Search Results

Search found 104984 results on 4200 pages for 'code project'.

Page 66/4200 | < Previous Page | 62 63 64 65 66 67 68 69 70 71 72 73  | Next Page >

  • Programming language shootout: code most like pseudocode for Dijkstra's Algorithm

    - by Casebash
    Okay, so this question here asked which language is most like executable pseudocode, so why not find out by actually writing some code! Here we have a competition where I will award a 100 point bounty (I know its not much, but I am poor after the recalc) to the code which most resembles this pseudocode. I've read through this a few times so I'm pretty sure that this pseudocode below is correct and about as unambiguous as pseudocode can be. Personally, I'm going to have a go in Python and probably Haskell as well, but I'm just learning the later so my attempt will probably be pretty poor. Note: Obviously to implement anything looking like this you'll have to define quite a few library functions. define DirectedGraph G with: Vertices as V, Edges as E define Vertex A, Z declare each e in E as having properties: Boolean fixed with: initial=false Real minSoFar with: initial=0 for A else infinity define PriorityQueue pq with: objects=V initial=A priority v=v.minSoFar create triggers for v in V: when v.minSoFar event reduced then pq.addOrUpdate v when v.fixed event becomesTrue then pq.remove v Repeat until Z.fixed==True: define Vertex U=pq.pop() U.fixed=True for Edge E adjacentTo U with other Vertex V: V.minSoFar=U.minSoFar+length(E) if reducesValue return Z.name, Z.minSoFar

    Read the article

  • Code Golf: Tic Tac Toe

    - by Aistina
    Post your shortest code, by character count, to check if a player has won, and if so, which. Assume you have an integer array in a variable b (board), which holds the Tic Tac Toe board, and the moves of the players where: 0 = nothing set 1 = player 1 (X) 2 = player 2 (O) So, given the array b = [ 1, 2, 1, 0, 1, 2, 1, 0, 2 ] would represent the board X|O|X -+-+- |X|O -+-+- X| |O For that situation, your code should output 1 to indicate player 1 has won. If no-one has won you can output 0 or false. My own (Ruby) solution will be up soon. Edit: Sorry, forgot to mark it as community wiki. You can assume the input is well formed and does not have to be error checked. Update: Please post your solution in the form of a function. Most people have done this already, but some haven't, which isn't entirely fair. The board is supplied to your function as the parameter. The result should be returned by the function. The function can have a name of your choosing.

    Read the article

  • Code Golf: Connect 4

    - by Matthieu M.
    If you don't know the Connect 4 game, follow the link :) I used to play it a lot when I was a child. At least until my little sister got bored with me winning... Anyway I was reading the Code Golf: Tic Tac Toe the other day and I thought that solving the Tic Tac Toe problem was simpler than solving the Connect 4... and wondered how much this would reflect on the number of characters a solution would yield. I thus propose a similar challenge: Find the winner The grid is given under the form of a string meant to passed as a parameter to a function. The goal of the code golf is to write the body of the function, the parameter will be b, of string type The image in the wikipedia article leads to the following representation: "....... ..RY... ..YYYR. ..RRYY. ..RYRY. .YRRRYR" (6 rows of 7 elements) but is obviously incomplete (Yellow has not won yet) There is a winner in the grid passed, no need to do error checking Remember that it might not be exactly 4 The expected output is the letter representing the winner (either R or Y) I expect perl mongers to produce the most unreadable script (along with Ook and whitespace, of course), but I am most interested in reading innovative solutions. I must admit the magic square solution for Tic Tac Toe was my personal fav and I wonder if there is a way to build a similar one with this. Well, happy Easter weekend :) Now I just have a few days to come up with a solution of my own!

    Read the article

  • .NET/C#: How to remove/minimize code clutter while 'triggering' Events

    - by eibhrum
    Hi, I just wanna find out if there's a way I could minimize code clutter in my application. I have written code/s similar to this: private void btnNext_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnNext.Opacity = 1; } private void btnNext_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnNext.Opacity = 0.5; } private void btnShowAll_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnShowAll.Opacity = 1; } private void btnShowAll_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnShowAll.Opacity = 0.5; } private void btnPrev_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnPrev.Opacity = 1; } private void btnPrev_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnPrev.Opacity = 0.5; } private void btnSearch_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnSearch.Opacity = 1; } private void btnSearch_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnSearch.Opacity = 0.5; } private void btnSearchStore_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnSearchStore.Opacity = 1; } private void btnSearchStore_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnSearchStore.Opacity = 0.5; } private void btnCloseSearch_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnCloseSearch.Opacity = 1; } private void btnCloseSearch_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnCloseSearch.Opacity = 0.5; } private void btnHome_MouseEnter(object sender, System.Windows.Input.MouseEventArgs e) { btnHome.Opacity = 1; } private void btnHome_MouseLeave(object sender, System.Windows.Input.MouseEventArgs e) { btnHome.Opacity = 0.5; } and so on and so forth... Do I need to create a 'function' that will run initially? Or do I have to create another class just so I can 'organize' them? Any suggestions?

    Read the article

  • Should I store generated code in source control

    - by Ron Harlev
    This is a debate I'm taking a part in. I would like to get more opinions and points of view. We have some classes that are generated in build time to handle DB operations (in This specific case, with SubSonic, but I don't think it is very important for the question). The generation is set as a pre-build step in Visual Studio. So every time a developer (or the official build process) runs a build, these classes are generated, and then compiled into the project. Now some people are claiming, that having these classes saved in source control could cause confusion, in case the code you get, doesn't match what would have been generated in your own environment. I would like to have a way to trace back the history of the code, even if it is usually treated as a black box. Any arguments or counter arguments? UPDATE: I asked this question since I really believed there is one definitive answer. Looking at all the responses, I could say with high level of certainty, that there is no such answer. The decision should be made based on more than one parameter. Reading the answers below could provide a very good guideline to the types of questions you should be asking yourself when having to decide on this issue. I won't select an accepted answer at this point for the reasons mentioned above.

    Read the article

  • Linq2sql code generator misbehaving

    - by Martin
    Sometime the linq2sql just makes its mind up about things. I've been pulling my hair for the past hours trying to work out what I'm doing differently from all the other times when I don't get ForeignKeyReferenceAlreadyHasValueException. Turns out that if (this._Activity.HasLoadedOrAssignedValue) { throw new System.Data.Linq.ForeignKeyReferenceAlreadyHasValueException(); } is present on my primary key in this particular table, and in no other. No matter what I do with the association, I've even tried deleting and dragging the thing back to the designer, it's still there and I'm sure it's not supposed to be. I know why, of course, but I don't know why, so to speak. A while back the association went the other way. Whereas I've left that era behind me, the code generator seems to exhibit phantom pains. The same phenomenon, is responsible for me having to change the namespace in the designer.cs everytime I make changes in the designer. I made the mistake of renaming my namespace and the code generator just doesn't get it. Somebody please help this poor boy out.

    Read the article

  • How to debug/break in codedom compiled code

    - by Jason Coyne
    I have an application which loads up c# source files dynamically and runs them as plugins. When I am running the main application in debug mode, is it possible to debug into the dynamic assembly? Obviously setting breakpoints is problematic, since the source is not part of the original project, but should I be able to step into, or break on exceptions for the code? Is there a way to get codedom to generate PDBs for this or something? Here is the code I am using for dynamic compliation. CSharpCodeProvider codeProvider = new CSharpCodeProvider(new Dictionary<string, string>() { { "CompilerVersion", "v3.5" } }); //codeProvider. ICodeCompiler icc = codeProvider.CreateCompiler(); CompilerParameters parameters = new CompilerParameters(); parameters.GenerateExecutable = false; parameters.GenerateInMemory = true; parameters.CompilerOptions = string.Format("/lib:\"{0}\"", Application.StartupPath); parameters.ReferencedAssemblies.Add("System.dll"); parameters.ReferencedAssemblies.Add("System.Core.dll"); CompilerResults results = icc.CompileAssemblyFromSource(parameters, Source); DLL.CreateInstance(t.FullName, false, BindingFlags.Default, null, new object[] { engine }, null, null);

    Read the article

  • Code Golf: Rotating Maze

    - by trinithis
    Code Golf: Rotating Maze Make a program that takes in a file consisting of a maze. The maze has walls given by '#'. The maze must include a single ball, given by a 'o' and any number of holes given by a '@'. The maze file can either be entered via command line or read in as a line through standard input. Please specify which in your solution. Your program then does the following: 1: If the ball is not directly above a wall, drop it down to the nearest wall. 2: If the ball passes through a hole during step 1, remove the ball. 3: Display the maze. 4: If there is no ball in the maze, exit. 5: Read a line from the standard input. Given a 1, rotate the maze counterclockwise. Given a 2, rotate the maze clockwise. Rotations are done by 90 degrees. It is up to you to decide if extraneous whitespace is allowed. If the user enters other inputs, repeat this step. 6: Goto step 1. You may assume all input mazes are closed. Note, a hole effectively acts as a wall in this regard. You may assume all input mazes have no extraneous whitespace. The shortest source code by character count wins. Example mazes: ###### #o @# ###### ########### #o # # ####### # ###@ # ######### ########################### # # # # @ # # # # ## # # ####o#### # # # # # # ######### # @ ######################

    Read the article

  • Memory leak in Apples 'Scrolling' sample code

    - by John
    Hi All, I'm using code based on Apple's "Scrolling" sample code - here's where I have a problem: // load all the images from our bundle and add them to the scroll view NSUInteger i; for (i = 1; i <= jNumImages; i++) { NSString *imageName = [NSString stringWithFormat:@"page%d.png", i]; UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView2 = [[UIImageView alloc] initWithImage:image]; The UIImageView causes a leak - it doesn't seem to be releasing (though I do state [imageView2 release]; after adding the imageView as a subView to scrollView2 I have say 15 chapters of a book each held in a nav bar, each containing a scroll view with one chapters worth of these image views (each image is a page). When I get to around the second last chapter the app crashes due to the memory leaks... really annoying! I think it might be because imageView's been alloc'd twice (in alloc and in addSubView) but i'm not sure.... tried releasing twice but it didn't seem to help. any pointers? Thanks in advance ^.^

    Read the article

  • Remove redundant SQL code

    - by Dave Jarvis
    Code The following code calculates the slope and intercept for a linear regression against a slathering of data. It then applies the equation y = mx + b against the same result set to calculate the value of the regression line for each row. Can the two separate sub-selects be joined so that the data and its slope/intercept are calculated without executing the data gathering part of the query twice? SELECT AVG(D.AMOUNT) as AMOUNT, Y.YEAR * ymxb.SLOPE + ymxb.INTERCEPT as REGRESSION_LINE, Y.YEAR as YEAR, MAKEDATE(Y.YEAR,1) as AMOUNT_DATE FROM CITY C, STATION S, YEAR_REF Y, MONTH_REF M, DAILY D, (SELECT ((avg(t.AMOUNT * t.YEAR)) - avg(t.AMOUNT) * avg(t.YEAR)) / (stddev( t.AMOUNT ) * stddev( t.YEAR )) as CORRELATION, ((sum(t.YEAR) * sum(t.AMOUNT)) - (count(1) * sum(t.YEAR * t.AMOUNT))) / (power(sum(t.YEAR), 2) - count(1) * sum(power(t.YEAR, 2))) as SLOPE, ((sum( t.YEAR ) * sum( t.YEAR * t.AMOUNT )) - (sum( t.AMOUNT ) * sum(power(t.YEAR, 2)))) / (power(sum(t.YEAR), 2) - count(1) * sum(power(t.YEAR, 2))) as INTERCEPT FROM ( SELECT AVG(D.AMOUNT) as AMOUNT, Y.YEAR as YEAR, MAKEDATE(Y.YEAR,1) as AMOUNT_DATE FROM CITY C, STATION S, YEAR_REF Y, MONTH_REF M, DAILY D WHERE $X{ IN, C.ID, CityCode } AND SQRT( POW( C.LATITUDE - S.LATITUDE, 2 ) + POW( C.LONGITUDE - S.LONGITUDE, 2 ) ) < $P{Radius} AND S.STATION_DISTRICT_ID = Y.STATION_DISTRICT_ID AND Y.YEAR BETWEEN 1900 AND 2009 AND M.YEAR_REF_ID = Y.ID AND M.CATEGORY_ID = $P{CategoryCode} AND M.ID = D.MONTH_REF_ID AND D.DAILY_FLAG_ID <> 'M' GROUP BY Y.YEAR ) t ) ymxb WHERE $X{ IN, C.ID, CityCode } AND SQRT( POW( C.LATITUDE - S.LATITUDE, 2 ) + POW( C.LONGITUDE - S.LONGITUDE, 2 ) ) < $P{Radius} AND S.STATION_DISTRICT_ID = Y.STATION_DISTRICT_ID AND Y.YEAR BETWEEN 1900 AND 2009 AND M.YEAR_REF_ID = Y.ID AND M.CATEGORY_ID = $P{CategoryCode} AND M.ID = D.MONTH_REF_ID AND D.DAILY_FLAG_ID <> 'M' GROUP BY Y.YEAR Question How do I execute the duplicate bits only once per query, instead of twice? The duplicate bit is the WHERE clause: $X{ IN, C.ID, CityCode } AND SQRT( POW( C.LATITUDE - S.LATITUDE, 2 ) + POW( C.LONGITUDE - S.LONGITUDE, 2 ) ) < $P{Radius} AND S.STATION_DISTRICT_ID = Y.STATION_DISTRICT_ID AND Y.YEAR BETWEEN 1900 AND 2009 AND M.YEAR_REF_ID = Y.ID AND M.CATEGORY_ID = $P{CategoryCode} AND M.ID = D.MONTH_REF_ID AND D.DAILY_FLAG_ID <> 'M' Related http://stackoverflow.com/questions/1595659/how-to-eliminate-duplicate-calculation-in-sql Thank you!

    Read the article

  • Code-Golf: one line PHP syntax

    - by Kendall Hopkins
    Explanation PHP has some holes in its' syntax and occasionally in development a programmer will step in them. This can lead to much frustration as these syntax holes seem to exist for no reason. For example, one can't easily create an array and access an arbitrary element of that array on the same line (func1()[100] is not valid PHP syntax). The workaround for this issue is to use a temporary variable and break the statement into two lines, but sometimes that can lead to very verbose, clunky code. Challenge I know of a few of these holes (I'm sure there are more). It is quite hard to even come up with a solution, let alone in a code-golf style. Winner is the person with in the least characters total for all four Syntax Holes. Rules Statement must be one line in this form: $output = ...;, where ... doesn't contain any ;'s. Only use standard library functions (no custom functions allowed) Statement works identically to the assumed functional of the non-working syntax (even in cases that it fails). Statement must run without syntax error of any kind with E_STRICT | E_ALL. Syntax Holes $output = func_return_array()[$key]; - accessing an arbitrary offset (string or integer) of the returned array of a function $output = new {$class_base.$class_suffix}(); - arbitrary string concatenation being used to create a new class $output = {$func_base.$func_suffix}(); - arbitrary string concatenation being called as function $output = func_return_closure()(); - call a closure being returned from another function

    Read the article

  • Code Golf: Find the possible ways on a numpad

    - by ikar
    I was bored today at school and so I tried to amuse myself using my calculator and a "game" I've invented which isn't really a game but keeps the boringness away. Also some time has passed since the last real code-golf here, so I decided to create this one. Imagine a simplified numpad like you know it from your phone (I'll leave the 0 out for this code-golf as it kinda destroys all the fun) 1 2 3 4 5 6 7 8 9 Now the rules of the game were always: At the end every digit must have been visited exactly once You can start at any digit you want You can always move one digit up, down, left or right. You can't move diagonally! There a quite a lot of possible ways (or not; I haven't found out yet), here some trivial examples: > > v v < < > > | The output of the golf-program should look something like the above, I'll try to explain: Symbols: Go right < Go left ^ Go up v Go down | End of the way Example solutions: (Program output can either be the numbers pressed in the right order from beginning point to end, or an (ASCII) picture like above) 147852369 569874123 523698741 So if we speak out the example above it would be: Start at 1, move right to 2, move right to 3, go down to 6, go left to 5, go left to 4, go down to 7, go right to 8 then go right to 9 and we are finished! Now there are many different ways possible: You could as well start at 5 and go around it in a circle. So the task would be: Write a program that can compute (using brute-force or whatever) the possible solutions for the numpad problem described above. (Friendly rethorical question with smiley removed because it made some people think that this is homework)

    Read the article

  • How to run OpenGL code with out compiling?

    - by Ole Jak
    So I have some openGL code (such code for example) /* FUNCTION: YCamera :: CalculateWorldCoordinates ARGUMENTS: x mouse x coordinate y mouse y coordinate vec where to store coordinates RETURN: n/a DESCRIPTION: Convert mouse coordinates into world coordinates */ void YCamera :: CalculateWorldCoordinates(float x, float y, YVector3 *vec) { // START GLint viewport[4]; GLdouble mvmatrix[16], projmatrix[16]; GLint real_y; GLdouble mx, my, mz; glGetIntegerv(GL_VIEWPORT, viewport); glGetDoublev(GL_MODELVIEW_MATRIX, mvmatrix); glGetDoublev(GL_PROJECTION_MATRIX, projmatrix); real_y = viewport[3] - (GLint) y - 1; // viewport[3] is height of window in pixels gluUnProject((GLdouble) x, (GLdouble) real_y, 1.0, mvmatrix, projmatrix, viewport, &mx, &my, &mz); /* 'mouse' is the point where mouse projection reaches FAR_PLANE. World coordinates is intersection of line(camera->mouse) with plane(z=0) (see LaMothe 306) Equation of line in 3D: (x-x0)/a = (y-y0)/b = (z-z0)/c Intersection of line with plane: z = 0 x-x0 = a(z-z0)/c <=> x = x0+a(0-z0)/c <=> x = x0 -a*z0/c y = y0 - b*z0/c */ double lx = fPosition.x - mx; double ly = fPosition.y - my; double lz = fPosition.z - mz; double sum = lx*lx + ly*ly + lz*lz; double normal = sqrt(sum); double z0_c = fPosition.z / (lz/normal); vec->x = (float) (fPosition.x - (lx/normal)*z0_c); vec->y = (float) (fPosition.y - (ly/normal)*z0_c); vec->z = 0.0f; } I want to run It but with out precompiling. Is there any way to do such thing

    Read the article

  • An online php debugger/code editor

    - by Zirak
    It's a simple deal: I'm sometimes in places where I don't have my laptop, and find myself with spare time and an idea for a project. But unfortunately, I can't do anything about it. I tried a variety of solutions, which include running IDEs (like phpstorm or Aptana) on a disc-on-key or cd (very slow and unappealing), trying several online solutions (like http://phpanywhere.net) and found that all of them are either buggy, overloaded or underloaded with features, just difficult to use, require FTP etc etc. All that is required here is a syntax highlighting and debugging alerts; no actual running of code. So the question is split into two: 1)Do you know of a good online php editor that you've used and enjoyed? 2)If no, then how would you go about making one? The second one seems a bit general, so I'll try and expand...It might be a good idea; if you can't find one, make one. The question is about the concept of making a syntax highlighter (shouldn't be too difficult), and the difficult part of catching php errors WITHOUT executing any php code. Thank you in advance.

    Read the article

  • XSD, restrictions and code generation

    - by bob
    Hello, I'm working on some code generation for an existing project and I want to start from a xsd. So I can use tools as Xsd2Code / xsd.exe to generate the code and also the use the xsd to validate the xml. That part works without any problems. I also want to translate some of the restrictions to DataAnnotations (enrich Xsd2Code). For example xs:minInclusive / xs:maxInclusive I can translate to a RangeAttribute. But what to do with custom validation attributes that we created? Can I add custom facets / restrictions? And how? Or is there another solution / best practice. I would like to collect everything in a single (xsd) file so that one file contains the structure of the class (model) including the validation (attributes) that has to be added. <xs:element name="CertainValue"> <xs:simpleType> <xs:restriction base="xs:double"> <xs:minInclusive value="1" /> <xs:maxInclusive value="100" /> <xs_custom:customRule attribute="value" /> </xs:restriction> </xs:simpleType> </xs:element>

    Read the article

  • Optimization in Common Decalaration

    - by Pratik
    Its a 3-tier ASP.NET Website Project In Data Layer there is class "Common Decalaration" in which lot of common things are mentioned. Something this way : public class CommonDeclartion { #region Common Messages public const string RECORD_INSERT_MSG = "Record Inserted Successfully "; public const string RECORD_UPDATE_MSG = "Record Updated Successfully"; public const string RECORD_DELETE_MSG = "Record Deleted Successfully"; public const string ERROR_MSG = "Error Ocuured while Perfoming This Action."; public const string UserID_Incorrect = "Please Enter The Correct User ID."; public const string RECORD_ALREADY_EXIT = "Record Already Exit"; public const string NO_RECORD = "No Record found."; #endregion } Can this be more optimized in terms of : 1.Perfomance 2.Security(if any) 3.Code Readablity or Reusablity I thought of using enum but can't figure that out : enum CommonMessages { RECORD_INSERT_MSG "Record Inserted Successfully.", RECORD_UPDATE_MSG "Record Updated Successfully.", RECORD_DELETE_MSG "Record Deleted Successfully.", ERROR_MSG "Error Ocuured while Perfoming This Action.", UserID_Incorrect "Please Enter The Correct User ID.", RECORD_ALREADY_EXIT "Record Already Exit.", NO_RECORD "No Record found.", } or else should keep them in some collections like dictionary/NameValueCollection or so or i have to keep them in XML in form of key/value pair and reterive from it ? What can be better way keeping in mind 1.Perfomance 2.Security(if any) 3.Code Readablity or Reusablity

    Read the article

  • C++: Code assistance in Netbeans on Linux

    - by Martijn Courteaux
    Hi, My IDE (NetBeans) thinks this is wrong code, but it compiles correct: std::cout << "i = " << i << std::endl; std::cout << add(5, 7) << std::endl; std::string test = "Boe"; std::cout << test << std::endl; He always says: unable to resolve identifier .... (.... = cout, endl, string); So I think it has something to do with the code assistance. I think I have to change/add/remove some folders. Currently, I have this include folders: C compiler: /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include-fixed /usr/include C++ compiler: /usr/include/c++/4.4.3 /usr/include/c++/4.4.3/i486-linux-gnu /usr/include/c++/4.4.3/backward /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/include Thanks

    Read the article

  • C++: IDE Code assistance (Linux)

    - by Martijn Courteaux
    Hi, My IDE (NetBeans) thinks this is wrong code, but it compiles correct: std::cout << "i = " << i << std::endl; std::cout << add(5, 7) << std::endl; std::string test = "Boe"; std::cout << test << std::endl; He always says: unable to resolve identifier .... (.... = cout, endl, string); So I think it has something to do with the code assistance. I think I have to change/add/remove some folders. Currently, I have this include folders: C compiler: /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include-fixed /usr/include C++ compiler: /usr/include/c++/4.4.3 /usr/include/c++/4.4.3/i486-linux-gnu /usr/include/c++/4.4.3/backward /usr/local/include /usr/lib/gcc/i486-linux-gnu/4.4.3/include /usr/include Thanks

    Read the article

  • Oddities in Linq-to-SQL generated code related to property change/changing events

    - by Lasse V. Karlsen
    I'm working on creating my own Linq-to-Sql generated classes in order to learn the concepts behind it all. I have some questions, if anyone knows the answer to one or more of these I'd be much obliged. The code below, and thus the questions, are from looking at code generated by creating a .DBML file in the Visual Studio 2010 designer, and inspecting the .Designer.cs file afterwards. 1. Why is INotifyPropertyChanging not passing the property name The event raising method is defined like this: protected virtual void SendPropertyChanging() Why isn't the name of the property that is changing passed to the event here? It is defined to be part of the EventArgs descendant that is passed to the event handler, but the method only passes an empty such value to it. 2. Why are the EntitySet<X> attach/detach methods not raising property changed? For an EntitySet<X> reference, the following two methods are generated: private void attach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = this; } private void detach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = null; } Why isn't SendPropertyChanged also called here? I'm sure I have more questions later, but for now these will suffice :)

    Read the article

  • Build an iPhone 5 Charging Dock for $1 [DIY Project Video]

    - by Asian Angel
    Are you experiencing frustration since no one has built and released an official charging dock for the iPhone 5 yet? Then this quick little DIY charging dock project may be the perfect solution to your problem and serve as a good ‘hold-over’ until a factory version is released. Build an iPhone 5 dock for $1 [via There I Fixed It - Cheezburger Network] 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

    Read the article

  • SQL SERVER – Weekend Project – Visiting Friend’s Company – Koenig Solutions

    - by pinaldave
    I have decided to do some interesting experiments every weekend and share it next week as a weekend project on the blog. Many times our business lives and personal lives are very separate, however this post will talk about one instance where my two lives connect. This weekend I visited my friend’s company. My friend owns Koenig, so of course I am very interested so see that they are doing well.  I have been very impressed this year, as they have expanded into multiple cities and are offering more and more classes about Business Intelligence, Project Management, networking, and much more. Koenig Solutions originally were a company that focused on training IT professionals – from topics like databases and even English language courses.  As the company grew more popular, Koenig began their blog to keep fans updated, and gradually have added more and more courses. I am very happy for my friend’s success, but as a technology enthusiast I am also pleased with Koenig Solutions’ success.  Whenever anyone in our field improves, the field as a whole does better.  Koenig offers high quality classes on a variety of topics at a variety of levels, so anyone can benefit from browsing this blog. I am a big fan of technology (obviously), and I feel blessed to have gotten in on the “ground floor,” even though there are some people out there who think technology has advanced as far as possible – I believe they will be proven wrong.  And that is why I think companies like Koenig Solutions are so important – they are providing training and support in a quickly growing field, and providing job skills in this tough economy. I believe this particular post really highlights how I, and Koenig, feel about the IT industry.  It is quickly expanding, and job opportunities are sure to abound – but how can the average person get started in this exciting field?  This post emphasizes that knowledge is power – know what interests you in the IT field, get an education, and continue your training even after you’ve gotten your foot in the door. Koenig Solutions provides what I feel is one of the most important services in the modern world – in person training.  They obviously offer many online courses, but you can also set up physical, face-to-face training through their website.  As I mentioned before, they offer a wide variety of classes that cater to nearly every IT skill you can think of.  If you have more specific needs, they also offer one of the best English language training courses.  English is turning into the language of technology, so these courses can ensure that you are keeping up the pace. Koenig Solutions and I agree about how important training can be, and even better – they provide some of the best training around.  We share ideals and I am very happy see the success of my friend. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Training, SQLAuthority Author Visit, T SQL, Technology Tagged: Developer Training

    Read the article

  • Code excavations, wishful invocations, perimeters and domain specific unit test frameworks

    - by RoyOsherove
    One of the talks I did at QCON London was about a subject that I’ve come across fairly recently , when I was building SilverUnit – a “pure” unit test framework for silverlight objects that depend on the silverlight runtime to run. It is the concept of “cogs in the machine” – when your piece of code needs to run inside a host framework or runtime that you have little or no control over for testability related matters. Examples of such cogs and machines can be: your custom control running inside silverlight runtime in the browser your plug-in running inside an IDE your activity running inside a windows workflow your code running inside a java EE bean your code inheriting from a COM+ (enterprise services) component etc.. Not all of these are necessarily testability problems. The main testability problem usually comes when your code actually inherits form something inside the system. For example. one of the biggest problems with testing objects like silverlight controls is the way they depend on the silverlight runtime – they don’t implement some silverlight interface, they don’t just call external static methods against the framework runtime that surrounds them – they actually inherit parts of the framework: they all inherit (in this case) from the silverlight DependencyObject Wrapping it up? An inheritance dependency is uniquely challenging to bring under test, because “classic” methods such as wrapping the object under test with a framework wrapper will not work, and the only way to do manually is to create parallel testable objects that get delegated with all the possible actions from the dependencies.    In silverlight’s case, that would mean creating your own custom logic class that would be called directly from controls that inherit from silverlight, and would be tested independently of these controls. The pro side is that you get the benefit of understanding the “contract” and the “roles” your system plays against your logic, but unfortunately, more often than not, it can be very tedious to create, and may sometimes feel unnecessary or like code duplication. About perimeters A perimeter is that invisible line that your draw around your pieces of logic during a test, that separate the code under test from any dependencies that it uses. Most of the time, a test perimeter around an object will be the list of seams (dependencies that can be replaced such as interfaces, virtual methods etc.) that are actually replaced for that test or for all the tests. Role based perimeters In the case of creating a wrapper around an object – one really creates a “role based” perimeter around the logic that is being tested – that wrapper takes on roles that are required by the code under test, and also communicates with the host system to implement those roles and provide any inputs to the logic under test. in the image below – we have the code we want to test represented as a star. No perimeter is drawn yet (we haven’t wrapped it up in anything yet). in the image below is what happens when you wrap your logic with a role based wrapper – you get a role based perimeter anywhere your code interacts with the system: There’s another way to bring that code under test – using isolation frameworks like typemock, rhino mocks and MOQ (but if your code inherits from the system, Typemock might be the only way to isolate the code from the system interaction.   Ad-Hoc Isolation perimeters the image below shows what I call ad-hoc perimeter that might be vastly different between different tests: This perimeter’s surface is much smaller, because for that specific test, that is all the “change” that is required to the host system behavior.   The third way of isolating the code from the host system is the main “meat” of this post: Subterranean perimeters Subterranean perimeters are Deep rooted perimeters  - “always on” seams that that can lie very deep in the heart of the host system where they are fully invisible even to the test itself, not just to the code under test. Because they lie deep inside a system you can’t control, the only way I’ve found to control them is with runtime (not compile time) interception of method calls on the system. One way to get such abilities is by using Aspect oriented frameworks – for example, in SilverUnit, I’ve used the CThru AOP framework based on Typemock hooks and CLR profilers to intercept such system level method calls and effectively turn them into seams that lie deep down at the heart of the silverlight runtime. the image below depicts an example of what such a perimeter could look like: As you can see, the actual seams can be very far away form the actual code under test, and as you’ll discover, that’s actually a very good thing. Here is only a partial list of examples of such deep rooted seams : disabling the constructor of a base class five levels below the code under test (this.base.base.base.base) faking static methods of a type that’s being called several levels down the stack: method x() calls y() calls z() calls SomeType.StaticMethod()  Replacing an async mechanism with a synchronous one (replacing all timers with your own timer behavior that always Ticks immediately upon calls to “start()” on the same caller thread for example) Replacing event mechanisms with your own event mechanism (to allow “firing” system events) Changing the way the system saves information with your own saving behavior (in silverunit, I replaced all Dependency Property set and get with calls to an in memory value store instead of using the one built into silverlight which threw exceptions without a browser) several questions could jump in: How do you know what to fake? (how do you discover the perimeter?) How do you fake it? Wouldn’t this be problematic  - to fake something you don’t own? it might change in the future How do you discover the perimeter to fake? To discover a perimeter all you have to do is start with a wishful invocation. a wishful invocation is the act of trying to invoke a method (or even just create an instance ) of an object using “regular” test code. You invoke the thing that you’d like to do in a real unit test, to see what happens: Can I even create an instance of this object without getting an exception? Can I invoke this method on that instance without getting an exception? Can I verify that some call into the system happened? You make the invocation, get an exception (because there is a dependency) and look at the stack trace. choose a location in the stack trace and disable it. Then try the invocation again. if you don’t get an exception the perimeter is good for that invocation, so you can move to trying out other methods on that object. in a future post I will show the process using CThru, and how you end up with something close to a domain specific test framework after you’re done creating the perimeter you need.

    Read the article

  • Project Nashorn Slides & Talks

    - by $utils.escapeXML($entry.author)
    At the Eclipse Demo Camp in Hamburg last week I got asked about resources on Project Nashorn. So, I compiled a quick list:slides from Jim Laskey's JavaOne 2011 talk titled "The Future of JavaScript in the JDK".slides from Bernard Traversat's JavaOne 2011 talk titled "HTLM5 and Java: The Facts and the Myths".slides and video from Jim Laskey's JVM Language Simmit talk titled "Adventures in JSR 292 (Nashorn)".

    Read the article

< Previous Page | 62 63 64 65 66 67 68 69 70 71 72 73  | Next Page >