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  • I want to learn to program in SDL C++where do i start? I want to learn only what i need to to start making 2d games [on hold]

    - by user2644399
    Lazyfoo of Lazyfoo.net of the SDL 2d tutorial wrote that in order for me to start game programming in SDL, I need to know these concepts well; Operators, Controls, Loops, Functions, Structures, Arrays, References, Pointers, Classes, Objects how to use a template and Bitwise and/or. I want to know the fastest way to learn as much as I need of basic c++ that would allow me to make 2d games. Thanks in advance.

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  • Can you be a manager and a programmer at the same time?

    - by Pierre 303
    Managing other programmers while you are yourself a part of the programming work force. It's a very common scheme, at least in the companies I worked for. Can you be a good programmer or a good manager if you do both at the same time? I'm questioning the effectiveness of an individual that has to be in two very different roles, requiring very different skills, environment, concentration, organization, etc.

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  • Getting graduates up to speed?

    - by Simon
    This question got me thinking about how comapnies deal with newly-hired graduated. Do experienced programmers expect CS graduates to write clean code (by clean I mean code easily understandable by others — maybe that is too much to expect?) Or do significant portion of graduates at your place (if any) just end up testing and fixing small bugs on existing applications? And, even if they do bug fixes, do you end up spending double the amount of time just checking they did not end up breaking anything and creating new bugs? How do you deal with such scenarios when pair programming and code reviews are not available options (for reasons such as personal deadlines), and also what techniques did you find to get fresh graduate up to speed? Some suggestions would be great.

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  • Good resources for learning about graphics hardware

    - by Ken
    I'm looking for some good learning resources for graphics hardware (and associated low level software). Basically I want to learn more about what goes on underneath the opengl/direcx API layers in terms of how things are implemented. I familiar with what happens in principle during the various stages of the rendering pipeline (viewing, projection, clipping, rasterization etc). My goal is to be able to make better and more informed decisions about tradeoffs and potential optimisations when graphics/shader programming with respect to the following kinds of issues; batching view culling occlusions draw order avoiding state changes triangles vs pointsprites texture sampling etc Basically whatever the graphics programmer needs to know about modern graphics hardware in order to become more effective. I'm not really looking for specific optimisation techniques, rather I need more general knowledge so that I will naturally write more efficient code.

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  • Grid Game Algorithm

    - by 7Aces
    Problem Link - http://www.iarcs.org.in/inoi/2009/zco2009/zco2009-1a.php You have to find the path with the maximum weight, from the top-left cell to the bottom-right cell. It could've been solved with a simple Dynamic Programming approach, if it were not for the special condition - you are allowed at most one move that can be either to the left or up. How do I now approach the problem with this special case? Also, I'm looking for a time-efficient approach. Thanks!

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  • Which of these studies would benefit a CS student the most? [closed]

    - by user1265125
    Which of these extra-curricular studies would benefit a CS student the most? Algorithms Advanced OS programming Image processing Computer graphics Open source development Practicing on TopCoder or Codechef Something else? I realize the decision can be influenced by a number of factors, such as personal preference, what's currently hot in the jobs market, and what is likely to be in demand more in the future, however I would like to ask more experienced programmers which one(s) of these would be most beneficial to learn alongside all the required CS academics.

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  • What's your approach to reading and comprehending technical books? [on hold]

    - by Carl Edwards
    I've taken it upon myself to learn a couple of new programming languages and frameworks and aside from sheer practice I usually start by learning from an O'Reilly book or other technical "bibles". While most have been very helpful I'd like to know the steps or methods others use to best comprehend what's taught. Not to say that I'm struggling through the readings, it would be extremely helpful to know how a seasoned professional approaches new or existing material to build upon his or her foundation of knowledge.

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  • Kind of lost, and I don't know where to start

    - by Rasheed Mehrinfar
    I am 16-year-old who's always been interested in the world of programming. I was wondering if anyone could point me in the right direction in what language I should learn first, and possibly suggest any good tutorials/ guides to learn from. Also, do you think it's worth it to kinda of "play around" and get familiar with a program like 3ds max, as my goal is to work in the gaming industry. Or would that just be a waste of time?

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  • Which Provides a better Foundation Java or .Net (C#, ASP.NET)?

    - by Deadlocked_Thread
    I am not asking this question to start arguments (people often consider Java and .Net as religions) but which provides a better foundation and helps to gain real programming skills (of Computer Science and Web Development), I have worked with ASP.NET and C# but most of my time spends on Dragging and Dropping i am a C++ programmer and Drag and Drop irritates me.I haven't tried Java so i want to ask is Java also like .Net family (Drag and Drop)?

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  • 27 vidéos techniques des Qt DevDays 2005, 2006 et 2008 sont désormais rendues publiques par Qt eLear

    L'équipe eLearning de Qt a depuis quelques temps cherché à récupérer des vidéos techniques issues des conférences des anciens QtDevDays dans l'optique de les faire partager à tout le monde. C'est aujourd'hui chose faite avec la publication en ligne de 27 présentations techniques ce qui correspond à 22h30min de vidéos. Les sujets traités sont toujours valides aujourd'hui, même si le framework a évolué au fil des années. 2005 :All About Qt Widgets Effective Graphics Programming Practical Model/View Programming Threaded Programming with Qt - Good Practise Writing Custom Styles with QStyle Writing plugin applications with Qt 2006 :Advanced Item Views...

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  • Ideas for pet concurrent applications [closed]

    - by DJoyce
    As part of research I am doing into functional concurrent programming, I am looking to develop a prototype business application (or otherwise), that requires and supports parallelism. So I will first develop this application in java 7, followed by scala and then clojure while demonstrating the concurrent support in each language. However, I am a little short on suitable ideas and therefore i'm hoping I can get some good, interesting ideas on this thread. Thanks!

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  • Why are there so many minus pont on questions in this forum? [migrated]

    - by BlackLotus
    First, I think I will get minus too here or blocked idk why I want know this so why when I am looking at question list so many minus point on question here so they are asking about programming not other, so this programmers forum or not? and what defferent with stackoverflow ? so many question about programmer there but just little question got minus and i know that must got minus because asking about cyber cryme or other bad but here so many good question got minus why ? thanks for replay,good or not

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  • What it is that will completely change the scene as we know it today?

    - by Eyewan
    Have you ever thought about what it is that it might be next in programming and IT industries that will completely change the scene as we know it today. Do you ever pause and think of something like that, what could it be? I think that it is really important for developers to have the awareness about such thing. That is what drives us to continually learn and improve ourselves, always something new awaits us just around the corner and everything is going to change in blink of an eye.

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  • What could be some objective criteria to compare languages? [closed]

    - by rvcoutinho
    I am performing a study on different programming languages (and its related technologies) for a mature corporate architecture. In order to conduct these studies, I need formulate some criteria prior to this evaluation. Some general (and well known) criteria are: readability, writability, reliability, cost and others (such as well-definedness, generality and portability). That said, I present the following questions: What criteria should I not forget? How to make these criteria objective?

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  • Where might a newbie programmer begin with game development? [closed]

    - by Ginnjii
    I just started picking up programming and I'd love to learn the ins and outs of game development so if anyone could tell me where to begin I'd really appreciate it alot. I'm interested in flash games in particular for now. I have googled it up and such but I'm honestly lost what with so much related to the subject so a pointer in the right direction would be immensely helpful. As such any site or resource for the subject would be great.

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  • how to get started with TopCoder to update/develop algorithm skills ?

    - by KaluSingh Gabbar
    at workplace, the work I do is hardly near to challenging and doing that I think I might be loosing the skills to look at a completely new problem and think about different ideas to solve it. A friend suggested TopCoder.com to me, but looking at the overwhelming number of problems I can not decide how to get started? what I want is to sharpen my techniques ( not particular language or framework ).

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  • Tips / techniques for high-performance C# server sockets

    - by McKenzieG1
    I have a .NET 2.0 server that seems to be running into scaling problems, probably due to poor design of the socket-handling code, and I am looking for guidance on how I might redesign it to improve performance. Usage scenario: 50 - 150 clients, high rate (up to 100s / second) of small messages (10s of bytes each) to / from each client. Client connections are long-lived - typically hours. (The server is part of a trading system. The client messages are aggregated into groups to send to an exchange over a smaller number of 'outbound' socket connections, and acknowledgment messages are sent back to the clients as each group is processed by the exchange.) OS is Windows Server 2003, hardware is 2 x 4-core X5355. Current client socket design: A TcpListener spawns a thread to read each client socket as clients connect. The threads block on Socket.Receive, parsing incoming messages and inserting them into a set of queues for processing by the core server logic. Acknowledgment messages are sent back out over the client sockets using async Socket.BeginSend calls from the threads that talk to the exchange side. Observed problems: As the client count has grown (now 60-70), we have started to see intermittent delays of up to 100s of milliseconds while sending and receiving data to/from the clients. (We log timestamps for each acknowledgment message, and we can see occasional long gaps in the timestamp sequence for bunches of acks from the same group that normally go out in a few ms total.) Overall system CPU usage is low (< 10%), there is plenty of free RAM, and the core logic and the outbound (exchange-facing) side are performing fine, so the problem seems to be isolated to the client-facing socket code. There is ample network bandwidth between the server and clients (gigabit LAN), and we have ruled out network or hardware-layer problems. Any suggestions or pointers to useful resources would be greatly appreciated. If anyone has any diagnostic or debugging tips for figuring out exactly what is going wrong, those would be great as well. Note: I have the MSDN Magazine article Winsock: Get Closer to the Wire with High-Performance Sockets in .NET, and I have glanced at the Kodart "XF.Server" component - it looks sketchy at best.

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  • Integer ID obfuscation techniques

    - by Chris
    Hi there, I'm looking for an easy and reversible method of obfuscating integer IDs. Ideally, I'd want the resulting obfuscation to be at most eight characters in length and non-sequential, meaning that the obfuscation of "1" should look nothing like the obfuscation for "2" and so on. This isn't meant to be secure by any means, so this isn't a huge concern. Additionally, the integers I'll be obfuscating aren't large - between one and 10,000 - but I don't want any collisions, either. Does anybody have any ideas for something that would fit this criteria? Thanks! Chris

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  • what is programming paradigm in haskell

    - by Pradeep
    im preparing for my exam. i got this question and i read several articles about this. but still i cant get a proper idea about this question what Paradigm means is that different programming styles ( as far as i think) in the question they ask explain it by taking two paradigms so this explanation should be done using two styles of programming "List Comprehnsions or Primitive Recursion, Higher order functions " is these styles are programming paradigms?? please help me

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  • Mongomapper - bootstrapping techniques

    - by egarcia
    I've just begun creating a rails application using mongomapper for my models. I'm wondering what solution should I use for bootstrapping my app with it. All my previous experience is with ActiveRecord & PostgreSQL, in which I have used several gems for bootstrapping. The one I liked the most was bootstrapper (+ factorygirl + faker). Does anyone know whether these work ok with mongomapper? Can anyone suggest better alternatives? Is there anything obvious I need to know when bootstrapping mongodb?

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  • How to Practice Unix Programming in C?

    - by danben
    After five years of professional Java (and to a lesser extent, Python) programming and slowly feeling my CS education slip away, I decided I wanted to broaden my horizons / general usefulness to the world and do something that feels more (to me) like I really have an influence over the machine. I chose to learn C and Unix programming since I feel like that is where many of the most interesting problems are. My end goal is to be able to do this professionally, if for no other reason than the fact that I have to spend 40-50 hours per week on work that pays the bills, so it may as well also be the type of coding I want to get better at. Of course, you don't get hired to do things you haven't dont before, so for now I am ramping up on my own. To this end, I started with K&R, which was a great resource in part due to the exercises spread throughout each chapter. After that I moved on to Computer Systems: A Programmer's Perspective, followed by ten chapters of Advanced Programming in the Unix Environment. When I am done with this book, I will read Unix Network Programming. What I'm missing in the Stevens books is the lack of programming problems; they mainly document functionality and provide examples, with a few end-of-chapter questions following. I feel that I would benefit much more from being challenged to use the knowledge in each chapter ala K&R. I could write some test program for each function, but this is a less desirable method as (1) I would probably be less motivated than if I were rising to some external challenge, and (2) I will naturally only think to use the function in the ways that have already occurred to me. So, I'd like to get some recommendations on how to practice. Obviously, my first choice would be to find some resource that has Unix programming challenges. I have also considered finding and attempting to contribute to some open source C project, but this is a bit daunting as there would be some overhead in learning to use the software, then learning the codebase. The only open-source C project I can think of that I use regularly is Python, and I'm not sure how easy that would be to get started on. That said, I'm open to all kinds of suggestions as there are likely things I haven't even thought of.

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