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  • Install lubuntu 12.04 on an old Dell c600 : Video issues

    - by maniat1k
    I am trying to install lubuntu on an old laptop. I use the 386 alternate instalation of it, because it has only 256mb ... All when ok so when I start up the lubuntu the screen splits between 1024x768 and 800x600... its very horrible to use =). Ok I do this: lspci and found an ATI Rage mobility M3. 01:00.0 VGA compatible controller: ATI Technologies Inc Rage Mobility M3 AGP 2x (rev 02) So I tryied the old xorg way to edit the missing resolution, but it does not work:... Section "Screen" Identifier "Default Screen" Device "ATI Technologies, Inc. Rage Mobility M3 (AGP)" Monitor "Generic Monitor" DefaultDepth 24 SubSection "Display" Depth 1 Modes "1024x768" EndSubSection SubSection "Display" Depth 4 Modes "1024x768" EndSubSection SubSection "Display" Depth 8 Modes "1024x768" EndSubSection SubSection "Display" Depth 15 Modes "1024x768" EndSubSection SubSection "Display" Depth 16 Modes "1024x768" EndSubSection SubSection "Display" Depth 24 Modes "1024x768" EndSubSection EndSection on an brand new xorg.conf... Do an init 6 to see if X take the changes, but nothing habbened: also tryed to do pkg-reconfigure -changedir /etc/X11 (where I created the new xorg.conf) and nothing.. removed the X conf from /tmp.. also do sudo apt-get update / upgrade... and no luck... UPDATE Updated to 12.04. This an edited xorg fr old dells like mine: # xorg.conf (X.Org X Window System server configuration file) # # This file was generated by dexconf, the Debian X Configuration tool, using # values from the debconf database. # # Edit this file with caution, and see the xorg.conf manual page. # (Type "man xorg.conf" at the shell prompt.) # # This file is automatically updated on xserver-xorg package upgrades *only* # if it has not been modified since the last upgrade of the xserver-xorg # package. # # If you have edited this file but would like it to be automatically updated # again, run the following command: # sudo dpkg-reconfigure -phigh xserver-xorg # xorg.conf for dell latitude c600 by A. Howlett and others Section "ServerLayout" Identifier "Default Server Layout" Screen 0 "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" InputDevice "Generic Mouse" "AlwaysCore" EndSection Section "Files" RgbPath "/usr/X11R6/lib/X11/rgb" FontPath "/usr/share/fonts/local" FontPath "/usr/share/fonts/misc" FontPath "/usr/share/fonts/75dpi:unscaled" FontPath "/usr/share/fonts/100dpi:unscaled" FontPath "/usr/share/fonts/Type1" FontPath "/usr/share/fonts/CID" FontPath "/usr/share/fonts/Speedo" FontPath "/usr/share/fonts/cyrillic" FontPath "/usr/share/fonts/artwiz-aleczapka" FontPath "/usr/share/fonts/TTF" FontPath "/usr/share/fonts/util" FontPath "/usr/local/share/fonts" FontPath "/usr/share/fonts" FontPath "/usr/share/fonts" FontPath "/usr/share/fonts/aquafont" FontPath "/usr/share/fonts/artwiz" FontPath "/usr/share/fonts/artwiz-aleczapka-en" FontPath "/usr/share/fonts/corefonts" FontPath "/usr/share/fonts/freefont" EndSection Section "Module" Load "GLcore" Load "dbe" Load "dri" Load "extmod" Load "glx" Load "pex5" Load "record" Load "xie" Load "v4l" Load "freetype" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "keyboard" Option "XkbModel" "pc104" Option "XkbLayout" "us" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "CorePointer" Option "Device" "/dev/psaux" Option "Protocol" "PS/2" Option "Emulate3Buttons" "true" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Generic Mouse" Driver "mouse" Option "SendCoreEvents" "true" Option "Device" "/dev/input/mice" Option "Protocol" "ImPS/2" Option "Emulate3Buttons" "true" Option "ZAxisMapping" "4 5" EndSection Section "Monitor" Identifier "laptop LCD" VendorName "Dell" ModelName "Latitude C600" HorizSync 31.5-48.5 VertRefresh 40-70 EndSection Section "Device" Identifier "Video0" Driver "r128" VideoRam 8192 Option "EnablePageFlip" "true" Option "AGPFastWrite" "true" Option "AGPMode" "2" BusID "PCI:01:00:0" Screen 0 Option "Display" "FP" Option "MonitorLayout" "CRT, LFP" EndSection Section "Screen" Identifier "Screen0" Device "Video0" Monitor "laptop LCD" DefaultDepth 16 Subsection "Display" Depth 32 Modes "1280x1024" "1152x864" "1024x768" "800x600" "640x480" EndSubSection Subsection "Display" Depth 24 Modes "1280x1024" "1152x864" "1024x768" "800x600" "640x480" EndSubSection Subsection "Display" Depth 16 Modes "1280x1024" "1152x864" "1024x768" "800x600" "640x480" EndSubSection Subsection "Display" Depth 8 Modes "1280x1024" "1152x864" "1024x768" "800x600" "640x480" EndSubSection EndSection Section "DRI" Mode 0666 EndSection

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  • How to raycast select a scaled OBB?

    - by user3254944
    I have the OBB picking code to select an OBB with code inspired from Real time Rendering 3 and opengl-tutorial.org. I can successfully select objects that have been moved or rotated. However, I cant correctly select an object that has been scaled. The bounding box scales right, but the I can only select the object in a thin strip on its center. How do I fix the checkForHits() function to allow it to read the scaling that I passed to it in the raycast matrix? void GLWidget::selectObjRaycast() { glm::vec2 mouse = (glm::vec2(mousePos.x(), mousePos.y()) / glm::vec2(this->width(), this->height())) * 2.0f - 1.0f; mouse.y *= -1; glm::mat4 toWorld = glm::inverse(ProjectionM * ViewM); glm::vec4 from = toWorld * glm::vec4(mouse, -1.0f, 1.0f); glm::vec4 to = toWorld * glm::vec4(mouse, 1.0f, 1.0f); from /= from.w; to /= to.w; fromAABB = glm::vec3(from); toAABB = glm::normalize(glm::vec3(to - from)); checkForHits(); } void GLWidget::checkForHits() { for (int i = 0; i < myWin.myEtc->allObj.size(); ++i) //check for hits on each obj's bb { bool miss = 0; float tMin = 0.0f; float tMax = 100000.0f; glm::vec3 bbPos(myWin.myEtc->allObj[i]->raycastM[3].x, myWin.myEtc->allObj[i]->raycastM[3].y, myWin.myEtc->allObj[i]->raycastM[3].z); glm::vec3 delta = bbPos - fromAABB; for (int j = 0; j < 3; ++j) { glm::vec3 axis(myWin.myEtc->allObj[i]->raycastM[j].x, myWin.myEtc->allObj[i]->raycastM[j].y, myWin.myEtc->allObj[i]->raycastM[j].z); float e = glm::dot(axis, delta); float f = glm::dot(toAABB, axis); if (fabs(f) > 0.001f) { float t1 = (e + myWin.myEtc->allObj[i]->bbMin[j]) / f; float t2 = (e + myWin.myEtc->allObj[i]->bbMax[j]) / f; if (t1 > t2) { float w = t1; t1 = t2; t2 = w; } if (t2 < tMax) tMax = t2; if (t1 > tMin) tMin = t1; if (tMax < tMin) miss = 1; } else { if (-e + myWin.myEtc->allObj[i]->bbMin[j] > 0.0f || -e + myWin.myEtc->allObj[i]->bbMax[j] < 0.0f) miss = 1; } } if (miss == 0) { intersection_distance = tMin; myWin.myEtc->sel.push_back(myWin.myEtc->allObj[i]); myWin.myEtc->allObj[i]->highlight = myWin.myGLHelp->highlight; break; } } } void Object::render(glm::mat4 PV) { scaleM = glm::scale(glm::mat4(), s->val_3); r_quat = glm::quat(glm::radians(r->val_3)); rotationM = glm::toMat4(r_quat); translationM = glm::translate(glm::mat4(), t->val_3); transLocal1M = glm::translate(glm::mat4(), -rsPivot->val_3); transLocal2M = glm::translate(glm::mat4(), rsPivot->val_3); raycastM = translationM * transLocal2M * rotationM * scaleM * transLocal1M; // MVP = PV * translationM * transLocal2M * rotationM * scaleM * transLocal1M; }

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  • Graphics trouble after resuming from hibernate or suspend

    - by Voyagerfan5761
    I have a Dell Inspiron 2650 (with NVidia graphics, using nouveau drivers) that I'm using to try out Ubuntu. It's all great, except that Hibernate and Suspend aren't usable. Yes, I know that questions about power-save issues are rampant in the Linux support universe, but it seems that every time I find a solution it's for a very specific hardware combination and doesn't apply to me. So anyway, here goes. When I resume from either power-saving mode, I'll get graphics problems anywhere on the range from a few scattered random-colored pixels that won't change; all the way to full-screen patterns that don't change as I move the mouse, hit keys on the keyboard, or even bring up the shutdown dialog using the power button. Those full-screen issues (which may involve stripes with random pixels, partial black screen, or both) always end in me forcing the machine to shut down by holding the power button. I haven't done much testing yet to determine what severity level is most commonly associated with each mode, but I do avoid using either power-save option because of these issues. I'll add info on my hardware as I can gather it (no home internet connection, and this laptop is tethered to my desk by a dead battery and casing degradation). Please feel free to request something specific in the question comments. Hardware Info See this hardinfo report for my system's hardware configuration. (No, my username is not "myuser"; I sanitized hardinfo's output before publishing it.) Screenshots These screenshots are from a relatively mild occurrence, which happened after the second hibernation I took that session. The first one worked great, though I used the wireless card and Firefox heavily between the two hibernation attempts. Take a look at what happened when I opened my home directory in Nautilus and scrolled it: See below for the situations I've tested so far. The real trouble comes when the machine resumes to an unusable state; in such cases I can't even unlock the screen or properly reboot, much less take a screenshot. I have a hunch that putting a CD in the drive will cause such major failures, and I will try that at some point; see related question. Situations Tested Maverick (10.10) Suspend Seems to suspend nicely with nothing running Seems to suspend nicely with flash drive plugged in On resume from suspend with no flash drive, Terminal and gedit running: Funky graphics on top of log output, then blank screen with pixelated cursor; no response to power button (normally will shutdown 60 seconds later) Hibernate Seems to hibernate nicely with nothing running Seems to hibernate nicely with a few apps (Terminal, Mouse preferences) running Seems to not hibernate when flash drive plugged in Seems to not hibernate when System Monitor is running Have encountered failed hibernation (after several hours and one successful hibernate/thaw cycle) with no external media connected and no programs running except normal background stuff Natty LiveCD (11.04_2010-12-22) When I tested it, Natty wouldn't stay logged in. It played part of the login sound and then [ OK ] appeared in the top right corner (white-on-black terminal text) for a few seconds. Then it kicked me back to the Unlock screen. It did that four times before I gave up and just tested suspend from the Unlock screen. Suspend Resumed to vertical gray and black lines 2px (?) wide, then shifted to vertical "jail bars" of black over a black screen with above-described random pixels and mouse pointer. No apparent response to input from mouse (clicking randomly). Keyboard and touchpad unrecognized.

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  • Single-player pong game

    - by Jam
    I am just starting out learning pygame and livewires, and I'm trying to make a single-player pong game, where you just hit the ball, and it bounces around until it passes your paddle (located on the left side of the screen and controlled by the mouse), which makes you lose. However, I keep getting the error: "Cannot have more than on Screen object", which I can find no references to online really, and I can't make sense of it. I want to eventually make the game more complicated, but I need to make it work first. Help please! Here's the code so far: from livewires import games games.init(screen_width=640, screen_height=480, fps=50) class Paddle(games.Sprite): image=games.load_image("paddle.bmp") def __init__(self): super(Paddle, self).__init__(image=Paddle.image, y=games.mouse.y, left=0) self.score=games.Text(value=0, size=25, top=5, right=games.screen.width-10) games.screen.add(self.score) def update(self): self.y=games.mouse.y self.check_collide() def check_collide(self): for ball in self.overlapping_sprites: self.score.value+=1 self.score.right=games.screen.width-10 ball.handle_collide() class Ball(games.Sprite): image=games.load_image("ball.bmp") speed=1 def __init__(self, x, y=90): super(Ball, self).__init__(image=Ball.image, x=x, y=y, dx=Ball.speed, dy=Ball.speed) def update(self): if self.left<0: self.end_game() self.destroy() def handle_collide(self): if self.right>games.screen.width: self.dx=-self.dx if self.bottom>games.screen.height or self.top<0: self.dy=-self.dy def ball_destroy(self): self.destroy() def main(): background_image=games.load_image("background.bmp", transparent=False) games.screen.background=background_image the_ball=Ball() games.screen.add(the_ball) the_paddle=Paddle() games.screen.add(the_paddle) games.mouse.is_visible=False games.screen.event_grab=True games.screen.mainloop() main()

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  • How to identify HTML elements (in javascript) in a browser agnostic fashion

    - by gatapia
    Hi All, I need to identify all html elements on a page in a browser agnostic fashion. What I am basically doing is using mouse events to record clicks on the page. I need to record which element was clicked. So I add a mouse down listener to the document.body element. And on mouse down I get the element under the mouse. Lets say its a div. I then use the index of that div inside the document.getElementsByTagName('*') nodelist and the nodeName ('div') to identify that div. A sample element id would be div45 which means its a div and its the 45th element in the '*' nodelist. This is all fine and good until I use IE which gives me different indexes. So div45 in FireFox may be div47 in IE. Anyone have any ideas? I just need the id of all elements on the page to be the same in any browser, perhaps indexing is not good enough but I really don't have any more ideas. Thanks Guido

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  • Vertical crosshair reposition on Google Map after map resize Issue

    - by joe
    I use the following function to add a crosshair to my Google Map. It works great for horizontal resizing. I can not figure out how to make it work for vertical. After resizing the map it requires the user to either zoom in or out 1 layer, upon which the crosshair snaps to center. var crosshairsSize=17; GMap2.prototype.addCrosshairs=function(){ var container=this.getContainer(); if(this.crosshairs){$(this.crosshairs).remove();} var crosshairs=document.createElement("img"); crosshairs.src='../images/crosshair2.gif'; crosshairs.style.width=crosshairsSize+'px'; crosshairs.style.height=crosshairsSize+'px'; crosshairs.style.border='0'; crosshairs.style.position='relative'; crosshairs.style.top=((parseInt(container.clientHeight)-crosshairsSize)/2)+'px'; crosshairs.style.left="0px"; // The map is centered so 0 will do crosshairs.style.zIndex='500'; container.appendChild(crosshairs); this.crosshairs=crosshairs; return crosshairs;}; I use map.checkResize(); and the map is correct, it's just the crosshair that is off. I've tried firing a javascript zoom in one level but it doesn't work like zooming in with the mouse. It's only zooming in/out with the mouse scroll wheel too... clicking and dragging the zoom slider doesn't work so somehow it's liking the mouse scroll wheel. Firing addCrosshairs(); after resize makes no difference. It places the new crosshair in old spot and still requires a mouse scroll zoom.

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  • I need a true mouseOver...

    - by invertedSpear
    Ok, so mouseOver and RollOver, and their respective outs work great as long as your mouse is actually over the item, or one of it's children. My problem is that I may have another UI component "between" my mouse and the item I want to process the mouse/rollover(maybe a button that is on top of a canvas, but is not a child of the canvas). The mouse is still over the component, there's just something else that it's over at the same time. Any tips or help how to deal with this? Let me know if I'm not being clear enough. Here is a simplified code example detailing my question copy/paste that into your flex/flash builder and you'll see what I mean: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" width="500" height="226" creationComplete="ccInit()"> <mx:Script> <![CDATA[ private function ccInit():void{ myCanv.addEventListener(MouseEvent.ROLL_OVER,handleRollOver); } private function handleRollOver(evt:MouseEvent):void{ myCanv.setStyle("backgroundAlpha",1); myCanv.addEventListener(MouseEvent.ROLL_OUT,handleRollOut); } private function handleRollOut(evt:MouseEvent):void{ myCanv.setStyle("backgroundAlpha",0); myCanv.removeEventListener(MouseEvent.ROLL_OUT,handleRollOut); } ]]> </mx:Script> <mx:Canvas id="myCanv" x="10" y="10" width="480" height="200" borderStyle="solid" borderColor="#000000" backgroundColor="#FFFFFF" backgroundAlpha="0"> </mx:Canvas> <mx:Button x="90" y="50" label="Button" width="327" height="100"/> </mx:Application>

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  • How to use QCOMPARE Macro to compare events

    - by vels
    Hi, I have MyWindow class which popus a blank window, which accepts a mouse click, I need to unit test the mouse click event Code snippet: void TestGui::testGUI_data() { QTest::addColumn<QTestEventList>("events"); QTest::addColumn<QTestEventList>("expected"); Mywindow mywindow; QSize editWidgetSize = mywindow.size(); QPoint clickPoint(editWidgetSize.rwidth()-2, editWidgetSize.rheight()-2); QTestEventList events, expected ; events.addMouseClick( Qt::LeftButton, 0, clickPoint); expected.addMouseClick( Qt::LeftButton, 0, clickPoint); QTest::newRow("mouseclick") << events << expected ; } void TestGui::testGUI() { QFETCH(QTestEventList, events); QFETCH(QTestEventList, expected); Mywindow mywindow; mywindow.show(); events.simulate(&mywindow); QCOMPARE(events, expected); } // prints FAIL! : TestGui::testGUI(mouseclick) Compared values are not the same How to test the mouse click on mywindow. is there any beeter approach to unit test mouse events? Thanks, vels

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  • Problem with passing vector of pointers to objects to member function of another object

    - by Jamesz
    Hi, I have a vector of pointers to Mouse objects called 'mice'. I'm passing the mice to the cat by reference. vector <Mouse*> mice; Cat * c; c->lookForMouse(&mice); And here's my lookForMouse() member function void Cat::lookForMouse(vector <Mouse*> *mice) { ... } And now to the problem! Within the function above, I can't seem to access my mice. This below will not work mice[i]->isActive(); The error message I receive suggests to use mice[i].isActive(), but this throws an error saying isActive() is not a member of std::vector<_Ty ... This works though... vector <Mouse*> miceCopy = *mice; miceCopy[i]->isActive(); I understand that I shouldn't be creating another vector of mice here, it defeats the whole point of passing it by reference (let me know if I'm wrong)... Why can't I do mice[i]-isActive() What should I be doing? Thanks for your time and help :D James.

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  • Issue with MOUSE_MOVE and MOUSE_OUT applied to stage

    - by poepje
    I'm having an issue with MOUSE_OUT being called while it shouldn't. What I'm doing is quite simple: two images are shown when I move the mouse across the stage, and when the mouse leaves the stage they are hidden. The problem is, that whenever the mouse hits the border of any movieclip on the stage, the MOUSE_OUT function gets called, hiding the two images. This means that whenever I move the mouse My code (only the relevant parts are shown): public class Slider extends MovieClip { var img1:Img1 = new Img1; var img2:Img2 = new Img2; var img1_hover:Img1_hover = new Img1_hover; var img2_hover:Img2_hover = new Img2_hover; public function Slider() { img1.alpha = 0; img2.alpha = 0; stage.addEventListener(MouseEvent.MOUSE_MOVE, showArrows); } function showArrows(e:MouseEvent) { img1.alpha = 1; img2.alpha = 1; stage.addEventListener(MouseEvent.MOUSE_OUT, hideArrows); } function hideArrows(e:MouseEvent) { img1.alpha = 0; img2.alpha = 0; } } Flash throws no errors. I am using a separate .as file (just one) and have no code inside of the action panel in the .fla. Where there's stage.addEventListener, I also tried this., root. and nothing instead of stage.

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  • jQuery and executing code until mouseout is called

    - by Tomaszewski
    Good day all, I am tasked with building a slider for our site. Here is my goal: <div id="abc"> <div id="slider">...</div> </div> I need to move "slider" left 30px at a time when a button is hovered over, and right 30px when another button is hovered over. My problem is that there doesn't seem to be a reliable method for telling the code that the mouse hasn't left the are in question, unless there is something I did not think about or read yet. In other words, when the mouse is OVER the a button, the code to move "slider" left is executed until the mouseout is called. I'm not really sure how to do this. The only way I can think of is to look at the offsetTop and offsetLeft and offsetTop DOM properties and compare them to the mouse position, than run checks to see if the mouse is within the bounds of the box, and if not than it will stop the execution of code. Is there a better way to do this?

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  • Cancel text selection on textinput in Flex

    - by Michael
    So the real problem is the lack of an onReleaseOutside function. I found some examples of how to bypass this during a drag function but it was not applicable for a text input. The problem is that when a user selects some text in textinput and mouses off the application area and then mouses up, I'm getting a problem that the textinput keeps thinking that the mouse down is actively selecting text in the textinput and continually overwrites the characters being entered in the textinput. You can test this at http://palermo.infusedindustries.com [ in the search bar of the live store on the page, type some text, then highlight it all and don't let up on the mouse until you are outside the store. I finally hacked some junk together so I can tell if the mouse goes off the stage using some code like var x = stage.mouseX; var y = stage.mouseY; if(x < 0 || y <0 || x >stage.stageWidth || y > stage.stageHeight) I'd like to just make the textinput stop thinking it should be highlighting text so that even if the user scrolls out of the applet and mouses up that the text input still overwrites what is in the search bar and functions as normal. I can't seem to find any events or ways to tell the Flex text field to stop thinking that the mouse is down and that the user is done selecting text.

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  • South Florida Code Camp 2010 &ndash; VI &ndash; 2010-02-27

    - by Dave Noderer
    Catching up after our sixth code camp here in the Ft Lauderdale, FL area. Website at: http://www.fladotnet.com/codecamp. For the 5th time, DeVry University hosted the event which makes everything else really easy! Statistics from 2010 South Florida Code Camp: 848 registered (we use Microsoft Group Events) ~ 600 attended (516 took name badges) 64 speakers (including speaker idol) 72 sessions 12 parallel tracks Food 400 waters 600 sodas 900 cups of coffee (it was cold!) 200 pounds of ice 200 pizza's 10 large salad trays 900 mouse pads Photos on facebook Dave Noderer: http://www.facebook.com/home.php#!/album.php?aid=190812&id=693530361 Joe Healy: http://www.facebook.com/devfish?ref=mf#!/album.php?aid=202787&id=720054950 Will Strohl:http://www.facebook.com/home.php#!/album.php?aid=2045553&id=1046966128&ref=mf Veronica Gonzalez: http://www.facebook.com/home.php#!/album.php?aid=150954&id=672439484 Florida Speaker Idol One of the sessions at code camp was the South Florida Regional speaker idol competition. After user group level competitions there are five competitors. I acted as MC and score keeper while Ed Hill, Bob O’Connell, John Dunagan and Shervin Shakibi were judges. This statewide competition is being run by Roy Lawsen in Lakeland and the winner, Jeff Truman from Naples will move on to the state finals to be held at the Orlando Code Camp on 3/27/2010: http://www.orlandocodecamp.com/. Each speaker has 10 minutes. The participants were: Alex Koval Jeff Truman Jared Nielsen Chris Catto Venkat Narayanasamy They all did a great job and I’m working with each to make sure they don’t stop there and start speaking at meetings. Thanks to everyone involved! Volunteers As always events like this don’t happen without a lot of help! The key people were: Ed Hill, Bob O’Connell – DeVry For the months leading up to the event, Ed collects all of the swag, books, etc and stores them. He holds meeting with various DeVry departments to coordinate the day, he works with the students in the days  before code camp to stuff bags, print signs, arrange tables and visit BJ’s for our supplies (I go and pay but have a small car!). And of course the day of the event he is there at 5:30 am!! We took two SUV’s to BJ’s, i was really worried that the 36 cases of water were going to break his rear axle! He also helps with the students and works very hard before and after the event. Rainer Haberman – Speakers and Volunteer of the Year Rainer has helped over the past couple of years but this time he took full control of arranging the tracks. I did some preliminary work solicitation speakers but he took over all communications after that. We have tried various organizations around speakers, chair per track, central team but having someone paying attention to the details is definitely the way to go! This was the first year I did not have to jump in at the last minute and re-arrange everything. There were lots of kudo’s from the speakers too saying they felt it was more organized than they have experienced in the past from any code camp. Thanks Rainer! Ray Alamonte – Book Swap We saw the idea of a book swap from the Alabama Code Camp and thought we would give it a try. Ray jumped in and took control. The idea was to get people to bring their old technical books to swap or for others to buy. You got a ticket for each book you brought that you could then turn in to buy another book. If you did not have a ticket you could buy a book for $1. Net proceeds were $153 which I rounded up and donated to the Red Cross. There is plenty going on in Haiti and Chile! I don’t think we really got a count of how many books came in. I many cases the books barely hit the table before being picked up again. At the end we were left with a dozen books which we donated to the DeVry library. A great success we will definitely do again! Jace Weiss / Ratchelen Hut – Coffee and Snacks Wow, this was an eye opener. In past years a few of us would struggle to give some attention to coffee, snacks, etc. But it was always tenuous and always ended up running out of coffee. In the past we have tried buying Dunkin Donuts coffee, renting urns, borrowing urns, etc. This year I actually purchased 2 – 100 cup Westbend commercial brewers plus a couple of small urns (30 and 60 cup we used for decaf). We got them both started early (although i forgot to push the on button on one!) and primed it with 10 boxes of Joe from Dunkin. then Jace and Rachelen took over.. once a batch was brewed they would refill the boxes, keep the area clean and at one point were filling cups. We never ran out of coffee and served a few hundred more than last  year. We did look but next year I’ll get a large insulated (like gatorade) dispensing container. It all went very smoothly and having help focused on that one area was a big win. Thanks Jace and Rachelen! Ken & Shirley Golding / Roberta Barbosa – Registration Ken & Shirley showed up and took over registration. This year we printed small name tags for everyone registered which was great because it is much easier to remember someone’s name when they are labeled! In any case it went the smoothest it has ever gone. All three were actively pulling people through the registration, answering questions, directing them to bags and information very quickly. I did not see that there was too big a line at any time. Thanks!! Scott Katarincic / Vishal Shukla – Website For the 3rd?? year in a row, Scott was in charge of the website starting in August or September when I start on code camp. He handles all the requests, makes changes to the site and admin. I think two years ago he wrote all the backend administration and tunes it and the website a bit but things are pretty stable. The only thing I do is put up the sponsors. It is a big pressure off of me!! Thanks Scott! Vishal jumped into the web end this year and created a new Silverlight agenda page to replace the old ajax page. We will continue to enhance this but it is definitely a good step forward! Thanks! Alex Funkhouser – T-shirts/Mouse pads/tables/sponsors Alex helps in many areas. He helps me bring in sponsors and handles all the logistics for t-shirts, sponsor tables and this year the mouse pads. He is also a key person to help promote the event as well not to mention the after after party which I did not attend and don’t want to know much about! Students There were a number of student volunteers but don’t have all of their names. But thanks to them, they stuffed bags, patrolled pizza and helped with moving things around. Sponsors We had a bunch of great sponsors which allowed us to feed people and give a way a lot of great swag. Our major sponsors of DeVry, Microsoft (both DPE and UGSS), Infragistics, Telerik, SQL Share (End to End, SQL Saturdays), and Interclick are very much appreciated. The other sponsors Applied Innovations (also supply code camp hosting), Ultimate Software (a great local SW company), Linxter (reliable cloud messaging we are lucky to have here!), Mediascend (a media startup), SoftwareFX (another local SW company we are happy to have back participating in CC), CozyRoc (if you do SSIS, check them out), Arrow Design (local DNN and Silverlight experts),Boxes and Arrows (a local SW consulting company) and Robert Half. One thing we did this year besides a t-shirt was a mouse pad. I like it because it will be around for a long time on many desks. After much investigation and years of using mouse pad’s I’ve determined that the 1/8” fabric top is the best and that is what we got!   So now I get a break for a few months before starting again!

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  • ARTS Reference Model for Retail

    - by Sanjeev Sharma
    Consider a hypothetical scenario where you have been tasked to set up retail operations for a electronic goods or daily consumables or a luxury brand etc. It is very likely you will be faced with the following questions: What are the essential business capabilities that you must have in place?  What are the essential business activities under-pinning each of the business capabilities, identified in Step 1? What are the set of steps that you need to perform to execute each of the business activities, identified in Step 2? Answers to the above will drive your investments in software and hardware to enable the core retail operations. More importantly, the choices you make in responding to the above questions will several implications in the short-run and in the long-run. In the short-term, you will incur the time and cost of defining your technology requirements, procuring the software/hardware components and getting them up and running. In the long-term, as you grow in operations organically or through M&A, partnerships and franchiser business models  you will invariably need to make more technology investments to manage the greater complexity (scale and scope) of business operations.  "As new software applications, such as time & attendance, labor scheduling, and POS transactions, just to mention a few, are introduced into the store environment, it takes a disproportionate amount of time and effort to integrate them with existing store applications. These integration projects can add up to 50 percent to the time needed to implement a new software application and contribute significantly to the cost of the overall project, particularly if a systems integrator is called in. This has been the reality that all retailers have had to live with over the last two decades. The effect of the environment has not only been to increase costs, but also to limit retailers' ability to implement change and the speed with which they can do so." (excerpt taken from here) Now, one would think a lot of retailers would have already gone through the pain of finding answers to these questions, so why re-invent the wheel? Precisely so, a major effort began almost 17 years ago in the retail industry to make it less expensive and less difficult to deploy new technology in stores and at the retail enterprise level. This effort is called the Association for Retail Technology Standards (ARTS). Without standards such as those defined by ARTS, you would very likely end up experiencing the following: Increased Time and Cost due to resource wastage arising from re-inventing the wheel i.e. re-creating vanilla processes from scratch, and incurring, otherwise avoidable, mistakes and errors by ignoring experience of others Sub-optimal Process Efficiency due to narrow, isolated view of processes thereby ignoring process inter-dependencies i.e. optimizing parts but not the whole, and resulting in lack of transparency and inter-departmental finger-pointing Embracing ARTS standards as a blue-print for establishing or managing or streamlining your retail operations can benefit you in the following ways: Improved Time-to-Market from parity with industry best-practice processes e.g. ARTS, thus avoiding “reinventing the wheel” for common retail processes and focusing more on customizing processes for differentiations, and lowering integration complexity and risk with a standardized vocabulary for exchange between internal and external i.e. partner systems Lower Operating Costs by embracing the ARTS enterprise-wide process reference model for developing and streamlining retail operations holistically instead of a narrow, silo-ed view, and  procuring IT systems in compliance with ARTS thus avoiding IT budget marginalization While parity with industry standards such as ARTS business process model by itself does not create a differentiation, it does however provide a higher starting point for bridging the strategy-execution gap in setting up and improving retail operations.

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  • MouseTerm and Terminal.app

    - by Jonatan Littke
    Hey. I'm trying to get MouseTerm to work with Terminal.app. I'm on Snow Leopard and followed the install instructions promptly (which are, simply, download the .dmg and run the 'Install' file). When I start Terminal.app, I still can't use the mouse (specifically in Vim, using set mouse=a). Anyone got it working?

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  • What is the best desktop KVM?

    - by Mat
    What is the best KVM for a programmer? I need to switch between a locked-down corporate box and my development machine rather than between servers. I've used a Black Box four port PS/2 VGA KVM switch for many years, but with the advent of USB-only PCs and DVI I need to upgrade as it doesn't play well with USB to PS/2 converters. My ideal features: USB keyboard and mouse input/output dual monitor switching four ports, but two would do at a push switch on middle mouse click, or from a keyboard hotkey at a pinch

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  • USB 3 port fails to enable my keyboard during boot

    - by Jay
    My laptop has both USB 2.0 and 3.0 ports. I've connected: mouse -- USB 2.0 port keyboard -- USB 3.0 port On starting the system, the mouse is active however the keyboard does not function. Everytime i have to disconnect the keyboard and plug it back in and only then it becomes active. Is there any fix to this problem or is the USB port itself faulty? specs: Dell XPS, 64-bit i7 processor with 8G of RAM

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  • Ubuntu Server VM: copy paste?

    - by bukzor
    I've installed Ubuntu Server under Virtualbox just to get a nice little shell. I've also installed the VirtualBox "Guest Additions" and set "Shared Clipboard: Bidirectional". I still can't seem to get any copy-paste working. Am I missing something here? I've installed gpm which gives mouse support in server mode (no X), and allows copy-paste using the mouse, but still the VirtualBox integration doesn't work.

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  • Ubuntu Server VM: copy paste?

    - by bukzor
    I've installed Ubuntu Server under Virtualbox just to get a nice little shell. I've also installed the VirtualBox "Guest Additions" and set "Shared Clipboard: Bidirectional". I still can't seem to get any copy-paste working. Am I missing something here? I've installed gpm which gives mouse support in server mode (no X), and allows copy-paste using the mouse, but still the VirtualBox integration doesn't work.

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  • Windows 7 screensaver intermittently fails to turn on

    - by Zian Choy
    Context: Windows 7 Wired mouse and keyboard The Windows 7 Photos screensaver intermittently fails to kick in after 2 minutes. The computer knows that the time has passed because it will make my monitors display solid black screens. I already tried installing the latest mouse drivers from Microsoft and the problem persists. I also can't find any rhyme or reason to when the problem will happen. The problem happens even when Windows Media Player isn't running.

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  • Dual Monitors Switching While Running Full-Screen Game?

    - by Phil Sandler
    I have a dual-monitor setup, and currently I can run a full screen game (Warcraft 3 and Starcraft 2 currently) and see still see anything I have open on my second monitor. I can't move my mouse from one monitor to the other, which is a good thing. However, I would like to know if it's possible to press some key combination and "release" my mouse control from the full screen game to my second monitor without the game minimizing (which is what happens when I ALT - Tab).

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  • What are some useful Windows key shortcut keys for Windows 8 [closed]

    - by mcqwerty
    Possible Duplicate: What are the new shortcuts for Windows 8? There are lots of new UI elements in Windows 8 such as the 'Charms Bar' and the fact that the Desktop is treated as an app. Some elements are easier than others to access on a non-touch screen enabled device such as a standard desktop PC or laptop equipped with a keyboard and mouse. What are some useful shortcut keys that utilise the Windows Key (Win) to make using Windows 8 easier via a keyboard and mouse?

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