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  • CPU and Data alignment

    - by MS
    Dear All, Pardon me if you feel this has been answered numerous times, but I need answers to the following queries! Why data has to be aligned (on 4 byte/ 8 byte/ 2 byte boundaries)? Here my doubt is when the CPU has address lines Ax Ax-1 Ax-2 ... A2 A1 A0 then it is quite possible to address the memory locations sequentially. So why there is the need to align the data at specific boundaries? How to find the alignment requirements when I am compiling my code and generating the executatble? If for e.g the data alignment is 4 byte boundary, does that mean each consecutive byte is located at modulo 4 offsets? My doubt is if data is 4 byte aligned does that mean that if a byte is at 1004 then the next byte is at 1008 (or at 1005)? Your thoughts are much welcome. Thanks in advance! /MS

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  • rails wiki site - article edit highlighting/strikethrough with htmldiff maxes cpu

    - by mark
    Hi I'm implementing a wiki style site and want to highlight changes made to articles between successive versions. Using htmldiff to highlight changes works great, except it is rather cpu intensive. I'm using the awesome vestal_versions plugin for versioning. So how best to handle this? I considered having an on_create callback on version creation create a delayed job that processes and then stores the htmldiff processed article (in the version table row). If this is a good approach, how can I extend vestal_versions without touching the gem? Or maybe there would be a better approach. Any advice is much appreciated. :)

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  • Java paint speed relative to color model

    - by Jon
    I have a BufferedImage with an IndexColorModel. I need to paint that image onto the screen, but I've noticed that this is slow when using an IndexColorModel. However, if I run the BufferedImage through an identity affine transform it creates an image with a DirectColorModel and the painting is significantly faster. Here's the code I'm using AffineTransformOp identityOp = new AffineTransformOp(new AffineTransform(), AffineTransformOp.TYPE_BILINEAR); displayImage = identityOp.filter(displayImage, null); I have three questions 1. Why is painting the slower on an IndexColorModel? 2. Is there any way to speed up the painting of an IndexColorModel? 3. If the answer to 2. is no, is this the most efficient way to convert from an IndexColorModel to a DirectColorModel? I've noticed that this conversion is dependent on the size of the image, and I'd like to remove that dependency. Thanks for the help

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  • CPU temperature monitoring C#

    - by Paul
    For a programming project I would like to access the temperature readings from my CPU and GPUs. I will be using C#. From various forums I get the impression that there is specific information and developer resources you need in order to access that information for various boards. I have a MSI NF750-G55 board. MSI's website does not have any of the information I am looking for. I tried their tech support and the rep I spoke with stated they do not have any such information. There must be a way to obtain that info. Any thoughts?

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  • making use of c++ to speed up php

    - by Ygam
    I saw this post on Sitepoint quoting a statement by Rasmus Lerdorf which goes (according to Sitepoint) as follows: "How can you make PHP fast? Well, you can’t" was his quick answer. PHP is simply not fast enough to scale to Yahoo levels. PHP was never meant for those sorts of tasks. "Any script based language is simply not fast enough". To get the speed that is necessary for truly massive web systems you have to use compiled C++ extensions to get true, scaleable architecture. That is what Yahoo does and so do many other PHP heavyweights. Intrigued by the statement (not to mention the fact that up to now, all I was doing in PHP was small database-based apps), I was wondering how I could "use compiled C++ extensions" with PHP. Any ideas or resources?

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  • Can rails test speed be increased?

    - by Sam
    Hi all, I'm a recent convert to TDD but as my codebase grows in size and complexity, I find myself waiting longer and longer periods for the framework to load every time I want to run a test. I am aware of rspec's spec_server but I'm using Test::Unit with shoulda. I tried Snailgun (http://github.com/candlerb/snailgun) but noticed very little increased in speed. I have also tried spork-testunit (http://github.com/timcharper/spork-testunit) but it's not fully compatible with my existing tests. The delay in running tests is a definite pain point and is putting me of TDD (at least with rails). Is anyone aware of any other options? thanks Sam

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  • Trying to reduce the speed overhead of an almost-but-not-quite-int number class

    - by Fumiyo Eda
    I have implemented a C++ class which behaves very similarly to the standard int type. The difference is that it has an additional concept of "epsilon" which represents some tiny value that is much less than 1, but greater than 0. One way to think of it is as a very wide fixed point number with 32 MSBs (the integer parts), 32 LSBs (the epsilon parts) and a huge sea of zeros in between. The following class works, but introduces a ~2x speed penalty in the overall program. (The program includes code that has nothing to do with this class, so the actual speed penalty of this class is probably much greater than 2x.) I can't paste the code that is using this class, but I can say the following: +, -, +=, <, > and >= are the only heavily used operators. Use of setEpsilon() and getInt() is extremely rare. * is also rare, and does not even need to consider the epsilon values at all. Here is the class: #include <limits> struct int32Uepsilon { typedef int32Uepsilon Self; int32Uepsilon () { _value = 0; _eps = 0; } int32Uepsilon (const int &i) { _value = i; _eps = 0; } void setEpsilon() { _eps = 1; } Self operator+(const Self &rhs) const { Self result = *this; result._value += rhs._value; result._eps += rhs._eps; return result; } Self operator-(const Self &rhs) const { Self result = *this; result._value -= rhs._value; result._eps -= rhs._eps; return result; } Self operator-( ) const { Self result = *this; result._value = -result._value; result._eps = -result._eps; return result; } Self operator*(const Self &rhs) const { return this->getInt() * rhs.getInt(); } // XXX: discards epsilon bool operator<(const Self &rhs) const { return (_value < rhs._value) || (_value == rhs._value && _eps < rhs._eps); } bool operator>(const Self &rhs) const { return (_value > rhs._value) || (_value == rhs._value && _eps > rhs._eps); } bool operator>=(const Self &rhs) const { return (_value >= rhs._value) || (_value == rhs._value && _eps >= rhs._eps); } Self &operator+=(const Self &rhs) { this->_value += rhs._value; this->_eps += rhs._eps; return *this; } Self &operator-=(const Self &rhs) { this->_value -= rhs._value; this->_eps -= rhs._eps; return *this; } int getInt() const { return(_value); } private: int _value; int _eps; }; namespace std { template<> struct numeric_limits<int32Uepsilon> { static const bool is_signed = true; static int max() { return 2147483647; } } }; The code above works, but it is quite slow. Does anyone have any ideas on how to improve performance? There are a few hints/details I can give that might be helpful: 32 bits are definitely insufficient to hold both _value and _eps. In practice, up to 24 ~ 28 bits of _value are used and up to 20 bits of _eps are used. I could not measure a significant performance difference between using int32_t and int64_t, so memory overhead itself is probably not the problem here. Saturating addition/subtraction on _eps would be cool, but isn't really necessary. Note that the signs of _value and _eps are not necessarily the same! This broke my first attempt at speeding this class up. Inline assembly is no problem, so long as it works with GCC on a Core i7 system running Linux!

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  • Massive speed diff in upgrade to Java 7

    - by Brett Rigby
    We use Java within our build process, as it is used to resolve/publish our dependencies via Ivy. No problem, nor have we had with it for 2 years, until we've tried to upgrade Java 6 Update 26 to Version 7 Update 7, whereas a build on a local developer PC (WinXP) now takes 2 hours to complete, instead of 10 minutes!! Nothing else has changed on the PC, making it the absolute target for our concerns. Does anyone know of any reason as to why version 7 of Java would make such a speed difference like this?

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  • c++ and c# speed compared

    - by Mack
    I was worried about C#'s speed when it deals with heavy calculations, when you need to use raw CPU power. I always thought that C++ is much faster than C# when it comes to calculations. So I did some quick tests. The first test computes prime numbers < an integer n, the second test computes some pandigital numbers. The idea for second test comes from here: Pandigital Numbers C# prime computation: using System; using System.Diagnostics; class Program { static int primes(int n) { uint i, j; int countprimes = 0; for (i = 1; i <= n; i++) { bool isprime = true; for (j = 2; j <= Math.Sqrt(i); j++) if ((i % j) == 0) { isprime = false; break; } if (isprime) countprimes++; } return countprimes; } static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); Stopwatch sw = new Stopwatch(); sw.Start(); int res = primes(n); sw.Stop(); Console.WriteLine("I found {0} prime numbers between 0 and {1} in {2} msecs.", res, n, sw.ElapsedMilliseconds); Console.ReadKey(); } } C++ variant: #include <iostream> #include <ctime> int primes(unsigned long n) { unsigned long i, j; int countprimes = 0; for(i = 1; i <= n; i++) { int isprime = 1; for(j = 2; j < (i^(1/2)); j++) if(!(i%j)) { isprime = 0; break; } countprimes+= isprime; } return countprimes; } int main() { int n, res; cin>>n; unsigned int start = clock(); res = primes(n); int tprime = clock() - start; cout<<"\nI found "<<res<<" prime numbers between 1 and "<<n<<" in "<<tprime<<" msecs."; return 0; } When I ran the test trying to find primes < than 100,000, C# variant finished in 0.409 seconds and C++ variant in 5.553 seconds. When I ran them for 1,000,000 C# finished in 6.039 seconds and C++ in about 337 seconds. Pandigital test in C#: using System; using System.Diagnostics; class Program { static bool IsPandigital(int n) { int digits = 0; int count = 0; int tmp; for (; n > 0; n /= 10, ++count) { if ((tmp = digits) == (digits |= 1 << (n - ((n / 10) * 10) - 1))) return false; } return digits == (1 << count) - 1; } static void Main() { int pans = 0; Stopwatch sw = new Stopwatch(); sw.Start(); for (int i = 1; i <= 123456789; i++) { if (IsPandigital(i)) { pans++; } } sw.Stop(); Console.WriteLine("{0}pcs, {1}ms", pans, sw.ElapsedMilliseconds); Console.ReadKey(); } } Pandigital test in C++: #include <iostream> #include <ctime> using namespace std; int IsPandigital(int n) { int digits = 0; int count = 0; int tmp; for (; n > 0; n /= 10, ++count) { if ((tmp = digits) == (digits |= 1 << (n - ((n / 10) * 10) - 1))) return 0; } return digits == (1 << count) - 1; } int main() { int pans = 0; unsigned int start = clock(); for (int i = 1; i <= 123456789; i++) { if (IsPandigital(i)) { pans++; } } int ptime = clock() - start; cout<<"\nPans:"<<pans<<" time:"<<ptime; return 0; } C# variant runs in 29.906 seconds and C++ in about 36.298 seconds. I didn't touch any compiler switches and bot C# and C++ programs were compiled with debug options. Before I attempted to run the test I was worried that C# will lag well behind C++, but now it seems that there is a pretty big speed difference in C# favor. Can anybody explain this? C# is jitted and C++ is compiled native so it's normal that a C++ will be faster than a C# variant. Thanks for the answers!

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  • Suggest an Alternative for glTranslate() load on CPU.

    - by Nagaraj
    I have been working on a project of OpenGL. Here I just display a boat moving along with some option's for view change.. Its a 2D program. The thing is I have used many glTranslate functions for moving the boat in the code. It works properly in Windows(DEV-CPP) but when executed in Fedora it has a very very very slow movement for boat. When checked for the CPU LOAD it was huge. So any thing which i can try to move the boat faster? Please help :)

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  • java: speed up reading foreign characters

    - by Yang
    My current code needs to read foreign characters from the web, currently my solution works but it is very slow, since it read char by char using InputStreamReader. Is there anyway to speed it up and also get the job done? // Pull content stream from response HttpEntity entity = response.getEntity(); InputStream inputStream = entity.getContent(); StringBuilder contents = new StringBuilder(); int ch; InputStreamReader isr = new InputStreamReader(inputStream, "gb2312"); // FileInputStream file = new InputStream(is); while( (ch = isr.read()) != -1) contents.append((char)ch); String encode = isr.getEncoding(); return contents.toString();

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  • speed up the speed of a sql query to mysql?

    - by fayer
    in my mysql database i've got the geonames database, containing all countries, states and cities. i am using this to create a cascading menu so the user could select where he is from: country - state - county - city. but the main problem is that the query will search through all the 7 millions rows in that table each time i want to get the list of children rows, and that is taking a while 10-15 seconds. i wonder how i could speed this up: caching? table views? reorganizing table structure somehow? and most important, how do i do these things? are there good tutorials you could link to me? i appreciate all help and feedback discussing smart ways of handling this issue!

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  • Generator speed in python 3

    - by Will
    Hello all, I am going through a link about generators that someone posted. In the beginning he compares the two functions below. On his setup he showed a speed increase of 5% with the generator. I'm running windows XP, python 3.1.1, and cannot seem to duplicate the results. I keep showing the "old way"(logs1) as being slightly faster when tested with the provided logs and up to 1GB of duplicated data. Can someone help me understand whats happening differently? Thanks! def logs1(): wwwlog = open("big-access-log") total = 0 for line in wwwlog: bytestr = line.rsplit(None,1)[1] if bytestr != '-': total += int(bytestr) return total def logs2(): wwwlog = open("big-access-log") bytecolumn = (line.rsplit(None,1)[1] for line in wwwlog) getbytes = (int(x) for x in bytecolumn if x != '-') return sum(getbytes)

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  • Unable to get Processor Speed in Device

    - by mukesh
    Hi i am using QueryperformanceFrequency to get the No of cycle i.e processor speed. But it is showing me the wornd value. It is written in the specicfication is the Processor is about 400MHz, but what we aregetting through code is something 16MHz. Please porvide any pointer : The code for Wince device is: enter code here LARGE_INTEGER FrequnecyCounter; QueryPerformanceFrequency(&FrequnecyCounter); CString temp; temp.Format(L"%lld",FrequnecyCounter.QuadPart)`AfxMessageBox(temp); Thanks, Mukesh

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  • Measure CPU performance via JS

    - by Nicholas Kyriakides
    A webapp has as a central component a relatively heavy algorithm that handles geometric operations. There are 2 solutions to make the whole thing accessible from both high-end machines and relatively slower mobile devices. I will use RPC's if i detect that the user machine is ''slow'' or else if i detect that the user machine can handle it OK, then i provide to the webapp the script to handle it client side. Now what would be a reliable way to detect the speed of the user machine? I was thinking of providing a sample script as a test when the page loads and detect the time it took to execute that. Any ideas?

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  • How to speed this kind of for-loop?

    - by wok
    I would like to compute the maximum of translated images along the direction of a given axis. I know about ordfilt2, however I would like to avoid using the Image Processing Toolbox. So here is the code I have so far: imInput = imread('tire.tif'); n = 10; imMax = imInput(:, n:end); for i = 1:(n-1) imMax = max(imMax, imInput(:, i:end-(n-i))); end Is it possible to avoid using a for-loop in order to speed the computation up, and, if so, how?

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  • Python text file processing speed issues

    - by Anonymouslemming
    Hi all, I'm having a problem with processing a largeish file in Python. All I'm doing is f = gzip.open(pathToLog, 'r') for line in f: counter = counter + 1 if (counter % 1000000 == 0): print counter f.close This takes around 10m25s just to open the file, read the lines and increment this counter. In perl, dealing with the same file and doing quite a bit more (some regular expression stuff), the whole process takes around 1m17s. Perl Code: open(LOG, "/bin/zcat $logfile |") or die "Cannot read $logfile: $!\n"; while (<LOG>) { if (m/.*\[svc-\w+\].*login result: Successful\.$/) { $_ =~ s/some regex here/$1,$2,$3,$4/; push @an_array, $_ } } close LOG; Can anyone advise what I can do to make the Python solution run at a similar speed to the Perl solution? I've tried just uncompressing the file and dealing with it using open instead of gzip.open, but that made a very small difference to the overall time.

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  • VB.Net HTTPWebRequest Speed is slow comparing Python URLOpen

    - by regexhacks
    Hi I am coding a web-crawler which will crawl the websites and selectively parse different sections of a web site. I am a .Net developer so the choice was obvious that I did it in .Net but the speed was very slow which included downloading and parsing of HTMLPages Then I tried to just download the contents first using .Net and then same domains using python but the python was very impressive in downloading data. I have achieved downloading using python but the later part is not that easy to code in python, which obviously i don't want to do. The same batch of domain which took 100 seconds in Python was taking 20 minutes in .Net based crawler I tried http://www.eqlit.com/ to download and in took 8 seconds in Python and same was taking 100 Seconds in .Net crawler Does anyone anyone have any idea why this is slow in .Net but fast in python?

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  • ASP.NET Speed up DataView sorting/paging

    - by rlb.usa
    I have a page in ASP.NET where I'm using a Repeater to display a record listing. But it's slow as molasses, I've been tasked with speeding it up (sorting,paging). I've got it set up as follows: When user enters page, grab all of the data from the database (500 records, up to 4 relation'ed records) Store it all in Application["MyDataView"] On sort or paging, simply use the data view's internal sort/page method (no db calls) and rebind. I understand that databases can take time to query, but simply to have the DataView call it's sort method (no db calls) takes 10ish seconds, that's an alarmingly slow. Two questions: Why is it taking so long? How can I speed it up? A gridview is not possible.

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  • Distributing cpu-bound compression jobs to multiple computers?

    - by barnaby
    The other day I needed to archive a lot of data on our network and I was frustrated I had no immediate way to harness the power of multiple machines to speed-up the process. I understand that creating a distributed job management system is a leap from a command-line archiving tool. I'm now wondering what the simplest solution to this type of distributed performance scenario could be. Would a custom tool always be a requirement or are there ways to use standard utilities and somehow distribute their load transparently at a higher level? Thanks for any suggestions.

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  • sql query is too slow, how to improve speed

    - by user1289282
    I have run into a bottleneck when trying to update one of my tables. The player table has, among other things, id, skill, school, weight. What I am trying to do is: SELECT id, skill FROM player WHERE player.school = (current school of 4500) AND player.weight = (current weight of 14) to find the highest skill of all players returned from the query UPDATE player SET starter = 'TRUE' WHERE id = (highest skill) move to next weight and repeat when all weights have been completed move to next school and start over all schools completed, done I have this code implemented and it works, but I have approximately 4500 schools totaling 172000 players and the way I have it now, it would take probably a half hour or more to complete (did not wait it out), which is way too slow. How to speed this up? Short of reducing the scale of the system, I am willing to do anything that gets the intended result. Thanks! *the weights are the standard folk style wrestling weights ie, 103, 113, 120, 126, 132, 138, 145, 152, 160, 170, 182, 195, 220, 285 pounds

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  • Using FILE_FLAG_NO_BUFFERING will return noticeable speed gain?

    - by 9dan
    Recently noticed detail description of FILE_FLAG_NO_BUFFERING flag in MSDN, and read several Google search results about unbuffered I/O in Windows. http://msdn.microsoft.com/en-us/library/aa363858(v=vs.85).aspx I wondering now, is it really important to consider unbuffered option in file I/O programming? Because many programs use plain old C stream I/O or C++ iostream, I didn't gave any attention to FILE_FLAG_NO_BUFFERING flag before. Let's say we are developing photo explorer program like Picasa. If we implement unbuffered I/O, could thumbnail display speed show noticeable difference in ordinary users?

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  • Java deserialization speed

    - by celicni
    I am writing a Java application that among other things needs to read a dictionary text file (each line is one word) and store it in a HashSet. Each time I start the application this same file is being read all over again (6 Megabytes unicode file). That seemed expensive, so I decided to serialize resulting HashSet and store it to a binary file. I expected my application to run faster after this. Instead it got slower: from ~2,5 seconds before to ~5 seconds after serialization. Is this expected result? I thought that in similar cases serialization should increase speed.

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  • How to speed up a query?

    - by Soroush Khosravi
    I have a table that every request to the server, stores on it. For each request I will check that it is banned or not. For example it is a query: select * from requests where request_sessID = '4bc0331d983000902b4718c80f12e9b3' AND request_time > (UNIX_TIMESTAMP() - 3600) AND request_isEnable = 1 I also set the engine from InnoDB to MyISAM and row_format to Dynamic but nothing changed. My Hardware is very strong but it took about a minute to execute ! I am a programmer and newbie to mysql How can Speed Up this query? Thanks in Advance

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  • aspx page with gridview runs very fast in IE but 20% of the speed on Firefox

    - by frank2009
    Hi there I have a simple aspx page with some search options which queries an SQLEXpress database, and it is displayed in a gridview. For some reason, it runs lightning fast in IE but very slow in Firefox. It has very little code, a gridview a couple of images and a couple of textboxes and a search button. It was done with Expression Web so no additional code added. In production (not local) the speed is very noticiable when doing a search... IE displays the results almost instantly...Firefox might take 3-5 seconds. And everything else runs super fast as well in IE (update, delete etc). Is there a reason for this ? Thanks

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