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  • Should you remove all warnings in your Verilog or VHDL design? Why or why not?

    - by Brian Carlton
    In (regular) software I have worked at companies where the gcc option -Wall is used to show all warnings. Then they need to be dealt with. With non-trivial FPGA/ASIC design in Verilog or VHDL there are often many many warnings. Should I worry about all of them? Do you have any specific techniques to suggest? My flow is mainly for FPGAs (Altera and Xilinx in particular), but I assume the same rules would apply to ASIC design, possibly more so due to the inability to change the design after it is built.

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  • inheritance and hidden overloads

    - by Caspin
    The following code doesn't compile. struct A {}; struct B {}; class Base { public: virtual void method( A param ) { } virtual void method( B param ) = 0; }; class Derived : public Base { public: //using Base::method; void method( B param ) { } }; int main() { Derived derived; derived.method(A()); } The compiler can't find the overload of method() that has an A parameter. The 'fix' is to add a using declaration in the derived class. My question is why. What is the rational for a weird language rule like this? I verified the error in both GCC and Comeau, so I assume this isn't a compiler bug but a feature of the language. Comeau at least gives me this warning: "ComeauTest.c", line 10: warning: overloaded virtual function "Base::method" is only partially overridden in class "Derived" class Derived : public Base ^

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  • negative precision values in ostream

    - by daz-fuller
    This is more of a question of curiosity but does anyone know how negative precision values are handled in C++? For example: double pi = 3.14159265; cout.precision(-10); cout.setf(ios::fixed, ios::floatfield); cout << pi << endl; I've tried this out and using GCC and it seems that the precision value is ignored but I was curious if there is some official line on what happens in this situation.

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  • MinGW linking problem

    - by Tobias Langner
    I have a linking problem with MinGW. These are the calls: g++ -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc -mthreads -Wl -Wl,-subsystem,windows -o debug/Simulation.exe debug/LTNetSender.o debug/main.o debug/simulation.o debug/moc_simulation.o -L'c:/Programmieren/Qt/4.5.2/lib' -lmingw32 -lqtmaind -LC:\Programmieren\Qt\boost_1_39_0\distrib\lib -LC:\Programmieren\MinGW\lib -llibboost_system-mgw34-mt -llibws2_32 -lQtSqld4 -lQtGuid4 -lQtNetworkd4 -lQtCored4 C:\Programmieren\MinGW\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\mingw32\bin\ ld.exe: cannot find -llibws2_32 The MinGW library directory is included in the library path and libws2_32.a is in this directory. Why isn't the linker finding the library?

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  • Problem linking SDL_Image against libpng

    - by Tim Jones
    I'm trying to compile SDL_Image 1.2.10 with MinGW + MSys (gcc 4.5.0) on Windows, I have compiled all the requires libs (zlib 1.2.5, libpng 1.4.2, libjpeg 8a, libtiff 3.9.2). SDL_Image compiles fine, but fails to link to libpng, throwing .libs/IMG_png.o:IMG_png.c:(.text+0x16): undefined reference errors on various png structs. If I run ./configure --prefix=/mingw --disable-png for SDL_Image, it compiles and links against the other libs just fine. I have tried older versions of libpng (1.2.43), but they also caused SDL_Image to throw the same errors.

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  • Problems compiling an external library on linux...

    - by Kris
    So I am trying to compile the libssh2 library on linux, but when I try to compile the example it comes up with a lot of errors, and even though I include the headerfile it asks for, it still asks for it. Here are the error messages and the resulting messages: ~/ gcc -include /home/Roosevelt/libssh2-1.2.5/src/libssh2_config.h -o lolbaise /home/Roosevelt/libssh2-1.2.5/example/scp.c /home/Roosevelt/libssh2-1.2.5/example/scp.c:7:28: error: libssh2_config.h: No such file or directory /home/Roosevelt/libssh2-1.2.5/example/scp.c: In function 'main': /home/Roosevelt/libssh2-1.2.5/example/scp.c:39: error: storage size of 'sin' isn't known /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: 'AF_INET' undeclared (first use in this function) /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: (Each undeclared identifier is reported only once /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: for each function it appears in.) /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: 'SOCK_STREAM' undeclared (first use in this function) /home/Roosevelt/libssh2-1.2.5/example/scp.c:87: error: invalid application of 'sizeof' to incomplete type 'struct sockaddr_in'

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  • C++ defines for a 'better' Release mode build in VS

    - by darid
    I currently use the following preprocessor defines, and various optimization settings: WIN32_LEAN_AND_MEAN VC_EXTRALEAN NOMINMAX _CRT_SECURE_NO_WARNINGS _SCL_SECURE_NO_WARNINGS _SECURE_SCL=0 _HAS_ITERATOR_DEBUGGING=0 My question is what other things do fellow SOers use, add, define, in order to get a Release Mode build from VS C++ (2008,2010) to be as performant as possible? btw, I've tried PGO etc, it does help a bit but nothing that comes to parity, also I'm not using streams, the C++ i'm talking about its more like C but making use of templates and STL algorithms. As it stands now very simple code segments flop when compared to what GCC produces on say an equivalent x86 machine running linux (2.6+ kernel) using 02. Side-Note: I believe a lot of the issues relate directly to the STL version (Dinkum) provided by MS. Could people please elaborate on experiences using STLPort etc with VS C++.

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  • Undefined symbols when attempting to use CoverStory with iPhone app: _vproc_transaction_end

    - by dbarker
    After following these steps to set up an iphone project with CoverStory, my build fails with two linker errors. Undefined symbols: "_vproc_transaction_end", referenced from: _gcov_exit in libgcov.a(_gcov.o) _vproc_transaction_end$non_lazy_ptr in libgcov.a(_gcov.o) (maybe you meant: _vproc_transaction_end$non_lazy_ptr) "_vproc_transaction_begin", referenced from: ___gcov_init in libgcov.a(_gcov.o) _vproc_transaction_begin$non_lazy_ptr in libgcov.a(_gcov.o) (maybe you meant: _vproc_transaction_begin$non_lazy_ptr) ld: symbol(s) not found collect2: ld returned 1 exit status The second error is similar to above, except for _vproc_transaction_begin. I'm using Xcode 3.2, GCC 4.2 on Snow Leopard. Any ideas what I'm missing?

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  • What build param(s) to use so VS 2010 can gen .obj & link .objs but NOT create an .exe?

    - by Csourcecode
    Question title pretty much asks it all. I know I could set the project to be a .lib build and have it fail to build/link a .lib .... and the .objs tend to be in the appropriate config dir That seems like a shi*-a** backdoor way to get VS to gen objs Is there a flag/param I can set somewhere in the property sheet properties/options for Visual Studio so it links what it needs to & gens the respective objs for each source file? It's so freaking easy to just gen object files using gcc (and link in appropriate lib routines WITHOUT creating an executable) ... I'm sure I could also hack up a custom build rule but that seems like overkill [and since I'm not up to speed on the build rules for whatever version of make VS 2010 is using it's easier to ask someone else here for the simple solution]

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  • Problem building PyGTK on CentOS

    - by Marcelo Cantos
    I am trying to build PyGTK on CentOS for a non-standard Python (2.6, vs the out-of-the-box 2.4). It requires that I first build pygobject. pygobject-2.18.0 fails at the configure step. The error messages is as follows: checking for GLIB - version >= 2.14.0... no *** Could not run GLIB test program, checking why... *** The test program failed to compile or link. See the file config.log for the *** exact error that occured. This usually means GLIB is incorrectly installed. configure: error: maybe you want the pygobject-2-4 branch? I have downloaded, built and successfully installed glib. The config.log file contains the following output: configure:6893: gcc -E conftest.c conftest.c:13:28: error: ac_nonexistent.h: No such file or directory What am I doing wrong?

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  • Compiler/Linking Error: Freedup

    - by nym
    I've been trying to compile a program for hardlinking duplicate files called freedup. I did try to email the author/maintainer of the program, but it's been a long time and I haven't heard anything back from him. I'm trying to compile the program from a cygwin environment using the latest stable versions of gcc (3.4.4-999) and make (3.81-2). I've tried deleting all the object files and running make, but I always get the following error: freedup.o: In function 'main': /home/[user]/freedup-1.5/freedup.c:1791: undefined reference to '_hashed' collect2: ld returned 1 exit status make: * * * [freedup] Error 1 I did take a look at the source code and saw that the "hashed" function is an inline function (which I didn't think had to be declared outside of the source file... but that's just what I gathered from some preliminary googling). If anyone would be kind enough to try compiling this program in a windows environment and has any luck, I'd really appreciate it. Thanks The direct link for the source files is: http://freedup.org/freedup-1.5-3-src.tgz

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  • Use WM_COPYDATA to send data between processes

    - by Charles Gargent
    I wish to send text between processes. I have found lots of examples of this but none that I can get working. Here is what I have so far: for the sending part: COPYDATASTRUCT CDS; CDS.dwData = 1; CDS.cbData = 8; CDS.lpData = NULL; SendMessage(hwnd, WM_COPYDATA , (WPARAM)hwnd, (LPARAM) (LPVOID) &CDS); the receiving part: case WM_COPYDATA: COPYDATASTRUCT* cds = (COPYDATASTRUCT*) lParam; I dont know how to construct the COPYDATASTRUCT, I have just put something in that seems to work. When debugging the WM_COPYDATA case is executed, but again I dont know what to do with the COPYDATASTRUCT. I would like to send text between the two processes. As you can probably tell I am just starting out, I am using GNU GCC Compiler in Code::Blocks, I am trying to avoid MFC and dependencies.

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  • Why is .NET faster than C++ in this case?

    - by acidzombie24
    -edit- I LOVE SLaks comment. "The amount of misinformation in these answers is staggering." :D Calm down guys. Pretty much all of you were wrong. I DID make optimizations. It turns out whatever optimizations I made wasn't good enough. I ran the code in GCC using gettimeofday (I'll paste code below) and used g++ -O2 file.cpp and got slightly faster results then C#. Maybe MS didn't create the optimizations needed in this specific case but after downloading and installing mingw I was tested and found the speed to be near identical. Justicle Seems to be right. I could have sworn I use clock on my PC and used that to count and found it was slower but problem solved. C++ speed isn't almost twice as slower in the MS compiler. When my friend informed me of this I couldn't believe it. So I took his code and put some timers onto it. Instead of Boo I used C#. I constantly got faster results in C#. Why? The .NET version was nearly half the time no matter what number I used. C++ version: #include <iostream> #include <stdio.h> #include <intrin.h> #include <windows.h> using namespace std; int fib(int n) { if (n < 2) return n; return fib(n - 1) + fib(n - 2); } int main() { __int64 time = 0xFFFFFFFF; while (1) { int n; //cin >> n; n = 41; if (n < 0) break; __int64 start = __rdtsc(); int res = fib(n); __int64 end = __rdtsc(); cout << res << endl; cout << (float)(end-start)/1000000<<endl; break; } return 0; } C# version: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.ComponentModel; using System.Threading; using System.IO; using System.Diagnostics; namespace fibCSTest { class Program { static int fib(int n) { if (n < 2)return n; return fib(n - 1) + fib(n - 2); } static void Main(string[] args) { //var sw = new Stopwatch(); //var timer = new PAB.HiPerfTimer(); var timer = new Stopwatch(); while (true) { int n; //cin >> n; n = 41; if (n < 0) break; timer.Start(); int res = fib(n); timer.Stop(); Console.WriteLine(res); Console.WriteLine(timer.ElapsedMilliseconds); break; } } } } GCC version: #include <iostream> #include <stdio.h> #include <sys/time.h> using namespace std; int fib(int n) { if (n < 2) return n; return fib(n - 1) + fib(n - 2); } int main() { timeval start, end; while (1) { int n; //cin >> n; n = 41; if (n < 0) break; gettimeofday(&start, 0); int res = fib(n); gettimeofday(&end, 0); int sec = end.tv_sec - start.tv_sec; int usec = end.tv_usec - start.tv_usec; cout << res << endl; cout << sec << " " << usec <<endl; break; } return 0; }

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  • Linux program in FreeBSD

    - by Alex Farber
    Trying to run my program in FreeBSD OS, I have the following results: $ ./myprogram ELF binary type "0" not known ./myprogram: 1: Syntax error: "&" unexpected (expecting ")") $ file myprogram myprogram: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, not stripped The program is built In GCC on Ubuntu computer. What can I do? Can I build the program for FreeBSD on my Ubuntu computer by changing some build options, or I need to build it in FreeBSD OS? Maybe there is some way to convert executable to format recognized by FreeBSD?

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  • Windows API calls from assembly while minimizing program size

    - by takteek
    I'm trying to write a program in assembly and make the resulting executable as small as possible. Some of what I'm doing requires windows API calls to functions such as WriteProcessMemory. I've had some success with calling these functions, but after compiling and linking, my program comes out in the range of 14-15 KB. (From a source of less than 1 KB) I was hoping for much, much less than that. I'm very new to doing low level things like this so I don't really know what would need to be done to make the program smaller. I understand that the exe format itself takes up quite a bit of space. Can anything be done to minimize that? I should mention that I'm using NASM and GCC but I can easily change if that would help.

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  • Declaring a function inside a function?

    - by nunos
    I have came across the following code, and being a c beginner, I came here for your help. This function is from a c implmentation of a queue. Bool queuePut(Queue *q, char c) { void beep(); if (queueFull(q)) { beep(); return false; } //do stuff return true; } So, I am getting a strange error with gcc on the void beep(). Can someone please explain me what is this, declaring a function inside a function. Or is it the void beep() simply out of place? I was given this code and there's always the possibility that it isn't correct. Thanks.

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  • NetBeans IDE 6.8 not working nicely with cygwin 1.7.5.1

    - by Milktrader
    I'm trying to use NetBeans to compile C code and have the following versions from cygwin gcc 3.4.5 g++ 3.4.5 GNU Make 3.81 GNU gdb 6.8.0 Here are the messages from trying to compile the Welcome program /usr/bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf make[1]: Entering directory `/cygdrive/c/Users/Milktrader/Documents/NetBeansProjects/Welcome_1' /usr/bin/make -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/welcome_1.exe make[2]: Entering directory /cygdrive/c/Users/Milktrader/Documents/NetBeansProjects/Welcome_1' mkdir -p build/Debug/MinGW-Windows make[2]: mkdir: Command not found make[2]: *** [build/Debug/MinGW-Windows/welcome.o] Error 127 make[2]: Leaving directory/cygdrive/c/Users/Milktrader/Documents/NetBeansProjects Welcome_1' make[1]: * [.build-conf] Error 2 make[1]: Leaving directory `/cygdrive/c/Users/Milktrader/Documents/NetBeansProjects/Welcome_1' make: * [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1s)\ Is it worth downloading a previous cygwin version (1.5)? Blog tutorials (including the NetBeans site) have this older version in their examples.

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  • Double pointer const-correctness warnings in C

    - by Michael Koval
    You can obviously cast a pointer to non-const data to a a pointer of the same type to const data: int *x = NULL; int const *y = x; Adding additional const qualifiers to match the additional indirection should logically work the same way: int * *x = NULL; int *const *y = x; /* okay */ int const *const *z = y; /* warning */ Compiling this with GCC or Clang with the -Wall flag, however, results in the following warning: test.c:4:23: warning: initializing 'int const *const *' with an expression of type 'int *const *' discards qualifiers in nested pointer types int const *const *z = y; /* warning */ ^ ~ Why does adding an additional const qualifier "discard qualifiers in nested pointer types"?

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  • Get pointer to member function from within member function in C++

    - by Eli
    Currently in the program I am attempting to write I need to be able to get a pointer to a member function within a member function of the same class. The pointer needs to be passed to a function as a void (*)(). Example: //CallFunc takes a void (*)() argument class testClass { public: void aFunc2; void aFunc1; } void testClass:aFunc2(){ callFunc(this.*aFunc1); // How should this be done? } void testClass:aFunc1(){ int someVariable = 1; } I'm trying to do this in GCC 4.0.1. Also, the member function being called can't be static because it references non-static variables in the class that it is part of.

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  • Returning a C++ reference in a const member functionasses

    - by Chris Kaminski
    A have a class hierarchy that looks somethign like this: class AbstractDataType { public: virtual int getInfo() = 0; }; class DataType: public AbstractDataType { public: virtual int getInfo() { }; } class Accessor { DataType data; public: const AbstractDataType& getData() const { return(data); } } Well, GCC 4.4 reports: In member function ‘const AbstractDataType& Accessor::getData() const’: error: invalid initialization of reference of type ‘const AbstractDataType&’ from expression of type ‘const DataType’ Where am I going wrong - is this a case where I MUST use a pointer?

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  • Outputting variable values in x86?

    - by Airjoe
    Hello All- I'm working on a homework assignment in x86 and it isn't working as I expect (surprise surprise!). I'd like to be able to output values of variables in x86 functions to ensure that the values are what I expect them to be. Is there a simple way to do this, or is it very complex? For what it's worth, the x86 functions are being used by a C file and compiled with gcc, so if that makes it simpler that is how I'm going about it. Thanks for the help.

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  • const read only local copies

    - by robUK
    Hello gcc 4.4.4 c89 I am just wondering is it worth passing a const into a function. i.e. void do_something(const char *dest, const int size) The size is a read-only so I don't want to change it. However, some developers never have this as const has it is a local copy that is being used. The pointer is const as you can change the value in the calling routine. I always have a const on read-only local copies, as it confirms to anyone reading my code that it is a read-only variable. And also, when coding I don't make the mistake of changing it without realizing. Many thanks for any suggestions,

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  • Pros and Cons of Different macro function / inline methods in C

    - by Robert S. Barnes
    According to the C FAQ, there are basically 3 practical methods for "inlining" code in C: #define MACRO(arg1, arg2) do { \ /* declarations */ \ stmt1; \ stmt2; \ /* ... */ \ } while(0) /* (no trailing ; ) */ or #define FUNC(arg1, arg2) (expr1, expr2, expr3) To clarify this one, the arguments are used in the expressions, and the comma operator returns the value of the last expression. or using the inline declaration which is supported as an extension to gcc and in the c99 standard. The do { ... } while (0) method is widely used in the Linux kernel, but I haven't encountered the other two methods very often if at all. I'm referring specifically to multi-statement "functions", not single statement ones like MAX or MIN. What are the pros and cons of each method, and why would you choose one over the other in various situations?

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  • when to use strncpy or memmove

    - by robUK
    Hello, gcc 4.4.4 c89 I have always used strncpy to copy strings. I have never really used memmove or memcpy very much. However, I am just wondering when would you decide whether to use strncpy, memmove, or memcpy? The code I am writing is for a client/server application. In the documentation they use bcopy. However, could I do the same with the others? bcopy((char*)server->h_addr, (char*)&serv_addr.sin_addr.s_addr, server->h_length); Many thanks,

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  • Why C++ virtual function defined in header may not be compiled and linked in vtable?

    - by 0xDEAD BEEF
    Situation is following. I have shared library, which contains class definition - QueueClass : IClassInterface { virtual void LOL() { do some magic} } My shared library initialize class member QueueClass *globalMember = new QueueClass(); My share library export C function which returns pointer to globalMember - void * getGlobalMember(void) { return globalMember;} My application uses globalMember like this ((IClassInterface*)getGlobalMember())->LOL(); Now the very uber stuff - if i do not reference LOL from shared library, then LOL is not linked in and calling it from application raises exception. Reason - VTABLE contains nul in place of pointer to LOL() function. When i move LOL() definition from .h file to .cpp, suddenly it appears in VTABLE and everything works just great. What explains this behavior?! (gcc compiler + ARM architecture_)

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