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  • How do you find partners for open source projects?

    - by static_rtti
    I've created a few open-source projects in the past, and had some success. The process was generally the following: I'd start alone, create something that works, promote it, and finally (maybe) get some contributions. I have less that to contribute to open-source now, but I still have ideas and can still code :) So I wonder if there is a place or a way to meet people (online), discuss ideas and design, and then start working together on the project? The reason I'm thinking about an online way to do this, with strangers, is that while I do have programmer friends, we only very rarely have the same needs and interests at the same time. It seems to me that it would be easier to find such in match in the online global community. Any insight?

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  • Open Source License that prevents re-selling

    - by Vaccano
    I have an open source project that is a add-in to TFS (ie it is for developers and those using TFS.) It is currently using the GPL. But it occurs to me that the GPL does not really represent what I am trying to do with my license. I want my code to be free to everyone who wants to use it. And if you modify it and use it then that is great too. You should not have to open source your modifications. But I would like to block someone from building my code and selling it. Or modifying it and selling it. (Anyone that wants to do that should have to negotiate a separate license with me.) Is there an open source license that prevents re-selling, but allows full non-vending use for a person/company that downloads it?

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  • How to solve cyclic dependencies in a visitor pattern

    - by Benjamin Rogge
    When programming at work we now and then face a problem with visitors and module/project dependencies. Say you have a class A in a module X. And there are subclasses B and C in module Y. That means that module Y is dependent on module X. If we want to implement a visitor pattern to the class hierarchy, thus introducing an interface with the handle Operations and an abstract accept method in A, we get a dependency from module Y to module X, which we cannot allow for architectural reasons. What we do is, use a direct comparison of the types (i.e. instanceof, since we program in Java), which is not satisfying. My question(s) would be: Do you encounter this kind of problem in your daily work (or do we make poor architectural choices) and if so, how is your approach to solve this?

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  • Develop a small size software using C only for copying same data to multiple external drives simultaneously [on hold]

    - by VSP
    I want to develop a software that can copy the same data to multiple external drives, simultaneously. For example, consider a file Movie and I have 3 external drives to copy it to, and I want to copy Movie to all these 3 drives(these drives can be flash storage or external hard-disk or pen-drive etc. but have one thing in common, i.e. they are all external drives) at the same time, means when I right-click on Movie there has to be 1 option saying Copy to All Drives. It's a sort of mini-project and I want to use C language only. For starting I would like it to work only on Windows OS. What are the requirements of developing this software (not the system requirements but what will I need to develop such a software, like editor,compiler etc.)? I know this type of software must have already been developed but I want to use C language and C Language only. So, is it possible to develop such a software?

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  • Roll Your Own Flexi-Ties to Secure and Store Frequently Used Cables

    - by Jason Fitzpatrick
    If you’re looking for an easy way to hang up or tidy frequently used cables, these DIY soft ties are durable, resuable, and easy to make. Soft ties ties are metal wire ties coated in rubber; people use them for everything from securing computer cables to shaping garden plants. Instructables user Bobzjr wanted a lot of them but couldn’t find anyone that sold bulk roles of the soft tie material. To that end he did a little exploring at the hardware store and found the perfect combination of wire and rubber to roll his own. Hit up the link below for more information on his DIY soft tie project. Roll Your Own Flexi-Ties (Soft Twist Ties) [Instructables] How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Is it feasible and useful to auto-generate some code of unit tests?

    - by skiwi
    Earlier today I have come up with an idea, based upon a particular real use case, which I would want to have checked for feasability and usefulness. This question will feature a fair chunk of Java code, but can be applied to all languages running inside a VM, and maybe even outside. While there is real code, it uses nothing language-specific, so please read it mostly as pseudo code. The idea Make unit testing less cumbersome by adding in some ways to autogenerate code based on human interaction with the codebase. I understand this goes against the principle of TDD, but I don't think anyone ever proved that doing TDD is better over first creating code and then immediatly therafter the tests. This may even be adapted to be fit into TDD, but that is not my current goal. To show how it is intended to be used, I'll copy one of my classes here, for which I need to make unit tests. public class PutMonsterOnFieldAction implements PlayerAction { private final int handCardIndex; private final int fieldMonsterIndex; public PutMonsterOnFieldAction(final int handCardIndex, final int fieldMonsterIndex) { this.handCardIndex = Arguments.requirePositiveOrZero(handCardIndex, "handCardIndex"); this.fieldMonsterIndex = Arguments.requirePositiveOrZero(fieldMonsterIndex, "fieldCardIndex"); } @Override public boolean isActionAllowed(final Player player) { Objects.requireNonNull(player, "player"); Hand hand = player.getHand(); Field field = player.getField(); if (handCardIndex >= hand.getCapacity()) { return false; } if (fieldMonsterIndex >= field.getMonsterCapacity()) { return false; } if (field.hasMonster(fieldMonsterIndex)) { return false; } if (!(hand.get(handCardIndex) instanceof MonsterCard)) { return false; } return true; } @Override public void performAction(final Player player) { Objects.requireNonNull(player); if (!isActionAllowed(player)) { throw new PlayerActionNotAllowedException(); } Hand hand = player.getHand(); Field field = player.getField(); field.setMonster(fieldMonsterIndex, (MonsterCard)hand.play(handCardIndex)); } } We can observe the need for the following tests: Constructor test with valid input Constructor test with invalid inputs isActionAllowed test with valid input isActionAllowed test with invalid inputs performAction test with valid input performAction test with invalid inputs My idea mainly focuses on the isActionAllowed test with invalid inputs. Writing these tests is not fun, you need to ensure a number of conditions and you check whether it really returns false, this can be extended to performAction, where an exception needs to be thrown in that case. The goal of my idea is to generate those tests, by indicating (through GUI of IDE hopefully) that you want to generate tests based on a specific branch. The implementation by example User clicks on "Generate code for branch if (handCardIndex >= hand.getCapacity())". Now the tool needs to find a case where that holds. (I haven't added the relevant code as that may clutter the post ultimately) To invalidate the branch, the tool needs to find a handCardIndex and hand.getCapacity() such that the condition >= holds. It needs to construct a Player with a Hand that has a capacity of at least 1. It notices that the capacity private int of Hand needs to be at least 1. It searches for ways to set it to 1. Fortunately it finds a constructor that takes the capacity as an argument. It uses 1 for this. Some more work needs to be done to succesfully construct a Player instance, involving the creation of objects that have constraints that can be seen by inspecting the source code. It has found the hand with the least capacity possible and is able to construct it. Now to invalidate the test it will need to set handCardIndex = 1. It constructs the test and asserts it to be false (the returned value of the branch) What does the tool need to work? In order to function properly, it will need the ability to scan through all source code (including JDK code) to figure out all constraints. Optionally this could be done through the javadoc, but that is not always used to indicate all constraints. It could also do some trial and error, but it pretty much stops if you cannot attach source code to compiled classes. Then it needs some basic knowledge of what the primitive types are, including arrays. And it needs to be able to construct some form of "modification trees". The tool knows that it needs to change a certain variable to a different value in order to get the correct testcase. Hence it will need to list all possible ways to change it, without using reflection obviously. What this tool will not replace is the need to create tailored unit tests that tests all kinds of conditions when a certain method actually works. It is purely to be used to test methods when they invalidate constraints. My questions: Is creating such a tool feasible? Would it ever work, or are there some obvious problems? Would such a tool be useful? Is it even useful to automatically generate these testcases at all? Could it be extended to do even more useful things? Does, by chance, such a project already exist and would I be reinventing the wheel? If not proven useful, but still possible to make such thing, I will still consider it for fun. If it's considered useful, then I might make an open source project for it depending on the time. For people searching more background information about the used Player and Hand classes in my example, please refer to this repository. At the time of writing the PutMonsterOnFieldAction has not been uploaded to the repo yet, but this will be done once I'm done with the unit tests.

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  • How does Lastpass recognize actual login?

    - by Pan.student
    We are currently working on simple school project using Codeigniter where we need login page. It would be very useful if Lastpass could recognise and save logins. We have several accounts with different roles and manual insert of login is pretty slow. So I was wondering what needs to be done and where in files (view, controller?) for Lastpass to work as it does on every website. For example this is our login form: <?php echo form_open('login'); ?> <input type="text" id="username" name="username"/> <input type="text" id="password" name="password"/> <input type="submit" value="Login"/> </form> Thanks for help. (could not create new tag "Lastpass" due to low reputation) [SOLVED] changed <input type="text" id="password" name="password"/> to <input type="password" id="password" name="password"/>

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  • TypeScript for Visual Studio 2012

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/21/typescript-for-visual-studio-2012.aspxAt http://www.microsoft.com/en-us/download/details.aspx?id=34790, Microsoft provide a free download of TypeScript for Visual Studio 2012. The documentation site is at http://www.typescriptlang.org/It is described as TypeScript is a language for application-scale JavaScript development.TypeScript is a typed superset of JavaScript that compiles to plain JavaScript.Any browser. Any host. Any OS. Open Source.TypeScript starts from the syntax and semantics that millions of JavaScript developers know today.TypeScript compiles to clean, simple JavaScript code which runs on any browser, in Node.js, or in any other ES3-compatible environment.With TypeScript, you can use existing JavaScript code, incorporate popular JavaScript libraries, and be called from other JavaScript code.These features are available at development time for high-confidence application development, but are compiled into simple JavaScript.If you have written JavaScript, you will know why I welcome the release of version 0.9 of TypeScript as TypeScript should be a lot less frustrating to write. I suggest you go to https://typescript.codeplex.com/ and follow this very promising project.

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  • De-facto standards for customer information record

    - by maasg
    I'm currently evaluating a potential new project that involves creating a DB for typical customer information (userid, pwd, first & last name, email, adress, telfnr ...). At this point, requirements are only roughly defined. The customer DB is expected in the O(millions) of records. In order to calculate some back-of-the-envelope numbers for DB sizing and evaluate potential DB options & architectures, I'm looking for some de-facto standards for these kind of records. In particular, the std size of every field (first name, last name, address,...) or typical avg for a simple customer record would be great info. With so many e-commerce websites out there, there should be some kind of typical config that can be reused and avoid re-inventing the wheel. Any ideas?

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  • Independent contractors posting projects to their portfolio

    - by Yuji Tomita
    I'm about to hire freelance contractors to do small pieces of my web projects. Is it standard to allow them to put the project on their portfolio? Say a simple debugging task getting a specific mobile problem fixed in <5 hours. I'm just concerned as it could potentially dilute my company's portfolio by having it listed by each contractor when in fact the majority of work is done by me. I'm trying to build a portfolio here as an agency. I think it's a risk for my company since I'm working hard to get clients and the whole point is putting projects on my portfolio. Am I wrong here? Is there an standard policy for this? Perhaps a limited policy whereby attribution is required to the agency? Did exactly X for agency Y (link).

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  • Best choice for 3D Physics Engine for C#/XNA

    - by Nic Foster
    Since 2007 I've been working on the development of an open-source game engine, and have been using JigLibX for 3D Physics. However, the developers on the project have stopped contributing to it for over 2 years now, and it's lacking features I need, or have major bugs in certain features. What are some good choices for 3D physics engines that are written purely in C#? Are there any that are more complete than JigLibX? EDIT: I just stumbled upon an engine called BEPUphysics. It was supported up until May 2012, which is fairly recent. I may check it out, any information that you guys could give on how complete the engine is would be great.

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  • Where to contribute a Mozilla Persona example?

    - by Serg
    I found out about Mozilla Persona today and fell in love with it completely. It really does feel like the future of account management. For the first time ever, I actually want to contribute to open source because I believe in this tech. I wrote a simple ASP.Net MVC3 demo web application showing how to login and logout users using Persona. I want devs in my language ecosystem to have a simple time learning about this by reading example code. Here is the repository: https://github.com/sergiotapia/ASP.Net-MVC3-Persona-Demo Where do I contribute this link to my repository so it's easily found? Any suggestions? It's my first time releasing code for a "big project" so to speak.

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  • Official Ubuntu 10.10 Manual Now Available [Free PDF Download]

    - by Asian Angel
    Do you know someone who is still learning about Ubuntu or is considering trying it out for the first time? Then here is the perfect book to help get them on their way. The Ubuntu Manual Team has recently completed and made available for download their comprehensive 158 page guide on the Ubuntu 10.10 release. If you would like to purchase a regular print copy of the manual click on the left side of the screen (Star Button). For the free PDF version use the right side of the screen (Download Now Button). Download the Getting Started With Ubuntu 10.10 PDF Manual [via Softpedia] Bonus You can also download PDF copies of the manual for Ubuntu 10.04 (First and Second Editions) on the alternate downloads page! Ubuntu Manual Project Alternate Downloads How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)

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  • Twitter Customer Sentiment Analysis

    - by Liam McLennan
    The breakable toy that I am currently working on is a twitter customer sentiment analyser. It scrapes twitter for tweets relating to a particular organisation, applies a machine learning algorithm to determine if the content of tweet is positive or negative, and generates reports of the sentiment data over time, correlated to dates, events and news feeds. I’m having lots of fun building this, but I would also like to learn if there is a market for quantified sentiment data. So that I can start to show people what I have in mind I have created a mockup of the simplest and most important report. It shows customer sentiment over time, with important events highlighted. As the user moves their mouse to the right (forward in time) the source data area scrolls up to display the tweets from that time. The tweets are colour coded based on sentiment rating. After I started working on this project I discovered that a team of students have already built something similar. It is a lot of fun to enter your employers name and see what it says.

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  • What program do you use to write technical documentation?

    - by Tatu Ulmanen
    I'm writing an architecture/technical documentation for an inhouse project and I'm becoming more and more frustrated with Microsoft Word as I seem to use most of my time getting things to align correctly. Word has horrible usability issues but I didn't come here to rant, rather I'd like to know whether there exists something more suitable for the job. The point of this documentation is to provide a "big picture" of the system, and as such I'm not generating documentation from source code but rather writing it all by hand. Are there any alternatives to Microsoft Word for writing properly formatted technical documentation with less frustration?

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  • Animations not accepted in animator

    - by Lautaro
    In the official Unity Animator State Machine tutorial video animation clips are dragged out from the assets folder into the animator and dropped. I have a 3D model that i bought online to experiment with that comes with animations. I added a custom made animation as well. These all work well in my demo project. But when i add a animator to the assets and try to drag and drop animations onto it it doesnt work. I get a forbidden-sign as a mouse pointer. I try to add animations through the inspector but that does not work either. The tutorials makes it seem so easy and does not talk anything about what animations can be used. What am i doing wrong?

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  • Vanilla forum personal journal tool

    - by user16648
    I am developing a forum for a research project, i am using Vanilla forum (though i am not tied to this yet). Another feature of this site will be a personal journal/diary/blog. Only the user and administrators will have access to the journal. The journal does not need any advanced features. Does anybody have any suggestions on software/script that could easily be integrated with Vanilla forum for this purpose? My first thought was using Wordpress but it is a bit to complex to adminstrate as the site is meant to be simple. And i dont really see how it can be intregrated easily the way i want it.

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  • Premultiplying matrices with Perspective destroys them

    - by Shadows In Rain
    If I apply world_to_camera, perspective and camera_to_screen to my mesh, everything is okay. But if I premultiply given matrices (i.e. transform = world_to_camera * perpective * camera_to_screen) before applying, then it seems like only perspective has effect. If it is important... My 3d framework was written from scratch (test project for job interview). But it works flawlessly, or at least I think so. So, question. This is expected behaviour, or my implementation is wrong?

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  • How can I get my game to show up in the Games Explorer on Windows?

    - by Kraemer
    I want to create an installer for a game which allows for an icon to be put in the Games Explorer for Vista and Windows 7. I have created the GDF, then built the script for project and obtained the .h, .gdf and .rc files. But I can't compile (using Visual Studio 2010) the .rc file into an executable to be used after that in order to create the installer. I get the following error after I set the executable path: "Could not load file or assembly'Microsoft.VisualStudio.HpcDebugger.Impl, Version 10.0.0.0, Culture=neutral, PublickKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified." Any ideas what I'm doing wrong?

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  • What happens between sprints?

    - by Steve Bennett
    I'm working on a project loosely following the scrum model. We're doing two week sprints. Something I'm not clear on (and don't have a book to consult) is exactly what is supposed to happen between sprints: there should be some "wrap" process, where the product gets built and delivered, but: how long does this typically take? should the whole team be involved? does it strictly have to finish before developers start working on the next sprint items? is this when code review and testing take place? There are three developers, adding up to about 1 FTE. So the sprints are indeed very short.

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  • Petstore using Java EE 6 ? Almost!

    - by arungupta
    Antonio Goncalves, a Java Champion, JUG leader, and a well-known author, has started building a Petstore-like application using Java EE 6. The complete end-to-end sample application will build a eCommerce website and follows the Java EE 6 design principles of simple and easy-to-use to its core. Its using several technologies from the platform such as JPA 2.0, CDI 1.0, Bean Validation 1.0, EJB Lite 3.1, JSF 2.0, and JAX-RS 1.1. The two goals of the project are: • use Java EE 6 and just Java EE 6 : no external framework or dependency • make it simple : no complex business algorithm The application works with GlassFish and JBoss today and there are plans to add support for TomEE. Download the source code from github.com/agoncal/agoncal-application-petstore-ee6. And feel free to fork if you want to use a fancy toolkit as the front-end or show some nicer back-end integration. Some other sources of similar end-to-end applications are: • Java EE 6 Tutorial • Java EE 6 Galleria • Java EE 6 Hands-on Lab

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  • New Oracle Cloud support in OEPE

    - by gstachni
    Oracle Enterprise Pack for Eclipse 12c (12.1.1.1.1) includes updated support for development with the Java Cloud Service. Users can now do iterative development against their Java Cloud Service instance in addition to testing against local and remote WebLogic Server installations. Some details of the cloud tools are below: Templates and wizards to create projects and server configurations for Oracle Java Cloud Service Develop applications to run and deploy to the cloud, including Oracle ADF. Check cloud server runtime and deployment logs in new log analyzers Test applications before deployment with integrated whitelist scans. Whitelist tools support as-you-type validation, project build validation, and on demand scans to highlight coding violations. Errors are reported in application source, the Problems view, and a new Whitelist violations view. Access the Oracle Public Cloud administrative consoles directly from within Eclipse.

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  • What Scripting Program would you choose to recover deleted and missing files?

    - by Steven Graf
    For a private project I'm looking for a command line tool to scan and recover files. I'm working on Gnome 3 (but I could also change my OS if it helps reaching my goal) and must be able to find and recover files on attached devices with formats such as NTFS, Fat32, MAC OS Extended and ext3. Is there a command line script to cover all of them or do I need to use different programs to reach my goal? can you recommend command line tools for these kind of tasks? is one of you willing and able to show me some examples and teach me further?

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  • Using 'new' in a projection?

    - by davenewza
    I wish to project a collection from one type (Something) to another type (SomethingElse). Yes, this is a very open-eneded question, but which of the two options below do you prefer? Creating a new instance using new: var result = query.Select(something => new SomethingElse(something)); Using a factory: var result = query.Select(something => SomethingElse.FromSomething(something)); When I think of a projection, I generally think of it as a conversion. Using new gives me this idea that I'm creating new objects during a conversion, which doesn't feel right. Semantically, SomethingElse.FromSomething() most definitely fits better. Although, the second option does require addition code to setup a factory, which could become unnecessarily compulsive.

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  • Should I change the name in the WTFPL?

    - by Domenic
    I'm using the WTFPL in my personal projects published on GitHub. Currently I'm using it verbatim, but I have the suspicion I shouldn't be leaving Copyright (C) 2004 Sam Hocevar <[email protected]> in there, and instead should use my name. But the license is very confusing about this. Half of the WTFPL is about the WTFPL itself, so I thought that copyright might refer to a copyright on the license text itself, and not on the project this is licensing. Also, it says Everyone is permitted to copy and distribute verbatim or modified copies of this license document, and changing it is allowed as long as the name is changed. So would I have to change the name, from WTFPL to, say, "WTFPL-Domenic"?

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