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  • Custom Domain for Google App Engine and Google Apps

    - by Kevin
    I have set up and configured Google App Engine and Google Apps to use my custom domain with a cname 'www'. I have configured my DNS (via fasthosts.co.uk) with the cname and pointed it to ghs.google.com. I can access the website using the google app engine domain at capel-y-crwys.appspot.com but I can't access it via my custom domain www.capelycrwys.org.uk. I have allowed several days for propagation of the DNS etc. The really strange this is I can access the app via my custom domain when I use the web browser on my Android mobile phone. I can't access the app via my custom domain from my home internet connection, my work internet connection or a friends internet connection. I tried a few online web proxies and I can access the app via the custom domain. I posted this question on the google forums code.google.com/appengine/forum/?place=topic%2Fgoogle-appengine%2FfUP-G_0FKE4%2Fdiscussion and a commentor has said he could access the app via the custom domain. So why can't I access it direct via my home internet connection etc? I've tried loads of google searching and even found a similar sounding post here on serverfault serverfault.com/questions/208461/custom-domain-name-server-not-found-google-app-engine-and-google-apps but it doesn't have an answer that helps me.

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  • iPhone team dev, do we all need the same OS?

    - by aruwanwan
    I´m just starting iPhone development with a small team of (really young and naive) colleagues, we all are fairly new to OS X, my question is: If we are planning to develop for every iPod Touch/iPhone out there (not the iPad, I read that thing requires Snow Leopard), what problems will we encounter when sharing code (and making commits) if we all have a combination of Leopard and Snow Leopard systems?

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  • best practices for setting development environment

    - by Sharique
    I use Linux as primary OS. I need some suggestions regarding how should I set up my desktop and development. I do work on mostly .Net and Drupal, but some time on other lamp products and C/C++, Qt. I'm also interested in mobile (android..) and embedded development. Currently I install everything on my main OS, even I use it a little. I use VMs a little. Should I use separate VM for each kind of development (like one for .Net/Mono, another C++, one for mobile and one for db only, one for xyz things etc) Keep primary development environment on main os and moveothers in VM. main os should be messed up keep things easy to organize (must) performance should be optimal

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  • Hiding keyboard in iPad with UITextView , can do this in iphone not iPad.

    - by user271753
    Hey the code below when written in HelloWorldAppDelegate.m in an iPhone app having UITextView hides the keyboard when the app starts : The UITextView is editable thats what I want in iPad Also But how can do the same in iPad its not working at all ! ! ! ! ! ! ! And also I have checked that I can use Subviews if I want to keep this to my app itself - (void)applicationDidFinishLaunching:(UIApplication *)application { //For hiding the Keyboard [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil]; [window addSubview:viewController.view]; [window makeKeyAndVisible]; } /// /// Hiding the Keyboard /// - (void)keyboardWillShow:(NSNotification *)note { //The UIWindow that contains the keyboard view UIWindow* tempWindow; //Because we cant get access to the UIKeyboard throught the SDK we will just use UIView. //UIKeyboard is a subclass of UIView anyways UIView* keyboard; //Check each window in our application for(int c = 0; c < [[[UIApplication sharedApplication] windows] count]; c ++) { //Get a reference of the current window tempWindow = [[[UIApplication sharedApplication] windows] objectAtIndex:c]; //Get a reference of the current view for(int i = 0; i < [tempWindow.subviews count]; i++) { keyboard = [tempWindow.subviews objectAtIndex:i]; if (!strcmp(object_getClassName(keyboard), "UIKeyboard")) { NSLog(@"hide keyboard"); [keyboard setHidden:YES]; return; } } } } Regards

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  • SEO for single-page content-less Web App

    - by brillout.com
    as written in the title the website on which I try to do Search Engine Optimization has following two properties: doesn't have any content in the SEO sense: it doesn't hold any information and only offers functionality consists of only one page/URL since most of the SEO tips/tricks I read are based on content how do I perform SEO optimization on such a website? for more info: the website is basically just a timer/alarm/stopwatch

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  • Can an app in opt/extras install themeable icons in /usr/share

    - by Peter Levi
    My application Variety Wallpaper Changer runs from /opt/extras and uses an indicator icon. I would like to make this indicator icon theme-specific. As far as I understand the standard way is to install named icons into /usr/share/icons with xdg-icon-resource at installation time (Am I right about this?). I have two questions regarding this: Variety installs and runs from /opt/extras.ubuntu.com. Is it acceptable for it to install icons in /usr/share using xdg-icon-resource or is there something else I can do to have theme-specific icons without special-casing themes and dynamically selecting the icon in the code? Variety is packaged using Quickly (and I'm myself a newbie at packaging) - how can I configure it to install theme-specific named icons at installation time?

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  • Creating Ubuntu Browser App Frames

    - by user73006
    After watching the video i am inspired to create one browser but stuck at one place, could you please help me with this. Requirement = - Like you displayed in your Video i wan create Multiple Buttons in my Toolbar which will open Second ToolBar or Popup Window. - From that Pop Window i wanted to Select Specific Button Which will open My Required Browser. Question - - As displayed in your Video i create new BUtton and If i try to open new link using that it works but now i want to display tool bar or Popup window once any one click on that button, how can i do that.The Second Tool Bar Need to be Activated only after clicking on that button. Things i Tried - - As per my understanding i create Second Toolbar and on that tool bar i have created Button, now i wan know how do i link that tool bar with my Browser Toolbar button. - I tried that by passing Signal Property in Second Toolbar in Quickly but something is missing. MY Code class TvbrowserWindow(Window): gtype_name = "TvbrowserWindow" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the main window""" super(TvbrowserWindow, self).finish_initializing(builder) self.AboutDialog = AboutTvbrowserDialog self.PreferencesDialog = PreferencesTvbrowserDialog # Code for other initialization actions should be added here. self.refreshbutton=self.builder.get_object("refreshbutton") self.SONY=self.builder.get_object("SONY") self.urlentry=self.builder.get_object("urlentry") self.scrolledwindow1=self.builder.get_object("scrolledwindow1") self.webview = WebKit.WebView() self.scrolledwindow1.add(self.webview) self.webview.show() def on_refreshbutton_clicked(self, widget): print "refresh" def on_urlentry_activate(self, widget): url = widget.get_text() print url self.webview.open(url)

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  • How does Game Salad compare with Cocos2D in terms of 2D game development?

    - by jih
    I want to make some 2d games for iOS. I first come across cocos2d and kobold but then wanted something more graphical for rapid prototyping. I then found Game Maker which doesn't support iOS but is fairly easy to learn and then found Game Salad which supports iOS as well as other platforms. I know this question has been ask before but I want to know in terms of the types of games I want to develop what an learning investment path would be best. The types of games genre I am interest are: Side scrollers Simple games like diamond dash or ninja fruits, shanghai, etc Old fashioned zelda or dragonquest type (nintendo fan here:-) 2d adventure RPG games (real time or turn based) Mystery turn based games like carmen sandiego, wizardry, myst etc. So now the question becomes for me becomes which game development environment should I invest my time in learning. Game Salad or cocos2d? To make that decision I was wondering if experienced game programmers and help with some pointers: It would seem game salad would be great for quickies being graphical but in terms of 2d platform games etc would there be speed/performance/feature penalties? Are there certain 2d games genre of the 4 above that Game salad is better at while certain type cocos2d would be better at?

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  • If I were to start an Android or iPhone app or game, what program should I use?

    - by John
    I don't really know a lot about programming and the only things I do is using codes with Gamemaker, but I have read that it is too basic and it can't be used with iPhone or Android. Is there anything free that I can use to make games for those platforms? Or if not, any suggestions for engines or anything else? I was wondering about Unity, for example, is that a good investment to use for making games?

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  • simple app for salary calculation [on hold]

    - by user17981
    I am very new to webdevelopment. I've been given this task to built an application to calculate final salary in the end of the month. The employees are callers and after every call they will get some form on which they will give their call summery like time duration. They are payed for each call depending on time duration. In the back end there will be sql database and some code to calculate the the final salary. Current they have to calculate the salary manually, they are just using google docs form.I have some idea that i need php in the front end sql in the back end but i am not clear about the whole picture please can someone give me a clear skeleton. My main question is what to use to calculate the salary from the database??And what should i use to create a front end form ??

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  • update nokia app installed via ovi

    - by Ryan Fernandes
    I've installed a version of a very handy application (Nokia Battery Monitor 1.1) and was quite pleased to see a v1.2 out recently. The problem is that I cant seem to update this app on my phone via the ovi app; the 'download' link is disabled. Also tried the 'sw update' app, but it reports that all applications are up-to-date. Any idea how do this without installing/reinstalling the app? The phone model is Nokia 5800

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  • iPhone MFMailComposeViewController's "cancel" button displays Action Sheet w/ incorrect orientation.

    - by user211790
    I've been trying to add in-app email functionality and have been somewhat successful. The MailCompose view is displayed properly. But when "Cancel" is pressed the Action Sheet with "Delete", "Save as Draft" and "Cancel" animates in from the left as if the view controller is set to portrait mode*, yet the width (or height depending on how you look at it) is that of an action sheet in landscape mode as seen in the following image: http://dansandland.com/storage/screen-shot-2.png *The view controller is set to Landscape Left, both in the plist file and the shouldAutorotateToInterfaceOrientation method of all view controllers. MFMailComposeViewController code in a view controller: MFMailComposeViewController *controller = [[MFMailComposeViewController alloc] init]; controller.mailComposeDelegate = self; [controller setSubject:@"In app email..."]; [controller setMessageBody:@"...email body." isHTML:NO]; [self presentModalViewController:controller animated:YES]; [controller release]; Any ideas?

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  • MonoTouch & C# VS Objective C for iphone app

    - by Eyla
    Greeting, I'm a C# programmer guy. I'm planning to start developing app for iphone but I'm not sure if I should use C# under MonoTouch or just use the native language for iphone OS Objective C. Is there a different to program for iphone app using C# or Objective C? Is there limitation using C# to program app for iphone or it can do as much as Objective C can do to develop iphone app?

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  • Where can I find an iPhone OpenGL ES Example that responds to touch?

    - by Jamey McElveen
    I would like to find an iPhone OpenGL ES Example that responds to touch. Ideally it would meet these requirements: Displays a 3D object in the center of the screen like a cube Maps a texture to the cube surfaces Should move the camera around the cube as you drag your finger Should zoom the camera in and out on the cube by pinching Optionally has a background behind the cube that wraps around the back of the camera.(for example this could create the effect of the cube being in space) Has anyone seen one or more examples that can do these or at least render the cube with the texture?

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  • Is it possible to use xib file in cocos2d

    - by iPhone Fun
    Hi all, I am creating application in cocos2d, but one thing I would like to know is it possible to use xib file in cocs2d as we are using in simple iPhone application creation? If yes then how to make call to such xib files, can any one tell me the answer, is is possible or not? Thanks in advance.

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  • How to set NSZombieEnabled for debugging EXC_BAD_ACCESS on release target for an iPhone app?

    - by Bobby Moretti
    I'm developing an iPhone application. I have an EXC_BAD_ACCESS that occurs only in the release target; when I build the debug target the exception does not occur. However, when I set the NSZombieEnabled environment variable to YES, I still get the EXC_BAD_ACCESS with no further information. Is it even possible for NSZombieEnabled to work when executing the release target? I don't see why not, since gdb is running in both cases...

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  • How does the iPhone know which OpenGL ES context to use between 1.1 and 2.0?

    - by Moshe
    I've been digging around the net recently and noticed some video tutorials show an older template (pre SDK 3.2) with one OpenGL ES context. Now there are two of them, which, I've gleaned are the two versions of OpenGL ES available on the newer iMobile devices. Can I just use the older one or do I need to do everything twice? How do I tell the iPhone to use the older context, or will it do so automatically?

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  • iTunes Music Store Link Maker — how to search from within my app?

    - by prendio2
    I'm writing a music reference app and for each album (pulled from last.fm) would like to link to the ITMS (if the album is in the store). iTunes link maker web tool http://apple.com/itunes/linkmaker/ is great for getting links for a known album but I need to access it programatically from within my app. This NSLog blogpost which is from 2003 but was referenced more recently in another question here seems to offer the only solution I've come across so far, suggesting to submit a query to: phobos.apple.com/WebObjects/MZSearch.woa/wa/advancedSearchResults? Put "itms://" before it and the link will work in iTunes, put "http://" before it and the link will work in Camino (Safari sometimes spits back a malformed XML error). The tags that are of importance are as follows: songTerm - song title artistTerm - artist name albumTerm - album name composerTerm - composer name term - all fields The suggestion is that would using http:// rather than itms:// the server will return an XML document of results instead of opening iTunes but either way I am sent directly to iTunes. Is it possible to get back a list of results?

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  • How to save iphone screen shot as jpeg image?

    - by Ali
    Hi I am working on an app where I need to save a part of iphone's screen shot as JPEG and then send this through email. The part of screen has some text labels, fields etc. Any ideas please on how can I save part of screen as JPEG (I am a newbie therefore any help/sample code is highly appreciated)

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