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  • Weird behavior of matching array keys after json_decode()

    - by arnorhs
    I've got some very weird behavior in my PHP code. I don't know if this is actually a good SO question, since it almost looks like a bug in PHP. I had this problem in a project of mine and isolated the problem: // json object that will be converted into an array $json = '{"5":"88"}'; $jsonvar = (array) json_decode($json); // notice: Casting to an array // Displaying the array: var_dump($jsonvar); // Testing if the key is there var_dump(isset($jsonvar["5"])); var_dump(isset($jsonvar[5])); That code outputs the following: array(1) { ["5"]=> string(2) "88" } bool(false) bool(false) The big problem: Both of those tests should produce bool(true) - if you create the same array using regular php arrays, this is what you'll see: // Let's create a similar PHP array in a regular manner: $phparr = array("5" => "88"); // Displaying the array: var_dump($phparr); // Testing if the key is there var_dump(isset($phparr["5"])); var_dump(isset($phparr[5])); The output of that: array(1) { [5]=> string(2) "88" } bool(true) bool(true) So this doesn't really make sense. I've tested this on two different installations of PHP/apache. You can copy-paste the code to a php file yourself to test it. It must have something to do with the casting from an object to an array.

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  • What was your "aha moment" in understanding delegates?

    - by CM90
    Considering the use of delegates in C#, does anyone know if there is a performance advantage or if it is a convenience to the programmer? If we are creating an object that holds a method, it sounds as if that object would be a constant in memory to be called on, instead of loading the method every time it is called. For example, if we look at the following Unity3D-based code: public delegate H MixedTypeDelegate<G, H>(G g) public class MainParent : MonoBehaviour // Most Unity classes inherit from M.B. { public static Vector3 getPosition(GameObject g) { /* GameObject is a Unity class, and Vector3 is a struct from M.B. The "position" component of a GameObject is a Vector3. This method takes the GameObject I pass to it & returns its position. */ return g.transform.position; } public static MixedTypeDelegate<GameObject, Vector3> PositionOf; void Awake( ) // Awake is the first method called in Unity, always. { PositionOf = MixedTypeDelegate<GameObject, Vector3>(getPosition); } } public class GameScript : MainParent { GameObject g = new GameObject( ); Vector3 whereAmI; void Update( ) { // Now I can say: whereAmI = PositionOf(g); // Instead of: whereAmI = getPosition(g); } } . . . But that seems like an extra step - unless there's that extra little thing that it helps. I suppose the most succinct way to ask a second question would be to say: When you had your aha moment in understanding delegates, what was the context/scenario/source? Thank you!

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  • In AS3/Flex, how can I get from flat data to hierarchical data?

    - by Dave S
    I have some data that gets pulled out of a database and mapped to an arraycollection. This data has a field called parentid, and I would like to map the data into a new arraycollection with hierarchical information to then feed to an advanced data grid. I think I'm basically trying to take the parent object, add a new property/field/variable of type ArrayCollection called children and then remove the child object from the original list and clone it into the children array? Any help would be greatly appreciated, and I apologize ahead of time for this code: private function PutChildrenWithParents(accountData : ArrayCollection) : ArrayCollection{ var pos_inner:int = 0; var pos_outer:int = 0; while(pos_outer < accountData.length){ if (accountData[pos_outer].ParentId != null){ pos_inner = 0; while(pos_inner < accountData.length){ if (accountData[pos_inner].Id == accountData[pos_outer].ParentId){ accountData.addItemAt( accountData[pos_inner] + {children:new ArrayCollection(accountData[pos_outer])}, pos_inner ); accountData.removeItemAt(pos_outer); accountData.removeItemAt(pos_inner+1); } pos_inner++; } } pos_outer++; } return accountData; }

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  • If a table has two xml columns, will inserting records be a lot slower?

    - by Lieven Cardoen
    Is it a bad thing to have two xml columns in one table? + How much slower are these xml columns in terms of updating/inserting/reading data? In profiler this kind of insert normally takes 0 ms, but sometimes it goes up to 160ms: declare @p8 xml set @p8=convert(xml,N'<interactions><interaction correct="false" score="0" id="0" gapid="0" x="61" y="225"><feedback/><element id="0" position="0" elementtype="1"><asset/></element></interaction><interaction correct="false" score="0" id="1" gapid="1" x="64" y="250"><feedback/><element id="0" position="0" elementtype="1"><asset/></element></interaction><interaction correct="false" score="0" id="2" gapid="2" x="131" y="250"><feedback/><element id="0" position="0" elementtype="1"><asset/></element></interaction></interactions>') declare @p14 xml set @p14=convert(xml,N'<contentinteractions/>') exec sp_executesql N'INSERT INTO [dbo].[PackageSessionNodes]([dbo].[PackageSessionNodes].[PackageSessionId], [dbo].[PackageSessionNodes].[TreeNodeId],[dbo].[PackageSessionNodes].[Duration], [dbo].[PackageSessionNodes].[Score],[dbo].[PackageSessionNodes].[ScoreMax], [dbo].[PackageSessionNodes].[Interactions],[dbo].[PackageSessionNodes].[BrainTeaser], [dbo].[PackageSessionNodes].[DateCreated], [dbo].[PackageSessionNodes].[CompletionStatus], [dbo].[PackageSessionNodes].[ReducedScore], [dbo].[PackageSessionNodes].[ReducedScoreMax], [dbo].[PackageSessionNodes].[ContentInteractions]) VALUES (@ins_dboPackageSessionNodesPackageSessionId, @ins_dboPackageSessionNodesTreeNodeId, @ins_dboPackageSessionNodesDuration, @ins_dboPackageSessionNodesScore, @ins_dboPackageSessionNodesScoreMax, @ins_dboPackageSessionNodesInteractions, @ins_dboPackageSessionNodesBrainTeaser, @ins_dboPackageSessionNodesDateCreated, @ins_dboPackageSessionNodesCompletionStatus, @ins_dboPackageSessionNodesReducedScore, @ins_dboPackageSessionNodesReducedScoreMax, @ins_dboPackageSessionNodesContentInteractions) ; SELECT SCOPE_IDENTITY() as new_id This is the table: CREATE TABLE [dbo].[PackageSessionNodes]( [PackageSessionNodeId] [int] IDENTITY(1,1) NOT NULL, [PackageSessionId] [int] NOT NULL, [TreeNodeId] [int] NOT NULL, [Duration] [int] NULL, [Score] [float] NOT NULL, [ScoreMax] [float] NOT NULL, [Interactions] [xml] NOT NULL, [BrainTeaser] [bit] NOT NULL, [DateCreated] [datetime] NULL, [CompletionStatus] [int] NOT NULL, [ReducedScore] [float] NOT NULL, [ReducedScoreMax] [float] NOT NULL, [ContentInteractions] [xml] NOT NULL, CONSTRAINT [PK_PackageSessionNodes] PRIMARY KEY CLUSTERED ( [PackageSessionNodeId] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO ALTER TABLE [dbo].[PackageSessionNodes] WITH CHECK ADD CONSTRAINT [FK_PackageSessionNodes_PackageSessions] FOREIGN KEY([PackageSessionId]) REFERENCES [dbo].[PackageSessions] ([PackageSessionId]) ON UPDATE CASCADE ON DELETE CASCADE GO ALTER TABLE [dbo].[PackageSessionNodes] CHECK CONSTRAINT [FK_PackageSessionNodes_PackageSessions] GO ALTER TABLE [dbo].[PackageSessionNodes] WITH CHECK ADD CONSTRAINT [FK_PackageSessionNodes_TreeNodes] FOREIGN KEY([TreeNodeId]) REFERENCES [dbo].[TreeNodes] ([TreeNodeId]) GO ALTER TABLE [dbo].[PackageSessionNodes] CHECK CONSTRAINT [FK_PackageSessionNodes_TreeNodes] GO ALTER TABLE [dbo].[PackageSessionNodes] ADD CONSTRAINT [DF_PackageSessionNodes_Score] DEFAULT ((-1)) FOR [Score] GO ALTER TABLE [dbo].[PackageSessionNodes] ADD CONSTRAINT [DF_PackageSessionNodes_ScoreMax] DEFAULT ((-1)) FOR [ScoreMax] GO ALTER TABLE [dbo].[PackageSessionNodes] ADD CONSTRAINT [DF_PackageSessionNodes_DateCreated] DEFAULT (getdate()) FOR [DateCreated] GO ALTER TABLE [dbo].[PackageSessionNodes] ADD CONSTRAINT [DF_PackageSessionNodes_ReducedScore] DEFAULT ((-1)) FOR [ReducedScore] GO ALTER TABLE [dbo].[PackageSessionNodes] ADD CONSTRAINT [DF_PackageSessionNodes_ReducedScoreMax] DEFAULT ((-1)) FOR [ReducedScoreMax] GO

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  • After calling a COM-dll component, C# exceptions are not caught by the debugger

    - by shlomil
    I'm using a COM dll provided to me by 3rd-party software company (I don't have the source code). I do know for sure they used Java to implement it because their objects contain property names like 'JvmVersion'. After I instantiated an object introduced by the provided COM dll, all exceptions in my C# program cannot be caught by the VS debugger and every time an exception occurs I get the default Windows Debugger Selection dialog (And that's while executing my program in debug mode under a full VisualStudio debugging environment). To illustrate: throw new Exception("exception 1"); m_moo = new moo(); // Component taken from the COM-dll throw new Exception("exception 2"); Exception 1 will be caught by VS and show the "yellow exception window". Exception 2 will open a dialog titled "Visual Studio Just-In-Time Debugger" containing the text "An unhandled win32 exception occurred in myfile.vshost.exe[1348]." followed by a list of the existing VS instances on my system to select from. I guess the instantiation of "moo" object overrides C#'s exception handler or something like that. Am I correct and is there a way to preserve C#'s exception handler?

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  • GUnload is null or undefined using Directions Service

    - by user1677756
    I'm getting an error using Google Maps API V3 that I don't understand. My initial map displays just fine, but when I try to get directions, I get the following two errors: Error: The value of the property 'GUnload' is null or undefined, not a Function object Error: Unable to get value of the property 'setDirections': object is null or undefined I'm not using GUnload anywhere, so I don't understand why I'm getting that error. As far as the second error is concerned, it's as if something is wrong with the Directions service. Here is my code: var directionsDisplay; var directionsService = new google.maps.DirectionsService(); var map; function initialize(address) { directionsDisplay = new google.maps.DirectionsRenderer(); var geocoder = new google.maps.Geocoder(); var latlng = new google.maps.LatLng(42.733963, -84.565501); var mapOptions = { center: latlng, zoom: 15, mapTypeId: google.maps.MapTypeId.ROADMAP }; map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); geocoder.geocode({ 'address': address }, function (results, status) { if (status == google.maps.GeocoderStatus.OK) { map.setCenter(results[0].geometry.location); var marker = new google.maps.Marker({ map: map, position: results[0].geometry.location }); } else { alert("Geocode was not successful for the following reason: " + status); } }); directionsDisplay.setMap(map); } function getDirections(start, end) { var request = { origin:start, destination:end, travelMode: google.maps.TravelMode.DRIVING }; directionsService.route(request, function(result, status) { if (status == google.maps.DirectionsStatus.OK) { directionsDisplay.setDirections(result); } else { alert("Directions cannot be displayed for the following reason: " + status); } }); } I'm not very savvy with javascript, so I could have made some sort of error there. I appreciate any help I can get.

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  • Multi-client C# ODBC (Sybase/Oracle/MSSQL) table access question.

    - by Hamish Grubijan
    I am working on a feature that would allow clients pick a unique identifier (ci_name). The code below is a generic version that gets expanded to the right sql depending on the vendor. Hopefully it makes sense. #include "sql.h" create table client_identification ( ci_id TYPE_ID IDENTITY, ci_name varchar(64) not null, constraint ci_pk primary key (ci_name) ); go CREATE_SEQUENCE(ci_id) There will be simple stored procedures for adding, retrieving, and deleting these user records. This will be used by several admins. This will not happen very frequently, but there is still a possibility that something will be added or deleted since the list was initially retrieved. I have not yet decided if I need to detect the case of a double delete, but the user name cannot be created twice - primary key constraint will object. I want to be able to detect this particular case and display something like: "you snooze - you loose." :) I would like to leverage the pk constraint instead of doing some extra sql gymnastics. So, how can I detect this case cleanly, so that it works in MS SQL 2008, Sybase, and Oracle? I hope to do better than catch a general ODBC exception and parse out the text and look for what Sybase, Oracle, and MSSQL would give me back. Oracle is a little different. We actually prepend these variables to the Oracle version of stored procedures because they are not available otherwise: Vret_val out number, Vtran_count in out number, Vmessage_count in out number, Thanks. General helpful tips and comments are welcome, except for naming convention ones ( I do not have a choice here, plus I mangled the actual names a bit).

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  • Two Objects created with the same Address in Flex

    - by James
    Hi, I have an issue in flex which is causing a bit of a headache! I am adding objects to an ArrayCollection but in doing so, another ArrayCollection is also picking up these changes even though there is no binding occurring. I can see from the debug that the two ACs have the same address but for the life of me can't figure out why. I have two Array Collections: model.index.rows //The main array collection model.index.holdRows //The array collection that imitates the above This phantom data binding occurs only for the first iteration in the loop and for all others it will just write it the once. The reason this is proving troublesome is that it creates duplicate entries in my datagrid. public override function handleMessage(message:IMessage):void { super.handleMessage(message); if (message is IndexResponse) { var response:IndexResponse = message as IndexResponse; model.index.rows.removeAll(); model.index.indexIsEmpty = response.nullIndex; if (model.index.indexIsEmpty !== true) { //Update the index model from the response. Note: each property of the row object will be shown in the UI as a column in the grid response.index.forEach(function(entry:EntryData, i:int, a:Array):void { var row:Object = { fileID: entry.fileID, dadName: entry.dadName }; entry.tags.forEach(function(tag:Tag, i:int, a:Array):void { row[tag.name] = tag.value; }); model.index.rows.addItem(row); }); if(model.index.indexForNetworkView == true){ model.index.holdRows.source = model.index.holdRows.source.concat(model.index.rows.source); model.index.indexCounter++; model.index.indexForNetworkView = false; controller.indexController.showNetwork(model.index.indexCounter); } model.index.rows.refresh(); controller.networkController.show(); } } Has anyone else who has encountered something simillar propose a solution?

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  • How do I write escape characters verbatim (without escaping) using StreamWriter?

    - by Joel
    I'm writing a utility that takes in a .resx file and creates a javascript object containing properties for all the name/value pairs in the .resx file. This is all well and good, until one of the values in the .resx is This dealer accepts electronic orders. /r/nClick to order {0} from this dealer. I'm adding the name/value pairs to the js object like this: streamWriter.Write(string.Format("\n{0} : \"{1}\"", kvp.Key, kvp.Value)); When kvp.Value = "This dealer accepts electronic orders./r/nClick to order {0} from this dealer." This causes StreamWriter.Write() to actually place a newline in between 'orders.' and 'Click', which naturally screws up my javascript output. I've tried different things with @ and without using string.Format, but I've had no luck. Any suggestions? Edit: This application is run during build to get some javascript files deployed later, so at no point is it accessible to / run by anyone but the app developers. So while I obviously need a way to escape characters here, XSS as such is not really a concern.

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  • How to get drag working properly in silverlight when mouse is not pressed ?

    - by Mrt
    Hello, I have the following code xaml <Canvas x:Name="LayoutRoot" > <Rectangle Canvas.Left="40" Canvas.Top="40" Width="20" Height="20" Name="rec" Fill="Red" MouseLeftButtonDown="rec_MouseLeftButtonDown" MouseMove="rec_MouseMove" /> </Canvas> code behind public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); } public Point LastDragPosition { get; set; } private bool isDragging; private void rec_MouseMove(object sender, MouseEventArgs e) { if(!isDragging) { return; } var position = e.GetPosition(rec as UIElement); var newPosition = new Point( Canvas.GetLeft(rec) + position.X - LastDragPosition.X, Canvas.GetTop(rec) + position.Y - LastDragPosition.Y); Canvas.SetLeft(rec, newPosition.X); Canvas.SetTop(rec, newPosition.Y); LastDragPosition = e.GetPosition(rec as UIElement); } private void rec_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { isDragging = true; LastDragPosition = e.GetPosition(sender as UIElement); rec.CaptureMouse(); } } This issue is the rectangle follows the mouse if the mouse left button is down, but I would like the rectangle to move even when the mouse left button isn't down. It works, but if you move the mouse very slowly. If you move the mouse to quickly the rectangle stops moving (is the mouse capture lost ?) Cheers,

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  • Android - save/restore state of custom class

    - by user1209216
    I have some class for ssh support - it uses jsch internally. I use this class on main activity, this way: public class MainActivity extends Activity { SshSupport ssh = new SshSupport(); ..... @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Handle events for ssh ssh.eventHandler = new ISshEvents() { @Override public void SshCommandExecuted(SshCommandsEnum commandType, String result) { } //other overrides here } //Ssh operations on gui item click @Override public void onItemClick(AdapterView<?> arg0, View v, int position, long arg3) { if (ssh.IsConnected() == false) { try { ssh.ConnectAsync(/*parameters*/); } catch (Exception e) { e.printStackTrace(); } } try { ssh.ExecuteCommandAsync(SshCommandsEnum.values()[position]); } catch (Exception e) { e.printStackTrace(); } } }); } It works very well. My application connects to ssh, performs all needed operation in background thread and results are reported to gui, via events as shown above. But nothing works after user change device orientation. It's clear for me - activity is re-created and all state is lost. Unfortunately, my SshSupport class object is lost as well. It's pretty easy to store gui state for dynamically changed/added objects (using put/get serializable etc methods). But I have no idea how to prevent my ssh object, ssh connected session being lost. Since my class is not serializable, I can't save it to bundle. Also, even if I make my SshSupport class serializable, jsch objects it uses still are not serializable. So what is the best way to solve this?

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  • Error 2025: The supplied DisplayObject must be a child of the caller

    - by Mocca
    Hi, sorry, new to actionscript 3. I have a display() function for an object rotator(image based like a QT object movie). It first saves the current image in a helper variable and then allocates a new image, from the library, beneath the old one. To get a nice crossfade effect, the old image's alpha is looped down via enter_frame and then removed. Which is where there seems to be an issue with the display list, maybe recognizing oldImg's value as being already added? (it's not a first pass error) Btw, do i have to remove the old image or can i leave it, for when it's being called up via the mouse position again? (the image number can get fairly large) Does anyone have further insight? Thanks! function display(num:Number):void //num: image number { ... oldImg = newImg; ClassReference = getDefinitionByName("Class"+num) as Class; imgBD = new ClassReference(0,0); newImg = new Bitmap(imgBD); images.addChild(newImg); newImg.x=0; newImg.y=0; } function onEnter(evt:Event):void { if (oldImg) { if (oldImg.alpha > 0) oldImg.alpha -= 0.15; **else images.removeChild(oldImg);** } ... }

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  • What is a simple way to add a timer to a method

    - by John
    The following is in C#. I'm trying to do something very simple (I think). I have a method that loads an XML document XDocument doc = XDocument.Load(uri); , but I don't want to tie up pc resources if there are issues (connectivity, document size, etc.). So I'd like to be able to add a timeout variable that will cut the method off after a given number of seconds. I'm a newbie when it comes to asynchronous programming and find it confusing that there are so many examples written so many different ways . . . and none of them appear simple. I'd like a simple solution, if possible. Here's my thoughts so far on possible solution paths: 1) A method that wraps the existing load public XDocument LoadXDocument(string uri, int timeout){ //code } 2) A wrapper, but as an extension method XDocument doc = XDocument.LoadWithTimeout(string uri, int timeout); 3) A generic extension method. Object obj = SomeStaticClass.LoadWithTimeout(??? method, int timeout); 3), on its face seems really nice, because it would mean being able to generically add timeouts to many different method calls and not specifically tied to one type of object, but I suspect that it is either i)impossible or ii) very difficult. Please assist. Thanks.

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  • Computation overhead in C# - Using getters/setters vs. modifying arrays directly and casting speeds

    - by Jeffrey Kern
    I was going to write a long-winded post, but I'll boil it down here: I'm trying to emulate the graphical old-school style of the NES via XNA. However, my FPS is SLOW, trying to modify 65K pixels per frame. If I just loop through all 65K pixels and set them to some arbitrary color, I get 64FPS. The code I made to look-up what colors should be placed where, I get 1FPS. I think it is because of my object-orented code. Right now, I have things divided into about six classes, with getters/setters. I'm guessing that I'm at least calling 360K getters per frame, which I think is a lot of overhead. Each class contains either/and-or 1D or 2D arrays containing custom enumerations, int, Color, or Vector2D, bytes. What if I combined all of the classes into just one, and accessed the contents of each array directly? The code would look a mess, and ditch the concepts of object-oriented coding, but the speed might be much faster. I'm also not concerned about access violations, as any attempts to get/set the data in the arrays will done in blocks. E.g., all writing to arrays will take place before any data is accessed from them. As for casting, I stated that I'm using custom enumerations, int, Color, and Vector2D, bytes. Which data types are fastest to use and access in the .net Framework, XNA, XBox, C#? I think that constant casting might be a cause of slowdown here. Also, instead of using math to figure out which indexes data should be placed in, I've used precomputed lookup tables so I don't have to use constant multiplication, addition, subtraction, division per frame. :)

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  • i have this code but when i run it i get an exception:

    - by nisnis84
    i have this code but when i run it i get an exception: java.security.AccessControlException: access denied (java.net.SocketPermission 127.0.0.1:8081 connect,resolve) this is the code, the server running good but the client dont work <OBJECT classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93" width="615" height="360" codebase="http://java.sun.com/products/plugin/autodl/jinstall-1_4-windows-i586.cab#Version=1,4,0,mn"> <PARAM name="code" value="client/LlamaChat.class"> <PARAM name="archive" value="LlamaChat.jar"> <PARAM name="type" value="application/x-java-applet;version=1.4"> <PARAM name="scriptable" value="true"> <PARAM name="username" value="[replace with username]"> <PARAM name="port" value="[replace with port]"> <COMMENT> <EMBED type="application/x-java-applet;version=1.4" width="615" height="360" code="client/LlamaChat.class" archive="LlamaChat.jar" pluginspage="http://java.sun.com/j2se/1.4.1/download.html" username="nis" port="8081" <NOEMBED> No Java 1.4 plugin </NOEMBED></EMBED> </COMMENT> </OBJECT>

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  • GDI: Dynamical Multiple Graphics in a page?

    - by SirLenz0rlot
    Hi all, I'm quite new to drawing shapes, graphics, bitmaps etc. I googled for a few days,but still havent got a real clue what to do, so please help me: I want to draw a floorplan with certain objects(represented as circles) moving on it. When I click on a object, it needs to show something. So far, I ve been able to draw some circles on a graphic and been able to move the dots by clearing the graphic every time. Ofcourse, this isnt a real solution, since I cant keep track of the different objects on the floorplan (which i need for my clickevent and movings). I hope I explained my problem ok here. This is the (stripped version of the) sourcecode that gets called every second: (dev (of type Device) is the object i want to draw) Graphics gfx = FloorplanTabPage.CreateGraphics(); gfx.Clear(Color.White); foreach (Device dev in _deviceList) { Pen myPen = new Pen(Color.Black) { Width = 10 }; dev.InRoom != null) { myPen.Color = Color.DarkOrchid; int x = dev.InRoom.XPos + (dev.InRoom.Width / 2) - 5; int y = (dev.InRoom.YPos + (dev.InRoom.Height / 2) - 5; if (dev.ToRoom != null) { x = (x + (dev.ToRoom.XPos + (dev.ToRoom.Width / 2)) / 2; y = (y + (dev.ToRoom.YPos + (dev.ToRoom.Height / 2)) / 2; } gfx.DrawEllipse(myPen, x, y, 10, 10); gfx.DrawString(dev.Name, new Font("Arial", 10), Brushes.Purple, x, y - 15); } }

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  • Silverlight Timer problem

    - by jose
    Hello, I am developing a Silverlight application with custom animations. I want to update the variable animationCounter every 1 milissecond, so that in one second the value is 1000. I've tried DispatcherTimer and System.Threading.Timer. this way: DispatcherTimer timer = new DispatcherTimer(); (...) timer.Interval = new TimeSpan(0, 0, 0, 0, 1); timer.Tick += new EventHandler(timer_Tick); (...) (...) void timer_Tick(object sender, EventArgs e) { animationCounter++; Dispatcher.BeginInvoke(() => txtAnimationCounter.Text = animationCounter.ToString()); } with System.Threading.Timer System.Threading timer = null; timer = new System.Threading.Timer(UpdateAnimationCounter, 0, 1); void UpdateAnimationCounter(object state) { animationCounter++; Dispatcher.BeginInvoke(() => txtAnimationCounter.Text = animationCounter.ToString()); } Both of them are setting AnimationCounter around 100 in one second. Should be 1000. I don't know why. Is there anything I'm missing. Thanks

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  • Iphone Core Data Internal Inconsistency

    - by kiyoshi
    This question has something to do with the question I posted here: http://stackoverflow.com/questions/1230858/iphone-core-data-crashing-on-save however the error is different so I am making a new question. Now I get this error when trying to insert new objects into my managedObjectContext: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '"MailMessage" is not a subclass of NSManagedObject.' But clearly it is: @interface MailMessage : NSManagedObject { .... And when I run this code: NSManagedObjectModel *managedObjectModel = [[self.managedObjectContext persistentStoreCoordinator] managedObjectModel]; NSEntityDescription *entity =[[managedObjectModel entitiesByName] objectForKey:@"MailMessage"]; NSManagedObject *newObject = [[NSManagedObject alloc] initWithEntity:entity insertIntoManagedObjectContext:self.managedObjectContext]; It runs fine when I do not present an MFMailComposeViewController, but if I run this code in the - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { method, it throws the above error when creating the newObject variable. The entity object when I use print object produces the following: (<NSEntityDescription: 0x1202e0>) name MailMessage, managedObjectClassName MailMessage, renamingIdentifier MailMessage, isAbstract 0, superentity name (null), properties { in both cases, so I don't think the managedObjectContext is completely invalid. I have no idea why it would say MailMessage is not a subclass of NSManagedObject at that point, and not at the other. Any help would be appreciated, thanks in advance.

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  • How do I execute queries upon DB connection in Rails?

    - by sycobuny
    I have certain initializing functions that I use to set up audit logging on the DB server side (ie, not rails) in PostgreSQL. At least one has to be issued (setting the current user) before inserting data into or updating any of the audited tables, or else the whole query will fail spectacularly. I can easily call these every time before running any save operation in the code, but DRY makes me think I should have the code repeated in as few places as possible, particularly since this diverges greatly from the ideal of database agnosticism. Currently I'm attempting to override ActiveRecord::Base.establish_connection in an initializer to set it up so that the queries are run as soon as I connect automatically, but it doesn't behave as I expect it to. Here is the code in the initializer: class ActiveRecord::Base # extend the class methods, not the instance methods class << self alias :old_establish_connection :establish_connection # hide the default def establish_connection(*args) ret = old_establish_connection(*args) # call the default # set up necessary session variables for audit logging # call these after calling default, to make sure conn is established 1st db = self.class.connection db.execute("SELECT SV.set('current_user', 'test@localhost')") db.execute("SELECT SV.set('audit_notes', NULL)") # end "empty variable" err ret # return the default's original value end end end puts "Loaded custom establish_connection into ActiveRecord::Base" sycobuny:~/rails$ ruby script/server = Booting WEBrick = Rails 2.3.5 application starting on http://0.0.0.0:3000 Loaded custom establish_connection into ActiveRecord::Base This doesn't give me any errors, and unfortunately I can't check what the method looks like internally (I was using ActiveRecord::Base.method(:establish_connection), but apparently that creates a new Method object each time it's called, which is seemingly worthless cause I can't check object_id for any worthwhile information and I also can't reverse the compilation). However, the code never seems to get called, because any attempt to run a save or an update on a database object fails as I predicted earlier. If this isn't a proper way to execute code immediately on connection to the database, then what is?

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  • .NET port with Java's Map, Set, HashMap

    - by Nikos Baxevanis
    I am porting Java code in .NET and I am stuck in the following lines that (behave unexpectedly in .NET). Java: Map<Set<State>, Set<State>> sets = new HashMap<Set<State>, Set<State>>(); Set<State> p = new HashSet<State>(); if (!sets.containsKey(p)) { ... } The equivalent .NET code could possibly be: IDictionary<HashSet<State>, HashSet<State>> sets = new Dictionary<HashSet<State>, HashSet<State>>(); HashSet<State> p = new HashSet<State>(); if (!sets.containsKey(p)) { /* (Add to a list). Always get here in .NET (??) */ } However the code comparison fails, the program think that "sets" never contain Key "p" and eventually results in OutOfMemoryException. Perhaps I am missing something, object equality and identity might be different between Java and .NET. I tried implementing IComparable and IEquatable in class State but the results were the same. Edit: What the code does is: If the sets does not contain key "p" (which is a HashSet) it is going to add "p" at the end of a LinkedList. The State class (Java) is a simple class defined as: public class State implements Comparable<State> { boolean accept; Set<Transition> transitions; int number; int id; static int next_id; public State() { resetTransitions(); id = next_id++; } // ... public int compareTo(State s) { return s.id - id; } public boolean equals(Object obj) { return super.equals(obj); } public int hashCode() { return super.hashCode(); }

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  • Codeigniter PHP - loading a view at an anchor point

    - by James Billings
    I have a form at the bottom of a long page, if a user fills out the form but it doesn't validate the page is reloaded in the typical codeigniter fashion: $this->load->view('template',$data); however because the form is way down at the bottom of the page I need the page to load down there like you do with HTML anchors. Does anyone know how to do this in codeigniter? I can't use the codeigniter redirect(); function because it loses the object and the validation errors are gone. Other frameworks I've used like Yii you can call the redirect function like: $this->redirect(); which solves the problem because you keep the object. I've tried using: $this->index() within the controller which works fine as a redirect but the validation errors are in another method which is where the current page is loaded from: $this->item($labs) but when I use this it get stuck in a loop Any ideas? I've seen this question a lot on the net but no clear answers. I'm researching using codeigniter "flash data" but think it's a bit overkill. cheers.

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  • Zend_Db Enum Values [Closed]

    - by scopus
    I find this solution $metadata = $result->getTable()->info('metadata'); echo $metadata['Continent']['DATA_TYPE']; Hi, I want to get enum values in Zend_Db. My Code: $select = $this->select(); $result = $select->fetchAll(); print_r($result->getTable()); Output: Example Object ( [_name] => country [query] => Zend_Db_Table_Select Object ( [_info:protected] => Array ( [schema] => [name] => country [cols] => Array ( [0] => Code [1] => Continent ) [primary] => Array ( [1] => Code ) [metadata] => Array ( [Continent] => Array ( [SCHEMA_NAME] => [TABLE_NAME] => country [COLUMN_NAME] => Continent [COLUMN_POSITION] => 3 [DATA_TYPE] => enum('Asia','Europe','North America','Africa','Oceania','Antarctica','South America') [DEFAULT] => Asia [NULLABLE] => [LENGTH] => [SCALE] => [PRECISION] => [UNSIGNED] => [PRIMARY] => [PRIMARY_POSITION] => [IDENTITY] => ) I see enum values in data_type but i don't get this values. How can get data_type?

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  • GWT + JDO + ArrayList

    - by dvieira
    Hi, I'm getting a Null ArrayList in a program i'm developing. For testing purposes I created this really small example that still has the same problem. I already tried diferent Primary Keys, but the problem persists. Any ideas or suggestions? 1-Employee class @PersistenceCapable(identityType = IdentityType.APPLICATION) public class Employee { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) @Extension(vendorName="datanucleus", key="gae.encoded-pk", value="true") private String key; @Persistent private ArrayList<String> nicks; public Employee(ArrayList<String> nicks) { this.setNicks(nicks); } public String getKey() { return key; } public void setNicks(ArrayList<String> nicks) { this.nicks = nicks; } public ArrayList<String> getNicks() { return nicks; } } 2-EmployeeService public class BookServiceImpl extends RemoteServiceServlet implements EmployeeService { public void addEmployee(){ ArrayList<String> nicks = new ArrayList<String>(); nicks.add("name1"); nicks.add("name2"); Employee employee = new Employee(nicks); PersistenceManager pm = PMF.get().getPersistenceManager(); try { pm.makePersistent(employee); } finally { pm.close(); } } /** * @return * @throws NotLoggedInException * @gwt.typeArgs <Employee> */ public Collection<Employee> getEmployees() { PersistenceManager pm = getPersistenceManager(); try { Query q = pm.newQuery("SELECT FROM " + Employee.class.getName()); Collection<Employee> list = pm.detachCopyAll((Collection<Employee>)q.execute()); return list; } finally { pm.close(); } } }

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  • Why use Intent.URI_INTENT_SCHEME

    - by hks
    while reading Android docs about Widgets I stumbled upon this piece of code whose purpose is to launch a service for retrieving a factory for StackView items. // Set up the intent that starts the StackViewService, which will // provide the views for this collection. Intent intent = new Intent(context, StackWidgetService.class); // Add the app widget ID to the intent extras. intent.putExtra(AppWidgetManager.EXTRA_APPWIDGET_ID, appWidgetIds[i]); intent.setData(Uri.parse(intent.toUri(Intent.URI_INTENT_SCHEME))); // Instantiate the RemoteViews object for the App Widget layout. RemoteViews rv = new RemoteViews(context.getPackageName(), R.layout.widget_layout); // Set up the RemoteViews object to use a RemoteViews adapter. // This adapter connects // to a RemoteViewsService through the specified intent. // This is how you populate the data. rv.setRemoteAdapter(appWidgetIds[i], R.id.stack_view, intent); You can find it here I have a problem understanding why do you need to call intent.setData(Uri.parse(intent.toUri(Intent.URI_INTENT_SCHEME))); I understand that it gives URI a prefix intent://, but is it necessary here?

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  • threading and getting COM port of attached phone

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); // Begin communications serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } what i am trying to do is send AT COMMANDS to my phone which is attached to the computer through USB how do i know how to configure the properties of the serial port? (like which COM is the phone on [it's attached through USB], what about baudrate and databits?) when i run the program nothing really happens, i would like to send AT COMMANDS to my phone and the textbox is there to receive the response from my phone this is my first time using threads. am i using them correctly? what is the purpose of it in the current example? is it to just have a delay between send a response? what am i doing wrong?

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