoers files # /etc/sudoers # # This file MUST be edited with the 'visudo' command as root. # # See the man page for details on how to write a sudoers file. # Defaults env_reset # Host alias specification # User alias specification # Cmnd alias specification # User privilege specification root ALL=(ALL) ALL nagios ALL=(ALL) NOPASSWD: /usr/lib/nagios/plugins/ # Allow members of group sudo to execute any command # (Note that later entries override this, so you might need to move # it further down) %sudo ALL=(ALL) ALL # #includedir /etc/sudoers.d Hopefully someone can help!

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  • Write-error on swap-device, Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK

    - by Jan
    My root server at 1&1 was unresponsive on HTTP and SSH, so I logged into the serial console . It flooded my connection with endless error messages like quoted below. I initiated a reboot and now everything seems to work properly. After googling, I installed smartctl and ran a short self test, which told me the device was healthy. Is this likely a disk failure soon to happen or could it be just some program going wild? I assume, the swap device could also grow full when huge amounts of memory get consumed by a buggy program? How can I find out for sure? The sever was already unresponsive a week ago when I just restarted it without proper investigation. The server is running on CentOS. Write-error on swap-device (8:16:8351055) Write-error on swap-device (8:16:8351063) Write-error on swap-device (8:16:8351071) Write-error on swap-device (8:16:8351079) Write-error on swap-device (8:16:8351087) Write-error on swap-device (8:16:8351095) Write-error on swap-device (8:16:8351103) Write-error on swap-device (8:16:8351111) Write-error on swap-device (8:16:8351119) Write-error on swap-device (8:16:8351127) Write-error on swap-device (8:16:8351135) Write-error on swap-device (8:16:8351143) Write-error on swap-device (8:16:8351151) Write-error on swap-device (8:16:8351159) Write-error on swap-device (8:16:8351167) Write-error on swap-device (8:16:8351175) Write-error on swap-device (8:16:8351183) Write-error on swap-device (8:16:8351191) sd 1:0:0:0: [sdb] Unhandled error code sd 1:0:0:0: [sdb] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK sd 1:0:0:0: [sdb] CDB: Write(10): 2a 00 00 9c 00 ef 00 00 08 00 end_request: I/O error, dev sdb, sector 10223855 Write-error on swap-device (8:16:10223863) sd 1:0:0:0: [sdb] Unhandled error code sd 1:0:0:0: [sdb] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK sd 1:0:0:0: [sdb] CDB: Write(10): 2a 00 00 9c 0e 97 00 00 10 00 end_request: I/O error, dev sdb, sector 10227351 Write-error on swap-device (8:16:10227359) Write-error on swap-device (8:16:10227367) sd 1:0:0:0: [sdb] Unhandled error code sd 1:0:0:0: [sdb] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK sd 1:0:0:0: [sdb] CDB: Write(10): 2a 00 00 9c b0 1f 00 00 10 00 end_request: I/O error, dev sdb, sector 10268703 Write-error on swap-device (8:16:10268711) Write-error on swap-device (8:16:10268719) sd 1:0:0:0: [sdb] Unhandled error code sd 1:0:0:0: [sdb] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK sd 1:0:0:0: [sdb] CDB: Write(10): 2a 00 00 a0 84 7f 00 00 08 00 end_request: I/O error, dev sdb, sector 10519679 Write-error on swap-device (8:16:10519687) sd 1:0:0:0: [sdb] Unhandled error code sd 1:0:0:0: [sdb] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK sd 1:0:0:0: [sdb] CDB: Write(10): 2a 00 00 a7 26 af 00 04 00 00 end_request: I/O error, dev sdb, sector 10954415 Write-error on swap-device (8:16:10954423) Write-error on swap-device (8:16:10954431) Write-error on swap-device (8:16:10954439) Write-error on swap-device (8:16:10954447) Write-error on swap-device (8:16:10954455) Write-error on swap-device (8:16:10954463) Write-error on swap-device (8:16:10954471) Write-error on swap-device (8:16:10954479) Write-error on swap-device (8:16:10954487) Write-error on swap-device (8:16:10954495) Write-error on swap-device (8:16:10954503) Write-error on swap-device (8:16:10954511) Write-error on swap-device (8:16:10954519) Write-error on swap-device (8:16:10954527) Write-error on swap-device (8:16:10954535) Write-error on swap-device (8:16:10954543) Write-error on swap-device (8:16:10954551) Write-error on swap-device (8:16:10954559) Write-error on swap-device (8:16:10954567) Write-error on swap-device (8:16:10954575) Write-error on swap-device (8:16:10954583) Write-error on swap-device (8:16:10954591) Write-error on swap-device (8:16:10954599) Write-error on swap-device (8:16:10954607) Write-error on swap-device (8:16:10954615) Write-error on swap-device (8:16:10954623) Write-error on swap-device (8:16:10954631) Write-error on swap-device (8:16:10954639) Write-error on swap-device (8:16:10954647) Write-error on swap-device (8:16:10954655) Write-error on swap-device (8:16:10954663) Write-error on swap-device (8:16:10954671) Write-error on swap-device (8:16:10954679) Write-error on swap-device (8:16:10954687) Write-error on swap-device (8:16:10954695) Write-error on swap-device (8:16:10954703) Write-error on swap-device (8:16:10954711) Write-error on swap-device (8:16:10954719) Write-error on swap-device (8:16:10954727) Write-error on swap-device (8:16:10954735) Write-error on swap-device (8:16:10954743) Write-error on swap-device (8:16:10954751) Write-error on swap-device (8:16:10954759) Write-error on swap-device (8:16:10954767) Write-error on swap-device (8:16:10954775) Write-error on swap-device (8:16:10954783) Write-error on swap-device (8:16:10954791) Write-error on swap-device (8:16:10954799) Write-error on swap-device (8:16:10954807) Write-error on swap-device (8:16:10954815) Write-error on swap-device (8:16:10954823) Write-error on swap-device (8:16:10954831) Write-error on swap-device (8:16:10954839) Write-error on swap-device (8:16:10954847) Write-error on swap-device (8:16:10954855) Write-error on swap-device (8:16:10954863) Write-error on swap-device (8:16:10954871) Write-error on swap-device (8:16:10954879) Write-error on swap-device (8:16:10954887) Write-error on swap-device (8:16:10954895) Write-error on swap-device (8:16:10954903) Write-error on swap-device (8:16:10954911) Write-error on swap-device (8:16:10954919) Write-error on swap-device (8:16:10954927) Write-error on swap-device (8:16:10954935) Write-error on swap-device (8:16:10954943) Write-error on swap-device (8:16:10954951) Write-error on swap-device (8:16:10954959) Write-error on swap-device (8:16:10954967) Write-error on swap-device (8:16:10954975) Write-error on swap-device (8:16:10954983) Write-error on swap-device (8:16:10954991) Write-error on swap-device (8:16:10954999) Write-error on swap-device (8:16:10955007) Write-error on swap-device (8:16:10955015) Write-error on swap-device (8:16:10955023) Write-error on swap-device (8:16:10955031) Write-error on swap-device (8:16:10955039) Write-error on swap-device (8:16:10955047) Write-error on swap-device (8:16:10955055) Write-error on swap-device (8:16:10955063) Write-error on swap-device (8:16:10955071) Write-error on swap-device (8:16:10955079) Write-error on swap-device (8:16:10955087) Write-error on swap-device (8:16:10955095) Write-error on swap-device (8:16:10955103) Write-error on swap-device (8:16:10955111) Write-error on swap-device (8:16:10955119) Write-error on swap-device (8:16:10955127) Write-error on swap-device (8:16:10955135) Write-error on swap-device (8:16:10955143) Write-error on swap-device (8:16:10955151) Write-error on swap-device (8:16:10955159) Write-error on swap-device (8:16:10955167) Write-error on swap-device (8:16:10955175) Write-error on swap-device (8:16:10955183)

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  • MySQL InnoDB Corruption after power outage, possible to recover?

    - by Tim Hackett
    Hey Guys, I recently started trying to get Redmine up and running after a power outage that seems to have corrupted our InnoDB database in MySQL. Redmine had an extensive set of documentation that I would like to get even if redmine isn't able to run. The service fails on startup. I have tried inserting innodb_force_recovery = 4 per the documentation from the url in the error log. (also tried 1 thru 6 as I have backed up all directories after the corruption) I have verified through "mysqld-nt --print-defaults" that it is starting with the recovery option in the params. The machine is running Windows Server 2003 SP2, Xeon E5335 with 2GB RAM, MySQL is not mirrored to another machine, nor is the machine a mirror. I do not have any backups because the previous person did not set them up. Here is the error log: InnoDB: The log sequence number in ibdata files does not match InnoDB: the log sequence number in the ib_logfiles! 100308 14:50:01 InnoDB: Database was not shut down normally! InnoDB: Starting crash recovery. InnoDB: Reading tablespace information from the .ibd files... InnoDB: Restoring possible half-written data pages from the doublewrite InnoDB: buffer... 100308 14:50:02 InnoDB: Error: page 7 log sequence number 0 935521175 InnoDB: is in the future! Current system log sequence number 0 933419020. InnoDB: Your database may be corrupt or you may have copied the InnoDB InnoDB: tablespace but not the InnoDB log files. See InnoDB: http://dev.mysql.com/doc/refman/5.0/en/forcing-recovery.html InnoDB: for more information. 100308 14:50:02 InnoDB: Error: page 2 log sequence number 0 935517607 InnoDB: is in the future! Current system log sequence number 0 933419020. InnoDB: Your database may be corrupt or you may have copied the InnoDB InnoDB: tablespace but not the InnoDB log files. See InnoDB: http://dev.mysql.com/doc/refman/5.0/en/forcing-recovery.html InnoDB: for more information. 100308 14:50:02 InnoDB: Error: page 11 log sequence number 0 935517607 InnoDB: is in the future! Current system log sequence number 0 933419020. InnoDB: Your database may be corrupt or you may have copied the InnoDB InnoDB: tablespace but not the InnoDB log files. See InnoDB: http://dev.mysql.com/doc/refman/5.0/en/forcing-recovery.html InnoDB: for more information. 100308 14:50:02 InnoDB: Error: page 5 log sequence number 0 972973045 InnoDB: is in the future! Current system log sequence number 0 933419020. InnoDB: Your database may be corrupt or you may have copied the InnoDB InnoDB: tablespace but not the InnoDB log files. See InnoDB: http://dev.mysql.com/doc/refman/5.0/en/forcing-recovery.html InnoDB: for more information. 100308 14:50:02 InnoDB: Error: page 6 log sequence number 0 972984051 InnoDB: is in the future! Current system log sequence number 0 933419020. InnoDB: Your database may be corrupt or you may have copied the InnoDB InnoDB: tablespace but not the InnoDB log files. See InnoDB: http://dev.mysql.com/doc/refman/5.0/en/forcing-recovery.html InnoDB: for more information. 100308 14:50:02 InnoDB: Error: page 1577 log sequence number 0 972737368 InnoDB: is in the future! Current system log sequence number 0 933419020. InnoDB: Your database may be corrupt or you may have copied the InnoDB InnoDB: tablespace but not the InnoDB log files. See InnoDB: http://dev.mysql.com/doc/refman/5.0/en/forcing-recovery.html InnoDB: for more information. InnoDB: Error: trying to access page number 4294965119 in space 0, InnoDB: space name .\ibdata1, InnoDB: which is outside the tablespace bounds. InnoDB: Byte offset 0, len 16384, i/o type 10. InnoDB: If you get this error at mysqld startup, please check that InnoDB: your my.cnf matches the ibdata files that you have in the InnoDB: MySQL server. 100308 14:50:02InnoDB: Assertion failure in thread 960 in file .\fil\fil0fil.c line 3959 InnoDB: We intentionally generate a memory trap. InnoDB: Submit a detailed bug report to http://bugs.mysql.com. InnoDB: If you get repeated assertion failures or crashes, even InnoDB: immediately after the mysqld startup, there may be InnoDB: corruption in the InnoDB tablespace. Please refer to InnoDB: http://dev.mysql.com/doc/refman/5.0/en/forcing-recovery.html InnoDB: about forcing recovery. 100308 14:50:02 [ERROR] mysqld-nt: Got signal 11. Aborting! 100308 14:50:02 [ERROR] Aborting 100308 14:50:02 [Note] mysqld-nt: Shutdown complete

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  • debian lenny xen bridge networking problem

    - by Sasha
    DomU isn't talking to the world, but it talks to Dom0. Here are the tests that I made: Dom0 (external networking is working): ping 188.40.96.238 #Which is Domu's ip PING 188.40.96.238 (188.40.96.238) 56(84) bytes of data. 64 bytes from 188.40.96.238: icmp_seq=1 ttl=64 time=0.092 ms DomU: ping 188.40.96.215 #Which is Dom0's ip PING 188.40.96.215 (188.40.96.215) 56(84) bytes of data. 64 bytes from 188.40.96.215: icmp_seq=1 ttl=64 time=0.045 ms ping 188.40.96.193 #Which is the gateway - fail PING 188.40.96.193 (188.40.96.193) 56(84) bytes of data. ^C --- 188.40.96.193 ping statistics --- 2 packets transmitted, 0 received, 100% packet loss, time 1013ms The system is debian lenny with a normal setup. Here is my configs: uname -a Linux green0 2.6.26-2-xen-686 #1 SMP Wed Aug 19 08:47:57 UTC 2009 i686 GNU/Linux cat /etc/xen/green1.cfg |grep -v '#' kernel = '/boot/vmlinuz-2.6.26-2-xen-686' ramdisk = '/boot/initrd.img-2.6.26-2-xen-686' memory = '2000' root = '/dev/xvda2 ro' disk = [ 'file:/home/xen/domains/green1/swap.img,xvda1,w', 'file:/home/xen/domains/green1/disk.img,xvda2,w', ] name = 'green1' vif = [ 'ip=188.40.96.238,mac=00:16:3E:1F:C4:CC' ] on_poweroff = 'destroy' on_reboot = 'restart' on_crash = 'restart' ifconfig eth0 Link encap:Ethernet HWaddr 00:24:21:ef:2f:86 inet addr:188.40.96.215 Bcast:188.40.96.255 Mask:255.255.255.192 inet6 addr: fe80::224:21ff:feef:2f86/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:3296 errors:0 dropped:0 overruns:0 frame:0 TX packets:2204 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:262717 (256.5 KiB) TX bytes:330465 (322.7 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) peth0 Link encap:Ethernet HWaddr 00:24:21:ef:2f:86 inet6 addr: fe80::224:21ff:feef:2f86/64 Scope:Link UP BROADCAST RUNNING PROMISC MULTICAST MTU:1500 Metric:1 RX packets:3407 errors:0 dropped:657431448 overruns:0 frame:0 TX packets:2291 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:319941 (312.4 KiB) TX bytes:338423 (330.4 KiB) Interrupt:16 Base address:0x8000 vif2.0 Link encap:Ethernet HWaddr fe:ff:ff:ff:ff:ff inet6 addr: fe80::fcff:ffff:feff:ffff/64 Scope:Link UP BROADCAST RUNNING PROMISC MULTICAST MTU:1500 Metric:1 RX packets:27 errors:0 dropped:0 overruns:0 frame:0 TX packets:151 errors:0 dropped:33 overruns:0 carrier:0 collisions:0 txqueuelen:32 RX bytes:1164 (1.1 KiB) TX bytes:20974 (20.4 KiB) ip a s 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: peth0: <BROADCAST,MULTICAST,PROMISC,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UNKNOWN qlen 1000 link/ether 00:24:21:ef:2f:86 brd ff:ff:ff:ff:ff:ff inet6 fe80::224:21ff:feef:2f86/64 scope link valid_lft forever preferred_lft forever 4: vif0.0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether fe:ff:ff:ff:ff:ff brd ff:ff:ff:ff:ff:ff 5: veth0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether 00:00:00:00:00:00 brd ff:ff:ff:ff:ff:ff 6: vif0.1: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether fe:ff:ff:ff:ff:ff brd ff:ff:ff:ff:ff:ff 7: veth1: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether 00:00:00:00:00:00 brd ff:ff:ff:ff:ff:ff 8: vif0.2: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether fe:ff:ff:ff:ff:ff brd ff:ff:ff:ff:ff:ff 9: veth2: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether 00:00:00:00:00:00 brd ff:ff:ff:ff:ff:ff 10: vif0.3: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether fe:ff:ff:ff:ff:ff brd ff:ff:ff:ff:ff:ff 11: veth3: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether 00:00:00:00:00:00 brd ff:ff:ff:ff:ff:ff 12: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN link/ether 00:24:21:ef:2f:86 brd ff:ff:ff:ff:ff:ff inet 188.40.96.215/26 brd 188.40.96.255 scope global eth0 inet6 fe80::224:21ff:feef:2f86/64 scope link valid_lft forever preferred_lft forever 14: vif2.0: <BROADCAST,MULTICAST,PROMISC,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UNKNOWN qlen 32 link/ether fe:ff:ff:ff:ff:ff brd ff:ff:ff:ff:ff:ff inet6 fe80::fcff:ffff:feff:ffff/64 scope link valid_lft forever preferred_lft forever brctl show bridge name bridge id STP enabled interfaces eth0 8000.002421ef2f86 no peth0 vif2.0 ip r l Dom0: 188.40.96.192/26 dev eth0 proto kernel scope link src 188.40.96.215 default via 188.40.96.193 dev eth0 DomU: 188.40.96.192/26 dev eth0 proto kernel scope link src 188.40.96.238 default via 188.40.96.193 dev eth0

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